John Paczkowski

Recent Posts by John Paczkowski

Epic’s Most Profitable Game Ever? Infinity Blade for iOS

Infinity Blade, the Epic Games iOS sword-fighting RPG that has become a fixture at Apple event keynotes recently, has earned well in excess of $30 million since its debut just 18 months ago. And according to Epic CEO Tim Sweeney, that makes it the company’s biggest moneymaker ever.

“The most profitable game we’ve ever made, in terms of man-years invested versus revenue, is actually Infinity Blade,” Sweeney said during his GDC Taipei keynote today. “It’s more profitable than Gears of War.”

That’s an astonishing claim, because Gears of War is a $1 billion Xbox 360 franchise. Infinity Blade is a $5.99 mobile game that’s available on iOS devices only. But, remarkably, it’s a bigger moneymaker. Proof positive that the mobile gaming market is scaling rapidly and ripe with opportunity. “Nowadays, the high end of the game business is in these console games,” Sweeney said. “Activision invests almost $100 million per year in Call of Duty. And who can realistically afford to do that?”


Twitter’s Tanking

December 30, 2013 at 6:49 am PT

2013 Was a Good Year for Chromebooks

December 29, 2013 at 2:12 pm PT

BlackBerry Pulls Latest Twitter for BB10 Update

December 29, 2013 at 5:58 am PT

Apple CEO Tim Cook Made $4.25 Million This Year

December 28, 2013 at 12:05 pm PT

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Just as the atom bomb was the weapon that was supposed to render war obsolete, the Internet seems like capitalism’s ultimate feat of self-destructive genius, an economic doomsday device rendering it impossible for anyone to ever make a profit off anything again. It’s especially hopeless for those whose work is easily digitized and accessed free of charge.

— Author Tim Kreider on not getting paid for one’s work