Electronic Arts Paid Less Than $25 Million to Acquire Firemint

Despite rumors circulating that Electronic Arts paid between $40 and $100 million for Firemint, the company confirmed during its fourth-quarter conference call today that it paid less than $25 million. Based in Australia, Firemint has released such hit titles for the iPhone as Flight Control and Real Racing. As of January 2010, it had sold 3.9 million copies of Flight Control, which currently costs 99 cents in the App Store. EA said the purchase of Firemint, which has 60 employees, is in line with its philosophy of making small strategic digital acquisitions.


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Just as the atom bomb was the weapon that was supposed to render war obsolete, the Internet seems like capitalism’s ultimate feat of self-destructive genius, an economic doomsday device rendering it impossible for anyone to ever make a profit off anything again. It’s especially hopeless for those whose work is easily digitized and accessed free of charge.

— Author Tim Kreider on not getting paid for one’s work