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	<title>AllThingsD &#187; Commerce</title>
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		<title>On Day Two, Facebook Shares Open More Than 10 Percent Off</title>
		<link>http://allthingsd.com/20120521/on-day-two-facebook-shares-open-more-than-10-percent-off/</link>
		<comments>http://allthingsd.com/20120521/on-day-two-facebook-shares-open-more-than-10-percent-off/#comments</comments>
		<pubDate>Mon, 21 May 2012 14:28:39 +0000</pubDate>
		<dc:creator>Mike Isaac</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[down ten percent]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[IPO]]></category>
		<category><![CDATA[Nasdaq]]></category>
		<category><![CDATA[off]]></category>
		<category><![CDATA[POP]]></category>
		<category><![CDATA[shares]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=210498</guid>
		<description><![CDATA[The swings are rough.]]></description>
			<content:encoded><![CDATA[<p><a href="http://allthingsd.com/20120517/the-verdict-is-in-facebook-share-price-set-at-38/facebook_stock_certificate/" rel="attachment wp-att-207796"><img src="http://allthingsd.com/files/2012/05/facebook_stock_certificate.png" alt="" title="facebook_stock_certificate" width="380" height="284" class="alignright size-full wp-image-207796" /></a>After opening at a share price of $36.53, shares of Facebook stock dipped by more than 10 percent below the company&#8217;s initial public offering price of $38, trading as low as $33 at one point on Monday morning.</p>
<p>Zynga and LinkedIn were also down on the news, opening off around 2 percent and 5 percent, respectively.</p>
<p>After what many called out as <a href="http://allthingsd.com/20120518/the-price-is-right-facebook-closes-near-opening-price/">a lackluster performance on its opening day</a>, all eyes are on the company&#8217;s ticker this week to see how the shares perform going forward. Scores of financial analysts and armchair investors and much of the technology press expected an initial first-day &#8220;pop,&#8221; a jump of 10 percent to 20 percent or more for fast-moving retail flippers to make a quick buck.</p>
<p>But as Friday&#8217;s trading day came and went, and the stock closed only slightly higher than it debuted, many expected that Facebook shares would open off come Monday morning, especially since underwriters were no longer able to prop up the stock by dipping into the <a href="http://en.wikipedia.org/wiki/Greenshoe">greenshoe</a> like they did on Friday.</p>
<p>A great many argued that Facebook shares were priced perfectly, leaving no money on the table for retail investors to come in and sweep up in the first-day pop that so many had expected. Exercising the allotment option was the underwriters&#8217; job, <a href="http://finance.fortune.cnn.com/2012/05/18/38-special-facebook-bankers-got-it-right/">Fortune&#8217;s Dan Primack</a> argued vehemently; first and foremost, Facebook was priced to get the most money it could for going public.</p>
<p>Here&#8217;s the thing: Like <a href="https://twitter.com/#!/bgurley/status/203641646229880832">Benchmark Capital&#8217;s Bill Gurley reminds</a>, Amazon&#8217;s debut saw the stock break issue and stay below its IPO price for months.</p>
<p>It then went on &#8212; over the long haul &#8212; to rise 1000x.</p>
<p><blockquote class="memo" style="background:#faf5e5;font-style:normal;"><p>
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</p>
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		<title>Videogames Using the Power of Fans to Get a Kick-Start</title>
		<link>http://allthingsd.com/20120521/videogames-using-the-power-of-its-fans-to-get-a-kick-start/</link>
		<comments>http://allthingsd.com/20120521/videogames-using-the-power-of-its-fans-to-get-a-kick-start/#comments</comments>
		<pubDate>Mon, 21 May 2012 14:00:23 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[App Store]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[crowd-sourcing]]></category>
		<category><![CDATA[crowdfunding]]></category>
		<category><![CDATA[David DeMartini]]></category>
		<category><![CDATA[Double Fine]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[entrepreneur]]></category>
		<category><![CDATA[Eric Johnson]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[fundraising]]></category>
		<category><![CDATA[Gambitious]]></category>
		<category><![CDATA[gamers]]></category>
		<category><![CDATA[Kickstarter]]></category>
		<category><![CDATA[mobile gaming]]></category>
		<category><![CDATA[origin]]></category>
		<category><![CDATA[PC gaming]]></category>
		<category><![CDATA[Scott Steinberg]]></category>
		<category><![CDATA[Shadowrun]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Valve]]></category>
		<category><![CDATA[videogames]]></category>
		<category><![CDATA[Wasteland]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=210273</guid>
		<description><![CDATA[Videogames are fast becoming one of the most popular categories that are able to attract start-up capital from everyday people.]]></description>
			<content:encoded><![CDATA[<p>Videogames are fast becoming one of the most popular categories that are able to attract start-up capital from everyday people.</p>
<div class="mceTemp">
<dl id="attachment_164318" class="wp-caption alignright" style="width: 390px;">
<dt class="wp-caption-dt"><img class="size-full wp-image-164318" title="crowd" src="http://allthingsd.com/files/2012/01/crowd.png" alt="" width="380" height="284" /><span class="media-attribution">SFC / Shutterstock</span></dt>
<dd class="wp-caption-dd"></dd>
</dl>
</div>
<p>With the rise of so-called &#8220;crowdfunding,&#8221; game makers are finding fans online who are willing to pledge a few bucks toward a game they&#8217;d like to see produced.</p>
<p>The primary site where these connections are being made is <a href="http://www.kickstarter.com">Kickstarter</a>, a three-year old company. Since Kickstarter got off the ground, the games category has garnered $29 million in pledges, <a href="http://www.nytimes.com/interactive/2012/04/30/technology/three-years-of-kickstarter-projects.html?ref=technology">according to the New York Times</a>. Other popular categories include film/video, music and design.</p>
<p>Further, it was reported that 854 game developers successfully reached their fundraising goals, raising an average raise of $29,409 apiece.</p>
<p>Most impressively, three game companies have raised more than $1.5 million each since the beginning of this year: Double Fine raised $3.3 million from 87,000 backers; Wasteland 2 raised $2.9 million; and Shadowrun Returns secured $1.8 million.</p>
<p>Another site, <a href="http://gambitious.com/">Gambitious</a>, which will be exclusively dedicated to helping game companies raise money, is preparing to launch on June 5 in Los Angeles as part of E3, the industry&#8217;s big annual conference.</p>
<p>The shift to nontraditional fundraising is now even catching the eye of megapublishers like Electronic Arts. Last week, EA said developers who crowdsourced funding, will be able to sell their games on Origin at no cost for three months.</p>
<p>Origin is the company&#8217;s online game store, which allows enables to download PC games electronically and counts up to 12 million users worldwide.</p>
<p>“The public support for crowdfunding creative game ideas coming from small developers today is nothing short of phenomenal,” said David DeMartini, EA&#8217;s SVP of Origin, in a release. “It’s also incredibly healthy for the gaming industry. Gamers around the world deserve a chance to play every great new game.”</p>
<p>EA doesn&#8217;t disclose how much it charges because it says fees can vary, but through this program, developers will now receive 100 percent of sales during the 90-day window plus any pre-sales that are generated before the title officially launches, a spokesman confirmed.</p>
<p>It&#8217;s unclear whether crowdfunding is a fad and consumers will tire of it quickly, and to be clear <a href="http://www.edge-online.com/features/ten-kickstarter-projects-didnt-make-it">not every company that requests money is able to get it</a>.</p>
<p>But it pairs nicely with a broader trend in the industry that <strong>AllThingsD</strong>&rsquo;s <a href="http://allthingsd.com/20120517/maybe-you-should-start-paying-attention-to-indie-games-developers/">Eric Johnson wrote about last week</a>. He explained that game developers are increasingly finding it advantageous to stay small, rejecting the notion that productions need big budgets in order to create blockbusters.</p>
<p>The evolution has been aided by the rise of three new distribution platforms, Apple&#8217;s App Store, Facebook and Valve&#8217;s Steam Store (and to a lesser extent, EA&#8217;s Origin, which is catching up). With these digital platforms, developers can reach customers without having to package up their software and sell it at retail, saving thousands.</p>
<p>With the crowdfunding phenomena completely under way, Videogame Analyst and Consultant Scott Steinberg saw the opportunity to write an e-book on the subject called <a href="http://www.crowdfundingguides.com/#steinberg">&#8220;Crowdfunding Your Business: A How-To Guide.&#8221;</a> In the recently released book, he argues that crowdfunding helps developers identify projects that consumers are willing to pay for, before they&#8217;ve wasted the money and time on developing them.</p>
<p>He writes that by &#8220;requesting feedback or recruiting help from public donors via open calls for assistance &#8212; you can gauge demand for and create bankable products from day one.&#8221;</p>
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		<title>Tencent to Restructure Business</title>
		<link>http://allthingsd.com/20120519/tencent-to-restructure-business/</link>
		<comments>http://allthingsd.com/20120519/tencent-to-restructure-business/#comments</comments>
		<pubDate>Sat, 19 May 2012 15:07:07 +0000</pubDate>
		<dc:creator>Paul Mozur</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[Voices]]></category>
		<category><![CDATA[China]]></category>
		<category><![CDATA[e-commerce]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Paul Mozur]]></category>
		<category><![CDATA[restructuring]]></category>
		<category><![CDATA[search]]></category>
		<category><![CDATA[Tencent Holdings]]></category>
		<category><![CDATA[The Wall Street Journal]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=210168</guid>
		<description><![CDATA[Tencent Holdings said Friday it will restructure its business operations into six groups and named a new chief operating officer as the Chinese Internet company moves to improve efficiency and grow beyond its core gaming business.]]></description>
			<content:encoded><![CDATA[<p>Tencent Holdings said Friday it will restructure its business operations into six groups and named a new chief operating officer as the Chinese Internet company moves to improve efficiency and grow beyond its core gaming business.</p>
<p>The move is aimed at helping its smaller operations, such as its mobile, search and e-commerce businesses, gain more independence, analysts said. Over the past year Tencent&#8217;s profit growth has slowed as it has sought to spend on a wide array of initiatives to solidify its holdings in areas such as mobile chat and online shopping.</p>
<p><a href="http://online.wsj.com/article/SB10001424052702303360504577411320059202482.html?mod=WSJ_Tech_LEFTTopNews">Read the rest of this post on the original site »</a></p>
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		<title>Zynga's Stock Tanks After Facebook Fails to Pop</title>
		<link>http://allthingsd.com/20120518/zyngas-stock-tanks-after-facebook-fails-to-pop/</link>
		<comments>http://allthingsd.com/20120518/zyngas-stock-tanks-after-facebook-fails-to-pop/#comments</comments>
		<pubDate>Fri, 18 May 2012 20:15:29 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[IPO]]></category>
		<category><![CDATA[Mark Pincus]]></category>
		<category><![CDATA[Nasdaq]]></category>
		<category><![CDATA[share prices]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[trading]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=210039</guid>
		<description><![CDATA[At least for now, we can expect Zynga's and Facebook's stocks to trade in lockstep, given their relationship status.]]></description>
			<content:encoded><![CDATA[<p>Zynga&#8217;s stock was sent into a tailspin today <a href="http://allthingsd.com/20120518/and-were-off-facebook-shares-hit-the-nasdaq-with-a-pop/">after Facebook&#8217;s shares increased only slightly</a> in its first day of trading.</p>
<p>The San Francisco game company, led by Mark Pincus, closed at an all-time low today of $7.12 a share, down 13.91 percent, on twice the amount of normal trading volume.</p>
<p><img class="alignright size-full wp-image-199304" title="moneyville_slide" src="http://allthingsd.com/files/2012/04/moneyville_slide.png" alt="" width="380" height="285" />At least for now, we can expect the two companies to trade in lockstep, given their relationship status.</p>
<p>On one hand, Zynga is Facebook’s largest partner, and on the other, Facebook is where Zynga attracts most of its user base. Last year, Zynga accounted for 12 percent of Facebook&#8217;s revenue, consisting of both advertising and virtual goods sold from within social games.</p>
<p>At this point, Zynga couldn&#8217;t move fast enough in trying to limit its exposure to just one company, and is currently focused on increasing revenue from other sources, mainly mobile.</p>
<p>After Facebook opened only modestly this morning, <a href="http://allthingsd.com/20120518/the-facebook-effect-zynga-trading-at-all-time-low/">Zynga&#8217;s stock fell 13 percent</a>, tripping a standard circuit breaker rule that halts trading when a stock trades down more than 10 percent, according to sources familiar with Nasdaq procedures. When Zynga&#8217;s trading resumed minutes later, the company&#8217;s stock again was halted when shares shot up by 10 percent.</p>
<p>A Zynga spokeswoman declined to comment.</p>
<p>Zynga&#8217;s slide today can pretty much be explained by Facebook&#8217;s wild ride that started off at $38 a share, then shot up to $42 a share, before falling back down<a href="http://allthingsd.com/20120518/the-price-is-right-facebook-closes-near-opening-price/"> to close essentially flat at $38.23.</a></p>
<p><blockquote class="memo" style="background:#faf5e5;font-style:normal;"><p>
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</p>
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		<title>Groupon Stock Spike Probed</title>
		<link>http://allthingsd.com/20120518/groupon-stock-spike-probed/</link>
		<comments>http://allthingsd.com/20120518/groupon-stock-spike-probed/#comments</comments>
		<pubDate>Fri, 18 May 2012 16:10:25 +0000</pubDate>
		<dc:creator>Jean Eaglesham and David Benoit</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Voices]]></category>
		<category><![CDATA[David Benoit]]></category>
		<category><![CDATA[Financial Industry Regulatory Authority]]></category>
		<category><![CDATA[Groupon]]></category>
		<category><![CDATA[Jean Eaglesham]]></category>
		<category><![CDATA[regulators]]></category>
		<category><![CDATA[stock]]></category>
		<category><![CDATA[The Wall Street Journal]]></category>
		<category><![CDATA[trading]]></category>

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		<description><![CDATA[A Wall Street regulator is examining trading in Groupon Inc. that sent its stock price soaring hours before a favorable earnings announcement Monday, according to a person familiar with the matter.]]></description>
			<content:encoded><![CDATA[<p>A Wall Street regulator is examining trading in Groupon Inc. that sent its stock price soaring hours before a favorable earnings announcement Monday, according to a person familiar with the matter.</p>
<p>The review by the Financial Industry Regulatory Authority, or Finra, is at an early stage, the person said. It follows unusually heavy trading in shares of the online-coupon company in the run-up to its release of strong financial results.</p>
<p><a href="http://online.wsj.com/article/SB10001424052702303879604577410503063634984.html">Read the rest of this post on the original site »</a></p>
]]></content:encoded>
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		</item>
		<item>
		<title>The Facebook Effect: Zynga Trading at All-Time Low</title>
		<link>http://allthingsd.com/20120518/the-facebook-effect-zynga-trading-at-all-time-low/</link>
		<comments>http://allthingsd.com/20120518/the-facebook-effect-zynga-trading-at-all-time-low/#comments</comments>
		<pubDate>Fri, 18 May 2012 15:55:13 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[Zynga]]></category>

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		<description><![CDATA[Following Facebook's initial trade on the Nasdaq, Zynga's stock tanked, hitting an all-time low. The social game maker, which makes up 15 percent of Facebook's revenue, did not benefit from the company's public offering. In early trading this morning, Zynga's shares fell 13.30 percent, or $1.10 apiece, to a new low of $7.17. Zynga went public in December at $10 a share.]]></description>
			<content:encoded><![CDATA[<p>Following <a href="http://allthingsd.com/20120518/and-were-off-facebook-shares-hit-the-nasdaq-with-a-pop/">Facebook&#8217;s initial trade</a> on the Nasdaq, Zynga&#8217;s stock tanked, hitting an all-time low. The social game maker, <a href="http://allthingsd.com/20120423/zynga-accounted-for-15-percent-of-facebooks-revenues-in-q1/">which makes up 15 percent of Facebook&#8217;s revenue</a>, did not benefit from the company&#8217;s public offering. In early trading this morning, Zynga&#8217;s shares fell 13.30 percent, or $1.10 apiece, to a new low of $7.17. Zynga went public in December at $10 a share.</p>
]]></content:encoded>
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		</item>
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		<title>And We're Off! Facebook Shares Hit the Nasdaq at a Slight Increase Before Settling Back.</title>
		<link>http://allthingsd.com/20120518/and-were-off-facebook-shares-hit-the-nasdaq-with-a-pop/</link>
		<comments>http://allthingsd.com/20120518/and-were-off-facebook-shares-hit-the-nasdaq-with-a-pop/#comments</comments>
		<pubDate>Fri, 18 May 2012 15:31:46 +0000</pubDate>
		<dc:creator>Mike Isaac</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[bell ringing]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Fb]]></category>
		<category><![CDATA[IPO]]></category>
		<category><![CDATA[Mark Zuckerberg]]></category>
		<category><![CDATA[Nasdaq]]></category>
		<category><![CDATA[Opening day]]></category>

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		<description><![CDATA[Nearly 30 minutes after the scheduled trading debut, Facebook shares rose, quickly fell, and ultimately hovered around the initial $38 target price.]]></description>
			<content:encoded><![CDATA[<p><a href="http://allthingsd.com/20120518/and-were-off-facebook-shares-hit-the-nasdaq-with-a-pop/385682_10101234689738768_10719934_62018021_1532355302_n-2/" rel="attachment wp-att-209849"><img class="aligncenter size-Hero wp-image-209849" title="385682_10101234689738768_10719934_62018021_1532355302_n" src="http://allthingsd.com/files/2012/05/385682_10101234689738768_10719934_62018021_1532355302_n1-640x512.jpg" alt="" width="640" height="512" /></a></p>
<p>Facebook shares began trading on the Nasdaq exchange this morning with an immediate jump of approximately 11 percent to a price of about $42 per share. </p>
<p>It&#8217;s a signal that Facebook and its bankers priced its IPO incredibly well; a large leap on the first day would have meant Facebook left money on the table. Instead, the company got the most value out of the shares it sold. </p>
<p>This comes after an initial delay in trading &#8212; which usually starts at 11 am ET &#8212; of nearly a half an hour, because Nasdaq continued to get last-minute orders, despite the exchange reassuring the public that it was &#8220;prepared&#8221; for today&#8217;s trading mania.</p>
<p>The company officially priced its shares at the high end of its target range last night, settling on $38 per share before the market opened this morning. At that price, Facebook was able to raise upward of $16 billion, a massive capital injection to the company coffers.</p>
<p>At the current stock price, the company is valued at $115.08 billion. That makes Zuckerberg&#8217;s stake worth $21.15 billion &#8212; for now, at least.</p>
<p>Compare Facebook&#8217;s debut to Internet company IPOs of the past year: Yelp traded up more than 65 percent on day one. LinkedIn popped huge on its debut, soaring with a 109 percent bump on its first day.</p>
<p>It&#8217;s anyone&#8217;s (and everyone&#8217;s) guess as to what the stock price will close at this afternoon, though we&#8217;ll check back in on it later in the day. Meanwhile, join the thousands of speculative posts on $FB&#8217;s closing price at this clever <a href="http://www.facebookipodayclosingprice.com/">single-serving Web site</a>.</p>
<p><blockquote class="memo" style="background:#faf5e5;font-style:normal;"><p>
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<li><a href="http://allthingsd.com/20120201/facebook-has-845-million-users/">Facebook Has 845 Million Users</a></li>
<li><a href="http://allthingsd.com/20120201/on-its-eighth-birthday-facebook-files-to-raise-5-billion-in-massive-ipo/">On Its Eighth Birthday, Facebook Files to Raise $5 Billion in Massive IPO (Get Your S-1 Here!)</a></li>
<li><a href="http://allthingsd.com/20120201/go-the-fk-back-to-sleep-silicon-valley-facebook-ipo-likely-to-file-later-today-at-earliest/">Go the F**k Back to Sleep, Silicon Valley: Facebook IPO Likely to File Later Today at Earliest</a></li>
<li><a href="http://allthingsd.com/20120201/dude-wheres-my-facebook-ipo-filing-ashtons-on-hold/">Dude, Where’s My Facebook IPO Filing? (Ashton’s on Hold!)</a></li>
<li><a href="http://allthingsd.com/20120131/the-quiet-man-meet-the-real-face-of-the-facebook-ipo-cfo-david-ebersman/">The Quiet Man: Meet the Less-Known Face of the Facebook IPO, CFO David Ebersman</a></li>
<li><a href="http://allthingsd.com/20120131/facebook-board-meeting-today-for-final-ipo-okays/">Facebook Board Meeting Today for Final IPO Okays</a></li>
<li><a href="http://allthingsd.com/20120130/facebook-eyepo-tracking-the-truth-of-the-biggest-deal-of-web-2-0/">Facebook (Eye)PO: Tracking the Truth of the Biggest Deal of Web 2.0</a></li>
<li><a href="http://allthingsd.com/20120118/viral-graphic-visualizing-the-facebook-ipo/">Viral Graphic: Visualizing the Facebook IPO</a></li>
<li><a href="http://allthingsd.com/20120116/is-facebook-ipo-on-track-for-late-may/">Is Facebook IPO on Track for Late May?</a></li>
<li><a href="http://allthingsd.com/20120106/ipo-watch-facebook-hiring-brunswick-to-help-with-comms-for-expected-public-offering/">IPO Watch: Facebook Hiring Brunswick to Help With Comms for Expected Public Offering</a></li>
<li><a href="http://allthingsd.com/tag/facebook/">Complete Facebook coverage</a></li>
</ul>
</blockquote>
</p>
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		<title>Kayak Hoping to Ride the IPO Wave</title>
		<link>http://allthingsd.com/20120518/kayak-hoping-to-ride-the-ipo-wave/</link>
		<comments>http://allthingsd.com/20120518/kayak-hoping-to-ride-the-ipo-wave/#comments</comments>
		<pubDate>Fri, 18 May 2012 14:30:43 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[CNBC]]></category>
		<category><![CDATA[earnings]]></category>
		<category><![CDATA[Expedia]]></category>
		<category><![CDATA[first quarter]]></category>
		<category><![CDATA[IPO]]></category>
		<category><![CDATA[Kayak]]></category>
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		<category><![CDATA[TripAdvisor]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=209650</guid>
		<description><![CDATA[Which will be the next tech company to go public after Facebook? That's an easy one: Kayak.com.]]></description>
			<content:encoded><![CDATA[<p>Which will be the next tech company to go public after Facebook?</p>
<p><img class="alignright size-medium wp-image-209658" title="surfing1" src="http://allthingsd.com/files/2012/05/surfing1-351x285.png" alt="" width="351" height="285" />That&#8217;s an easy one: Kayak.com.</p>
<p>The travel search company, <a href="http://allthingsd.com/20110929/exclusive-kayak-puts-ipo-plans-on-hold/">which has been putting off its plans to go public for more than a year and a half</a>, is now getting ready to pull the trigger, according to sources.</p>
<p>The Norwalk, Conn.-based company is by default one of the prime candidates to go public because it has already filed its paperwork and has been dutifully updating its financial statements with the Securities and Exchange Commission every quarter.</p>
<p>A Kayak spokesperson declined to comment, but the timing is good for a number of reasons.</p>
<p>Not only has Facebook priced at the high end of its range, which makes investors a bit more hungry for tech stocks, but other travel companies have been warmly received by the markets over the past few months.</p>
<p>In December, <a href="http://allthingsd.com/20120109/tripadvisor-ceo-says-wall-street-underestimates-its-value-now-that-its-flying-solo/">TripAdvisor spun off from Expedia</a> to become an independently held public company. Since then, the company&#8217;s stock has soared, trading at $41 a share, up from $27 a share. Expedia is also trading higher, up 50 percent to $41.10 a share.</p>
<p>Kayak could begin its roadshow as soon as Monday and may be seeking as much as $150 million at a $1 billion valuation, <a href="http://www.cnbc.com/id/47454095">according to CNBC</a>. In its original documents, it said it would raise a minimum of $50 million, which served more as a placeholder than what it was intending on raising.</p>
<p>As recently as last week, it updated its filing to report its first quarter earnings, announcing that it earned $4.1 million on $73.3 million. In the year-ago period, it recorded a lost of $6.9 million on revenues of $52.7 million.</p>
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		<title>Maybe You Should Start Paying Attention to Indie Games Developers</title>
		<link>http://allthingsd.com/20120517/maybe-you-should-start-paying-attention-to-indie-games-developers/</link>
		<comments>http://allthingsd.com/20120517/maybe-you-should-start-paying-attention-to-indie-games-developers/#comments</comments>
		<pubDate>Thu, 17 May 2012 21:47:10 +0000</pubDate>
		<dc:creator>Eric Johnson</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Bolt Creative]]></category>
		<category><![CDATA[Braid]]></category>
		<category><![CDATA[casual games]]></category>
		<category><![CDATA[Double Fine Productions]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Get Set Games]]></category>
		<category><![CDATA[Independent Games]]></category>
		<category><![CDATA[Indie Devs]]></category>
		<category><![CDATA[Indie Game: The Movie]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Kickstarter]]></category>
		<category><![CDATA[Mega Jump]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Pocket God]]></category>
		<category><![CDATA[Rovio]]></category>
		<category><![CDATA[Super Meat Boy]]></category>
		<category><![CDATA[Valve]]></category>
		<category><![CDATA[videogames]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=203887</guid>
		<description><![CDATA[Combine small teams, personal passion and a large accessible market and you have the makings of a creative explosion.]]></description>
			<content:encoded><![CDATA[<p><a href="http://allthingsd.com/files/2012/05/meatboy.jpg"><img src="http://allthingsd.com/files/2012/05/meatboy-380x253.jpg" alt="" title="meatboy" width="380" height="253" class="alignright size-medium wp-image-204161" /></a></p>
<p>Big video games like Mass Effect 3 and Halo 4 aren&#8217;t going away anytime soon. But a growing cadre of independent games developers is taking the road less traveled &#8212; keeping teams tiny and visions narrow. </p>
<p>In fact, they say they don&#8217;t want to grow. And despite that unorthodox philosophy, they&#8217;re reaching big audiences, making some impressive money and shaking up the games industry as a whole.</p>
<p>These independent developers, or &#8220;indie devs,&#8221; fill a huge spectrum of opinions about what video games can and should be. But, as with their counterparts in music and movies, it&#8217;s not always easy to nail down which games are indie and which aren&#8217;t.</p>
<p>Up-and-coming publishers like Zynga and Rovio started out small and indie, of course. In the loosest sense, the term applies to pretty much anyone who&#8217;s not one of the big legacy game companies, such as Nintendo, Sega or Electronic Arts.</p>
<p>However, after they put out a hit or two, a few independents peel off from the pack by continually hiring and growing. Contrast Zynga, which has nearly 3,000 employees at 21 offices around the world, with unconventional companies such as San Francisco-based <a href="www.boltcreative.com">Bolt Creative</a>, where the two co-founders pointedly avoided hiring anyone but themselves.</p>
<p>&#8220;We made a decision to stay small,&#8221; said Dave Castlenuovo, Bolt&#8217;s only programmer. &#8220;To me, I get the most enjoyment working out of my home, getting to see my wife.&#8221;</p>
<p><a href="http://allthingsd.com/files/2012/05/pocketgod.jpg"><img src="http://allthingsd.com/files/2012/05/pocketgod-380x253.jpg" alt="" title="pocketgod" width="380" height="253" class="alignright size-medium wp-image-204163" /></a></p>
<p>Castlenuovo and his design partner Allan Dye eschewed the new-normal start-up song-and-dance: Securing VC funding, finding office space and building a company on the idea of scaling bigger and bigger. </p>
<p>Instead, they found huge success, despite staying small, with their flagship game Pocket God. The game lets sadistic smartphone owners punish an island of perennially doomed cartoon pygmies. </p>
<p>Pocket God was a one-off project started in late 2008, which went from idea to a first version on the iPhone App Store in about a week, Castlenuovo said. </p>
<p>But it has outperformed most one-week larks. The 99-cent app and its downloadable extras have earned about $7.5 million so far. </p>
<p>And the game&#8217;s pygmy characters have racked up an additional $600,000 through a spinoff comic book series, which is not bad for a two-man team.</p>
<p>So, how does a little operation such as Bolt Creative thrive while a company like Nintendo, with access to some of the world&#8217;s top talent and most beloved video game characters, is reporting to investors its <a href="http://allthingsd.com/20120426/nintendo-records-531-1-million-annual-loss/">first annual loss</a> since 1981?</p>
<p>Part of it, of course, is the conventional wisdom that smaller start-ups are just nimbler on their feet. But to get at the real answer, you have to look primarily at three big companies: Valve, Apple and Facebook.</p>
<p><a href="http://allthingsd.com/files/2012/05/steam.png"><img src="http://allthingsd.com/files/2012/05/steam-301x285.png" alt="" title="steam" width="301" height="285" class="alignright size-medium wp-image-204164" /></a></p>
<p>On PCs, Valve&#8217;s <a href="store.steampowered.com">Steam Store</a> eliminated the need for developers to get their games distributed in brick-and-mortar stores in order to find a mass paying audience of gamers. Mobile app marketplaces, starting with Apple&#8217;s on iOS, similarly leveled the playing ground for smartphone game developers.</p>
<p>And games have also infiltrated social networking sites, especially Facebook, although the spoils are decidedly lopsided: Zynga alone was responsible for 15 percent of the company&#8217;s revenue in the first quarter of 2012.</p>
<p><a href="http://allthingsd.com/files/2012/05/doublefine.png"><img src="http://allthingsd.com/files/2012/05/doublefine-380x264.png" alt="" title="doublefine" width="380" height="264" class="alignleft size-medium wp-image-204168" /></a></p>
<p>To raise the money to make new games, new avenues are also springing up fast. In March, San Francisco-based Double Fine Productions <a href="http://www.kickstarter.com/projects/66710809/double-fine-adventure">solicited donations on Kickstarter</a> for a new point-and-click adventure game in the style of the classic games made by its founder, Tim Schafer. They <a href="http://allthingsd.com/20120210/kickstarter-comes-into-its-own/">met their $400,000 goal</a> in about eight hours and ultimately raised $3.3 million from Kickstarter users.</p>
<p>These sorts of developers don&#8217;t always have it easy: They have to do more with less, taking on more responsibilities than they might have to in much larger teams. And they can&#8217;t bank on legacy pieces of intellectual property for success. </p>
<p>Not that this is an equally bad fate for everyone. For his part, Castlenuovo compares himself to Robert Rodriguez, an independent filmmaker who famously produces, writes, directs, shoots and edits most of his movies solo. </p>
<p>“I enjoy wearing many hats,” Castlenuovo said.</p>
<p>Plus, indie devs can now focus more on making the games they&#8217;re most passionate about and less on how they’re going to sell them, at least initially. </p>
<p><a href="http://allthingsd.com/files/2012/05/megajump.jpg"><img src="http://allthingsd.com/files/2012/05/megajump-190x285.jpg" alt="" title="megajump" width="190" height="285" class="alignright size-medium wp-image-204170" /></a>Derek van Vliet, co-founder of a Toronto-based indie shop called <a href="http://getsetgames.com/">Get Set Games</a>, seems to be in a good place. His company’s casual iPhone/Android game Mega Jump, initially developed by just three people (now upped to four), has racked up 24 million downloads since May of 2010. </p>
<p>But van Vliet grumbled that bigger companies like Electronic Arts can temporarily take over app store charts by throwing around the weight of some of their biggest properties, including Madden, Tetris and Scrabble.</p>
<p>“That’s getting a lot from very little work for them,” he said.</p>
<p>For better or for worse, the business of games is not a meritocracy. But it might be a mistake to assume it’s all one big, cohesive business in the first place. After all, the devs say, isn’t at least some of what we’re doing art?</p>
<p><strong>Art vs. entertainment?</strong></p>
<p>If you want to quickly start a fight on the Internet, you should follow Roger Ebert’s lead and assert in broad strokes that <a href="http://blogs.suntimes.com/ebert/2010/04/video_games_can_never_be_art.html">video games are not and will never be art</a>. Even among the game developer community, the dividing line between art and entertainment is fuzzy at best and may be impossible to place outright.</p>
<p>After all, some games are just casual fun. But others are deeply personal for their creators and, if you believe their many fans, are more meaningful and higher-quality as a result.</p>
<p><a href="http://allthingsd.com/files/2012/05/plantszombies.jpeg"><img src="http://allthingsd.com/files/2012/05/plantszombies-380x285.jpg" alt="" title="plantszombies" width="380" height="285" class="alignright size-medium wp-image-204171" /></a>George Fan, co-creator of Plants vs. Zombies, said he knows his game is a piece of entertainment, which he developed independently and later distributed through PopCap before EA bought the company in 2011. But he questioned whether art and indie projects even have a chance amid the business pressures at EA.</p>
<p>“It’s pretty much as far as you could get from indie in any company,” Fan said.</p>
<p>Castlenuovo echoed the sentiment, noting big companies are best able to serve their investors when they focus on making top-10 hits.</p>
<p>&#8220;I&#8217;m going to stick with the creativity,&#8221; he said. </p>
<p><a href="http://allthingsd.com/files/2012/05/Braidlogo.jpg"><img src="http://allthingsd.com/files/2012/05/Braidlogo.jpg" alt="" title="Braidlogo" width="219" height="262" class="alignleft size-full wp-image-204172" /></a>Even if you accept that some developers are making artful games, getting others to appreciate them in that way is an uphill battle. In the delightful new documentary “<a href="indiegamethemovie.com">Indie Game: The Movie</a>,” developer Jonathan Blow explains how his indie mega-hit Braid explores the concept of trying to reverse past mistakes by giving players the ability to rewind time.</p>
<p>However, the directors then cut to an online video reaction to the game from Soulja Boy. The young rapper enthusiastically tells his fans that Braid “ain’t got no point … you just walking around, jumpin’ on shit.” </p>
<p>Still, when developers can work by themselves or on very small teams, rather than as part of a publicly traded company, they’re freer to pursue &#8220;passion projects&#8221; that mean more to them. On the surface, that’s good, but it can also be a sort of psychological poison.</p>
<p><a href="http://allthingsd.com/files/2012/05/tasty-static-2.jpg"><img src="http://allthingsd.com/files/2012/05/tasty-static-2-380x285.jpg" alt="" title="tasty-static-2" width="380" height="285" class="alignright size-medium wp-image-204173" /></a>For Leo Alterman, a hobbyist indie dev and senior at Stanford University, making games is about recreating a sense of wonder he felt as a child playing Nintendo 64. And he’s not just talk: A game he built from scratch starting in high school, Tasty Static, has racked up 100,000 free downloads online in the past two years. </p>
<p>But Alterman said he could never make games his profession &#8212; the personal stakes are just too high.</p>
<p>“If you’re doing that as a job, and you fuck it up, then yeah, you’re kind of in trouble,” he said.</p>
<p>Indie devs straddle the stressful line between living to work and working to live. Despite his quest for childlike wonder, Alterman describes himself as morbid, and he’s in good company: In “Indie Game: The Movie,” one developer compares his work to being in a concentration camp as a major deadline approaches. Another earnestly threatens to kill himself if he can’t finish his game as planned.</p>
<p>“So, that’s my incentive,” he deadpans.</p>
<p><a href="http://allthingsd.com/files/2012/05/190195-meatyboy1.jpg"><img src="http://allthingsd.com/files/2012/05/190195-meatyboy1-380x209.jpg" alt="" title="190195-meatyboy1" width="380" height="209" class="alignright size-medium wp-image-204174" /></a>It seems unlikely that gamers would look at the latest update to Madden or Words With Friends and use it to judge those games’ creators. But Edmund McMillen, co-creator of the popular (and maddeningly difficult) indie platformer game <a href="http://supermeatboy.com/">Super Meat Boy</a>, said the game and its public image are so tied to his story and personality that it’s impossible not to feel judged.</p>
<p>“We put everything into it,” McMillen said of himself and his &#8220;Team Meat&#8221; partner Tommy Refenes. “We are the game.”</p>
<p><strong>The mainstream response</strong></p>
<p>Just as with indie music and movies, there’s a more emotional response to the idea of a game produced by one or two people than one produced by a faceless company. And finding indie game developers who are willing to question the values of big games companies &#8212; like EA and Zynga &#8212; is like finding sand on a beach.</p>
<p>“That doesn’t seem like art to me,” the hobbyist dev Alterman said of Zynga, which did not respond to requests for comment. “They’re playing a different game.”</p>
<p>“Zynga’s a business,” Team Meat&#8217;s McMillen said. “I would go so far as to say they don’t even make games. They make money.&#8221;</p>
<p>“That sounds like hell to me,” Refenes says in &#8220;Indie Game: the Movie,&#8221; after he&#8217;s asked about working at EA or Epic Games.</p>
<p>Plus, players are responding to independent developers in a big way. According to the mobile app analytics and advertising firm Flurry, 56 percent of all mobile games played in Q1 2011 were made by indie devs; one year later, in Q1 2012, <a href="http://blog.flurry.com/bid/82758/Indie-Game-Makers-Dominate-iOS-and-Android">that share had jumped to 68 percent</a>.</p>
<p><a href="http://allthingsd.com/files/2012/05/01HillemanEA5933.jpg"><img src="http://allthingsd.com/files/2012/05/01HillemanEA5933-189x285.jpg" alt="" title="01HillemanEA5933" width="189" height="285" class="alignright size-medium wp-image-204175" /></a>But those opinions and trends don’t seem to deter Rich Hilleman, EA’s chief creative officer and one of the company’s first 20 employees from the early 80s. He’s careful to praise talented indie devs who have gone on to join EA, but also stresses the administrative headaches that come with staying small.</p>
<p>“I want to not have to worry about clearing credit cards and legal issues and translating this stuff into Maltese,” he said. “I think you recognize that it was fun to be independent, except that that stuff wasn’t all that fun.”</p>
<p><a href="http://allthingsd.com/files/2012/05/billbudge.jpg"><img src="http://allthingsd.com/files/2012/05/billbudge-283x285.jpg" alt="" title="billbudge" width="283" height="285" class="alignleft size-medium wp-image-204176" /></a>When Hilleman joined EA, the company didn’t do any development in-house; it was solely a publisher that connected independent game designers with bigger audiences. Within the gaming world, the company helped make rock stars out of developers like Bill Budge, whose game, Pinball Construction Set, was packaged like a music album, with Budge’s name in giant script on the front.</p>
<p>Not really something you&#8217;d see today. I&#8217;ve sunk countless hours into EA&#8217;s Need for Speed racing game on my iPhone, but I couldn&#8217;t tell you the name of a single person who helped make it.</p>
<p>When I told him this, Hilleman countered that customers, not publishers, are the ones who decide who the stars are, although it&#8217;s hard not to wonder why that star status doesn&#8217;t correlate with hugely popular games like EA&#8217;s Star Wars: The Old Republic, which gained 1 million subscribers within three days of its launch last year.</p>
<p><a href="http://allthingsd.com/files/2012/05/minecraft-creeper-statue_2183430.jpg"><img src="http://allthingsd.com/files/2012/05/minecraft-creeper-statue_2183430-366x285.jpg" alt="" title="minecraft-creeper-statue_2183430" width="366" height="285" class="alignright size-medium wp-image-204177" /></a>Hilleman readily volunteers that one of the closest modern rock-star successors to Bill Budge is an indie dev: Notch, the creator of Minecraft. In the past three years, Notch&#8217;s sandbox game has built an extremely passionate community of over 16 million players, despite having primarily three programmers listed in <a href="http://www.minecraft.net/game/credits">its credits.</a></p>
<p>Despite all this, Hilleman draws a firm line in the sand in opposition to independent developers who say they’re freer to pursue “passion projects&#8221; than developers at EA.</p>
<p>“Building video games is just hard,” Hilleman said. “There is no such thing as building something you do not like. It just does not happen.”</p>
<p>Of course that doesn&#8217;t mean life is necessarily easier for devs who, at big companies, don&#8217;t have to translate anything into Maltese. James Swirsky, co-director of &#8220;Indie Game: The Movie,&#8221; said he saw plenty of hardship in his two years as a games tester at EA.</p>
<p>Devs there, he said, &#8220;were just as stressed out and pushed to the brink as the guys you see in the film.”</p>
<p><strong>The key difference</strong></p>
<p>Independent game developers share a lot of DNA with their big-business brethren, and the differences aren’t big enough to merit a culture war or to force audiences to choose between one or the other. </p>
<p>Furthermore, the mainstream world is not clueless: EA has learned its lessons from the years in the mid-aughts when console games seemed stuck in a rut, and has tried to reach out to and learn from the independent community &#8212; although Hilleman is quick to point out the irony of the situation, since in the 80s “Electronic Arts” was still small enough to be synonymous with the indie scene. </p>
<p>Meanwhile, Zynga has established a successful pattern of growing by acquisition, looking for the independent shops that are happy to sell out (not that that&#8217;s a bad thing, as OMGPOP and others can tell you).</p>
<p>But there&#8217;s still a key difference between the independents and the rest, and everyone watching the gaming space should note: With the rise of indie games as an economic force to be reckoned with, the charges are set for an explosion of creativity in the gaming world in the coming years. Indie devs have been around for decades, but now it&#8217;s easier than ever for them to make a comfortable living while making the games they personally pick and love.</p>
<p>The “hardcore” gamer community often derides social games on Facebook and mobile devices as too simplistic. But that will change. Games will get better and more ambitious as barriers to entry continue to fall and more outlier voices come into the mix. </p>
<p>With indies coming into the spotlight, games may finally be able to come into their own. Call it a real-world power-up. </p>
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		<title>Facebook Finishes Almost Flat: Complete Coverage</title>
		<link>http://allthingsd.com/20120517/facebook-hits-the-market-complete-coverage/</link>
		<comments>http://allthingsd.com/20120517/facebook-hits-the-market-complete-coverage/#comments</comments>
		<pubDate>Thu, 17 May 2012 20:01:21 +0000</pubDate>
		<dc:creator>John Murrell</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[featured post]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=208342</guid>
		<description><![CDATA[The first day of trading and all the background on Facebook's IPO.]]></description>
			<content:encoded><![CDATA[<p>Full coverage of Facebook can be found at AllThingsD&#8217;s Facebook topics page. If you are not redirected automatically, <a href="http://allthingsd.com/tag/facebook/">click here</a>.</p>
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		<title>Hey Mickey, You're So Fine: Meet the Man Who Landed Silicon Valley's Hottest Funding Deal in Pinterest</title>
		<link>http://allthingsd.com/20120517/hey-mickey-youre-so-fine-meet-the-man-who-landed-silicon-valleys-hottest-funding-deal-in-pinterest/</link>
		<comments>http://allthingsd.com/20120517/hey-mickey-youre-so-fine-meet-the-man-who-landed-silicon-valleys-hottest-funding-deal-in-pinterest/#comments</comments>
		<pubDate>Thu, 17 May 2012 16:29:15 +0000</pubDate>
		<dc:creator>Kara Swisher</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Mobile]]></category>
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		<category><![CDATA[Alibaba]]></category>
		<category><![CDATA[Amazon]]></category>
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		<category><![CDATA[Ben Silbermann]]></category>
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		<category><![CDATA[e-commerce]]></category>
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		<category><![CDATA[Hiroshi Mikitani]]></category>
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		<guid isPermaLink="false">http://allthingsd.com/?p=209298</guid>
		<description><![CDATA[The $1.5 billion valuation can still blow your mind.]]></description>
			<content:encoded><![CDATA[<p><a href="http://allthingsd.com/20120517/hey-mickey-youre-so-fine-meet-the-man-who-landed-silicon-valleys-hottest-funding-deal-in-pinterest/mikitani-photo-official/" rel="attachment wp-att-209319"><img src="http://allthingsd.com/files/2012/05/Mikitani-photo-official-213x285.jpg" alt="" title="Mikitani photo (official)" width="213" height="285" class="alignright size-medium wp-image-209319" /></a></p>
<p>There&#8217;s no question that every venture capitalist within 100 miles of Silicon Valley wanted to squeeze their khaki-clad selves into what had become tech&#8217;s hottest deal of late.</p>
<p>That would be to get a piece of the new round of funding for start-up phenom Pinterest.</p>
<p>But while piles of VCs and other investors tried to work every angle possible to noodge into the action, the iconoclastic CEO and co-founder Ben Silbermann decided to go big and go global by hooking up with a Tokyo-based Internet giant.</p>
<p>Japan&#8217;s Rakuten will <a href="http://allthingsd.com/20120516/exclusive-japans-rakuten-wins-the-heart-of-pinterest-founder-in-funding-race/">invest upwards of $50 million in a $100 million round</a> that values the social bookmarking site at $1.5 billion.</p>
<p>Rakuten is one of the largest online commerce companies in the world, with a flagship site Rakuten Ichiba, among others. It was founded in 1997 and had revenue of $4.7 billion in 2011. </p>
<p>Most important in Pinterest&#8217;s calculation was apparently the link with its CEO Hiroshi Mikitani, whose nickname is Mickey. One the richest men in Japan, Mikitani is one of the best known entrepreneurs there where he&#8217;s been described as &#8220;Richard Branson meets Jeff Bezos.&#8221;</p>
<p><a href="http://allthingsd.com/20120517/hey-mickey-youre-so-fine-meet-the-man-who-landed-silicon-valleys-hottest-funding-deal-in-pinterest/rakuten-global/" rel="attachment wp-att-209432"><img src="http://allthingsd.com/files/2012/05/Rakuten-Global-380x74.jpg" alt="" title="Rakuten Global" width="380" height="74" class="alignleft size-medium wp-image-209432" /></a></p>
<p>I briefly chatted with Mikitani last night about why he decided on the Pinterest deal, in a conversation where he focused a bit on Rakuten&#8217;s famed &#8220;omotenashi&#8221; or &#8220;empowerment&#8221; philosophy. Simply put, the concept is that &#8212; unlike an Amazon &#8212; Rakuten is a facilitator of commerce, much like its shopping mall metaphor beginnings. The approach is to aid merchants rather than compete with them.</p>
<p>It&#8217;s a little eBay, a little Alibaba, some Etsy and even a little Amazon Web Services mixed in. It&#8217;s also a place that can move retail globally, which is presumably the attraction to it by Pinterest.</p>
<p><strong>ATD:</strong> Why did Pinterest pick you?</p>
<p><strong>Mikitani:</strong> <em>We are not a venture capitalist. We got together and talked about our story and our history.</p>
<p>We agreed that we shared a vision of the future of Internet e-commerce.</em></p>
<p><strong>ATD:</strong> Why make an investment?</p>
<p><strong>Mikitani:</strong> <em>When we started to talk about being involved in the round of investment, we wanted to invest as much as possible. </p>
<p>We were very impressed by their business model and also the management style.</em> </p>
<p><strong>ATD:</strong> What made Pinterest so attractive in comparsion to other similar companies?</p>
<p><em>Everyone is talking about social commerce and best solution to social commerce, but Pinterest really was the first to use graphics that well to connect with people.</p>
<p>Facebook has used connected ways to reach friends, but Pinterest had a totally different approach to using more graphical ways to connect interests.</p>
<p>Rarely have we seen such a powerful media and we were seeing huge traffic coming from Pinterest [to Rakuten sites]. It was much higher than anyone else.</em></p>
<p><strong>ATD:</strong> What do you bring to the table?</p>
<p><strong>Mikitani:</strong> <em>I think there are some things we think we can do with our expertise. Ben and his team have an extremely strong commitment to make their products as attractive as possible.</p>
<p>I did not think we could compete with Pinterest at all. </p>
<p>But we have 40,000 stores in Japan and we can give them access to our customers and do aggregation to engage in everything. And we have sites in many other countries too.</em> </p>
<p><strong>ATD:</strong> How are you going to work together?</p>
<p><strong>Mikitani:</strong> <em>We are not going to stop them from doing dealings with other e-commerce companies. But we can have more constructive input on how to make their site more effective from e-commerce point of view. </p>
<p>We can drive revenue. We have strong experience in mobile. We can combine their apps with our apps. </p>
<p>This is a long-term arrangement and we have a strong committment and attachment to this business. We truly understand their business and respect their management.</em></p>
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		<title>Mobile Gaming Is Hot, but Pocket Gems Won't Sell Out</title>
		<link>http://allthingsd.com/20120517/mobile-gaming-is-hot-but-pocket-gems-wont-sell-out/</link>
		<comments>http://allthingsd.com/20120517/mobile-gaming-is-hot-but-pocket-gems-wont-sell-out/#comments</comments>
		<pubDate>Thu, 17 May 2012 16:26:13 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
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		<category><![CDATA[Ben Liu]]></category>
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		<category><![CDATA[mobile gaming]]></category>
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		<guid isPermaLink="false">http://allthingsd.com/?p=209143</guid>
		<description><![CDATA[Pocket Gems says it is not for sale, even though other mobile gaming companies like OMGPOP and Funzio are cashing out at big valuations.]]></description>
			<content:encoded><![CDATA[<p><a href="http://pocketgems.com/">Pocket Gems</a>, which routinely hits the top of the charts with its mobile games, says it isn&#8217;t for sale, even though it must be tempting right now.</p>
<p><img class="alignright size-medium wp-image-209380" title="dragonpark_splashscreen_960x640" src="http://allthingsd.com/files/2012/05/dragonpark_splashscreen_960x640-380x253.png" alt="" width="380" height="253" /></p>
<p>Recently, <a href="http://allthingsd.com/20120501/japans-gree-buys-mobile-social-game-developer-funzio/">Funzio sold</a> to Japan&#8217;s Gree for $210 million, and Zynga acquired OMGPOP for $180 million; not too long before that, Electronic Arts paid $750 million for PopCap.</p>
<p>In an interview, Pocket Gem&#8217;s COO Ben Liu said that mobile game companies are hot commodities right now, but to sell is shortsighted.</p>
<p>&#8220;We feel like it&#8217;s the early days of mobile,&#8221; Liu said. &#8220;There&#8217;s a decade-long shift occurring from PC and the Web to mobile, and games is only the first vertical to take off. There&#8217;s so much opportunity. We need all of our attention on that to be successful.&#8221;</p>
<p>Liu would not disclose the company&#8217;s revenue, but said that it has been growing extremely fast. Over the past year and a half, the company has moved its offices five times to accommodate the growth of its staff &#8212; from 10 to 120 employees.</p>
<p>And as of a few months ago, the company recorded 60 million app downloads since its founding in 2009. Its hit title Tap Zoo generated 20 million downloads alone.</p>
<p>Pocket Gems&#8217; games fall into the &#8220;casual&#8221; genre, and are focused on building products that have fairly addicting play; they attract a predominantly adult female audience. The games normally have &#8220;tap&#8221; in the name &#8212; Tap Zoo, Tap Pet Hotel and Tap Jungle allow players to build, respectively, their own zoo, pet hotel and mystical rain forest.</p>
<p>Last week, Pocket Gems released its first game exclusively for Android, called Tap Dragon Park, which allows players to train dragons to defend their kingdoms.</p>
<p>Pocket Gems has been able to rise in the rankings without having to tap investors too much. (Maybe their next game will be Tap Bank?) It has raised $5 million in capital from Sequoia Capital and a handful of angel investors, and is profitable.</p>
<p>Here are Liu&#8217;s thoughts on some of the issues facing the mobile games industry.</p>
<p><strong>On making acquisitions versus being acquired:</strong></p>
<p>Liu says Pocket Gems isn&#8217;t entertaining offers at this time, but will consider making acquisitions of its own. &#8220;We&#8217;ve been completely focused on organic expansion, but I think as we continue to grow, something we&#8217;ll look at is acquisitions, as well. We are focused on building a great team organically, and are opportunistic.&#8221;</p>
<p><strong>How many games can you release in a year?</strong></p>
<p>&#8220;Last year, we launched 10 games total. Some of them are new IP that requires a larger team and can be franchise-sustaining, and others are seasonal titles or extensions.&#8221;</p>
<p><strong>Is there an issue with copycats in the space?</strong></p>
<p>&#8220;Yes, all of our games have been cloned extensively by most of our competitors. But that&#8217;s one of the prices of success. We&#8217;ve always prided ourselves on being an innovator. The thing that is difficult to clone is creativity. &#8230; We have a saying: Pocket Gems is a leader and not a follower. And many of our competitors have a fast-follower strategy.&#8221;</p>
<p><strong>What are your thoughts about third-party distribution platforms, like Gree and DeNA, which are trying to create mobile social networks?</strong></p>
<p>&#8220;We haven&#8217;t opened our games to third parties. It&#8217;s in our interest to develop our own platform. Their businesses are really compelling, but there&#8217;s no winning platform yet in the mobile space. We have our own loyal community, which is a powerful game engine. We don&#8217;t want to be dependent on someone else&#8217;s platform. Our own great platform is a powerful source of marketing, and it is good at letting our users know about the games. That&#8217;s the most effective.&#8221;</p>
<p><strong>Is summer a good time for people to play and discover new mobile games?</strong></p>
<p>&#8220;It&#8217;s a good time. People are on vacation and in transit, and it&#8217;s a natural device to use during those times. And people have more downtime and free time. We&#8217;ve found historically for it to be good. Holidays are another.&#8221;</p>
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		<title>Exclusive: Japan's Rakuten Wins the Heart of Pinterest in $100M Funding Race With $1.5B Valuation</title>
		<link>http://allthingsd.com/20120516/exclusive-japans-rakuten-wins-the-heart-of-pinterest-founder-in-funding-race/</link>
		<comments>http://allthingsd.com/20120516/exclusive-japans-rakuten-wins-the-heart-of-pinterest-founder-in-funding-race/#comments</comments>
		<pubDate>Thu, 17 May 2012 03:18:12 +0000</pubDate>
		<dc:creator>Liz Gannes and Kara Swisher</dc:creator>
				<category><![CDATA[Commerce]]></category>
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		<guid isPermaLink="false">http://allthingsd.com/?p=209223</guid>
		<description><![CDATA[The largest e-commerce site in Japan is about to get pinned by Ben Silbermann in massive funding round.]]></description>
			<content:encoded><![CDATA[<p>Rakuten, which runs the largest e-commerce site in Japan, is expected to be the lead investor in the much-contested next round of funding for Silicon Valley&#8217;s hottest start-up, Pinterest.</p>
<p>The funding is expected to be announced tomorrow morning.</p>
<p>(<strong>Update:</strong> Rakuten confirmed the deal in a press release, which is below.)</p>
<p><a href="http://allthingsd.com/files/2012/05/PinterestJapan.png"><img class="alignright size-medium wp-image-209263" title="PinterestJapan" src="http://allthingsd.com/files/2012/05/PinterestJapan-380x208.png" alt="" width="380" height="208" /></a></p>
<p>The Tokyo-based Internet giant will invest upwards of $50 million in a $100 million round that values the social bookmarking phenom at $1.5 billion.</p>
<p>There might be other individual investors in the new round, but those were still to be determined tonight by Pinterest co-founder and CEO Ben Silbermann.</p>
<p>(<strong>Correction</strong>: We previously reported it was a $120 million round, but sources said it is $100 million. It&#8217;s possible more could still be added, as we heard conflicting accounts.)</p>
<p>While the latest round of funding for Pinterest has been the most hotly sought of late in tech circles, one source said Silbermann was looking for a global strategic investor and had talked to several large Asian companies.</p>
<p>Said one source on why he settled on Rakuten: &#8220;He just really liked them.&#8221;</p>
<p>The current investors in Pinterest, which is a social collection site where users can &#8220;pin&#8221; their interests via a handsome graphical interface, include Andreessen Horowitz, Bessemer Venture Partners and FirstMark Capital, as well as several well-known angel investors. That group had <a href="http://allthingsd.com/20111007/exclusive-pinterest-set-to-close-a-new-round-with-andreessen-horowitz-valuing-start-up-at-200m/">valued the company at $200 million last October</a>, and are joining the new round pro rata.</p>
<p>Founded in 2008, Pinterest had previously raised a little under $40 million in funding.</p>
<p>It&#8217;s interesting that the latest round was not led by an institutional investor, since everyone and their mother wanted in on the deal. Sources said no new venture capital firms were included in the round and that is the way Pinterest&#8217;s quirky leadership wanted it.</p>
<p>Sources said Silbermann has been concerned with Pinterest&#8217;s global growth as well as fending off international clones, and was looking for a partner with which the start-up could work closely.</p>
<p>&#8220;Ben did not want any more VCs,&#8221; said one source. &#8220;He wanted an investor that moved the company forward.&#8221;</p>
<p><a href="http://allthingsd.com/files/2012/05/Rakuten.png"><img class="alignleft  wp-image-209268" title="Rakuten" src="http://allthingsd.com/files/2012/05/Rakuten-380x92.png" alt="" width="304" height="74" /></a></p>
<p>Rakuten will presumably help advise Pinterest on turning their pretty pictures into purchases, as <a href="http://allthingsd.com/20120328/online-shoppers-say-they-buy-things-they-find-on-pinterest/">commerce is already starting to emerge</a> naturally on the site.</p>
<p>It&#8217;s a good choice of partners in that regard. Rakuten is one of the largest e-commerce companies in the world, with a flagship site Rakuten Ichiba. It was founded in 1997 and had revenues of $4.7 billion in 2011. Its CEO is Hiroshi Mikitani, whose nickname is Mickey.</p>
<p>One the richest men in Japan, Mikitani is one of the best known entrepreneurs there; he has been described as &#8220;Richard Branson meets Jeff Bezos.&#8221;</p>
<p>Earlier today, <a href="http://thenextweb.com/insider/2012/05/16/pinterest-set-to-announce-new-funding-at-1-billion-valuation-with-an-eye-on-ecommerce/">The Next Web reported</a> that the funding was coming this week and said the company was looking at international partners, but it did not name Rakuten.</p>
<blockquote class="memo"><p><strong>Rakuten Leads Investment In Pinterest</p>
<p>Global social commerce pioneer takes stake in online sharing service</p>
<p>TOKYO, May 17, 2012 &#8211;</strong> Rakuten, one of the world&#8217;s largest online marketplaces, today announced that it is leading a $100M investment in Pinterest, with participation from existing investors Andreessen Horowitz, Bessemer Venture Partners, and FirstMark Capital, as well as a number of angel investors.</p>
<p>The funding will allow Pinterest to continue improving its service and expanding its community globally. The investment also marks the start of a strategic partnership between Rakuten and Pinterest to help expand in Japan and into Rakuten&#8217;s 17 other global markets.</p>
<p>Hiroshi Mikitani, CEO of Rakuten said: &#8220;While some may see e-commerce as a straightforward vending machine-like experience, we believe it is a living process where both retailers and consumers can communicate, discover, and curate to make the experience more entertaining. We see tremendous synergies between Pinterest&#8217;s vision and Rakuten&#8217;s model for e-commerce. Rakuten looks forward to introducing Pinterest to the Japanese market as well as other markets around the world.&#8221;</p>
<p>Ben Silbermann, co-founder and CEO of Pinterest, said: &#8220;Our goal is to help people discover things they love, by connecting people through their shared interests. Bringing Rakuten on board gives us an amazing opportunity to move a step closer to this goal.&#8221;</p>
<p>Rakuten ranks among the top 10 internet companies in the world. Among its numerous online properties, its flagship B2B2C (business-to-business-to-consumer) model e-commerce site Rakuten Ichiba is the largest e-commerce site in Japan and among the world&#8217;s largest by sales. Its global presence has been reinforced through the acquisitions of leading online marketplaces Buy.com (US), Priceminister (France), Ikeda (now Rakuten Brasil), Tradoria (now Rakuten Deutschland) and Play.com (UK), and investments in Ozon.ru and AHA Life. Whereas other marketplaces may compete directly with sellers, Rakuten&#8217;s model seeks to empower merchants to deliver Omotenashi, a Japanese high service mindset, which helps sellers create lasting relationships with customers.</p></blockquote>
<p>And here&#8217;s a video of Kara pontificating away on the subject for WSJ.com&#8217;s &#8220;Digits&#8221; show:</p>
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		<title>iSwifter's New App Brings All Flash-Based Facebook Games to the iPad</title>
		<link>http://allthingsd.com/20120516/iswifters-new-app-brings-all-flash-based-facebook-games-to-the-ipad/</link>
		<comments>http://allthingsd.com/20120516/iswifters-new-app-brings-all-flash-based-facebook-games-to-the-ipad/#comments</comments>
		<pubDate>Wed, 16 May 2012 16:55:01 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
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		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Rohan Relan]]></category>
		<category><![CDATA[theWorx]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=208702</guid>
		<description><![CDATA[While Facebook is slowly working out the kinks to bring more games to mobile, there's a small company in Menlo Park, Calif., that has beat them to it.]]></description>
			<content:encoded><![CDATA[<p>Most games on Facebook are built using Adobe Flash, and therefore don&#8217;t work on the iPad.</p>
<p><img class="alignright size-medium wp-image-208708" title="iSwifter_theWorx_APPHUB II" src="http://allthingsd.com/files/2012/05/iSwifter_theWorx_APPHUB-II-380x285.jpg" alt="" width="380" height="285" />While Facebook is slowly working out the kinks to bring more games to mobile, there&#8217;s a small company in Menlo Park, Calif., that has beat them to it.</p>
<p>ISwifter is announcing a new iPad app today called theWorx for Facebook, which gives users the full Facebook experience &#8212; social games and all.</p>
<p>That means users can check their crops, maintain their cities and feed their fish without having to boot up their computer.</p>
<p>A small company of 20 employees, iSwifter is almost entirely bootstrapped, having generated $10 million in revenue last year.</p>
<p>As my colleague <a href="http://allthingsd.com/20110502/startup-iswifter-brings-flash-games-and-more-to-the-ipad/">Ina Fried wrote</a>, the previous iPad app allowed users to access any Flash-based content on the Web by running a browsing session on its servers and streaming the results to the iPad. What iSwifter quickly realized was that &#8220;one of the major use cases is Facebook games,&#8221; said the company&#8217;s co-founder Rohan Relan.</p>
<p>TheWorx will work similarly to the old app, except that it is tailored specifically for Facebook. ISwifter will host the content on its servers and then stream the games to the user on the iPad, with little latency. By taking this approach, users will have access to all games on Facebook without developers having to lift a finger.</p>
<p>Additionally, all of the original ways to monetize the applications will be in place, including advertising and Facebook Credits. TheWorx will be free for a short trial period, and then users will pay for additional access. The app will come out later this month or in early June. At that time, Relan said, the company will figure out how much it will charge. The iSwifter app currently costs $5.</p>
<p>&#8220;Our plan is if we do everything that the Facebook app does, then we can charge for that functionality,&#8221; Relan said.</p>
<p>The biggest threat to iSwifter is if Facebook starts bringing more content to mobile. &#8220;That would be pretty devastating to us,&#8221; Relan admits. However, he said there&#8217;s not an easy way for all developers to bring their content to mobile. Currently, some of the largest game developers, like Zynga, have created content specifically for Facebook&#8217;s app, but it has been a slow process.</p>
<p>&#8220;Some of the big apps have made native versions, but it will take time for the Long Tail to migrate over,&#8221; he said.</p>
<p><strong>Here&#8217;s how the app works:</strong></p>
<p>&nbsp;</p>
<p><object width="560" height="315" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/sQwANwFKvmA?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed width="560" height="315" type="application/x-shockwave-flash" src="http://www.youtube.com/v/sQwANwFKvmA?version=3&amp;hl=en_US" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></p>
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		<title>Exclusive: Groupon Hires Amazonian as VP of Engineering, Opens Seattle Office</title>
		<link>http://allthingsd.com/20120516/exclusive-groupon-hires-amazonian-as-vp-of-engineering-opens-seattle-office/</link>
		<comments>http://allthingsd.com/20120516/exclusive-groupon-hires-amazonian-as-vp-of-engineering-opens-seattle-office/#comments</comments>
		<pubDate>Wed, 16 May 2012 16:45:45 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Amazon]]></category>
		<category><![CDATA[engineering]]></category>
		<category><![CDATA[Groupon]]></category>
		<category><![CDATA[Industry Moves]]></category>
		<category><![CDATA[Jason Child]]></category>
		<category><![CDATA[Jeff Holden]]></category>
		<category><![CDATA[Kal Raman]]></category>
		<category><![CDATA[payments]]></category>
		<category><![CDATA[Pelago]]></category>
		<category><![CDATA[Vinayak Hegde]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=208909</guid>
		<description><![CDATA[The Chicago-based daily deals company expects to announce the appointment of Vinayak Hegde as VP of engineering later this afternoon.]]></description>
			<content:encoded><![CDATA[<p>Vinayak Hegde is the latest Amazon executive to join Groupon as its new VP of Engineering.</p>
<p><img class="alignright size-medium wp-image-208924" title="groupon_vinayakhegde" src="http://allthingsd.com/files/2012/05/groupon_vinayakhegde-285x285.jpg" alt="" width="285" height="285" />The Chicago-based daily deals company expects to announce his appointment later this afternoon. Hegde will be based in Seattle, overseeing the company&#8217;s marketing technology expansion, and will also be in charge of opening a new 20-person office here.</p>
<p>At Amazon, Hegde spent six years managing payments, and another six years heading up several business units, including social networking, email and browser teams. He also ran Amazon&#8217;s &#8220;Traffic Systems&#8221; group, which works on driving traffic to Amazon from both paid and free channels.</p>
<p>Groupon has a number of former Amazon executives on its team, including CFO Jason Child, SVP of Product Jeff Holden (who joined through the acquisition of his start-up, Pelago); and more recently, Kal Raman, <a href="http://allthingsd.com/20120426/groupon-hires-ex-amazon-exec-kal-raman-for-adult-supervision/">who joined as SVP of Americas</a>.</p>
<p>The Seattle office, which will be based in the city&#8217;s International District, just south of downtown, expects to have about 20 employees by the end of the year. The office will be charged with automating the company&#8217;s marketing efforts, which will make it cheaper to acquire higher-quality customers.</p>
<p>The Seattle office will work closely with the Palo Alto technology teams, where there&#8217;s already several hundred employees. As VP of engineering, Hegde will be in charge of both locations.</p>
<p>Groupon is the latest technology company to open an office in Seattle, following Zynga, Facebook, Google, eBay and others.</p>
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		<title>Tripping Becomes a Kayak for Home Rentals and Couchsurfing</title>
		<link>http://allthingsd.com/20120516/tripping-becomes-a-kayak-for-home-rentals-and-couchsurfing/</link>
		<comments>http://allthingsd.com/20120516/tripping-becomes-a-kayak-for-home-rentals-and-couchsurfing/#comments</comments>
		<pubDate>Wed, 16 May 2012 15:09:56 +0000</pubDate>
		<dc:creator>Liz Gannes</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[AirBnB]]></category>
		<category><![CDATA[CouchSurfing]]></category>
		<category><![CDATA[dogfooding]]></category>
		<category><![CDATA[FlipKey]]></category>
		<category><![CDATA[home rentals]]></category>
		<category><![CDATA[HomeAway]]></category>
		<category><![CDATA[Jen O'Neal]]></category>
		<category><![CDATA[Kayak]]></category>
		<category><![CDATA[Roomarama]]></category>
		<category><![CDATA[Tripping]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=208764</guid>
		<description><![CDATA[Tripping now includes home rentals through partnerships with FlipKey, HomeAway and Roomorama.]]></description>
			<content:encoded><![CDATA[<p><a href="https://www.tripping.com/">Tripping</a>, a two-year-old travel community site that helps Grateful Dead fans, Peace Corps volunteers, college alumni, parents of autistic children and even AARP members find people to meet and stay with, has added a home rental search feature.</p>
<p><div id="attachment_208880" class="wp-caption alignright" style="width: 276px"><a href="http://allthingsd.com/files/2012/05/JenONeal.jpg"><img class=" wp-image-208880 " title="JenO'Neal" src="http://allthingsd.com/files/2012/05/JenONeal-380x285.jpg" alt="" width="266" height="200" /></a><p class="wp-caption-text">Tripping CEO Jen O&#39;Neal</p></div></p>
<p>Built through partnerships with FlipKey, HomeAway, Roomorama and others, the new Tripping is a &#8220;Kayak for Airbnb,&#8221; as well as a cultural exchange site.</p>
<p>Tripping doesn&#8217;t have listings from Airbnb itself yet. But CEO Jen O&#8217;Neal said Tripping already has a much bigger inventory &#8212; 750,000 rentals, compared to 100,000 on Airbnb. She thinks that amounts to 35 percent of the total listings in the category.</p>
<p>How&#8217;s this for &#8220;dogfooding&#8221; your own products: O&#8217;Neal told me she recently got chastised by a neighbor for having too many &#8220;Trippers&#8221; stay over at her house in San Francisco&#8217;s Presidio neighborhood.</p>
<p>Tripping has raised about $1 million from investors including Quest Venture Partners and Draper Associates.</p>
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		<title>Fab.com Ditches Google+ in Favor of Pinterest</title>
		<link>http://allthingsd.com/20120516/fab-com-ditches-google-in-favor-of-pinterest/</link>
		<comments>http://allthingsd.com/20120516/fab-com-ditches-google-in-favor-of-pinterest/#comments</comments>
		<pubDate>Wed, 16 May 2012 12:26:36 +0000</pubDate>
		<dc:creator>Lauren Goode</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Product News]]></category>
		<category><![CDATA[Andreessen Horowitz]]></category>
		<category><![CDATA[Ashton Kutcher]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Fsb]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[Pinterest]]></category>
		<category><![CDATA[shopping]]></category>
		<category><![CDATA[Social]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=208805</guid>
		<description><![CDATA[Fab.com, the shopping Web site that raised $40 million late last year in a Series B round led by Andreessen Horowitz, has revamped its site to highlight more social features, including the ability to filter its live shopping feed by category, buy straight from the feed and see what Facebook friends are buying. Fab has also removed its Google+ button in favor of a Pinterest pin. The company claims four million members in the 10 months since its launch.]]></description>
			<content:encoded><![CDATA[<p>Fab.com, the shopping Web site that raised $40 million late last year in a Series B round led by Andreessen Horowitz, has revamped its site to highlight more social features, including the ability to filter its live shopping feed by category, buy straight from the feed and see what Facebook friends are buying. Fab has also removed its Google+ button in favor of a Pinterest pin. The company claims four million members in the 10 months since its launch.</p>
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		<title>Trouble in Paradise: Jetsetter's Founder and CEO Steps Down</title>
		<link>http://allthingsd.com/20120515/jetsetters-founder-and-ceo-drew-patterson-suddenly-asked-to-step-down/</link>
		<comments>http://allthingsd.com/20120515/jetsetters-founder-and-ceo-drew-patterson-suddenly-asked-to-step-down/#comments</comments>
		<pubDate>Wed, 16 May 2012 00:28:36 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Barry Herstein]]></category>
		<category><![CDATA[Betabeat]]></category>
		<category><![CDATA[Drew Patterson]]></category>
		<category><![CDATA[e-commerce]]></category>
		<category><![CDATA[flash sales]]></category>
		<category><![CDATA[Gilt Groupe]]></category>
		<category><![CDATA[Heather Leisman]]></category>
		<category><![CDATA[Jetsetter]]></category>
		<category><![CDATA[Kayak]]></category>
		<category><![CDATA[Kevin Ryan]]></category>
		<category><![CDATA[layoffs]]></category>
		<category><![CDATA[luxury]]></category>
		<category><![CDATA[morale]]></category>
		<category><![CDATA[Rob Deeming]]></category>
		<category><![CDATA[staffing]]></category>
		<category><![CDATA[Stephanie Dolgins]]></category>
		<category><![CDATA[travel]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=208676</guid>
		<description><![CDATA[Drew Patterson has stepped down as founder and CEO of Jetsetter, the high-end luxury discount sales travel site owned by Gilt Groupe.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.jetsetter.com/about/member/id/243">Drew Patterson</a> founder and CEO of Jetsetter, has stepped down from his position as head of the high-end luxury discount sales travel site owned by Gilt Groupe.</p>
<p><img class="alignright size-medium wp-image-208688" title="DrewPatterson_jetsetter" src="http://allthingsd.com/files/2012/05/DrewPatterson_jetsetter-337x285.jpg" alt="" width="337" height="285" />Patterson&#8217;s departure was <a href="http://betabeat.com/2012/05/15/kevin-ryan-drew-patterson-mutiny-jetsetter-ceo-dismissed-05152012/">first reported by Betabeat</a> and confirmed by a Jetsetter spokeswoman, who added that he was asked to step down because of staffing issues and low morale &#8212; not because of the company&#8217;s operations.</p>
<p>Clearly, there are signs of trouble in paradise: This time, pretty pictures of luxurious vacations in exotic locations like Turks &amp; Caicos can&#8217;t cover up what&#8217;s really going on at the New York-based start-up. Prior to Patterson&#8217;s departure, a handful of executives left, including Jetsetter&#8217;s chief marketing officer, Barry Herstein; VP of merchandising and operations Heather Leisman; and former head of marketing Stephanie Dolgins, Betabeat reported.</p>
<p>Rob Deeming, who has been at Gilt for the past three years, and recently was in charge of opening Jetsetter&#8217;s U.K. office, will become acting general manager.</p>
<p>Betabeat, which interviewed Gilt&#8217;s CEO Kevin Ryan about the executive shake-up, also reported that the travel division has faced other problems with getting its international operations up and running, and that it was burning a ton of cash. However, the company claims that Jetsetter is on track to record $100 million in gross bookings this year, and to be profitable next year.</p>
<p>This is not the first internal shake-up at Gilt Groupe, <a href="http://allthingsd.com/20120123/gilt-groupe-cuts-include-10-percent-of-employees-and-two-executives/">which earlier this year trimmed roughly 10 percent of its employees, including some of its management team</a>. At the time, Ryan downplayed the situation by saying that the cuts were designed to get the company to cash-flow positive by the second quarter, and profitable by the fourth quarter. But other reports painted a fairly grim picture of the situation.</p>
<p>Prior to Jetsetter, Patterson was part of the founding team at Kayak, where he was VP of marketing.</p>
<p>&nbsp;</p>
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		<title>Netsuite Turns Commerce Into a Cloud Service</title>
		<link>http://allthingsd.com/20120515/netsuite-turns-commerce-into-a-cloud-service/</link>
		<comments>http://allthingsd.com/20120515/netsuite-turns-commerce-into-a-cloud-service/#comments</comments>
		<pubDate>Tue, 15 May 2012 22:30:16 +0000</pubDate>
		<dc:creator>Arik Hesseldahl</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[Enterprise]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Amazon]]></category>
		<category><![CDATA[Amazon Web Services]]></category>
		<category><![CDATA[cloud computing]]></category>
		<category><![CDATA[commerce]]></category>
		<category><![CDATA[CRM]]></category>
		<category><![CDATA[customer relationship management]]></category>
		<category><![CDATA[data centers]]></category>
		<category><![CDATA[enterprise]]></category>
		<category><![CDATA[Enterprise Resource Planning]]></category>
		<category><![CDATA[enterprise software]]></category>
		<category><![CDATA[NetSuite]]></category>
		<category><![CDATA[software as a service]]></category>
		<category><![CDATA[Square]]></category>
		<category><![CDATA[Zach Nelson]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=208593</guid>
		<description><![CDATA[To the growing list of things that can be sold "as-a-service" you can now add commerce. And create a new acronym: CaaS.]]></description>
			<content:encoded><![CDATA[<p><a href="http://allthingsd.com/20110523/seven-questions-for-netsuite-ceo-zach-nelson/zach-nelson-of-netsuite/" rel="attachment wp-att-76594"><img src="http://allthingsd.com/files/2011/05/zachnelson-380x285.jpg" alt="" title="Zach Nelson of NetSuite" width="380" height="285" class="alignright size-Featured wp-image-76594" /></a>As services in the cloud have taken hold, we&#8217;ve become accustomed to seeing a lot of products marketed as X-as-a-service. The first one, or at least the first such example of which I was aware, was software-as-a-service, the approach popularized by cloud computing pioneer Salesforce.com.</p>
<p>Other examples that have punctured my attention bubble in recent years are platform-as-a-service, infrastructure-as-a-service and storage-as-a-service, and there are probably many more. Then they get turned into ever-weirder acroynyms: Saas, PaaS, Iaas. You get the idea.</p>
<p>Today, Netsuite, the cloud player whose traditional approach is essentially to run your business from the cloud, today contributed its own new thing offered as a service: Commerce. (Cue the acronym: CaaS.)</p>
<p>One of the big things that businesses have to do is buy and sell goods and services from other businesses. The most basic example is that widget makers have to buy cardboard boxes from a supplier, because the goods don&#8217;t show up on the loading dock by magic. The same goes for every bit of physical stuff a business needs and also the services it pays for to keep its operations running smoothly. </p>
<p>Netsuite isn&#8217;t just managing the back-end business-to-business commerce, but also the direct-to-customer type of commerce. And the experience works pretty much anywhere a customer may be coming from: On a phone, tablet or PC, in a store or on social media.</p>
<p>As customers have essentially come to expect to be able to buy anything and everything online, the traditional back-end commerce engines like Microsoft Dynamics, Great Plains, Sage and even SAP were imperfectly combined with patchwork solutions for selling on the Web. And the bits of the system that faced customers have rarely if ever been unified with the ones that also face suppliers, which has a way of complicating things like inventory, the supply chain and everything else that stems from basic ebb and flow of supply and demand.</p>
<p>And things are getting even more complicated as machines are programmed to automatically buy things from other machines based on a pre-defined set of circumstances. </p>
<p>NetSuite has built what it calls a commerce engine &#8212; dubbed SuiteCommerce &#8212; that speaks directly to the core enterprise resource planning (ERP) and customer relationship management (CRM) functions that are already its bread and butter. In English that means that the new engine comes into the process already knowing what everything is, and also who everyone is. That makes it ready to wheel and deal not only with customers but also with suppliers. And when you get down to it, that&#8217;s a good way to reduce a lot of friction in any business, which is pretty much what cloud computing is supposed to be about. </p>
<p>The commerce service was probably the biggest news to come out of Netsuite&#8217;s SuiteWorld conference in San Francisco today, where CEO Zach Nelson (pictured) gave a keynote address. The company also announced a partnership with Square, the maker of little white credit-card reading thingies that you can insert into an iPhone or iPad for the purpose of accepting payment. Square&#8217;s Register application has been integrated with SuiteCommerce, so if you see more businesses using Squares, maybe this has something to do with it.</p>
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		<title>PayPal to Unveil Newest Retail Partners for In-Store Payments Next Week</title>
		<link>http://allthingsd.com/20120515/paypal-to-unveil-newest-retail-partners-for-in-store-payments-next-week/</link>
		<comments>http://allthingsd.com/20120515/paypal-to-unveil-newest-retail-partners-for-in-store-payments-next-week/#comments</comments>
		<pubDate>Tue, 15 May 2012 21:56:57 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[David Marcus]]></category>
		<category><![CDATA[eBay]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[Google Wallet]]></category>
		<category><![CDATA[Home Depot]]></category>
		<category><![CDATA[John Donahoe]]></category>
		<category><![CDATA[mobile payments]]></category>
		<category><![CDATA[NFC]]></category>
		<category><![CDATA[Office Depot]]></category>
		<category><![CDATA[online payments]]></category>
		<category><![CDATA[PayPal]]></category>
		<category><![CDATA[retailers]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=208601</guid>
		<description><![CDATA[PayPal is hosting a media event next week where it will unveil the next batch of mega-retailers that are adopting the company's online payment network at the register.]]></description>
			<content:encoded><![CDATA[<p>PayPal is hosting a media event next week where it will unveil the next batch of mega-retailers that are adopting the company&#8217;s online payment network at the register.</p>
<p><img class="alignright size-medium wp-image-168800" title="PayPal_HomeDepot" src="http://allthingsd.com/files/2012/01/IMG_5664-380x253.jpg" alt="" width="380" height="253" />In an invitation sent to <strong>All Things D</strong>, the company says: &#8220;Meet PayPal&#8217;s new president, David Marcus; be the first to speak to PayPal&#8217;s new, brand-name retail partners; and get an exclusive sneak peek at how PayPal plans to make payments easier than ever for tens of thousands of mid-size merchants.&#8221;</p>
<p>The two-and-a-half-hour event will take place on Thursday at the company&#8217;s San Jose campus.</p>
<p>It&#8217;s unclear which retailers will be on hand, but so far, the company has been working with major retailers, like Home Depot, and there have been other unconfirmed reports of a relationship with Office Depot.</p>
<p>To date, eBay&#8217;s CEO John Donahoe has been careful to characterize this year as an experimental period, where the company will be laying the groundwork for its entrance into the physical payments space with several deployments. It is not banking on scaling the operation until the following year.</p>
<p>Right now, PayPal has presented two solutions to retailers, including a plastic credit card that allows purchases to be charged to a PayPal account and a mobile payments solution, which allows customers to enter their mobile phone number and a PIN into the payment terminal without the need for the phone to be present at the time of purchase.</p>
<p>The approach is much different than what Google Wallet is pitching, <a href="http://allthingsd.com/20110526/liveblogging-googles-mobile-payments-announcements/">which ironically launched its product exactly a year ago next week</a>. Google&#8217;s deployments, which relied on near field communication technology, have been hindered by low adoption by both retailers and the carriers.</p>
<p><img class="aligncenter size-medium wp-image-208602" title="paypalinvite" src="http://allthingsd.com/files/2012/05/paypalinvite-380x243.jpg" alt="" width="380" height="243" /></p>
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		<title>After Strong Quarter, Groupon Starts Looking Like a Deal Again</title>
		<link>http://allthingsd.com/20120515/after-strong-quarter-groupon-starts-looking-like-a-deal-again/</link>
		<comments>http://allthingsd.com/20120515/after-strong-quarter-groupon-starts-looking-like-a-deal-again/#comments</comments>
		<pubDate>Tue, 15 May 2012 20:29:15 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[analysts]]></category>
		<category><![CDATA[Andrew Mason]]></category>
		<category><![CDATA[Arvind Bhatia]]></category>
		<category><![CDATA[Citi]]></category>
		<category><![CDATA[earnings]]></category>
		<category><![CDATA[financial controls]]></category>
		<category><![CDATA[Groupon]]></category>
		<category><![CDATA[Ina Fried]]></category>
		<category><![CDATA[investor confidence]]></category>
		<category><![CDATA[investors]]></category>
		<category><![CDATA[IPO]]></category>
		<category><![CDATA[Jason Child]]></category>
		<category><![CDATA[Mark Mahaney]]></category>
		<category><![CDATA[material weakness]]></category>
		<category><![CDATA[Sterne Agee]]></category>
		<category><![CDATA[stock]]></category>
		<category><![CDATA[stock price]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=208413</guid>
		<description><![CDATA[Even though Groupon continues to carry the warning that its financial processes are weak, a handful of analysts upgraded the company to a buy rating today, and investors sent the stock climbing.]]></description>
			<content:encoded><![CDATA[<p>Even though Groupon continues to carry the warning that its financial processes are weak, a handful of analysts upgraded Groupon to a buy rating today and investors sent the stock soaring after the company released impressive first-quarter results yesterday.</p>
<p><img class="alignright size-medium wp-image-140738" title="Groupon_Mason at nasdaq" src="http://allthingsd.com/files/2011/11/Groupon_Mason-at-nasdaq-380x253.png" alt="" width="380" height="253" /></p>
<p>Apparently the final reassurance analysts and investors were looking for was that the company is indeed still growing.</p>
<p>Despite taking several measures over the past couple of months in the wake of an awkward fourth-quarter earnings revision,  Groupon has not been able to <a href="http://allthingsd.com/20120421/as-stock-continues-to-dive-can-groupon-regain-investor-confidence/">regain investor confidence</a> and has watched <a href="http://allthingsd.com/20120504/hangin-tough-groupons-stock-closes-in-single-digits-for-first-time/">its stock price slowly dwindle to half its IPO price</a> of $20 a share.</p>
<p>Today, the company&#8217;s stock opened at $14.93 a share before settling at $12.17 at the close, up 3.7 percent. </p>
<p>At least two analysts were bullish on yesterday&#8217;s first-quarter results, upgrading Groupon&#8217;s stock to a buy.</p>
<p>Sterne Agee upgraded Groupon from neutral to a buy and set a price target of $20. In a note to investors, analysts Arvind Bhatia and Brett Strauser wrote that the strong first quarter &#8220;alleviated several concerns,&#8221; including Groupon&#8217;s ability to have operating leverage. An additional plus, they wrote, is that the stock is trading so far below its IPO price.</p>
<p>Likewise, Mark Mahaney from Citi wrote that &#8220;we&#8217;ll grab this deal,&#8221; and upgraded the stock to a buy with a $22 price target. Four factors drove his decision: 33 percent quarter-over-quarter revenue growth in North America, international margins turning positive for the first time, marketing spending declining for the fourth quarter in a row and the very low stock price.</p>
<p><a href="http://allthingsd.com/20120514/groupon-post-earnings-that-top-earlier-estimates/">As my colleague Ina Fried reported yesterday</a>, Groupon&#8217;s first-quarter revenues topped the company’s prior forecast as well as analyst expectations, totaling $559.3 million during the period, compared with $295.5 million a year ago. Operating income was $39.6 million, including an expense of $28 million related to non-cash stock-based compensation.</p>
<p>The strong results helped overshadow the company&#8217;s previous follies, <a href="http://allthingsd.com/20120330/groupon-restates-earnings-after-seeing-a-spike-in-holiday-returns/">which included the financial revision in the fourth quarter</a> due to higher than expected holiday returns and the disclosure that auditors had determined it had a material weakness in its financial processes.</p>
<p>In a conference call with analysts, Groupon&#8217;s CFO Jason Child, who is under fire over the gaffes, said: &#8220;There&#8217;s some specific tasks that we have implemented and are going to implement. We&#8217;ve certainly added some people, and have some more work there. We have 48 countries and so we do have accounting personnel and controllers in every single country.&#8221;</p>
<p>In addition, Groupon has taken several precautions over the past couple of months to ensure the mishaps won&#8217;t happen again.</p>
<p>For example, <a href="http://allthingsd.com/20120426/groupon-hires-ex-amazon-exec-kal-raman-for-adult-supervision/">Groupon has hired Kal Raman</a> to build out the company’s internal controls and processes as the SVP of Americas. He previously held executive roles at Amazon, eBay and Drugstore.com. Groupon <a href="http://allthingsd.com/20120430/exclusive-schultz-and-efrusy-to-leave-groupon-board-accounting-types-joining/">also nominated two new members with accounting prowess to the board</a> and has been working on its financial controls.</p>
<p>Child said that since being tripped by holiday returns, the company has implemented a more granular statistical model that maps returns on a weekly basis.</p>
<p>&#8220;From a process standpoint we are in good shape, and there&#8217;s some technology that is especially helpful with a company like ours,&#8221; he said. &#8220;We made a lot of progress this quarter, and will make a lot of progress next quarter, and hopefully in the next quarter or two, we&#8217;ve done all the steps necessary.&#8221;</p>
<p>Groupon&#8217;s auditors won&#8217;t review whether the company has rectified its financial processes until the end of the year, so even if the company moves faster the label will remain.</p>
<p>In a recent letter to shareholders, <a href="http://allthingsd.com/20120507/groupons-andrew-mason-says-no-regrets-on-moving-too-fast/">Groupon&#8217;s CEO Andrew Mason said</a> he did not have regrets on moving too fast.</p>
<p>“Although there are risks in moving too fast, companies often don’t survive long enough to apologize for moving too slow,” Mason writes. “Perhaps more importantly, by moving quickly, we reached a scale that has helped us solidify our market leadership, and accumulated data that is enabling our future and helping us continuously improve the experience of our customers.”</p>
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		<title>Online Retro Clothing Shop ModCloth Closes $25 Million in Funding</title>
		<link>http://allthingsd.com/20120515/online-retro-clothing-shop-modcloth-closes-25-million-in-funding/</link>
		<comments>http://allthingsd.com/20120515/online-retro-clothing-shop-modcloth-closes-25-million-in-funding/#comments</comments>
		<pubDate>Tue, 15 May 2012 16:48:09 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Accel Partners]]></category>
		<category><![CDATA[apparel]]></category>
		<category><![CDATA[Be the Buyer]]></category>
		<category><![CDATA[Eric Koger]]></category>
		<category><![CDATA[ModCloth]]></category>
		<category><![CDATA[Norwest Venture Partners]]></category>
		<category><![CDATA[Susan Gregg Koger]]></category>
		<category><![CDATA[VC]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=208360</guid>
		<description><![CDATA[ModCloth, an online retailer focused on retro-looking woman's apparel, has raised $25 million in funding. The round was led by Norwest Venture Partners, with Accel Partners also participating. The capital will help expand the site's "Be the Buyer" program, which allows customers to vote on items they'd like to see produced. The San Francisco-based company, which was founded by high school sweethearts Eric Koger and Susan Gregg Koger, has 300 employees.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ModCloth.com">ModCloth</a>, an online retailer focused on retro-looking woman&#8217;s apparel, has raised $25 million in funding. The round was led by Norwest Venture Partners, with Accel Partners also participating. The capital will help expand the site&#8217;s &#8220;Be the Buyer&#8221; program, which allows customers to vote on items they&#8217;d like to see produced. The San Francisco-based company, which was founded by high school sweethearts Eric Koger and Susan Gregg Koger, has 300 employees.</p>
]]></content:encoded>
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		<title>Farms Begin to Wither as Strategy and Combat Drive Social Gaming</title>
		<link>http://allthingsd.com/20120515/farms-begin-to-wither-as-strategy-and-combat-drives-social-gaming/</link>
		<comments>http://allthingsd.com/20120515/farms-begin-to-wither-as-strategy-and-combat-drives-social-gaming/#comments</comments>
		<pubDate>Tue, 15 May 2012 13:00:10 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[combat]]></category>
		<category><![CDATA[conversion rates]]></category>
		<category><![CDATA[farming]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[strategy]]></category>
		<category><![CDATA[SuperData]]></category>
		<category><![CDATA[survey]]></category>
		<category><![CDATA[videogames]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=208188</guid>
		<description><![CDATA[According to SuperData, strategy and combat games are starting to perform better than traditional farming games.]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-medium wp-image-208189" title="superdata_May graph ARPPU site" src="http://allthingsd.com/files/2012/05/superdata_May-graph-ARPPU-site-364x285.jpg" alt="" width="364" height="285" /></p>
<p>More people are paying to play social games than they were a year ago, but the average player is also spending less than in the past.</p>
<p>According to SuperData, the average social gamer who pays to play in the U.S. spent $37.59 in April, which is about $8 less than a year ago, when the average social gamer spent $45.58.</p>
<p>SuperData partners with publishers and developers to create an online gaming panel, which tracks more than a million paying online gamers every month. The report covers the U.S., Germany, Brazil and Spain, spanning all major social game genres, including city building, farming, and strategy and combat.</p>
<p>While the amount each player pays has fallen, SuperData found that as the industry has matured, more people have become more comfortable spending money inside the free-to-play games. In April, 2.5 percent of social gamers converted to spending users, compared to 1.4 percent a year earlier.</p>
<p>But the average <em>paying</em> game player should not be confused with the overall average spend per user. After all, you can spend a lot of time harvesting crops and building cities without ever paying a dime.</p>
<p>For instance, in the first quarter, Zynga said the average bookings per user totaled 5.5 cents, which is the company&#8217;s total revenue for one quarter spread across all gamers &#8212; whether they pay or not.</p>
<p>SuperData found that game players who play mid-core games, which include strategy and combat games, are spending the most right now. Meanwhile, the average spending player of farming games has been on a decline for the past few months.</p>
<p>The research firm estimates that the North American social gaming market will be worth $1.8 billion by the end of this year, and the worldwide social gaming market, including social games on mobile, is expected to hit $13 billion in 2015.</p>
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		<title>Pinterest Prompts a Start-Up's Pivot: Meet Curalate, an Analytics Engine for Images</title>
		<link>http://allthingsd.com/20120515/pinterest-prompts-a-startups-pivot-meet-curalate-an-analytics-engine-for-images/</link>
		<comments>http://allthingsd.com/20120515/pinterest-prompts-a-startups-pivot-meet-curalate-an-analytics-engine-for-images/#comments</comments>
		<pubDate>Tue, 15 May 2012 12:20:45 +0000</pubDate>
		<dc:creator>Peter Kafka</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[AirBnB]]></category>
		<category><![CDATA[Apu Gupta]]></category>
		<category><![CDATA[Curalate]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[First Round Capital]]></category>
		<category><![CDATA[funding]]></category>
		<category><![CDATA[MentorTech Ventures]]></category>
		<category><![CDATA[NEA]]></category>
		<category><![CDATA[Pinterest]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[Wharton]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=208238</guid>
		<description><![CDATA[You're a brand that has lots of stuff on Pinterest. How do you find it?]]></description>
			<content:encoded><![CDATA[<p><a href="http://allthingsd.com/files/2012/05/curalate-haystack.png"><img class="alignright size-medium wp-image-208245" title="curalate haystack" src="http://allthingsd.com/files/2012/05/curalate-haystack-308x285.png" alt="" width="308" height="285" /></a>Pinterest&#8217;s rocket rise may be <a href="http://articles.businessinsider.com/2012-04-10/tech/31316518_1_strong-growth-new-users-chart">slowing</a>, but there are still lots of companies struggling to keep up with the image-sharing site. Apu Gupta wants to help: His <a href="http://www.curalate.com/">Curalate</a> promises to help brands and e-commerce companies track the use of their products on Pinterest, and eventually on other image-focused sites, too.</p>
<p>Curalate&#8217;s pitch: You need basic information about the way users and potential customers are interacting with your products on Pinterest, but it&#8217;s very hard to do it on your own, because users usually don&#8217;t identify the products they&#8217;re &#8220;pinning,&#8221; so there&#8217;s no effective way to search for your stuff.</p>
<p>The company says it can solve that with image-recognition technology, which it licenses from a  third party, and an analytics engine it created itself.</p>
<p>Curalate&#8217;s arrival is inevitable, because every big social platform eventually spawns a set of third-party analytics/brand tracking companies &#8212; see Twitter, Facebook. But the company didn&#8217;t exist a few months ago.</p>
<p>Up until late last year, Gupta&#8217;s company was called <a href="http://storably.tumblr.com/">Storably</a>, and it was pursuing another hot start-up meme, as an &#8220;Air BNB for parking and storage.&#8221;</p>
<p>But that one never got traction and, after six months, Gupta &#8212; a Philadelphia-based Wharton grad &#8212; looked for a pivot. He and his four-man team cast around for a new idea and, after considering some 70 ideas, landed on Curalate. At the end of 2011, the company raised a $750,000 seed round from NEA, First Round Capital and MentorTech Ventures.</p>
<p>Now Gupta says he has 150 customers, including Kraft Foods and Time Inc.&#8217;s &#8220;Real Simple,&#8221; and he charges them up to $99 a month for his services.</p>
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		<title>Here's Yahoo's Official Parting With Thompson Over ResuMess -- No Severance, But Make-Whole Millions</title>
		<link>http://allthingsd.com/20120514/heres-yahoos-official-parting-with-thompson-over-resumess/</link>
		<comments>http://allthingsd.com/20120514/heres-yahoos-official-parting-with-thompson-over-resumess/#comments</comments>
		<pubDate>Mon, 14 May 2012 20:59:17 +0000</pubDate>
		<dc:creator>Kara Swisher</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[agreement]]></category>
		<category><![CDATA[bonus]]></category>
		<category><![CDATA[cash]]></category>
		<category><![CDATA[cause]]></category>
		<category><![CDATA[computer science]]></category>
		<category><![CDATA[controversy]]></category>
		<category><![CDATA[document]]></category>
		<category><![CDATA[eBay]]></category>
		<category><![CDATA[filing]]></category>
		<category><![CDATA[job]]></category>
		<category><![CDATA[make-whole]]></category>
		<category><![CDATA[parting]]></category>
		<category><![CDATA[payments]]></category>
		<category><![CDATA[PayPal]]></category>
		<category><![CDATA[restricted stock units]]></category>
		<category><![CDATA[resume]]></category>
		<category><![CDATA[Scott Thompson]]></category>
		<category><![CDATA[separation]]></category>
		<category><![CDATA[severance]]></category>
		<category><![CDATA[Silicon Valley]]></category>
		<category><![CDATA[unit]]></category>
		<category><![CDATA[vested]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=207968</guid>
		<description><![CDATA[And don't let the door hit you on the way out.]]></description>
			<content:encoded><![CDATA[<p><a href="http://allthingsd.com/20120514/heres-yahoos-official-parting-with-thompson-over-resumess/cute-puppy-pictures-okay-lady-love-you-buh-bye/" rel="attachment wp-att-207988"><img src="http://allthingsd.com/files/2012/05/cute-puppy-pictures-okay-lady-love-you-buh-bye-380x271.jpg" alt="" title="cute-puppy-pictures-okay-lady-love-you-buh-bye" width="380" height="271" class="alignright size-medium wp-image-207988" /></a></p>
<p>As I reported earlier today, former Yahoo Scott Thompson left the Silicon Valley Internet giant with no severance.</p>
<p>The reason for the agreement was that the company was claiming &#8220;cause&#8221; for the parting, due to a fake computer science degree on his resume, as well as other issues that were raised from the controversy.</p>
<p>Yahoo said in filing today:</p>
<p>&#8220;Yahoo! and Mr. Thompson agreed to terminate all other agreements between them, including Mr. Thompson&#8217;s offer letter, all outstanding but not fully vested equity awards and Yahoo!&#8217;s other plans and arrangements for the benefit of employees, with no severance compensation.&#8221;</p>
<p>The former president of eBay&#8217;s PayPal payments unit will get &#8220;Make-Whole&#8221; cash bonus and already vested restricted stock units related to him leaving that job in January to become the CEO of Yahoo.</p>
<p>That totals about $7 million. </p>
<p>Here is the pertinent part of its just-filed document:</p>
<blockquote class="memo"><p>Item 5.02. Departure of Directors or Certain Officers; Election of Directors; Appointment of Certain Officers; Compensatory Arrangements of Certain Officers.</p>
<p>(a) Resignation of Chief Executive Officer</p>
<p>Effective May 12, 2012, Scott Thompson resigned as Yahoo!&#8217;s Chief Executive Officer and President, as a member of the Board, and from all other positions with Yahoo!. Yahoo! entered into a separation agreement, dated May 12, 2012 (the &#8220;Separation Agreement&#8221;), with Mr. Thompson to memorialize the parties&#8217; mutual desire to separate employment. The Separation Agreement provides, among other things:</p>
<p>• Mr. Thompson resigned from his position as Yahoo!&#8217;s Chief Executive Officer and all other positions he had with Yahoo!&#8217;s subsidiaries and affiliates, including as a director of Yahoo!.</p>
<p>• Yahoo! and Mr. Thompson agreed to terminate all other agreements between them, including Mr. Thompson&#8217;s offer letter, all outstanding but not fully vested equity awards and Yahoo!&#8217;s other plans and arrangements for the benefit of employees, with no severance compensation. However, in accordance with the terms of his offer letter, Mr. Thompson retained the make-whole cash bonus previously paid to him under his offer letter and the make-whole restricted stock units that had been granted to him pursuant to his offer letter and that had already vested.</p>
<p>• The parties reiterated their obligations with regard to disparagement under Mr. Thompson&#8217;s offer letter, providing that Mr. Thompson not knowingly disparage Yahoo! or its officers, directors, employees or agents in any manner likely to be harmful to their respective business, business reputation or personal reputation, and that Yahoo! instruct its Chairman, certain employees and executive officers not to knowingly disparage Mr. Thompson in any manner likely to be harmful to his business, business reputation or personal reputation other than in the good-faith performance of their duties to Yahoo! or in connection with their fiduciary duties to Yahoo! and applicable law.</p>
<p>• Yahoo! and Mr. Thompson agreed to a mutual release of claims related to Mr. Thompson&#8217;s employment and other relationships with, and the termination of Mr. Thompson’s employment and other relationships with, Yahoo! and Yahoo!&#8217;s affiliates, provided, that such release by Yahoo! does not apply to any liability arising out of any intentional and wrongful act by Mr. Thompson.</p>
<p>• Certain of Mr. Thompson&#8217;s obligations, such as those in relation to intellectual property and confidentiality, remained in effect.</p>
<p>The foregoing summary of the Separation Agreement does not purport to be complete and is subject to, and qualified in its entirety by, the full text of the Separation Agreement, which is attached as Exhibit 99.02 and incorporated herein by reference.</p></blockquote>
<p>And here is the full separation agreement:</p>
<blockquote class="memo"><p><strong>SEPARATION AGREEMENT</strong></p>
<p>This Separation Agreement (this &#8220;Agreement&#8221;) memorializes the parties&#8217; mutual desire to separate, leading to the termination of employment with Yahoo! Inc. (&#8220;Yahoo!&#8221; or the &#8220;Company&#8221;).</p>
<p>1. Separation. Your last day of work with the Company and your employment termination date was May 12, 2012 (the &#8220;Separation Date&#8221;). To the extent you have not previously done so as of the Separation Date, you hereby resign from your position as the Chief Executive Officer of the Company and from any and all offices you have with the Company&#8217;s subsidiaries and/or affiliates, including the Company&#8217;s Board of Directors or any fiduciary or other committee with respect to any benefit plan of the Company or any of the Company&#8217;s subsidiaries and/or affiliates. You shall execute such additional documents as requested by the Company to evidence the foregoing. After the Separation Date, you shall not represent yourself as being an officer, director or employee of the Company or a fiduciary of any such benefit plan for any purpose.</p>
<p>2. Accrued Amounts. Yahoo! will pay you all Accrued Amounts (as defined below), subject to payroll deductions and required withholdings. You are entitled to these payments regardless of whether or not you sign this Agreement. Accrued Amounts means any accrued but unpaid base salary through date of termination paid in accordance with normal payroll practices, unreimbursed business expenses incurred prior to the date of termination paid in accordance with Company policies, and accrued but unused vacation time through the date of termination due in accordance with Company plans and policies. With respect to reimbursement for business expenses incurred prior to termination of your employment, you agree that, within thirty (30) days following the Separation Date, you will submit your final expense reimbursement statement and required documentation reflecting all business expenses you incurred through the Separation Date, if any, for which you seek reimbursement. For a copy of the Yahoo! expense form, please email payroll-perations@yahoo-inc.com. You should submit completed expense reports and receipts to the Expense Report Department at Yahoo!, 701 First Avenue, Sunnyvale, California 94089.</p>
<p>3. Consideration for this Agreement. Except as provided in Section 9 below, you and Yahoo! mutually agree to terminate any and all other contracts or agreements, including but not limited to the Offer Letter, and rights under all pension, welfare, equity and fringe plans, programs, awards, arrangements, and payroll practices; provided, however, that nothing in the Agreement requires you to repay or return to Yahoo! the Make-Whole Cash Bonus previously paid to you and the Make-Whole Restricted Stock Units that already have vested. Therefore, except as provided in this Agreement, this Separation Agreement supersedes and supplants any and all rights, claims, benefits and defenses you or the Company would otherwise enjoy or be entitled to assert pursuant to your Offer Letter or any other document previously executed relating to your employment with the Company.</p>
<p>4. Tax Matters.</p>
<p>a. Withholding. Yahoo! will withhold required federal, state and local taxes from any and all payments of the Accrued Amounts and make all tax reporting it determines it should make based on this Agreement.</p>
<p>b. Responsibility for Taxes. Other than Yahoo!’s obligation and right to withhold federal, state and local taxes and to pay the employer portion of FICA and FUTA, you will be responsible for any and all taxes, interest, and penalties that may be imposed with respect to the payments previously made or contemplated by this Agreement (including, but not limited to, those imposed under Internal Revenue<br />
Code Section 409A).</p>
<p>5. Health Care Coverage. Nothing in this Agreement affects your right to timely elect and purchase at your own expense healthcare coverage under COBRA as provided by law.</p>
<p>6. Invention and Assignment to Yahoo!. You agree to perform promptly, all acts deemed necessary or desirable by Yahoo! to permit and assist it, at its expense, in obtaining and enforcing the full benefits, enjoyment, rights and title throughout the world in all intellectual property assigned to Yahoo! pursuant to your Employee Confidentiality and Assignment of Inventions Agreement(s) or similar agreement(s) including, but not limited to, disclosing information, executing documents and providing reasonable assistance or cooperation in legal proceedings.</p>
<p>7. Return of Company Property. Promptly after the Separation Date, you agree to return to Yahoo! all hard copy and electronic documents (and all copies thereof) and other property belonging to Yahoo!, its subsidiaries and/or affiliates that you have had in your possession at any time, including, but not limited to, files, notes, notebooks, correspondence, memoranda, agreements, drawings, records, business plans, forecasts, financial information, specifications, computer-recorded information, tangible property (including, but not limited to, computers, PDAs, pagers, telephones, credit cards, entry cards, identification badges and keys), and any materials of any kind that contain or embody any proprietary or confidential information of the Company, its subsidiaries or affiliates (and all reproductions thereof in whole or in part). If you discover after the Separation Date that you have retained any proprietary or confidential information (including, but not limited to, proprietary or confidential information contained in any electronic documents or e-mail systems in your possession or control), you agree immediately upon discovery to send an email to IPQuestionsSeparations@yahoo-inc.com and inform Yahoo! of the nature and location of the proprietary or confidential information that you have retained so that Yahoo! may arrange to remove, recover, and/or collect such information.</p>
<p>8. Ongoing Obligations.</p>
<p>a. Intellectual Property and Proprietary Information. You acknowledge your continuing obligations under your Employee Confidentiality and Assignment of Inventions Agreement(s), the Offer Letter or any other agreement(s) signed thereafter containing restrictive covenants (collectively &#8220;NDAs&#8221;), including your obligation not to use or disclose any confidential or proprietary information of the Company, its subsidiaries or affiliated entities, not to solicit Yahoo! employees and, to the extent permitted by applicable law, not to solicit customers and not to compete with the Company, its subsidiaries or affiliated entities while you are employed, as specified in your NDAs. If you would like a copy of your signed NDAs, please contact David Windley at (408) 349-8449.</p>
<p>b. Nondisparagement. You agree, for five years after your employment with the Company terminates, not to knowingly disparage the Company or its officers, directors, employees or agents in any manner likely to be harmful to it or them or its or their business, business reputation or personal reputation. The foregoing shall not be violated by statements that are truthful, complete and made in good faith in required responses to legal process or governmental inquiry. You agree that any breach of this nondisparagement provision shall be a material breach of this Agreement. The Company will instruct its Chairman, the chief Yahoos, and the named executive officers of the Company, other than in the good-faith performance of their duties to the Company or in connection with their fiduciary duties to the Company and applicable law, for a period of five years following your employment has terminated, not to knowingly disparage you in any manner likely to be harmful to you or your business reputation or personal reputation. The foregoing shall not be violated by statements which are truthful, complete, and made in good faith in required response to legal process or governmental inquiry.</p>
<p>9. Release of Claims. In consideration for, and as a condition of the payments and benefits provided to you pursuant to this Agreement, you hereby generally and completely release the Company and its directors, officers, employees, shareholders, partners, agents, attorneys, predecessors, successors, parent and subsidiary entities, insurers, affiliates, and assigns (collectively &#8220;Released Party&#8221;) from any and all claims, liabilities and obligations, both known and unknown, that arise out of or are in any way related to events, acts, conduct, or omissions occurring at any time prior to and including the date you sign this Agreement and which arise out of or are in any way related to your employment or other relationship, or termination of such employment or other relationship, with the Company or any of the Company&#8217;s subsidiaries and/or affiliates, including but not limited to: (1) all claims related to your compensation or benefits from the Company, including wages, salary, bonuses, commissions, vacation pay, expense reimbursements (to the extent permitted by applicable law), severance pay, fringe benefits, stock, stock options, or any other ownership interests in the Company; (2) all claims for breach of contract, wrongful termination, and breach of the implied covenant of good faith and fair dealing; (3) all tort claims, including without limitation claims for fraud, defamation, emotional distress, and discharge in violation of public policy; and (4) all federal, state, and local statutory claims, including without limitation claims for discrimination, harassment, retaliation, attorneys&#8217; fees, or other claims arising under the federal Civil Rights Act of 1964 (as amended), the federal Americans with Disabilities Act of 1990, the federal Age Discrimination in Employment Act of 1967 (as amended) (&#8220;ADEA&#8221;), the federal Worker Adjustment and Retraining Notification Act (as amended) and similar laws in other jurisdictions, the Employee Retirement Income Security Act of 1974 (as amended), the Family and Medical Leave Act of 1993, and the California Fair Employment and Housing Act (as amended) and similar laws in other jurisdictions; provided, however, that nothing herein shall (i) release the Company from any claims arising from or by reason of any breach by the Company of this Agreement; or (ii) interfere with your rights, if any, to indemnification or director’s and officer&#8217;s liability insurance coverage provided to you by any agreement with the Company or any provision or any By-Law of the Company or application of law. To the maximum extent permitted by law, you also promise never directly or indirectly to bring or participate in an action against any Released Party under California Business &#038; Professions Code Section 17200 or under any other unfair competition law of any jurisdiction. If, notwithstanding the above, you are awarded any money or other relief under such a claim, you hereby assign the money or other relief to the Company. Your waiver and release specified in this paragraph do not apply to any rights or claims that may arise after the date you sign this Agreement.</p>
<p>This Agreement includes a release of claims of discrimination or retaliation on the basis of workers&#8217; compensation status, but does not include workers&#8217; compensation claims. Excluded from this Agreement are any claims which by law cannot be waived in a private agreement between employer and employee. You have the right to file a charge with or participate in an investigation conducted by the Equal Employment Opportunity Commission (&#8220;EEOC&#8221;) or any state or local fair employment practices agency, however, you waive any right to any monetary recovery or other relief should the EEOC or any other agency pursue a claim on your behalf. The Company releases you from all claims to the same extent that you release it, and nothing in this Agreement shall be deemed to apply to any liability arising out of any intentional and wrongful act by you.</p>
<p>10. Representations.</p>
<p>a. You acknowledge and agree that you have not been denied any rights including, but not limited to, rights to a leave or reinstatement from a leave under the Family and Medical Leave Act of 1993, the Uniformed Services Employment and Reemployment Rights Act of 1994, or any similar law of any jurisdiction. You represent that your age was not the basis for any Company decision or action affecting you, and acknowledge that the Company relied on that representation in entering into this Agreement.</p>
<p>b. You acknowledge and agree that the benefits provided under this Agreement are in full discharge of any and all liabilities and obligations of the Company and/or any of the Company&#8217;s subsidiaries and/or affiliates to you, monetarily or otherwise, including but not limited to any and all obligations arising under the Offer Letter and any other alleged written or oral employment or consulting agreement, policy, plan or procedure of the Company and/or any alleged understanding or arrangement between you and the Company and/or any of the Company&#8217;s subsidiaries and/or affiliates.</p>
<p>c. You acknowledge and agree that by virtue of the foregoing Release, you have waived any relief available to you (including without limitation, monetary damages, equitable relief and reinstatement) under any of the claims and/or causes of action waived in this Agreement. Therefore, you agree that you will not accept any award or settlement from any source or proceeding (including but not limited to any proceeding brought by any other person or by any government agency) with respect to any claim or right waived in this Agreement.</p>
<p>11. Release of Unknown Claims. You and the Company acknowledge having read and understanding Section 1542 of the California Civil Code: &#8220;A general release does not extend to claims which the creditor does not know or suspect to exist in his or her favor at the time of executing the release, which if known by him or her must have materially affected his or her settlement with the debtor.&#8221; You and the Company hereby expressly waive and relinquish all rights and benefits under that section and any law of any jurisdiction of similar effect with respect to the release of any unknown or unsuspected claims.</p>
<p>12. Miscellaneous. This Agreement constitutes the complete, final and exclusive embodiment of the entire agreement between you and the Company with regard to this subject matter. It is entered into without reliance on any promise or representation, written or oral, other than those expressly contained herein, and it supersedes any other such promises, warranties or representations. This Agreement may not be modified or amended except in a writing signed by both you and a duly authorized officer of Yahoo!. This Agreement will bind the heirs, personal representatives, successors and assigns of both you and the Company, and inure to the benefit of both you and the Company, their heirs, successors and assigns. If any provision of this Agreement is determined to be invalid or unenforceable, in whole or in part, this determination will not affect any other provision of this Agreement and the provision in question will be modified by the court so as to be rendered enforceable. This Agreement will be deemed to have been entered into and will be construed and enforced in accordance with the laws of California without regard to the principles of conflicts of law.</p>
<p>13. No Admission; Rules of Construction.</p>
<p>a. This Agreement is not intended, and shall not be construed, as an admission that any Released Party has violated any federal, state or local law (statutory or decisional), ordinance or regulation, breached any contract or committed any wrong whatsoever against you.</p>
<p>b. Should any provision of this Agreement require interpretation or construction, it is agreed by the parties that the entity interpreting or construing this Agreement shall not apply a presumption against one party by reason of the rule of construction that a document is to be construed more strictly against the party who prepared the document.</p>
<p>14. Counterparts: This Agreement may be signed in counterparts, each of which shall be an original with the same effect as if the signatures thereto and hereto were upon the same instrument. Delivery of copies of an executed document shall be deemed a valid delivery of an executed Agreement.</p>
<p>If this Agreement is acceptable to you, please sign below on or after the Separation Date and return the original to David Windley at 701 First Avenue, Sunnyvale, California 94089.</p>
<p>I wish you good luck in your future endeavors.</p>
<p>Sincerely,</p>
<p>YAHOO ! INC .<br />
By: /s/ Michael J. Callahan<br />
Michael J. Callahan<br />
Executive Vice President, General Counsel and<br />
Secretary</p>
<p>AGREED AND VOLUNTARILY EXECUTED:<br />
/s/ Scott Thompson<br />
5/12/2012<br />
Date<br />
cc: Personnel File</p></blockquote>
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