The GDC Hangover: From Nintendo's Rants to Taco Trucks & More (Plus Photos)

A week in San Francisco can give anyone a hangover, especially when you’ve been at the game developers conference.

Surely for many GDC attendees, the parties were the highlight, but here’s a recap of what you may have missed or what you can’t remember:

  • A summary: Social and mobile are the big buzz of the conference. Hi5 talks about alternatives to using Facebook as a platform.
  • GDC Keynote: Nintendo Fears today’s emphasis on mobile and social games is dividing the industry.
  • Keynote reaction: No is buying Nintendo’s cautionary tale about mobile and social.
  • More platform talk: Electronic Arts brings third-party developers’ games to social and mobile.
  • Lessons learned: Zynga’s FarmVille and CityVille developer spills the beans on what makes games great.
  • New Inputs: Both Microsoft’s Kinect, which made its first public appearance at a show, and Sony Move show off their motion-controls. Sony Move creator Richard Marks talks about the future of the technology.
  • Here’s a slideshow of the conference, capturing everything from the Korean taco trucks to Apple’s discrete invasion of the event:


    Latest Video

    View all videos »

    Search »

    The best and brightest are usually put to work on optimisation. … They will then go forward and solve the inefficiencies, and that’s where 99% of most energy is spent on. But, at some point you run out of room to improve things, and that’s when you have to step aside and ask, can we make it different?

    — Horace Dediu, in a podcast interview with William Channer

    Partner Advertisement

    VentureBeat