A week in San Francisco can give anyone a hangover, especially when you’ve been at the game developers conference.
Surely for many GDC attendees, the parties were the highlight, but here’s a recap of what you may have missed or what you can’t remember:
A summary: Social and mobile are the big buzz of the conference. Hi5 talks about alternatives to using Facebook as a platform.
GDC Keynote: Nintendo Fears today’s emphasis on mobile and social games is dividing the industry.
Keynote reaction: No is buying Nintendo’s cautionary tale about mobile and social.
More platform talk: Electronic Arts brings third-party developers’ games to social and mobile.
Lessons learned: Zynga’s FarmVille and CityVille developer spills the beans on what makes games great.
New Inputs: Both Microsoft’s Kinect, which made its first public appearance at a show, and Sony Move show off their motion-controls. Sony Move creator Richard Marks talks about the future of the technology.
Here’s a slideshow of the conference, capturing everything from the Korean taco trucks to Apple’s discrete invasion of the event: