Software Developers Trim Costs on New Games

Published on June 10, 2013
by Ian Sherr

A new generation of videogame consoles from Microsoft Corp. and Sony Corp. promise innovation on several fronts, including higher-fidelity visuals. But one thing they aren’t expected to bring is increased cost to software developers.

A typical console programming project, with roughly 100 developers, has come to cost an average $20 million in recent years—at least double what it cost a decade ago, according to Wedbush Securities. But some of the biggest game companies say they’ve found ways to hold back rising costs and more efficiently make games, reducing the amount of time it takes to build the intricate digital worlds they create.

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