Tool for Creating iPhone and Android Games Now Speaks Windows as Well as Mac

Published on January 25, 2011
by Ina Fried

Corona, a tool for creating games that can be played on both Android and iOS devices, is getting even more versatile.

Until now, the software development tool has worked only on Macs. However, its creator plans to announce on Tuesday that Corona work can now be done on Windows machines as well.

Corona has been used to create games such as Doodle Dash (now called Tilt Monster) and Bubble Ball–a physics game created by a 14-year-old Utah boy that has risen to the top of free games in the App Store.

Moving Corona to Windows should open it up to more developers, according to its maker, Palo Alto, Calif.-based Ansca Mobile.

“We’re excited to finally bring the power of Corona SDK to the Windows operating system,” CEO Walter Luh said in a statement. “Windows’ vast number of users will clearly mean a larger Corona SDK community and ecosystem, but more importantly, we think Corona SDK will play a big role in making mobile development much more popular and accessible.”

However, although the Windows program can be used to finalize Android games, iOS games still have to be compiled on a Mac because Apple requires the use of its Mac-only Xcode tool. Also, the new Windows version is still classified as a beta.

Ansca Mobile is also changing the pricing for Corona. It will remain free while programs are in development. Programmers who want to use the tool for only Android or iOS development can now do so for $199 per year, while the pro account for publishing to both platforms will remain priced at $349 a year.

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