<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>AllThingsD &#187; downloads</title>
	<atom:link href="http://allthingsd.com/tag/downloads/feed/" rel="self" type="application/rss+xml" />
	<link>http://allthingsd.com</link>
	<description></description>
	<lastBuildDate>Sat, 26 May 2012 02:18:50 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.2</generator>
<atom:link rel="hub" href="http://pubsubhubbub.appspot.com"/><image>
		  <url>http://allthingsd.com/theme/images/logo-rss.jpg</url>
		  <title>All Things Digital</title>
		  <link>http://allthingsd.com/</link>
		  <width>144</width>
		  <height>22</height>
	</image>		<item>
		<title>Mobile Gaming Is Hot, but Pocket Gems Won't Sell Out</title>
		<link>http://allthingsd.com/20120517/mobile-gaming-is-hot-but-pocket-gems-wont-sell-out/</link>
		<comments>http://allthingsd.com/20120517/mobile-gaming-is-hot-but-pocket-gems-wont-sell-out/#comments</comments>
		<pubDate>Thu, 17 May 2012 16:26:13 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[acquisition]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[angels]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[Ben Liu]]></category>
		<category><![CDATA[cloned]]></category>
		<category><![CDATA[copycat]]></category>
		<category><![CDATA[DeNA]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[Draw Something]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Funzio]]></category>
		<category><![CDATA[gree]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[M&A]]></category>
		<category><![CDATA[mobile gaming]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[Pocket Gems]]></category>
		<category><![CDATA[PopCap]]></category>
		<category><![CDATA[revenues]]></category>
		<category><![CDATA[Sequoia Capital]]></category>
		<category><![CDATA[Tap Dragon Park]]></category>
		<category><![CDATA[Tap Jungle]]></category>
		<category><![CDATA[Tap Pet Hotel]]></category>
		<category><![CDATA[Tap Zoo]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=209143</guid>
		<description><![CDATA[Pocket Gems says it is not for sale, even though other mobile gaming companies like OMGPOP and Funzio are cashing out at big valuations.]]></description>
			<content:encoded><![CDATA[<p><a href="http://pocketgems.com/">Pocket Gems</a>, which routinely hits the top of the charts with its mobile games, says it isn&#8217;t for sale, even though it must be tempting right now.</p>
<p><img class="alignright size-medium wp-image-209380" title="dragonpark_splashscreen_960x640" src="http://allthingsd.com/files/2012/05/dragonpark_splashscreen_960x640-380x253.png" alt="" width="380" height="253" /></p>
<p>Recently, <a href="http://allthingsd.com/20120501/japans-gree-buys-mobile-social-game-developer-funzio/">Funzio sold</a> to Japan&#8217;s Gree for $210 million, and Zynga acquired OMGPOP for $180 million; not too long before that, Electronic Arts paid $750 million for PopCap.</p>
<p>In an interview, Pocket Gem&#8217;s COO Ben Liu said that mobile game companies are hot commodities right now, but to sell is shortsighted.</p>
<p>&#8220;We feel like it&#8217;s the early days of mobile,&#8221; Liu said. &#8220;There&#8217;s a decade-long shift occurring from PC and the Web to mobile, and games is only the first vertical to take off. There&#8217;s so much opportunity. We need all of our attention on that to be successful.&#8221;</p>
<p>Liu would not disclose the company&#8217;s revenue, but said that it has been growing extremely fast. Over the past year and a half, the company has moved its offices five times to accommodate the growth of its staff &#8212; from 10 to 120 employees.</p>
<p>And as of a few months ago, the company recorded 60 million app downloads since its founding in 2009. Its hit title Tap Zoo generated 20 million downloads alone.</p>
<p>Pocket Gems&#8217; games fall into the &#8220;casual&#8221; genre, and are focused on building products that have fairly addicting play; they attract a predominantly adult female audience. The games normally have &#8220;tap&#8221; in the name &#8212; Tap Zoo, Tap Pet Hotel and Tap Jungle allow players to build, respectively, their own zoo, pet hotel and mystical rain forest.</p>
<p>Last week, Pocket Gems released its first game exclusively for Android, called Tap Dragon Park, which allows players to train dragons to defend their kingdoms.</p>
<p>Pocket Gems has been able to rise in the rankings without having to tap investors too much. (Maybe their next game will be Tap Bank?) It has raised $5 million in capital from Sequoia Capital and a handful of angel investors, and is profitable.</p>
<p>Here are Liu&#8217;s thoughts on some of the issues facing the mobile games industry.</p>
<p><strong>On making acquisitions versus being acquired:</strong></p>
<p>Liu says Pocket Gems isn&#8217;t entertaining offers at this time, but will consider making acquisitions of its own. &#8220;We&#8217;ve been completely focused on organic expansion, but I think as we continue to grow, something we&#8217;ll look at is acquisitions, as well. We are focused on building a great team organically, and are opportunistic.&#8221;</p>
<p><strong>How many games can you release in a year?</strong></p>
<p>&#8220;Last year, we launched 10 games total. Some of them are new IP that requires a larger team and can be franchise-sustaining, and others are seasonal titles or extensions.&#8221;</p>
<p><strong>Is there an issue with copycats in the space?</strong></p>
<p>&#8220;Yes, all of our games have been cloned extensively by most of our competitors. But that&#8217;s one of the prices of success. We&#8217;ve always prided ourselves on being an innovator. The thing that is difficult to clone is creativity. &#8230; We have a saying: Pocket Gems is a leader and not a follower. And many of our competitors have a fast-follower strategy.&#8221;</p>
<p><strong>What are your thoughts about third-party distribution platforms, like Gree and DeNA, which are trying to create mobile social networks?</strong></p>
<p>&#8220;We haven&#8217;t opened our games to third parties. It&#8217;s in our interest to develop our own platform. Their businesses are really compelling, but there&#8217;s no winning platform yet in the mobile space. We have our own loyal community, which is a powerful game engine. We don&#8217;t want to be dependent on someone else&#8217;s platform. Our own great platform is a powerful source of marketing, and it is good at letting our users know about the games. That&#8217;s the most effective.&#8221;</p>
<p><strong>Is summer a good time for people to play and discover new mobile games?</strong></p>
<p>&#8220;It&#8217;s a good time. People are on vacation and in transit, and it&#8217;s a natural device to use during those times. And people have more downtime and free time. We&#8217;ve found historically for it to be good. Holidays are another.&#8221;</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20120517/mobile-gaming-is-hot-but-pocket-gems-wont-sell-out/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Zynga's Draw Something Slingshots Past Angry Birds in App Store</title>
		<link>http://allthingsd.com/20120405/zyngas-draw-something-slingshots-past-angry-birds-in-app-store/</link>
		<comments>http://allthingsd.com/20120405/zyngas-draw-something-slingshots-past-angry-birds-in-app-store/#comments</comments>
		<pubDate>Thu, 05 Apr 2012 13:00:57 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[Angry Birds Space]]></category>
		<category><![CDATA[App Store]]></category>
		<category><![CDATA[AppData]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[Draw Something]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[mobile gaming]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[paid]]></category>
		<category><![CDATA[Pictionary]]></category>
		<category><![CDATA[Rovio]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[Words With Friends]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=193357</guid>
		<description><![CDATA[Maybe now critics will stop saying that Zynga overpaid for it.]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-medium wp-image-193372" title="Draw Something 1" src="http://allthingsd.com/files/2012/04/Draw-Something-1-190x285.jpg" alt="" width="190" height="285" />OMGPOP&#8217;s Draw Something is once again the top-selling iPhone application, after being knocked off just two weeks ago by the launch of Angry Birds Space.</p>
<p>The top ranking will go a long way in quieting the critics who believed <a href="http://allthingsd.com/20120321/looks-like-zynga-just-bought-omgpop-for-200-million/">Zynga was foolish to acquire OMGPOP for $180 million</a> on the day of Rovio&#8217;s big launch, only to see it fall to second place the next day.</p>
<p>In addition to climbing its way back to the top, Zynga also disclosed that the game has now been downloaded more than 50 million times in 50 days, making it the fastest-growing mobile game ever &#8212; or so it believes.</p>
<p>In other words, that would be like everyone in England downloading the app in less than two months.</p>
<p>While it still may end up being true that Zynga overpaid for OMGPOP, there is little doubt that the game is an overnight success.</p>
<p>If you are one of the few people who haven&#8217;t already played it, Draw Something challenges players to use their finger to draw a picture of a person, place or thing; for example, &#8220;hoodie,&#8221; &#8220;golf cart&#8221; or &#8220;Rihanna.&#8221; The completed picture is handed off to another player, who must guess what is being drawn, sort of like Pictionary.</p>
<p>Inside the game, players can pay for additional features, such as new colors that can help make the illustrations easier to guess, new words if they don&#8217;t like the choices that are presented to them, or bombs that will eliminate some of the letters to make guessing an illustration easier. The free version has ads; users can pay 99 cents to get rid of them.</p>
<p>Zynga also said that since the game launched, more than six billion drawings have been created (that&#8217;s 120 for every resident of England), and that at the game&#8217;s peak hours, it generates 3,000 drawings per second. The most popular words are &#8220;starfish,&#8221; &#8220;pregnant,&#8221; &#8220;six-pack,&#8221; &#8220;Hangman&#8221; and &#8220;boom box.&#8221; The least popular word is &#8220;latrine.&#8221;</p>
<p>The mobile game also registers as the most popular game on Facebook, because it allows people to log in to the game on the phone using their credentials.</p>
<p>However, people do not have to register using Facebook, so the number of players using it is actually bigger than what&#8217;s being reported by AppData, which tracks application usage on Facebook.</p>
<p>Still, AppData reports that the game has 14.4 million daily active users, where it has plateaued for the past week. The next most popular game, also owned by Zynga, is Words With Friends, which draws about eight million daily users, slightly more than half of Draw Something&#8217;s crowd.</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20120405/zyngas-draw-something-slingshots-past-angry-birds-in-app-store/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SmugMug's Camera Awesome App Sees Two Million Downloads in First Week</title>
		<link>http://allthingsd.com/20120306/smugmugs-camera-awesome-app-sees-two-million-downloads-in-first-week/</link>
		<comments>http://allthingsd.com/20120306/smugmugs-camera-awesome-app-sees-two-million-downloads-in-first-week/#comments</comments>
		<pubDate>Tue, 06 Mar 2012 17:57:08 +0000</pubDate>
		<dc:creator>Lauren Goode</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Product News]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[Camera Awesome]]></category>
		<category><![CDATA[Don MacAskill]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[filters]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[NPD Group]]></category>
		<category><![CDATA[photo]]></category>
		<category><![CDATA[photography]]></category>
		<category><![CDATA[presets]]></category>
		<category><![CDATA[Smugmug]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=180929</guid>
		<description><![CDATA[SmugMug's new "awesomizing" photo app is getting an awesome response. (You knew that was coming.)]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.awesomize.com/">Camera Awesome</a>, the new photography app from Mountain View-based SmugMug, is getting an awesome response, according to the company’s CEO and “Chief Geek,” Don MacAskill. </p>
<p><a href="http://allthingsd.com/files/2012/03/Awesomize.png"><img src="http://allthingsd.com/files/2012/03/Awesomize-380x275.png" alt="" title="Awesomize" width="380" height="275" class="alignright size-medium wp-image-180934" /></a></p>
<p>In its first four days on the App Store, Camera Awesome was downloaded more than one million times; it hit two million in less than a week. </p>
<p>More than 10 million photos have been taken with the app already. Currently, it’s ranked the No. 1 photography app in 55 countries. In the U.S., it’s currently ranked No. 2 on the free apps list in iTunes, behind Draw Something, which my colleague Peter Kafka <a href="http://allthingsd.com/20120229/after-5-years-draw-something-is-an-overnight-hit-for-omgpop-now-what/">wrote about last week</a> (and which I’ve since become addicted to &#8212; I blame him). </p>
<p>For comparison’s sake: That’s faster than the initial download rate of mobile photo-sharing app Instagram, which crossed the <a href="http://bits.blogs.nytimes.com/2010/12/21/instagram-quickly-passes-1-million-users/">two-million-download mark</a> in two months, and comparable to the two-million-in-two-days feat of <a href="http://news.cnet.com/8301-13506_3-20019862-17.html">Angry Birds on Android</a>.  </p>
<p>“We&#8217;ve struck a chord with photographers around the world, from soccer dads to mom-tographers and high-end professionals, and we&#8217;re only getting started,” MacAskill said. </p>
<p>The popularity of mobile photo apps comes as smartphones capable of taking decent photos &#8212; and sharing them quickly &#8212; munch at the market for digital cameras. Late last year, a report from the NPD Group <a href="http://www.pcmag.com/article2/0,2817,2398032,00.asp">said</a> that the percentage of photos taken with a smartphone grew 10 percent year over year to 27 percent in 2011, while its Retail Tracking Service found that the point-and-shoot camera market had dipped 17 percent year over year in terms of units shipped, and 18 percent in terms of revenue.</p>
<p>Camera Awesome became available in the App Store last Tuesday. Despite the app&#8217;s somewhat intimidating 297 presets, filters, textures and frames, my colleague Katie Boehret wrote in <a href="http://allthingsd.com/20120228/a-photo-app-that-makes-awesome-a-verb/">her review of the app</a> that “it is by far one of the most full-powered camera apps I’ve used, marking an exciting advance for smartphone cameras.”</p>
<p>As Katie reports, Camera Awesome is free, but it is only available for iOS devices; an Android app is in the works.</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20120306/smugmugs-camera-awesome-app-sees-two-million-downloads-in-first-week/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Can There Be Another Rovio? Outfit7 Wants to Give It a Shot.</title>
		<link>http://allthingsd.com/20120207/can-there-be-another-rovio-outfit-7-wants-to-give-it-a-shot/</link>
		<comments>http://allthingsd.com/20120207/can-there-be-another-rovio-outfit-7-wants-to-give-it-a-shot/#comments</comments>
		<pubDate>Tue, 07 Feb 2012 11:00:04 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[active users]]></category>
		<category><![CDATA[Angry Birds]]></category>
		<category><![CDATA[applications]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[mobile gaming]]></category>
		<category><![CDATA[Narry SIngh]]></category>
		<category><![CDATA[Neopets]]></category>
		<category><![CDATA[Outfit7]]></category>
		<category><![CDATA[pet]]></category>
		<category><![CDATA[Rovio]]></category>
		<category><![CDATA[Talking Ben the Dog]]></category>
		<category><![CDATA[Talking Friends]]></category>
		<category><![CDATA[Talking Harry the Hedgehog]]></category>
		<category><![CDATA[Talking Tom Cat]]></category>
		<category><![CDATA[VC]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[virtual goods]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=171950</guid>
		<description><![CDATA[Outfit7 says its games on the iPhone and iPad have hit more than 300 million downloads since launching a year and a half ago.]]></description>
			<content:encoded><![CDATA[<p>Outfit7 says its games on the iPhone and iPad have hit more than 300 million downloads since launching a year and a half ago.</p>
<p><img class="alignright size-medium wp-image-171960" title="outfit7_talkingtom" src="http://allthingsd.com/files/2012/02/outfit7_talkingtom-216x285.png" alt="" width="216" height="285" />At that size, it claims to have outpaced Rovio&#8217;s Angry Birds, which took 20 months to hit 300 million.</p>
<p>If you haven&#8217;t heard of <a href="http://outfit7.com/">Outfit7</a>, it&#8217;s probably because it hasn&#8217;t raised any institutional venture capital, it wasn&#8217;t founded in the U.S., and much of its application usage is spread across 120 countries.</p>
<p>But the company&#8217;s franchise of apps called Talking Friends, which are sort of like a modern-day Neopets, is gathering a large base of users.</p>
<p>The characters include Talking Tom Cat, Talking Ben the Dog and Talking Harry the Hedgehog &#8212; in other words, many more brands than Angry Birds alone. Of the 14 in existence, <a href="http://outfit7.com/apps/talking-tom-cat/">Talking Tom Cat</a> is the most popular, having been downloaded 100 million times.</p>
<p>The animals serve as a virtual pet, which responds to your touch and repeats everything that you say. You can pet him, poke him or grab his tail. A popular activity is to record videos of the pet and send them to friends.</p>
<p>The number of users who come back to the app is impressive, with more than 90 million monthly active users worldwide. The company also averages more than 25 million downloads per month.</p>
<p>Executive Chairman Narry Singh believes Rovio and Outfit7 have similar growth trajectories; and like Rovio, which was able to create a strong brand from Angry Birds, Outfit7 is angling to create brands, as well.</p>
<p>Today, Outfit7 has offices in Palo Alto, Calif., as well as Slovenia, Cyprus, London and Seoul, South Korea. Its apps are primarily free, but users can make in-app purchases to buy virtual goods.</p>
<p>The company is also announcing today that it is partnering with Iconicfuture and Digital Artists to bring branded virtual goods to Talking Tom Cat. In a testament to its international pull, the merchandise will represent six of the world’s most popular soccer clubs, from Spain, Italy, England, France and Portugal.</p>
<p>Of course, Outfit7 is not the first company to want to replicate Rovio&#8217;s successes.</p>
<p>In the end, it won&#8217;t be important which company got to 300 million downloads the fastest, but which one was able to build a more long-term and sustainable company.</p>
<p>When you look at it in those terms, the jury is still out on Rovio, as well.</p>
<p><img class="aligncenter size-full wp-image-171961" title="outfit7_TF_Infographic_2012" src="http://allthingsd.com/files/2012/02/outfit7_TF_Infographic_2012.png" alt="" width="620" height="1311" /></p>
<p>&nbsp;</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20120207/can-there-be-another-rovio-outfit-7-wants-to-give-it-a-shot/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Nintendo to Bring Online Game Network, NFC to New Wii</title>
		<link>http://allthingsd.com/20120127/nintendo-to-bring-online-game-network-nfc-to-new-wii/</link>
		<comments>http://allthingsd.com/20120127/nintendo-to-bring-online-game-network-nfc-to-new-wii/#comments</comments>
		<pubDate>Fri, 27 Jan 2012 21:19:13 +0000</pubDate>
		<dc:creator>Lauren Goode</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[Satoru Iwata]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Wii U]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=168340</guid>
		<description><![CDATA[Nintendo president Satoru Iwata told investors today that the Wii U, the company's long-awaited successor to the Wii gaming console, will come equipped with NFC capabilities that will be used to transfer gaming data and will open the potential for micropayments through the gaming system. Satoru also said the company was readying an online game network for the Wii U system, citing lessons learned from the tepid launch of the 3DS.]]></description>
			<content:encoded><![CDATA[<p>Nintendo president Satoru Iwata <a href="http://www.nintendo.co.jp/ir/en/library/events/120127/index.html">told investors today</a> that the Wii U, the company&#8217;s long-awaited successor to the Wii gaming console, will come equipped with NFC capabilities that will be used to transfer gaming data and will open the potential for micropayments through the gaming system. Satoru also said the company was readying an online game network for the Wii U system, citing <a href="http://www.wired.com/gamelife/2012/01/nintendo-wii-u-online/">lessons learned from the tepid launch of the 3DS</a>. </p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20120127/nintendo-to-bring-online-game-network-nfc-to-new-wii/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Will There Be More Plush Toys? Rovio's Former Branding Exec Lands at Big Fish Games.</title>
		<link>http://allthingsd.com/20120125/will-there-be-more-plush-toys-rovios-former-branding-exec-lands-at-big-fish-games/</link>
		<comments>http://allthingsd.com/20120125/will-there-be-more-plush-toys-rovios-former-branding-exec-lands-at-big-fish-games/#comments</comments>
		<pubDate>Wed, 25 Jan 2012 14:00:30 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Angry Birds]]></category>
		<category><![CDATA[Awakening]]></category>
		<category><![CDATA[Big Fish Games]]></category>
		<category><![CDATA[casual games]]></category>
		<category><![CDATA[Dark Tales]]></category>
		<category><![CDATA[Doors of the Mind]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[Felix]]></category>
		<category><![CDATA[Haunted Manor]]></category>
		<category><![CDATA[Industry Moves]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[IPO]]></category>
		<category><![CDATA[merchandise]]></category>
		<category><![CDATA[mobile gaming]]></category>
		<category><![CDATA[Mystery Case Files: Escape From Ravenhearst]]></category>
		<category><![CDATA[plush toys]]></category>
		<category><![CDATA[Rovio]]></category>
		<category><![CDATA[Wibe Wagemans]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=167006</guid>
		<description><![CDATA[Games maker Big Fish has hired former Rovio executive Wibe Wagemans to head up mobile.]]></description>
			<content:encoded><![CDATA[<p>Big Fish Games, a casual-game maker that has been flying under the radar, has hired former Rovio executive Wibe Wagemans to head up mobile.</p>
<p><img class="alignright size-medium wp-image-167292" title="Wibe_2" src="http://allthingsd.com/files/2012/01/Wibe_2-380x253.png" alt="" width="380" height="253" />During his tenure at Rovio as SVP of global brand advertising, Wagemans oversaw the rise of Angry Birds from a phenomenally popular mobile game into a merchandiser&#8217;s dream come true. Consumers clamored to purchase plush toys, key chains and backpacks based on the characters in the games.</p>
<p>In his role as VP and GM of mobile, Wagemans, who lives in Seattle, will be working a little closer to home: Big Fish Games is also based in Seattle; Rovio was based in Finland.</p>
<p><strong>AllThingsD</strong> caught up with Wagemans to hear about his new job at Big Fish, where he will focus on helping to build a stronger brand, especially for the company&#8217;s rapidly growing mobile business. Historically, many of the company&#8217;s games were sold through a monthly subscription online, but the audience has been shifting toward downloading the games on the iPhone and iPad.</p>
<p>To date, Big Fish has launched 231 games on the iPhone and iPad, and has achieved 1.5 billion downloads across all platforms, including mobile and PC, since the company&#8217;s start in 2002. Half a billion of those downloads have occurred in the past year and a half alone, Wagemans said.</p>
<p>Some of the games include first- and third-party titles, such as Mystery Case Files, Awakening, Dark Tales, Doors of the Mind and Haunted Manor.</p>
<p>The company, which is a potential IPO candidate this year, previously reported that it generated $140 million in sales in 2010.</p>
<p>Here&#8217;s a video with Wagemans, who explains why he left Rovio to join Big Fish, and talks about the opportunity for more plush toys at the company, including its mascot, Felix:</p>
<p><div class="video-wsj"><object width="640" height="360"><param name="movie" value="http://s.wsj.net/media/swf/microPlayer.swf"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><param name="flashvars" value="videoGUID=7116621B-76AF-4570-A249-40FD613B626E&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/"name="microflashPlayer"></param><embed src="http://s.wsj.net/media/swf/microPlayer.swf" bgcolor="#FFFFFF" flashVars="videoGUID={7116621B-76AF-4570-A249-40FD613B626E}&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/" name="microflashPlayer" width="640" height="360" seamlesstabbing="false" type="application/x-shockwave-flash" swLiveConnect="true" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"></embed><br />[ See post to watch video ]</div></object></p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20120125/will-there-be-more-plush-toys-rovios-former-branding-exec-lands-at-big-fish-games/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>eBay Predicts Mobile Commerce Will Grow 60 Percent in 2012</title>
		<link>http://allthingsd.com/20120112/ebay-predicts-mobile-commerce-will-grow-60-percent-in-2012/</link>
		<comments>http://allthingsd.com/20120112/ebay-predicts-mobile-commerce-will-grow-60-percent-in-2012/#comments</comments>
		<pubDate>Thu, 12 Jan 2012 19:24:08 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[bar-code scanning]]></category>
		<category><![CDATA[Best Buy]]></category>
		<category><![CDATA[cellphones]]></category>
		<category><![CDATA[CES]]></category>
		<category><![CDATA[CES 2012]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[eBay]]></category>
		<category><![CDATA[forecast]]></category>
		<category><![CDATA[GMV]]></category>
		<category><![CDATA[gross merchandise volume]]></category>
		<category><![CDATA[John Donahoe]]></category>
		<category><![CDATA[Keynote]]></category>
		<category><![CDATA[mobile apps]]></category>
		<category><![CDATA[mobile commerce]]></category>
		<category><![CDATA[PayPal]]></category>
		<category><![CDATA[purchases]]></category>
		<category><![CDATA[RedLaser]]></category>
		<category><![CDATA[retail]]></category>
		<category><![CDATA[revenues]]></category>
		<category><![CDATA[Scott Thompson]]></category>
		<category><![CDATA[shoppers]]></category>
		<category><![CDATA[tablets]]></category>
		<category><![CDATA[total payment volume]]></category>
		<category><![CDATA[Toys R Us]]></category>
		<category><![CDATA[TPV]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=163281</guid>
		<description><![CDATA[EBay's John Donahoe has drawn his mobile prediction line in the sand for 2012, and it is pretty jaw-dropping.]]></description>
			<content:encoded><![CDATA[<p>EBay&#8217;s John Donahoe has drawn his 2012 mobile predictions line in the sand.</p>
<p><img class="alignright size-full wp-image-121516" title="ebay_mobile1" src="http://allthingsd.com/files/2011/09/ebay_mobile1.png" alt="" width="380" height="285" />He is forecasting that mobile commerce &#8212; purchases made from apps or the browser on a phone or tablet &#8212; will hit $8 billion in mobile gross merchandise volume this year, up 60 percent from $5 billion in 2011.</p>
<p>Donahoe made the predictions last night in Las Vegas, where he gave the keynote at a technology dinner for leaders of the Consumer Electronics Association.</p>
<p>Additionally, the company predicted that PayPal will reach $7 billion in mobile total payment volume this year, increasing from $4 billion in 2011.</p>
<p>He made the bold predictions despite the recent unsettling departure of <a href="http://allthingsd.com/20120104/ceo-john-donahoe-talks-about-on-whats-next-for-ebays-paypal-after-scott-thompsons-surprise-exit-to-yahoo/">PayPal President Scott Thompson to join Yahoo as CEO</a>, indicating that he is still confident about PayPal&#8217;s mobile future.</p>
<p>During the keynote, Donahoe also announced that Best Buy was its newest partner to use the RedLaser barcode scanning app to offer local in-store pick-up services. Other companies that offer it today include Toys &#8220;R&#8221; Us.</p>
<p><strong>Other big data figures: </strong></p>
<ul>
<li>EBay Mobile currently has more than 65 million downloads of its mobile applications across all platforms.</li>
<li>More than 890,000 new eBay shoppers made their first eBay purchase through the company’s mobile apps in 2011, a 113 percent increase year over year.</li>
<li>PayPal&#8217;s original prediction for 2011 was that it would achieve $1.5 billion in mobile total payment volume for 2011. Instead, it hit $4 billion. A year earlier, it totaled only $750 million.</li>
</ul>
<p><blockquote class="memo" style="background:#faf5e5;font-style:normal;"><p>
<strong>MORE CES NEWS:</strong></p>
<ul>
<li><a href="http://allthingsd.com/tag/ces/">Complete coverage</a></li>
<li><a href="http://allthingsd.com/20120112/hps-former-cto-ultrabooks-are-nothing-new-webos-still-has-life-yet/">HP’s Former CTO: Ultrabooks Are Nothing New, webOS Still Has Life Yet</a></li>
<li><a href="http://allthingsd.com/20120112/walt-shows-off-ces-gadgets-for-fox-business-news-video/">Walt Shows Off CES Gadgets for Fox Business News (Video)</a></li>
<li><a href="http://allthingsd.com/20120112/what-kind-of-web-video-plans-does-sony-have-video/">What Kind of Web Video Plans Does Sony Have? (Video)</a></li>
<li><a href="http://allthingsd.com/20120112/fujitsu-seeking-way-back-into-us-market/">Fujitsu Seeking Way Into Crowded U.S. Smartphone Market</a></li>
<li><a href="http://allthingsd.com/20120112/why-rhapsody-is-probably-bigger-than-spotify-in-the-u-s/">Why Rhapsody Is (Probably) Bigger Than Spotify — In the U.S.</a></li>
<li><a href="http://allthingsd.com/20120111/microsoft-beefing-up-cebit-presence-even-as-it-pulls-back-on-ces/">Microsoft Beefing Up CeBit Presence Even as It Pulls Back on CES</a></li>
<li><a href="http://allthingsd.com/20120111/inside-the-ces-lost-found/">Inside the CES Lost &#038; Found</a></li>
<li><a href="http://allthingsd.com/20120111/fcc-chairman-we-need-that-spectrum-and-we-need-it-now/">FCC Chairman Has New Tablet, but Same Script: More Spectrum!</a></li>
<li><a href="http://allthingsd.com/20120111/verizon-wireless-we-want-to-connect-five-devices-for-every-subscriber/">Verizon Wireless: We Want to Connect Five Devices for Every Subscriber</a></li>
<li><a href="http://allthingsd.com/20120111/ultrabooks-from-hp-and-lenovo-that-are-kinda-sorta-different/">Ultrabooks From HP and Lenovo That Are (Kinda, Sorta) Different</a></li>
<li><a href="http://allthingsd.com/20120110/walt-and-katie-take-a-tour-of-ces-video/">Walt and Katie Take a Tour of CES (Video)</a></li>
<li><a href="http://allthingsd.com/20120110/schmidt-storm-alert-the-google-chairman-didnt-like-your-question/">Schmidt-Storm Alert: The Google Chairman Didn’t Like Your Question</a></li>
<li><a href="http://allthingsd.com/20120110/t-mobile-expands-bobsled-messaging-service/">T-Mobile Expands Bobsled Messaging Service</a></li>
<li><a href="http://allthingsd.com/20120110/intel-shows-just-how-it-plans-to-get-into-phones-video/">Intel Shows Just How It Plans to Get Into Phones (Video)</a></li>
<li><a href="http://allthingsd.com/20120110/motorola-ceo-were-going-to-release-fewer-phones-this-year/">Motorola CEO: We’re Going to Release Fewer Phones This Year</a></li>
<li><a href="http://allthingsd.com/20120110/kinect-helps-keep-aging-xbox-at-the-top-of-its-game/">Kinect Helps Keep Aging Xbox at the Top of Its Game</a></li>
<li><a href="http://allthingsd.com/20120110/more-from-t-mobile-ceo-on-pricing-lte-and-that-ever-elusive-iphone/">More From T-Mobile CEO: On Pricing, LTE and That Ever-Elusive iPhone</a></li>
<li><a href="http://allthingsd.com/20120110/exclusive-new-boss-acknowledges-windows-phone-still-has-awareness-problem/">Exclusive: New Boss Acknowledges Windows Phone Still Has “Awareness Problem”</a></li>
<li><a href="http://allthingsd.com/20120110/and-you-thought-jawbone-up-was-going-to-miss-the-ces-party/">And You Thought Jawbone UP Was Going to Miss the CES Party!</a></li>
<li><a href="http://allthingsd.com/20120110/interview-t-mobile-ceo-says-no-second-att-deal-out-there/">Interview: T-Mobile CEO Says No Second AT&#038;T Deal Out There</a></li>
<li><a href="http://allthingsd.com/20120110/grover-is-at-ces-and-i-am-missing-it/">Grover Is at CES and I Am Missing It</a></li>
<li><a href="http://allthingsd.com/20120110/bluestacks-bringing-android-apps-to-windows-8/">BlueStacks Bringing Android Apps to Windows 8</a></li>
<li><a href="http://allthingsd.com/20120110/why-the-future-of-tv-wont-be-here-soon/">Why the Future of TV Won’t Be Here Soon</a></li>
<li><a href="http://allthingsd.com/20120109/nvidias-tegra-3-tries-to-save-battery-in-all-sorts-of-different-ways/">Nvidia’s Tegra 3 Tries to Save Battery in All Sorts of Different Ways</a></li>
<li><a href="http://allthingsd.com/20120109/coming-up-live-ballmers-last-act-in-vegas-and-the-bcs-championship-in-3-d/">Dynamic Dual Coverage: Ballmer’s Last Act in Vegas and the BCS Championship in 3-D</a></li>
<li><a href="http://allthingsd.com/20120109/microsoft-phoning-in-its-last-keynote/">Microsoft Phoning In Its Last CES Keynote</a></li>
<li><a href="http://allthingsd.com/20120109/myspace-yes-myspace-say-its-going-to-sell-you-web-tv/">Myspace — Yes, Myspace — Says It’s Going to Sell You Web TV</a></li>
<li><a href="http://allthingsd.com/20120109/samsung-unveils-super-55-inch-oled-tv/">Samsung Unveils “Super” 55-Inch OLED TV</a></li>
<li><a href="http://allthingsd.com/20120109/live-nokia-unveils-that-lte-windows-phone-its-been-dying-to-share/">Nokia Unveils That LTE Windows Phone It’s Been Dying to Share</a></li>
<li><a href="http://allthingsd.com/20120109/steve-ballmer-gives-ralph-de-la-vega-a-very-vigorous-greeting-video/">Steve Ballmer Gives Ralph De La Vega a Very … Vigorous Greeting (Video)</a></li>
<li><a href="http://allthingsd.com/20120109/interview-atts-de-la-vega-on-lte-tablets-and-life-after-t-mobile/">Interview: AT&#038;T’s De La Vega on LTE, Tablets and Life After T-Mobile</a></li>
<li><a href="http://allthingsd.com/20120109/atts-de-la-vega-shared-data-plans-still-in-the-works/">AT&#038;T’s De La Vega: Shared Data Plans Still in the Works</a></li>
<li><a href="http://allthingsd.com/20120109/lg-55-inch-glasses-free-3-d-tv-is-on-the-way/">LG: 55-Inch Glasses-Free 3-D Screen Is on the Way</a></li>
<li><a href="http://allthingsd.com/20120109/lg-pushes-4g-smartphone-through-verizon-the-lg-spectrum/">LG Pushes 4G Smartphone Through Verizon: The LG Spectrum</a></li>
<li><a href="http://allthingsd.com/20120109/att-uses-vegas-stage-to-tout-lte-plans-nokia-phone/">Live: AT&#038;T’s Vegas Act Stars LTE and, Making Her Return to the Stage, Nokia</a></li>
<li><a href="http://allthingsd.com/20120108/ces-notebook-the-constant-search-for-power-and-vegas-worst-kept-secret/">CES Notebook: The Constant Search for Power and Vegas’ Worst-kept Secret</a></li>
<li><a href="http://allthingsd.com/20120108/belkin-bringing-mobile-tv-to-lots-of-cell-phones-but-will-anyone-tune-in/">Belkin Bringing Mobile TV to Lots of Cellphones, Will Anyone Tune In?</a></li>
<li><a href="http://allthingsd.com/20120108/acer-introduces-worlds-thinnest-ultrabook-and-a-me-too-cloud-service/">Acer Introduces “World’s Thinnest” Ultrabook and a “Me-Too” Cloud Service</a></li>
<li><a href="http://allthingsd.com/20120108/there-better-be-some-cool-stuff-at-ces-because-ce-holiday-sales-data-bytes/">There Better Be Some Cool Stuff at CES, Because CE Holiday Sales Data Bytes!</a></li>
<li><a href="http://allthingsd.com/20120107/ces-2012-snooki-and-bieber-are-in-gaga-is-out/">CES 2012: Snooki and Bieber Are In, Gaga Is Out!</a></li>
<li><a href="http://allthingsd.com/20120106/coming-to-a-smartphone-near-you-gorilla-glass-2/">Coming to a Smartphone Near You: Gorilla Glass 2</a></li>
<li><a href="http://allthingsd.com/20120106/rim-hopes-next-playbook-os-will-impress-at-ces/">RIM Hopes Next PlayBook OS Will Impress at CES</a></li>
<li><a href="http://allthingsd.com/20120104/ultrabooks-the-ultra-fancy-new-name-for-laptops/">Ultrabooks, the Ultra-Fancy New Name for Laptops</a></li>
<li><a href="http://allthingsd.com/20111230/at-ces-expect-more-gadgets-telling-you-to-get-off-the-couch/">At CES, Expect More Gadgets Telling You to Get Off the Couch</a></li>
<li><a href="http://allthingsd.com/20111221/intel-to-detail-its-phone-plans-at-ces-next-month/">Intel to Detail Its Phone Plans at CES Next Month</a></li>
<li><a href="http://allthingsd.com/20111221/microsoft-pulling-out-of-ces-after-this-year/">Microsoft Pulling Out of CES After Upcoming Show</a></li>
<li><a href="http://allthingsd.com/20111221/intel-to-detail-its-phone-plans-at-ces-next-month/">Intel to Detail Its Phone Plans at CES Next Month</a></li>
<li><a href="http://allthingsd.com/20111130/dell-will-drop-the-flashy-vegas-act-for-ces-this-year/">Dell Will Drop the Flashy Vegas Act for CES This Year</a></li>
<li><a href="http://allthingsd.com/20111118/ultrabook-conga-line-preps-for-ces-2012/">Ultrabook Conga Line Preps for CES 2012</a></li>
</ul>
</blockquote>
</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20120112/ebay-predicts-mobile-commerce-will-grow-60-percent-in-2012/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Americans Played Anything but Social Games During the Holidays</title>
		<link>http://allthingsd.com/20120103/americans-played-anything-but-social-games-during-the-holidays/</link>
		<comments>http://allthingsd.com/20120103/americans-played-anything-but-social-games-during-the-holidays/#comments</comments>
		<pubDate>Tue, 03 Jan 2012 15:30:18 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[advertising]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[AppData]]></category>
		<category><![CDATA[CastleVille]]></category>
		<category><![CDATA[consoles]]></category>
		<category><![CDATA[DAU]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Empires & Allies]]></category>
		<category><![CDATA[employees]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Farmville]]></category>
		<category><![CDATA[Flurry]]></category>
		<category><![CDATA[holidays]]></category>
		<category><![CDATA[Inside Social Games]]></category>
		<category><![CDATA[Magic Land]]></category>
		<category><![CDATA[MAU]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Men vs. Women]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[mobile games]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PCs]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Saatchi and Saatchi]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[Social Point]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Star Wars: The Old Republic]]></category>
		<category><![CDATA[Tetris Battle]]></category>
		<category><![CDATA[Tetris Online]]></category>
		<category><![CDATA[The Sims Social]]></category>
		<category><![CDATA[virtual goods]]></category>
		<category><![CDATA[Wooga]]></category>
		<category><![CDATA[Words With Friends]]></category>
		<category><![CDATA[XBox]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=159097</guid>
		<description><![CDATA[The number of people playing games on Facebook tanked last week, as some game makers were unable to capitalize on people's downtime during the holidays.]]></description>
			<content:encoded><![CDATA[<p>The number of people playing games on Facebook tanked last week, as some game makers were unable to capitalize on people&#8217;s downtime during the holidays.</p>
<p><img class="alignright size-medium wp-image-87574" title="zynga gift cards" src="http://allthingsd.com/files/2011/06/zynga-gift-cards-380x213.jpg" alt="" width="380" height="213" />The drop-off in players affected almost all developers, but did not hit all titles equally.</p>
<p>For example, Electronic Arts saw 1.2 million fewer monthly users over the past week for its top title The Sims Social; Zynga&#8217;s Empire &amp; Allies game lost one million monthly users, and its newest game, CastleVille, lost 900,000, according to <a href="http://www.appdata.com">AppData</a>, which publishes such information.</p>
<p>On the flip side, many of the games that performed well were old favorites; these logically would have longer-term, more-committed players, who would make a point of returning during the holidays to take advantage of seasonal promotions.</p>
<p>The games that benefited from the holidays include Zynga&#8217;s Words With Friends and FarmVille, which gained 1.3 million and 800,000 monthly active users, respectively, according to <a href="http://www.insidesocialgames.com/2012/01/02/old-favorites-show-growth-during-holidays-on-this-weeks-list-of-fastest-growing-facebook-games-by-mau/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+InsideSocialGames+%28Inside+Social+Games%29">Inside Social Games</a>. Other gainers rounding out the Top 5 were Tetris Online&#8217;s Tetris Battle; Wooga&#8217;s kingdom-building game, <a href="http://www.appdata.com/apps/facebook/20030663368-magic-land">Magic Land</a>; and <a href="http://www.appdata.com/apps/facebook/271493726217323-men-vs-women">Men vs. Women</a>, a role-playing game by Social Point.</p>
<p>Still, the general direction for the week was heading down.</p>
<p>That contrasts with other game platforms, such as consoles, PCs and mobile, which largely benefit from the holidays and from more free time in general.</p>
<p>Console games often skyrocket in popularity as kids and adults unwrap new titles for Nintendo, Xbox or PlayStation on Christmas morning.</p>
<p>PC gaming also typically surges during the season. EA timed the launch of Star Wars: The Old Republic <a href="http://allthingsd.com/20111220/ea-banks-on-universal-appeal-of-massive-online-star-wars-game/">ahead of the holidays</a>, in hopes of drawing new players who would be sold on sticking around for months, after spending time on the game during their time off.</p>
<p>But perhaps the biggest competitor came from mobile, which benefited from breaking records for the number of new Android and iOS devices that were gifted during the holidays. Flurry reported that <a href="http://allthingsd.com/20120102/appy-holidays-the-first-billion-download-week/">more than one billion apps were downloaded worldwide</a> during the last seven days of 2011, breaking the all-time weekly record. Games are often one of the most-downloaded categories of apps.</p>
<p>So the more important question to ask is, why would Facebook be an exception, if other platforms performed well?</p>
<p>Clearly, all of the platforms are competing for a limited number of minutes in the day, and so are other forms of media, like the Internet, TV and the movies. But when it comes to Facebook, a larger driver may be the environment &#8212; after all, it&#8217;s no big secret that a lot of social networking and social gaming is done in the workplace.</p>
<p><a href="http://www.mediapost.com/publications/article/151981/growing-numbers-play-social-games-at-work.html">In a study conducted last summer</a>, advertising agency Saatchi &amp; Saatchi found that 47 percent of respondents said they play social games at work during a typical day, and that 28 percent play for at least 30 minutes. Without that dedicated time in front of the computer every day, people may have had the opportunity to be more obsessed with other screens, such as phones or TVs.</p>
<p>Another potential reason that Facebook and social games did not see a lift from the holidays is because they have not yet figured out how to capitalize on the Christmas economy.</p>
<p>For years, console games have been timed with the end of the year, so they could be wrapped up and placed under the tree. More recently, smartphones and gift cards for music and apps have helped mobile prosper. Perhaps there wasn&#8217;t enough hype and promotion for social games to compete for people&#8217;s dollars.</p>
<p>Regardless of the reasons, the drop may ultimately be a small a blip on the radar screen for most game developers, who also see several spikes in activity during the year.</p>
<p>The bigger impact may be felt at Facebook, which takes a 30 percent cut of all virtual goods sold inside social games, and would feel the cumulative impact across all of the games.</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20120103/americans-played-anything-but-social-games-during-the-holidays/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Appy Holidays: The First Billion-Download Week</title>
		<link>http://allthingsd.com/20120102/appy-holidays-the-first-billion-download-week/</link>
		<comments>http://allthingsd.com/20120102/appy-holidays-the-first-billion-download-week/#comments</comments>
		<pubDate>Mon, 02 Jan 2012 22:37:21 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[applications]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[Christmas]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[Flurry Analytics]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[mobile phones]]></category>
		<category><![CDATA[worldwide]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=158978</guid>
		<description><![CDATA[In addition to setting a record for the number of smartphones activated in a single day, the world has broken another barrier: The number of applications downloaded in one week.]]></description>
			<content:encoded><![CDATA[<p>In addition to setting a record for the number of smartphones activated in a single day, the world has shattered another barrier: The number of applications downloaded in one week.</p>
<p><img class="alignright size-full wp-image-158981" title="app_shopping" src="http://allthingsd.com/files/2012/01/app_shopping.png" alt="" width="379" height="285" /></p>
<p>In a new report, Flurry Analytics estimates that in the final seven days of 2011, 1.2 billion apps were downloaded worldwide across both Android and iOS, representing a 60 percent jump over a typical week.</p>
<p>More important, it is the first time the globe has punched through the billion-download mark, according to the technology company, which builds tools that thousands of developers use to track usage of their mobile applications.</p>
<p><a href="http://allthingsd.com/20111227/a-gift-to-developers-a-quarter-of-a-billion-apps-downloaded-on-christmas/">Flurry had said last week</a> that a record-breaking 6.8 million iOS and Android devices were activated on Christmas Day, along with an equally record-breaking 242 million application downloads. For the entire week, it now is estimating that 20 million iOS and Android devices were activated.</p>
<p>Additionally, Flurry discovered that Americans represented the biggest app addicts, downloading 509 million of the worldwide total.</p>
<p>The remainder of the top five countries are: China (99 million); the U.K. (81 million); Canada (41 million); Germany and France (40 million each).</p>
<p><img class="aligncenter size-full wp-image-158979" title="Flurry_HolidayWeek_Xmas-NewYears_AppDownloads-resized-600" src="http://allthingsd.com/files/2012/01/Flurry_HolidayWeek_Xmas-NewYears_AppDownloads-resized-600.png" alt="" width="600" height="396" /></p>
<p>In the new year, Flurry is forecasting that application downloads will frequently break the one-billion-a-week mark.</p>
<p>In 2011, it added, Apple&#8217;s App Store was on pace to exceed 10 billion downloads, which was twice the number it recorded over the three previous years combined. Likewise, the Android Market is also setting records. Over the past seven months, it achieved more than seven billion downloads, taking its life-to-date total past 10 billion.</p>
<p>(Image credit: <a href="http://www.istockphoto.com/">iStockphoto</a> | <a href="http://www.istockphoto.com/user_view.php?id=3694922">mbortolino</a>) </p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20120102/appy-holidays-the-first-billion-download-week/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Just When You Thought Christmas Was Over: Apple's Freebie App</title>
		<link>http://allthingsd.com/20111226/just-when-you-thought-christmas-was-over-apples-freebie-app/</link>
		<comments>http://allthingsd.com/20111226/just-when-you-thought-christmas-was-over-apples-freebie-app/#comments</comments>
		<pubDate>Mon, 26 Dec 2011 22:22:31 +0000</pubDate>
		<dc:creator>Lauren Goode</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[12 Days of Christmas]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Boy Genius Report]]></category>
		<category><![CDATA[Christmas]]></category>
		<category><![CDATA[Coldplay]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iTunes]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=157017</guid>
		<description><![CDATA[Apple's holiday gift to you: Even more Coldplay. Today, Apple rolled out its "12 Days of Christmas" app for iOS devices, offering free daily downloads of music and media through Jan. 6. The app -- for iPhone 4S, iPhone 4, iPhone 3GS and all iPads, as well as newer iPod touch devices -- is available to users in the U.K., Canada, and parts of Europe; Apple did not respond to an inquiry about whether the app will be made available in the U.S. According to Boy Genius Report and others, the first free downloads are several Coldplay songs and videos, including a live album from a recent iTunes event in London.]]></description>
			<content:encoded><![CDATA[<p>Apple&#8217;s holiday gift to you: Even more Coldplay. Today, Apple rolled out its &#8220;12 Days of Christmas&#8221; app for iOS devices, offering free daily downloads of music and media through Jan. 6. The app &#8212; for iPhone 4S, iPhone 4, iPhone 3GS and all iPads, as well as newer iPod touch devices &#8212; is available to users in <a href="http://www.appleinsider.com/articles/11/12/26/apples_12_days_of_christmas_giveaway_kicks_off_in_europe_and_canada.html">the U.K., Canada, and parts of Europe</a>; Apple did not respond to an inquiry about whether the app will be made available in the U.S. According to <a href="http://www.bgr.com/2011/12/26/apples-12-days-of-christmas-app-brings-12-days-of-itunes-freebies/">Boy Genius Report</a> and others, the first free downloads are several Coldplay songs and videos, including a live album from a recent iTunes event in London.</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20111226/just-when-you-thought-christmas-was-over-apples-freebie-app/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Big Fish's Mystery Case Files Has Been Played by Millions -- But It's Not a Hit</title>
		<link>http://allthingsd.com/20111110/big-fishs-mystery-case-files-has-been-played-by-millions-but-its-not-a-hit/</link>
		<comments>http://allthingsd.com/20111110/big-fishs-mystery-case-files-has-been-played-by-millions-but-its-not-a-hit/#comments</comments>
		<pubDate>Thu, 10 Nov 2011 20:10:21 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Angry Birds]]></category>
		<category><![CDATA[Big Fish]]></category>
		<category><![CDATA[Big Fish Games]]></category>
		<category><![CDATA[casual games]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[Farmville]]></category>
		<category><![CDATA[freemium]]></category>
		<category><![CDATA[Mafia Wars]]></category>
		<category><![CDATA[Mystery Case Files: Escape From Ravenhearst]]></category>
		<category><![CDATA[pay to play]]></category>
		<category><![CDATA[Zynga]]></category>
		<category><![CDATA[Zynga Poker]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=142852</guid>
		<description><![CDATA[Big Fish, the developer of casual games for PC and mobile, will launch its eighth episode of the franchise Mystery Case Files around Thanksgiving -- but the title isn't one of the company's big hits.]]></description>
			<content:encoded><![CDATA[<p>Seattle-based Big Fish, the developer of casual games for PC and mobile, will launch its eighth episode of the franchise Mystery Case Files around Thanksgiving.</p>
<p><img class="alignright size-full wp-image-142957" title="bigfish_mystery case files" src="http://allthingsd.com/files/2011/11/bigfish_mystery-case-files.png" alt="" width="378" height="279" />The latest title in the adventure series will be called Escape From Ravenhearst, and even though its arrival is highly anticipated, the company doesn&#8217;t consider it to be one of its big hits.</p>
<p>That&#8217;s because Big Fish doesn&#8217;t really have one clear hit.</p>
<p>Mystery Case Files has been played by 100 million people on the PC over the past two years, but the game series can&#8217;t really be considered a hit, because it did not generate more than 2 percent of the company&#8217;s overall revenue.</p>
<p>In fact, not one of the company&#8217;s other approximately 300-plus titles released each year made up a greater percentage, according to a spokesperson.</p>
<p>For comparison&#8217;s sake, look at pop-culture phenomenon Angry Birds, which has been downloaded 500 million times. And then there&#8217;s Zynga, the top game maker on Facebook. It reported that at one point last year, three of its titles &#8212; Mafia Wars, FarmVille and Zynga Poker &#8212; comprised 32 percent, 29 percent and 20 percent of its online game revenue, respectively.</p>
<p>If you want to play Ravenhearst, expect to pay for it and then download it to your PC.</p>
<p>Mystery Case Files, which uses dark graphics and rich storytelling, will cost $14 to those who subscribe to the Big Fish game portal, and $20 for non-subscribers. (Note: Not all of the 100 million players paid for the games, since there&#8217;s the option to try before you buy.)</p>
<p>Here&#8217;s the company&#8217;s trailer for the game:</p>
<p><iframe src="http://www.youtube.com/embed/FgUK3kHKtoA" frameborder="0" width="640" height="360"></iframe></p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20111110/big-fishs-mystery-case-files-has-been-played-by-millions-but-its-not-a-hit/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Yikes! The Digital Music Business Is Still Stuck in 2005.</title>
		<link>http://allthingsd.com/20111110/yikes-the-digital-music-business-is-still-stuck-in-2005/</link>
		<comments>http://allthingsd.com/20111110/yikes-the-digital-music-business-is-still-stuck-in-2005/#comments</comments>
		<pubDate>Thu, 10 Nov 2011 12:20:20 +0000</pubDate>
		<dc:creator>Peter Kafka</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[CDs]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[Gartner]]></category>
		<category><![CDATA[iTunes]]></category>
		<category><![CDATA[ringtones]]></category>
		<category><![CDATA[Spotify]]></category>
		<category><![CDATA[subscription services]]></category>
		<category><![CDATA[subscriptions]]></category>
		<category><![CDATA[Tim Cook]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=142493</guid>
		<description><![CDATA[Spotify may be the future. But right now the industry is dominated by iTunes and a phone fad most of you forgot about years ago.]]></description>
			<content:encoded><![CDATA[<p><a href="http://allthingsd.com/files/2011/11/crazy-frog.png"><img class="alignright size-medium wp-image-142531" title="crazy frog" src="http://allthingsd.com/files/2011/11/crazy-frog-213x285.png" alt="" width="213" height="285" /></a>CD sales have been plummeting for more than a decade, and during that time, optimists would keep telling us that digital music sales would end up replacing the revenue that went away with discs.</p>
<p>That has yet to happen. And if it ever does, it won&#8217;t be anytime soon: Gartner projects that by the end of 2015 digital music revenue may hit $7.7 billion worldwide, while CD sales will still be around $10 billion.</p>
<p>But there&#8217;s something else that really struck me about <a href="http://www.gartner.com/it/page.jsp?id=1842614">Gartner&#8217;s newest numbers</a>. Take a look and see if you can figure it out:</p>
<p><a href="http://allthingsd.com/files/2011/11/gartner-digital-music-spend.png"><img class="alignnone size-full wp-image-142513" title="gartner digital music spend" src="http://allthingsd.com/files/2011/11/gartner-digital-music-spend.png" alt="" width="307" height="135" /></a></p>
<p>Catch it? Took me a minute, because I couldn&#8217;t figure out what &#8220;Personalization Services&#8221; were. What kind of name is that for a $2.1 billion industry?</p>
<p>Here&#8217;s the English-language definition, via Garnter&#8217;s PR team: &#8220;The ringtones and ring-back tones that consumers pay for to use on their mobile devices. Typically, these can be acquired directly from service providers and synched to the mobile phone over the air, or can be acquired via a PC or connected device and then synched to the mobile phone.&#8221;</p>
<p>To sum up: More than 10 years after Napster, one of the key pillars of the music business is ringtones, a business that peaked around 2005, when some of you would have recognized the image at the top right of this post.</p>
<p>If you&#8217;re reading this, you probably haven&#8217;t paid for a ringtone since 2007, and you probably don&#8217;t know anyone who does. But there it is, generating <em>two-point-one-billion dollars</em>.</p>
<p>And Gartner thinks ringtones won&#8217;t die off anytime soon &#8212; four year from now, it thinks it&#8217;s <em>still</em> a billion-dollar business. Meanwhile downloads, dominated by Apple&#8217;s iTunes, are going to grow ever so slowly. Which means that if digital music is ever really going to take off, it&#8217;s going to be up to subscription services like Spotify, which up until now haven&#8217;t gained any real traction.</p>
<p>Gartner figures that will change, and who knows? Perhaps the Facebook fire hose that&#8217;s spraying Spotify at the social network&#8217;s 800 million users will work. So far, the signs are <a href="http://allthingsd.com/20111101/facebooks-overhaul-gives-mog-a-rocket-ride/">encouraging</a>.</p>
<p>But if that doesn&#8217;t work, things are going to look as grim as ever &#8212; a flatlined CD business, a slow-growth download business controlled by Tim Cook, and &#8230; <a href="http://en.wikipedia.org/wiki/Crazy_Frog">Crazy Frog</a>.</p>
<p>[Image via <a href="http://en.wikipedia.org/wiki/File:PublicTransport_CrazyFrog.jpg">Wikipedia</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20111110/yikes-the-digital-music-business-is-still-stuck-in-2005/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Barnes &amp; Noble Focuses on E-Books</title>
		<link>http://allthingsd.com/20110720/barnes-noble-focuses-on-e-books/</link>
		<comments>http://allthingsd.com/20110720/barnes-noble-focuses-on-e-books/#comments</comments>
		<pubDate>Wed, 20 Jul 2011 12:45:27 +0000</pubDate>
		<dc:creator>Jeffrey A. Trachtenberg</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Voices]]></category>
		<category><![CDATA[Barnes & Noble]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[e-books]]></category>
		<category><![CDATA[e-readers]]></category>
		<category><![CDATA[gadgets]]></category>
		<category><![CDATA[Jeffrey A. Trachtenberg]]></category>
		<category><![CDATA[The Wall Street Journal]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=100360</guid>
		<description><![CDATA[Meet Barnes &#038; Noble Inc., software company.

As reading moves ever faster from hardcovers and paperbacks to electronic gadgets, the retailer is attempting to reinvent itself as a seller of book downloads, reading devices and apps.]]></description>
			<content:encoded><![CDATA[<p>Meet Barnes &#038; Noble Inc., software company.</p>
<p>As reading moves ever faster from hardcovers and paperbacks to electronic gadgets, the retailer is attempting to reinvent itself as a seller of book downloads, reading devices and apps.</p>
<p>The shift was never clearer than last January, when a small group of experienced book buyers at the company was called in and dismissed. Barnes &#038; Noble&#8217;s buyers were once book-selling royalty, minititans whose taste played a pivotal role in deciding which books danced up the charts.</p>
<p>For the bookseller there was little choice. It needed to invest in the future.</p>
<p><a href="http://online.wsj.com/article/SB10001424052702303795304576453882840821172.html?mod=WSJ_Tech_LEADSecond">Read the rest of this post on the original site &#187;</a></p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20110720/barnes-noble-focuses-on-e-books/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Amazon Hints at Android Strategy With Latest App Promotion</title>
		<link>http://allthingsd.com/20110424/amazon-hints-at-android-strategy-with-latest-app-promotion/</link>
		<comments>http://allthingsd.com/20110424/amazon-hints-at-android-strategy-with-latest-app-promotion/#comments</comments>
		<pubDate>Sun, 24 Apr 2011 18:16:31 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Amazon]]></category>
		<category><![CDATA[Amazon Wireless]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[applications]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[Appstore]]></category>
		<category><![CDATA[bar code]]></category>
		<category><![CDATA[carriers]]></category>
		<category><![CDATA[cellphones]]></category>
		<category><![CDATA[Cloud Player]]></category>
		<category><![CDATA[content]]></category>
		<category><![CDATA[David Camp]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[eMoney]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[International Game Developers Association]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[MP3]]></category>
		<category><![CDATA[promotion]]></category>
		<category><![CDATA[shopping]]></category>
		<category><![CDATA[Tricia Duryee]]></category>
		<category><![CDATA[Verizon Wireless]]></category>
		<category><![CDATA[wireless]]></category>

		<guid isPermaLink="false">http://emoney.allthingsd.com/?p=4763</guid>
		<description><![CDATA[Amazon is rolling out a new promotion on Monday that reveals how it could package together its various efforts in the wireless industry.]]></description>
			<content:encoded><![CDATA[<p>Amazon is rolling out a new promotion on Monday that reveals how it could package together its various efforts in the wireless industry.</p>
<p><img class="alignright size-full wp-image-4764" title="amazonwireless_logo" src="http://emoney.allthingsd.com/files/2011/04/amazonwireless_logo-e1303604992586.jpg" alt="" width="150" height="40" />The first promotion&#8211;kicking off at midnight&#8211;will give customers who buy an Android device from Verizon Wireless $25 to spend on applications from the Amazon Appstore.</p>
<p>The offer ties together <a href="http://www.amazon.com">Amazon&#8217;s wireless store</a>, which sells a variety of phones for all the major wireless carriers, and its brand new Appstore, which is an independent catalog of apps for Google&#8217;s Android operating system.</p>
<p>It also leans on tight relationships Amazon has formed with carriers, said David Camp of Amazon Wireless.</p>
<p>The promotion will continue for a week, and is only valid on Android phones purchased by Verizon, including the new HTC Thunderbolt, which runs on its speedy 4G network.</p>
<p>The promotion is designed to give Amazon&#8217;s Appstore, which just launched last month, a boost. But it also hints at the company&#8217;s interest in Android and a broader strategy it could be pursuing.</p>
<p>So far, it&#8217;s unclear how well the storefront, which is accessible on the computer and the handset, has been received&#8211;and Amazon is not sharing download figures. But it has almost doubled the number of apps available for sale from to 7,500 from 3,800 over the past few weeks.</p>
<p>That&#8217;s despite the fact that <a href="http://igdaboard.wordpress.com/2011/04/14/important-advisory-about-amazon%E2%80%99s-appstore-distribution-terms-2/">the International Game Developers Association cautioned</a> game-makers about Amazon&#8217;s strict pricing conditions. Downloads could also be soft due to the fact <a href="http://mobilized.allthingsd.com/20110328/att-slowly-warming-to-amazon-other-android-app-stores/?mod=ATD_rss">that AT&amp;T has blocked users from being able to download third-party apps</a>, including from Amazon&#8217;s Appstore, to Android devices. The U.S. storefront is available to users from T-Mobile, Verizon and Sprint.</p>
<p>So far, Amazon&#8217;s interest in the wireless industry has seemed a little scattered. However, this promotion starts to bring it into focus, and hints at how Amazon could weave together its strategies to drive sales to its own properties.</p>
<p>It also shows how important the retailer could be to Google.</p>
<p>Today, Camp says that Android devices are the best sellers on its storefront (the big caveat is that it doesn&#8217;t sell the iPhone).</p>
<p>Beyond its cellphone store at AmazonWireless.com and the digital Appstore, Amazon has also released a bevy of applications, including shopping portals, barcode scanners, Kindle apps for virtually every device and an MP3 store. More recently, <a href="http://mediamemo.allthingsd.com/20110329/amazons-cloud-move-isnt-earth-shaking/?mod=ATD_search">it rolled out a Cloud Player</a>, which allows people to store their music and other digital content in the cloud, making it accessible from both Android devices and an Internet-connected computer.</p>
<p>Monday&#8217;s promotion is just the start. &#8220;We will continue to do things like this in the future,&#8221; Camp added.</p>
<p><img class="aligncenter size-Medium380 wp-image-4765" title="amazonwireless_verizon android" src="http://emoney.allthingsd.com/files/2011/04/amazonwireless_verizon-android-380x340.jpg" alt="" width="380" height="340" /></p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20110424/amazon-hints-at-android-strategy-with-latest-app-promotion/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Sony&#039;s PlayStation Network Faces Second Day of Outages</title>
		<link>http://allthingsd.com/20110422/sonys-playstation-network-faces-second-day-of-outages/</link>
		<comments>http://allthingsd.com/20110422/sonys-playstation-network-faces-second-day-of-outages/#comments</comments>
		<pubDate>Fri, 22 Apr 2011 16:38:59 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[cloud]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[eMoney]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[outage]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation Network]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Tricia Duryee]]></category>
		<category><![CDATA[Xbox Live]]></category>

		<guid isPermaLink="false">http://emoney.allthingsd.com/?p=4749</guid>
		<description><![CDATA[Sony's PlayStation Network, which provides PlayStation 3 users with downloadable games, movies and TV shows, says it may be another day or two before a network outage is resolved.]]></description>
			<content:encoded><![CDATA[<p>Sony&#8217;s PlayStation Network, which provides PlayStation 3 users with downloadable games, movies and TV shows, says it may be another day or two before a network outage is resolved.</p>
<p><strong>UPDATE:</strong> The PlayStation Network <a href="http://emoney.allthingsd.com/20110425/playstation-network-still-down-after-sustaining-injuries-last-week/">continues to be down</a> with no estimated time for recovery.</p>
<p><img class="alignright size-full wp-image-4750" title="playstation_shop" src="http://emoney.allthingsd.com/files/2011/04/playstation_shop.jpg" alt="" width="247" height="225" />The problems were first addressed on Wednesday<a href="http://blog.us.playstation.com/2011/04/21/latest-update-on-psn-outage/"> on the PlayStation blog</a>, and in a troubling update yesterday, Patrick Seybold, the company&#8217;s senior director of corporate communications and social media, said it could be another day or two before they are back online.</p>
<blockquote><p>&#8220;While we are investigating the cause of the Network outage, we wanted to alert you that it may be a full day or two before we’re able to get the service completely back up and running. Thank you very much for your patience while we work to resolve this matter. Please stay tuned to this space for more details, and we’ll update you again as soon as we can.&#8221;</p></blockquote>
<p>A Sony spokesperson declined to comment further on the situation.</p>
<p>For now, while the outage corresponds with Amazon&#8217;s cloud difficulties, <a href="http://newenterprise.allthingsd.com/20110422/amazon-says-its-all-hands-on-deck-as-cloud-troubles-enter-day-two/">which has now been officially out for more than a day</a>, there are no signs that there is any correlation between the two.</p>
<p>In fact, Sony&#8217;s outage is being blamed on Anonymous, the same hacker group involved in retaliation efforts surrounding the Wikileaks shutdown, because they were involved again earlier this month in shutdowns on various Sony sites, <a href="http://www.csmonitor.com/Innovation/Horizons/2011/0421/PlayStation-network-down-after-launch-of-several-new-games">reports the Christian Science Monitor</a>. It&#8217;s also plausible that something far less sinister, like routine maintenance, brought the network down.</p>
<p>Regardless, the outage is bad timing. Consumers are up in arms, as they were eager to play recent releases such as Mortal Kombat, Portal 2, SOCOM 4, and inFAMOUS 2&#8242;s beta release.</p>
<p>A user who goes by the name of mixedkidbx wrote: &#8220;WHAT???? MORTAL KOMBAT just came out and now i cant play online. I cant play 80% of my games that have online functions.&#8221; In another post, he added: &#8220;Right i got the inFAMOUS 2 beta too.&#8221;</p>
<p>The Sony PlayStation Network is similar to Xbox Live, and serves the same purpose of trying to extend the life of the console by adding new content via the Internet. It has 70 million registered accounts worldwide who have downloaded more than 1.4 billion pieces of content.</p>
<p>According to comments on the PlayStation blog, the platform is well used and is being missed. On average, at least two-thirds of PSN registrants play an online game once a week or more, and more than 70 percent of registrants make at least one purchase. In January, PSN reported its fifth highest month for revenue to date.</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20110422/sonys-playstation-network-faces-second-day-of-outages/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Angry Birds Expecting to Soar on Amazon Appstore</title>
		<link>http://allthingsd.com/20110314/angry-birds-expecting-to-soar-on-amazon-appstore/</link>
		<comments>http://allthingsd.com/20110314/angry-birds-expecting-to-soar-on-amazon-appstore/#comments</comments>
		<pubDate>Mon, 14 Mar 2011 18:29:50 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Amazon]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Angry Birds]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[applications]]></category>
		<category><![CDATA[Appstore]]></category>
		<category><![CDATA[developers]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[eMoney]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[payments]]></category>
		<category><![CDATA[retail]]></category>
		<category><![CDATA[Rio]]></category>
		<category><![CDATA[Rovio]]></category>
		<category><![CDATA[smartphone]]></category>
		<category><![CDATA[Tricia Duryee]]></category>
		<category><![CDATA[venture capital]]></category>

		<guid isPermaLink="false">http://emoney.allthingsd.com/?p=3542</guid>
		<description><![CDATA[Rio, the new Angry Birds game developed in conjunction with Twentieth Century Fox, will debut exclusively on the Amazon Appstore, signaling Rovio's desire to better monetize its Android offerings.]]></description>
			<content:encoded><![CDATA[<p>Rio, the new Angry Birds game developed in conjunction with Twentieth Century Fox, will debut exclusively on the Amazon Appstore.</p>
<p><img class="alignright size-medium wp-image-3547" title="AngryBirds_amazon" src="http://emoney.allthingsd.com/files/2011/03/AngryBirds_amazon-275x175.jpg" alt="" width="275" height="175" />The deal hints that Rovio, the developer of the insanely popular Angry Birds, is confident that Amazon can help monetize games on the Google platform.</p>
<p>When the Appstore launches, Rovio will also launch free and paid versions of Angry Birds and Angry Birds Seasons, which have already been out on the iPhone for some time.</p>
<p>With the launch of the paid applications on Amazon, it will mark the first time that Rovio has charged money for apps on the Android platform.</p>
<p>Android has notoriously been difficult to monetize because it relies primarily on Google&#8217;s own payment platform, which not all Android users have signed up for.</p>
<p>Amazon has not yet said when the <a href="http://www.amazon.com/gp/feature.html?ie=UTF8&amp;docId=1000663181">Amazon Appstore</a> will launch, only that it will be sometime soon. Over the past few months, it has been <a href="http://emoney.allthingsd.com/20110105/amazon-recruits-developers-for-super-slick-android-appstore/">drumming up support among developers for the upcoming launch</a>.</p>
<p>Developers are now hopeful that <a href="http://emoney.allthingsd.com/20110111/amazons-android-appstore-will-lean-heavily-on-e-commerce-mechanics/">Amazon&#8217;s deep expertise in retail</a> will help with discovery and monetization on the smartphone platform, which is rapidly gaining market share with 30 million users.</p>
<p>Rovio, <a href="http://mobilized.allthingsd.com/20110310/the-inside-story-on-the-angry-birds-massive-funding-round/">which recently raised $42 million in capital</a>, will have high expectations.</p>
<p>In all, it has been able to generate 100 million downloads across all mobile platforms.</p>
<p>Rio will feature the animated stars of the studio’s upcoming motion picture, &#8220;Rio.&#8221; In the game, the Angry Birds are kidnapped and taken to the city of Rio, where they have to escape their captors. The game will launch with 60 levels, and more will be available in following updates. The movie, which was created by the same people behind &#8220;Ice Age,&#8221; will debut worldwide April 15.</p>
<p>“The Android platform has seen phenomenal growth, and it’s great that new avenues for app distribution are opening up,” said Rovio&#8217;s CEO Mikael Hed in a release.</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20110314/angry-birds-expecting-to-soar-on-amazon-appstore/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Telltale Signs That Videogames Will Be Downloaded, Not Sold at Retail</title>
		<link>http://allthingsd.com/20110217/telltale-signs-that-videogames-will-be-downloaded-not-sold-at-retail/</link>
		<comments>http://allthingsd.com/20110217/telltale-signs-that-videogames-will-be-downloaded-not-sold-at-retail/#comments</comments>
		<pubDate>Thu, 17 Feb 2011 19:00:24 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[AMC]]></category>
		<category><![CDATA[Back to the Future]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[eMoney]]></category>
		<category><![CDATA[FABLES]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Jurassic Park]]></category>
		<category><![CDATA[licensing]]></category>
		<category><![CDATA[newbiz feature]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[retail]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Steve Allison]]></category>
		<category><![CDATA[Telltale Games]]></category>
		<category><![CDATA[The Walking Dead]]></category>
		<category><![CDATA[Tricia Duryee]]></category>
		<category><![CDATA[Universal Pictures]]></category>
		<category><![CDATA[videogames]]></category>
		<category><![CDATA[Warner Bros. Entertainment]]></category>

		<guid isPermaLink="false">http://emoney.allthingsd.com/?p=2942</guid>
		<description><![CDATA[If selling $60 plastic-wrapped videogames in the store is not the future of the industry, what is? Telltale Games thinks it has the winning formula, and is announcing today a number of exclusive publishing agreements with Warner Bros., the AMC TV network and Universal Pictures.]]></description>
			<content:encoded><![CDATA[<p>The business of selling plastic-wrapped videogames for $60 apiece is becoming an ancient practice, as digital downloads take over&#8211;often at lower prices.</p>
<p><img class="alignright size-medium wp-image-2943" title="telltale_Marty_Doc" src="http://emoney.allthingsd.com/files/2011/02/telltale_Marty_Doc-275x155.jpg" alt="" width="275" height="155" />But a small San Rafael, Calif.-based videogame company thinks it has the winning formula as the business moves to digital.</p>
<p>Today, <a href="http://www.telltalegames.com/">Telltale Games</a> is announcing an exclusive worldwide publishing agreement with Warner Bros. Interactive Entertainment to develop videogames for the comic-book series Fables, and an exclusive worldwide agreement to develop and publish a series of videogames based on the AMC cable network&#8217;s zombie hit &#8220;The Walking Dead.&#8221; It&#8217;s also working with Universal Pictures on &#8220;Back to the Future&#8221; and &#8220;Jurassic Park&#8221; games.</p>
<p>The past eight years for the company haven&#8217;t always been so rich.</p>
<p>Starting a new videogame company focused on digital downloads in 2003 was a little early (to say the least), so much of the last few years were spent experimenting, developing its own original games and staying afloat by doing work-for-hire projects.</p>
<p>Now, it&#8217;s ready for those days to be a thing of the past.</p>
<p>Steve Allison, SVP of marketing for Telltale Games, said that finally the market has caught up with its ambitions.</p>
<p>In 2010, the company&#8217;s revenues totaled $10 million, increasing nearly 90 percent over the previous year. This year, revenues are expected to grow at the same pace, and the studio is expected to jump to 140 employees from 90. So far, it&#8217;s raised $6 million, and more is expected to close any day.</p>
<p>Allison said the magic is all in Telltale&#8217;s formula for building games in bits and pieces&#8211;a mission that fits squarely with today&#8217;s trends.</p>
<p>Last year, unit sales of PC games via download outstripped sales of boxed games in stores for the first time, according to research firm NPD Group. Based on Telltale&#8217;s own back-of-the napkin estimates, it believes that&#8217;s a market that could hit $3 billion by 2012.</p>
<p><img class="alignright size-full wp-image-2945" title="telltalegames" src="http://emoney.allthingsd.com/files/2011/02/telltalegames.jpg" alt="" width="217" height="83" />Telltale&#8217;s games are written as a narrative or a cinematic adventure and are divided into five separate episodes. Players download a new one every four weeks for a six-month period. A season pass for a game, including all episodes, costs roughly $35.</p>
<p>Telltale then repeats the process and sells the games across a combination of consoles, mobile devices, tablets, PCs and Macs.</p>
<p>As an example, the company recently released the first episode of &#8220;Back to the Future.&#8221; The plot picks up six months after the end of the third film, and Marty McFly must help save Doc Brown.</p>
<p>Allison said they can hit profitability on games like these after 100,000 units are sold. Today, the company averages 200,000 units sold across all its titles.</p>
<p>With these new blockbuster titles coming soon, Allison said the goal is to produce a title that hits one million digital downloads, and thinks &#8220;The Walking Dead&#8221; could become a $20 million to 30 million franchise if all goes well.</p>
<p>However, licensing content from movie studios or other publishers has not always been a recipe for success. Steep fees and up-front guarantees have buried companies in the game industry in the not-too-distant past. &#8221;&#8216;See the movie, play the game&#8217; doesn’t work anymore,&#8221; Allison acknowledges, &#8220;but the way we make content, it does.&#8221;</p>
<p>He says his team works closely with the original filmmakers and screenwriters. &#8220;We do want mass-market brands that have a lot of fans, but we want to pay homage to them. We aren’t re-creating &#8216;Back to the Future,&#8217; we are continuing the adventures of Marty and Doc.&#8221;</p>
<p>Additionally, he said, the publishers are more realistic now. &#8220;They don’t break the business model, but they do put a little weight on it.&#8221;</p>
<p>The new games will trickle out over the next year and will be available on the company&#8217;s Web site, and also through downloading services, like Valve-owned <a href="https://steamcommunity.com/">Steam</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20110217/telltale-signs-that-videogames-will-be-downloaded-not-sold-at-retail/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Strong Holiday Sales Boost Take-Two Interactive&#039;s Q3 Earnings</title>
		<link>http://allthingsd.com/20110208/strong-holiday-sales-boost-take-two-interactives-q3-earnings/</link>
		<comments>http://allthingsd.com/20110208/strong-holiday-sales-boost-take-two-interactives-q3-earnings/#comments</comments>
		<pubDate>Tue, 08 Feb 2011 21:32:23 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[analysts]]></category>
		<category><![CDATA[downloadable]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[earnings]]></category>
		<category><![CDATA[eMoney]]></category>
		<category><![CDATA[expectations]]></category>
		<category><![CDATA[financial]]></category>
		<category><![CDATA[forecast]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Grand Theft Auto]]></category>
		<category><![CDATA[guidance]]></category>
		<category><![CDATA[holiday]]></category>
		<category><![CDATA[multiplayer]]></category>
		<category><![CDATA[NBA 2K11]]></category>
		<category><![CDATA[profit]]></category>
		<category><![CDATA[revenues]]></category>
		<category><![CDATA[sales]]></category>
		<category><![CDATA[Strauss Zelnick]]></category>
		<category><![CDATA[Take-Two Interactive]]></category>
		<category><![CDATA[third quarter]]></category>
		<category><![CDATA[Tricia Duryee]]></category>

		<guid isPermaLink="false">http://emoney.allthingsd.com/?p=2580</guid>
		<description><![CDATA[Strong holiday sales enabled Take-Two Interactive to deliver better-than-expected revenues in the third quarter and turn a profit for the nine-month period after reporting losses a year earlier.]]></description>
			<content:encoded><![CDATA[<p>Strong holiday sales enabled Take-Two Interactive to deliver better-than-expected revenues in the third quarter and turn a profit for the nine-month period after reporting losses a year earlier.</p>
<p><img class="alignright size-thumbnail wp-image-2581" title="grandtheftauto_chinatownwars" src="http://emoney.allthingsd.com/files/2011/02/grandtheftauto_chinatownwars-150x150.png" alt="" width="150" height="150" />The company&#8217;s nine-month results ended Dec. 31 included revenues of $954.6 million, jumping 80 percent, compared with the same period a year earlier. In that same period, income from continuing operations totaled $76.2 million, or 88 cents a diluted share, compared with a loss of $98.4 million, or $1.27 a share, for the year-ago period.</p>
<p>Third-quarter net revenues totaled $334.3 million on earnings of 45 cents per diluted share. That easily beat <a href="http://www.zacks.com/research/get_news.php?id=038l1178">analyst expectations</a>, which had forecasted revenues of $314 million and earnings per share of 34 cents.</p>
<p>The New York-based game maker, known for hit titles such as Grand Theft Auto and NBA 2K11, also increased its financial guidance for the fiscal year 2011. The company now expects revenues of $130 to $150 million in Q4, and revenues of up to $1.1 billion for the year ending March 31.</p>
<p>The company&#8217;s forecasts now call for Q4 non-GAAP earnings per share to be in the range of a loss of 40 to 45 cents, and for the year from 80 to 85 cents to easily beat analysts&#8217; previous expectations of 62 cents for the year.</p>
<p><a href="http://finance.yahoo.com/news/TakeTwo-Interactive-Software-bw-690991223.html?x=0&amp;.v=1">In a release</a>, Strauss Zelnick, chairman and CEO of Take-Two, said strong holiday results enabled the better-than-expected results. Going forward, it&#8217;s evaluating new revenue streams. &#8220;These include opportunities in Asia and Latin America, evolving downloadable content models and online multiplayer experiences,” he said.</p>
<p><em>More to follow after the company&#8217;s earnings call.</em></p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20110208/strong-holiday-sales-boost-take-two-interactives-q3-earnings/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Apple Hits New Milestones: 10 Billion Apps Downloaded, 160 Million iOS Users and More</title>
		<link>http://allthingsd.com/20110122/apple-hits-new-milestones-10-billion-apps-downloaded-160-million-ios-users-more/</link>
		<comments>http://allthingsd.com/20110122/apple-hits-new-milestones-10-billion-apps-downloaded-160-million-ios-users-more/#comments</comments>
		<pubDate>Sat, 22 Jan 2011 19:30:46 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[App Store]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[Categories]]></category>
		<category><![CDATA[consumers]]></category>
		<category><![CDATA[customers]]></category>
		<category><![CDATA[developers]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[eMoney]]></category>
		<category><![CDATA[Gail Davis]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gift card]]></category>
		<category><![CDATA[health]]></category>
		<category><![CDATA[highlights]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod touch]]></category>
		<category><![CDATA[iTunes]]></category>
		<category><![CDATA[milestone]]></category>
		<category><![CDATA[Paper Glider]]></category>
		<category><![CDATA[Philip Schiller]]></category>
		<category><![CDATA[phone]]></category>
		<category><![CDATA[platform]]></category>
		<category><![CDATA[reference]]></category>
		<category><![CDATA[retail]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[sports]]></category>
		<category><![CDATA[travel]]></category>
		<category><![CDATA[Tricia Duryee]]></category>
		<category><![CDATA[U.K.]]></category>
		<category><![CDATA[worldwide]]></category>

		<guid isPermaLink="false">http://emoney.allthingsd.com/?p=1862</guid>
		<description><![CDATA[Apple said today its App Store has hit more than 10 billion downloads worldwide, equating to roughly 62 apps for each one of its 160 million iPhone, iPod touch and iPad users.]]></description>
			<content:encoded><![CDATA[<p>Apple said today its App Store has hit more than 10 billion downloads worldwide, equating to roughly 62 apps for each one of its 160 million iPhone, iPod touch and iPad users.</p>
<p><img class="alignright size-medium wp-image-1863" title="AppleTenBillion" src="http://emoney.allthingsd.com/files/2011/01/AppleTenBillion-275x154.jpg" alt="" width="275" height="154" />The App Store is now roughly two-and-a-half years old and offers software for a number of categories in 90 countries, ranging from games, news, sports, health, reference and travel.</p>
<p>Apple took advantage of today&#8217;s milestone to highlight several new figures: In addition to revealing that it now has 160 million iOS users in the world, it said there are more than 350,000 applications in the App Store that are accessible to users in 90 countries. Of that application base, there are more than 60,000 apps available for the iPad.</p>
<p>&#8220;The App Store has surpassed our wildest dreams,” said Philip Schiller, Apple’s SVP of Worldwide Product Marketing in a release. “While others try to copy the App Store, it continues to offer developers and customers the most innovative experience on the planet.”</p>
<p>Apple said the 10 billionth app downloaded was &#8220;Paper Glider,&#8221; which was purchased by Gail Davis of Orpington, Kent, in the U.K. Davis will receive a $10,000 iTunes gift card.</p>
<p>As a point of reference, Apple said in September 2009 that there were 50 million iPod and iPhone users, making the 160 million number announced today fairly significant.</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20110122/apple-hits-new-milestones-10-billion-apps-downloaded-160-million-ios-users-more/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Another Music Service You Didn&#039;t Pay for Shuts Down</title>
		<link>http://allthingsd.com/20110118/another-music-service-you-didnt-pay-for-shuts-down/</link>
		<comments>http://allthingsd.com/20110118/another-music-service-you-didnt-pay-for-shuts-down/#comments</comments>
		<pubDate>Tue, 18 Jan 2011 16:20:34 +0000</pubDate>
		<dc:creator>Peter Kafka</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Best Buy]]></category>
		<category><![CDATA[bundle]]></category>
		<category><![CDATA[China]]></category>
		<category><![CDATA[Comes With Music]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[management]]></category>
		<category><![CDATA[MediaMemo]]></category>
		<category><![CDATA[MOG]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[Napster]]></category>
		<category><![CDATA[Nokia]]></category>
		<category><![CDATA[partner]]></category>
		<category><![CDATA[payment]]></category>
		<category><![CDATA[Peter Kafka]]></category>
		<category><![CDATA[rdio]]></category>
		<category><![CDATA[Reuters]]></category>
		<category><![CDATA[Rhapsody]]></category>
		<category><![CDATA[rights]]></category>
		<category><![CDATA[service]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[subscription]]></category>
		<category><![CDATA[ThumbPlay]]></category>
		<category><![CDATA[Universal Music Group]]></category>
		<category><![CDATA[Vivendi]]></category>

		<guid isPermaLink="false">http://mediamemo.allthingsd.com/?p=28214</guid>
		<description><![CDATA[Here's another swing and a miss by the big music labels: "Comes With Music," a plan to bundle free music downloads with Nokia phones, is going away.]]></description>
			<content:encoded><![CDATA[<p><a href="http://mediamemo.allthingsd.com/files//2008/10/victrola.jpg"><img class="alignright size-full wp-image-69" title="victrola" src="http://mediamemo.allthingsd.com/files//2008/10/victrola.jpg" alt="" width="180" height="240" /></a>Here&#8217;s another swing and a miss by the big music labels: &#8220;Comes With Music,&#8221; a plan to bundle music downloads with Nokia phones, is going away.</p>
<p>It&#8217;s not a complete failure, apparently, as Nokia will continue to support the service in six countries, including China. But it will pull the plug in 27 other countries. (It never arrived in the U.S.)</p>
<p>The <a href="http://digitaldaily.allthingsd.com/20071205/comes-with-music/">idea</a>, pushed in large part by Vivendi&#8217;s Universal Music Group, was that consumers would pay a premium for certain Nokia phones and get access to all-you-can-eat music.</p>
<p>A couple of problems, per <a href="http://www.reuters.com/article/idUSTRE70G1YE20110117">Reuters</a>: Consumers didn&#8217;t want it, and carriers didn&#8217;t support it.</p>
<p>It&#8217;s possible that the Nokia plan was sunk because of a <a href="http://digitaldaily.allthingsd.com/20080422/nokia-sony/">complicated digital rights management scheme</a> that more or less locked the music onto the phones. But it may be that people just aren&#8217;t that interested in paying for all-you-can-eat music, whether that payment is bundled into the price of the phone, or via a month-to-month subscription service.</p>
<p>In the U.S., there is no shortage of the latter&#8211;Rhapsody, Best Buy&#8217;s Napster, MOG, Rdio, Thumbplay, etc.&#8211;but they haven&#8217;t caught on despite years of effort. In Europe, for now, Spotify seems to be gaining some traction&#8211;people familiar with the company say it now has one million paying subscribers, up from 750,000 last fall, but that&#8217;s still not mainstream.</p>
<p>Subscription services were supposed to get more popular once they started playing nicely with Apple&#8217;s iPhone, but that has kicked in over the past couple of years without any noticeable bump. Now subscription advocates are pining for another boost from Google, which they imagine will end up partnering with one of the services instead of building its own.</p>
<p>And if Google wanted to, say, provide every Android buyer with a couple months of free subscription music, they argue, then subscriptions might finally catch on.</p>
<p>Could be! But I wouldn&#8217;t count on it.</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20110118/another-music-service-you-didnt-pay-for-shuts-down/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Game Written by a 14-Year-Old Passes Angry Birds as Top Free iPhone App</title>
		<link>http://allthingsd.com/20110117/game-written-by-a-14-year-old-passes-angry-birds-as-top-free-iphone-app/</link>
		<comments>http://allthingsd.com/20110117/game-written-by-a-14-year-old-passes-angry-birds-as-top-free-iphone-app/#comments</comments>
		<pubDate>Mon, 17 Jan 2011 13:36:54 +0000</pubDate>
		<dc:creator>Ina Fried</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Angry Birds]]></category>
		<category><![CDATA[Ansca Mobile]]></category>
		<category><![CDATA[App Store]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Bubble Ball]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[computer]]></category>
		<category><![CDATA[Corona]]></category>
		<category><![CDATA[downloaded]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[featured post]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[GameSalad]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPhone game]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[iPod touch]]></category>
		<category><![CDATA[Kari Nay]]></category>
		<category><![CDATA[levels]]></category>
		<category><![CDATA[Lite]]></category>
		<category><![CDATA[marketplace]]></category>
		<category><![CDATA[Objective C]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[programming]]></category>
		<category><![CDATA[Robert Nay]]></category>
		<category><![CDATA[simulator]]></category>

		<guid isPermaLink="false">http://mobilized.allthingsd.com/?p=2502</guid>
		<description><![CDATA[An eighth-grader from Utah has created a simple physics game that has been topping the charts of most popular free iPhone games in Apple's App Store.]]></description>
			<content:encoded><![CDATA[<p>While Angry Birds is still the top paid iPhone game, a game written by an eighth-grader has spent the last few days atop Apple&#8217;s free charts.</p>
<p>Bubble Ball, a physics simulator, was coded by Robert Nay, a 14-year-old from Spanish Fork, Utah. The game challenges players to use objects and gravity to guide a ball to its destination.<br />
<img src="http://mobilized.allthingsd.com/files/2011/01/naygamesphoto-275x247.jpg" alt="" title="naygamesphoto" width="200" height="179" class="alignright size-medium wp-image-2505" /><br />
Nay spent the better part of a couple of months writing the game, which debuted in the App Store late last year and is also available for Android devices. In recent days, though, it has been rivaling Angry Birds Lite atop the list of most downloaded free games.</p>
<p>&#8220;I was pretty surprised by how well it was doing,&#8221; Nay told Mobilized. Nay said he plans to add more levels to the free game and then eventually add still more games as an in-app purchase. He also has some other ideas for games he&#8217;d like to write down the road.</p>
<p>Although it&#8217;s his first game, Nay has been into computers for some time, including Web programming and helping others with their computers. When he&#8217;s not at the computer (or school) he also likes reading, especially science fiction, and playing the piano and trumpet.</p>
<p>Some months back, a friend suggested that if Nay liked his iPod touch so much, perhaps he should try his hand at programming for it. At first he tried the standard Objective-C programming tools, but found the learning curve a little steep. He tried another tool called GameSalad, but didn&#8217;t like the results. In the end, he settled on the Corona tools from Ansca Mobile. Corona was easy to use, he said, and also let him write once and publish for both Apple and Android devices.<br />
<img src="http://mobilized.allthingsd.com/files/2011/01/Bubble-Ball-for-iPhone-380x223.png" alt="" title="Bubble Ball for iPhone" width="380" height="223" class="alignright size-Medium380 wp-image-2511" /><br />
Bubble Ball showed up in the app store on Dec. 29 and had a million downloads in the first two weeks. Last Thursday, it topped the App Store free chart and had more than 400,000 downloads on that day alone.</p>
<p>Robert&#8217;s mom, Kari Nay, drew some of the levels of the game, though Robert did all the coding. Kari Nay also handles the business tasks, such as submitting the apps to the App Store and Android marketplaces.</p>
<p>&#8220;I do the grown-up stuff for him,&#8221; she said.</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20110117/game-written-by-a-14-year-old-passes-angry-birds-as-top-free-iphone-app/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Videogame Sales Lagged in 2010 Despite Xbox&#039;s High Scores</title>
		<link>http://allthingsd.com/20110113/video-game-sales-lagged-in-2010-despite-xboxs-high-scores/</link>
		<comments>http://allthingsd.com/20110113/video-game-sales-lagged-in-2010-despite-xboxs-high-scores/#comments</comments>
		<pubDate>Fri, 14 Jan 2011 00:44:58 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[3-D]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[accessories]]></category>
		<category><![CDATA[analysis]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[Call of Duty: Black OPs]]></category>
		<category><![CDATA[competition]]></category>
		<category><![CDATA[console]]></category>
		<category><![CDATA[consoles]]></category>
		<category><![CDATA[consumer]]></category>
		<category><![CDATA[controller]]></category>
		<category><![CDATA[declines]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[eMoney]]></category>
		<category><![CDATA[estimates]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[hands-free]]></category>
		<category><![CDATA[hardware]]></category>
		<category><![CDATA[holiday]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[launch]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo 3DS]]></category>
		<category><![CDATA[NPD Group]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[platforms]]></category>
		<category><![CDATA[revenue]]></category>
		<category><![CDATA[revenues]]></category>
		<category><![CDATA[sales]]></category>
		<category><![CDATA[shopping]]></category>
		<category><![CDATA[smartphones]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[statement]]></category>
		<category><![CDATA[Tricia Duryee]]></category>
		<category><![CDATA[used]]></category>
		<category><![CDATA[videogame]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[XBox]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[year over year]]></category>

		<guid isPermaLink="false">http://emoney.allthingsd.com/?p=1639</guid>
		<description><![CDATA[Microsoft's Xbox dominated the charts at the end of 2010, despite year-over-year revenue declines for both videogame hardware and software.]]></description>
			<content:encoded><![CDATA[<p>Microsoft&#8217;s Xbox dominated the charts at the end of 2010, despite year-over-year revenue declines for both videogame hardware and software.</p>
<p>The latest statistics <a href="http://www.npd.com/press/releases/press_110113.html">released today from NPD Group</a> estimated that consumer spending on game content totaled between $15.4 and $15.6 billion, which was flat to down 1 percent, compared to 2009. Meanwhile, sales of new physical videogame hardware, software and accessories were also down&#8211;6 percent, to end the year at $18.6 billion.</p>
<p>Microsoft was able to counteract those industry-wide <img class="alignright size-medium wp-image-1641" title="xbox box" src="http://emoney.allthingsd.com/files/2011/01/xbox-box-275x227.jpg" alt="" width="275" height="227" />trends through the successful launch of its Kinect hands-free controller and strong sales of the hit game Call of Duty: Black Ops.</p>
<p>Sales of the Xbox 360 jumped 42 percent year-over-year, and was the only platform to register an increase in unit sales. In fact, December 2010 was the best month ever for Xbox 360 sales after selling 1.9 million units.</p>
<p>After the figures were released today, Microsoft used the moment to toot its own horn: In a statement, it said it had pulled units from its January and February production to keep up with holiday demand for both Xbox and Kinect&#8211;and it <em>still</em> sold out in some circumstances. Now it&#8217;s scrambling to catch up.</p>
<p>At CES, Microsoft said that <a href="http://emoney.allthingsd.com/20110105/microsoft-sells-8-million-kinects-well-not-really-but-close-enough/">roughly eight million Kinects</a> had been sold after being on the market for roughly two months, and that over 50 million Xbox 360s have been sold worldwide over the lifetime of the console.</p>
<p>The videogame industry is very cyclical, with software sales often trailing new hardware sales. Without new console introductions from the usual suspects, Microsoft has tried to increase sales by repositioning the Xbox as an entertainment hub, and relied on the <a href="http://emoney.allthingsd.com/20101220/microsoft-eyes-wider-net-as-xbox-turns-to-entertainment/">Kinect to make the console appeal to a wider audience</a> outside hard-core gamers.</p>
<p>Nintendo is hoping that its new 3DS gaming handheld will boost sales&#8211;however, it doesn&#8217;t come out for another couple of months, so it missed the critical holiday season and will face competition from smartphones.</p>
<p>NPD Group concluded that in December the Wii and the 360 platforms generated the greatest dollar sales of all platforms at 32 percent and 31 percent, respectively. That&#8217;s across all categories, including hardware, software and accessories.</p>
<p>Other than Xbox, there were some bright spots, but it wasn&#8217;t enough to offset overall declines. NPD Group said the highlights included digital downloads, mobile apps, social network games and non-digital stuff, like used games and PC games.</p>
<p>The numbers released today are early estimates. NPD Group said it will issue its final analysis in March.</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20110113/video-game-sales-lagged-in-2010-despite-xboxs-high-scores/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Foodspotting Captures $3M Series A</title>
		<link>http://allthingsd.com/20110110/foodspotting-captures-3m-series-a/</link>
		<comments>http://allthingsd.com/20110110/foodspotting-captures-3m-series-a/#comments</comments>
		<pubDate>Mon, 10 Jan 2011 19:51:31 +0000</pubDate>
		<dc:creator>Liz Gannes</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[500 Startups]]></category>
		<category><![CDATA[Alexa Andrzejewski]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[announcement]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[BlueRun Ventures]]></category>
		<category><![CDATA[businesses]]></category>
		<category><![CDATA[dishes]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[embargo]]></category>
		<category><![CDATA[Felicis Ventures]]></category>
		<category><![CDATA[Foodspotting]]></category>
		<category><![CDATA[funding]]></category>
		<category><![CDATA[High Line Venture Partners]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[local]]></category>
		<category><![CDATA[market]]></category>
		<category><![CDATA[neighborhood]]></category>
		<category><![CDATA[NetworkEffect]]></category>
		<category><![CDATA[positive]]></category>
		<category><![CDATA[press]]></category>
		<category><![CDATA[recommend]]></category>
		<category><![CDATA[release]]></category>
		<category><![CDATA[restaurant]]></category>
		<category><![CDATA[round]]></category>
		<category><![CDATA[San Francisco]]></category>
		<category><![CDATA[Series A]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[Yelp]]></category>

		<guid isPermaLink="false">http://networkeffect.allthingsd.com/?p=2200</guid>
		<description><![CDATA[Foodspotting, the maker of visually pleasing apps for recommending particular restaurant dishes, has raised $3 million in a Series A funding round led by BlueRun Ventures, the mobile-focused venture capital firm.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.foodspotting.com/">Foodspotting</a>, the maker of visually pleasing apps for recommending particular restaurant dishes, has raised $3 million in a Series A funding round led by BlueRun Ventures, the mobile-focused venture capital firm.</p>
<p><img class="alignright size-medium wp-image-2203" title="FoodspottingAndroid" src="http://networkeffect.allthingsd.com/files/2011/01/FoodspottingAndroid-138x300.png" alt="" width="138" height="300" />The San Francisco-based company has accumulated 550,000 iPhone downloads and 300,000 monthly Web site visitors, and has just released an Android app. It launched only last year.</p>
<p>Foodspotting is competing with the likes of Yelp, which is known for restaurant reviews but also includes all sorts of local businesses. However, Foodspotting allows only positive reviews of food, with the idea that a user would show up at a restaurant or in a neighborhood and glance at the app to quickly zero in on the best dishes to order.</p>
<p>Check out this recent NetworkEffect post on the <a href="http://networkeffect.allthingsd.com/20101223/so-hot-right-now-pictures-and-ratings-of-food/">bountiful competition in the sharing-pictures-of-food sector</a>.</p>
<p>Foodspotting had just raised $750,000 from Felicis Ventures, 500 Startups and High Line Venture Partners in July 2010.</p>
<p>We have a video interview with Foodspotting CEO Alexa Andrzejewski that I&#8217;ll post later on, but unfortunately the press embargo on this announcement was broken before I&#8217;d encoded the video. In our interview, Andrzejewski justified how such a seemingly narrow project, especially in such a competitive market, could have broad appeal.</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20110110/foodspotting-captures-3m-series-a/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>So That&#039;s 100,000 Copies of Twitter and 900,000 Copies of Angry Birds?</title>
		<link>http://allthingsd.com/20110107/mac-app-store-downloads-hit-1-million/</link>
		<comments>http://allthingsd.com/20110107/mac-app-store-downloads-hit-1-million/#comments</comments>
		<pubDate>Fri, 07 Jan 2011 14:55:13 +0000</pubDate>
		<dc:creator>John Paczkowski</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[activation]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[iTunes App Store]]></category>
		<category><![CDATA[John Paczkowski]]></category>
		<category><![CDATA[Mac App Store]]></category>
		<category><![CDATA[offerings]]></category>
		<category><![CDATA[OS]]></category>
		<category><![CDATA[service]]></category>
		<category><![CDATA[update]]></category>

		<guid isPermaLink="false">http://digitaldaily.allthingsd.com/?p=55341</guid>
		<description><![CDATA[Apple's Mac App Store is off to an impressive start. It racked up one million downloads in its first 24 hours of business (the top selling app: Angry Birds).That's a strong showing by any measure--particularly for a brand-new service with limited offerings that relies on an OS update for activation. That said, it's not nearly as strong as the one put on by the iTunes App Store, its best reference point. That service racked up 10 million downloads its first weekend.]]></description>
			<content:encoded><![CDATA[<p>Apple&#8217;s Mac App Store is off to an impressive start. It racked up <a href="http://www.apple.com/pr/library/2011/01/07macappstore.html">one million downloads</a> in its first 24 hours of business (the top selling app: Angry Birds).That&#8217;s a strong showing by any measure&#8211;particularly for a brand-new service with limited offerings that relies on an OS update for activation. That said, it&#8217;s not nearly as strong as the one put on by the iTunes App Store, its best reference point. That service racked up <a href="http://www.apple.com/pr/library/2008/07/14appstore.html">10 million downloads</a> its first weekend.</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20110107/mac-app-store-downloads-hit-1-million/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>RunKeeper Hopes to Be Your App for That New Year&#039;s Resolution</title>
		<link>http://allthingsd.com/20101231/runkeeper-hopes-to-be-your-app-for-that-new-years-resolution/</link>
		<comments>http://allthingsd.com/20101231/runkeeper-hopes-to-be-your-app-for-that-new-years-resolution/#comments</comments>
		<pubDate>Fri, 31 Dec 2010 20:59:13 +0000</pubDate>
		<dc:creator>Liz Gannes</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[activities]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[basic]]></category>
		<category><![CDATA[broadcast]]></category>
		<category><![CDATA[cash flow]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[features]]></category>
		<category><![CDATA[fitness]]></category>
		<category><![CDATA[FitnessKeeper]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[funding]]></category>
		<category><![CDATA[GPS]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[launch]]></category>
		<category><![CDATA[Liz Gannes]]></category>
		<category><![CDATA[NetworkEffect]]></category>
		<category><![CDATA[New Year]]></category>
		<category><![CDATA[New Year's resolution]]></category>
		<category><![CDATA[Pro]]></category>
		<category><![CDATA[programs]]></category>
		<category><![CDATA[progress]]></category>
		<category><![CDATA[promotion]]></category>
		<category><![CDATA[reports]]></category>
		<category><![CDATA[resolution]]></category>
		<category><![CDATA[revenue]]></category>
		<category><![CDATA[RunKeeper]]></category>
		<category><![CDATA[Store]]></category>
		<category><![CDATA[tracking]]></category>
		<category><![CDATA[training]]></category>

		<guid isPermaLink="false">http://networkeffect.allthingsd.com/?p=1866</guid>
		<description><![CDATA[The RunKeeper Pro app, usually $9.99, is free from now through the end of January. Since the promotion started yesterday, downloads of the app have been up more than 10 times the normal number for a single day.]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-1870" title="RunKeeperPro" src="http://networkeffect.allthingsd.com/files/2010/12/RunKeeperPro.png" alt="" width="130" height="242" /><a href="http://runkeeper.com/">FitnessKeeper</a>, the mobile fitness app maker for the iPhone and Android, has found a variety of ways to get its users to pay to track their runs, bike rides and other activities using GPS. It offers a RunKeeper Pro app for $9.99, with premium features such as audio cues and interval training; an Elite subscription service for $19.99 per year that allows users to live-broadcast their activities and get reports on their progress; and specific training programs (usually $9.99 each for non-members).</p>
<p>Confused by all those options? There&#8217;s also a basic RunKeeper app that has enough tracking and reporting features for many users and has always been free. I wrote recently about <a href="http://networkeffect.allthingsd.com/20101130/everything-will-be-social-and-that-includes-sweating/">its social features</a>.</p>
<p>Apple recently said RunKeeper Pro was one of its top-grossing apps of 2010. FitnessKeeper, a small Boston-based start-up that just raised $1.1 million in funding, wouldn&#8217;t disclose revenue or download numbers, but said it has been cash-flow positive every month since it was founded two-and-a-half years ago.</p>
<p><img class="alignleft size-medium wp-image-1873" title="Top Free Apps" src="http://networkeffect.allthingsd.com/files/2010/12/Screen-shot-2010-12-31-at-11.34.45-AM-275x84.png" alt="" width="275" height="84" />The company announced this week it would take down one part of its pay barrier from now through the end of January, <a href="http://networkeffect.allthingsd.com/20101130/everything-will-be-social-and-that-includes-sweating/">giving away RunKeeper Pro for free</a> during New Year&#8217;s resolution season.</p>
<p>Launched yesterday on iPhone, that promotion has already been highly successful, with 171,000 RunKeeper Pro downloads yesterday on the iPhone, more than 10 times as many as it gets in a normal day. The app is currently quickly climbing the Apple App Store charts, now at No. 5 in the free app category (it was No. 12 this morning). The promotion is also launching on Android this afternoon.</p>
<p>And as of this writing, it&#8217;s only New Year&#8217;s resolution time in about half the world.</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20101231/runkeeper-hopes-to-be-your-app-for-that-new-years-resolution/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

