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	<title>AllThingsD &#187; Activision</title>
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		<title>Timing of Microsoft's "Xbox 720” Hinted at in Lawsuit</title>
		<link>http://allthingsd.com/20120524/timing-of-microsofts-xbox-720-hinted-at-in-lawsuit/</link>
		<comments>http://allthingsd.com/20120524/timing-of-microsofts-xbox-720-hinted-at-in-lawsuit/#comments</comments>
		<pubDate>Thu, 24 May 2012 19:08:15 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Brier Dudley]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Call of Duty]]></category>
		<category><![CDATA[console]]></category>
		<category><![CDATA[contracts]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[Frank shaw]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[Halo 4]]></category>
		<category><![CDATA[lawsuit]]></category>
		<category><![CDATA[Los Angeles Times]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PS4]]></category>
		<category><![CDATA[release schedule]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[unsealed documents]]></category>
		<category><![CDATA[XBox]]></category>
		<category><![CDATA[Xbox 720]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=212012</guid>
		<description><![CDATA[Microsoft is not saying when it will be unveiling a new Xbox console, but thanks to a lawsuit between Activision and some former employees, timing details are a little clearer.]]></description>
			<content:encoded><![CDATA[<p>Microsoft <a href="http://allthingsd.com/20120317/no-new-xbox-anytime-soon-says-microsoft/">is not saying</a> when it will be unveiling a new Xbox console, except to say that it won&#8217;t be at the E3 game conference next month.</p>
<p><img class="alignright size-medium wp-image-86251" title="Xbox 360 at E3" src="http://allthingsd.com/files/2011/06/IMG_4176-380x285.jpg" alt="" width="380" height="285" />Now there&#8217;s some additional information on timing, thanks to a lawsuit between Activision and some former employees.</p>
<p>According to confidential agreements unsealed in the court case, Microsoft&#8217;s next game console, which is referred to as the &#8220;Xbox 720,&#8221; could be released in time for the 2013 holiday season.</p>
<p>The Los Angeles Times <a href="http://www.latimes.com/entertainment/envelope/cotown/la-et-ct-bungie-activision-contract-20120521,0,3463781.story">originally posted the documents on Monday</a>, but it was <a href="http://seattletimes.nwsource.com/html/technologybrierdudleysblog/2018268340_bungie_xbox_720_and_ps4_plans.html">Brier Dudley of the Seattle Times</a> who came up with the theory on the timing.</p>
<p>The lawsuit <a href="http://www.latimes.com/entertainment/envelope/cotown/la-et-ct-activision-documents-20120516,0,5025423.story">is a complicated tale</a>, involving Activision&#8217;s insanely successful first-person shooter Call of Duty. Former Activision developers are claiming they are owed hundreds of millions of dollars in royalties and bonus payments. Activision is claiming breach of contract.</p>
<p>The documents, revealed last week, detail a high-profile deal between Bungie and Activision in 2010.</p>
<p><a href="http://documents.latimes.com/bungie-activision-contract/">The 27-page agreement</a> calls for Bungie to develop four &#8220;sci-fantasy, action shooter games,&#8221; code-named &#8220;Destiny,&#8221; released every other year, beginning in the fall of 2013, <a href="http://www.latimes.com/entertainment/envelope/cotown/la-et-ct-bungie-activision-contract-20120521,0,3463781.story">according to the Los Angeles Times</a>. Additionally, Bungie agreed to put out four downloadable expansion packs code-named &#8220;Comet.&#8221;</p>
<p>Bungie is the developer behind the successful Halo franchise, but is not the developer behind Halo 4, which Microsoft is developing and releasing in November.</p>
<p>Here&#8217;s what Dudley is suggesting based on the contract language:</p>
<blockquote class="memo"><p>Microsoft hasn&#8217;t said when the next version of the Xbox will go on sale, but the Bungie contract suggests that it could happen in the 2013 holiday season, with &#8220;Destiny&#8221; as a key launch title. That would be similar to the way Halo was a cornerstone of the first Xbox launch in November 2001.</p></blockquote>
<p>An Xbox spokesman declined to comment on this theory, and referred questions to Activision and Bungie.</p>
<p>The document also says the game is expected to be released for the PlayStation 3 successor in the fall of 2014.</p>
<p>The big caveat to all of this guesswork is that the document is now two years old, so timing could easily change. Additionally, the name &#8220;Xbox 720&#8243; could just be a code name or placeholder. Of course, console makers keep the timing of their upcoming hardware close to their vests, so that consumers don&#8217;t hold off on making purchases.</p>
<p>In March, Microsoft’s Corporate Communications boss <a href="http://allthingsd.com/20120317/no-new-xbox-anytime-soon-says-microsoft/">Frank Shaw told <strong>AllThingsD</strong></a> that consumers probably shouldn&#8217;t expect new hardware at the E3 game conference, or &#8220;anytime soon.&#8221;</p>
<p>“For us, 2012 is all about Xbox 360,” he added.</p>
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		<title>Despite Bumpy Launch, Activision Sells 3.5 Million Copies of Diablo III in 24 Hours</title>
		<link>http://allthingsd.com/20120523/despite-bumpy-launch-activision-sells-3-5-million-copies-of-diablo-iii-in-24-hours/</link>
		<comments>http://allthingsd.com/20120523/despite-bumpy-launch-activision-sells-3-5-million-copies-of-diablo-iii-in-24-hours/#comments</comments>
		<pubDate>Wed, 23 May 2012 17:29:01 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Blizzard Entertainment]]></category>
		<category><![CDATA[Diablo III]]></category>
		<category><![CDATA[hacking]]></category>
		<category><![CDATA[Mike Morhaime]]></category>
		<category><![CDATA[PC gaming]]></category>
		<category><![CDATA[virtual world]]></category>
		<category><![CDATA[World of Warcraft]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=211528</guid>
		<description><![CDATA[Activision is claiming to have sold 3.5 million copies of Diablo III in its first 24 hours, setting a record for the fastest-selling PC game ever.]]></description>
			<content:encoded><![CDATA[<p>Despite reports of hacking and several operational issues after launch, Activision is claiming to have <a href="http://investor.activision.com/releasedetail.cfm?ReleaseID=676112">sold 3.5 million copies of Diablo III</a> in the first 24 hours of sales, setting a record for the fastest-selling PC game ever.</p>
<p><img class="alignright size-medium wp-image-211538" title="diablo_town-portal" src="http://allthingsd.com/files/2012/05/diablo_town-portal-380x241.jpg" alt="" width="380" height="241" />After Activision&#8217;s Blizzard studios launched the highly anticipated PC game on May 15, players had problems logging on and said their accounts were being hacked.</p>
<p>&#8220;Despite very aggressive projections, our preparations for the launch of the game did not go far enough,&#8221; the company said in an apology <a href="http://www.cinemablend.com/games/Blizzard-Apologizes-Diablo-3-Server-Problems-Delays-Real-Money-Auction-House-42607.html">issued last week</a>. Yesterday, <a href="http://www.forbes.com/sites/erikkain/2012/05/22/blizzard-responds-to-diablo-iii-security-issues/">the company issued another statement</a>, confirming that some accounts &#8220;may have been compromised.&#8221;</p>
<p>In addition to selling 3.5 million copies on day one, Activision said more than 1.2 million players received Diablo III as part of signing up for the World of Warcraft Annual Pass promotion. Based on that total, internal calculations and reports from distribution partners, Activision believes this makes Diablo III the biggest PC game launch in history. </p>
<p>By the end of the first week, Diablo sales reached 6.3 million. The game costs $60 for either the physical copy or the digital version.</p>
<p><img class="alignleft size-medium wp-image-211559" title="diablo_map sanctuary" src="http://allthingsd.com/files/2012/05/diablo_map-sanctuary-380x282.jpg" alt="" width="380" height="282" />&#8220;We&#8217;re definitely thrilled that so many people around the world were excited to pick up their copy of Diablo III and jump in the moment it went live,&#8221; said Blizzard&#8217;s CEO and co-founder Mike Morhaime. &#8220;We also regret that our preparations were not enough to ensure everyone had a seamless experience when they did so. I want to reaffirm our commitment to make sure the millions of Diablo III players out there have a great experience with the game moving forward, and I also want to thank them for their ongoing support.&#8221;</p>
<p>In the game, players take on one of five heroic characters &#8212; barbarian, witch doctor, wizard, monk or demon hunter. As that character, they must save the world of Sanctuary from the forces of the Burning Hells. As they engage in the virtual world, players gain new abilities and acquire artifacts.</p>
<p>For the first time ever, those artifacts can be traded for real-world currency through an auction house.</p>
<p>During the company&#8217;s first-quarter conference call two weeks ago, it confirmed that consumer feedback from the beta test had gone well, especially when it came to the new trading method.</p>
<p>Blizzard does not intend to sell any items in the auction house, in contrast to other game models where companies profit from selling in-game virtual goods. But interestingly, Blizzard will charge players a transaction fee on sales, or roughly 15 percent on most items.</p>
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		<title>Activision Raises Annual Outlook Based on Strong Q1 Revenues, Profits</title>
		<link>http://allthingsd.com/20120509/activision-raises-annual-outlook-based-on-strong-q1-revenues-profits/</link>
		<comments>http://allthingsd.com/20120509/activision-raises-annual-outlook-based-on-strong-q1-revenues-profits/#comments</comments>
		<pubDate>Wed, 09 May 2012 20:39:24 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[earnings]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=206216</guid>
		<description><![CDATA[Activision, the videogame publisher known for Call of Duty and World of Warcraft, just blew away expectations for the first quarter.]]></description>
			<content:encoded><![CDATA[<p>Activision, the videogame publisher known for Call of Duty and World of Warcraft, just blew away expectations for the first quarter.</p>
<p><img class="alignright size-medium wp-image-129889" title="activision_spyroadventures_E3" src="http://allthingsd.com/files/2011/10/activision_spyroadventures_E3-380x285.png" alt="" width="380" height="285" />The company said both revenues and earnings exceeded its expectations for the quarter, even though they were down from the year-ago period.</p>
<p>In the first quarter, Activision recorded a profit of 33 cents a share on revenues of $1.17 billion. Those results beat its internal forecast of 22 cents a share on revenues of $965 million, but is down compared to the first quarter 2011 when it reported a profit of 42 cents a share on revenues of $1.45 billion.</p>
<p>Due to a better-than-expected quarterly performance, the Santa Monica-based game maker said it was raising its guidance for the year to a profit of 65 cents a share on revenues of $4.2 billion, an increase of two cents and $50 million respectively.</p>
<p>In a release, Activision&#8217;s CEO Bobby Kotick pointed to strong demand for Call of Duty: Modern Warfare 3, Skylanders Spyro&#8217;s Adventures as well as Blizzard Entertainment&#8217;s World of Warcraft for the better-than-expected results.</p>
<p>In particular, analysts were eager to see how World of Warcraft performed with the introduction of Electronic Arts&#8217; Star Wars: The Old Republic. Activision said the number of subscribers for WoW, the online massively multiplayer game, held steady at 10.2 million subscribers at the end of the first quarter compared to the end of the year.</p>
<p>On a non-GAAP basis, which excludes some items, Activision said it earned a profit of 6 cents a share on revenues of $587 million.</p>
<p>Analysts were expecting the company to earn four cents on revenues of $555.9 million, according to First Call.</p>
<p>In after hours trading, the company&#8217;s shares were up 10 cents, or nearly 1 percent, to $12.40 a share on the report.</p>
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		<title>EA Laying Off Hundreds of Employees, but Still Aggressively Hiring</title>
		<link>http://allthingsd.com/20120416/ea-laying-off-hundreds-of-employees-but-still-aggressively-hiring/</link>
		<comments>http://allthingsd.com/20120416/ea-laying-off-hundreds-of-employees-but-still-aggressively-hiring/#comments</comments>
		<pubDate>Mon, 16 Apr 2012 20:02:46 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Activision Blizzard]]></category>
		<category><![CDATA[Battlefield 3]]></category>
		<category><![CDATA[console gaming]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[layoffs]]></category>
		<category><![CDATA[mobile gaming]]></category>
		<category><![CDATA[Rajat Taneja]]></category>
		<category><![CDATA[restructuring]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[Star Wars: The Old Republic]]></category>
		<category><![CDATA[The Startup Grind]]></category>
		<category><![CDATA[videogames]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=196841</guid>
		<description><![CDATA[Electronic Arts says it's still hiring despite making headcount "adjustments" after completing several blockbuster projects last year, including Battlefield 3 and Star Wars: The Old Republic.]]></description>
			<content:encoded><![CDATA[<p>Electronic Arts is laying off hundreds of employees following last year&#8217;s completion of several major games, including Star Wars and Battlefield 3.</p>
<p><img class="alignright size-full wp-image-89264" title="LAYOFFS_BOBS" src="http://allthingsd.com/files/2011/06/LAYOFFS_BOBS.jpg" alt="" width="350" height="190" /><a href="http://startupgrind.com/2012/04/exclusive-electronic-arts-set-to-lay-off-500-employees/">Startup Grind</a>, which first reported the layoffs, said between 500 and 1,000 employees will be affected, representing between 5 percent and 10 percent of the game-publisher&#8217;s workforce.</p>
<p>In an emailed statement to <strong>All Things D</strong>, the company said: &#8220;EA is growing and looking to hire hundreds of people for our digital, console, mobile and social games. Like all game companies, we make occasional adjustments to resize teams as projects are completed and new priorities are established. Overall, we expect that headcount will be up at the end of this year.&#8221;</p>
<p>Our sources indicate that the layoffs will be closer to 500 and are tied to the company&#8217;s game schedule. Last year, the company shipped two epic projects: Battlefield 3 and Star Wars: The Old Republic, which were challenging Activision&#8217;s respective dominance in first-person shooters and massively multiplayer online categories.</p>
<p>Once a title shifts, some employees stay on to work on other projects or remain on teams that build new content for the existing games to keep them fresh.</p>
<p>In this case, it appears the cuts show just how many resources the company was investing in these titles before launch. We expect to hear about these titles&#8217; performance in a couple weeks when EA reports fourth-quarter earnings.</p>
<p>Three years ago, the company conducted a larger <a href="http://allthingsd.com/20091109/electronic-arts-to-sack-1500/">restructuring, totaling</a> 1,500 employees.</p>
<p>Still, the Redwood City, Calif., company has aggressive hiring plans. Previously, it disclosed it wants to hire 5,000 engineers by the end of the decade to help build a platform, crossing all of its labels, including mobile, social and console. In particular, CTO Rajat Taneja has been bulking up his team since joining EA in October and now has 600 people on staff.</p>
<p>In afternoon trading, EA&#8217;s stock was down more than 5 percent, or 89 cents, to trade at $15.29 a share. Over the past year, it has traded as high as $26 a share.</p>
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		<title>Xbox Users Clocking More Hours Gobbling Media Than Gaming Online</title>
		<link>http://allthingsd.com/20120327/xbox-users-clocking-more-hours-gobbling-media-than-gaming-online/</link>
		<comments>http://allthingsd.com/20120327/xbox-users-clocking-more-hours-gobbling-media-than-gaming-online/#comments</comments>
		<pubDate>Tue, 27 Mar 2012 20:33:14 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Call of Duty]]></category>
		<category><![CDATA[Comcast]]></category>
		<category><![CDATA[content]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[HBO Go]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[MLB TV]]></category>
		<category><![CDATA[multi-player gaming]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[online gaming]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[TV]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[Wii U]]></category>
		<category><![CDATA[XBox]]></category>
		<category><![CDATA[Xbox Live]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=190422</guid>
		<description><![CDATA[Microsoft said today that for the first time, Xbox Live users are now consuming more movies, TV and music than using the service to play multiplayer games.]]></description>
			<content:encoded><![CDATA[<p>Microsoft&#8217;s Xbox is no longer just for hardcore gamers, but rather is beginning to attract a more general audience looking to consume movies, TV and music online.</p>
<p><img class="alignright size-full wp-image-150106" title="xbox_dash_search" src="http://allthingsd.com/files/2011/12/xbox_dash_search.png" alt="" width="380" height="285" />The Redmond, Wash.-based company said today that for the first time, Xbox Live users are now watching more movies and TV and listening to music than gamers are using it to play online games.</p>
<p>The recent shift is worth noting given the mind-boggling number of hours gamers are willing to spend online destroying opponents on the battlefield or football field.</p>
<p>Microsoft declined to break down the number of hours spent, but as an example, 3.3 million players logged seven million hours on Xbox Live <a href="http://allthingsd.com/20111117/call-of-duty-grosses-more-than-775-million-in-five-days-to-destroy-all-records/">on the first day alone that Activision&#8217;s Call of Duty was available</a> back in November.</p>
<p>What&#8217;s more, the growth of entertainment is not at the expense of gaming. Online gaming on the Xbox is up over the past year, too. In fact, Xbox Live usage &#8212; spanning gaming and entertainment &#8212; is up 30 percent year-over-year.</p>
<p>The shift toward entertainment is not completely unexpected, since Microsoft has been investing heavily in turning the console into a more general entertainment device for the living room. Sony&#8217;s PlayStation has a similar emphasis and Nintendo&#8217;s upcoming console, the Wii U, is expected to support entertainment applications.</p>
<p>In December, <a href="http://allthingsd.com/20111204/heres-how-microsoft-is-adding-voice-control-and-gestures-to-the-xbox-video/">Microsoft rolled out a massive software update</a> to the Xbox that allowed users to control the console using the Kinect. As part of the update, it also began to add more than 40 content providers to the console to increase the catalog of live and streamed TV, movies and music.</p>
<p>As previously announced, Xbox today launched voice-controlled TV apps from Comcast and HBO Go in the U.S., and MLB.TV throughout North America. To access these apps, you must be a subscriber, meaning it is not meant as a cable subscription substitute.</p>
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		<title>New From Blizzard Entertainment: World of Workforce Reductions</title>
		<link>http://allthingsd.com/20120229/new-from-blizzard-entertainment-world-of-workforce-reductions/</link>
		<comments>http://allthingsd.com/20120229/new-from-blizzard-entertainment-world-of-workforce-reductions/#comments</comments>
		<pubDate>Wed, 29 Feb 2012 20:21:57 +0000</pubDate>
		<dc:creator>John Paczkowski</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Activision Blizzard]]></category>
		<category><![CDATA[Diablo]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[layoffs]]></category>
		<category><![CDATA[Mike Morhaime]]></category>
		<category><![CDATA[Starcraft]]></category>
		<category><![CDATA[Warcraft]]></category>
		<category><![CDATA[WoW]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=179380</guid>
		<description><![CDATA[Sad news. Some 600 workers lose their jobs at Blizzard.]]></description>
			<content:encoded><![CDATA[<p><img src="http://allthingsd.com/files/2012/02/starcraft-380x285.png" alt="" title="starcraft" width="380" height="285" class="alignright size-medium wp-image-179375" />Blizzard Entertainment, creator of the Diablo, StarCraft and Warcraft video game franchises, sacked hundreds of employees today, trimming the company down to better fit &#8220;<a href="http://investor.activision.com/releasedetail.cfm?ReleaseID=652807">current organizational needs</a>.&#8221;</p>
<p>Some 600 workers lost their jobs, most of them in divisions not related to game development. Blizzard says the World of Warcraft development team will not be impacted, despite continued subscriber losses. WoW lost well over a million and a half players last year.</p>
<p>Ugly news, but Blizzard president and co-founder Mike Morhaime said in a post to the WoW forums that the company needs to better manage its resources to continue to drive its gaming business. Which is exactly what it plans to do.</p>
<p>&#8220;We remain committed to shipping multiple games this year,&#8221; <a href="http://us.battle.net/wow/en/forum/topic/4079626833#1">Morhaime said</a>. &#8220;Our development teams in particular remain largely unaffected by today&#8217;s announcement. We&#8217;re continuing to develop, iterate, and polish Blizzard DOTA, Diablo III, StarCraft II: Heart of the Swarm, World of Warcraft: Mists of Pandaria, as well as other, unannounced projects.&#8221;</p>
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		<title>Activision CEO Hirshberg Says His Call of Duty Is to Take Creative Risks</title>
		<link>http://allthingsd.com/20120210/activisions-hirshberg-says-as-ceo-his-call-of-duty-is-to-take-creative-risks/</link>
		<comments>http://allthingsd.com/20120210/activisions-hirshberg-says-as-ceo-his-call-of-duty-is-to-take-creative-risks/#comments</comments>
		<pubDate>Fri, 10 Feb 2012 20:11:40 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Academy of Interactive Arts & Sciences]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Activision Publishing]]></category>
		<category><![CDATA[Annual Interactive Achievement Awards]]></category>
		<category><![CDATA[Bill Gates]]></category>
		<category><![CDATA[Bobby Kotick]]></category>
		<category><![CDATA[Call of Duty]]></category>
		<category><![CDATA[children]]></category>
		<category><![CDATA[DICE]]></category>
		<category><![CDATA[earnings]]></category>
		<category><![CDATA[Eric Hirshberg]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[NPD Group]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[retail]]></category>
		<category><![CDATA[Skylander's Spryo's Adventure]]></category>
		<category><![CDATA[Sony PlayStation]]></category>
		<category><![CDATA[Steve Jobs]]></category>
		<category><![CDATA[toys]]></category>
		<category><![CDATA[videogames]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[XBox]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=173600</guid>
		<description><![CDATA[Activision, as the maker of first-person shooter Call of Duty, took a risk bringing a children's game to market. But Skylanders: Spryo's Adventure has been totally worth it.]]></description>
			<content:encoded><![CDATA[<p>Activision Publishing&#8217;s CEO Eric Hirshberg said as the maker of the most successful first-person shooter, Call of Duty, it was a risk bringing a children&#8217;s game to market.</p>
<p><img class="alignright size-medium wp-image-173611" title="Activision Publishing CEO Eric Hirshberg at DICE" src="http://allthingsd.com/files/2012/02/DICE_Activision_Hirshberg-380x279.png" alt="" width="380" height="279" />But he said Skylanders: Spyro&#8217;s Adventure, which attempts to bring physical toys to life through videogames, has been worth it.</p>
<p>&#8220;It was scary,&#8221; he said. &#8220;But if you truly have a breakthrough idea, then you have to have the confidence to treat it as one because they don&#8217;t come around very often.&#8221;</p>
<p>To be sure, the game was a major deviation from the company’s war-based roots.</p>
<p>It melds physical toys with videogames by using a “portal,” which is plugged into the game console. Once a Skylanders toy is placed on the portal, the character transports into the game and comes to life on the screen.</p>
<p>In 2011, the game was the tenth-best seller after launching in October, and was the only title to make the list that wasn&#8217;t a sequel. Additionally, it was the only kids game.</p>
<p>Hirshberg appeared this morning as the keynote speaker at DICE, an annual videogame summit held in Las Vegas.</p>
<p>His speech, titled &#8220;The Eric Hirshberg Experiment,&#8221; addressed how he has a nontraditional background as a CEO, but that Activision Blizzard&#8217;s CEO Bobby Kotick saw the usefulness of his creative background. Rather than being a trained operations or finance manager, Hirshberg is a marketing type who is more likely found drawing and bringing a sketch pad to meetings.</p>
<p>&#8220;There are other creative CEOs, but they generally founded the companies, like Bill Gates or Steve Jobs,&#8221; he said. &#8220;But if creativity is at the core of your business, maybe it should be at the core of how they make decisions.&#8221;</p>
<p>Skylanders is just one case in point.</p>
<p>To make it the best experience possible, Hirshberg said they delayed the game&#8217;s launch by a year and spent the time getting the toys right, so they could compete side by side with characters developed by Pixar or Disney.</p>
<p>They also spent time making sure the game could work across platforms, so kids could play it at any of their friends&#8217; houses regardless if they had a PC, Xbox, Sony PlayStation or Nintendo Wii.</p>
<p><img class="alignleft size-medium wp-image-129881" title="Activision_spyro" src="http://allthingsd.com/files/2011/10/Activision_spyro-245x285.png" alt="" width="245" height="285" /></p>
<p>As a result, every decision resulted in taking on more risk and spending more money.</p>
<p>Last night, Skylanders was voted as the most outstanding innovation in gaming as part of <a href="http://allthingsd.com/20120209/roll-of-the-dice-videogame-leaders-name-the-industrys-best/">the 15th Annual Interactive Achievement Awards</a>, which are decided on by members of the Academy of Interactive Arts &amp; Sciences.</p>
<p>&#8220;We knew a lot of things had to go right &#8212; the core to that was bringing the toys to life. We knew that was magical, and if we got it right, it would have huge potential,&#8221; Hirshberg said. &#8220;We had the whole package. We had a great game and a great story and then pushed with all of our might with a big marketing plan.&#8221;</p>
<p>Yesterday, Activision reported fourth-quarter results, reporting well above its internal guidance and Wall Street analyst expectations, driven by extremely strong sales of Call of Duty, but also strong sales of Skylanders as well as, plus stable subscriber figures of its online game, World of Warcraft.</p>
<p>Additionally, the NPD Group said yesterday that the Skylanders toys were a top-selling accessory in January. It said that the toys were the highest-ranking item last month, and that collectively, Skylanders accessories represented 22 percent of all accessory sales.</p>
<p>For sure, Hirshberg has early successes to point to, but the experiment is ongoing.</p>
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		<title>Lack of Major Videogame Launches in January Drags Down Sales</title>
		<link>http://allthingsd.com/20120210/lack-of-major-videogame-launches-in-january-drag-down-sales/</link>
		<comments>http://allthingsd.com/20120210/lack-of-major-videogame-launches-in-january-drag-down-sales/#comments</comments>
		<pubDate>Fri, 10 Feb 2012 17:39:51 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Call of Duty: Modern Warfare 3]]></category>
		<category><![CDATA[console]]></category>
		<category><![CDATA[hardware]]></category>
		<category><![CDATA[Liam Callahan]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[NPD Group]]></category>
		<category><![CDATA[PlayStation Vita]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[videogames]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=173526</guid>
		<description><![CDATA[After a number of epic videogame launches prior to the holiday shopping season, publishers took a month off by not releasing any major titles during January.]]></description>
			<content:encoded><![CDATA[<p>After a number of epic videogame launches prior to the holiday shopping season, publishers took a month off by not releasing any major titles during January.</p>
<p><img class="alignright size-medium wp-image-145290" title="call of duty_box" src="http://allthingsd.com/files/2011/11/call-of-duty_box-285x285.png" alt="" width="285" height="285" />As a result, the industry saw a double-digit decline in physical software sales at retail, according to NPD, which tracks the industry.</p>
<p>It said last year new launches represented 13 percent of videogame sales in January, but that last month, the performance of new launches dropped by 99 percent, said NPD analyst Liam Callahan.</p>
<p>Videogame sales for console and handheld game units from retail totaled $356 million in January, falling 38 percent compared to the same period a year earlier. Overall sales, including hardware, accessories and software, dropped 34 percent.</p>
<p>But the drop can&#8217;t be blamed entirely on the lack of new launches. Sales of titles launched in the fourth quarter also performed poorly, falling 31 percent in units compared to the year-ago period.</p>
<p>&#8220;As shoppers were not drawn to stores due to new launch activity, this potentially impacted additional software purchases made on impulse,&#8221; Callahan said in a release.</p>
<p>NPD also estimated sales from used games, downloadable content and social and mobile games. It says those channels accounted for an additional $350 million to $400 million in sales.</p>
<p>Microsoft&#8217;s Xbox 360 continues to be the best-selling console, and Activision&#8217;s first-person shooter Call of Duty: Modern Warfare 3 continues to be the top-selling game title. Sony is banking on a spike in sales from the launch of the PlayStation Vita portable unit, which is expected to hit the market Feb. 22, along with 25 new titles.</p>
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		<title>Sony Ericsson Asks Game Maker The9 to Manage Its App Store in China</title>
		<link>http://allthingsd.com/20120111/sony-ericsson-asks-game-maker-the9-to-manage-its-app-store-in-china/</link>
		<comments>http://allthingsd.com/20120111/sony-ericsson-asks-game-maker-the9-to-manage-its-app-store-in-china/#comments</comments>
		<pubDate>Wed, 11 Jan 2012 21:58:26 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[advertising]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[China]]></category>
		<category><![CDATA[Chris Shen]]></category>
		<category><![CDATA[developers]]></category>
		<category><![CDATA[feature phones]]></category>
		<category><![CDATA[GetJar]]></category>
		<category><![CDATA[microtransactions]]></category>
		<category><![CDATA[mobile gaming]]></category>
		<category><![CDATA[PlayNow]]></category>
		<category><![CDATA[smartphones]]></category>
		<category><![CDATA[Sony Ericsson]]></category>
		<category><![CDATA[The9]]></category>
		<category><![CDATA[World of Warcraft]]></category>
		<category><![CDATA[Xperia]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=162895</guid>
		<description><![CDATA[The9, which is known for helping to bring games from the U.S. to China, is announcing a partnership with Sony Ericsson to operate its mobile app store there.]]></description>
			<content:encoded><![CDATA[<p><img src="http://allthingsd.com/files/2012/01/sony_xperia.png" alt="" title="sony_xperia" width="380" height="285" class="alignright size-full wp-image-162916" /><a href="http://www.corp.the9.com/">The9</a>, which is known for helping to bring games from the U.S. to China, is announcing a partnership with Sony Ericsson to operate its mobile app store there.</p>
<p>The Chinese company is perhaps originally known for bringing World of Warcraft to China through a prior partnership with Activision. More recently, it invested in U.S.-based OpenFeint, which was acquired by Japan&#8217;s Gree last year. It continues to work with OpenFeint on a version of the social gaming platform for China.</p>
<p>But the deal with Sony Ericsson in China will be a first for The9, which will be the exclusive operator of its PlayNow app store. It will provide technical and operational support, including testing, releasing and promotion of all apps.</p>
<p>The partnership is not unheard of; Sony Ericsson has leaned on other providers in the U.S., such as GetJar, <a href="http://moconews.net/article/419-sony-ericsson-adds-apps-to-playnow-partners-with-getjar-to-beef-up-cata/">to manage its app store</a> here.</p>
<p>The PlayNow store in China will include games, as well as other apps and content, such as ringtones. It will work on Xperia phones that operate Android and Java.</p>
<p>Feature phones continue to be the dominant phone factor in China, but increasingly smartphones are being adopted, said Chris Shen, general manager of The9&rsquo;s Mobile Business Unit, in an interview.</p>
<p>He said that since games are the company&#8217;s strength, it will be looking to partner with other content providers to integrate other products into the PlayNow experience. So far, 50 games have already been added to the store.</p>
<p>Shen said it will receive a cut of the revenues from sales of games, advertising and microtransactions. The9 must also share the revenue with third-party developers.</p>
<p>The company, which trades on the Nasdaq, has struggled to regain revenues that were lost after its World of Warcraft contract was not renewed in 2009.</p>
<p>In the second quarter of 2011, it reported a loss of $1.9 million on revenues of $3.9 million. The company&#8217;s stock fell 2 cents today, to trade at $6.80 a share.</p>
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		<title>Ubisoft Delays Game Launch Until May, but Plays Up Strong Holiday Sales</title>
		<link>http://allthingsd.com/20120110/ubisoft-delays-game-launch-until-may-but-plays-up-strong-holiday-sales/</link>
		<comments>http://allthingsd.com/20120110/ubisoft-delays-game-launch-until-may-but-plays-up-strong-holiday-sales/#comments</comments>
		<pubDate>Wed, 11 Jan 2012 04:33:21 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Assassin's Creed]]></category>
		<category><![CDATA[Battlefield 3]]></category>
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		<category><![CDATA[earnings]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Just Dance]]></category>
		<category><![CDATA[Michael Pachter]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[shipping delays]]></category>
		<category><![CDATA[Tom Clancy's Ghost Recon]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[videogames]]></category>
		<category><![CDATA[Wedbush Securities]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Yves Guillemot]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=162690</guid>
		<description><![CDATA[Game publisher Ubisoft reported today that it experienced a record holiday season, fueled by strong sales of two of its top-performing franchises, Just Dance and Assassin's Creed.]]></description>
			<content:encoded><![CDATA[<p>Ubisoft, a major games publisher, has preannounced its third-quarter revenues, reporting record holiday sales.</p>
<p><img class="alignright size-medium wp-image-162712" title="ubisoft_justdance" src="http://allthingsd.com/files/2012/01/ubisoft_justdance1-380x278.png" alt="" width="380" height="278" />But it also warned that Tom Clancy&#8217;s Ghost Recon Future Soldier, one of the Paris-based company&#8217;s big franchise hits, would be delayed by three months, or until its fiscal first quarter of 2012-13.</p>
<p>The game is expected to launch in North America on May 22, and in Europe on May 24, for the Xbox 360 and the PlayStation 3.</p>
<p>Ubisoft said it was expecting third-quarter sales of 650 million euros ($828 million), up 8 percent over the same period a year earlier. That exceeds its previous guidance of 620 million euros ($790 million), which was at the high end of its range.</p>
<p>Two of the games that Ubisoft said performed well during the holidays were Just Dance and Assassin&#8217;s Creed: Revelations. The latter faced steep competition from both Activision&#8217;s Call of Duty and Electronic Arts&#8217; Battlefield 3. Ubisoft also said it continues to see growth from online sales, which would include social games.</p>
<p>&#8220;In continuation of the robust trends recorded for the first half of the fiscal year, Ubisoft reported record-high sales for the Christmas period, exceeding expectations,&#8221; said CEO Yves Guillemot, <a href="http://www.ubisoftgroup.com/gallery_files/site/270/1042/2586.pdf">in a release</a>.</p>
<p>Due to its strong third-quarter performance, Ubisoft said it was revising its full-year guidance to 1.08 billion euros ($1.4 billion) on the high end. Operating income before some expenses is estimated to be up to 65 million euros ($82 million), up from the previous estimate of up to 60 million euros ($76.5 million).</p>
<p>Final third-quarter results will be published on Feb. 15.</p>
<p>Wedbush Securities analyst Michael Pachter maintained his neutral rating on the stock, and his 7 euro price target, based on the unclear release schedule and recurring delays.</p>
<p>Ubisoft, which trades on the Paris stock exchange, is currently trading at 5.23 euro.</p>
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		<title>Zynga's Stock Nosedives, Falling Nine Percent to Hit New Low</title>
		<link>http://allthingsd.com/20120109/zyngas-stock-nosedives-falling-nine-percent-to-hit-new-low/</link>
		<comments>http://allthingsd.com/20120109/zyngas-stock-nosedives-falling-nine-percent-to-hit-new-low/#comments</comments>
		<pubDate>Tue, 10 Jan 2012 05:15:28 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[analysts]]></category>
		<category><![CDATA[CityVille]]></category>
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		<category><![CDATA[earnings]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Farmville]]></category>
		<category><![CDATA[Groupon]]></category>
		<category><![CDATA[investors]]></category>
		<category><![CDATA[IPO]]></category>
		<category><![CDATA[LinkedIn]]></category>
		<category><![CDATA[Morgan Stanley]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[stock price]]></category>
		<category><![CDATA[underwriters]]></category>
		<category><![CDATA[Words With Friends]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=162023</guid>
		<description><![CDATA[Zynga's shares continued a downward spiral for a third straight day, sinking more than nine percent to hit an all-time low.]]></description>
			<content:encoded><![CDATA[<p>Zynga&#8217;s shares continued a downward spiral for a third straight day, sinking more than nine percent today to hit an all-time low.</p>
<p><img class="alignright size-medium wp-image-154629" title="Zynga_opening bell" src="http://allthingsd.com/files/2011/12/Zynga_opening-bell-380x232.png" alt="" width="380" height="232" />At one point today, the stock dipped as low as $7.97 a share before closing at $8 even.</p>
<p>At that price, it is $2 below it&#8217;s initial stock price of $10, and has lost at least 20 percent of its market value in less than a month.</p>
<p>But why?</p>
<p>The San Francisco social games company <a href="http://allthingsd.com/20120105/zyngas-stock-trading-near-all-time-low-despite-two-new-games/">has launched at least two new games since going public</a>, and over the past few days, no harsh analyst report has come out with a negative rating.</p>
<p>It appears the once high-flying Silicon Valley company &#8212; known for addictive games on Facebook like FarmVille and CityVille, and mobile games like Words With Friends &#8212; is having a hard time gaining the market&#8217;s confidence.</p>
<p>To be sure, there&#8217;s no clear answer for the price drop; and other tech companies that recently went public, such as Groupon or LinkedIn, have experienced their own fluctuations. But there is one theory making the rounds.</p>
<p>Analysts and other sources suspect Zynga&#8217;s stock has been propped up over the past month by the underwriters, who agreed to buy shares if the stock started to perform poorly. The stock purchases would have created steady demand for the stock and kept the price relatively stable.</p>
<p>Furthermore, the theory goes, the underwriters have since met their obligations for buying the stock, and therefore are are no longer buying as many shares.</p>
<p>Incidentally, on Friday, Morgan Stanley &#8212; one of Zynga&#8217;s underwriters &#8212; disclosed that it had purchased nearly 16 million shares in December.</p>
<p>But while the disclosure, filed with the with the Securities &amp; Exchange Commission, adds fuel to the theory, it is unclear if those shares were purchased as part of the IPO, or if they were spread out throughout the month.</p>
<p>Zynga declined to comment, citing its quiet period.</p>
<p>Still, whatever the reason for the drop, Zynga&#8217;s shares are seeing less demand.</p>
<p>As recently as last week, the stock was trading at $9.45 a share, but since then, it has struggled to stay above $9. On Friday, it lost 12 cents; today, it lost 81 cents, or 9 percent.</p>
<p>But even if the underwriting theory is on the mark, it doesn&#8217;t explain the broader question of why Zynga&#8217;s stock price is falling. Shouldn&#8217;t there be other investors who are willing to buy up a piece of Zynga?</p>
<p>Unfortunately, it seems the market isn&#8217;t sure what to do with the stock, or how to value it.</p>
<p>A social games company fits somewhere between traditional game makers, like Electronic Arts and Activision; and an Internet stock, like Google or LinkedIn.</p>
<p>Zynga gives away its games for free, but still manages to be profitable from selling virtual goods, such as a tractor or more power-ups, that a small number of players elect to purchase inside the games.</p>
<p>It&#8217;s also heavily reliant upon Facebook, which could be another problem. Facebook, too, operates privately, and reveals only as much information about its business as it has to &#8212; at least until it files to go public, which could be later this year.</p>
<p>In all likelihood, many of these investor fears could be settled when Zynga reports its first period as a public company. No word on when that will be yet, but the fourth-quarter report should come as soon as this month, and no later than February.  </p>
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		<title>In Memoriam: Tech Products We Lost Too Soon</title>
		<link>http://allthingsd.com/20111229/in-memoriam-tech-products-we-lost-too-soon/</link>
		<comments>http://allthingsd.com/20111229/in-memoriam-tech-products-we-lost-too-soon/#comments</comments>
		<pubDate>Thu, 29 Dec 2011 17:30:54 +0000</pubDate>
		<dc:creator>Lauren Goode</dc:creator>
				<category><![CDATA[Commerce]]></category>
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		<category><![CDATA[Guitar Hero]]></category>
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		<category><![CDATA[HP]]></category>
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		<guid isPermaLink="false">http://allthingsd.com/?p=157904</guid>
		<description><![CDATA[While many are offering their tech predictions for 2012, we thought we'd take a moment to remember those that have gone to the tech-product graveyard.]]></description>
			<content:encoded><![CDATA[<p>The year is nearing its end, and while 2012 is expected to be increasingly cloud-y, voice-controlled and filled with more mobile madness, this seems like an appropriate moment to look back and remember those that have gone to the tech-product graveyard in 2011.</p>
<p><strong>The Flip Camera </strong><br />
<img src="http://allthingsd.com/files/2011/12/ripvideo.png" alt="" title="ripvideo" width="380" height="285" class="alignright size-full wp-image-158004" />San Jose, Calif. &#8212; The Cisco Flip, a beloved handheld video recorder, was killed on April 12, 2011. Its untimely death was a result of the <a href="http://allthingsd.com/20110412/cisco-kills-the-flip-video-camera-business/">realignment</a> of Cisco’s consumer electronics business. </p>
<p>Born in May 2006 as the Pure Digital Point &#038; Shoot, the pocket camera went through many evolutions in its lifetime, later becoming the Flip Ultra and spawning the Flip Mino and Flip MinoHD. It found a new home in 2009, when it was acquired by Cisco for $590 million. The Flip was known as the life of the party at birthday and wedding celebrations, and will be remembered for its simplistic design and pop-out USB arm. “People literally flipped for the Flip when it first came out,” a friend of its parents, Pure Digital, said. It is survived by a number of boiled-down point-and-shoots and countless smartphone cameras, as well as video-sharing apps with annoyingly cute names like “Viddy.”</p>
<p>Its distant cousin, the Kodak Zi8, also went missing from the <a href="http://store.kodak.com/store/ekconsus/en_US/pd/Zi8_Pocket_Video_Camera/productID.156585800">Kodak store </a>earlier this year. </p>
<p><strong>Guitar Hero</strong><br />
Santa Monica, Calif. &#8212; For Guitar Hero, Feb. 9, 2011, was the day the music died. The videogame franchise was killed when Activision announced during its fourth-quarter earnings call that it was shuttering the business unit dedicated to Guitar Hero. <img src="http://allthingsd.com/files/2011/12/GuitarHero-380x212.png" alt="" title="GuitarHero" width="380" height="212" class="alignright size-medium wp-image-157989" /></p>
<p>The popular game was born in 2005 to Red Octane and Harmonix, and was distributed by Activision. Later iterations of Guitar Hero, which were developed by Neversoft, had band-specific titles and also incorporated more instrumental props, so fans could play drums or sing as well as play guitar.</p>
<p>But Guitar Hero sales fell off, and the game was eventually overshadowed by its record-breaking Activision siblings, the Call of Duty and World of Warcraft series. Revenues of Guitar Hero fell from $1.7 billion in 2008 to about $300 million in 2010.</p>
<p>Guitar Hero will be remembered for its love of music, with Aerosmith, Metallica and Van Halen among its favorite artists, and for creating living-room rock arenas for millions of users.</p>
<p>Guitar Hero is survived by Rock Band, Rocksmith, Rock Revolution and likely many other console and mobile games starting with “Rock” that we’re not aware of or haven’t been invented yet.</p>
<p><strong>HP TouchPad </strong><br />
Palo Alto, Calif. &#8212; That flame which doth burn brightest often burns out quickly, or something like that.</p>
<p>The HP TouchPad was effectively killed on Aug. 18, 2011, at the young age of just 49 (that’s days). Prior to its demise, the TouchPad was praised for its bright 9.7-inch display, Beats audio and mostly for the fact that it ran HP’s intuitive webOS mobile operating system, though the tablet ultimately saw disappointing sales during its short life. </p>
<p><img src="http://allthingsd.com/files/2011/12/WalkingDead_touchpad1-380x285.png" alt="" title="WalkingDead_touchpad1-380x285" width="380" height="285" class="alignleft size-full wp-image-152691" /></p>
<p>Hewlett-Packard, its maker, said webOS devices had not gained enough traction in the marketplace with consumers, and couldn’t justify continuing to produce hardware like the TouchPad around it.</p>
<p>HP’s new CEO, Meg Whitman, <a href="http://allthingsd.com/20111209/hps-whitman-we-have-to-walk-before-we-can-run-with-webos/">said later on</a>, “I think we’ve got to walk before we run here.” The TouchPad is survived by a newly open source webOS system and a cult of rabid fans, as evidenced by its post-mortem fire sales. It joins the Microsoft Kin phone in a special Afterlife for Tech Products Less Than 50 Days Old, while its operating system remains in a state of purgatory. </p>
<p><strong>Dell Streak Tablets and Mini 10 Netbook</strong><br />
Round Rock, Texas &#8212; The streak was not a long one.</p>
<p>Dell’s Streak 5 tablet, which was originally <a href="http://allthingsd.com/20110815/dell-strikes-streak-5/">demoed at <strong>D8</strong></a> in 2010, disappeared from store shelves in mid-August of this year. Dell hardly had time to recover from the loss before its sibling, the Dell Streak 7, was also <a href="http://allthingsd.com/20111205/dells-7-inch-tablet-no-longer-for-sale/">discontinued</a>. <img src="http://allthingsd.com/files/2011/08/Goodbye_Streak-380x240.png" alt="" title="Goodbye_Streak" width="380" height="240" class="alignright size-medium wp-image-109687" /></p>
<p>Shortly after the loss of the Streak tablet, tragedy again struck the Dell family, when Dell <a href="http://allthingsd.com/20111216/dell-ditches-netbooks/">confirmed</a> it would no longer make consumer netbooks, feeling the pressure of tablets as well as an emerging shift toward thin, light “ultrabooks” in the laptop category. The Dell Mini 10 was known for being small, as netbooks are, and for being that laptop you knew you could always fit on the seatback tray on an airplane.</p>
<p><strong>Apple MobileMe</strong><br />
Cupertino, Calif. &#8212; June 6, 2011, was Steve Jobs’s last appearance at an Apple Worldwide Developers Conference. It was also the day MobileMe effectively went away, with Jobs saying the $99 dollar service wasn’t Apple’s “finest hour.”</p>
<p>MobileMe launched at WWDC in July of 2008, and was meant to sync calendars, emails, bookmarks and photo galleries. For individual accounts, it came with 20 gigabytes of online storage and 200GB of monthly data transfer. <img src="http://allthingsd.com/files/2011/06/icloud1-380x253.jpg" alt="" title="icloud" width="380" height="253" class="alignright size-medium wp-image-85836" /></p>
<p>While great in theory, our friend MobileMe was not without flaws. In fact, <strong>AllThingsD</strong>&rsquo;s Walt Mossberg said, in his <a href="http://allthingsd.com/20080723/apples-mobileme-is-far-too-flawed-to-be-reliable/">review</a> of the service, that MobileMe was “far too flawed to be reliable.”</p>
<p>Apple’s Internet-based sync services since 2000 have evolved, but have never truly gone away: Like an actual ghost, we know they’re there, and we see glimpses of how they work, but they still elude many people. MobileMe, in its earliest form, was iTools, and later on, the subscription service .Mac. Even now, we’re not entirely sure whether MobileMe was killed or simply reincarnated as something new &#8212; in this case, iCloud.</p>
<p><strong>Adobe Flash on Mobile</strong><br />
San Jose, Calif. &#8212; This is the way mobile Flash ends: Not with a bang, but a whimper.</p>
<p>On Nov. 9, Adobe <a href="http://blogs.adobe.com/conversations/2011/11/flash-focus.html">said</a> it would no longer be developing Flash, its platform for interactive and rich media content, for mobile devices.</p>
<p><img src="http://allthingsd.com/files/2011/11/runsflash380.png" alt="" title="runsflash380" width="380" height="285" class="alignleft size-full wp-image-142409" /></p>
<p>Macromedia Flash was born in 1997, the spawn of FutureWave’s FutureSplash Animator. Macromedia was acquired by Adobe Systems in 2005, thus becoming Adobe Flash.<br />
As smartphone and tablet wars heated up in recent years, Flash support became one of the features that iPad competitors &#8212; mainly Google Android devices &#8212; touted to set themselves apart from Apple’s mobile products.</p>
<p>The tech world has contemplated what this could all mean for the future of Flash. As <strong>AllThingsD</strong>&rsquo;s Ina Fried wrote, <a href="http://allthingsd.com/20111108/gone-in-a-flash-adobe-said-halting-development-on-mobile-version-of-its-plug-in/">Flash’s death on mobile</a> was seen as a vindication for the late Steve Jobs, who took a controversial stand by not supporting Flash on Apple’s mobile products. Could Jobs once again have seen the future? Flash is not a completely dead standard yet, but with developers increasingly adopting HTML5 as the new standard for Web language, it’s unclear what exactly will become of Flash.</p>
<p><strong>Google Buzz</strong><br />
Mountain View, Calif. &#8212; A standard housecleaning session turned fatal this past October when Google <a href="http://allthingsd.com/20111014/google-will-finally-shut-down-google-buzz/">pulled the plug</a> on its social networking effort. Google Buzz, the predecessor to Google+, aimed to create a social network through Gmail. <img src="http://allthingsd.com/files/2011/10/GoogleBuzz-380x268.png" alt="" title="GoogleBuzz" width="380" height="268" class="alignright size-medium wp-image-132544" /></p>
<p>Social and gregarious by nature, Google Buzz was born in February of 2010. Its early life was filled with strife, as users struggled to grasp the real-time social interactions that were occurring within email chains, and real privacy concerns emerged.</p>
<p>Despite its short life span, the memory of Google Buzz surely remains, as the search giant eventually had to <a href="http://allthingsd.com/20110330/google-with-prodding-from-feds-apologizes-for-buzz-again/">settle</a> with the FTC over privacy violations and is now committed to 20 years of privacy audits.</p>
<p><em>Memories</em>, indeed.</p>
<p>Google Buzz is survived by Google+, and follows Friendster and Myspace to the social graveyard, although technically those still exist. </p>
<p>Readers, what do you think was the greatest tech product loss in 2011?</p>
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		<title>Non-Fairytale Ending for 2011 Movie B.O. -- Time to Blame the Internet Again (Or Just Bad Movies)?</title>
		<link>http://allthingsd.com/20111226/non-fairytale-ending-for-2011-movie-b-o-time-to-blame-the-internet-again-or-just-bad-movies/</link>
		<comments>http://allthingsd.com/20111226/non-fairytale-ending-for-2011-movie-b-o-time-to-blame-the-internet-again-or-just-bad-movies/#comments</comments>
		<pubDate>Mon, 26 Dec 2011 16:52:35 +0000</pubDate>
		<dc:creator>Kara Swisher</dc:creator>
				<category><![CDATA[Media]]></category>
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		<guid isPermaLink="false">http://allthingsd.com/?p=156931</guid>
		<description><![CDATA[Should Hollywood blame turkeys like "New Year's Eve," or all those beeping, buzzing digital devices?]]></description>
			<content:encoded><![CDATA[<p><a href="http://allthingsd.com/20111226/non-fairytale-ending-for-2011-movie-b-o-time-to-blame-the-internet-again-or-just-bad-movies/new-years-eve-tops-a-weak-box-office-chart/" rel="attachment wp-att-156970"><img src="http://allthingsd.com/files/2011/12/New-Years-Eve-tops-a-weak-box-office-chart-380x208.png" alt="" title="New-Years-Eve-tops-a-weak-box-office-chart" width="380" height="208" class="alignright size-medium wp-image-156970" /></a></p>
<p>According to the expected year-end box-office data figures compiled by Hollywood.com, the industry raked in $10.1 billion for 2011 in North America.</p>
<p>While that seems like a nice haul, it&#8217;s 4.5 percent less than in 2010. While not enough to result a major downturn in limo-riding and Botox, the results are likely to cause entertainment moguls some worry, since they are accompanied by continuing trends, including another year of lower attendance.</p>
<p>And given that the revenue was unusually bolstered by more higher-priced 3-D movie-ticket prices &#8212; Hollywood released several dozen 3-D films in 2011, double the previous year&#8217;s amount &#8212; the latest numbers are even more disappointing.</p>
<p>While some holiday movies did well &#8212; namely &#8220;Mission: Impossible &#8212; Ghost Protocol,&#8221; which has  taken in about $70 million domestically since its opening less than two weeks ago &#8212; it pales in comparison to such digital hits as Activision&#8217;s <a href="http://allthingsd.com/20111212/activisions-call-of-duty-hits-1-billion-in-sales-in-16-days/">Call of Duty: Modern Warfare 3</a> videogame, which pulled in $400 million in one day from the much-desired youth market.</p>
<p>It surpassed $1 billion in sales in 16 days, eclipsing the box office of the blockbuster movie &#8220;Avatar,&#8221; which took 17 days to gross seven figures.</p>
<p>Does that mean that the continued competition for the leisure time of pretty much everyone between digital and analog has gotten worse &#8212; an epic battle of the movie industry versus game players, tablets and smartphones?</p>
<p>Or is it because so many movies made in 2011 turned out to be just awful? (If you saw &#8220;New Year&#8217;s Eve,&#8221; you&#8217;ll know exactly what I mean.)</p>
<p>One thing is clear: No one is going to pay for poor-quality content, no matter the screen size. </p>
<p>More number-crunching to come, as the industry debates the issue into 2012 (coincidentally, the title of a movie I happened to like, as you can see below!), and at the upcoming <a href="http://allthingsd.com/conferences/dive-into-media/about/"><strong>D: Dive Into Media</strong></a> at the end of the month, down near Los Angeles, in the belly of the Web-smacked beast.</p>
<p>Until then, let&#8217;s hope it does not come to this next year:</p>
<p><iframe width="640" height="360" src="http://www.youtube.com/embed/cyCCd8MCcZY?rel=0" frameborder="0" allowfullscreen></iframe></p>
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		<title>Digital Game Revenue Wasn't Enough to Offset Broader Industry Declines in Q3</title>
		<link>http://allthingsd.com/20111220/digital-game-revenues-werent-enough-to-offset-broader-industry-declines-in-q3/</link>
		<comments>http://allthingsd.com/20111220/digital-game-revenues-werent-enough-to-offset-broader-industry-declines-in-q3/#comments</comments>
		<pubDate>Wed, 21 Dec 2011 01:37:21 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[Mobile]]></category>
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		<guid isPermaLink="false">http://allthingsd.com/?p=155639</guid>
		<description><![CDATA[Revenue from mobile and social games, among other categories, is growing, but not at a fast enough clip to offset the declines witnessed in the traditional games market.]]></description>
			<content:encoded><![CDATA[<p>Revenue from mobile and social games, among other categories, is growing, but not at a fast enough clip to offset the declines witnessed in the traditional games market.</p>
<p><img class="alignright size-medium wp-image-155693" title="xboxgamesatbestbuy" src="http://allthingsd.com/files/2011/12/xboxgamesatbestbuy-380x214.png" alt="" width="380" height="214" />The NPD Group released a new report today that calculated the amount of money Americans are spending on games from the nontraditional market. That includes a lot of digital content, such as subscriptions, digital downloads, social games and mobile games, but also used games and rentals.</p>
<p>In the third quarter, it found that the amount spent on that &#8220;other content&#8221; totaled $1.64 billion.</p>
<p>While significant, NPD said it wasn&#8217;t enough to offset lower revenue from the traditional game market. NPD defines the traditional market as packaged goods sold at retail. In the third quarter, that totaled $1.3 billion.</p>
<p>&#8220;New physical retail sales had a rough third quarter,&#8221; said Anita Frazier, an analyst with NPD. &#8220;Increases in sales from some of these other monetization methods, and full game and add-on digital downloads in particular, only partially offset the decline see in the new physical retail channel.&#8221;</p>
<p>She said the overall market, including hardware, totaled $4.2 billion, down 11 percent compared to the same period a year ago.</p>
<p>For companies like Electronic Arts, which is investing heavily in mobile and social games and is placing big bets on online content, <a href="http://allthingsd.com/20111220/ea-banks-on-universal-appeal-of-massive-online-star-wars-game/">like today&#8217;s release of Star Wars: The Old Republic</a>, the results of these monthly and quarterly reports are unrepresentative of the trends they are seeing.</p>
<p>&#8220;Everything is growing. If you look at the total interactive business, it&#8217;s a $50 billion market internationally, and that&#8217;s up double digits. That&#8217;s where we play,&#8221; said EA&#8217;s President of Labels Frank Gibeau. &#8220;We find it frustrating because it doesn&#8217;t tell the whole picture.&#8221;</p>
<p>In the second quarter, EA&#8217;s digital revenue, which includes downloadable console content, mobile and social &#8212; was up 30 percent year over year.</p>
<p>Even a company like Activision, which has been slower to develop games on Facebook and mobile, said that during the second quarter, revenue from digital channels &#8212; mostly downloadable content &#8212; increased 27 percent year ove year, and accounted for 37 percent of the company’s total net revenue.</p>
<p>For all-digital companies, like Zynga, which went public last week to raise $1 billion, its impact hardly seems to register.</p>
<p>&#8220;I think that ultimately we are an interactive entertainment company, not a packaged goods company,&#8221; Gibeau said. &#8220;We are platform and channel agnostic. The physical channel is a great channel and it&#8217;s going to be around longer than people think. &#8230; We are fine with that model, but then, when you bring that game home, you should be able to connect to the larger online world.&#8221;</p>
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		<title>Activision's Call of Duty Hits $1 Billion in Sales in 16 Days</title>
		<link>http://allthingsd.com/20111212/activisions-call-of-duty-hits-1-billion-in-sales-in-16-days/</link>
		<comments>http://allthingsd.com/20111212/activisions-call-of-duty-hits-1-billion-in-sales-in-16-days/#comments</comments>
		<pubDate>Mon, 12 Dec 2011 15:33:17 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[avatar]]></category>
		<category><![CDATA[Battlefield 3]]></category>
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		<category><![CDATA[first-person shooter]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=152851</guid>
		<description><![CDATA[Activision's first-person shooter has hit $1 billion in sales, officially beating the blockbuster film "Avatar," which took 17 days to achieve that milestone.]]></description>
			<content:encoded><![CDATA[<p>Sales of Activision&#8217;s Call of Duty: Modern Warfare 3 has surpassed $1 billion in sales in only two weeks and two days.</p>
<p><img class="alignright size-medium wp-image-141932" title="call of duty MW3" src="http://allthingsd.com/files/2011/11/call-of-duty-MW3-380x213.png" alt="" width="380" height="213" />At that rate, the Santa Monica, Calif.-based company says it has eclipsed sales of the blockbuster movie &#8220;Avatar,&#8221; which took 17 days to gross seven figures.</p>
<p>The bloody first-person shooter, which operates across all consoles and on the PC, went on sale Nov. 8.</p>
<p>The game <a href="http://allthingsd.com/20111117/call-of-duty-grosses-more-than-775-million-in-five-days-to-destroy-all-records/">took only five days</a> to gross $775 million and to shatter all entertainment sales records, including movies, books and videogames.</p>
<p>For perspective, Electronic Arts&#8217; Battlefield 3, which is going head to head against Activision&#8217;s Call of Duty this season, has sold eight million copies of the game, <a href="http://www.gameinformer.com/b/news/archive/2011/11/29/battlefield-3-sales-reach-8-million.aspx">according to Game Informer</a>. EA hasn&#8217;t disclosed total sales figures.</p>
<p>Additionally, <a href="http://allthingsd.com/20111209/thank-activision-for-record-breaking-videogame-sales-in-november/">NPD</a> expects strong sales of Call of Duty to break videogame records for the month of November.</p>
<p>Activision says the Call of Duty community has more than 30 million gamers, putting the franchise on the scale of other entertainment megafranchises, like &#8220;Harry Potter,&#8221; &#8220;Star Wars&#8221; and &#8220;The Lord of the Rings.&#8221;</p>
<p>The $60 game is accompanied by Call of Duty Elite, an online component that allows players to compete against each other for a chance to win prizes. Activision says six million players have already registered for the free or premium plans, with more than one million paying for access that costs $50.</p>
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		<title>Thank Activision for Record-Breaking Videogame Sales in November</title>
		<link>http://allthingsd.com/20111209/thank-activision-for-record-breaking-videogame-sales-in-november/</link>
		<comments>http://allthingsd.com/20111209/thank-activision-for-record-breaking-videogame-sales-in-november/#comments</comments>
		<pubDate>Fri, 09 Dec 2011 23:19:37 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
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		<guid isPermaLink="false">http://allthingsd.com/?p=152607</guid>
		<description><![CDATA[Strong sales of Activision's Call of Duty: Modern Warfare 3 led to a record-breaking month in November for videogame sales.]]></description>
			<content:encoded><![CDATA[<p>Strong sales of Activision&#8217;s Call of Duty: Modern Warfare 3 led to a record-breaking month in November for videogame sales.</p>
<p><img class="alignright size-full wp-image-145358" title="call_of_duty" src="http://allthingsd.com/files/2011/11/call_of_duty.png" alt="" width="380" height="285" />“This November marks the best November on record for sales of new physical content,&#8221; said NPD Group&#8217;s Anita Frazier.</p>
<p>Activision said within the first five days of sales, <a href="http://allthingsd.com/20111117/call-of-duty-grosses-more-than-775-million-in-five-days-to-destroy-all-records/">Call of Duty shattered all previous entertainment records</a>, grossing more than $775 million. In fact, its first month of sales beat the game&#8217;s predecessor by about 7 percent, NPD added.</p>
<p>In NPD&#8217;s report released today, it analyzed videogame sales for November, taking into account sales made at retail across both hardware and software. It excludes the sale of digital content, like mobile games and downloadable content.</p>
<p>In November, NPD said software sales totaled $1.7 billion, jumping 15 percent from $1.45 billion in the same month last year. Hardware sales weren&#8217;t so lucky, falling 9 percent to $982 million from $1.1 billion in November 2010.</p>
<p>The second-most popular title during the month was Bethesda&#8217;s Elder Scrolls V: Skyrim for Xbox, PlayStation and the PC. “In one month, Elder Scrolls V: Skyrim is just about half a million units shy of matching Elder Scrolls IV: Oblivion in lifetime sales. Its first month performance was a five-fold increase over Oblivion’s first month sales,” Frazier said.</p>
<p>The rest of the titles in the top 10 are:</p>
<ul>
<li>Battlefield 3, Electronic Arts</li>
<li>Assassin&#8217;s Creed: Revelations, Ubisoft</li>
<li>Just Dance, Ubisoft</li>
<li>Madden NFL 12, Electronic Arts</li>
<li>Uncharted 3: Drake&#8217;s Deception, Sony</li>
<li>Saints Row: The Third, THQ</li>
<li>The Legend of Zelda: SkywardSword, Nintendo</li>
<li>Batman: Arkham City, Warner Bros. Interactive</li>
</ul>
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		<title>Videogame Consoles Still Selling Like Hotcakes, But How Much Life Is Left in the Aging Hardware?</title>
		<link>http://allthingsd.com/20111201/videogame-consoles-still-selling-like-hotcakes-but-how-much-life-is-left-in-the-aging-hardware/</link>
		<comments>http://allthingsd.com/20111201/videogame-consoles-still-selling-like-hotcakes-but-how-much-life-is-left-in-the-aging-hardware/#comments</comments>
		<pubDate>Thu, 01 Dec 2011 14:30:29 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
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		<category><![CDATA[John Koller]]></category>
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		<guid isPermaLink="false">http://allthingsd.com/?p=148663</guid>
		<description><![CDATA[The three major videogame consoles are all nearing the end of their life cycles. But that didn't stop shoppers from buying -- and in some cases fighting over -- the hardware.]]></description>
			<content:encoded><![CDATA[<p>Microsoft&#8217;s Xbox and Nintendo&#8217;s Wii sold in record numbers last week as Americans kicked off their holiday shopping.</p>
<p><div id="attachment_139812" class="wp-caption alignright" style="width: 390px"><img class="size-medium wp-image-139812" title="Xbox" src="http://allthingsd.com/files/2011/11/ptech-xbox-380x254.png" alt="" width="380" height="254" /><p class="wp-caption-text"><a href=http://online.wsj.com/article/SB1007589468605395280.html>Experts Give the New Xbox Raves for Control, Creativity</a><br />(Dec. 6 2001)<br />Photo: Mario Tama/Getty Images</p></div></p>
<p>Microsoft sold more than 960,000 consoles last week, with a majority flying off the shelves within a single 24-hour period.</p>
<p>Nintendo also said the Wii had the biggest Black Friday ever, <a href="http://content.usatoday.com/communities/gamehunters/post/2011/11/nintendo-sees-skyward-sales-on-black-friday-/1">selling more than 500,000 units on the day after Thanksgiving</a>.</p>
<p>At one point during the shopping madness, a shopper pepper sprayed a crowd at a Wal-Mart to get her mitts on an Xbox (although <a href="http://latimesblogs.latimes.com/lanow/2011/11/victims-of-wal-mart-pepper-spray-attack-interviewed-by-lapd.html?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+lanowblog+%28L.A.+Now%29">reports now say police are investigating</a> the incident to determine the cause of the attack).</p>
<p>Sony declined to release sales figures for the PlayStation 3 last week, but it is likely benefiting from a recent $50 price cut.</p>
<p>Such strong sales are mind-blowing.</p>
<p>People are lining up for &#8212; and in some cases fighting over &#8212; hardware that is five to six years old. It&#8217;s difficult to imagine any other consumer hardware that could attract that kind of demand after such a long period of time.</p>
<p><img class="alignleft size-medium wp-image-86654" title="Wii U with new Mario Bros. game" src="http://allthingsd.com/files/2011/06/IMG_4088-380x285.jpg" alt="" width="380" height="285" />All three are nearing the end of their life cycles. The Nintendo Wii and PlayStation 3 are both five years old, and the Xbox 360 is a year older.</p>
<p>Nintendo announced that it will release a new console, the Wii U, later next year. Microsoft and Sony have not said anything official, but they are both expected to follow with competing launches in the same time frame.</p>
<p>It has long been a pattern for all three rivals to release new hardware at the same time. A European PlayStation executive recently hinted that Sony&#8217;s plan was to continue that trend because it was &#8220;undesirable&#8221; to be significantly later than the competition, <a href="http://www.industrygamers.com/news/sony-undesirable-to-launch-ps4-late/">according to IndustryGamers.com</a>.</p>
<p>Despite the odds, there are at least three reasons why sales continue to do well.</p>
<p>The lineup of games is as strong as it has ever been for the consoles; all three have tried sprucing up the hardware with accessories and adding downloadable content; and, finally, consumers don&#8217;t have a choice &#8212; the only alternative is to wait another year.</p>
<p>First, the games: This year, publishers waited until now to release some of the hottest titles of 2011; hardcore gamers in particular will have their choice of any number of blockbuster hits.</p>
<p>Activision&#8217;s Call of Duty game is already a runaway success, <a href="http://allthingsd.com/20111117/call-of-duty-grosses-more-than-775-million-in-five-days-to-destroy-all-records/">grossing $775 million in the first five days it was available</a>, to shatter all entertainment records.</p>
<p>Also in the hardcore genre is Electronic Art&#8217;s Battlefield 3, Ubisoft’s Assassin’s Creed, PlayStation’s Uncharted 3 and Rocksteady’s Batman: Arkham City, which are all going head to head this holiday season.</p>
<p>But the consoles don&#8217;t just serve the hardcore genre anymore.</p>
<p>Last year, both Sony and Microsoft released motion-controlled gaming systems to rival the Wii&#8217;s technology, which has always been considered more family friendly and easy to use.</p>
<p>This holiday season, <a href="http://allthingsd.com/20111114/xbox-hoping-for-another-kinect-christmas-with-75-games-in-holiday-line-up/">Sony and Microsoft are offering</a> the most games ever for the Move and Kinect, respectively. Microsoft will have 75 new Kinect games available for the Xbox this holiday, four times last year&#8217;s number. Sony said the PlayStation Move is expected to launch 26 titles.</p>
<p>In addition to being used to play games, the consoles are turning into entertainment systems for the living room.</p>
<p><img class="alignright size-medium wp-image-148869" title="IMG_4264" src="http://allthingsd.com/files/2011/11/IMG_4264-380x285.jpg" alt="" width="380" height="285" />It started with the ability to use the Internet-connected boxes to stream Netflix to TV screens. Now the consoles are turning into media hubs, playing video, music and other content that is readily available over the Internet.</p>
<p>Microsoft and Sony have made entertainment a particular focus between their respective online networks, Xbox Live and PlayStation Network.</p>
<p>Microsoft will make a huge push on Dec. 6, when it rolls out a free update to Xbox Live. Users will be able to conduct a Bing search to find games, music and video across several providers. To make it even more family friendly, the Xbox Live user interface will be controlled with voice commands, rather than by the game controller.</p>
<p>By the end of the year, Microsoft expects that nearly 40 TV and entertainment providers &#8212; including Comcast, Netflix, Hulu, ESPN and HBO GO &#8212; will be available on its system.</p>
<p>All of these reasons added up could keep the pedal on the gas for what in any other segment would be considered ancient technology.</p>
<p>In an interview, John Koller, director of marketing for Sony’s PlayStation, argued that there&#8217;s a lot left in the current generation of consoles.</p>
<p>As an example, he said its predecessor, the PlayStation 2, is 12 years old, but continues to be used in homes around the U.S. as a game player and DVD player. Similarly, the PlayStation 3 substitutes as a Blu-ray player.</p>
<p>Overall, the PlayStation 2 ended up reaching nearly half of all U.S. households.</p>
<p>If that can be used as a guide, then the PlayStation 3 still has a very long way to go. In fact, the goal may be unattainable if new hardware is coming around the corner.</p>
<p>To date, Sony has sold 18.7 million PlayStation 3&rsquo;s in the U.S. That makes up just a fraction &#8212; less than 17 percent &#8212; of the 112.6 million households, according to the most recent U.S. Census Bureau figures.</p>
<p>&#8220;We are nowhere near where we could be,&#8221; Koller admits.</p>
<p>Next year, the true testament will be how the hardware sells as we get closer to the release of Nintendo Wii U and consoles.</p>
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		<title>Call of Duty Grosses More Than $775 Million in Five Days to Destroy All Records</title>
		<link>http://allthingsd.com/20111117/call-of-duty-grosses-more-than-775-million-in-five-days-to-destroy-all-records/</link>
		<comments>http://allthingsd.com/20111117/call-of-duty-grosses-more-than-775-million-in-five-days-to-destroy-all-records/#comments</comments>
		<pubDate>Thu, 17 Nov 2011 19:52:44 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
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		<guid isPermaLink="false">http://allthingsd.com/?p=145259</guid>
		<description><![CDATA[Activision's latest Call of Duty title has shattered all previous entertainment records, grossing more than $775 million in its first five days of sales.]]></description>
			<content:encoded><![CDATA[<p>Activision&#8217;s latest Call of Duty title has shattered all previous entertainment records, grossing more than $775 million in its first five days of sales.</p>
<p><img class="alignright size-medium wp-image-145290" title="call of duty_box" src="http://allthingsd.com/files/2011/11/call-of-duty_box-285x285.png" alt="" width="285" height="285" />The gory first-person shooter has managed to outsell all movies, books and videogames during its initial debut.</p>
<p>It even surpassed last year&#8217;s release of Call of Duty: Black Ops, which grossed $650 million, and Call of Duty: Modern Warfare 2, which sold $550 million.</p>
<p>In an interview, Activision Blizzard&#8217;s CEO Bobby Kotick told <strong>AllThingsD</strong> that the game&#8217;s entertainment value compares well against other more accessible media options.</p>
<p>&#8220;I don&#8217;t think we have empirical evidence to support this, but the cost per hour is a lot lower than any form of entertainment,&#8221; he said. &#8220;In this difficult economy, you are getting a great value.&#8221;</p>
<p>The latest installment, called Modern Warfare 3, retails for about $60 and is available on the Nintendo Wii, PlayStation 3, Xbox 360 and for the PC.</p>
<p>He said for that price, you get a social experience because of the multiplayer capabilities; a cinematic experience with good imagery and a story line; and an interactive experience. &#8220;It touches on all of the compelling areas of entertainment,&#8221; he said.</p>
<p><img class="alignleft size-medium wp-image-141932" title="call of duty MW3" src="http://allthingsd.com/files/2011/11/call-of-duty-MW3-380x213.png" alt="" width="380" height="213" />Activision is claiming that the Call of Duty franchise is one of the most valuable entertainment properties worldwide, having exceeded $6 billion in revenue over its lifetime. At that level, Kotick says, it is up there with &#8220;Star Wars,&#8221; the Harry Potter franchise, and maybe &#8220;Lord of the Rings.&#8221;</p>
<p>In its first day on the market, Activision sold more than 6.5 million units in North America and the United Kingdom at an estimated sell-through rate of more than $400 million.</p>
<p>It&#8217;s competing against a number of blockbuster first-person shooters that are being released this winter, like <a href="http://allthingsd.com/20111111/activisions-modern-warfare-3-beats-out-eas-battlefield-3-in-early-sales/">Electronic Arts&#8217; Battlefield 3</a>, which came out late last month. That title sold five million units during its first week of sales.</p>
<p>Not only is Call of Duty a big revenue hit, but it&#8217;s also likely sucking away time spent on other media.</p>
<p>According to Microsoft, more than 3.3 million unique gamers logged seven million multiplayer hours with the game by the end of Nov. 8, the first day it was available. At one point, more than 3.3 million concurrent users played the game on Xbox Live.</p>
<p>A companion social network for the game, called Call of Duty Elite, is being sold separately for $50 for premium access.</p>
<p>Kotick said Activision will release more information about sales on that soon, but &#8220;the response has been much higher than we anticipated.&#8221;</p>
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		<title>Activision's Modern Warfare 3 Beats Out EA's Battlefield 3 in Early Sales</title>
		<link>http://allthingsd.com/20111111/activisions-modern-warfare-3-beats-out-eas-battlefield-3-in-early-sales/</link>
		<comments>http://allthingsd.com/20111111/activisions-modern-warfare-3-beats-out-eas-battlefield-3-in-early-sales/#comments</comments>
		<pubDate>Fri, 11 Nov 2011 20:49:03 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
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		<category><![CDATA[digital downloads]]></category>
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		<guid isPermaLink="false">http://allthingsd.com/?p=143226</guid>
		<description><![CDATA[The battle between first-person shooters this holiday season will be a bloody one.]]></description>
			<content:encoded><![CDATA[<p>The battle between first-person shooters this holiday season will be bloody one.</p>
<p><img class="alignright size-medium wp-image-143263" title="IMG_4093" src="http://allthingsd.com/files/2011/11/IMG_4093-380x285.jpg" alt="" width="380" height="285" />Electronic Arts is taking its Battlefield 3 franchise head to head against Activision&#8217;s Call of Duty: Modern Warfare 3, which can only be called a match-up between two giants.</p>
<p>Millions in marketing dollars will be spilled and billions will be mined from consumers seeking to play realistic role-playing war games.</p>
<p>However, the first round has been won by Activision, which clearly had the upper hand going into it based on last year&#8217;s success of Call of Duty: Black Ops.</p>
<p>Today, the company announced that the release on Tuesday shattered its own first-day sales records, leading them to declare that the game has become &#8220;the biggest entertainment launch ever.&#8221;</p>
<p>In all, Activision sold more than 6.5 million units in North America and the United Kingdom in the first 24 hours at an estimated sell-through rate of more than $400 million. Last year, the company&#8217;s first-day revenues totaled $360 million, or roughly 5.6 million copies, on day one sales of the game&#8217;s predecessor Call of Duty: Black Ops.</p>
<p><img class="alignleft size-medium wp-image-141932" title="call of duty MW3" src="http://allthingsd.com/files/2011/11/call-of-duty-MW3-380x213.png" alt="" width="380" height="213" />Comparatively, Electronic Arts&#8217; Battlefield 3, which came out late last month, sold five million units during its first week of sales.</p>
<p>Analysts were bullish on Activision&#8217;s early results.</p>
<p>&#8220;We believe the MW3 Day 1 sell-thru is a positive datapoint, and the stock should react positively on the news,&#8221; said Citi&#8217;s Neil Doshi, who added that if Activision can hit sales of $1 billion in five weeks or less, the stock should jump once again.</p>
<p>Analyst Arvind Bhatia of Sterne Agee wrote in an note to investors that Activision&#8217;s runaway success could result in revenues of $700 million to $750 million in the first week alone.</p>
<p>While both games are heavy on the hardcore action and realistic shooting, the battle between EA and Activision is as real as it can get.</p>
<p>Electronic Arts is calling Battlefield 3 the largest and fastest-selling first-person shooter title in the company&#8217;s 25-year history.</p>
<p>Both companies will also be banking on making additional income from digital components. Activision has developed a standalone social network, called Call of Duty Elite, where players share video and create profiles for free. But the premium version, which includes competition for prizes, costs an additional $50.</p>
<p>Making the competition even more intense is that Activision and EA aren&#8217;t the only two battling for the hardcore players this holiday season.</p>
<p>Ubisoft&#8217;s Assassin&#8217;s Creed: Revelations is now available for preorder ahead of its release next week. PlayStation&#8217;s Uncharted 3 went on sale Nov. 1 and Rocksteady&#8217;s Batman: Arkham City was released on Oct. 18. Microsoft also published its own first-person shooter, Gears of War 3, back in September.</p>
<p>Activision&#8217;s shares fell 17 cents, or 1.3 percent, today to trade at $12.81 a share. Electronic Arts&#8217; shares jumped 30 cents, or 1.3 percent to $23.87 a share.</p>
]]></content:encoded>
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		<title>Toys Blend With Videogames Even More With Activision's Skylanders</title>
		<link>http://allthingsd.com/20111007/toys-blend-with-videogames-even-more-with-activisions-skylanders/</link>
		<comments>http://allthingsd.com/20111007/toys-blend-with-videogames-even-more-with-activisions-skylanders/#comments</comments>
		<pubDate>Fri, 07 Oct 2011 13:30:52 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
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		<guid isPermaLink="false">http://allthingsd.com/?p=129871</guid>
		<description><![CDATA[Activision is preparing to launch a new videogame that blends virtual worlds with physical toys. The launch mimics other recent debuts, including one by Disney that links toys and Apple's iPad.]]></description>
			<content:encoded><![CDATA[<p>Activision is preparing to launch a new videogame in two weeks that blends virtual worlds with physical toys.</p>
<p><img class="alignright size-medium wp-image-129881" title="Activision_spyro" src="http://allthingsd.com/files/2011/10/Activision_spyro-245x285.png" alt="" width="245" height="285" />On sale Oct. 16, the game, called <a href="http://www.skylanders.com/character/gill-grunt">Skylanders: Spyro&#8217;s Adventure</a>, represents a major deviation from the company&#8217;s hugely successful war-based Call of Duty.</p>
<p>The game melds physical toys with videogames by using a &#8220;portal,&#8221; which is plugged into the console. Once an official Skylanders toy is placed on the portal, the character transports into the game and comes to life on the screen.</p>
<p>The game is similar to one <a href="http://allthingsd.com/20110927/disney-mobile-turns-the-ipad-into-a-race-track-for-toy-cars/">announced recently by Disney</a> that uses miniature toy cars and an iPad. In this case, kids place the physical toy on the iPad&#8217;s screen to interact with the game, which is based on the movie &#8220;Cars 2.&#8221;</p>
<p>Eric Hirshberg, CEO of Activision Publishing, told me in a phone interview that Skylanders has &#8220;got a couple real innovative stories to tell.&#8221;</p>
<p>Not only does the game enable physical toys to come to life inside of a virtual world, Hirshberg said, it also can be played cross-platform. &#8220;The toys travel from console to console and to the Web, and they remember everything that happens to them,&#8221; he said.</p>
<p><img class="alignleft size-medium wp-image-129889" title="activision_spyroadventures_E3" src="http://allthingsd.com/files/2011/10/activision_spyroadventures_E3-380x285.png" alt="" width="380" height="285" />That means a child&#8217;s chosen character will remember what level it has attained and transfer that information from the player&#8217;s Nintendo Wii to an Xbox or Sony PlayStation at a friend&#8217;s house. Players will also be able to pick up where they left off on Android, iOS, Nintendo&#8217;s 3DS and online.</p>
<p>&#8220;If you play on your Wii and level up to 10 and then go to the Xbox, those all go with you,&#8221; Hirshberg said. &#8220;And then, on a road trip, you can log in to the iPhone version and the same thing happens.&#8221;</p>
<p>Skylanders: Spyro&#8217;s Adventure will have more than 30 different characters.</p>
<p>The plot is about a mysterious world that has been taken over by a sinister Portal Master known as Kaos, who has frozen the Skylanders as toys and banished them to Earth. The players are charged with helping to return these heroes back to their world.</p>
<p>In a release yesterday, Activision said the games would be on display in Toys&#8220;R&#8221;Us as soon as this weekend, to get the buzz started ahead of the holidays.</p>
<p>Toys&#8220;R&#8221;Us Chairman and CEO Jerry Storch said, &#8220;We believe that the product line will be one of this holiday&#8217;s hottest gifts, and we can&#8217;t wait to offer customers a one-of-a-kind way to discover Skylanders at our stores.&#8221;</p>
<p>A $70 starter pack includes a copy of the game (on PlayStation 3, Xbox or Nintendo Wii), three Skylanders characters, the portal of power, a character poster, trading cards, stickers, Web codes and batteries.</p>
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		<title>Game Studios Are Hot Acquisition Targets in the Race to Mobile and Social</title>
		<link>http://allthingsd.com/20110722/game-studios-are-hot-acquisition-targets-in-the-race-to-mobile-and-social/</link>
		<comments>http://allthingsd.com/20110722/game-studios-are-hot-acquisition-targets-in-the-race-to-mobile-and-social/#comments</comments>
		<pubDate>Fri, 22 Jul 2011 17:05:54 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://allthingsd.com/?p=101647</guid>
		<description><![CDATA[Following the intense bidding war for PopCap last week, it's likely that more blockbuster purchases will come. So, who will be next?]]></description>
			<content:encoded><![CDATA[<p>More acquisitions are expected to follow in the gaming space after an intense bidding war for PopCap.</p>
<p><img src="http://allthingsd.com/files/2011/07/mgames.png" alt="" title="mgames" width="380" height="285" class="alignright size-full wp-image-101781" />Last week, PopCap accepted Electronic Arts&#8217; bid of $1.3 billion, including earn-outs, and opted to turn down a smaller &#8212; but all-cash &#8212; $1 billion offer from Zynga.</p>
<p>With that kind of dough raining down on the games industry, it&#8217;s obvious that more blockbuster purchases will ensue.</p>
<p>If that&#8217;s the case, the question is who will be next?</p>
<p>First, it&#8217;s important to understand why there&#8217;s a sense of urgency. Right now, nontraditional digital gaming platforms, like mobile and social, are really starting to take off, and game publishers need new content and expertise to be a player on those platforms.</p>
<p>&#8220;The general conversations have increased,&#8221; said Kushal Saha, the managing director of the Information Technology practice at Cascadia Capital, a Seattle-based investment bank. &#8220;We are seeing a lot more activity in financings as well. When you have a $1.3 billion acquisition, that really creates a lot of tailwinds from investors and strategics.&#8221;</p>
<p>Tim Chang, a partner at Norwest Venture Partners, has a theory as to who will be the most active in the next wave of acquisitions: It will be companies from China and Japan that are trying to get a foothold in the lucrative U.S. games market.</p>
<p>Here are just some of the recent transactions: Tencent, the giant Chinese Web holding company, <a href="http://allthingsd.com/20110204/chinas-tencent-buys-riot-games-for-400-million/">bought Los Angeles-based Riot Games</a> for about $400 million; OpenFeint was purchased by Japan-based Gree for $100 million in April; and Japan-based DeNA bought San Francisco-based ngmoco for $400 million late last year.</p>
<p>Specifically, he says these companies will be looking to buy game studios, which can create content for new platforms.</p>
<p>Ngmoco is building a mobile social network, and while it develops some games in-house, DeNA will need much more content to be successful. Same goes for Gree, which purchased OpenFeint, a mobile social platform that has 100 million players signed up.</p>
<p>Gree&#8217;s Senior Product Manager Jori Pearsall said that Gree is trying hard to get up and running in the U.S., where they have hired about 40 employees who are independent from OpenFeint.</p>
<p>Pearsall says its first game is expected to launch soon on the OpenFeint mobile social network.</p>
<p>In other words, first comes distribution. Next up: content.</p>
<p>One example of this already taking place is the merger between 6waves and Lolapps, <a href="http://allthingsd.com/20110718/lolapps-merges-with-6waves-to-develop-and-publish-social-games-internationally/">which was announced earlier this week</a>. San Francisco-based Lolapps is making social games for Facebook, while Hong Kong-based 6waves has been more focused on building a publishing platform.</p>
<p>Together, the two will have a publishing platform with its own games.</p>
<p>One of the companies that is being considered an obvious acquisition target is Glu Mobile, which is making social games for smartphones and tablets. Since the PopCap acquisition was announced, Glu&#8217;s stock has been trading close to $6 a share, up from $5.20 early last week. It is now trading at $5.64.</p>
<p>Are people sniffing around Glu?</p>
<p>&#8220;Nothing is off the table. We&#8217;ll do what&#8217;s best for the shareholders. We have a vision and a strategy and we are executing on the goal of transitioning to one of the top three feature phone companies to our goal of being one of the top freemium tablet and smartphone games company,&#8221; said Michael Breslin, Glu&#8217;s VP of marketing.</p>
<p>Other potential acquirers are in the U.S., ranging from content companies like Time Warner and Disney to other game makers like Activision, THQ or Ubisoft. Zynga has been acquiring more than one company every month for nearly a year. Google could even be a candidate if it&#8217;s truly serious about its Google+ games network.</p>
<p>Other companies for sale that would have the content and the talent include any of the independent studios in the top 20 on Facebook or iOS, ranging from Crowdstar to RockYou, or even a virtual world like Linden Lab.</p>
<p><em>Photo Credit: <a href="http://www.flickr.com/photos/jasonpratt/5359422568/sizes/z/in/photostream/">Jason Pratt</a>.</em></p>
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		<title>Exclusive: Myspace to Be Sold to Specific Media for $35 Million</title>
		<link>http://allthingsd.com/20110629/exclusive-myspace-to-be-sold-to-specific-media-at-35-million/</link>
		<comments>http://allthingsd.com/20110629/exclusive-myspace-to-be-sold-to-specific-media-at-35-million/#comments</comments>
		<pubDate>Wed, 29 Jun 2011 17:51:58 +0000</pubDate>
		<dc:creator>Kara Swisher</dc:creator>
				<category><![CDATA[Media]]></category>
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		<guid isPermaLink="false">http://allthingsd.com/?p=92835</guid>
		<description><![CDATA[Closing another chapter on one of the Internet&#8217;s most iconic properties, Myspace has been sold to to Specific Media, an advertising network, for $35 million. Sources close to the situation said the deal is being completed today, although it has not been officially signed. Myspace&#8217;s owner, News Corp., will hold on to a very small [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://allthingsd.com/20110629/exclusive-myspace-to-be-sold-to-specific-media-at-35-million/imgres-2-4/" rel="attachment wp-att-92868"><img src="http://allthingsd.com/files/2011/06/imgres-22.jpeg" alt="" title="imgres-2" width="301" height="168" class="alignleft size-full wp-image-92868" /></a></p>
<p>Closing another chapter on one of the Internet&#8217;s most iconic properties, Myspace has been sold to to Specific Media, an advertising network, for $35 million.</p>
<p>Sources close to the situation said the deal is being completed today, although it has not been officially signed. Myspace&#8217;s owner, News Corp., will hold on to a very small stake of less than five percent.</p>
<p>[<strong>UPDATE</strong>: It's official; see the press release and memo to Myspace employees from outgoing CEO Mike Jones below.]</p>
<p><strong>AllThingsD</strong> broke news of Specific&#8217;s interest in Myspace yesterday.</p>
<p>The price is well below the $100 million that News Corp. had been hoping for, and a chasm away from Myspace&#8217;s one-time billion valuation.</p>
<p>The deal includes a halving of Myspace&#8217;s staff of 400, as well as other cost cuts. It&#8217;s likely Jones and other top staff will remain only for an interim period.</p>
<p>News Corp. bought Myspace for $580 million in 2005, and made that back via a lucrative advertising deal with Google when the social networking site was flying high. </p>
<p>But that was another time &#8212; the media giant has been trying to sell the site before the end of its fiscal year, which falls on Thursday, in order to get it off the books.</p>
<p>There were several other bidders in the process, including separate efforts by the two co-founders of Myspace, Chris DeWolfe and Tom Anderson.</p>
<p>More recently, the preferred acquirer was a group that included Activision CEO Bobby Kotick, but it fell apart over a number of issues.</p>
<p>This week, it came down to Specific and also a private equity firm, Golden Gate Capital.</p>
<p>According to a <a href="http://online.wsj.com/article/SB10001424052702304447804576413760346262824.html">report yesterday</a> in The Wall Street Journal:</p>
<blockquote class="memo"><p>Founded in 1999 by Tim Vanderhook and his brothers Chris and Russell, Specific Media helps marketers buy digital ads across the Web, online video, mobile and even the TV. The Irvine, Calif., company got its start brokering ad space for websites and quickly moved into the fast-growing business of collecting and using Web browsing, demographic, geographic and other profile information about consumers to target ads. The company now ranks among the largest online advertising networks in the country, reaching 170.9 million unique U.S. visitors in May, or about 79% of the U.S. Internet users, according to comScore Inc.</p>
<p>A Myspace deal would give the company access to data about Myspace users to be used for ad targeting. It also would transform the firm into a media company with its own ad space to sell instead of simply an online ad technology firm that brokers ad space on behalf of other websites.</p>
<p>Specific Media&#8217;s executive team includes knowledge of the inner-workings at Myspace, with two executives who previously worked at Fox Audience Network, News Corp.&#8217;s online advertising unit that sold ads for Myspace.</p>
<p>Specific Media has raised more than $110 million in funding, closing a $100 million round of financing from private-equity firm Francisco Partners in 2007. Since then, the company has acquired a couple of digital advertising companies, including online video company Broadband Enterprises and an Amsterdam ad technology company.</p></blockquote>
<p>Here is the official press release and the memo to Myspace staff from Jones:</p>
<blockquote class="memo"><p>From: Mike Jones<br />
Sent: Wednesday, June 29, 2011 11:26 AM<br />
To: Myspace All<br />
Subject: IMPORTANT COMPANY NEWS<br />
Importance: High</p>
<p>Myspacers,</p>
<p>Today, we are announcing that Myspace will be acquired by Specific Media, one of the world&#8217;s leading online media and advertising platforms. Over the next few days you will be hearing from the team at Specific, including their CEO, Tim Vanderhook, regarding their exciting plans for Myspace and how it fits in with the overall vision of their company.</p>
<p>In conjunction with the deal, we are conducting a series of restructuring initiatives, including a significant reduction in our workforce. I will assist Specific with the transition over the next two months before departing my role as Myspace CEO.</p>
<p>I wanted to take a minute to thank you all for the incredible experience it has been to lead this company and to work closely with all of you over the past several years. While I regret we won&#8217;t be working together at Myspace any longer, I am very proud of the work we have done here and believe we have performed with excellence &#8212; even under extremely difficult circumstances.</p>
<p>My time here at Myspace represents the most engaging and challenging time of my professional career. I have found our team to be comprised of the best people I have come across in our industry.</p>
<p>You can read the press release below. Once again, thank you for all of your hard work and dedication.</p>
<p>Thanks,</p>
<p>-M</p>
<p><strong>SPECIFIC MEDIA ACQUIRES MYSPACE FROM NEWS CORPORATION</p>
<p>Los Angeles, Calif. &#8212; June 29, 2011 &#8212; </strong>Specific Media, a digital media company, today announced it has acquired Myspace from News Corporation. As part of the agreement, News Corporation will take a minority equity stake in Specific Media. Additional terms of the agreement are confidential and will not be disclosed.</p>
<p>&#8220;Myspace is a recognized leader that has pioneered the social media space. The company has transformed the ways in which audiences discover, consume and engage with content online,&#8221; said Tim Vanderhook, Specific Media CEO. &#8220;There are many synergies between our companies as we are both focused on enhancing digital media experiences by fueling connections with relevance and interest. We look forward to combining our platforms to drive the next generation of digital innovation.&#8221;</p>
<p>Specific Media is an innovative global interactive media company that enables advertisers to connect with consumers in meaningful, impactful and relevant ways. Founded in 1999 by brothers Tim, Chris and Russell Vanderhook, Specific Media is currently headquartered in Irvine, CA and operates offices around the world.</p></blockquote>
<p>(Full disclosure: News Corp. owns Dow Jones, which owns this site.)</p>
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		<title>Exclusive: Myspace Sale Nearing End Today With Low $30M Price and Buyer You Never Heard Of</title>
		<link>http://allthingsd.com/20110628/myspace-sale-process-drags-on-with-an-end-of-week-deal-goal/</link>
		<comments>http://allthingsd.com/20110628/myspace-sale-process-drags-on-with-an-end-of-week-deal-goal/#comments</comments>
		<pubDate>Tue, 28 Jun 2011 14:42:49 +0000</pubDate>
		<dc:creator>Kara Swisher</dc:creator>
				<category><![CDATA[Media]]></category>
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		<guid isPermaLink="false">http://allthingsd.com/?p=91261</guid>
		<description><![CDATA[Have you ever heard of Specific Media? What about Golden Gate Capital?

One of them is likely to be the new owner of Myspace by Thursday, as the deal to sell the distressed social networking icon goes down to the wire for a $20 million to $30 million price and massive layoffs.]]></description>
			<content:encoded><![CDATA[<p><a href="http://allthingsd.com/20110628/myspace-sale-process-drags-on-with-an-end-of-week-deal-goal/imgres-1-7/" rel="attachment wp-att-91863"><img src="http://allthingsd.com/files/2011/06/imgres-15.jpeg" alt="" title="imgres-1" width="259" height="194" class="alignright size-full wp-image-91863" /></a></p>
<p>It was just supposed to be a three-hour tour, <em>um</em>, quick sale process!</p>
<p>But, like a storm-tossed ship looking for any safe harbor, the Myspace sale is still chugging along, with a deal that continues to be tossed around amongst low-paying and new lesser known buyers who are now in the $20 million to $30 million range, said sources close to the situation.</p>
<p>The price, said others, could go as high as $35 million, but it&#8217;s far cry from the $100 million that News Corp. had been aiming for.</p>
<p>As part of the deal, sources said the News Corp. unit will be making significant cuts in staff and costs &#8212; up to 50 percent or more &#8212; all contingent on the purchaser. The staff cuts are, obviously, directly related to the transaction and the winning bidder.</p>
<p>The media giant might also retain a small minority stake.</p>
<p>The two names &#8212; <a href="http://www.specificmedia.com/">Specific Media</a> and <a href="http://goldengatecap.com/index.shtml">Golden Gate Capital</a> &#8212; that are now in the forefront for an acquisition deal that News Corp. hopes to complete by Thursday, its fiscal year end, have not been among the acquirers mentioned previously in the myriad of reports about the deal.</p>
<p>Specific Media &#8212; a large, if lesser known, advertising network &#8212; seems to be in the lead, said sources. It has been around for a half-decade and has been funded by Francisco Partners.</p>
<p>Golden Gate Capital is a private equity firm with $9 billion under management, which has mostly specialized in turning around companies. It has never invested in a consumer Internet company.</p>
<p>Both companies, sources said, will focus Myspace on music, although it is not clear which rights the site has with music labels will transfer to a new owner.</p>
<p>Until last week, the preferred deal for Myspace  centered on an <a href="http://allthingsd.com/20110609/exclusive-myspace-in-advanced-deal-talks-with-investor-group-possibly-including-activisions-kotick/">investor group that included Activision CEO Bobby Kotick</a> and in which News Corp. (which also owns this Web site) would retain a large minority ownership stake.</p>
<p>But sources said there were some transactional and legal complexities that made it less attractive and News Corp. opened up the deal talks with others again last week.</p>
<p>Golden Capital and Specific Media emerged most aggressively, although there still remain other interested parties, sources close to the situation said, among them another investor group that includes Myspace co-founder Tom Anderson, one its other co-founder Chris DeWolfe is part of and also interest from the Criterion Capital Partners, which bought <a href="http://allthingsd.com/20100617/aol-criterion-announce-yesterdays-bebo-deal/">AOL&#8217;s Bebo social networking site on the cheap</a> a year ago.</p>
<p>But it&#8217;s now come down to time constraints and an agreement that can be reached before the end of this month, which is also the end of the media giant&#8217;s fiscal year. </p>
<p>In other words, let&#8217;s get Myspace off the books for 2012!</p>
<p>How it came to this will likely be the focus of many a business school case. After a spectacular start, Myspace has fallen on hard times both in terms of traffic and advertising revenues.</p>
<p>That&#8217;s why the music-focused social networking site has not sat exactly in the catbird&#8217;s seat in terms of negotiating leverage.</p>
<p>While there were some rumors last week that News Corp. would close Myspace down, the sale to a small player and the layoffs are the likely outcome.</p>
<p>While that&#8217;s cold comfort to its employees, it&#8217;s about the best Myspace can hope for right now.</p>
<p>(Full disclosure: News Corp. owns Dow Jones, which owns this site.)</p>
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		<title>Yes, That's Activision's Kotick in "Moneyball" Movie Trailer</title>
		<link>http://allthingsd.com/20110616/yes-thats-activisions-bobby-kotick-in-moneyball-movie-trailer/</link>
		<comments>http://allthingsd.com/20110616/yes-thats-activisions-bobby-kotick-in-moneyball-movie-trailer/#comments</comments>
		<pubDate>Fri, 17 Jun 2011 00:37:28 +0000</pubDate>
		<dc:creator>Kara Swisher</dc:creator>
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		<guid isPermaLink="false">http://allthingsd.com/?p=87775</guid>
		<description><![CDATA[In a surprise cameo, Activision CEO Bobby Kotick has gone Hollywood, appearing in a new trailer for the movie, "Moneyball."

Based on the excellent Michael Lewis book about the Oakland Athletics baseball team and its quirky manager Billy Beane, Kotick is playing its owner.]]></description>
			<content:encoded><![CDATA[<p><a href="http://allthingsd.com/20110616/yes-thats-activisions-bobby-kotick-in-moneyball-movie-trailer/kotick1/" rel="attachment wp-att-87776"><img src="http://allthingsd.com/files/2011/06/kotick1-380x274.jpg" alt="" title="kotick1" width="380" height="274" class="alignright size-medium wp-image-87776" /></a></p>
<p>In a surprise cameo, Activision CEO Bobby Kotick has gone Hollywood, appearing in a new trailer for the movie &#8220;Moneyball.&#8221;</p>
<p>Based on the excellent Michael Lewis book about the Oakland Athletics baseball team and its quirky general manager Billy Beane, who is played by Brad Pitt, Kotick is apparently playing its owner.</p>
<p>Kotick seems to do a pretty good job as a sports mogul, which is not much different than his one as a gaming mogul. And, if it works out as it seems it will, a social networking mogul as a possible <a href="http://allthingsd.com/20110609/exclusive-myspace-in-advanced-deal-talks-with-investor-group-possibly-including-activisions-kotick/">new owner of Myspace</a>.</p>
<p>Here&#8217;s the video of the trailer for the film, which comes out in September, with Kotick:</p>
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		<title>Is There a Myspace Mafia, Too? Because Leaving Seems to Have Paid Off for Many Ex-Execs.</title>
		<link>http://allthingsd.com/20110613/is-there-a-myspace-mafia-too-because-leaving-it-seems-to-have-paid-off-for-many-ex-execs/</link>
		<comments>http://allthingsd.com/20110613/is-there-a-myspace-mafia-too-because-leaving-it-seems-to-have-paid-off-for-many-ex-execs/#comments</comments>
		<pubDate>Mon, 13 Jun 2011 18:28:02 +0000</pubDate>
		<dc:creator>Kara Swisher</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://allthingsd.com/?p=85451</guid>
		<description><![CDATA[When the selling of Myspace winds down in the next week or so, it'll probably attract a spate of comments about what a failure the whole social networking enterprise turned out to be.

That is, unless you think of the mob of former execs who have worked at the company over time, many of whom have moved on to some more golden opportunities after leaving Myspace.]]></description>
			<content:encoded><![CDATA[<p><a href="http://allthingsd.com/20110613/is-there-a-myspace-mafia-too-because-leaving-it-seems-to-have-paid-off-for-many-ex-execs/imgres-1-4/" rel="attachment wp-att-85933"><img src="http://allthingsd.com/files/2011/06/imgres-12.jpeg" alt="" title="imgres-1" width="173" height="68" class="alignright size-full wp-image-85933" /></a></p>
<p>When the selling of Myspace winds down in the next week or so, it&#8217;ll probably attract a spate of comments about what a failure the whole social networking enterprise turned out to be.</p>
<p>And &#8212; especially when you recall what a Web phenom the social networking site was before it got blown out of the water by Facebook &#8212; it was.</p>
<p>That is, unless you think of the mob of former execs who have worked at the company over time, many of whom have moved on to some more golden opportunities <em>after</em> leaving the News Corp.-owned property.</p>
<p>That includes, most recently and notably, former sales head Michael Barrett, who is about to score big as CEO of <a href="http://allthingsd.com/20110609/google-will-keep-washington-regulators-busy-with-400-million-admeld-deal/">AdMeld</a>, which is reportedly in the process of selling to Google for $400 million.</p>
<p>Also a big winner: Former Myspace CEO Owen Van Natta, who was <a href="http://allthingsd.com/20100210/myspace-ceo-van-natta-was-fired-by-news-corp-digital-head-miller-in-late-afternoon-meeting/">fired from that job</a> in one of its many putsches and who <a href="http://allthingsd.com/20100813/zyngas-newest-deal-snagging-myspace-facebook-vet-owen-van-natta/">quickly rebounded to a top job</a> at online gaming powerhouse Zynga.</p>
<p>So, while it is one of the more overused memes of Silicon Valley, the &#8220;mafia&#8221; analogy &#8212; which has been applied to fertile entrepreneurial breeding grounds such as PayPal, before its acquisition by eBay &#8212; is useful when thinking about Myspace.</p>
<p>It is also a good thing to keep in mind about any tech company that goes off the rails: There might still be a silver lining, even if the start-up never sees the light of day again.</p>
<p>As proof, herein is a list I created after pinging a bunch of former Myspace folks:</p>
<p><strong>Jason Oberfest:</strong> Former SVP of business development. Now, VP Ngmoco, which was <a href="http://allthingsd.com/20110124/ngmocos-ambitions-accelerate-from-game-maker-to-future-entertainment-company/">sold to Japanese gaming giant DeNA</a> for $400 million last year.</p>
<p><strong>Dmitry Shapiro: </strong> Former CTO, <a href="http://allthingsd.com/20100607/veoh-ceo-shaprio-resurfaces-at-myspace-music/">Myspace Music</a>. Now, at Facebook competitor <a href="http://allthingsd.com/20110526/ex-myspace-exec-to-launch-facebook-alternative-with-funding-from-dfj/">Altly</a>.</p>
<p><strong>Adam Bain:</strong> While at Fox Interactive Media, he ran the ad platform for Myspace. Now, <a href="http://allthingsd.com/20100823/bain-leaves-news-corp-s-fan-which-will-be-integrated-into-myspace-the-internal-memo-of-course/">head of sales</a> at Twitter.</p>
<p><strong>Jeff Berman:</strong> Former <a href="http://allthingsd.com/20090820/myspace-to-hire-millard-and-also-media-link-to-take-over-ad-sales-whither-berman/">president of sales and marketing</a>. Now, GM of the NFL&#8217;s digital media unit.</p>
<p><strong>Jason Hirschhorn:</strong> Former <a href="http://allthingsd.com/20100617/myspace-co-president-jason-hirschhorn-leaves/">co-president</a> and chief product officer. Now, on MGM board, angel investor, and there are rumors of him working on a curation start-up.</p>
<p><strong>Amit Kapur:</strong> Former <a href="http://allthingsd.com/20090303/kapur-stepping-down-as-myspace-coo/">COO</a>. Now, CEO, <a href="http://allthingsd.com/20101116/gravity-wants-to-instantly-personalize-any-content-site/">Gravity</a>, an information filtering service start-up.</p>
<p><strong>Chris DeWolfe:</strong> Co-founder and <a href="http://allthingsd.com/20090422/its-official-dewolfe-out-as-myspace-ceo-co-founder-tom-anderson-also-moving-aside/">former CEO</a>. Now, CEO, <a href="http://allthingsd.com/20110418/myspaces-founder-chris-dewolfe-on-acquisition-spree-in-games-space/">MindJolt</a>, an online gaming roll-up.</p>
<p><strong>Ross Levinsohn:</strong> Former president of FIM, he was integral to buying Myspace. Now, <a href="http://allthingsd.com/20101026/exclusive-yahoo-courts-former-news-corp-digital-exec-ross-levinsohn-as-u-s-head/">EVP of Americas unit</a>, Yahoo.</p>
<p><strong>Mike Lang:</strong> Former News Corp. strategy exec also involved in Myspace purchase. Now, CEO, <a href="http://allthingsd.com/20101209/new-miramax-ceo-lang-talks-digital-options-for-movie-company/">Miramax</a>.</p>
<p><strong>Aber Whitcomb</strong>: Former CTO. Now CTO, MindJolt.</p>
<p><strong>Jim Heckman:</strong> Former chief strategy officer of FIM. Now, CEO of <a href="http://allthingsd.com/20110511/exclusive-yahoo-looking-at-5to1-purchase/">5to1</a>, recently sold to Yahoo for $25 million.</p>
<p><strong>Dani Dudeck:</strong> Former communications head. Now, PR head at Zynga.</p>
<p><strong>Travis Katz:</strong> SVP of international. Now, CEO of <a href="http://allthingsd.com/20101116/gogobot-ceo-travis-katz-talks-about-beta-launch-of-social-travel-site/">Gogobot</a>, a social travel start-up.</p>
<p><strong>Richard Rosenblatt:</strong> Former CEO of Intermix Media and Chairman of Myspace, he sold it to News Corp. Now, CEO of Demand Media.</p>
<p><strong>Angela Courtin:</strong> Former SVP of marketing. Now, EVP at Aegis Media.</p>
<p>These folks should be on the call list of whoever ends up buying Myspace. Last week, I wrote that an investor group, including <a href="http://allthingsd.com/20110609/exclusive-myspace-in-advanced-deal-talks-with-investor-group-possibly-including-activisions-kotick/">Activision head Bobby Kotick</a>, is now in the lead for the deal.</p>
<p>As an update, according to sources, Kotick has gotten clearance from Activision&#8217;s major shareholder Vivendi to do the Myspace transaction as a passive personal investment.</p>
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