Digital Chocolate Dips Into Investors' Pockets, Raises $12 Million for Social Games

Mobile-game turned social-games developer Digital Chocolate has raised $12 million in additional venture capital.

The San Mateo, Calif.-based company, led by Electronic Arts founder Trip Hawkins, has now raised close to $56 million in total.

The latest round was led by Intel Capital and includes participation from previous investors Sutter Hill Ventures and Bridgescale Partners.

While Digital Chocolate is no Zynga–which is close to completing a funding round of $500 million, valuing the company at $10 billion, according to BoomTown’s Kara Swisher–it has still managed to build a pretty sweet business as a cross-platform game developer, spanning both mobile and social.

Today, Digital Chocolate is the 12th-largest game developer on Facebook, with 17.6 million monthly active users playing such titles as Tower Bloxx, MMA Pro Fighter, NanoStar Castles, NanoTowns and NanoStar Siege, according to AppData.

The company also reports that it has achieved more than 100 million mobile downloads, and that it supports multiple platforms, such as iPhone, Android, BlackBerry and an upcoming slew of tablets.

Digital Chocolate says the capital will be used to improve its cross-platform capabilities and its geographic reach.

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Just as the atom bomb was the weapon that was supposed to render war obsolete, the Internet seems like capitalism’s ultimate feat of self-destructive genius, an economic doomsday device rendering it impossible for anyone to ever make a profit off anything again. It’s especially hopeless for those whose work is easily digitized and accessed free of charge.

— Author Tim Kreider on not getting paid for one’s work