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	<title>AllThingsD &#187; Android</title>
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		  <title>All Things Digital</title>
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		<title>Facebook's "Social Readers" Still Fading</title>
		<link>http://allthingsd.com/20120522/facebooks-social-readers-still-fading/</link>
		<comments>http://allthingsd.com/20120522/facebooks-social-readers-still-fading/#comments</comments>
		<pubDate>Tue, 22 May 2012 14:00:16 +0000</pubDate>
		<dc:creator>Peter Kafka</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Cristina Cordova]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Guardian]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Pulse]]></category>
		<category><![CDATA[Social Reader]]></category>
		<category><![CDATA[Socialcam]]></category>
		<category><![CDATA[The Guardian]]></category>
		<category><![CDATA[The Washington Post]]></category>
		<category><![CDATA[Washington Post]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=210975</guid>
		<description><![CDATA[The Washington Post and Guardian apps see another steep drop in usage. Great news.]]></description>
			<content:encoded><![CDATA[<p>A quick follow-up on this month&#8217;s stories pointing out the decline of the &#8220;social reader&#8221; on Facebook. Upshot: They&#8217;re still in free-fall.</p>
<p>Two quick snapshots, via <a href="http://www.cristinajcordova.com/2012/05/facebook-social-reader-apps-face-continued-decline/">Cristina Cordova</a>, using stats from AppData. Here&#8217;s the usage data for the Washington Post&#8217;s Social  Reader. Note the second steep drop, in the middle of this month:</p>
<p><a href="http://allthingsd.com/files/2012/05/WAPO-reader.png"><img class="alignnone size-full wp-image-210978" title="WAPO reader" src="http://allthingsd.com/files/2012/05/WAPO-reader.png" alt="" width="532" height="329" /></a></p>
<p>And the Guardian&#8217;s, which has the same pattern and the same mid-May drop:</p>
<p><a href="http://allthingsd.com/files/2012/05/Guardian.png"><img class="alignnone size-full wp-image-210979" title="Guardian" src="http://allthingsd.com/files/2012/05/Guardian.png" alt="" width="522" height="329" /></a></p>
<p>Note that Cordova runs biz dev for <a href="http://www.pulse.me/">Pulse</a>, the iOS/Android news reader app, so she&#8217;s presumably not unhappy about this trend.</p>
<p>But I don&#8217;t have a dog in the fight, and I&#8217;m delighted with it myself. I&#8217;ve always thought the &#8220;social reader&#8221; apps were <a href="https://twitter.com/pkafka/status/199593225999224832">bad ideas, executed poorly</a>: I don&#8217;t need to automatically know what my friends are reading &#8212; I only want to know about the articles they <em>want</em> me to read, and they&#8217;re pretty good about telling me that. And I don&#8217;t want to have to use an app to read them &#8212; the Web works just fine.</p>
<p>The new digerati consensus is that the drops don&#8217;t indicate a sudden revulsion by Facebook users, but that they&#8217;re the result of Facebook engineers twisting the dials, and ensuring that Facebook users don&#8217;t see the apps in their feeds anymore.</p>
<p>There&#8217;s an important lesson there for any Facebook partner or would-be partner (hello, <a href="http://allthingsd.com/20120516/socialcam-facebook-viddy/">Socialcam</a>!). But as a Facebook user, I don&#8217;t really care &#8212; I&#8217;m just glad I don&#8217;t have to see these things anymore.</p>
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		<title>Court Bans Import of Some Motorola Phones Found to Infringe on Microsoft Patent</title>
		<link>http://allthingsd.com/20120518/microsoft-wins-trade-commission-order-against-motorola-in-latest-patent-battle/</link>
		<comments>http://allthingsd.com/20120518/microsoft-wins-trade-commission-order-against-motorola-in-latest-patent-battle/#comments</comments>
		<pubDate>Fri, 18 May 2012 21:44:37 +0000</pubDate>
		<dc:creator>Ina Fried</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[ActiveSync]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[intellectual property]]></category>
		<category><![CDATA[International Trade Commission]]></category>
		<category><![CDATA[ITC]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Motorola]]></category>
		<category><![CDATA[Motorola Mobility]]></category>
		<category><![CDATA[patents]]></category>
		<category><![CDATA[U.S. International Trade Commission]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=210117</guid>
		<description><![CDATA[The U.S. International Trade Commission sides with Microsoft in one of several patent disputes between the two companies. Motorola may appeal.]]></description>
			<content:encoded><![CDATA[<p>Microsoft on Friday won a decision in one of its patent disputes with Motorola Mobility, as the full International Trade Commission ruled that some Motorola devices infringe on its technology.</p>
<p><a href="http://allthingsd.com/files/2011/09/patent-description.gif"><img src="http://allthingsd.com/files/2011/09/patent-description-283x400.gif" alt="" title="patent-description" width="283" height="400" class="alignright size-Medium380 wp-image-125830" /></a></p>
<p>This patent dispute, one of several between the companies, centers on Microsoft&#8217;s ActiveSync technology. Ultimately, the ruling could lead to the ban of imports of Motorola products that infringe on the patent in question.</p>
<p>&#8220;Microsoft sued Motorola in the ITC only after Motorola chose to refuse Microsoft’s efforts to renew a patent license for well over a year,&#8221; Microsoft deputy general counsel David Howard said in a statement. &#8220;We’re pleased the full Commission agreed that Motorola has infringed Microsoft’s intellectual property, and we hope that now Motorola will be willing to join the vast majority of Android device makers selling phones in the U.S. by taking a license to our patents.”</p>
<p>The ITC <a href="http://allthingsd.com/20111220/itc-makes-initial-ruling-that-motorola-infringes-on-microsoft-patent/">issued an initial finding of infringement</a> in this case back in December.</p>
<p>Motorola, for its part, notes that it can continue shipping products during a 60-day presidential review process and said it will ponder its options. It also noted that Microsoft had originally sought a ruling that Motorola had infringed on nine patents.</p>
<p>&#8220;Although we are disappointed by the Commission’s ruling that certain Motorola Mobility products violated one patent, we look forward to reading the full opinion to understand its reasoning,&#8221; Motorola said in a statement. &#8220;We will explore all options including appeal.&#8221;  </p>
<p>Motorola said it will be required to post a 33-cents-per-unit bond for products it ships during the 60-day review period.</p>
<p>This dispute is separate from other conflicts between the two companies, including one related to Microsoft&#8217;s Xbox. Motorola has <a href="http://allthingsd.com/20120423/motorola-scores-initial-itc-ruling-against-microsoft-over-xbox/">won an initial ruling</a> it its favor from the ITC in that case.</p>
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		<title>Maybe You Should Start Paying Attention to Indie Games Developers</title>
		<link>http://allthingsd.com/20120517/maybe-you-should-start-paying-attention-to-indie-games-developers/</link>
		<comments>http://allthingsd.com/20120517/maybe-you-should-start-paying-attention-to-indie-games-developers/#comments</comments>
		<pubDate>Thu, 17 May 2012 21:47:10 +0000</pubDate>
		<dc:creator>Eric Johnson</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Bolt Creative]]></category>
		<category><![CDATA[Braid]]></category>
		<category><![CDATA[casual games]]></category>
		<category><![CDATA[Double Fine Productions]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Get Set Games]]></category>
		<category><![CDATA[Independent Games]]></category>
		<category><![CDATA[Indie Devs]]></category>
		<category><![CDATA[Indie Game: The Movie]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Kickstarter]]></category>
		<category><![CDATA[Mega Jump]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Pocket God]]></category>
		<category><![CDATA[Rovio]]></category>
		<category><![CDATA[Super Meat Boy]]></category>
		<category><![CDATA[Valve]]></category>
		<category><![CDATA[videogames]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=203887</guid>
		<description><![CDATA[Combine small teams, personal passion and a large accessible market and you have the makings of a creative explosion.]]></description>
			<content:encoded><![CDATA[<p><a href="http://allthingsd.com/files/2012/05/meatboy.jpg"><img src="http://allthingsd.com/files/2012/05/meatboy-380x253.jpg" alt="" title="meatboy" width="380" height="253" class="alignright size-medium wp-image-204161" /></a></p>
<p>Big video games like Mass Effect 3 and Halo 4 aren&#8217;t going away anytime soon. But a growing cadre of independent games developers is taking the road less traveled &#8212; keeping teams tiny and visions narrow. </p>
<p>In fact, they say they don&#8217;t want to grow. And despite that unorthodox philosophy, they&#8217;re reaching big audiences, making some impressive money and shaking up the games industry as a whole.</p>
<p>These independent developers, or &#8220;indie devs,&#8221; fill a huge spectrum of opinions about what video games can and should be. But, as with their counterparts in music and movies, it&#8217;s not always easy to nail down which games are indie and which aren&#8217;t.</p>
<p>Up-and-coming publishers like Zynga and Rovio started out small and indie, of course. In the loosest sense, the term applies to pretty much anyone who&#8217;s not one of the big legacy game companies, such as Nintendo, Sega or Electronic Arts.</p>
<p>However, after they put out a hit or two, a few independents peel off from the pack by continually hiring and growing. Contrast Zynga, which has nearly 3,000 employees at 21 offices around the world, with unconventional companies such as San Francisco-based <a href="www.boltcreative.com">Bolt Creative</a>, where the two co-founders pointedly avoided hiring anyone but themselves.</p>
<p>&#8220;We made a decision to stay small,&#8221; said Dave Castlenuovo, Bolt&#8217;s only programmer. &#8220;To me, I get the most enjoyment working out of my home, getting to see my wife.&#8221;</p>
<p><a href="http://allthingsd.com/files/2012/05/pocketgod.jpg"><img src="http://allthingsd.com/files/2012/05/pocketgod-380x253.jpg" alt="" title="pocketgod" width="380" height="253" class="alignright size-medium wp-image-204163" /></a></p>
<p>Castlenuovo and his design partner Allan Dye eschewed the new-normal start-up song-and-dance: Securing VC funding, finding office space and building a company on the idea of scaling bigger and bigger. </p>
<p>Instead, they found huge success, despite staying small, with their flagship game Pocket God. The game lets sadistic smartphone owners punish an island of perennially doomed cartoon pygmies. </p>
<p>Pocket God was a one-off project started in late 2008, which went from idea to a first version on the iPhone App Store in about a week, Castlenuovo said. </p>
<p>But it has outperformed most one-week larks. The 99-cent app and its downloadable extras have earned about $7.5 million so far. </p>
<p>And the game&#8217;s pygmy characters have racked up an additional $600,000 through a spinoff comic book series, which is not bad for a two-man team.</p>
<p>So, how does a little operation such as Bolt Creative thrive while a company like Nintendo, with access to some of the world&#8217;s top talent and most beloved video game characters, is reporting to investors its <a href="http://allthingsd.com/20120426/nintendo-records-531-1-million-annual-loss/">first annual loss</a> since 1981?</p>
<p>Part of it, of course, is the conventional wisdom that smaller start-ups are just nimbler on their feet. But to get at the real answer, you have to look primarily at three big companies: Valve, Apple and Facebook.</p>
<p><a href="http://allthingsd.com/files/2012/05/steam.png"><img src="http://allthingsd.com/files/2012/05/steam-301x285.png" alt="" title="steam" width="301" height="285" class="alignright size-medium wp-image-204164" /></a></p>
<p>On PCs, Valve&#8217;s <a href="store.steampowered.com">Steam Store</a> eliminated the need for developers to get their games distributed in brick-and-mortar stores in order to find a mass paying audience of gamers. Mobile app marketplaces, starting with Apple&#8217;s on iOS, similarly leveled the playing ground for smartphone game developers.</p>
<p>And games have also infiltrated social networking sites, especially Facebook, although the spoils are decidedly lopsided: Zynga alone was responsible for 15 percent of the company&#8217;s revenue in the first quarter of 2012.</p>
<p><a href="http://allthingsd.com/files/2012/05/doublefine.png"><img src="http://allthingsd.com/files/2012/05/doublefine-380x264.png" alt="" title="doublefine" width="380" height="264" class="alignleft size-medium wp-image-204168" /></a></p>
<p>To raise the money to make new games, new avenues are also springing up fast. In March, San Francisco-based Double Fine Productions <a href="http://www.kickstarter.com/projects/66710809/double-fine-adventure">solicited donations on Kickstarter</a> for a new point-and-click adventure game in the style of the classic games made by its founder, Tim Schafer. They <a href="http://allthingsd.com/20120210/kickstarter-comes-into-its-own/">met their $400,000 goal</a> in about eight hours and ultimately raised $3.3 million from Kickstarter users.</p>
<p>These sorts of developers don&#8217;t always have it easy: They have to do more with less, taking on more responsibilities than they might have to in much larger teams. And they can&#8217;t bank on legacy pieces of intellectual property for success. </p>
<p>Not that this is an equally bad fate for everyone. For his part, Castlenuovo compares himself to Robert Rodriguez, an independent filmmaker who famously produces, writes, directs, shoots and edits most of his movies solo. </p>
<p>“I enjoy wearing many hats,” Castlenuovo said.</p>
<p>Plus, indie devs can now focus more on making the games they&#8217;re most passionate about and less on how they’re going to sell them, at least initially. </p>
<p><a href="http://allthingsd.com/files/2012/05/megajump.jpg"><img src="http://allthingsd.com/files/2012/05/megajump-190x285.jpg" alt="" title="megajump" width="190" height="285" class="alignright size-medium wp-image-204170" /></a>Derek van Vliet, co-founder of a Toronto-based indie shop called <a href="http://getsetgames.com/">Get Set Games</a>, seems to be in a good place. His company’s casual iPhone/Android game Mega Jump, initially developed by just three people (now upped to four), has racked up 24 million downloads since May of 2010. </p>
<p>But van Vliet grumbled that bigger companies like Electronic Arts can temporarily take over app store charts by throwing around the weight of some of their biggest properties, including Madden, Tetris and Scrabble.</p>
<p>“That’s getting a lot from very little work for them,” he said.</p>
<p>For better or for worse, the business of games is not a meritocracy. But it might be a mistake to assume it’s all one big, cohesive business in the first place. After all, the devs say, isn’t at least some of what we’re doing art?</p>
<p><strong>Art vs. entertainment?</strong></p>
<p>If you want to quickly start a fight on the Internet, you should follow Roger Ebert’s lead and assert in broad strokes that <a href="http://blogs.suntimes.com/ebert/2010/04/video_games_can_never_be_art.html">video games are not and will never be art</a>. Even among the game developer community, the dividing line between art and entertainment is fuzzy at best and may be impossible to place outright.</p>
<p>After all, some games are just casual fun. But others are deeply personal for their creators and, if you believe their many fans, are more meaningful and higher-quality as a result.</p>
<p><a href="http://allthingsd.com/files/2012/05/plantszombies.jpeg"><img src="http://allthingsd.com/files/2012/05/plantszombies-380x285.jpg" alt="" title="plantszombies" width="380" height="285" class="alignright size-medium wp-image-204171" /></a>George Fan, co-creator of Plants vs. Zombies, said he knows his game is a piece of entertainment, which he developed independently and later distributed through PopCap before EA bought the company in 2011. But he questioned whether art and indie projects even have a chance amid the business pressures at EA.</p>
<p>“It’s pretty much as far as you could get from indie in any company,” Fan said.</p>
<p>Castlenuovo echoed the sentiment, noting big companies are best able to serve their investors when they focus on making top-10 hits.</p>
<p>&#8220;I&#8217;m going to stick with the creativity,&#8221; he said. </p>
<p><a href="http://allthingsd.com/files/2012/05/Braidlogo.jpg"><img src="http://allthingsd.com/files/2012/05/Braidlogo.jpg" alt="" title="Braidlogo" width="219" height="262" class="alignleft size-full wp-image-204172" /></a>Even if you accept that some developers are making artful games, getting others to appreciate them in that way is an uphill battle. In the delightful new documentary “<a href="indiegamethemovie.com">Indie Game: The Movie</a>,” developer Jonathan Blow explains how his indie mega-hit Braid explores the concept of trying to reverse past mistakes by giving players the ability to rewind time.</p>
<p>However, the directors then cut to an online video reaction to the game from Soulja Boy. The young rapper enthusiastically tells his fans that Braid “ain’t got no point … you just walking around, jumpin’ on shit.” </p>
<p>Still, when developers can work by themselves or on very small teams, rather than as part of a publicly traded company, they’re freer to pursue &#8220;passion projects&#8221; that mean more to them. On the surface, that’s good, but it can also be a sort of psychological poison.</p>
<p><a href="http://allthingsd.com/files/2012/05/tasty-static-2.jpg"><img src="http://allthingsd.com/files/2012/05/tasty-static-2-380x285.jpg" alt="" title="tasty-static-2" width="380" height="285" class="alignright size-medium wp-image-204173" /></a>For Leo Alterman, a hobbyist indie dev and senior at Stanford University, making games is about recreating a sense of wonder he felt as a child playing Nintendo 64. And he’s not just talk: A game he built from scratch starting in high school, Tasty Static, has racked up 100,000 free downloads online in the past two years. </p>
<p>But Alterman said he could never make games his profession &#8212; the personal stakes are just too high.</p>
<p>“If you’re doing that as a job, and you fuck it up, then yeah, you’re kind of in trouble,” he said.</p>
<p>Indie devs straddle the stressful line between living to work and working to live. Despite his quest for childlike wonder, Alterman describes himself as morbid, and he’s in good company: In “Indie Game: The Movie,” one developer compares his work to being in a concentration camp as a major deadline approaches. Another earnestly threatens to kill himself if he can’t finish his game as planned.</p>
<p>“So, that’s my incentive,” he deadpans.</p>
<p><a href="http://allthingsd.com/files/2012/05/190195-meatyboy1.jpg"><img src="http://allthingsd.com/files/2012/05/190195-meatyboy1-380x209.jpg" alt="" title="190195-meatyboy1" width="380" height="209" class="alignright size-medium wp-image-204174" /></a>It seems unlikely that gamers would look at the latest update to Madden or Words With Friends and use it to judge those games’ creators. But Edmund McMillen, co-creator of the popular (and maddeningly difficult) indie platformer game <a href="http://supermeatboy.com/">Super Meat Boy</a>, said the game and its public image are so tied to his story and personality that it’s impossible not to feel judged.</p>
<p>“We put everything into it,” McMillen said of himself and his &#8220;Team Meat&#8221; partner Tommy Refenes. “We are the game.”</p>
<p><strong>The mainstream response</strong></p>
<p>Just as with indie music and movies, there’s a more emotional response to the idea of a game produced by one or two people than one produced by a faceless company. And finding indie game developers who are willing to question the values of big games companies &#8212; like EA and Zynga &#8212; is like finding sand on a beach.</p>
<p>“That doesn’t seem like art to me,” the hobbyist dev Alterman said of Zynga, which did not respond to requests for comment. “They’re playing a different game.”</p>
<p>“Zynga’s a business,” Team Meat&#8217;s McMillen said. “I would go so far as to say they don’t even make games. They make money.&#8221;</p>
<p>“That sounds like hell to me,” Refenes says in &#8220;Indie Game: the Movie,&#8221; after he&#8217;s asked about working at EA or Epic Games.</p>
<p>Plus, players are responding to independent developers in a big way. According to the mobile app analytics and advertising firm Flurry, 56 percent of all mobile games played in Q1 2011 were made by indie devs; one year later, in Q1 2012, <a href="http://blog.flurry.com/bid/82758/Indie-Game-Makers-Dominate-iOS-and-Android">that share had jumped to 68 percent</a>.</p>
<p><a href="http://allthingsd.com/files/2012/05/01HillemanEA5933.jpg"><img src="http://allthingsd.com/files/2012/05/01HillemanEA5933-189x285.jpg" alt="" title="01HillemanEA5933" width="189" height="285" class="alignright size-medium wp-image-204175" /></a>But those opinions and trends don’t seem to deter Rich Hilleman, EA’s chief creative officer and one of the company’s first 20 employees from the early 80s. He’s careful to praise talented indie devs who have gone on to join EA, but also stresses the administrative headaches that come with staying small.</p>
<p>“I want to not have to worry about clearing credit cards and legal issues and translating this stuff into Maltese,” he said. “I think you recognize that it was fun to be independent, except that that stuff wasn’t all that fun.”</p>
<p><a href="http://allthingsd.com/files/2012/05/billbudge.jpg"><img src="http://allthingsd.com/files/2012/05/billbudge-283x285.jpg" alt="" title="billbudge" width="283" height="285" class="alignleft size-medium wp-image-204176" /></a>When Hilleman joined EA, the company didn’t do any development in-house; it was solely a publisher that connected independent game designers with bigger audiences. Within the gaming world, the company helped make rock stars out of developers like Bill Budge, whose game, Pinball Construction Set, was packaged like a music album, with Budge’s name in giant script on the front.</p>
<p>Not really something you&#8217;d see today. I&#8217;ve sunk countless hours into EA&#8217;s Need for Speed racing game on my iPhone, but I couldn&#8217;t tell you the name of a single person who helped make it.</p>
<p>When I told him this, Hilleman countered that customers, not publishers, are the ones who decide who the stars are, although it&#8217;s hard not to wonder why that star status doesn&#8217;t correlate with hugely popular games like EA&#8217;s Star Wars: The Old Republic, which gained 1 million subscribers within three days of its launch last year.</p>
<p><a href="http://allthingsd.com/files/2012/05/minecraft-creeper-statue_2183430.jpg"><img src="http://allthingsd.com/files/2012/05/minecraft-creeper-statue_2183430-366x285.jpg" alt="" title="minecraft-creeper-statue_2183430" width="366" height="285" class="alignright size-medium wp-image-204177" /></a>Hilleman readily volunteers that one of the closest modern rock-star successors to Bill Budge is an indie dev: Notch, the creator of Minecraft. In the past three years, Notch&#8217;s sandbox game has built an extremely passionate community of over 16 million players, despite having primarily three programmers listed in <a href="http://www.minecraft.net/game/credits">its credits.</a></p>
<p>Despite all this, Hilleman draws a firm line in the sand in opposition to independent developers who say they’re freer to pursue “passion projects&#8221; than developers at EA.</p>
<p>“Building video games is just hard,” Hilleman said. “There is no such thing as building something you do not like. It just does not happen.”</p>
<p>Of course that doesn&#8217;t mean life is necessarily easier for devs who, at big companies, don&#8217;t have to translate anything into Maltese. James Swirsky, co-director of &#8220;Indie Game: The Movie,&#8221; said he saw plenty of hardship in his two years as a games tester at EA.</p>
<p>Devs there, he said, &#8220;were just as stressed out and pushed to the brink as the guys you see in the film.”</p>
<p><strong>The key difference</strong></p>
<p>Independent game developers share a lot of DNA with their big-business brethren, and the differences aren’t big enough to merit a culture war or to force audiences to choose between one or the other. </p>
<p>Furthermore, the mainstream world is not clueless: EA has learned its lessons from the years in the mid-aughts when console games seemed stuck in a rut, and has tried to reach out to and learn from the independent community &#8212; although Hilleman is quick to point out the irony of the situation, since in the 80s “Electronic Arts” was still small enough to be synonymous with the indie scene. </p>
<p>Meanwhile, Zynga has established a successful pattern of growing by acquisition, looking for the independent shops that are happy to sell out (not that that&#8217;s a bad thing, as OMGPOP and others can tell you).</p>
<p>But there&#8217;s still a key difference between the independents and the rest, and everyone watching the gaming space should note: With the rise of indie games as an economic force to be reckoned with, the charges are set for an explosion of creativity in the gaming world in the coming years. Indie devs have been around for decades, but now it&#8217;s easier than ever for them to make a comfortable living while making the games they personally pick and love.</p>
<p>The “hardcore” gamer community often derides social games on Facebook and mobile devices as too simplistic. But that will change. Games will get better and more ambitious as barriers to entry continue to fall and more outlier voices come into the mix. </p>
<p>With indies coming into the spotlight, games may finally be able to come into their own. Call it a real-world power-up. </p>
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		<title>Mobile Gaming Is Hot, but Pocket Gems Won't Sell Out</title>
		<link>http://allthingsd.com/20120517/mobile-gaming-is-hot-but-pocket-gems-wont-sell-out/</link>
		<comments>http://allthingsd.com/20120517/mobile-gaming-is-hot-but-pocket-gems-wont-sell-out/#comments</comments>
		<pubDate>Thu, 17 May 2012 16:26:13 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[acquisition]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[angels]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[Ben Liu]]></category>
		<category><![CDATA[cloned]]></category>
		<category><![CDATA[copycat]]></category>
		<category><![CDATA[DeNA]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[Draw Something]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Funzio]]></category>
		<category><![CDATA[gree]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[M&A]]></category>
		<category><![CDATA[mobile gaming]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[Pocket Gems]]></category>
		<category><![CDATA[PopCap]]></category>
		<category><![CDATA[revenues]]></category>
		<category><![CDATA[Sequoia Capital]]></category>
		<category><![CDATA[Tap Dragon Park]]></category>
		<category><![CDATA[Tap Jungle]]></category>
		<category><![CDATA[Tap Pet Hotel]]></category>
		<category><![CDATA[Tap Zoo]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=209143</guid>
		<description><![CDATA[Pocket Gems says it is not for sale, even though other mobile gaming companies like OMGPOP and Funzio are cashing out at big valuations.]]></description>
			<content:encoded><![CDATA[<p><a href="http://pocketgems.com/">Pocket Gems</a>, which routinely hits the top of the charts with its mobile games, says it isn&#8217;t for sale, even though it must be tempting right now.</p>
<p><img class="alignright size-medium wp-image-209380" title="dragonpark_splashscreen_960x640" src="http://allthingsd.com/files/2012/05/dragonpark_splashscreen_960x640-380x253.png" alt="" width="380" height="253" /></p>
<p>Recently, <a href="http://allthingsd.com/20120501/japans-gree-buys-mobile-social-game-developer-funzio/">Funzio sold</a> to Japan&#8217;s Gree for $210 million, and Zynga acquired OMGPOP for $180 million; not too long before that, Electronic Arts paid $750 million for PopCap.</p>
<p>In an interview, Pocket Gem&#8217;s COO Ben Liu said that mobile game companies are hot commodities right now, but to sell is shortsighted.</p>
<p>&#8220;We feel like it&#8217;s the early days of mobile,&#8221; Liu said. &#8220;There&#8217;s a decade-long shift occurring from PC and the Web to mobile, and games is only the first vertical to take off. There&#8217;s so much opportunity. We need all of our attention on that to be successful.&#8221;</p>
<p>Liu would not disclose the company&#8217;s revenue, but said that it has been growing extremely fast. Over the past year and a half, the company has moved its offices five times to accommodate the growth of its staff &#8212; from 10 to 120 employees.</p>
<p>And as of a few months ago, the company recorded 60 million app downloads since its founding in 2009. Its hit title Tap Zoo generated 20 million downloads alone.</p>
<p>Pocket Gems&#8217; games fall into the &#8220;casual&#8221; genre, and are focused on building products that have fairly addicting play; they attract a predominantly adult female audience. The games normally have &#8220;tap&#8221; in the name &#8212; Tap Zoo, Tap Pet Hotel and Tap Jungle allow players to build, respectively, their own zoo, pet hotel and mystical rain forest.</p>
<p>Last week, Pocket Gems released its first game exclusively for Android, called Tap Dragon Park, which allows players to train dragons to defend their kingdoms.</p>
<p>Pocket Gems has been able to rise in the rankings without having to tap investors too much. (Maybe their next game will be Tap Bank?) It has raised $5 million in capital from Sequoia Capital and a handful of angel investors, and is profitable.</p>
<p>Here are Liu&#8217;s thoughts on some of the issues facing the mobile games industry.</p>
<p><strong>On making acquisitions versus being acquired:</strong></p>
<p>Liu says Pocket Gems isn&#8217;t entertaining offers at this time, but will consider making acquisitions of its own. &#8220;We&#8217;ve been completely focused on organic expansion, but I think as we continue to grow, something we&#8217;ll look at is acquisitions, as well. We are focused on building a great team organically, and are opportunistic.&#8221;</p>
<p><strong>How many games can you release in a year?</strong></p>
<p>&#8220;Last year, we launched 10 games total. Some of them are new IP that requires a larger team and can be franchise-sustaining, and others are seasonal titles or extensions.&#8221;</p>
<p><strong>Is there an issue with copycats in the space?</strong></p>
<p>&#8220;Yes, all of our games have been cloned extensively by most of our competitors. But that&#8217;s one of the prices of success. We&#8217;ve always prided ourselves on being an innovator. The thing that is difficult to clone is creativity. &#8230; We have a saying: Pocket Gems is a leader and not a follower. And many of our competitors have a fast-follower strategy.&#8221;</p>
<p><strong>What are your thoughts about third-party distribution platforms, like Gree and DeNA, which are trying to create mobile social networks?</strong></p>
<p>&#8220;We haven&#8217;t opened our games to third parties. It&#8217;s in our interest to develop our own platform. Their businesses are really compelling, but there&#8217;s no winning platform yet in the mobile space. We have our own loyal community, which is a powerful game engine. We don&#8217;t want to be dependent on someone else&#8217;s platform. Our own great platform is a powerful source of marketing, and it is good at letting our users know about the games. That&#8217;s the most effective.&#8221;</p>
<p><strong>Is summer a good time for people to play and discover new mobile games?</strong></p>
<p>&#8220;It&#8217;s a good time. People are on vacation and in transit, and it&#8217;s a natural device to use during those times. And people have more downtime and free time. We&#8217;ve found historically for it to be good. Holidays are another.&#8221;</p>
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		<title>A Look at Android Fragmentation: The Good, the Bad and the Pretty Charts</title>
		<link>http://allthingsd.com/20120517/a-look-at-android-fragmentation-the-good-the-bad-and-the-pretty-charts/</link>
		<comments>http://allthingsd.com/20120517/a-look-at-android-fragmentation-the-good-the-bad-and-the-pretty-charts/#comments</comments>
		<pubDate>Thu, 17 May 2012 12:00:40 +0000</pubDate>
		<dc:creator>Ina Fried</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[HTC]]></category>
		<category><![CDATA[Motorola]]></category>
		<category><![CDATA[Samsung]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=209276</guid>
		<description><![CDATA[OpenSignalMaps looked at the people downloading its software and found thousands of different devices from hundreds of different brands.]]></description>
			<content:encoded><![CDATA[<p>There&#8217;s no doubt that there is a great deal of diversity when it comes to Android.</p>
<p>There are a half-dozen flavors of the operating system, with products made by dozens of manufacturers and literally thousands of individual designs. Whether this is good or bad depends on one&#8217;s perspective.</p>
<p><a href="http://allthingsd.com/files/2012/05/fragmentation_devices.jpg"><img src="http://allthingsd.com/files/2012/05/fragmentation_devices-380x253.jpg" alt="" title="fragmentation_devices" width="380" height="253" class="alignright size-Medium380 wp-image-209281" /></a></p>
<p>But the sheer number of different products is mind-boggling. In a <a href="http://opensignalmaps.com/reports/fragmentation.php">report this week</a>, OpenSignalMaps looked at data from 600,000 users who downloaded its signal-measuring software. The company found that its software has been downloaded by nearly 4,000 different devices. Some of these are actually standard devices running custom software. But even factoring those out, there are still upward of 2,000 different Android products in the wild.</p>
<p>Of the nearly 600 different brands, Samsung rules the roost with nearly 40 percent market share, followed by HTC, SEMC, Motorola and LG. At the bottom end of the market-share battle, the company spotted a pair of the ill-fated Fusion Garage tablets and a handful of Polaroid&#8217;s smart cameras.</p>
<p><a href="http://allthingsd.com/files/2012/05/Screen-Shot-2012-05-16-at-10.36.47-PM.png"><img src="http://allthingsd.com/files/2012/05/Screen-Shot-2012-05-16-at-10.36.47-PM-640x355.png" alt="" title="Screen Shot 2012-05-16 at 10.36.47 PM" width="640" height="355" class="alignright size-Hero wp-image-209280" /></a></p>
<p>For its part, OpenSignalMaps notes the downsides of so many makes and models, but says that the opportunities outweigh the challenges.</p>
<p>&#8220;Developers tend to bemoan Android fragmentation yet there&#8217;s much here to be celebrated,&#8221; the company said in its report. &#8220;While the number of different models running Android will continue to increase we&#8217;ve seen Samsung take the lion&#8217;s share of the Android market, most of that due to the Galaxy product line. Testing on the most popular Samsung &#038; HTC devices will get you a long way.&#8221;</p>
<p>Besides, Android means reaching to all corners of the globe. OpenSignalMaps says it has collected data from nearly 200 countries, with the most popular being the U.S., Brazil, China, Russia and Mexico.</p>
<p>&#8220;One of the joys of developing for Android is you have no idea who&#8217;ll end up using your app,&#8221; it said.</p>
<p>The report is chock full of interesting numbers and charts, and is well worth a read.</p>
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		<title>The Era of AppNation Has Arrived</title>
		<link>http://allthingsd.com/20120516/the-era-of-appnation-has-arrived/</link>
		<comments>http://allthingsd.com/20120516/the-era-of-appnation-has-arrived/#comments</comments>
		<pubDate>Wed, 16 May 2012 23:59:49 +0000</pubDate>
		<dc:creator>Beth Callaghan</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Numbers]]></category>
		<category><![CDATA[Voices]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Draw Something]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Gmail]]></category>
		<category><![CDATA[Google Search]]></category>
		<category><![CDATA[Instagram]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Nielsen]]></category>
		<category><![CDATA[smartphones]]></category>
		<category><![CDATA[YouTube]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=209097</guid>
		<description><![CDATA[It seems like a foregone conclusion that the era of the app has arrived.]]></description>
			<content:encoded><![CDATA[<p>Judging by two of the most hyped deals in recent Silicon Valley history &#8212; <a href="http://allthingsd.com/20120409/breaking-facebook-to-acquire-instagram-for-1-billion/">Facebook&#8217;s acquisition of Instagram</a> for $1 billion and <a href="http://allthingsd.com/20120321/looks-like-zynga-just-bought-omgpop-for-200-million/">Zynga&#8217;s acquisition of Draw Something</a> for $200 million &#8212; it seems like a foregone conclusion that the era of the app has arrived.</p>
<p>And some new numbers from Nielsen that chronicle the rise of &#8220;AppNation&#8221; on Android and iOS between March 2011 and March 2012 back up that notion. The study shows the average number of apps per smartphone has jumped from 32 apps to 41, and growth in time spent on app usage outpacing the growth in mobile Web usage on smartphones by a hefty margin.</p>
<p><img src="http://allthingsd.com/files/2012/05/appvsweb1-640x362.jpg" alt="" title="appvsweb1" width="640" height="362" class="aligncenter size-large wp-image-209117" /></p>
<p>And while Nielsen&#8217;s measure of the top five apps &#8212; Facebook, YouTube, Android Market, Google Search and Gmail &#8212; remained constant, the rest of the top 50 was more of an open playing field, with more than 20 percent of the remaining spots entering as new players, and plenty of maneuvering going on.</p>
<p><img src="http://allthingsd.com/files/2012/05/top50apps-640x344.jpg" alt="" title="top50apps" width="640" height="344" class="aligncenter size-large wp-image-209133" /></p>
<p><div id="attachment_209171" class="wp-caption alignright" style="width: 218px"><img src="http://allthingsd.com/files/2012/05/nielsen.jpg" alt="" title="nielsen" width="208" height="83" class="size-full wp-image-209171" /><span class="media-attribution"><a href="http://www.nielsen.com">Data courtesy Nielsen</a></span><p class="wp-caption-text"> </p></div></p>
]]></content:encoded>
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		<title>Samsung Rides Android Past Nokia to Take Sales Lead</title>
		<link>http://allthingsd.com/20120516/samsung-rides-android-past-nokia-to-take-sales-lead/</link>
		<comments>http://allthingsd.com/20120516/samsung-rides-android-past-nokia-to-take-sales-lead/#comments</comments>
		<pubDate>Wed, 16 May 2012 18:55:44 +0000</pubDate>
		<dc:creator>John Paczkowski</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[cell phones]]></category>
		<category><![CDATA[Gartner]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[handsets]]></category>
		<category><![CDATA[mobile phones]]></category>
		<category><![CDATA[Nokia]]></category>
		<category><![CDATA[sales]]></category>
		<category><![CDATA[Samsung]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=208998</guid>
		<description><![CDATA[A two percent decline in mobile phone shipments during the first quarter of 2012 may have hurt some handset vendors, but it did little to slow Samsung.]]></description>
			<content:encoded><![CDATA[<p><a href="http://allthingsd.com/files/2011/07/bike_horse_race.png"><img src="http://allthingsd.com/files/2011/07/bike_horse_race-350x285.png" alt="" title="bike_horse_race" width="350" height="285" class="alignright size-medium wp-image-103466" /></a>A 2 percent decline in mobile phone shipments during the first quarter of 2012 may have hurt some handset vendors, but it did little to slow Samsung, which was the world&#8217;s largest mobile handset vendor for the first three months of the year.</p>
<p>According to the latest metrics from Gartner &#8212; which measure sales of handsets to customers, not shipments into the channel &#8212; Samsung sold 86.6 million mobile phones in the first quarter, 25.9 percent more than it sold during the same period a year ago. That was enough to give it a 20.7 percent share of the market, and to seize the title of &#8220;world&#8217;s largest mobile handset vendor&#8221; from Nokia, which sold 83.2 million cellphones during the quarter, as its market share slipped to 19.8 percent from 25.1 percent a year ago.</p>
<p><a href="http://allthingsd.com/files/2012/05/Gartner_hardware.jpg"><img src="http://allthingsd.com/files/2012/05/Gartner_hardware-374x285.jpg" alt="" title="Gartner_hardware" width="374" height="285" class="alignright size-medium wp-image-209001" /></a>Unfortunate news for Nokia, which had been the market&#8217;s leader since 1998, but inevitable given the company&#8217;s recent decline and, perhaps, its choice of Windows Phone as an OS for its newest handsets.</p>
<p>Because what&#8217;s driving Samsung&#8217;s growth is Android. According to Gartner&#8217;s sales data, Samsung was by far the largest Android smartphone vendor, claiming nearly 44 percent of Android-based smartphone sales. Interestingly, no other Android phone manufacturer captured more than 10 percent of the market.</p>
<p>So, if Samsung commandeered the handset market&#8217;s top spot in the first quarter, and Nokia its second, who claimed third? Apple, which sold enough iPhones to capture 7.9 percent of the total mobile phone market.</p>
<p>As for mobile OS market share, Android continues to rule the market &#8212; 56 percent of smartphones sold to end users globally in the first quarter of 2012 run the OS, far more than the 22.9 percent running Apple&#8217;s iOS.</p>
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		<title>Dominant in China, UCWeb Brings Its Mobile Browser to Silicon Valley</title>
		<link>http://allthingsd.com/20120516/dominant-in-china-ucweb-brings-its-mobile-browser-to-silicon-valley/</link>
		<comments>http://allthingsd.com/20120516/dominant-in-china-ucweb-brings-its-mobile-browser-to-silicon-valley/#comments</comments>
		<pubDate>Wed, 16 May 2012 12:00:26 +0000</pubDate>
		<dc:creator>Liz Gannes</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Baidu]]></category>
		<category><![CDATA[China]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Kindle Fire]]></category>
		<category><![CDATA[mobile browser]]></category>
		<category><![CDATA[Opera]]></category>
		<category><![CDATA[Roy Rong]]></category>
		<category><![CDATA[UCWeb]]></category>
		<category><![CDATA[Yu Yongfu]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=208610</guid>
		<description><![CDATA[With 50 percent of the mobile browser market in its home market of China, UCWeb is now looking across the Pacific.]]></description>
			<content:encoded><![CDATA[<p>With 50 percent of the mobile browser market in its home market of China, UCWeb is now looking across the Pacific.</p>
<p>UC&#8217;s next target is the U.S., where the company released localized <a href="https://play.google.com/store/apps/details?id=com.UCMobile.intl">Android</a> and <a href="http://itunes.apple.com/us/app/uc-browser-english-version/id374473033?mt=8">iOS</a> versions this past week, and plans to open up a Silicon Valley office later this year. (It has already made inroads into India, where it has 20 percent share and is close to knocking off market leader Opera, execs said.)</p>
<p><div id="attachment_208756" class="wp-caption alignright" style="width: 390px"><a href="http://allthingsd.com/files/2012/05/photo-33.jpg"><img class="size-medium wp-image-208756" title="UCWeb" src="http://allthingsd.com/files/2012/05/photo-33-380x283.jpg" alt="" width="380" height="283" /></a><p class="wp-caption-text">UCWeb&#39;s Roy Rong and Yu Yongfu visit AllThingsD.</p></div></p>
<p>UC Browser is more than a just dumb container for Web sites; in China, the browser includes its own virtual currency accounts, identity system, social network and navigation services. In a way, it&#8217;s more like a mobile-only Facebook platform than the pure Chrome or Safari browsers.</p>
<p>Plus, UC browser is quite fast, because the company maintains local data centers from where it compresses Web sites and sends them to phones. Opera Mini and Amazon&#8217;s Kindle Fire Silk browser use similar techniques.</p>
<p>Bridging to the U.S. market won&#8217;t necessarily be easy, but UC&#8217;s design and experience across the spectrum of low- to high-end phones could be instructive.</p>
<p>CEO Yu Yongfu &#8212; who&#8217;s on a grand tour of Silicon Valley this week &#8212; emphasized that while his company started doing all this in 2004, the U.S. smartphone market only launched with the iPhone in 2007.</p>
<p>And beyond that three-year lead, China is <a href="http://allthingsd.com/20120316/flash-inevitable-scheduled-to-occur-china-smartphone-market-to-become-worlds-biggest/">supposed to oust the U.S.</a> as the world&#8217;s biggest smartphone market this year.</p>
<p>Yu said he thinks he understands how to deal with the limitations of mobile &#8212; small screen size, reduced bandwidth, limited input, short battery life and some eight different operating systems &#8212; better than just about anyone.</p>
<p>Still, it&#8217;s not clear that the pillars of the UC Web strategy &#8212; compressing sites to speed up page loads, and bundling in services and shortcuts &#8212; will go over well in the U.S. smartphone market, where we have tended to like our browsers to just show Web pages for us, while leaving heavier lifting to dedicated apps.</p>
<p>UC Browser has 200 million active monthly users, with 50 million of them on Android and the rest spread across other platforms. It gets about a quarter of its users from deals to be preinstalled on phones, said CFO Roy Rong.</p>
<p><div id="attachment_208757" class="wp-caption alignleft" style="width: 390px"><a href="http://allthingsd.com/files/2012/05/UC-Browser-on-iPhone.png"><img class="size-medium wp-image-208757" title="UC Browser on iPhone" src="http://allthingsd.com/files/2012/05/UC-Browser-on-iPhone-380x274.png" alt="" width="380" height="274" /></a><p class="wp-caption-text">The new U.S. version of UC Browser for iPhone</p></div></p>
<p>Like other browsers, UC receives revenue through search referral agreements (in China, the default is Baidu; in the U.S., it&#8217;s Google). The UC app also includes paid links, display ads, and virtual goods sold in the Flash games it licenses for users. It has its own &#8220;app store,&#8221; and helps users save bookmarks to HTML5 apps on its home screen. It&#8217;s almost like a mobile Web OS.</p>
<p>Rong and Yu said they couldn&#8217;t think of any examples of Chinese Internet companies with significant usage in the U.S., so they are hoping to blaze that trail.</p>
<p>To get things started, they rented data centers in Los Angeles and Dallas, <a href="http://www.techinasia.com/ucwebs-yu-yongfu-talks-strategy-finances-evernote-partnership/">signed an agreement to bundle Evernote</a> in UC Browser to help it get distribution in China and vice versa (and plan to do so with other apps), and tweaked the browser&#8217;s interface to be more spacious and empty.</p>
<p>For whatever reason, people in China seem to prefer more clutter, Rong said.</p>
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		<title>Bing Goes Sleek and More Social</title>
		<link>http://allthingsd.com/20120515/bing-goes-sleek-and-more-social/</link>
		<comments>http://allthingsd.com/20120515/bing-goes-sleek-and-more-social/#comments</comments>
		<pubDate>Tue, 15 May 2012 22:43:47 +0000</pubDate>
		<dc:creator>Katherine Boehret</dc:creator>
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		<guid isPermaLink="false">http://allthingsd.com/?p=208634</guid>
		<description><![CDATA[Microsoft's revamped search engine shows promise — if users can adapt.]]></description>
			<content:encoded><![CDATA[<p>If you&#8217;ve ever cleaned off a cluttered desk, replacing messy stacks of paper with framed photos of people who really matter, you have a rough idea of what Microsoft did with its new Bing search engine this week. Gone are the distracting, multicolored search results. Gone are the lists of recently searched terms that you never looked at anyway. Gone are the search results mingled with Facebook &#8220;likes.&#8221; </p>
<p><div class="video-wsj"><object width="640" height="360"><param name="movie" value="http://s.wsj.net/media/swf/microPlayer.swf"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><param name="flashvars" value="videoGUID=77E5F7F7-9F1F-4288-8364-E300E5C1DFF7&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/"name="microflashPlayer"></param><embed src="http://s.wsj.net/media/swf/microPlayer.swf" bgcolor="#FFFFFF" flashVars="videoGUID={77E5F7F7-9F1F-4288-8364-E300E5C1DFF7}&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/" name="microflashPlayer" width="640" height="360" seamlesstabbing="false" type="application/x-shockwave-flash" swLiveConnect="true" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"></embed><br />[ See post to watch video ]</div></object></p>
<p>What&#8217;s left? A lot of white space, which creates a calmer environment for reading and digesting information. A new middle column, which Microsoft calls Snapshot, displays task-oriented content to help people do things like making restaurant reservations, getting directions or seeing movie times. And Bing&#8217;s most unusual new feature is a flush-right column called Sidebar designed to automatically surface names of relevant Facebook friends and others around the Web who could best help you with a specific query. </p>
<p><div id="attachment_209073" class="wp-caption aligncenter" style="width: 563px"><img src="http://allthingsd.com/files/2012/05/bing_new_screen.png" alt="" title="bing_new_screen" width="553" height="369" class="size-full wp-image-209073" /><p class="wp-caption-text">Bing&#039;s Snapshot column helps users do things like make a hotel reservation. Its Sidebar column, far right, shows friends who may have answers to help with a person&#039;s current search.</p></div></p>
<p>The new Bing is automatically available to about 20% of users starting Tuesday. If you&#8217;re not one of the 20%, you can see the new interface and Sidebar on Bing.com/new. By June 1, all features will be automatically available to everyone. </p>
<p>I&#8217;ve had access to this revamped Bing for the past week, and its prospects are promising. It feels cleaner and clearer. Sidebar&#8217;s integrated social knowledge of friends linked to Bing through a person&#8217;s Facebook account—or people from Twitter and blogs who are suggested by Bing—can turn the solitude of Web searching into a group activity. For example, a search for Napa Valley restaurants smartly brings up the name of a friend who recently posted a photo album from Napa, a colleague who lists Napa Valley as his hometown as well as a well-known blogger who reviews restaurants in that area. Sidebar maintains a neat list of your queries and the responses, saving you the trouble of hunting through past Facebook posts.</p>
<p>Compared with the way Google integrated Google+ &#8220;personal results&#8221; with regular search results—which ruffled a lot of feathers—Sidebar is more sophisticated.</p>
<p>But Bing&#8217;s Sidebar faces a challenge: People aren&#8217;t used to searching like this. </p>
<p>As fun as it is to poll people—even specifically suggested people—in queries, we usually search alone. Many of the things I type into Bing are quick ask-a-question-get-an-answer searches, and Sidebar&#8217;s format requires waiting for someone&#8217;s response. It&#8217;s possible that it just takes time to adjust to this new way of searching, but I&#8217;m comfortable with the Web sources that I already know and trust. (No offense, Facebook friends.)</p>
<p>Additional partners, including LinkedIn, Foursquare and Quora, will eventually be included to help with queries in Bing&#8217;s Sidebar. Some of these will work later this summer. For now, Twitter provides the biggest source of people from around the Web who might know the answer to your query. </p>
<p>Bing will continue to make improvements, according to Stefan Weitz, senior director of Bing search. By late June or early July, you&#8217;ll be able to tag friends in queries even if Bing doesn&#8217;t suggest those people as relevant to a query. This would have helped me when I searched for restaurants in Boston, where my foodie sister has lived for 11 years, though she didn&#8217;t automatically appear as a suggested source. Then again, when I searched for a Mexican restaurant in Kirkland, Wash., called Cactus, a friend who &#8220;liked&#8221; another Mexican restaurant in nearby Seattle popped up in my Sidebar. </p>
<p>I didn&#8217;t realize this friend had ever visited Seattle or that he enjoyed one of Seattle&#8217;s Mexican restaurants enough to &#8220;like&#8221; it on Facebook. These helpful, serendipitous experiences may be enough to keep people using the Bing Sidebar. </p>
<p>Bing&#8217;s Sidebar queries currently have a clumsy way of working with Facebook. If I query three people who are auto-suggested as friends who might know the answer to my question, the query only shows up on my Facebook page, not on the pages of people who were questioned. They must visit my Facebook page to see responses, an extra step that may discourage ongoing conversations. An Activity feed in the Bing Sidebar shows all Facebok friends&#8217; query activity, but people look at Facebook more often.</p>
<p>The middle column of the rebuilt Bing, called Snapshot, doesn&#8217;t always display content. When it does, it is geared toward helping people accomplish specific tasks, like booking a hotel room or restaurant table. In a search for the Oval Room, a Washington, D.C., restaurant, Snapshot showed a map of its location, four ratings from websites like TripAdvisor, hours of operation and a link to OpenTable for making a reservation. </p>
<p>A shrunk-down version of this new Bing—including its cleaner look, Snapshot and Sidebar—will be available this week to run on smartphones including Windows Phone, Apple&#8217;s iPhone, Android phones and RIM&#8217;s BlackBerrys. Microsoft says it will work on tablets by early July.</p>
<p>The new Bing is sure to get people talking—and its Sidebar is likely to tell you something you didn&#8217;t know about a friend that may or may not help you make a decision. But until it gets more accurate and more partners, I&#8217;ll use Sidebar like a side dish: It won&#8217;t make a big impact on my overall search experience. </p>
<p><strong>Write to Katie at <a href="mailto:katie.boehret@wsj.com">katie.boehret@wsj.com</a></strong>.</p>
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		<title>Google to Expand Mobile-Device Partnerships</title>
		<link>http://allthingsd.com/20120515/google-to-expand-mobile-device-partnerships/</link>
		<comments>http://allthingsd.com/20120515/google-to-expand-mobile-device-partnerships/#comments</comments>
		<pubDate>Tue, 15 May 2012 21:30:35 +0000</pubDate>
		<dc:creator>Amir Efrati</dc:creator>
				<category><![CDATA[Mobile]]></category>
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		<guid isPermaLink="false">http://allthingsd.com/?p=208596</guid>
		<description><![CDATA[Google Inc. plans to give multiple mobile-device makers -- rather than just one partner -- early access to new releases of its Android mobile operating system and to sell those devices directly to consumers, said people familiar with the matter.]]></description>
			<content:encoded><![CDATA[<p>Google Inc. plans to give multiple mobile-device makers &#8212; rather than just one partner &#8212; early access to new releases of its Android mobile operating system and to sell those devices directly to consumers, said people familiar with the matter.</p>
<p>Google&#8217;s strategy is a shift from its previous practice, when it partnered with only one hardware maker at a time to produce seven &#8220;lead devices&#8221; that showed off the newest Android software features, before releasing the software to other device makers. The change is a bid to exert more control over the apps that run on smartphones and tablets powered by Android, thus reducing the influence of wireless carriers over such devices, these people said.</p>
<p><a href="http://online.wsj.com/article/SB10001424052702304371504577406511931421118.html">Read the rest of this post on the original site »</a></p>
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		<title>ESPN Retools Radio App, Launches on iPad</title>
		<link>http://allthingsd.com/20120515/espn-retools-radio-app-launches-on-ipad/</link>
		<comments>http://allthingsd.com/20120515/espn-retools-radio-app-launches-on-ipad/#comments</comments>
		<pubDate>Tue, 15 May 2012 14:00:39 +0000</pubDate>
		<dc:creator>Lauren Goode</dc:creator>
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		<guid isPermaLink="false">http://allthingsd.com/?p=208271</guid>
		<description><![CDATA[ESPN is boasting better sound and offline listening with its new $4.99 radio app. Like rabid sports fans needed an excuse to download it.]]></description>
			<content:encoded><![CDATA[<p>Rabid sports fans are about to get even less productive at work.</p>
<p>ESPN has reengineered its <a href="http://itunes.apple.com/us/app/espn-radio/id330029818?mt=8">streaming radio app</a> to offer improved sound quality, push alerts for when a favorite program is going live and content-caching for listening to podcasts without an Internet connection.</p>
<p><a href="http://allthingsd.com/files/2012/05/iPad_OnDemand.jpg"><img src="http://allthingsd.com/files/2012/05/iPad_OnDemand-298x285.jpg" alt="" title="iPad_OnDemand" width="298" height="285" class="alignright size-medium wp-image-208276" /></a></p>
<p>It’s also launching the app for the first time on iPad. The app is already available for iPhone, Android and BlackBerry; the updated version will hit Android in June, and a Windows phone app will be available this summer.</p>
<p>If you vaguely recall ESPN having just updated its radio app, you would be correct: The company retooled it less than 18 months ago to include new search and personalization features, as <strong>AllThingsD</strong>&rsquo;s Peter Kafka <a href="http://allthingsd.com/20110131/espn-retools-its-radio-app-for-a-superbowl-push/">reported here</a>.</p>
<p>Marc Horine, ESPN’s vice president of digital and print media, says that with the newest version, the network is trying to refocus on what’s most important with a radio app &#8212; the listening experience. Files have been compressed for faster streaming and downloading, and the sound quality has been enhanced, Horine says. And the app includes DVR &#8212; which allows users to skip ads, by the way, though I doubt ESPN would encourage that &#8212; and the ability to download full podcasts for listening offline.</p>
<p>Most of the content on the app is commentary, though there are some live play-by-play game options, and there’s a SportsCenter update available every 20 minutes (for the really, really rabid sports fans). To lure listeners to the app, ESPN has mixed up its app offerings to include original, app-only programming with stuff that’s already broadcast on terrestrial radio, like &#8220;BS Report with Bill Simmons,&#8221; &#8220;Pardon the Interruption&#8221; and &#8220;Fantasy Focus.&#8221;</p>
<p>At $4.99, the new ESPN Radio costs two dollars more to download than the old version, and runs in-app ads as well as commercials throughout the podcasts.</p>
<p>Horine says the mobile radio app has been downloaded more than 740,000 times since it first launched two-and-a-half years ago. That’s actually a pretty small percentage of the 24 million weekly radio listeners ESPN claims across all platforms.</p>
<p>And the majority of listeners &#8212; 90 percent, Horine says &#8212; listen to radio while at work Monday through Friday. But now, with the ability to stop and start radio podcasts on your desktop and pick up right where you left off on the mobile app, ESPN envisions mobile will become a growing fraction of those listeners.</p>
<p>(Full disclosure: I worked as a non-Disney employee for ESPN from 2003 to 2006. I was not involved with network’s radio programming.)</p>
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		<title>Going on Vacation? Ditch the Paper Guidebook and Try These Apps.</title>
		<link>http://allthingsd.com/20120514/going-on-vacation-ditch-the-paper-guidebook-and-try-these-apps/</link>
		<comments>http://allthingsd.com/20120514/going-on-vacation-ditch-the-paper-guidebook-and-try-these-apps/#comments</comments>
		<pubDate>Mon, 14 May 2012 13:00:02 +0000</pubDate>
		<dc:creator>Lauren Goode</dc:creator>
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		<category><![CDATA[Lauren Goode]]></category>
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		<guid isPermaLink="false">http://allthingsd.com/?p=207282</guid>
		<description><![CDATA[Stuck on Earth offers a visual tour of the world; Frommer's day-by-day guides are packed with info.]]></description>
			<content:encoded><![CDATA[<p>The restless mind only rests when the body is in transit &#8212; that’s what I tell myself when my feet are feeling particularly itchy.</p>
<p>Fortunately, the summer travel season is upon us, and vacation isn’t too far away. So, over the past week, I tested a couple of iPad apps for travel. To be clear, these apps aren’t geared toward finding deals on flights or hotels, but are digital guides that offer written and visual information about various destinations.</p>
<p>The first one I tested is Stuck on Earth, a free, iPad-only app from photo blog Stuck in Customs that takes a different approach to travel planning, with crowdsourced photos and suggestions based on your personality type. I compared this app to one of the new day-by-day apps from the trusted travel authority Frommer’s. The Frommer’s guides, which range in price from $10 to $15, are available for iPad and iPhone. With the HTML version, coming out shortly, users will be able to access travel info from any Web browser or use on an Android device.</p>
<p>There are many more travel apps in the App Store beyond these, including Lonely Planet&#8217;s $6 to $10 apps for iPhone and Android, offering seven country guides and 83 city guide apps for iOS. And if you&#8217;re taking a more social approach to your travel planning, Gogobot combines trip recommendations from friends with Instagram-like photo filters to create postcards.</p>
<p><div class="video-wsj"><object width="640" height="360"><param name="movie" value="http://s.wsj.net/media/swf/microPlayer.swf"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><param name="flashvars" value="videoGUID=11C474BA-852D-4F98-A766-7C59F6A3D83C&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/"name="microflashPlayer"></param><embed src="http://s.wsj.net/media/swf/microPlayer.swf" bgcolor="#FFFFFF" flashVars="videoGUID={11C474BA-852D-4F98-A766-7C59F6A3D83C}&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/" name="microflashPlayer" width="640" height="360" seamlesstabbing="false" type="application/x-shockwave-flash" swLiveConnect="true" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"></embed><br />[ See post to watch video ]</div></object></p>
<p>Stuck on Earth featured some inspiring, exotic photos, but after testing it, I found it was better for brainstorming trip ideas than it was for firm planning. The Frommer’s guide was more comprehensive, and is the one I’m more likely to use on a trip. However, Frommer’s and Inkling, its publishing partner, have put out only seven digital guides to date, spanning just a few states and a handful of countries.</p>
<p>First I tried Stuck on Earth. That app uses a narrator named &#8220;Karen,&#8221; whose suggestive tone might raise some eyebrows in a public place. “Well, hello there,” Karen said, her voice dripping like syrup on the iPad. She then asked me which personality type I am: Daydreamer, Explorer or Photographer; or a combination of the three.</p>
<p><a href="http://allthingsd.com/files/2012/05/IMG_0132.jpg"><img src="http://allthingsd.com/files/2012/05/IMG_0132-380x253.jpg" alt="" title="IMG_0132" width="380" height="253" class="alignright size-medium wp-image-207642" /></a></p>
<p>From there, the Stuck on Earth app guided me to a main page divided into sections: One featured a world map and a local map; another was dedicated to My Saved Trips and Top Lists of destinations, selected for me by a Stuck on Earth curator.</p>
<p>I created a few folders for My Saved Trips: One was for France, one for Barcelona, and one for India. (A girl can daydream, right?) Then I went to the world map, where “pins” in the form of photo albums appeared in locations around the world. It was easy to get lost in the app’s photo albums. When I saw a photo of a monument, street fair or cafe that looked interesting, I added it to one of my trips; I could also share it via email, Facebook and Twitter.</p>
<p>All of the photos in Stuck on Earth are first posted to Flickr by users who are visiting or have visited that location. You might think this would mean that some photos are shoddy, but I found many of the images to be beautiful and unique. The creator of Stuck on Earth, Trey Ratcliff, says that the photos are chosen from a pool of 25 million photos on Flickr, and the app&#8217;s curators pick and choose which ones will be added to the albums. If I wanted to upload my photos to the app, I would have to join the Stuck on Earth community on Flickr and send them there first.</p>
<p><a href="http://allthingsd.com/files/2012/05/IMG_0140.jpg"><img src="http://allthingsd.com/files/2012/05/IMG_0140-380x253.jpg" alt="" title="IMG_0140" width="380" height="253" class="alignleft size-medium wp-image-207634" /></a></p>
<p>As much as I liked it, it&#8217;s not likely that I&#8217;d use Stuck on Earth as my main travel app. While the long photo captions are interesting and, in some instances, even include great personal anecdotes from the photographer, they didn’t offer enough information to really plan a trip. Also, the app is iPad-only, and I might not want to carry my iPad everywhere while traveling.</p>
<p>While testing Frommer’s iPad apps, I decided to focus on France. I downloaded the day-by-day guide for iPad for $9.99; Frommer’s also has guides for Alaska, California, Costa Rica, Great Britain, Japan and Spain.</p>
<p>The app has a whopping 18 chapters. Thumbing through the digital pages required a combination of swiping up and down and left to right, but it’s all pretty intuitive. The chapters offer both one-week and two-week tours, and itineraries for day trips, with static maps. There are photo slideshows, too.</p>
<p><a href="http://allthingsd.com/files/2012/05/IMG_0147.jpg"><img src="http://allthingsd.com/files/2012/05/IMG_0147-380x253.jpg" alt="" title="IMG_0147" width="380" height="253" class="alignright size-medium wp-image-207636" /></a></p>
<p>A helpful spotlight tool searches for key phrases &#8212; like “red wine.” My favorite part of the Frommer’s guide was the ability to highlight content and make notes.</p>
<p>I browsed through a two-day tour of Paris, and explored the best tours for outdoor activity and dining. When I pressed my finger on the text for the Musée du Louvre, I had the option to highlight it, which would add it to my personal notebook, or to leave a public note for other app users to see. After a couple days into my virtual tour, I had left a few public notes (“So romantic!” near the Eiffel Tower), highlighted the Loire as a cycling route, and remarked in my notebook that I loved the Salers beefsteak at Le Baillage. Since the app is so new, I didn&#8217;t see any public notes from others yet.</p>
<p>The Frommer&#8217;s France app comes with voice dictation for language translation, though this feature is buried within the app. When I touched words or phrases in the glossary, I could hear the proper pronunciation of “Le plein, s’il vous plait?” (this translates to &#8220;Fill the gas tank, please?&#8221; in English).</p>
<p>The last chapter also included a ton of information about different types of accommodations, currency exchange, ATM locations, etiquette and customs, pharmacies, hospitals and other fast facts.</p>
<p><a href="http://allthingsd.com/files/2012/05/IMG_0144.jpg"><img src="http://allthingsd.com/files/2012/05/IMG_0144-380x253.jpg" alt="" title="IMG_0144" width="380" height="253" class="alignleft size-medium wp-image-207638" /></a></p>
<p>With international travel, there’s always the possibility that you might not have cellular service or an Internet connection on your mobile device, depending on your carrier and whether you’ve opted into international service. To test how these apps worked without service, I put my devices into airplane mode.</p>
<p>When I opened Stuck on Earth, Karen immediately told me that I didn’t have an Internet connection, but that I could look at my saved trips. She also thanked me for not turning off her voice. Using Frommer’s on the iPad in airplane mode, I was still able to see the full guide, maps and notes, as well as links to other content within the guide.</p>
<p>Frommer’s also offers the same apps for iPhone &#8212; which is great if you don’t want to lug your iPad around &#8212; but the apps currently don’t sync between iPad and iPhone. So if you’ve created a day’s itinerary on your iPad app, the iPhone version won’t show all of your notes. Inkling CEO Matt MacInnis says that a solution for this is coming soon. </p>
<p>If you’d rather just carry your smartphone while traveling, you may want to make all of your notes within the Frommer’s iPhone app from the start.</p>
<p>Fortunately, Frommer’s and Inkling are planning on introducing more app titles this summer. If you’re planning on traveling to one of those destinations, I’d recommend checking out the app.</p>
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		<title>Pebble Creator on How He Closed $10 Million on Kickstarter: Build for Mom</title>
		<link>http://allthingsd.com/20120510/pebble-creator-on-how-he-closed-10-million-on-kickstarter-build-for-mom/</link>
		<comments>http://allthingsd.com/20120510/pebble-creator-on-how-he-closed-10-million-on-kickstarter-build-for-mom/#comments</comments>
		<pubDate>Thu, 10 May 2012 17:20:45 +0000</pubDate>
		<dc:creator>Lauren Goode</dc:creator>
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		<category><![CDATA[Bluetooth]]></category>
		<category><![CDATA[Eric Migicovsky]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Kickstarter]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Pebble]]></category>
		<category><![CDATA[watch]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=206611</guid>
		<description><![CDATA[The now-famous Pebble watch has received more than $10 million in pledges on Kickstarter.]]></description>
			<content:encoded><![CDATA[<p>How do you build a tech product that sells out before it even really exists?</p>
<p>Build it with your mom in mind.</p>
<p><a href="http://allthingsd.com/files/2012/05/Pebble1.png"><img src="http://allthingsd.com/files/2012/05/Pebble1-380x217.png" alt="" title="Pebble1" width="380" height="217" class="alignright size-medium wp-image-206613" /></a></p>
<p>That&#8217;s according to Eric Migicovsky, the 25-year-old creator of the <a href="http://www.kickstarter.com/projects/597507018/pebble-e-paper-watch-for-iphone-and-android">Pebble watch</a> that shot to time-telling fame in no time and has smashed records on Kickstarter, the crowdfunding Web site through which people make pledges to projects in the works.</p>
<p>The watch just surpassed $10 million in pledges from nearly 66,500 backers, with eight days to go before the campaign was set to close. The Pebble, which is expected to ship this fall, is now &#8220;sold out.&#8221;</p>
<p>So what&#8217;s the big deal about the Pebble watch? <strong>AllThingsD</strong>&rsquo;s Ina Fried covers this quite well <a href="http://allthingsd.com/20120416/behind-the-pebble-smart-watch-thats-smashing-kickstarter-records/">here</a>, but in short: It&#8217;s a Bluetooth 4.0-enabled wristwatch that integrates with iPhone and Android smartphones to show app updates and other data on its E-Ink (so, sun-friendly) screen.</p>
<p>The idea of a &#8220;smart&#8221; watch, with some computing functions or the ability to pair with a smartphone, is hardly a new thing. Here&#8217;s my <a href="http://allthingsd.com/20120423/sonys-smartwatch-not-ready-for-primetime/">recent review of Sony&#8217;s latest SmartWatch</a>, to give you an idea of how some of these watches work.</p>
<p>But Migicovsky, who sat down with me a few weeks ago to talk about the project, thinks he&#8217;s hit on something different. Prior to the Pebble, he created three watches, including a BlackBerry-friendly watch called inPulse; none of them took off the way this one has.</p>
<p><div id="attachment_206623" class="wp-caption alignleft" style="width: 336px"><a href="http://allthingsd.com/files/2012/05/pebblegroup.png"><img src="http://allthingsd.com/files/2012/05/pebblegroup-326x285.png" alt="" title="pebblegroup" width="326" height="285" class="size-medium wp-image-206623" /></a><p class="wp-caption-text">Migicovsky, center, with the Pebble team.</p></div></p>
<p>&#8220;When you make something that your friends say is amazing, and not just because they’re being nice, that’s when you know you’ve hit on something,&#8221; Migicovsky said.</p>
<p>He added, &#8220;I definitely have my mom and dad in mind when I build something.&#8221; Migicovsky said his mom isn&#8217;t particularly tech-savvy, but even she has taken to his Pebble project, to the point where she&#8217;s helping him with media outreach. She even threw a party to celebrate the success of the gadget.</p>
<p>And speaking of friends, Migicovsky hasn&#8217;t gone far in his search for the handful of new employees he&#8217;s hired over the past few weeks.</p>
<p>“I’m basically hiring all my friends,” he said.</p>
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		<title>Samsung's Latest Tablet Takes Aim at the Kindle Fire</title>
		<link>http://allthingsd.com/20120510/samsungs-latest-tablet-takes-aim-at-the-kindle-fire/</link>
		<comments>http://allthingsd.com/20120510/samsungs-latest-tablet-takes-aim-at-the-kindle-fire/#comments</comments>
		<pubDate>Thu, 10 May 2012 13:30:05 +0000</pubDate>
		<dc:creator>Bonnie Cha</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Product Reviews]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Amazon]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Ice Cream Sandwich]]></category>
		<category><![CDATA[Kindle Fire]]></category>
		<category><![CDATA[Samsung Galaxy Tab 2 7.0]]></category>
		<category><![CDATA[tablets]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=206152</guid>
		<description><![CDATA[Samsung sets its sights on a new competitor with its latest Android tablet.]]></description>
			<content:encoded><![CDATA[<p>On a recent vacation, my plans involved surfing and relaxing at the beach, and I brought three paperback books to keep me entertained. But after lugging them around in my heavy backpack for a week, I realized it was finally time to go digital.</p>
<p>An e-book or tablet is travel-friendly and capable of holding multiple books; in the case of tablets, they also allow you to surf the Web, play games, watch videos and more. There is no shortage of devices to choose from, with the likes of the <a href="http://allthingsd.com/20111115/kindle-fire-a-grown-up-e-reader-withtablet-spark/">Amazon Kindle Fire</a>, the <a href="http://allthingsd.com/20120314/new-ipad-a-million-more-pixels-than-hdtv/">iPad</a> and the Barnes &#038; Noble Nook Tablet. But this week, I took a look at Samsung&#8217;s latest Android tablet, the <a href="http://www.samsung.com/global/microsite/galaxytab2/7.0/index.html?type=find">Galaxy Tab 2 7.0</a>.</p>
<p><div class="video-wsj"><object width="640" height="360"><param name="movie" value="http://s.wsj.net/media/swf/microPlayer.swf"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><param name="flashvars" value="videoGUID=0C016BAE-E299-4712-A7D9-812F0B645B98&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/"name="microflashPlayer"></param><embed src="http://s.wsj.net/media/swf/microPlayer.swf" bgcolor="#FFFFFF" flashVars="videoGUID={0C016BAE-E299-4712-A7D9-812F0B645B98}&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/" name="microflashPlayer" width="640" height="360" seamlesstabbing="false" type="application/x-shockwave-flash" swLiveConnect="true" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"></embed><br />[ See post to watch video ]</div></object></p>
<p>The Galaxy Tab 2 7.0 is the third model in Samsung&#8217;s Galaxy Tab series to feature a seven-inch touchscreen, and the first to run the latest version of the Android operating system, which is called Ice Cream Sandwich. At $250, it&#8217;s also one of the more affordably priced Ice Cream Sandwich tablets on the market, and because it runs on Wi-Fi, you don&#8217;t have to sign a long-term contract with a cellular provider.</p>
<p>It&#8217;s a great value for all the features you get, and it even offers some extras over the $199 Kindle Fire, including two cameras, expandable storage, and a year of free online storage (up to 50 gigabytes) from DropBox. However, the Kindle Fire&#8217;s user interface is slightly more polished, and Amazon offers a more vast collection of books, video, and other multimedia, so choosing between the two may come down to whether you want to use your device more as a media-consumption device, or as an extension of your laptop.</p>
<p>Physically, the Galaxy Tab 2 7.0 doesn&#8217;t look all that different from previous versions. In fact, if you were to compare it to the model before it, which was the Samsung Galaxy Tab 7.0 Plus, you&#8217;d be hard-pressed to find the difference between the two, and that&#8217;s not necessarily a bad thing.</p>
<p>The Galaxy Tab 2 7.0 is slim and fairly compact, measuring 4.8 inches wide by 7.6 inches tall and is 0.41-inch thick. I usually carry a medium-size purse or a backpack, and had no problem tucking the tablet away in either bag.</p>
<p>It is slightly on the hefty side at 12.1 ounces, but it&#8217;s lighter than the Kindle Fire (14.6 ounces) and has tapered edges, so it&#8217;s comfortable to hold while reading books or watching video.</p>
<p><a href="http://allthingsd.com/20120510/samsungs-latest-tablet-takes-aim-at-the-kindle-fire/p1020830/" rel="attachment wp-att-206163"><img src="http://allthingsd.com/files/2012/05/P1020830-380x285.jpg" alt="" title="P1020830" width="380" height="285" class="alignleft size-medium wp-image-206163" /></a></p>
<p>On back, there&#8217;s a three-megapixel camera, and though taking photos with a tablet is a bit silly, it&#8217;s nice to know you have the option if you&#8217;re in a total pinch and need to capture something. Since there&#8217;s no flash, photos taken in low-light conditions are not of the best quality, but it did a decent job outdoors. The camera on front can be used to make video calls over Wi-Fi.</p>
<p>The seven-inch touchscreen has the same resolution as the Kindle Fire and Nook Tablet. There are sharper displays on the market, such as the one found on the new iPad, but I found the Galaxy Tab&#8217;s display clear and bright enough to read books, watch videos, surf the Web, and play games without major problem. The only issue is that the screen tends to wash out in bright sunlight.</p>
<p>The Galaxy Tab 2 7.0’s main draw is its software. In the past, the Android operating system has always been a little more difficult to navigate compared to Apple&#8217;s operating system and even the Kindle Fire&#8217;s, but Ice Cream Sandwich offers a much more user-friendly approach. For example, you can now access a Task Manager that brings up a list of running apps from any screen on the tablet, so you can easily move between tasks or exit programs.</p>
<p>On top of that, Samsung has added its custom user interface, called TouchWiz, which brings more enhancements. One that I liked in particular was the Mini Apps toolbar along the bottom of the screen that gives you quick access to your favorite or most frequently used apps. The Kindle Fire still offers a more polished and attractive interface, but the Galaxy Tab 2 7.0 is a nice improvement over previous models.</p>
<p><a href="http://allthingsd.com/20120510/samsungs-latest-tablet-takes-aim-at-the-kindle-fire/p1020835/" rel="attachment wp-att-206165"><img src="http://allthingsd.com/files/2012/05/P1020835-380x285.jpg" alt="" title="P1020835" width="380" height="285" class="alignright size-medium wp-image-206165" /></a></p>
<p>On a couple of occasions, the Galaxy Tab 2 7.0 tripped up when trying to launch an action or changing screen orientation, but overall, the tablet&#8217;s performance was smooth and responsive. I streamed a movie from Netflix, and the video played back without any interruption. I also viewed some graphics-heavy Web pages, such as Boston.com&#8217;s Big Picture, and the tablet&#8217;s browser was able to load the page without problem.</p>
<p>Samsung&#8217;s estimated battery life for the tablet is 11 hours, but I didn&#8217;t get anywhere near that in my standard tablet battery test. Playing a looped video with the screen brightness set to 75 percent with Wi-Fi turned on and e-mail running in the background, the Galaxy Tab lasted six hours and 17 minutes. This is slightly better than the Kindle Fire, which clocked out after five hours and 47 minutes in the same test, performed by my colleague. In general, the Galaxy Tab&#8217;s battery was able to last most of the day with moderate usage (checking e-mail, surfing the Web, and watching some video), and I was never in a situation where I worried about running out of power.</p>
<p>The one nagging issue that remains with Android is that many third-party apps were designed to work on smartphones and aren&#8217;t optimized for larger screens yet. For example, I downloaded the Marvel Comics app, and I felt some of the comics didn&#8217;t take advantage of the full display, as pages displayed on only a portion of the screen.</p>
<p>Samsung does preload the tablet with some extra programs, including the Peel universal remote control app, Netflix, and the Amazon Kindle app. Peel is a pretty cool app. A set-up wizard helps you connect the tablet to your TV and cable box. It initially had a problem finding my Samsung TV, but after I exited and restarted the program, it was finally able to find it. After inputting my ZIP code and selecting my cable provider, I was able to use my Galaxy Tab to change channels, view the program guide and set my DVR.</p>
<p><a href="http://allthingsd.com/20120510/samsungs-latest-tablet-takes-aim-at-the-kindle-fire/p1020829/" rel="attachment wp-att-206162"><img src="http://allthingsd.com/files/2012/05/P1020829-380x285.jpg" alt="" title="P1020829" width="380" height="285" class="alignleft size-medium wp-image-206162" /></a></p>
<p>You can download more books, as well as music, videos, and games from Samsung&#8217;s various media hubs (Media, Music, Games and Readers) and the Google Play store. However, Amazon remains king when it comes to selection and on-demand content. Plus, the Kindle Fire gives Amazon Prime customers access to free books, but the same feature isn&#8217;t available on the Galaxy Tab.</p>
<p>If you&#8217;re an Amazon Prime customer or get a lot of your content from Amazon, the Kindle Fire is the way to go, since it&#8217;s so well-integrated with the company&#8217;s services. Given the lack of hardware and design improvements on the Galaxy Tab 2 7.0, there&#8217;s not a huge need for current Tab owners to upgrade. However, if you&#8217;re curious about Android and aren&#8217;t married to a particular ecosystem, or just desire the extra features, the Samsung Galaxy Tab 2 7.0 is a great introduction at a good value.</p>
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		<title>HTC Evo 4G LTE Set to Arrive May 18</title>
		<link>http://allthingsd.com/20120509/htc-evo-4g-lte-set-to-arrive-may-18/</link>
		<comments>http://allthingsd.com/20120509/htc-evo-4g-lte-set-to-arrive-may-18/#comments</comments>
		<pubDate>Wed, 09 May 2012 21:19:00 +0000</pubDate>
		<dc:creator>Bonnie Cha</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Product News]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[HTC Evo 4G LTE]]></category>
		<category><![CDATA[smartphones]]></category>
		<category><![CDATA[Sprint]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=206261</guid>
		<description><![CDATA[Sprint's newest 4G Android smartphone, the HTC Evo 4G LTE, will be available starting May 18 for $199.99 with a two-year contract. The smartphone will be compatible with the carrier's new 4G network when it launches later this year. It runs the latest version of Android, and its highlights include a 4.7-inch high-definition touchscreen, an eight-megapixel camera and a built-in kickstand. If you already know this is the phone for you, Sprint is taking preorders now.]]></description>
			<content:encoded><![CDATA[<p>Sprint&#8217;s newest 4G Android smartphone, the <a href="http://www.sprint.com/landings/evo4glte/index.html?ECID=vanity:evo4glte">HTC Evo 4G LTE</a>, will be available starting May 18 for $199.99 with a two-year contract. The smartphone will be compatible with the carrier&#8217;s new 4G network when it launches later this year. It runs the latest version of Android, and its highlights include a 4.7-inch high-definition touchscreen, an eight-megapixel camera and a built-in kickstand. If you already know this is the phone for you, Sprint is taking preorders now.</p>
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		<title>Google Revamps Google+ for iPhone</title>
		<link>http://allthingsd.com/20120509/google-revamps-google-for-iphone/</link>
		<comments>http://allthingsd.com/20120509/google-revamps-google-for-iphone/#comments</comments>
		<pubDate>Wed, 09 May 2012 20:23:47 +0000</pubDate>
		<dc:creator>Lauren Goode</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Product News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[network]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=206192</guid>
		<description><![CDATA[Google has launched an updated version of Google+ for iPhone, with larger profile pics, optical cues, a more prominent "+1&#8221; atop the news stream and other visual enhancements to create a more eye-friendly app. Google+ app users can also sync photos from their iPhones to a Google+ album, use mobile "Hangouts" to video chat with friends and view a "Nearby" news feed to see status updates from people around the same location.]]></description>
			<content:encoded><![CDATA[<p>Google has <a href="http://googleblog.blogspot.co.uk/2012/05/google-mobile-app-with-sense-and-soul.html">launched</a> an updated version of <a href="http://itunes.apple.com/us/app/google+/id447119634?mt=8">Google+ for iPhone</a>, with larger profile pics, optical cues, a more prominent &#8220;+1&#8221; atop the news stream and other visual enhancements to create a more eye-friendly app. Google+ app users can also sync photos from their iPhones to a Google+ album, use mobile &#8220;Hangouts&#8221; to video chat with friends and view a &#8220;Nearby&#8221; news feed to see status updates from people around the same location.</p>
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		<title>Google CFO Patrick Pichette: I Don't Get Why People Think Mobile Ads Are Worth Less</title>
		<link>http://allthingsd.com/20120508/google-cfo-patrick-pichette-i-dont-get-why-people-think-mobile-ads-are-worth-less/</link>
		<comments>http://allthingsd.com/20120508/google-cfo-patrick-pichette-i-dont-get-why-people-think-mobile-ads-are-worth-less/#comments</comments>
		<pubDate>Wed, 09 May 2012 02:00:18 +0000</pubDate>
		<dc:creator>Liz Gannes</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[mobile ads]]></category>
		<category><![CDATA[Motorola]]></category>
		<category><![CDATA[Patrick Pichette]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=205682</guid>
		<description><![CDATA[Though the business of mobile advertising is often criticized, Google CFO Patrick Pichette said it could outpace desktop ads.]]></description>
			<content:encoded><![CDATA[<p>Though the business of mobile advertising is <a href="http://allthingsd.com/20120412/live-from-google-q1-earnings-a-new-class-of-stock-eight-years-after-going-public/">often criticized</a> for its low prices and minimal revenue, not to mention the awkwardness of cramming ads on a small screen, Google CFO Patrick Pichette thinks it won&#8217;t always be that way.</p>
<p><a href="http://allthingsd.com/files/2012/05/PatrickPichette.jpg"><img class="alignright size-medium wp-image-205705" title="Patrick Pichette" src="http://allthingsd.com/files/2012/05/PatrickPichette-380x253.jpg" alt="" width="380" height="253" /></a>&#8220;I am convinced that the margins on mobile have to be higher than on desktop,&#8221; Pichette said today, speaking at the Bank of America Merrill Lynch Technology Conference in San Francisco.</p>
<p>Factors like proximity targeting, local offers and mobile payments should make mobile ads in many categories more valuable, Pichette said. &#8220;The premise that mobile has to be a lower CPC [cost per click] because today it&#8217;s a lower CPC doesn&#8217;t make sense.&#8221;</p>
<p>Plus, Google got into mobile ahead of its competitors, Pichette claimed, citing its investment in Android. &#8220;We decided to go mobile five years ago, not last month,&#8221; he said &#8212; which could have been a reference to Facebook&#8217;s new mobile advertising plans, which <a href="http://allthingsd.com/20120229/facebooks-mobile-ad-plan-twitters-mobile-ad-plan/">only came out in February</a> after it filed to go public.</p>
<p>Other topics that came up during the conference Q&amp;A included Google&#8217;s pending Motorola acquisition &#8212; which Pichette said was about hardware, not just patents &#8212; and Android tablets &#8212; which Pichette said are &#8220;a very high focus area.&#8221;</p>
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		<title>Oracle's Narrow Victory Is Really Google's Win in Java Trial</title>
		<link>http://allthingsd.com/20120508/oracles-narrow-victory-is-really-googles-win-in-java-trial/</link>
		<comments>http://allthingsd.com/20120508/oracles-narrow-victory-is-really-googles-win-in-java-trial/#comments</comments>
		<pubDate>Tue, 08 May 2012 13:40:52 +0000</pubDate>
		<dc:creator>Arik Hesseldahl</dc:creator>
				<category><![CDATA[Enterprise]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[copyright]]></category>
		<category><![CDATA[damages]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[Java]]></category>
		<category><![CDATA[jury]]></category>
		<category><![CDATA[lawsuits]]></category>
		<category><![CDATA[lawyers]]></category>
		<category><![CDATA[litigation]]></category>
		<category><![CDATA[operating system]]></category>
		<category><![CDATA[Oracle]]></category>
		<category><![CDATA[patents]]></category>
		<category><![CDATA[Robert Frost]]></category>
		<category><![CDATA[Sun Microsystems]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=205186</guid>
		<description><![CDATA[Oracle won part of its argument, but failed to make it stick.]]></description>
			<content:encoded><![CDATA[<p><a href="http://allthingsd.com/20111219/facebooks-social-ad-strategy-suffers-legal-blow/lawsuits_380/" rel="attachment wp-att-155109"><img src="http://allthingsd.com/files/2011/12/lawsuits_380.png" alt="" title="lawsuits_380" width="380" height="285" class="alignright size-full wp-image-155109" /></a>The poet Robert Frost once observed that &#8220;&#8230; A jury consists of twelve persons chosen to decide who has the better lawyer.&#8221; How then to interpret the mixed-bag verdict delivered yesterday in the first phase of the lawsuit pitting software giant Oracle against the search engine concern Google, over the use of parts of Java to build the Android mobile operating system?</p>
<p>Asked to decide whether Google had infringed upon Oracle&#8217;s copyrights to certain parts of the Java programming language, the jury agreed that it had. But then, when asked to decide on four specific examples of that infringement, jurors could agree on only one: The rangeCheck method in TimSort.java and ComparableTimSort.java. Don&#8217;t ask me to explain exactly what it is, but it is being described widely as &#8220;nine lines of code.&#8221; And, unfortunately for Oracle, the damages it can collect are limited to somewhere in the neighborhood of $150,000 to $200,000, or less than pocket change for either company, not the $1 billion or more Oracle had said it wanted.</p>
<p>Jurors were also unable to decide if the portions of Java code that it copied could be protected by the long-established doctrine of <a href="http://en.wikipedia.org/wiki/Fair_use">Fair Use</a>, under which certain infringements can be excused. Google lawyers pounced on this, and said they would move for a mistrial.</p>
<p>The conclusion is that Oracle proved at least part of its argument, but failed to prove the dramatic injury it said it had suffered. It also proved that Google knew that it needed a license to Java in order to use the portions of Java that it did use. The complication there was the fact that one flavor of Java is compatible with other flavors of Java: It still operates under the old &#8220;write once, run anywhere&#8221; principle that Sun Microsystems envisioned when it created Java. Oracle still wants Google to take out a commercial license that would require Google to maintain Java compatibility with other platforms.</p>
<p>Still undecided &#8212; and this is the big issue that has the eyes of the software industry watching this case closely &#8212; is whether Oracle can prevail on the issue of protecting software APIs using a copyright in the first place. Jurors were instructed to proceed under the assumption that this was a matter of settled law, <a href="http://allthingsd.com/20120415/its-on-oracle-and-google-to-meet-in-world-series-of-ip-lawsuits/">when in fact it is not</a>. Judge William Alsup will decide on this issue later, and it is unclear exactly how the jury verdict in the first phase of this case will affect his decision.</p>
<p>Had Oracle won a more ringing endorsement from the jury, that portion of the argument might seem to be stronger. It&#8217;s an important point that Google argued against, saying APIs shouldn’t be subject to copyright protection, because they’re more like tools and techniques that programmers use to build software. You can copyright a given program because it’s unique, but you can’t copyright the language it’s written in. The possibly strained analogy I came up with before is this: You can copyright a musical composition like Miles Davis&#8217;s &#8220;<a href="http://www.youtube.com/watch?v=DEC8nqT6Rrk">So What</a>,&#8221; but you can&#8217;t copyright the form of music known as <a href="http://en.wikipedia.org/wiki/Jazz">jazz</a>.</p>
<p>Oracle argued at trial that copyright law offers the only proper protection for original expression in software, mainly because software advances are incremental, building upon previous advances and innovations. Laws governing trade secrets and patents don&#8217;t get the job done. Oracle lawyers contended that copyright law, while still imperfect, protects innovations and advances at a more granular level, but mainly against copying.</p>
<p>Also still ahead is the patent phase of the trial, where Oracle will assert that Google violated Java patents in building Android. After that, there will be a third phase, where the two parties will wrangle over damages. So far, it seems &#8212; unless Oracle prevails in the patent portion &#8212; that there won&#8217;t be much to wrangle over.</p>
<p>At least for now, it appears that Google has escaped the worst of Oracle&#8217;s accusations. That was the conclusion of shareholders of both companies. Google shares rose by more than 2 percent on the news of the verdict yesterday, closing at $607.55 a share. Oracle shares fell by more than 1 percent to close at $27.92 a share. The case isn&#8217;t over, and Google hasn&#8217;t exactly come out of it looking virtuous. But if the point of defending against a lawsuit is to escape paying huge monetary damages, Google won the day.</p>
<p>Embedded below is the filled-out jury questionnaire:</p>
<p><a title="View Verdict on Scribd" href="http://www.scribd.com/doc/92830892/Verdict" style="margin: 12px auto 6px auto; font-family: Helvetica,Arial,Sans-serif; font-style: normal; font-variant: normal; font-weight: normal; font-size: 14px; line-height: normal; font-size-adjust: none; font-stretch: normal; -x-system-font: none; display: block; text-decoration: underline;">Verdict</a><iframe class="scribd_iframe_embed" src="http://www.scribd.com/embeds/92830892/content?start_page=1&#038;view_mode=list&#038;access_key=key-1kw2z9rezd6d4x49inah" data-auto-height="true" data-aspect-ratio="0.769811320754717" scrolling="no" id="doc_28042" width="100%" height="600" frameborder="0"></iframe></p>
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		<title>CTIA Gets Down to Business in the Big Easy</title>
		<link>http://allthingsd.com/20120507/ctia-gets-down-to-business-in-the-big-easy/</link>
		<comments>http://allthingsd.com/20120507/ctia-gets-down-to-business-in-the-big-easy/#comments</comments>
		<pubDate>Mon, 07 May 2012 21:42:27 +0000</pubDate>
		<dc:creator>Ina Fried</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Mobile]]></category>
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		<guid isPermaLink="false">http://allthingsd.com/?p=204640</guid>
		<description><![CDATA[The Jazz Fest is over; now it's time for the mobile fest.]]></description>
			<content:encoded><![CDATA[<p><img src="http://allthingsd.com/files/2012/05/hurricane_ctia.png" alt="" title="hurricane_ctia" width="380" height="285" class="alignright size-full wp-image-204884" />With the New Orleans Jazz Fest now over, it&#8217;s time for the cellphone industry to get to work.</p>
<p>In town for the annual CTIA trade show, the mood shifted back to business on Monday, at least until the evening parties kick off. The U.S. cellular trade association moved the convention from March to May (and to a party town) in hopes that the event can <a href="http://allthingsd.com/20120430/interview-ctia-boss-steve-largent-aims-to-keep-conference-from-being-lost-in-the-shuffle/">avoid being lost in the shadows of Mobile World Congress and the Consumer Electronics Show</a>.</p>
<p>Although the main part of the show doesn&#8217;t begin until Tuesday, the first bits of product news were announced this morning. Verizon <a href="http://allthingsd.com/20120507/faster-htc-droid-incredible-heads-to-verizon/?reflink=ATD_yahoo_ticker">debuted the HTC Droid Incredible 4G LTE</a>, while AT&#038;T announced a $49 Samsung LTE Windows Phone as well as its <a href="http://allthingsd.com/20120506/att-aims-to-break-into-the-home-security-business/">plans to enter the home security business</a>. This afternoon, MasterCard announced its <a href="http://allthingsd.com/20120507/another-day-another-paypal-esque-digital-wallet-heres-mastercards-high-tech-billfold/">new PayPass digital wallet</a>.</p>
<p>AT&#038;T is planning a press event later on Monday, with further news expected.</p>
<p><blockquote class="memo" style="background:#faf5e5;font-style:normal;">
<h4 class="subhed">RELATED POSTS:</h4>
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<li><a href="http://allthingsd.com/20120509/with-no-apple-or-amazon-at-ctia-ipad-rivals-free-to-sling-arrows/">With No Apple or Amazon at CTIA, iPad Rivals Free to Sling Arrows</a></li>
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<li><a href="http://allthingsd.com/20120507/interview-atts-glenn-lurie-on-being-the-new-sheriff-in-town/">Interview: AT&#038;T’s Glenn Lurie on Being the New Sheriff in Town</a></li>
<li><a href="http://allthingsd.com/20120507/another-day-another-paypal-esque-digital-wallet-heres-mastercards-high-tech-billfold/">Another Day, Another PayPal-esque Digital Wallet: Here’s MasterCard’s High-Tech Billfold</a></li>
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<li><a href="http://allthingsd.com/20120430/interview-ctia-boss-steve-largent-aims-to-keep-conference-from-being-lost-in-the-shuffle/">Interview: CTIA Boss Steve Largent Aims To Keep Conference From Being Lost in the Shuffle</a></li>
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</blockquote>
</p>
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		<title>Content Is No Longer King</title>
		<link>http://allthingsd.com/20120507/content-is-no-longer-king/</link>
		<comments>http://allthingsd.com/20120507/content-is-no-longer-king/#comments</comments>
		<pubDate>Mon, 07 May 2012 21:14:23 +0000</pubDate>
		<dc:creator>Ben Elowitz</dc:creator>
				<category><![CDATA[Media]]></category>
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		<guid isPermaLink="false">http://allthingsd.com/?p=204771</guid>
		<description><![CDATA["Content is king" has been a long-lived mantra of media. And in the 1990s and early 2000s, it was true.]]></description>
			<content:encoded><![CDATA[<p>&#8220;Content is king&#8221; has been a long-lived mantra of media. And in the 1990s and early 2000s, it was true.  </p>
<p>But over the last several years, the Internet has upheaved the aphorism. </p>
<p>It used to be that media was linear. And in that world, content and distribution were married. The HBO channel had HBO content. A New York Times subscription bought you New York Times content. And Vogue and Cosmopolitan each month delivered exclusive and proprietary content from … Vogue and Cosmopolitan.</p>
<p>Until the Internet came along. In every single one of the varied businesses the Internet has touched &#8212; from commerce to media to communications to payments &#8212; there has been one common impact: disaggregation.  </p>
<p><strong>Content and distribution have parted</strong></p>
<p>In the case of the hundreds-of-years-old media business, the Internet has fundamentally separated content from distribution.  </p>
<p>Today I can watch hundreds of South Park and Jon Stewart clips, all without a cable box &#8212; on my Apple TV, my Android phone, or YouTube on my desktop.  </p>
<p>But wait, South Park and Jon Stewart? Content <em>is</em> king, you say. It’s now even more free to reign, unfettered by distribution channels!  </p>
<p>No; because content is no longer enough. Content has always been a means to an end. And the end has always been audience.</p>
<p><strong>Content isn’t the goal. Audience is.</strong> </p>
<p>When it comes to the business of media, there’s no question: advertisers don’t pay to reach content. They pay to reach an audience.  </p>
<p>What’s the first item in every brief from every advertiser? It’s not Target Content, it’s Target Audience.</p>
<p>Media has been slow to adjust to this new dynamic. Companies have sunk billions into content management systems &#8212; using CMS as the cornerstone of their modernization &#8212; under the impression that they traffic in content.</p>
<p>But they don’t. They traffic in audience. And how much have they spent on audience development systems? Not much, if any at all.  </p>
<p>Now that distribution of content to audience is no longer linear, distribution decisions are suddenly more complicated. And, at the same time, they are immensely more important &#8212; and more dynamic &#8212; to create the impact media companies are looking for: drawing an audience!  Social distribution can outperform search, if you use it wisely. Day-parting your postings can boost post performance by 100 percent or more.  Packaging can triple the effectiveness of content in reaching an audience.  </p>
<p>And yet, few in media have even begun to optimize these decisions.  </p>
<p><strong>Who’s your Chief Audience Officer?</strong></p>
<p>Distribution decisions are just as important as content decisions in building and serving an audience, and yet they are being largely ignored.  Everyone has an Editor-In-Chief or a Chief Creative Officer. But how many have a Distributor-In-Chief? Or a Chief Audience Officer? A Head of Digital Programming?  </p>
<p>The myopic focus on content over distribution is widespread, and it’s a bad business decision. It ignores a critical access of leverage, and one of competitive advantage.  </p>
<p>The smartest media companies will do three things to take control of their digital opportunity: </p>
<ul>
<li><strong>Put someone in charge of audience development.</strong><br />
Give them latitude to think about the interplay between distribution and content, so that they can marry the two. Like a head of programming for a cable network, they should be tasked to realize the full potential of your digital channels. They should support the delivery of your content, and they should also provide back pressure to your content creators. Don’t merge it into your editorial jobs &#8212; that’s too precarious.  Make it its own discipline.</li>
<li><strong>Adopt an audience development strategy.</strong><br />
There are three basic components you have to master: insights (know your audience segments, and what each one will like); channel selection (identify the highest value distribution outlets for your brand, whether it’s search, social, YouTube, Hulu, or your own channels); and optimization (use data to create a feedback loop and tune your content, packaging, and timing to what works for your audience).</li>
<li><strong>Systematize it.</strong><br />
You have sunk millions into content management systems. But how much have you spent on your most monetizable asset, your audience?  You should be as systematic in audience development as you are in content creation, if not more so. Whether it’s with established processes or dedicated algorithms, make audience development a competitive advantage. Get so good at it that you truly know how to maximize every piece of content you create &#8212; and multiply your ROI. Use technology for what it does best: Systematize your advantages over your competitors.</li>
</ul>
<p>With the rise of new distribution platforms like Facebook, YouTube and Hulu, there’s no question that the next generation of digital media is as much about distribution as it is about content. Media companies that orient their organizations to prize audience development above all (with distribution as a key component) will catch the upside of these tectonic shifts. And they will be the ones that survive and thrive in the digital age. After all, audience is the ruler of media companies’ fortunes.  </p>
<p><em>This article by Ben Elowitz (@elowitz) is an exclusive selection from his Media Success newsletter for digital media leaders. Elowitz is the co-founder and CEO of next-generation media company Wetpaint and the author of the Digital Quarters blog about the future of digital media. Prior to Wetpaint, Elowitz co-founded Blue Nile (NILE).</em></p>
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		<title>Flipboard CEO McCue Likely to Step Down From Twitter Board Over Potential Future Conflicts (Or Closer Cooperation)</title>
		<link>http://allthingsd.com/20120507/exclusive-flipboard-ceo-mccue-likely-to-step-down-from-twitter-board-over-potential-future-conflicts-or-closer-cooperation/</link>
		<comments>http://allthingsd.com/20120507/exclusive-flipboard-ceo-mccue-likely-to-step-down-from-twitter-board-over-potential-future-conflicts-or-closer-cooperation/#comments</comments>
		<pubDate>Mon, 07 May 2012 20:37:24 +0000</pubDate>
		<dc:creator>Kara Swisher</dc:creator>
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		<guid isPermaLink="false">http://allthingsd.com/?p=204132</guid>
		<description><![CDATA[There is a growing feeling that the social communications companies are on a product collision course, with a possible troubled or perhaps more attractive result.]]></description>
			<content:encoded><![CDATA[<p><a href="http://allthingsd.com/20120507/exclusive-flipboard-ceo-mccue-likely-to-step-down-from-twitter-board-over-potential-future-conflicts-or-closer-cooperation/mikemccue/" rel="attachment wp-att-204836"><img src="http://allthingsd.com/files/2012/05/MikeMcCue-380x235.jpg" alt="" title="MikeMcCue" width="380" height="235" class="alignright size-medium wp-image-204836" /></a></p>
<p>According to sources close to the situation, Flipboard co-founder and CEO Mike McCue has approached Twitter CEO Dick Costolo and co-founder Jack Dorsey about moving off the board of Twitter.</p>
<p>It is not clear when McCue &#8212; <a href="http://allthingsd.com/20101215/exclusive-twitter-raises-200-million-at-3-7-billion-valuation-adds-mccue-and-rosenblatt-to-board/">who became a director </a> of the San Francisco social communications company in late 2010 &#8212; will step down, but it could come soon.</p>
<p>The reason, sources said, is McCue&#8217;s growing feeling that the companies are on a product collision course, with a possible troubled or perhaps more attractive result.</p>
<p>In other words, Flipboard will either face increasing rivalry from Twitter or will end up as a possible acquisition target for it or other companies.</p>
<p>&#8220;How users consume and use Twitter is a key part of its future, and that is what Flipboard does well already,&#8221; said one person with knowledge of the situation. &#8220;There is going to be an inevitable crossroads for the two companies.&#8221;</p>
<p>Indeed, Twitter has bought several companies that help users read and <a href="http://allthingsd.com/20111208/twitter-redesigns-to-be-simpler-and-faster/">discover</a>, such as <a href="http://allthingsd.com/20120119/twitter-acquires-social-summary-tool-summify/">Summify</a>.</p>
<p>The goal has been to better make sense of the massive amount of data that the service produces daily; to that end, Twitter has <a href="http://allthingsd.com/20120501/twitter-discovery-update/ ">pushed to improve its user interface design</a> on a number of devices. </p>
<p><a href="http://allthingsd.com/20120507/exclusive-flipboard-ceo-mccue-likely-to-step-down-from-twitter-board-over-potential-future-conflicts-or-closer-cooperation/flipboard-twitter/" rel="attachment wp-att-204843"><img src="http://allthingsd.com/files/2012/05/Flipboard-Twitter-213x285.png" alt="" title="Flipboard-Twitter" width="213" height="285" class="alignleft size-medium wp-image-204843" /></a></p>
<p>And Twitter is a big part of Flipboard&#8217;s app, which is very dependent on the tweet feed and accounts for 70 percent of its links, sources said.</p>
<p>Flipboard is also more of a &#8220;mobile first&#8221; company, which is where Twitter is also headed even more aggressively.</p>
<p>Already popular on the Apple iPad, Flipboard <a href="http://allthingsd.com/20111028/news-reader-traffic-jam-yahoos-livestand-and-googles-propeller-set-to-launch-aiming-at-flipboard/">launched its iPhone app</a> late last year and it is <a href="http://allthingsd.com/20120503/flipboard-for-android-makes-a-cameo-at-samsungs-galaxy-s-iii-launch/">prepping a version</a> for Google Android soon.</p>
<p>That&#8217;s why, in addition to being a rival, it is also an obvious acquisition target for Twitter, as well as others such as Yahoo and Microsoft. </p>
<p>In fact, Google already tried to buy it last year, before Flipboard did a massive <a href="http://allthingsd.com/20110414/exclusive-flipboard-confirms-50-million-funding-at-200-million-valuation/">$50 million fundraising round that valued it at $200 million</a>. </p>
<p>Its investors include Insight Venture Partners, Comcast&#8217;s venture arm, Kleiner Perkins Caufield &#038; Byers, Index Ventures and a spate of well known angels, such as Dorsey, Facebook co-founder and Asana dude Dustin Moskovitz, Ron Conway, actor Ashton Kutcher and the investment company of former News Corp. exec Peter Chernin.</p>
<p>Co-founded by longtime entrepreneur McCue (Netscape, Tellme) and former Apple iPhone engineer Evan Doll, Flipboard <a href="http://kara.allthingsd.com/20100720/meet-flipboard-mike-mccue-talks-about-stealth-social-magazine-start-up-that-just-nabbed-10-5-million">launched to much attention in mid 2010</a>.</p>
<p>Its innovative social magazine concept is attempting to make the social networking universe more accessible, consumable and, perhaps most importantly, visually arresting via its rich app.</p>
<p>Essentially, Flipboard pulls information from media RSS feeds and sites such as Twitter and Facebook data streams and then reassembles it in an easy-to-navigate personalized format.</p>
<p><a href="http://allthingsd.com/20111208/google-currents-debuts-phew/">Google has mounted a competitor, called Currents,</a> as has Yahoo with its Livestand offering, neither of which have gotten much traction. In fact, sources said, Yahoo is likely to shut Livestand down completely.</p>
<p>There have also been a spate of other similar readers, such as Pulse and Zite. </p>
<p>Spokespersons for both Flipboard and Twitter politely declined comment.</p>
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		<title>Jury Rules for Oracle in Java Trial</title>
		<link>http://allthingsd.com/20120507/jury-rules-for-oracle-in-java-trial/</link>
		<comments>http://allthingsd.com/20120507/jury-rules-for-oracle-in-java-trial/#comments</comments>
		<pubDate>Mon, 07 May 2012 18:28:07 +0000</pubDate>
		<dc:creator>Arik Hesseldahl</dc:creator>
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		<guid isPermaLink="false">http://allthingsd.com/?p=204675</guid>
		<description><![CDATA[The jury in the Oracle-Google trial over Java has come back.]]></description>
			<content:encoded><![CDATA[<p><a href="http://allthingsd.com/20120504/oracle-google-trial-jury-has-a-partial-verdict/theverdict/" rel="attachment wp-att-203866"><img src="http://allthingsd.com/files/2012/05/theverdict-380x285.jpg" alt="" title="theverdict" width="380" height="285" class="alignright size-Featured wp-image-203866" /></a>The Associated Press just flashed the news that there is a verdict in the Oracle-Google trial.</p>
<p>As the AP has it, the jury has decided against Google on Oracle&#8217;s copyright claim, but has reached an impasse on some key questions. There&#8217;s obviously more to this story as it develops. I&#8217;ll be updating as soon as I know more. </p>
<p><strong>Update</strong>: The jury sided in part with Oracle, ruling that the Android mobile operating system infringes on some Java copyrights. However, it was deadlocked over the question of whether that use constituted &#8220;fair use,&#8221; and was therefore protected. This impasse appears to be the basis for a mistrial motion that Google lawyers say they intend to file.</p>
<p>Oracle has not prevailed on every point and, in fact, it&#8217;s looking like a messy victory. The jury found code in two files to be infringing, and that some elements of Android application programming interfaces or APIs were similar to Oracle&#8217;s Java APIs.</p>
<p>Attorneys for Google told Judge William Alsup that they intend to file a motion for a mistrial because of the impasse over the &#8220;fair use&#8221; question. Alsup told both sides to be prepared to argue that motion, which will come later.</p>
<p>A few other things are coming up: Judge Alsup still has to rule on whether APIs can be copyrighted as a matter of law. Jurors were instructed to deliberate, assuming that they could be copyrighted.</p>
<p>There is a clear finding that Google has infringed on nine lines of code. This came in Question 3A, concerning something called RangeCheck in Java. They decided that Google hadn&#8217;t infringed on two other blocks of code. With the jury out of the room, Judge Alsup said that there is &#8220;zero finding of copyright liability&#8221; on anything other than the nine lines. </p>
<p>That&#8217;s good for Google, because Oracle&#8217;s own expert at trial said they&#8217;re not worth much. An Oracle attorney suggested that the company <a href="http://online.wsj.com/article/SB10001424052702304451104577390262489080148.html?mod=djemalertTECH">should receive a share of Google&#8217;s profits</a> on top of regular damages. Judge Alsup rejected that as &#8220;bordering on the ridiculous.&#8221;</p>
<p>From Google:</p>
<blockquote class="memo"><p>&#8220;We appreciate the jury&#8217;s efforts, and know that fair use and infringement are two sides of the same coin. The core issue is whether the APIs here are copyrightable, and that&#8217;s for the court to decide. We expect to prevail on this issue and Oracle&#8217;s other claims.&#8221;
</p></blockquote>
<p>And here&#8217;s Oracle&#8217;s statement:</p>
<blockquote class="memo"><p>&#8220;Oracle, the nine million Java developers, and the entire Java community thank the jury for their verdict in this phase of the case. The overwhelming evidence demonstrated that Google knew it needed a license and that its unauthorized fork of Java in Android shattered Java&#8217;s central write once run anywhere principle. Every major commercial enterprise &#8212; except Google &#8212; has a license for Java and maintains compatibility to run across all computing platforms.&#8221;</p></blockquote>
<p>For reference, I&#8217;ve embedded the questionnaire that the jurors were required to fill out:</p>
<p><a title="View Jury Questions on Scribd" href="http://www.scribd.com/doc/92428505/Jury-Questions" style="margin: 12px auto 6px auto; font-family: Helvetica,Arial,Sans-serif; font-style: normal; font-variant: normal; font-weight: normal; font-size: 14px; line-height: normal; font-size-adjust: none; font-stretch: normal; -x-system-font: none; display: block; text-decoration: underline;">Jury Questions</a><iframe class="scribd_iframe_embed" src="http://www.scribd.com/embeds/92428505/content?start_page=1&#038;view_mode=list&#038;access_key=key-1kyewoo4doigdqr7qxz7" data-auto-height="true" data-aspect-ratio="0.772727272727273" scrolling="no" id="doc_16389" width="100%" height="600" frameborder="0"></iframe></p>
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		<title>Color's Plan C (Or Is It B.5?): Becoming Verizon's Live Mobile Video Partner</title>
		<link>http://allthingsd.com/20120507/colors-plan-c-or-is-it-b-5-becoming-verizons-live-mobile-video-partner/</link>
		<comments>http://allthingsd.com/20120507/colors-plan-c-or-is-it-b-5-becoming-verizons-live-mobile-video-partner/#comments</comments>
		<pubDate>Mon, 07 May 2012 15:15:18 +0000</pubDate>
		<dc:creator>Liz Gannes</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Bill Nguyen]]></category>
		<category><![CDATA[color]]></category>
		<category><![CDATA[mobile video]]></category>
		<category><![CDATA[Verizon Wireless]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=204448</guid>
		<description><![CDATA[Color, the famously overfunded social app shop, is still looking for its first big hit.]]></description>
			<content:encoded><![CDATA[<p>Color, the <a href="http://allthingsd.com/20110323/with-41m-in-hand-color-deploys-new-proximity-based-social-network/">famously overfunded social app shop</a>, is <a href="http://allthingsd.com/20111222/what-color-has-actually-done-right/">still looking for its first big hit</a>. But the company has found a way to get some help, via a deal with Verizon Wireless to preinstall Color on some of its Android smartphones.</p>
<p>This will be an extension of Color&#8217;s current app, which gives users a way to publish live, 30-second silent video clips to Facebook.</p>
<p><a href="http://allthingsd.com/files/2012/05/Colorbroadcast.jpg"><img class="alignright size-medium wp-image-204470" title="Colorbroadcast" src="http://allthingsd.com/files/2012/05/Colorbroadcast-335x285.jpg" alt="" width="335" height="285" /></a>Color CEO Bill Nguyen says his company is working to &#8220;ratchet up the quality&#8221; to enable live high-definition video broadcasting from phones. Color will be able to do this better than existing mobile social video apps, because the company is customizing its app for each Verizon phone, he said.</p>
<p>While there have been many attempts at live-broadcasting video apps, today&#8217;s leading mobile video apps like Socialcam and Viddy do recorded video. Color will offer ways to upload both live and recorded video, as well as still photos from within a video, according to Nguyen.</p>
<p>&#8220;The problem [with other apps] is that the technology they&#8217;re built upon is on the OS level. That&#8217;s not efficient enough to make this work,&#8221; Nguyen argued. &#8220;We can&#8217;t write to the OS anymore &#8212; we literally have to write to the chipset.&#8221;</p>
<p>Today, Color is not available in high definition at all &#8212; but it is doubling its current frame rate with new versions of its iPhone and Android apps today, and allowing Verizon users to include audio in their videos (which was the weirdest restriction ever, by the way). The videos are still limited to 30 seconds, for the time being.</p>
<p>What Verizon gets out of the partnership is to draw attention to the upstream video potential of its 4G LTE network. It is supposed to start preinstalling Color on some phones later this year.</p>
<p>Color, meanwhile, has staffed up on video experts &#8212; the Palo Alto, Calif.-based team now has more than 50 people, up from 30 last year.</p>
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		<title>In U.S., Slightly More Women Than Men Are Using Smartphones</title>
		<link>http://allthingsd.com/20120507/slightly-more-women-than-men-in-u-s-using-smartphones/</link>
		<comments>http://allthingsd.com/20120507/slightly-more-women-than-men-in-u-s-using-smartphones/#comments</comments>
		<pubDate>Mon, 07 May 2012 15:00:25 +0000</pubDate>
		<dc:creator>Ina Fried</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
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		<category><![CDATA[Google]]></category>
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		<category><![CDATA[Nielsen]]></category>
		<category><![CDATA[Research In Motion]]></category>
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		<category><![CDATA[Windows Mobile]]></category>
		<category><![CDATA[Windows Phone]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=204146</guid>
		<description><![CDATA[Ethnic minorities that have a cellphone are also highly likely to have a smartphone, according to new Nielsen data.]]></description>
			<content:encoded><![CDATA[<p>By now, we all know that about half of U.S. phone owners have smartphones, but what&#8217;s interesting is some new data on just who is more likely to be in the smartphone camp.</p>
<p><a href="http://allthingsd.com/files/2012/05/Q1-2012-US-Smartphones-by-Ethnicity.png"><img src="http://allthingsd.com/files/2012/05/Q1-2012-US-Smartphones-by-Ethnicity-380x396.png" alt="" title="Q1 2012 US Smartphones by Ethnicity" width="380" height="396" class="alignright size-Medium380 wp-image-204445" /></a></p>
<p>According to Nielsen, ethnic minorities were highly likely to have a smartphone, with Asian Americans leading the way at 67.3 percent opting for smartphones. Nearly three in five Hispanic mobile subscribers use a smartphone as do a majority fo African-American phone users.</p>
<p>By contrast, only 44.7 percent of white mobile phone subscribers have a smartphone.</p>
<p>Women were slightly more likely than men to have a smartphone, with 50.9 percent of women having a smartphone compared to 50.1 percent of men.</p>
<p>As for which smartphone people are using, recent trends continue as Android is the most commonly used operating system, running on 48.5 percent of smartphones, while the iPhone is the most commonly used smartphone model, at 32 percent of devices. RIM&#8217;s share of the U.S. smartphone market is down to 11.6 percent. Microsoft made up 5.8 percent of smartphone users in the U.S, but the old Windows Mobile accounted for more than twice as much of that than did Windows Phone 7 devices.</p>
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		<title>Still Stuck: Oracle-Google Trial Jury Has NO Partial Verdict</title>
		<link>http://allthingsd.com/20120504/oracle-google-trial-jury-has-a-partial-verdict/</link>
		<comments>http://allthingsd.com/20120504/oracle-google-trial-jury-has-a-partial-verdict/#comments</comments>
		<pubDate>Fri, 04 May 2012 20:05:37 +0000</pubDate>
		<dc:creator>Arik Hesseldahl</dc:creator>
				<category><![CDATA[Enterprise]]></category>
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		<guid isPermaLink="false">http://allthingsd.com/?p=203864</guid>
		<description><![CDATA[The jury still can't decide and will be back next week.]]></description>
			<content:encoded><![CDATA[<p><a href="http://allthingsd.com/20120504/oracle-google-trial-jury-has-a-partial-verdict/indecision-feature/" rel="attachment wp-att-203877"><img src="http://allthingsd.com/files/2012/05/indecision-feature-380x285.jpg" alt="" title="indecision-feature" width="380" height="285" class="alignright size-Featured wp-image-203877" /></a>Published reports say the jury in the Oracle-Google trial over Java has come back with a partial verdict. I&#8217;ve just heard that these reports are incorrect.</p>
<p>Jurors have reached no conclusion in the case and Judge William Alsup has sent them home for the weekend with instructions to try again on Monday.</p>
<p>The jury had <a href="http://allthingsd.com/20120504/jury-in-oracle-google-trial-over-java-appears-stuck/">indicated Thursday</a> in a note to Alsup that it was stuck on some point. Alsup warned lawyers for both sides that they might have to prepare for a deadlocked jury. Obviously, the situation here is fluid. I&#8217;ll have more in this post as it comes in.  </p>
<p>There are four  questions the jurors are tasked to answer, and they&#8217;re said to be unanimously agreed on three of them,  but unable to reach consensus on the fourth, though its unclear which are which.</p>
<p>For what its worth, below is the form with the four questions the jurors have to answer.</p>
<p><a title="View Jury Questions on Scribd" href="http://www.scribd.com/doc/92428505/Jury-Questions" style="margin: 12px auto 6px auto; font-family: Helvetica,Arial,Sans-serif; font-style: normal; font-variant: normal; font-weight: normal; font-size: 14px; line-height: normal; font-size-adjust: none; font-stretch: normal; -x-system-font: none; display: block; text-decoration: underline;">Jury Questions</a><iframe class="scribd_iframe_embed" src="http://www.scribd.com/embeds/92428505/content?start_page=1&#038;view_mode=list&#038;access_key=key-1kyewoo4doigdqr7qxz7" data-auto-height="true" data-aspect-ratio="0.772727272727273" scrolling="no" id="doc_39979" width="100%" height="600" frameborder="0"></iframe></p>
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