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	<title>AllThingsD &#187; Flash</title>
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		  <title>All Things Digital</title>
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		<title>The Future of the Data Center</title>
		<link>http://allthingsd.com/20130502/the-future-of-the-data-center/</link>
		<comments>http://allthingsd.com/20130502/the-future-of-the-data-center/#comments</comments>
		<pubDate>Thu, 02 May 2013 15:00:55 +0000</pubDate>
		<dc:creator>Kieran Harty</dc:creator>
				<category><![CDATA[Voices]]></category>
		<category><![CDATA[Cisco]]></category>
		<category><![CDATA[Citrix]]></category>
		<category><![CDATA[cloud computing]]></category>
		<category><![CDATA[data centers]]></category>
		<category><![CDATA[EMC]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Fusion I/O]]></category>
		<category><![CDATA[Juniper]]></category>
		<category><![CDATA[Kieran Harty]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Nicira]]></category>
		<category><![CDATA[Red Hat]]></category>
		<category><![CDATA[software-defined data center]]></category>
		<category><![CDATA[storage]]></category>
		<category><![CDATA[Tintri]]></category>
		<category><![CDATA[Virsto]]></category>
		<category><![CDATA[virtualization]]></category>
		<category><![CDATA[VMware]]></category>
		<category><![CDATA[XtremIO]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=317676</guid>
		<description><![CDATA[It's software-defined.]]></description>
				<content:encoded><![CDATA[<p><img src="http://allthingsd.com/files/2013/05/data380.jpg" alt="data380" width="380" height="285" class="alignright size-full wp-image-317678" />We&#8217;re in the midst of a revolutionary shift in the enterprise data center that has not been seen in decades. At its core, this shift is being driven by the rise of &#8220;soft&#8221; infrastructure. Virtual machines and virtual networks and storage can be provisioned and reconfigured rapidly and in a highly automated way, rather than being limited by the constraints of hardware infrastructure that was built for a much less dynamic environment. The &#8220;software-defined data center,&#8221; as it is commonly known, has business repercussions that go well beyond transforming data center technology. It has shaken long-term alliances between technology giants. Vendors are scrambling to reposition themselves to best exploit this new era of soft IT.</p>
<p>VMware is perhaps the best example of this phenomenon. No longer is the company positioning itself as simply a pioneer of server virtualization, but rather it is now betting its future on the broader software-defined data center. VMware dominates the server-virtualization market (its technology lets a company run hundreds of virtual servers on one physical server). It&#8217;s no surprise, then, to see VMware accelerate its R&#038;D schedules and M&#038;A activity to extend its technology portfolio to also seize the infrastructure and storage markets that are up for grabs in the new software-defined data center.</p>
<p>In a major bid to own the leading infrastructure play in the new software-defined data center, VMware last summer acquired software-defined networking pioneer Nicira for $1.26 billion. That is a staggering sum that becomes even more impressive when one considers that, by most estimates, Nicira was generating less than $10M in sales. As part of its strategy to bite off a small piece of the emerging software-defined storage space, VMware also recently acquired Virsto for an undisclosed sum.</p>
<p>The rationale behind these acquisitions comes into clearer focus when you consider the larger opportunity posed by the software-defined data center. As data center workloads increasingly become virtualized, it makes sense that VMware, which already enjoys a market cap of more than $30 billion, look for ways to increase its role in managing the broader data center infrastructure.</p>
<p>So, with all of this in mind, what actually makes up the Software-Defined Data Center &#8212; and which companies stand to gain the most in each area?</p>
<h4 class="subhed">Components of the Software-Defined Data Center</h4>
<p>The concept of the software-defined data center revolves around making the three major infrastructure components of a data center (compute/server, networking and storage) more flexible, more automated and less dependent on the underlying physical hardware. The idea is to create a pool of available resources that can automatically adapt to changing workloads and ensure that the right resources are available whenever and wherever needed. When you look at the compute/server space, virtualization forever changed the way applications are deployed, and the dominant force behind this is VMware. While VMware has established itself as the market leader in server virtualization, offerings from Microsoft, Citrix and Red Hat are beginning to carve out sizable market share, as well. With almost 70 percent of workloads today running on virtualized servers <a href="http://www.businesswire.com/news/home/20101206006520/en/Worldwide-Market-Enterprise-Server-Virtualization-Reach-19.3">according to IDC</a>, this is certainly the most evolved component of the software-defined data center to date.</p>
<h4 class="subhed">Networking</h4>
<p>In the wake of the Nicira deal, along with major announcements from Cisco, Juniper and other networking giants, software-defined networking has become perhaps the next focal point of the software-defined data center discussion today. While not as mature as the server/compute side, the software-defined networking market is expected to grow; <a href="http://www.idc.com/getdoc.jsp?containerId=prUS23888012">IDC predicts</a> <a href="http://www.idc.com/getdoc.jsp?containerId=238748">from $360 million in 2013 annual sales to $3.7 billion by 2016</a>.</p>
<p>Cisco, which has long dominated the networking market and has a valuation of over $111 billion, has started to face new competition from startup companies like Nicira and Big Switch Networks, which designed their products for today&#8217;s virtualized IT environment. To go after this market, Cisco has invested $100M in a &#8220;spin-in&#8221; company called Insieme Networks. Cisco clearly views software-defined networking as one of the most significant technologies to emerge in decades.</p>
<h4 class="subhed">Storage</h4>
<p>The last component of the software-defined data center is storage, which is not coincidentally the trickiest part of the equation. The storage layer has traditionally been the laggard of the data center, and most venture capital firms have feared investing in startup storage companies due to the stronghold on the market enjoyed by technology giants like EMC, NetApp, HP and IBM. This has changed in recent years, however. The rise of virtualization and, more recently, cost-effective flash technology, has spurred a storage renaissance &#8212; today, storage is one of the hottest markets for venture investors.</p>
<p>The increased investment sexiness of storage helps explain the success of Fusion-io, which created a new memory tier based on flash technology. The company went public in June 2011, and is valued at more than $1.5 billion. Because of the huge impact of flash technology, some of the big legacy storage vendors have been looking for acquisitions to help modernize their product portfolio. Last summer, EMC acquired XtremIO for $400 million dollars to add flash to its own storage portfolio. However, flash is just one component of software-defined storage.</p>
<p>Flash is a very disruptive technology that has paved the way for dozens of new entrants into the storage market, but flash by itself doesn&#8217;t address the complexity and data management issues created in virtual environments. Most major storage vendors created their product architectures before virtualization even existed, meaning they were originally built for a physical world where application workloads were discrete, known and predictable. Indeed, many of the new storage startups have continued using the same architectures, albeit with faster flash storage rather than spinning disks. The problem is that the software-defined data center is possible only with virtualization. And adding new layers of software on top of these legacy architectures is an inefficient way to deal with the problem.</p>
<p>The move to the software-defined data center is the major technology shift of this decade, just as virtualization was in the 2000s and the Internet was in the 1990s. Like those previous shifts, there is a wealth of new opportunities for companies both new and old. It will be interesting to see how everything plays out &#8212; and, rest assured, this race has a long way to go.</p>
<p><em>Dr. Kieran Harty is a co-founder of <a href="http://tintri.com">Tintri Inc.</a> and serves as its chairman and chief executive officer. Harty served as an executive vice president of engineering and R&#038;D at VMware, and has more than 15 years of engineering and management experience with high tech companies. Before VMware, he was vice president of R&#038;D at Visigenic/Borland and chief scientist at TIBCO. Harty has a PhD in electrical engineering from Stanford University and a master&#8217;s degree in computer science from Trinity College Dublin.</em></p>
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		<title>Adobe CTO Kevin Lynch Headed to Apple</title>
		<link>http://allthingsd.com/20130319/adobe-cto-kevin-lynch-headed-to-apple/</link>
		<comments>http://allthingsd.com/20130319/adobe-cto-kevin-lynch-headed-to-apple/#comments</comments>
		<pubDate>Tue, 19 Mar 2013 21:33:53 +0000</pubDate>
		<dc:creator>John Paczkowski and Peter Kafka</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[featured post]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Industry Moves]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[Kevin Lynch]]></category>
		<category><![CDATA[Shantanu Narayen]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[Steve Jobs]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=304964</guid>
		<description><![CDATA[Adobe CTO Kevin Lynch is leaving the company to join Apple.]]></description>
				<content:encoded><![CDATA[<p><a href="http://allthingsd.com/files/2013/03/Kevin_lynch.jpg"><img class="alignright size-medium wp-image-304970" alt="Kevin_lynch" src="http://allthingsd.com/files/2013/03/Kevin_lynch-367x285.jpg" width="367" height="285" /></a>Kevin Lynch, Adobe&#8217;s CTO and a longtime defender of its Flash technology, is leaving the company to take a position at one of Flash&#8217;s biggest critics: Apple.</p>
<p><a href="http://www.secinfo.com/dX9Wx.xh.htm#1stPage">Lynch tendered his resignation</a> yesterday saying he planned to &#8220;pursue other opportunities.&#8221; And, according to Adobe, those opportunities are at Apple.</p>
<p>&#8220;Kevin Lynch, Adobe CTO, is leaving the company effective March 22 to take a position at Apple,&#8221; an Adobe spokesperson told <strong>AllThingsD</strong>. &#8220;We will not be replacing the CTO position; responsibility for technology development lies with our business unit heads under the leadership of Adobe CEO Shantanu Narayen. Bryan Lamkin, who has recently returned to Adobe, will assume responsibilities for cross company research and technology initiatives as well as Corporate Development. We wish Kevin well in this new chapter of his career.&#8221;</p>
<p>Apple spokesman Steve Dowling confirmed the hire, and said that Lynch will join Apple as vice president of technology, reporting to <a href="https://www.apple.com/pr/bios/bob-mansfield.html">Bob Mansfield</a>, SVP of Technologies.</p>
<p>A person familiar with the move said Lynch had aspired to eventually take the CEO job at Adobe, but that Shantanu Narayen isn&#8217;t giving that spot up anytime soon. At Apple, he&#8217;ll have a much less senior position, but potentially an important one, where he&#8217;ll be tasked with coordinating the company&#8217;s hardware and software teams.</p>
<p>Lynch isn&#8217;t the first Adobe executive to head to Apple &#8212; in January 2012, <a href="http://allthingsd.com/20120104/adobes-old-ad-boss-is-apples-new-iad-boss/">ad executive Todd Teresi joined Apple</a> to run iAd for media boss Eddy Cue. But Lynch is by far the highest-ranking and highest-profile executive to make the switch.</p>
<p>The move is even more striking since Lynch was Adobe&#8217;s point man during the war between the two companies over Flash, Adobe&#8217;s core video and multimedia technology.</p>
<p>Under former CEO Steve Jobs, <a href="http://www.apple.com/hotnews/thoughts-on-flash/">Apple moved away from Flash</a>, and none of its iOS mobile devices &#8212; iPhones, iPads and iPod &#8212; support Flash at all. Lynch was the guy tasked with responding to Apple and Jobs, both in <a href="http://blogs.adobe.com/conversations/2010/02/open_access_to_content_and_app.html">blog posts</a> and interviews like this one <a href="http://allthingsd.com/20100411/exclusive-video-adobe-cto-lynch-smacks-back-at-apples-protectionist-strategy-calling-it-bad-for-consumers-but-hell-swing-chickens-if-forced/">he conducted with Kara Swisher</a> in April 2010. </p>
<p>That&#8217;s when he described Apple&#8217;s moves as a &#8220;protectionist strategy,&#8221; that was &#8220;bad for consumers.&#8221; Apparently he&#8217;s changed his mind.</p>
<p><div class="video-wsj"><object width="640" height="360"><param name="movie" value="http://s.wsj.net/media/swf/microPlayer.swf"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><param name="flashvars" value="videoGUID=BCA4ED9A-69F1-4909-82D6-C0038F9F5992&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/"name="microflashPlayer"></param><embed src="http://s.wsj.net/media/swf/microPlayer.swf" bgcolor="#FFFFFF" flashVars="videoGUID={BCA4ED9A-69F1-4909-82D6-C0038F9F5992}&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/" name="microflashPlayer" width="640" height="360" seamlesstabbing="false" type="application/x-shockwave-flash" swLiveConnect="true" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"></embed><br />[ See post to watch video ]</div></object></p>
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		<title>Back in a Flash: With Flip-Flop, Microsoft Now Supports Adobe in Windows 8, Windows RT Browser</title>
		<link>http://allthingsd.com/20130312/back-in-a-flash-with-flip-flop-microsoft-now-supports-adobe-in-windows-8-windows-rt-browser/</link>
		<comments>http://allthingsd.com/20130312/back-in-a-flash-with-flip-flop-microsoft-now-supports-adobe-in-windows-8-windows-rt-browser/#comments</comments>
		<pubDate>Tue, 12 Mar 2013 17:40:23 +0000</pubDate>
		<dc:creator>Ina Fried</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Adobe Flash]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[plugin]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[Windows 8]]></category>
		<category><![CDATA[Windows RT]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=302726</guid>
		<description><![CDATA[Microsoft is now allowing sites using the Adobe Flash plugin to run by default in all versions of its browser.]]></description>
				<content:encoded><![CDATA[<p><div id="attachment_302755" class="wp-caption alignright" style="width: 390px"><img src="http://allthingsd.com/files/2013/03/flip_flops.png" alt="flip_flops" width="380" height="285" class="size-full wp-image-302755" /><p class="wp-caption-text"><span class="media-attribution">Jairo [CC-BY-2.0], via Wikimedia Commons</span></p></div>Microsoft has changed its mind, yet again, on when and how to support Flash within the latest versions of Windows.</p>
<p>Starting with <a href="http://blogs.msdn.com/b/ie/archive/2013/03/11/flash-in-windows-8.aspx">an update due out today</a>, Flash will be much more broadly accessible from Internet Explorer in both Windows 8 and Windows RT &#8212; the version of Windows that runs on ARM processors.</p>
<p>When Windows 8 and Windows RT debuted, Microsoft took a cautious approach, allowing full Flash only in the desktop version of Internet Explorer 10, and only for Windows 8, not Windows RT. Flash was allowed in the new-style Windows 8 browser, but only for a limited number of sites white-listed by Microsoft as proving they were both highly used and not buggy.</p>
<p>With the change, Flash content will run by default in all versions of the browser on both operating systems, though some sites that don&#8217;t work with touch or have other incompatibilities will be blocked.</p>
<p>In a blog post on Monday, Microsoft attributed the change to the work Adobe had done to improve Flash, and the fact that a growing number of Flash-enabled sites work well on Windows 8, both in terms of performance and battery life. </p>
<p>It&#8217;s the latest change of heart for Microsoft, which initially <a href="http://allthingsd.com/20110915/windows-8s-new-style-browser-doesnt-run-flash/">was going to keep Flash out of the new-style browser entirely</a>. (Technically, it only said that the new-style IE would be plugin free, which remains true. When it added Flash support, it did so by building it into the browser, rather than as a plugin. However, Microsoft clearly implied no Flash support, so we&#8217;re counting that as another flip-flop.)</p>
<p>It&#8217;s understandable that Microsoft would be of mixed mind when it comes to how and when to support Flash in Windows, particularly in Windows RT, which is designed to eliminate a lot of the old Windows legacy and runs on mobile-centric ARM processors.</p>
<p>On one hand, much of the Web still runs on the Adobe plugin, and maintaining support offers both a ton of compatibility and a way to stand out from Apple&#8217;s iOS, which offers essentially no Flash support. And there&#8217;s no question that Windows 8 could use some additional selling points, as machines haven&#8217;t exactly been flying off the shelves.</p>
<p>On the other hand, Flash is often the culprit for crashes, and can be a big battery drain. And performance on mobile devices has also left a lot to be desired.</p>
<p>Microsoft isn&#8217;t the first to run into this issue. For some time there was a version of Flash for Android, but it never worked all that well, and Adobe <a href="http://allthingsd.com/20111109/so-now-what-will-ipad-rivals-say-in-their-commercials/">scrapped the effort in 2011</a>.</p>
<p>(Image courtesy of Jairo [<a href="http://creativecommons.org/licenses/by/2.0">CC-BY-2.0</a>], <a href="http://commons.wikimedia.org/wiki/File%3AFlip_flops_-_just_pick_one_up.jpg">via Wikimedia Commons</a>)</p>
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		<title>Meet Some of the People at Apple Responsible for Fighting Hackers</title>
		<link>http://allthingsd.com/20130220/meet-some-of-the-people-responsible-for-fighting-hackers-at-apple/</link>
		<comments>http://allthingsd.com/20130220/meet-some-of-the-people-responsible-for-fighting-hackers-at-apple/#comments</comments>
		<pubDate>Wed, 20 Feb 2013 21:51:20 +0000</pubDate>
		<dc:creator>Arik Hesseldahl</dc:creator>
				<category><![CDATA[Enterprise]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[cybersecurity]]></category>
		<category><![CDATA[cyberwar]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[hackers]]></category>
		<category><![CDATA[hacking]]></category>
		<category><![CDATA[Java]]></category>
		<category><![CDATA[Oracle]]></category>
		<category><![CDATA[security]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=296589</guid>
		<description><![CDATA[Just a few.]]></description>
				<content:encoded><![CDATA[<p><div id="attachment_296678" class="wp-caption alignright" style="width: 390px"><img src="http://allthingsd.com/files/2013/02/computer_security.png" alt="computer_security" width="380" height="284" class="size-full wp-image-296678" /><p class="wp-caption-text"><span class="media-attribution">Sergey Nivens / Shutterstock.com</span></p></div>When Apple disclosed to the world yesterday that it, too, had <a href="http://allthingsd.com/20130219/apple-says-it-too-attacked-by-hackers/">suffered a breach</a> at the hands of unknown hackers &#8212; apparently by way of a <a href="http://allthingsd.com/20130219/this-is-the-site-likely-responsible-for-the-recent-major-tech-company-hacks/">website devoted to iPhone software development</a> &#8212; it brought some unwelcome attention to the company in an area where it has rarely had much bad news to talk about: Security.</p>
<p>But that&#8217;s not to say that Apple hasn&#8217;t been preparing &#8212; quietly as always &#8212; for the kind of eventualities that tend to crop up when hackers and other digital miscreants are taken to probing your systems for vulnerabilities.</p>
<p>One visible sign of that preparation can be detected in the personnel that Apple has been hiring in the area of software and system security in recent years. Apple rarely if ever comments on any but its most senior hires. Nevertheless, several names have come to light. And while Apple generally doesn&#8217;t comment to confirm or deny the role that any of these people may or may not be playing in response to the latest incident, here are some people whose job at Apple involves security.</p>
<p><a href="http://allthingsd.com/20130220/meet-some-of-the-people-responsible-for-fighting-hackers-at-apple/craig_federighi/" rel="attachment wp-att-296630"><img src="http://allthingsd.com/files/2013/02/craig_federighi-150x150.png" alt="craig_federighi" width="150" height="150" class="alignleft size-thumbnail wp-image-296630" /></a><strong>Craig Federighi</strong>: Senior vice president for software engineering, Federighi is in charge of all aspects of Apple&#8217;s operating system software, both on the Mac and the iOS platforms, and reports directly to CEO Tim Cook. He inherited responsibility for iOS after last year&#8217;s departure of Scott Forstal. He worked at Next Computer, the company Apple acquired in 1996 that brought Steve Jobs back to Apple after more than a decade. Later, Federighi spent a decade at Ariba, including a stint as its CTO. Everyone involved in OS security, whether for the iPhone, iPad or the Mac, reports to him.</p>
<p><a href="http://allthingsd.com/20130220/meet-some-of-the-people-responsible-for-fighting-hackers-at-apple/david_rice/" rel="attachment wp-att-296601"><img src="http://allthingsd.com/files/2013/02/david_rice-150x150.jpg" alt="david_rice" width="150" height="150" class="alignright size-thumbnail wp-image-296601" /></a><strong>David Rice</strong>: <a href="http://allthingsd.com/20110122/apple-taps-former-navy-information-warrior-as-global-director-of-security/">Hired in 2011</a> as Apple&#8217;s global director of security, Rice is a graduate of the U.S. Naval War College and spent time at the National Security Agency. However, he&#8217;s best known for his 2007 book &#8220;<a href="http://www.goodreads.com/book/show/2265508.Geekonomics">Geekonomics</a>,&#8221; in which he argued that software is a new kind of public infrastructure that when built badly amounts to a public hazard, and those who buy it become virtual crash test dummies who have to suffer with a software industry that is unaccountable for the results.</p>
<p><a href="http://allthingsd.com/20130220/meet-some-of-the-people-responsible-for-fighting-hackers-at-apple/window_snyder/" rel="attachment wp-att-296603"><img src="http://allthingsd.com/files/2013/02/window_snyder-150x150.jpg" alt="window_snyder" width="150" height="150" class="alignleft size-thumbnail wp-image-296603" /></a><strong>Window Snyder</strong>: Hired in 2010, Snyder <a href="http://www.linkedin.com/in/window">lists her title</a> as Senior Product Manager, Security and Privacy. She had previously headed up security operations at Mozilla, the open source software organization responsible for the Firefox Web browser. She has also held software security positions at Microsoft and @stake, a security firm that&#8217;s now part of Symantec. She&#8217;s listed as co-author, with Frank Swiderski, of a Microsoft-produced book called &#8220;<a href="http://www.amazon.com/Threat-Modeling-Microsoft-Professional-Swiderski/dp/0735619913">Threat Modeling</a>,&#8221; which focuses on looking at computer security from the point of view of an attacker.</p>
<p><a href="http://allthingsd.com/20130220/meet-some-of-the-people-responsible-for-fighting-hackers-at-apple/ivan_kristic/" rel="attachment wp-att-296606"><img src="http://allthingsd.com/files/2013/02/ivan_kristic-150x150.jpg" alt="ivan_kristic" width="150" height="150" class="alignright size-thumbnail wp-image-296606" /></a><strong>Ivan Krstić</strong>: Hired in 2009, the Croatian-born Krstić is in charge of core OS security on the Mac. He previously ran security for the One Laptop Per Child program, where he came up with a method to secure programs in Linux called BitFrost that wrapped individual programs in their own virtual operating environments so that one couldn&#8217;t harm the other. The approach was considered so novel that some suggested incorporating it as a core feature of Linux. </p>
<p><a href="http://allthingsd.com/20130220/meet-some-of-the-people-responsible-for-fighting-hackers-at-apple/kris_paget/" rel="attachment wp-att-296610"><img src="http://allthingsd.com/files/2013/02/kris_paget-150x150.jpg" alt="kris_paget" width="150" height="150" class="alignleft size-thumbnail wp-image-296610" /></a><strong>Kristin Paget</strong>: Currently a <a href="http://www.linkedin.com/pub/kristin-paget/0/613/572">Core OS Security Researcher</a>, Paget is a Microsoft veteran who&#8217;s generally credited with &#8220;saving Windows Vista&#8221; by forcing a delay in that operating system&#8217;s release after demonstrating that it wasn&#8217;t as secure as previously thought, Paget joined Apple late last year as a Core OS security researcher. Her hiring was first reported by <a href="http://www.wired.com/wiredenterprise/2012/12/apple-hires-hacker/">Wired.</a></p>
<p>Image: <a href="http://www.shutterstock.com/gallery-461077p1.html">Sergey Nivens</a> / <a href="http://www.shutterstock.com/">Shutterstock.com</a></p>
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		<title>What's the Deal With Windows 8?</title>
		<link>http://allthingsd.com/20121030/whats-the-deal-with-windows-8/</link>
		<comments>http://allthingsd.com/20121030/whats-the-deal-with-windows-8/#comments</comments>
		<pubDate>Tue, 30 Oct 2012 22:46:28 +0000</pubDate>
		<dc:creator>Walt Mossberg</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Mossberg's Mailbox]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Product News]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Walt Mossberg]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Internet Explorer]]></category>
		<category><![CDATA[iPhoto]]></category>
		<category><![CDATA[iTunes]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[operating system]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[Windows 8]]></category>
		<category><![CDATA[Windows Phone]]></category>
		<category><![CDATA[Windows Phone Connector]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=265289</guid>
		<description><![CDATA[Walt answers readers' questions about Windows 8 confusion and tools that help Windows Phones and PCs play iTunes.]]></description>
				<content:encoded><![CDATA[<p class="mailbox-q">Q:</p>
<p class="mailbox-question"><em>I&#8217;m interested in the new Microsoft Surface, but am confused about Windows 8. Some things I read say it can run my current Windows apps, like Outlook and Quicken and iTunes. Others say no. Which is it</em></p>
<p class="mailbox-a">A:</p>
<p>Both. There are two fundamental branches of Windows 8: The full version and a more limited version called Windows RT, which is what the Surface and some other new computers use. On the full version, you can run all the apps you mentioned, plus new-style, tablet type apps.</p>
<p>But, on RT &#8212; and therefore on the Surface &#8212; you can only run the new-style apps, plus a handful of Microsoft&#8217;s own traditional Windows apps that are included: Word, Excel, PowerPoint, OneNote and Internet Explorer. You can&#8217;t run any other traditional Windows apps.</p>
<p class="mailbox-q">Q:</p>
<p class="mailbox-question"><em>Does Windows 8 support Adobe Flash on Web pages?</em></p>
<p class="mailbox-a">A:</p>
<p>Yes, but it depends on which of the two computing environments in Windows 8 you&#8217;re using. In the familiar desktop, the old-style version of Internet Explorer should run Flash the way it did in the past. In the new tablet-style Start screen, a new touch-optimized version of IE will only support Flash on selected Web pages where Microsoft has decided the experience is good. If Flash doesn&#8217;t work on the tablet-type IE, you can switch to the old style version of the browser.</p>
<p class="mailbox-q">Q:</p>
<p class="mailbox-question"><em>I own an iPhone 3G, an iPad 2, an older iMac and a MacBook. All are great devices but I like the looks of the new Windows Phone and Windows 8 PCs. Are there tools available that would make it easy to use all of these things together and also make it possible to play my iTunes?</em></p>
<p class="mailbox-a">A:</p>
<p>Google and Microsoft make it easiest to remain within their own families of products and services, but mixed use is certainly possible. For instance, there&#8217;s a Windows version of iTunes that should run on Intel-powered Windows 8 PCs. And Microsoft makes an app called Windows Phone Connector for Mac that allows a Windows Phone to sync with iTunes and iPhoto on a Mac. I&#8217;ve used it and it works well. More information is at: <a href="http://bit.ly/VArueS">http://bit.ly/VArueS</a>.</p>
<p><strong>Write to Walt at <a href="mailto:walt.mossberg@wsj.com">walt.mossberg@wsj.com</a>.</strong></p>
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		<title>Micron Technology Picks Up Former Nvidia Exec</title>
		<link>http://allthingsd.com/20120918/micron-technology-picks-up-former-nvidia-exec/</link>
		<comments>http://allthingsd.com/20120918/micron-technology-picks-up-former-nvidia-exec/#comments</comments>
		<pubDate>Tue, 18 Sep 2012 23:13:17 +0000</pubDate>
		<dc:creator>Mike Isaac</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Cisco]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Industry Moves]]></category>
		<category><![CDATA[memory]]></category>
		<category><![CDATA[Michael Rayfield]]></category>
		<category><![CDATA[Micron Technology]]></category>
		<category><![CDATA[mobile hardware]]></category>
		<category><![CDATA[Nvidia]]></category>
		<category><![CDATA[Texas Instruments]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=251744</guid>
		<description><![CDATA[Michael Rayfield, former head of Nvidia's mobile business unit working on system-on-a-chip computing hardware, has been named vice president of wireless solutions at Micron Technology, the company announced Tuesday. In his new position, Rayfield will manage the development of DRAM, flash memory and other hardware aimed specifically at mobile devices. Before Nvidia, Rayfield held positions at Texas Instruments and Cisco.]]></description>
				<content:encoded><![CDATA[<p>Michael Rayfield, former head of Nvidia&#8217;s mobile business unit working on system-on-a-chip computing hardware, has been named vice president of wireless solutions at Micron Technology, the company announced Tuesday. In his new position, Rayfield will manage the development of DRAM, flash memory and other hardware aimed specifically at mobile devices. Before Nvidia, Rayfield held positions at Texas Instruments and Cisco. </p>
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		<title>The Mobile Browser Dominates in Emerging Markets</title>
		<link>http://allthingsd.com/20120914/the-mobile-browser-dominates-in-emerging-markets/</link>
		<comments>http://allthingsd.com/20120914/the-mobile-browser-dominates-in-emerging-markets/#comments</comments>
		<pubDate>Fri, 14 Sep 2012 20:33:27 +0000</pubDate>
		<dc:creator>Yongfu Yu</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Voices]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[Asia]]></category>
		<category><![CDATA[browser]]></category>
		<category><![CDATA[China]]></category>
		<category><![CDATA[cloud computing]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[Indonesia]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[mobile apps]]></category>
		<category><![CDATA[Netscape]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[personalization]]></category>
		<category><![CDATA[Plugins]]></category>
		<category><![CDATA[smartphone]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[Symbian]]></category>
		<category><![CDATA[UCWeb]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[Yongfu Yu]]></category>
		<category><![CDATA[YouTube]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=250753</guid>
		<description><![CDATA[There are six billion cellphones in the world, but only 1.2 billion computers.]]></description>
				<content:encoded><![CDATA[<h4 class="subhed">Redefining the Browser in the Mobile Internet Era</h4>
<p>There are seven billion people in this world and only 1.2 billion computers &#8212; but close to six billion cellphones. That makes the commercialization ability and growth potential for the mobile Internet massively greater than that of the PC-based Internet. China, the world’s biggest Internet market, recently surpassed the U.S. in smartphone activation, and the mobile browser is once again coming to the forefront. Here’s why.</p>
<p>In emerging markets such as China and India, the world’s two most populous countries, the mobile browser is a critical channel that connects people to the Internet in ways that the PC browser never did. For many people, it is their only connection point to the Internet &#8212; take Indonesia, for example, where linking its thousands of islands by a fixed nationwide network was prohibitively expensive, so they prioritized the build-out of a mobile network. </p>
<p>Since cellphones are much cheaper than computers, and the mobile Internet is much more accessible than fixed-line Internet in emerging markets, users purchase their first cellphones much earlier than their first computers, which sets user habits to surf the Web through cellphones. </p>
<p>In fact, Internet traffic flow on mobile devices surpassed that of the PC in India in May of this year, and the number of mobile Internet users overtook that of the PC in China just a month later.</p>
<p><div id="attachment_250754" class="wp-caption align left" style="width: 647px"><img src="http://allthingsd.com/files/2012/09/meeker18-637x480.jpg" alt="" title="meeker18" width="637" height="480" class="size-large wp-image-250754" /><p class="wp-caption-text">The graph above is slide 18 from <a href="http://kpcb.com/insights/2012-internet-trends">Mary Meeker’s 2012 Internet Trends presentation</a></p></div></p>
<p>In addition to user habit, technological advancement has contributed to the widespread use of the mobile Internet. For example, cloud computing has made mobile browsing work where bandwidth and mobile devices’ computing power are lacking. Before, in many parts of the world, browsing the Web through a cellphone with its native browser was extremely inconvenient and slow. Opening a Web page took almost a minute &#8212; intolerable to most users, particularly those accustomed to surfing on a PC. It was also ridiculously expensive. For example, opening a 2MB Web page in China (the typical size of a homepage for popular Chinese Internet portals), would cost 60 RMB, or almost $10. With cloud computing, data can be compressed by 80 percent or more, offering much faster and affordable Web surfing.</p>
<p>With the bandwidth issue easing and mobile devices becoming more capable, the cloud computing technology approach makes mobile browsing accessible to a much larger worldwide population, and gives users an overall improved mobile Internet experience.</p>
<h4 class="subhed">Mobile Apps vs. the Browser</h4>
<p>People in the industry have made sweeping generalizations like “The Web is dead.” Yes, apps are important, but they will never replace browsers. Internet surfing has gone has through three stages: the first was browser-centered (Netscape), the second was client app-centered (Apple). With Web surfing on cellphones, particularly in emerging countries, the third stage is back to being browser-centered. Here’s why:</p>
<ul>
<li><strong>Security.</strong> This is a serious issue on cellphones. Installing an app means opening up a myriad of ports, which is like punching holes in a wall. Cellphones are closely connected to a user’s identity and financial information, which attracts thieves. The browser has been created with a high level of security; the browser sandboxes the Web apps running on it, hence providing an extra level of security over apps.</li>
<li><strong>Service.</strong> What users really want is the functionality that an app provides &#8212; not the app itself. With the Internet browser becoming more capable, Flash-based games can run on a browser, as can videos. For a long time, people used dedicated video software, but with YouTube, people have become accustomed to watching videos on a browser &#8212; and may not need a video player at all. The apps are still there, of course, but they&#8217;re morphing into Web apps. </li>
<li><strong>Standardization.</strong> Today we need to develop for different platforms like Android, iOS and Symbian. This takes a tremendous amount of resources from developers, and users are reluctant and annoyed with having to update their apps all the time. But for a Web app, it’s “develop once, run on multiple platforms.”</li>
</ul>
<h4 class="subhed">What’s Next for the Browser</h4>
<p>By nature, the browser is a user’s access point to the Internet. Software companies such as Netscape and Microsoft went against nature by developing products as isolated pieces of software. Both Apple and Google are innovation leaders in the Internet industry, and serve as great examples for newcomers. The lesson learned from Netscape and Microsoft is that we should not view the browser simply as a single software tool; instead, it should be treated as an Internet service platform. Google knows this with its platform, and tries to fulfill the needs of vastly different users by enabling them to customize their browsers with plugins and Web apps.</p>
<p>Users turn to the browser for three reasons: Information gathering, entertainment and daily life enhancement. The capabilities browser companies provide must match those service areas, like personalized navigation. Smart technologies can now adjust picture and text size, provide voice control, offer different reading modes or change delivery priorities based on the network environment. </p>
<p>Browser companies gain customers and market share with industry-leading performance, but that is far from enough to build a service platform. To build a global ecosystem of users, there also needs to be a strong business-building component, like account management and billing services, or platforms developed specifically for game use. Dedicated operations teams need to conduct research in market dynamics and actively monitor user feedback to drive timely updates that satisfy the ever-changing needs of users.</p>
<p>Only by focusing on the diverse needs of users wherever they reside can we fully realize the value of the Internet browser. The time is now for the tech industry to take more of a global view of what that means.</p>
<p><em>Yongfu Yu is the chairman and CEO of UCWeb, whose mission is to provide a better mobile Internet experience to billions of users around the world. Earlier in his career, he was a VP at Legend Capital. Yu graduated from Nankai University in 1999 with a bachelor’s degree in economics and minor in computer science.</em></p>
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		<title>In the Apps vs. HTML5 War, Goko Tries to Make Cross-Platform Gaming Work</title>
		<link>http://allthingsd.com/20120816/in-the-war-between-apps-vs-html5-goko-trying-to-make-cross-platform-gaming-work/</link>
		<comments>http://allthingsd.com/20120816/in-the-war-between-apps-vs-html5-goko-trying-to-make-cross-platform-gaming-work/#comments</comments>
		<pubDate>Thu, 16 Aug 2012 13:30:26 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[All the King’s Men]]></category>
		<category><![CDATA[Alsop Louie Partners]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Catan World]]></category>
		<category><![CDATA[developers]]></category>
		<category><![CDATA[Digital Chocolate]]></category>
		<category><![CDATA[Dominion]]></category>
		<category><![CDATA[Electric Gravity]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Forbidden City]]></category>
		<category><![CDATA[Goko]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[gree]]></category>
		<category><![CDATA[HTML5]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Kevin Binkley]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[mobile gaming]]></category>
		<category><![CDATA[MSN Gaming]]></category>
		<category><![CDATA[OpenFeint]]></category>
		<category><![CDATA[Redpoint Ventures]]></category>
		<category><![CDATA[Settlers of Catan]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[Ted Griggs]]></category>
		<category><![CDATA[VC]]></category>
		<category><![CDATA[videogames]]></category>
		<category><![CDATA[War Factory]]></category>
		<category><![CDATA[Wooga]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=241922</guid>
		<description><![CDATA[To prove that its HTML5 platform is ready for primetime, Goko is releasing a handful of games based on real-world games like Dominion and Settlers of Catan.]]></description>
				<content:encoded><![CDATA[<p>Today, Goko is unveiling its platform that helps developers build cross-platform games using HTML5, the controversial technology that many say isn&#8217;t ready for primetime.</p>
<p><img class="alignright size-medium wp-image-241972" title="dominion" src="http://allthingsd.com/files/2012/08/dominion-380x285.jpeg" alt="" width="380" height="285" />But, contrary to popular opinion, Goko argues that it is possible &#8212; and has games to prove it.</p>
<p>The reason why the subject is worth debating at all is because HTML5 offers one major advantage over other technologies, like Flash: It allows developers to create one version of a game that can run across multiple platforms, including Facebook, the Web and mobile.</p>
<p>Not only does that save developers money, it also lets consumers play the same version of the game on whatever device they choose.</p>
<p>As a demonstration of its platform&#8217;s capabilities, Goko is releasing Dominion &#8212; a real-world card game with a huge following &#8212; across multiple digital platforms.</p>
<p>It goes live today on Facebook, Google+, Goko.com, Android and iOS.</p>
<p>Goko is also launching a few games exclusively on its own Web site, including Catan World, based on the popular board game, Settlers of Catan; Forbidden City, a tile-placing digital game; War Factory, a puzzle and war strategy mashup; and All the King’s Men, a tower defense game.</p>
<p>The problems with HTML5 have been well documented. For example, in June, Wooga, a social game developer in Germany, <a href="http://allthingsd.com/20120621/apps-rule-wooga-no-longer-distributing-mobile-games-on-facebook/">said it was no longer developing games in HTML5</a>, after encountering a number of problems, including long load times, lack of sound and reliance on Internet connection.</p>
<p><img class="alignleft size-medium wp-image-241984" title="goko" src="http://allthingsd.com/files/2012/08/goko-292x285.png" alt="" width="292" height="285" />Ted Griggs, Goko&#8217;s CEO, acknowledges that there are some limitations to the technology, but for most card and board games, it&#8217;s good enough today.</p>
<p>To prove that its platform is up to the task, Goko secured licensing deals with 150 well-known board and card games.</p>
<p>Starting today, the company&#8217;s platform will also be available to developers looking for help creating, distributing and monetizing games across multiple platforms.</p>
<p>As part of the launch, the company is announcing that it has raised $8 million in a first round of founding from Redpoint Ventures and Alsop Louie Partners.</p>
<p>Previously, Griggs and Goko&#8217;s other founder, Kevin Binkley, started Electric Gravity, which was acquired by Microsoft and renamed MSN Gaming Zone. Other members of the team are from OpenFeint (now Gree), Digital Chocolate, Playdom and Zynga.</p>
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		<title>Gone in a Flash: Adobe Pulls Player From Google Store</title>
		<link>http://allthingsd.com/20120815/gone-in-a-flash-adobe-pulls-player-from-google-store/</link>
		<comments>http://allthingsd.com/20120815/gone-in-a-flash-adobe-pulls-player-from-google-store/#comments</comments>
		<pubDate>Wed, 15 Aug 2012 19:25:41 +0000</pubDate>
		<dc:creator>John Paczkowski</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Android 41.]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Google Play]]></category>
		<category><![CDATA[Jelly Bean]]></category>
		<category><![CDATA[Steve Jobs]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=241766</guid>
		<description><![CDATA[Early this morning, Adobe removed access to the Flash Player browser plugin from the Google Play Store for any device running Jelly Bean, the latest version of Android.]]></description>
				<content:encoded><![CDATA[<p><a href="http://allthingsd.com/files/2011/11/fat-flash.png"><img src="http://allthingsd.com/files/2011/11/fat-flash-380x285.png" alt="" title="fat-flash" width="380" height="285" class="alignright size-medium wp-image-142485" /></a>Adobe&#8217;s capitulation on mobile Flash, which began last year with <a href="http://allthingsd.com/20111109/adobe-admits-its-saying-buh-bye-to-flash-for-mobile-devices/">the announcement it would be scrapping further mobile Flash Player development</a>, got real today with the official abandonment of the player on Google&#8217;s Android mobile OS.</p>
<p>Early this morning, Adobe dropped the Flash Player browser plugin from the Google Play store.  </p>
<p>While pre-Jelly Bean versions of Android can continue to run Flash if it&#8217;s installed, and Jelly Bean devices can install it <a href="http://www.xda-developers.com/android/adobe-flash-on-the-nexus-7-and-other-jelly-bean-devices/">via workaround</a>, Adobe recommends against doing so, as it doesn&#8217;t plan to offer security updates and bug fixes for existing versions of Flash for Android after September 2013, and attempting to run the plugin on Jelly Bean may result in &#8220;unpredictable behavior.&#8221;</p>
<p>The removal of Flash from Google Play comes as Adobe refocuses its mobile video efforts around HTML5, something <a href="http://www.apple.com/hotnews/thoughts-on-flash/">the late Apple CEO Steve Jobs suggested it do years ago</a>.</p>
<p>&#8220;New open standards created in the mobile era, such as HTML5, will win on mobile devices (and PCs too),&#8221; Jobs wrote in April of 2010 as the two companies battled over Web video standards, with Apple refusing to support Flash on its iOS devices. &#8220;Perhaps Adobe should focus more on creating great HTML5 tools for the future, and less on criticizing Apple for leaving the past behind.&#8221;</p>
<p>Great idea, Steve!</p>
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		<title>Fusion-io Has a Big Present for Woz's Birthday</title>
		<link>http://allthingsd.com/20120801/fusion-io-has-a-big-present-for-wozs-birthday/</link>
		<comments>http://allthingsd.com/20120801/fusion-io-has-a-big-present-for-wozs-birthday/#comments</comments>
		<pubDate>Thu, 02 Aug 2012 02:29:55 +0000</pubDate>
		<dc:creator>Arik Hesseldahl</dc:creator>
				<category><![CDATA[Enterprise]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[data centers]]></category>
		<category><![CDATA[david flynn]]></category>
		<category><![CDATA[enterprise hardware]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[flash memory]]></category>
		<category><![CDATA[Fusion I/O]]></category>
		<category><![CDATA[servers]]></category>
		<category><![CDATA[Steve Wozniak]]></category>
		<category><![CDATA[value-added-resellers]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=236938</guid>
		<description><![CDATA[Flash memory takes another big step toward taking over the data center, and blowing up the storage array business.]]></description>
				<content:encoded><![CDATA[<p><a href="http://allthingsd.com/?attachment_id=236942" rel="attachment wp-att-236942"><img src="http://allthingsd.com/files/2012/08/FUSIONTRADINGFLOOR-feature-380x285.jpg" alt="" title="FUSIONTRADINGFLOOR-feature" width="380" height="285" class="alignright size-Featured wp-image-236942" /></a>Tonight, flash memory technology concern Fusion-io is throwing a big birthday bash in San Francisco for Steve Wozniak, the legendary Apple co-founder, who&#8217;s both a Fusion investor and its chief scientist. </p>
<p>The company won&#8217;t just be partying for Woz, but celebrating an important technology advance. And while the press release it has put out doesn&#8217;t exactly make it accessible to the layman, it comes down to this: Servers that run in the cloud are going all flash.</p>
<p>Up to now, more often than not you&#8217;d see flash memory added as a supplement to a standard server to speed things up. The example I always use is pretty straightforward: The main microprocessors in a server that are doing the heavy computing lifting of processing data are constantly &#8212; and by constantly I mean a few million times a second &#8212; waiting around for the rest of the system to catch up and hand off more data to it. Conventional hard drives and all the pipes in the system that connect them to the processor are too slow to keep the processor running at full capacity, and so having spent the money for all that computing horsepower, you never quite get all the potential out it. Multiply this condition across thousands of servers in a data center, each with several processors in the box, and you can see how this becomes an irritating economic problem.</p>
<p>Fusion-io&#8217;s stock in trade has from the start been about keeping those impatient processors busy. You put flash memory chips up close to the processor, let them grab a lot of data out of the hard drive and stuff their pockets full of it and then shovel it off by the armload to the processor. More computing work gets done, and in the long run, you get more computing oomph for your dollar, or spend less on computing hardware to get the same level of work done. Got all that?</p>
<p>It&#8217;s because of this that companies like Facebook and Apple have loaded the servers in their data centers with Fusion-io&#8217;s memory cards. But the flash has always existed in a combined environment. Facebook, for example, treated the flash as a cache, pretty much as I described it above.</p>
<p>But now, using this new technology that Fusion is announcing tonight, the boxes in Facebook&#8217;s data centers are going all flash. As David Flynn, Fusion&#8217;s CEO, put it to me last week when he came to New York: &#8220;Most recently, because flash has become higher capacity and has a lower cost point, Facebook has gone to an all-flash architecture. The systems are all flash and no longer blended with hard disks.&#8221;</p>
<p>Typically, data centers have these big hulking storage arrays that store all the live data that&#8217;s being used, and they perform essentially the same function that the hard drive does in your PC: They hold everything, waiting for the moment when they&#8217;re called upon to be used. Yes, I&#8217;m simplifying it greatly. </p>
<p>You should also know that storage arrays are what companies like EMC and NetApp specialize in, and they&#8217;re generally still based on hard drives. Start-ups like XtremIO &#8212; which EMC bought &#8212; and Violin Memory are working on ways to use flash to blow up the old-school storage array business, but it hasn&#8217;t happened yet.</p>
<p>Today&#8217;s new product is Fusion&#8217;s play to deal its own blow to the established business for storage arrays. It&#8217;s called the ION Data Accelerator, and it&#8217;s software that the company says can transform any industry standard server into a wicked-fast &#8220;data acceleration device.&#8221;</p>
<p>What does that mean? Well, Fusion says a media company deployed the Data Accelerator technology on its servers and saw a 25x improvement in the performance of its SQL database, and media transcoding &#8212; a pretty data-intensive process if ever there was one &#8212; improved 8x. A dozen early customers are putting it through its paces, and yes, naturally, Facebook is one of them. </p>
<p>If you want to try it, you can do so in one of two ways: You can get a server with Fusion&#8217;s ioMemory added to it from one of the company&#8217;s partners, including Hewlett-Packard, Dell or IBM, and buy the accelerator software directly. Fusion will provide you with the service and support you need to get it up and running. The other way to get it is to deal with a value-added reseller who can add it and integrate it into a white box server. Basically, the technology will be pretty accessible and not just available to the big data center companies.</p>
<p>It also marks a potentially big step in the evolution of the use of flash in the data center generally. As Flynn put it: &#8220;We first came out to the world saying that flash belonged in the server.&#8221; As fundamental shifts go, that was a pretty big shift by itself. &#8220;Now we&#8217;re saying that the server itself can, with flash in it, replace your storage array.&#8221;</p>
<p>It&#8217;s the second bit of news this week from Fusion-io. Earlier this week it said, without elaborating, that it is <a href="http://allthingsd.com/20120730/netapp-catches-flash-madness-in-mysterious-partnership-with-fusion-io/">teaming up with storage concern NetApp</a>. And, next week, it will report quarterly earnings. Fusion has had a pretty busy time since its <a href="http://allthingsd.com/20110609/fusion-io-opens-at-25-a-share-worth-nearly-2-billion/">IPO last year</a>.</p>
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		<title>Apps Rule! Wooga No Longer Distributing HTML5 Games on Facebook.</title>
		<link>http://allthingsd.com/20120621/apps-rule-wooga-no-longer-distributing-mobile-games-on-facebook/</link>
		<comments>http://allthingsd.com/20120621/apps-rule-wooga-no-longer-distributing-mobile-games-on-facebook/#comments</comments>
		<pubDate>Thu, 21 Jun 2012 13:06:05 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Diamond Dash]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[Google+ Games]]></category>
		<category><![CDATA[HTML5]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[mobile gaming]]></category>
		<category><![CDATA[Philipp Moeser]]></category>
		<category><![CDATA[Pocket Island]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[Wooga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=222689</guid>
		<description><![CDATA[A step back for Facebook's mobile strategy as Wooga pulls an HTML5-enabled mobile game from the social network.]]></description>
				<content:encoded><![CDATA[<p>Wooga, a German-based social game developer, said it will no longer be developing games in HTML5, after a conducting a six-month long experiment that included distributing one game through Facebook.</p>
<p><img class="alignright size-medium wp-image-222691" title="wooga_pocketisland" src="http://allthingsd.com/files/2012/06/wooga_pocketisland-190x285.png" alt="" width="190" height="285" />The decision is yet another blow to the social network, which is struggling to find a way to monetize its mobile application as more people access Facebook from their phones.</p>
<p>As the fourth-largest game developer on the social network, Wooga was chosen to be one of the first partners to develop a game using HTML5, which would enable users to play games on Facebook through either a browser or a mobile device. However, the company has told <strong>AllThingsD</strong> that it is planning to announce today that the experiment has been largely unsuccessful, and that it will no longer make games in HTML5.</p>
<p>Clarification: To be clear, Wooga still remains a close partner of Facebook&#8217;s and will continue to distribute other mobile games through the social network &#8212; just not ones using HTML5. </p>
<p>Instead, the game developer will be focusing its resources on building native games for Apple&#8217;s iOS, which demonstrates the strength of that platform for discoverability.</p>
<p>“Given the excitement around the technology, the buzz in the media, the buzz among engineers you’d bump into at conferences, it would have been absurd not to at least test the technology,&#8221; said Philipp Moeser, Wooga’s co-founder and CTO, in a blog post.</p>
<p>Over the past few months, Wooga assigned as many as 10 employees to the game, but there were still too many issues remaining. “The mobile app market is a billion-dollar business that HTML5 could significantly disrupt. It has the potential to be a complete game changer, but the technology is not there yet,&#8221; Moeser added.</p>
<p><img class="alignleft size-medium wp-image-222692" title="wooga_UserActivityGraph" src="http://allthingsd.com/files/2012/06/wooga_UserActivityGraph-380x277.jpg" alt="" width="380" height="277" />Despite several efforts to promote its game, Wooga said very few players ever discovered it.</p>
<p>After Wooga launched Magic Land Island in October, it was played a total of 1.3 million times and experienced a retention rate of only 5 percent. For comparison, Wooga said that Diamond Dash, on Apple&#8217;s iOS, was downloaded more than 18 million times, and had a 50 percent retention rate during the same time period.</p>
<p>As one of the biggest game developers on Facebook, Wooga will also continue to develop Facebook games for the PC, which are typically developed using Adobe&#8217;s Flash technology. It will also use Facebook Connect in its mobile games on iOS. As part of the announcement, Wooga said it will rename the game Pocket Island, and will make the code available to the open-source community to continue development work on HTML5, which is still in its early stages.</p>
<p>Wooga said it had encountered a number of problems with the technology, including long initial load times, lack of sound and reliance on Internet connection. Additionally, when the game first launched, there was no icon for it, so once players left Facebook they were often confused as to how to get back in and play.</p>
<p>Wooga also made the decision recently <a href="http://allthingsd.com/20120614/game-developers-already-abandoning-googles-social-network/">to remove at least three of its games</a> from the Google+ platform, after not gaining enough users to justify it.</p>
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		<title>A Laptop Screen That Promises an Eyeful</title>
		<link>http://allthingsd.com/20120619/a-laptop-screen-that-promises-an-eyeful/</link>
		<comments>http://allthingsd.com/20120619/a-laptop-screen-that-promises-an-eyeful/#comments</comments>
		<pubDate>Tue, 19 Jun 2012 22:35:51 +0000</pubDate>
		<dc:creator>Katherine Boehret</dc:creator>
				<category><![CDATA[Katherine Boehret]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Product Reviews]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[The Digital Solution]]></category>
		<category><![CDATA[The Mossberg Solution]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[computer]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[laptop]]></category>
		<category><![CDATA[Mac Retina display]]></category>
		<category><![CDATA[MacBook Pro]]></category>
		<category><![CDATA[Retina]]></category>
		<category><![CDATA[Retina display]]></category>
		<category><![CDATA[ThunderBolt]]></category>
		<category><![CDATA[USB 3]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=222034</guid>
		<description><![CDATA[The MacBook Pro with Retina Display is the first MacBook Pro to rely solely on flash storage and has an improved processor and graphics.]]></description>
				<content:encoded><![CDATA[<p>Are you intensely disappointed by the resolution of your laptop screen? Didn&#8217;t think so. Yet, Apple thinks it could be better. This has long been a theme for the famed technology company: Find a product that people don&#8217;t think is all that flawed (early MP3 players) and replace it with a product so captivating (iPod) that they forget whatever came before it. </p>
<p><div class="video-wsj"><object width="640" height="360"><param name="movie" value="http://s.wsj.net/media/swf/microPlayer.swf"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><param name="flashvars" value="videoGUID=85B5900B-C5A8-4F27-B5BA-611BBF7D033F&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/"name="microflashPlayer"></param><embed src="http://s.wsj.net/media/swf/microPlayer.swf" bgcolor="#FFFFFF" flashVars="videoGUID={85B5900B-C5A8-4F27-B5BA-611BBF7D033F}&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/" name="microflashPlayer" width="640" height="360" seamlesstabbing="false" type="application/x-shockwave-flash" swLiveConnect="true" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"></embed><br />[ See post to watch video ]</div></object></p>
<p>The company continued its pattern last week with a new addition to the MacBook family: the MacBook Pro with Retina Display. This isn&#8217;t a laptop for average, mainstream consumers, but for pros and enthusiasts. (The MacBook Air, once an exotic niche, has taken over the mainstream role.)</p>
<p>I&#8217;ve been using this laptop over the past week, and my retinas are properly impressed, if that&#8217;s scientifically possible. Apple describes its Retina Display as such a high pixel density that a user&#8217;s eyes can&#8217;t see individual pixels on it. On this screen, colors pop, text seems crisper and image details — like light catching on water droplets — seem more pronounced. Its screen makes others look muted, including my regular MacBook Pro, a MacBook Air and two Windows PCs that I set up near it. On the downside, its battery life came up short in my tests, and its 15.4-inch-diagonal screen size is too big for some people&#8217;s taste.</p>
<p>The MacBook Pro with Retina Display is the first MacBook Pro to rely solely on flash storage and has an improved processor and graphics. This new build makes it thinner and over a pound lighter than a 15-inch MacBook Pro with a hard drive. It is only 0.03-inch thicker than the thickest edge of the slender MacBook Air. And its speakers sounded remarkably good as I blasted Latin and classical tunes throughout my living room.</p>
<p>Beauty and power like this come at a price. The MacBook Pro with Retina Display costs $2,200 for 256 gigabytes of flash or $2,800 for 512 gigabytes of flash, making it one of the most expensive MacBooks. </p>
<p>Meanwhile, prices have dropped for three of the four MacBook Air models, which, since their 2008 debut, have been thought of as the gold standard in ultra-thin laptop design. The least expensive, 11-inch MacBook Air remains at $1,000, while the other 11-inch and two 13-inch MacBook Airs have come down by $100 each. All MacBook Airs were updated with improved processors, graphics, faster flash storage and larger amounts of memory. </p>
<p><div id="attachment_222044" class="wp-caption alignright" style="width: 390px"><a href="http://allthingsd.com/files/2012/06/macbook-pro-retina.jpg"><img src="http://allthingsd.com/files/2012/06/macbook-pro-retina-380x285.jpg" alt="" title="MacBook Pro Retina" width="380" height="285" class="size-medium wp-image-222044" /></a><p class="wp-caption-text">Apple says its MacBook Pro with Retina Display has such a high pixel density that a user&#039;s eyes can&#039;t see individual pixels on it.</p></div></p>
<p>Regular MacBook Pros without new screens were upgraded with features like new processors and faster graphics, and they start at $1,200 for a 13-inch or $1,800 for a 15-inch.</p>
<p>The MacBook Pro with Retina Display is the first MacBook Pro without a disc drive slot, though MacBook Airs never had one. The ports that remain include two USB ports (compatible with both USB 2 and the faster flavor, USB 3); an HDMI port for directly connecting this laptop to a TV; two Thunderbolt ports, which provide fast connections to external screens or data devices, and an SDXC memory card slot.</p>
<p>I don&#8217;t normally run half of the programs that a power user might, but this MacBook zoomed along as I used it for tasks like downloading music, importing dozens of high-resolution photos, opening over 30 tabs at a time in my Web browser and editing images in iPhoto and Aperture, Apple&#8217;s high-end photo editing software. </p>
<p>I also used it to record songs in Apple&#8217;s music program, GarageBand. It took less than seven seconds to open iPhoto and generate high-resolution thumbnail images for 183 12-megapixel images. In five seconds, it imported 42 of those images onto the computer. Using Aperture I edited a 43.6-megabyte, RAW (unprocessed) image with instant results. It started up in just a few seconds.</p>
<p>In my standard battery test, which I performed twice for accuracy, I got just over four hours each time, though Apple claims up to seven hours. My test taxes the computer more than a normal user and involves keeping Wi-Fi on, cranking the screen to full brightness, turning off all power-saving features, keeping email retrieval going in the background and playing an endless loop of music. Four hours of juice with this test likely means that a person using it more regularly would get 5 or 5 ½ hours of battery life. </p>
<p>When I used my own MacBook Pro after using the MacBook Pro with Retina Display, its screen appeared as if a thin, hazy film was floating on top of it. Apple says the 2880-by-1800 resolution of the Retina Display has more than five million pixels, or over four times that of the previous MacBook Pro and over three million more than an HDTV. Apple claims this computer&#8217;s screen cuts down on reflective glare by 75 percent. While I did notice less glare when I compared it to other glossy screens, sunlight did affect it.</p>
<p>It&#8217;s no surprise that Apple&#8217;s newest product improves on its last. This move to a better screen, all-flash storage and the elimination of a physical slot for discs shifts the company ahead in its typical, pack-leading style. Power users will be thrilled by the MacBook Pro with Retina Display. Average users will now consider the MacBook Air more seriously. </p>
<p>Write to Katherine Boehret at <a href="mailto:katie.boehret@wsj.com">katie.boehret@wsj.com</a>.</p>
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		<title>iSwifter's New App Brings All Flash-Based Facebook Games to the iPad</title>
		<link>http://allthingsd.com/20120516/iswifters-new-app-brings-all-flash-based-facebook-games-to-the-ipad/</link>
		<comments>http://allthingsd.com/20120516/iswifters-new-app-brings-all-flash-based-facebook-games-to-the-ipad/#comments</comments>
		<pubDate>Wed, 16 May 2012 16:55:01 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[advertising]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Facebook Credits]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iSwifter]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Rohan Relan]]></category>
		<category><![CDATA[theWorx]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=208702</guid>
		<description><![CDATA[While Facebook is slowly working out the kinks to bring more games to mobile, there's a small company in Menlo Park, Calif., that has beat them to it.]]></description>
				<content:encoded><![CDATA[<p>Most games on Facebook are built using Adobe Flash, and therefore don&#8217;t work on the iPad.</p>
<p><img class="alignright size-medium wp-image-208708" title="iSwifter_theWorx_APPHUB II" src="http://allthingsd.com/files/2012/05/iSwifter_theWorx_APPHUB-II-380x285.jpg" alt="" width="380" height="285" />While Facebook is slowly working out the kinks to bring more games to mobile, there&#8217;s a small company in Menlo Park, Calif., that has beat them to it.</p>
<p>ISwifter is announcing a new iPad app today called theWorx for Facebook, which gives users the full Facebook experience &#8212; social games and all.</p>
<p>That means users can check their crops, maintain their cities and feed their fish without having to boot up their computer.</p>
<p>A small company of 20 employees, iSwifter is almost entirely bootstrapped, having generated $10 million in revenue last year.</p>
<p>As my colleague <a href="http://allthingsd.com/20110502/startup-iswifter-brings-flash-games-and-more-to-the-ipad/">Ina Fried wrote</a>, the previous iPad app allowed users to access any Flash-based content on the Web by running a browsing session on its servers and streaming the results to the iPad. What iSwifter quickly realized was that &#8220;one of the major use cases is Facebook games,&#8221; said the company&#8217;s co-founder Rohan Relan.</p>
<p>TheWorx will work similarly to the old app, except that it is tailored specifically for Facebook. ISwifter will host the content on its servers and then stream the games to the user on the iPad, with little latency. By taking this approach, users will have access to all games on Facebook without developers having to lift a finger.</p>
<p>Additionally, all of the original ways to monetize the applications will be in place, including advertising and Facebook Credits. TheWorx will be free for a short trial period, and then users will pay for additional access. The app will come out later this month or in early June. At that time, Relan said, the company will figure out how much it will charge. The iSwifter app currently costs $5.</p>
<p>&#8220;Our plan is if we do everything that the Facebook app does, then we can charge for that functionality,&#8221; Relan said.</p>
<p>The biggest threat to iSwifter is if Facebook starts bringing more content to mobile. &#8220;That would be pretty devastating to us,&#8221; Relan admits. However, he said there&#8217;s not an easy way for all developers to bring their content to mobile. Currently, some of the largest game developers, like Zynga, have created content specifically for Facebook&#8217;s app, but it has been a slow process.</p>
<p>&#8220;Some of the big apps have made native versions, but it will take time for the Long Tail to migrate over,&#8221; he said.</p>
<p><strong>Here&#8217;s how the app works:</strong></p>
<p>&nbsp;</p>
<p><object width="560" height="315" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/sQwANwFKvmA?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed width="560" height="315" type="application/x-shockwave-flash" src="http://www.youtube.com/v/sQwANwFKvmA?version=3&amp;hl=en_US" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></p>
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		<title>BBC Worldwide Invests in Games Technology Company Spaceport.io</title>
		<link>http://allthingsd.com/20120411/bbc-worldwide-invests-in-games-technology-company-spaceport-io/</link>
		<comments>http://allthingsd.com/20120411/bbc-worldwide-invests-in-games-technology-company-spaceport-io/#comments</comments>
		<pubDate>Wed, 11 Apr 2012 16:05:06 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[BBC Worldwide]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[HTML5]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[mobile gaming]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[Spaceport.io]]></category>
		<category><![CDATA[strategic partnership]]></category>
		<category><![CDATA[TV]]></category>
		<category><![CDATA[VC]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=195330</guid>
		<description><![CDATA[BBC Worldwide has invested in spaceport.io, which is building a platform that enables games to play across both mobile devices and the Web. Details of the investment were not disclosed. Burlingame, Calif.-based Spaceport.io will use the capital to hire additional employees and to develop its HTML5 and Flash-compatible technology. BBC Worldwide plans to use the technology to lower the cost of delivering HTML5 games and apps across iOS, Android and TVs.]]></description>
				<content:encoded><![CDATA[<p>BBC Worldwide has invested in <a href="http://spaceport.io/">spaceport.io</a>, which is building a platform that enables games to play across both mobile devices and the Web. Details of the investment were not disclosed. Burlingame, Calif.-based Spaceport.io will use the capital to hire additional employees and to develop its HTML5 and Flash-compatible technology. BBC Worldwide plans to use the technology to lower the cost of delivering HTML5 games and apps across iOS, Android and TVs.</p>
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		<title>One More Reason to Occupy Wall Street: "Concern" Over Accurate Tech News</title>
		<link>http://allthingsd.com/20120208/one-more-reason-to-occupy-wall-street-concern-over-accurate-tech-news/</link>
		<comments>http://allthingsd.com/20120208/one-more-reason-to-occupy-wall-street-concern-over-accurate-tech-news/#comments</comments>
		<pubDate>Wed, 08 Feb 2012 14:44:43 +0000</pubDate>
		<dc:creator>Kara Swisher</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[analyst]]></category>
		<category><![CDATA[Arthur Kern]]></category>
		<category><![CDATA[board]]></category>
		<category><![CDATA[concern]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Gary Wilson]]></category>
		<category><![CDATA[information]]></category>
		<category><![CDATA[investment]]></category>
		<category><![CDATA[investor]]></category>
		<category><![CDATA[journalism]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[report]]></category>
		<category><![CDATA[reporter]]></category>
		<category><![CDATA[Roy Bostock]]></category>
		<category><![CDATA[scoop]]></category>
		<category><![CDATA[Silicon Valley]]></category>
		<category><![CDATA[Vyomesh Joshi]]></category>
		<category><![CDATA[Wall Street]]></category>
		<category><![CDATA[Yahoo]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=172410</guid>
		<description><![CDATA[Worrywart Wall Street is agonizing over facts.]]></description>
				<content:encoded><![CDATA[<p><a href="http://allthingsd.com/20120208/one-more-reason-to-occupy-wall-street-concern-over-accurate-tech-news/concern/" rel="attachment wp-att-172412"><img src="http://allthingsd.com/files/2012/02/concern.png" alt="" title="concern" width="273" height="273" class="alignright size-full wp-image-172412" /></a></p>
<p>In one of the odder things to happen in my journalism career, I was forwarded a flash analyst report by Wall Street&#8217;s Macquarie Capital on the news that <strong>AllThingsD.com</strong> broke yesterday (and foreshadowed before) about the <a href="http://allthingsd.com/20120207/exclusive-four-yahoo-board-members-to-depart-two-new-ones-arrive-and-three-more-on-the-way-like-i-said/">shakeup of Yahoo&#8217;s board</a>.</p>
<p>I cover the Silicon Valley Internet giant closely, obviously, and have had a lot of scoops on its machinations over the years. This was simply the latest, and turned out to be on on target (<em>Phew!</em>).</p>
<p>While that is presumably my job as a reporter, it was apparently of &#8220;concern&#8221; to Macquarie&#8217;s analyst.</p>
<p>Said the report: </p>
<blockquote class="memo"><p>One final note: it continues to concern us that one particular journalist, Kara Swisher, frequently seems to be privy to such precise information regarding YHOO. On January 9, almost a month prior to the actual release from the company, Kara wrote, &#8220;While some departures seem most obvious &#8212; longtime board members Vyomesh Joshi, Arthur Kern and Gary Wilson &#8212; the really interesting part will be the possible exit of Chairman Roy Bostock.&#8221; Yesterday she wrote, &#8220;expect a change in the Yahoo board composition, too, as early as this week.&#8221;  And today at 3:38pm EST, she posted a story that &#8220;Yahoo will announce the impending departure of four of its longtime board members, including chairman Roy Bostock. The others headed out the door are Hewlett-Packard exec Vyomesh Joshi, Gary Wilson and Arthur Kern.&#8221; While we give much credit to Kara for her ability to obtain this information, we believe it reflects very poorly on YHOO&#8217;s ability to maneuver effectively outside the public spotlight.</p></blockquote>
<p>While I appreciate the fist-bump, it&#8217;s unclear why it&#8217;s concerning for shareholders &#8212; whom these reports are created for &#8212; to know this information before Yahoo deigned to release the news or spoonfeeds any other information at investor events. After all, fair, complete and accurate information from anywhere in the tech news media could help them make better investment decisions.</p>
<p>And Yahoo also always operates in the public spotlight, even when it is outside it, as does every tech company. That&#8217;s especially true these days, in the vastly changed media environment, in which news moves faster and with more immediate impact. </p>
<p>In fact, I&#8217;m concerned that worrywart Wall Street doesn&#8217;t grok this &#8212; but I&#8217;m definitely not surprised, either.</p>
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		<title>Apple Now Eats More Chips Than Anyone</title>
		<link>http://allthingsd.com/20120124/apple-now-eats-more-chips-than-anyone/</link>
		<comments>http://allthingsd.com/20120124/apple-now-eats-more-chips-than-anyone/#comments</comments>
		<pubDate>Tue, 24 Jan 2012 18:20:16 +0000</pubDate>
		<dc:creator>John Paczkowski</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[chips]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Gartner]]></category>
		<category><![CDATA[Hewlett-Packard]]></category>
		<category><![CDATA[HP]]></category>
		<category><![CDATA[Samsung]]></category>
		<category><![CDATA[semiconductors]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=166988</guid>
		<description><![CDATA[Apple has been the world's largest consumer of flash memory for years. Now it has become the leading buyer of chips, as well. The company spent some $17 billion on semiconductors in 2011, giving it a 5.7 percent share of chip purchasing for the year, according to Gartner. That's more than Samsung, which spent $16.7 billion for a 5.5 percent share, and Hewlett-Packard, which spent $16.6 billion for a 5.5 percent share. Driving Apple's ascension in rank: The iPhone, the iPad and the MacBook Air.]]></description>
				<content:encoded><![CDATA[<p>Apple has been the world&#8217;s largest consumer of flash memory for years. <a href="http://www.gartner.com/it/page.jsp?id=1902414">Now it has become the leading buyer of chips, as well</a>. The company spent some $17 billion on semiconductors in 2011, giving it a 5.7 percent share of chip purchasing for the year, according to Gartner. That&#8217;s more than Samsung, which spent $16.7 billion for a 5.5 percent share, and Hewlett-Packard, which spent $16.6 billion for a 5.5 percent share. Driving Apple&#8217;s ascension in rank: The iPhone, the iPad and the MacBook Air.</p>
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		<title>From Time to Time, Apple Buys Smaller Companies, and Anobit is One of Them</title>
		<link>http://allthingsd.com/20120111/from-time-to-time-apple-buys-smaller-companies-and-anobit-is-one-of-them/</link>
		<comments>http://allthingsd.com/20120111/from-time-to-time-apple-buys-smaller-companies-and-anobit-is-one-of-them/#comments</comments>
		<pubDate>Wed, 11 Jan 2012 18:00:58 +0000</pubDate>
		<dc:creator>John Paczkowski</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Anobit]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=162830</guid>
		<description><![CDATA[Apple has finally confirmed reports that it has acquired flash-memory outfit Anobit. Apple spokesman Steve Dowling told AllThingsD and Bloomberg Businessweek that the company had made the purchase, though he declined to provide a price. “Apple buys smaller technology companies from time to time, and we generally do not discuss our purpose or plans,” Dowling told AllThingsD.]]></description>
				<content:encoded><![CDATA[<p>Apple has finally confirmed reports that <a href="http://allthingsd.com/20111220/apple-reportedly-closes-anobit-deal-for-up-to-500-million/">it has acquired flash-memory outfit Anobit</a>. Apple spokesman Steve Dowling told <strong>AllThingsD</strong> and <a href="http://www.businessweek.com/news/2012-01-11/apple-acquires-israel-based-flash-memory-part-maker-anobit.html">Bloomberg Businessweek</a> that the company had made the purchase, though he declined to provide a price. &#8220;Apple buys smaller technology companies from time to time, and we generally do not discuss our purpose or plans,&#8221; Dowling told <strong>AllThingsD</strong>. </p>
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		<title>In Memoriam: Tech Products We Lost Too Soon</title>
		<link>http://allthingsd.com/20111229/in-memoriam-tech-products-we-lost-too-soon/</link>
		<comments>http://allthingsd.com/20111229/in-memoriam-tech-products-we-lost-too-soon/#comments</comments>
		<pubDate>Thu, 29 Dec 2011 17:30:54 +0000</pubDate>
		<dc:creator>Lauren Goode</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[2011]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Buzz]]></category>
		<category><![CDATA[Cisco]]></category>
		<category><![CDATA[Dell]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flip]]></category>
		<category><![CDATA[gadget]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[graveyard]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[Hewlett-Packard]]></category>
		<category><![CDATA[HP]]></category>
		<category><![CDATA[iCloud]]></category>
		<category><![CDATA[Kodak]]></category>
		<category><![CDATA[Mini 10]]></category>
		<category><![CDATA[MobileMe]]></category>
		<category><![CDATA[netbook]]></category>
		<category><![CDATA[product]]></category>
		<category><![CDATA[Streak]]></category>
		<category><![CDATA[tablet]]></category>
		<category><![CDATA[TouchPad]]></category>
		<category><![CDATA[Zi8]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=157904</guid>
		<description><![CDATA[While many are offering their tech predictions for 2012, we thought we'd take a moment to remember those that have gone to the tech-product graveyard.]]></description>
				<content:encoded><![CDATA[<p>The year is nearing its end, and while 2012 is expected to be increasingly cloud-y, voice-controlled and filled with more mobile madness, this seems like an appropriate moment to look back and remember those that have gone to the tech-product graveyard in 2011.</p>
<p><strong>The Flip Camera </strong><br />
<img src="http://allthingsd.com/files/2011/12/ripvideo.png" alt="" title="ripvideo" width="380" height="285" class="alignright size-full wp-image-158004" />San Jose, Calif. &#8212; The Cisco Flip, a beloved handheld video recorder, was killed on April 12, 2011. Its untimely death was a result of the <a href="http://allthingsd.com/20110412/cisco-kills-the-flip-video-camera-business/">realignment</a> of Cisco’s consumer electronics business. </p>
<p>Born in May 2006 as the Pure Digital Point &#038; Shoot, the pocket camera went through many evolutions in its lifetime, later becoming the Flip Ultra and spawning the Flip Mino and Flip MinoHD. It found a new home in 2009, when it was acquired by Cisco for $590 million. The Flip was known as the life of the party at birthday and wedding celebrations, and will be remembered for its simplistic design and pop-out USB arm. “People literally flipped for the Flip when it first came out,” a friend of its parents, Pure Digital, said. It is survived by a number of boiled-down point-and-shoots and countless smartphone cameras, as well as video-sharing apps with annoyingly cute names like “Viddy.”</p>
<p>Its distant cousin, the Kodak Zi8, also went missing from the <a href="http://store.kodak.com/store/ekconsus/en_US/pd/Zi8_Pocket_Video_Camera/productID.156585800">Kodak store </a>earlier this year. </p>
<p><strong>Guitar Hero</strong><br />
Santa Monica, Calif. &#8212; For Guitar Hero, Feb. 9, 2011, was the day the music died. The videogame franchise was killed when Activision announced during its fourth-quarter earnings call that it was shuttering the business unit dedicated to Guitar Hero. <img src="http://allthingsd.com/files/2011/12/GuitarHero-380x212.png" alt="" title="GuitarHero" width="380" height="212" class="alignright size-medium wp-image-157989" /></p>
<p>The popular game was born in 2005 to Red Octane and Harmonix, and was distributed by Activision. Later iterations of Guitar Hero, which were developed by Neversoft, had band-specific titles and also incorporated more instrumental props, so fans could play drums or sing as well as play guitar.</p>
<p>But Guitar Hero sales fell off, and the game was eventually overshadowed by its record-breaking Activision siblings, the Call of Duty and World of Warcraft series. Revenues of Guitar Hero fell from $1.7 billion in 2008 to about $300 million in 2010.</p>
<p>Guitar Hero will be remembered for its love of music, with Aerosmith, Metallica and Van Halen among its favorite artists, and for creating living-room rock arenas for millions of users.</p>
<p>Guitar Hero is survived by Rock Band, Rocksmith, Rock Revolution and likely many other console and mobile games starting with “Rock” that we’re not aware of or haven’t been invented yet.</p>
<p><strong>HP TouchPad </strong><br />
Palo Alto, Calif. &#8212; That flame which doth burn brightest often burns out quickly, or something like that.</p>
<p>The HP TouchPad was effectively killed on Aug. 18, 2011, at the young age of just 49 (that’s days). Prior to its demise, the TouchPad was praised for its bright 9.7-inch display, Beats audio and mostly for the fact that it ran HP’s intuitive webOS mobile operating system, though the tablet ultimately saw disappointing sales during its short life. </p>
<p><img src="http://allthingsd.com/files/2011/12/WalkingDead_touchpad1-380x285.png" alt="" title="WalkingDead_touchpad1-380x285" width="380" height="285" class="alignleft size-full wp-image-152691" /></p>
<p>Hewlett-Packard, its maker, said webOS devices had not gained enough traction in the marketplace with consumers, and couldn’t justify continuing to produce hardware like the TouchPad around it.</p>
<p>HP’s new CEO, Meg Whitman, <a href="http://allthingsd.com/20111209/hps-whitman-we-have-to-walk-before-we-can-run-with-webos/">said later on</a>, “I think we’ve got to walk before we run here.” The TouchPad is survived by a newly open source webOS system and a cult of rabid fans, as evidenced by its post-mortem fire sales. It joins the Microsoft Kin phone in a special Afterlife for Tech Products Less Than 50 Days Old, while its operating system remains in a state of purgatory. </p>
<p><strong>Dell Streak Tablets and Mini 10 Netbook</strong><br />
Round Rock, Texas &#8212; The streak was not a long one.</p>
<p>Dell’s Streak 5 tablet, which was originally <a href="http://allthingsd.com/20110815/dell-strikes-streak-5/">demoed at <strong>D8</strong></a> in 2010, disappeared from store shelves in mid-August of this year. Dell hardly had time to recover from the loss before its sibling, the Dell Streak 7, was also <a href="http://allthingsd.com/20111205/dells-7-inch-tablet-no-longer-for-sale/">discontinued</a>. <img src="http://allthingsd.com/files/2011/08/Goodbye_Streak-380x240.png" alt="" title="Goodbye_Streak" width="380" height="240" class="alignright size-medium wp-image-109687" /></p>
<p>Shortly after the loss of the Streak tablet, tragedy again struck the Dell family, when Dell <a href="http://allthingsd.com/20111216/dell-ditches-netbooks/">confirmed</a> it would no longer make consumer netbooks, feeling the pressure of tablets as well as an emerging shift toward thin, light “ultrabooks” in the laptop category. The Dell Mini 10 was known for being small, as netbooks are, and for being that laptop you knew you could always fit on the seatback tray on an airplane.</p>
<p><strong>Apple MobileMe</strong><br />
Cupertino, Calif. &#8212; June 6, 2011, was Steve Jobs’s last appearance at an Apple Worldwide Developers Conference. It was also the day MobileMe effectively went away, with Jobs saying the $99 dollar service wasn’t Apple’s “finest hour.”</p>
<p>MobileMe launched at WWDC in July of 2008, and was meant to sync calendars, emails, bookmarks and photo galleries. For individual accounts, it came with 20 gigabytes of online storage and 200GB of monthly data transfer. <img src="http://allthingsd.com/files/2011/06/icloud1-380x253.jpg" alt="" title="icloud" width="380" height="253" class="alignright size-medium wp-image-85836" /></p>
<p>While great in theory, our friend MobileMe was not without flaws. In fact, <strong>AllThingsD</strong>&rsquo;s Walt Mossberg said, in his <a href="http://allthingsd.com/20080723/apples-mobileme-is-far-too-flawed-to-be-reliable/">review</a> of the service, that MobileMe was “far too flawed to be reliable.”</p>
<p>Apple’s Internet-based sync services since 2000 have evolved, but have never truly gone away: Like an actual ghost, we know they’re there, and we see glimpses of how they work, but they still elude many people. MobileMe, in its earliest form, was iTools, and later on, the subscription service .Mac. Even now, we’re not entirely sure whether MobileMe was killed or simply reincarnated as something new &#8212; in this case, iCloud.</p>
<p><strong>Adobe Flash on Mobile</strong><br />
San Jose, Calif. &#8212; This is the way mobile Flash ends: Not with a bang, but a whimper.</p>
<p>On Nov. 9, Adobe <a href="http://blogs.adobe.com/conversations/2011/11/flash-focus.html">said</a> it would no longer be developing Flash, its platform for interactive and rich media content, for mobile devices.</p>
<p><img src="http://allthingsd.com/files/2011/11/runsflash380.png" alt="" title="runsflash380" width="380" height="285" class="alignleft size-full wp-image-142409" /></p>
<p>Macromedia Flash was born in 1997, the spawn of FutureWave’s FutureSplash Animator. Macromedia was acquired by Adobe Systems in 2005, thus becoming Adobe Flash.<br />
As smartphone and tablet wars heated up in recent years, Flash support became one of the features that iPad competitors &#8212; mainly Google Android devices &#8212; touted to set themselves apart from Apple’s mobile products.</p>
<p>The tech world has contemplated what this could all mean for the future of Flash. As <strong>AllThingsD</strong>&rsquo;s Ina Fried wrote, <a href="http://allthingsd.com/20111108/gone-in-a-flash-adobe-said-halting-development-on-mobile-version-of-its-plug-in/">Flash’s death on mobile</a> was seen as a vindication for the late Steve Jobs, who took a controversial stand by not supporting Flash on Apple’s mobile products. Could Jobs once again have seen the future? Flash is not a completely dead standard yet, but with developers increasingly adopting HTML5 as the new standard for Web language, it’s unclear what exactly will become of Flash.</p>
<p><strong>Google Buzz</strong><br />
Mountain View, Calif. &#8212; A standard housecleaning session turned fatal this past October when Google <a href="http://allthingsd.com/20111014/google-will-finally-shut-down-google-buzz/">pulled the plug</a> on its social networking effort. Google Buzz, the predecessor to Google+, aimed to create a social network through Gmail. <img src="http://allthingsd.com/files/2011/10/GoogleBuzz-380x268.png" alt="" title="GoogleBuzz" width="380" height="268" class="alignright size-medium wp-image-132544" /></p>
<p>Social and gregarious by nature, Google Buzz was born in February of 2010. Its early life was filled with strife, as users struggled to grasp the real-time social interactions that were occurring within email chains, and real privacy concerns emerged.</p>
<p>Despite its short life span, the memory of Google Buzz surely remains, as the search giant eventually had to <a href="http://allthingsd.com/20110330/google-with-prodding-from-feds-apologizes-for-buzz-again/">settle</a> with the FTC over privacy violations and is now committed to 20 years of privacy audits.</p>
<p><em>Memories</em>, indeed.</p>
<p>Google Buzz is survived by Google+, and follows Friendster and Myspace to the social graveyard, although technically those still exist. </p>
<p>Readers, what do you think was the greatest tech product loss in 2011?</p>
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		<title>Report: Apple Eyeing Flash-Memory Maker Anobit</title>
		<link>http://allthingsd.com/20111213/report-apple-eyeing-flash-memory-maker-anobit/</link>
		<comments>http://allthingsd.com/20111213/report-apple-eyeing-flash-memory-maker-anobit/#comments</comments>
		<pubDate>Tue, 13 Dec 2011 19:17:29 +0000</pubDate>
		<dc:creator>John Paczkowski</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[acquisitions]]></category>
		<category><![CDATA[Anobit]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[MacBook Air]]></category>
		<category><![CDATA[NAND]]></category>
		<category><![CDATA[NAND flash controller]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=153405</guid>
		<description><![CDATA[A potentially large acquisition, but one that makes sense.]]></description>
				<content:encoded><![CDATA[<p><img src="http://allthingsd.com/files/2011/12/acquisitions_phag.png" alt="" title="acquisitions_phag" width="200" height="124" class="alignright size-full wp-image-153409" />Apple is <a href="http://www.ynetnews.com/articles/0,7340,L-4160954,00.html">reportedly in talks</a> to acquire <a href="http://www.anobit.com/default.asp">Anobit</a>, developer of a NAND flash controller technology that dramatically enhances flash chip performance. Price?  $400 million to $500 million, <a href="http://translate.google.com/translate?sl=iw&amp;tl=en&amp;js=n&amp;prev=_t&amp;hl=en&amp;ie=UTF-8&amp;layout=2&amp;eotf=1&amp;u=http%3A%2F%2Fwww.calcalist.co.il%2Finternet%2Farticles%2F0%2C7340%2CL-3555024%2C00.html">according to Israel&#8217;s Calcalist</a>, which broke the story. </p>
<p>Apple already uses Anobit&#8217;s technology in the iPhone, iPad and the MacBook Air, so the company&#8217;s interest here is clear: Own and control the technologies critical to those products, particularly if they further differentiate them from the competition.</p>
<p>The acquisition, if it closes, would be Apple&#8217;s first in Israel and, potentially, its largest ever, surpassing its $404 million purchase of NeXT in 1997. </p>
<p>Reached for comment, Apple declined, citing its policy of ignoring rumors and speculation.</p>
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		<title>Adobe: Flash Support for Android 4.0 Coming by Year's End</title>
		<link>http://allthingsd.com/20111121/adobe-flash-support-for-android-4-0-coming-by-years-end/</link>
		<comments>http://allthingsd.com/20111121/adobe-flash-support-for-android-4-0-coming-by-years-end/#comments</comments>
		<pubDate>Mon, 21 Nov 2011 19:38:28 +0000</pubDate>
		<dc:creator>Ina Fried</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Adobe 4.0]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash Player]]></category>
		<category><![CDATA[Flash Player for Android]]></category>
		<category><![CDATA[Ice Cream Sandwich]]></category>
		<category><![CDATA[mobile Flash]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=146321</guid>
		<description><![CDATA[While devices running Ice Cream Sandwich can't currently run Flash via the browser, Adobe said that will be fixed with the final update to its plug-in, which should be out before the end of 2011.]]></description>
				<content:encoded><![CDATA[<p>Adobe isn&#8217;t <a href="http://allthingsd.com/20111108/gone-in-a-flash-adobe-said-halting-development-on-mobile-version-of-its-plug-in/">planning to do much more work on its Flash browser plug-in</a> for mobile devices, but it said Monday it will rectify the fact that its player app doesn&#8217;t work with Ice Cream Sandwich, the latest version of Android.</p>
<p><a href="http://allthingsd.com/files/2011/11/Adobe-Flash.png"><img src="http://allthingsd.com/files/2011/11/Adobe-Flash.png" alt="" title="Adobe Flash" width="180" height="175" class="alignright size-full wp-image-146334" /></a></p>
<p>In a statement to <strong>AllThingsD</strong>, the company said that an update &#8212; the last major refresh planned for the Flash plug-in &#8212; is on its way, and should be out this year.</p>
<p>&#8220;Yes, Adobe will release one more version of the Flash Player for mobile browsing, which will provide support for Android 4.0, and one more release of the Flash Linux Porting Kit &#8212; both expected to be released before the end of this year,&#8221; Adobe said. &#8220;After that time, Adobe will continue to provide critical bug fixes and security updates.&#8221;</p>
<p>In the meantime, though, that means the Galaxy Nexus can&#8217;t run Flash content.</p>
<p>&#8220;As we previously communicated in a blog post, devices and software updates from our partners which introduce new technologies are being developed on varied schedules that are different from our own, which means that the Adobe runtimes may not always be optimized or supported on devices until a subsequent release,&#8221; Adobe senior director Greg DeMichillie said in a statement. &#8220;We will provide a minor update to the runtimes to support the Galaxy Nexus in December.&#8221;</p>
<p>Adobe had said it <a href="http://allthingsd.com/20111109/adobe-admits-its-saying-buh-bye-to-flash-for-mobile-devices/">planned to release one more update for the Flash Player</a> earlier this month, when it announced that it was halting development on the project in favor of working with HTML5 and helping mobile developers create native apps using Adobe AIR.</p>
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		<title>Adobe Brings Mobile Photoshop, Other Apps to Android Tablets</title>
		<link>http://allthingsd.com/20111114/adobe-brings-mobile-photoshop-other-apps-to-android-tablets/</link>
		<comments>http://allthingsd.com/20111114/adobe-brings-mobile-photoshop-other-apps-to-android-tablets/#comments</comments>
		<pubDate>Tue, 15 Nov 2011 05:00:10 +0000</pubDate>
		<dc:creator>Ina Fried</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Android tablets]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Creative Cloud]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[Photoshop]]></category>
		<category><![CDATA[Photoshop Touch]]></category>
		<category><![CDATA[tablet apps]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=143914</guid>
		<description><![CDATA[Photoshop Touch is one of six new apps that Adobe is releasing for Android tablets. It's a bit of a win for Google, which has struggled to get apps written specifically for its large-screen devices.]]></description>
				<content:encoded><![CDATA[<p>Adobe may be giving up on the Flash plug-in for Android browsers, but it is still interested in other areas of Google&#8217;s mobile operating system.</p>
<p><img src="http://allthingsd.com/files/2011/11/Adobe-Photoshop-Touch-380x253.png" alt="" title="Adobe Photoshop Touch" width="380" height="253" class="alignright size-Medium380 wp-image-144067" /></p>
<p>The software company is announcing this week the arrival of Photoshop Touch, an Android tablet version of its flagship Photoshop product. It&#8217;s not the full Photoshop, but does include a wide range of editing tools more typically found on desktop programs.</p>
<p>The company <a href="http://allthingsd.com/20110331/adobe-further-smashes-myth-ipads-arent-for-content-creation-demos-photoshop-on-tablet/">first hinted it was heading in this direction</a> back in March, with a demonstration at Photoshop World in Orlando.</p>
<p>Adobe is actually introducing six apps for Android tablets this week, each selling for about $10, but if you aren&#8217;t a creative professional, the others likely won&#8217;t interest you. They have to do with things such as picking colors, creating client presentations and doing a quick sketch.</p>
<p>The move is also a modest win for Google and the tablet makers, which have struggled to get apps that are specifically designed for tablets.</p>
<p>Only one of the apps &#8212; the sketching program called Ideas &#8212; is available for Apple devices. Adobe does plan to bring all of the other apps to Apple&#8217;s iOS, but didn&#8217;t have any details, other than to expect an announcement in the first quarter of next year.</p>
<p>And that brings up one of the rubs with Adobe&#8217;s current mobile strategy. Although the company is clearly toying with different ways to extend creativity from computers to phones and tablets, its strategy is somewhat disjointed.</p>
<p>The company&#8217;s earliest mobile efforts included Photoshop Express, a basic photo editing tool that debuted first for the iPhone, and later for the iPad and Android.</p>
<p>Adobe has also offered a couple of products that aim to <a href="http://allthingsd.com/20110410/adobe-recasts-the-ipad-as-high-tech-palette-for-photoshop-video/">use a tablet in conjunction with a desktop computer</a> to augment the creative process.</p>
<p>More recently, it <a href="http://allthingsd.com/20110907/adobe-adds-another-photo-sharing-service-to-its-carousel/">introduced Carousel</a>, a subscription service that synchronizes photos across devices. For now, though, Carousel only shares photos across Macs and iOS devices.</p>
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		<title>Flash's Swan Song (Comic)</title>
		<link>http://allthingsd.com/20111111/flashs-swan-song-comic/</link>
		<comments>http://allthingsd.com/20111111/flashs-swan-song-comic/#comments</comments>
		<pubDate>Fri, 11 Nov 2011 20:31:37 +0000</pubDate>
		<dc:creator>Nitrozac and Snaggy</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Voices]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Geek Culture]]></category>
		<category><![CDATA[Joy of Tech]]></category>
		<category><![CDATA[Nitrozac and Snaggy]]></category>
		<category><![CDATA[Steve Jobs]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=143217</guid>
		<description><![CDATA[Here is the latest comic from our Joy of Tech friends at Geek Culture, Nitrozac and Snaggy. Joy of Tech appears three times a week in the Voices section of this site.]]></description>
				<content:encoded><![CDATA[<p><img src="http://allthingsd.com/files/2011/11/1615.png" alt="" title="1615" width="636" height="877" class="aligncenter size-full wp-image-143218" /></p>
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		<title>HTML5: A Look Behind the Technology Changing the Web</title>
		<link>http://allthingsd.com/20111111/html5-a-look-behind-the-technology-changing-the-web/</link>
		<comments>http://allthingsd.com/20111111/html5-a-look-behind-the-technology-changing-the-web/#comments</comments>
		<pubDate>Fri, 11 Nov 2011 08:00:40 +0000</pubDate>
		<dc:creator>Don Clark</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Voices]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Don Clark]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[HTML5]]></category>
		<category><![CDATA[PCs]]></category>
		<category><![CDATA[smartphones]]></category>
		<category><![CDATA[Steve Jobs]]></category>
		<category><![CDATA[tablets]]></category>
		<category><![CDATA[The Wall Street Journal]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=143142</guid>
		<description><![CDATA[A year and a half after Steve Jobs endorsed it in an unusual essay, a set of programming techniques called HTML5 is rapidly winning over the Web.]]></description>
				<content:encoded><![CDATA[<p>A year and a half after Steve Jobs endorsed it in an unusual essay, a set of programming techniques called HTML5 is rapidly winning over the Web.</p>
<p>The technology allows Internet browsers to display jazzed-up images and effects that react to users&#8217; actions, delivering game-like interactivity without installing additional software. Developers can use HTML5 to get their creations on a variety of smartphones, tablets and PCs without tailoring apps for specific hardware or the online stores that have become gatekeepers to mobile commerce.</p>
<p>That promise—and the lure of Apple Inc. devices in particular—is sweeping aside alternative technologies. In the latest development, Adobe Systems Inc. said Wednesday it will pull back on pushing the rival Flash format opposed by Mr. Jobs for mobile devices.</p>
<p><a href="http://online.wsj.com/article/SB10001424052970203537304577030033160849296.html?mod=WSJ_Tech_LEFTTopNews">Read the rest of this post on the original site »</a></p>
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		<title>How Will Jettisoning Mobile Flash Affect Adobe?</title>
		<link>http://allthingsd.com/20111110/what-is-the-impact-of-jettisoning-mobile-flash-on-adobe/</link>
		<comments>http://allthingsd.com/20111110/what-is-the-impact-of-jettisoning-mobile-flash-on-adobe/#comments</comments>
		<pubDate>Thu, 10 Nov 2011 18:15:23 +0000</pubDate>
		<dc:creator>John Paczkowski</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Al Hilwa]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[HTML5]]></category>
		<category><![CDATA[IDC]]></category>
		<category><![CDATA[Mike Gualtieri]]></category>
		<category><![CDATA[mobile Flash]]></category>
		<category><![CDATA[Steve Jobs]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=142472</guid>
		<description><![CDATA[Adobe’s decision to abandon Flash for mobile devices in favor of HTML5 is big news. But what does it really mean for the software company’s business?]]></description>
				<content:encoded><![CDATA[<p><img src="http://allthingsd.com/files/2011/11/fat-flash-380x285.png" alt="" title="fat-flash" width="380" height="285" class="alignright size-medium wp-image-142485" /></p>
<p><a href="http://allthingsd.com/20111109/adobe-admits-its-saying-buh-bye-to-flash-for-mobile-devices/">Adobe&#8217;s decision to abandon Flash for mobile devices</a> in favor of HTML5 is big news. But what does it really mean for the software company&#8217;s business?</p>
<p>Probably not all that much. For now, at least.</p>
<p>First, from a financial perspective, the issue is not dire. Adobe doesn&#8217;t break out Flash in its earnings reports. But according to a 2010 estimate by Robert W. Baird &#038; Co., Flash generates less than 10 percent of Adobe&#8217;s total revenue. And some believe the percentage is quite a bit lower than that &#8212; less than 5 percent.</p>
<p>So, from a financial perspective, Flash was never worth all that much to the company&#8217;s bottom line.</p>
<p>That said, Flash&#8217;s real value has always been as a sort of gateway drug for Adobe&#8217;s other software tools. And now that the company has officially pivoted to Flash successor HTML5 with the launch of its <a href="http://labs.adobe.com/technologies/edge/">Adobe Edge</a> design tool, Flash will inevitably become worth even less to it. </p>
<p>&#8220;I don&#8217;t see this act alone as having a significant financial impact on them,&#8221; IDC analyst Al Hilwa told <strong>AllThingsD</strong>. &#8220;The key for them is to address HTML5 effectively in their tool lineup. They have started doing that and are, in fact, an early leader in this relatively nascent market.&#8221;</p>
<p>Forrester analyst Mike Gualtieri agreed. &#8220;Adobe made the right decision in dumping Flash for mobile,&#8221; he said. &#8220;Adobe is about selling creative and development tools, so jettisoning Flash for mobile will allow them to focus on the tools for mobile development.&#8221;</p>
<p>Still, while it is not a huge part of its revenue, Adobe did <em>own</em> Flash, and those that wanted to support it were compelled to use the company&#8217;s tools.</p>
<p>Plus: Even though HTML5 may be a bigger pie, as they say, there will be a lot more companies looking to take a bite of it.</p>
<p>The looming question, then, is whether Adobe will be able to maintain its share of the broader development tools business, in a world in which it doesn&#8217;t have Flash to support it.</p>
<p>Beyond this, there are a few other business issues to consider, as well. Foremost among them is what it means for Adobe to begin to step away from the platform for which it is arguably best known. </p>
<p>And there&#8217;s simply no good way to spin that. Flash is in decline, and Adobe is wise to be moving on, first with its mobile browser offering. </p>
<p>This makes it a big strategic loss for the company. Regardless of what you think of Flash as a technology, it has been an important brand for Adobe, particularly in the consumer arena. Phasing it out entails some loss of visibility for the company. </p>
<p>And, make no mistake, it is phasing Flash out. The company&#8217;s abandonment of mobile Flash, and its switch to HTML5, almost certainly heralds a migration away from the desktop version of Flash, as well. Part of Adobe&#8217;s sales pitch to developers today was a promise to help developers move off it when the time is right.</p>
<p>&#8220;We will design new features in Flash for a smooth transition to HTML5 as the standards evolve, so developers can confidently invest knowing their skills will continue to be leveraged,&#8221; Adobe said in a statement.</p>
<p>In other words: We&#8217;re improving Flash to make it easier for you to stop using it.</p>
<p>Which brings us to the strategic missteps leading up to Adobe&#8217;s announcement today, in particular the company&#8217;s high-profile public relations battle with Apple. </p>
<p>Scrapping mobile Flash is a humiliating concession to Cupertino, which has been urging the recalcitrant Adobe to do just that for years now.</p>
<p>As the late Steve Jobs famously said in his &#8220;<a href="http://www.apple.com/hotnews/thoughts-on-flash/">Thoughts on Flash</a>&#8221; essay, &#8220;Adobe should focus more on creating great HTML5 tools for the future and less on criticizing Apple for leaving the past behind.&#8221;</p>
<p><img src="http://allthingsd.com/files/2011/11/apple-adobe-love.png" alt="" title="apple-adobe-love" width="500" height="213" class="aligncenter size-full wp-image-142609" /><br />
Adobe dismissed that suggestion with <a href="http://allthingsd.com/20100513/adobe-to-apple-you-wanna-hug-it-out/">a series of embarrassing tough-love, full-page, pro-Flash advertisements in the business sections of a number of major newspapers</a>.</p>
<p>Now, a year and a half later, it&#8217;s heeding Jobs&#8217;s advice. </p>
<p>What does that say about Adobe&#8217;s leadership? What&#8217;s been going on over there? </p>
<p>Evidently, a lot of waffling. </p>
<p>But now that it&#8217;s over, Adobe says it is ready to &#8220;aggressively contribute to HTML5.&#8221; Good thing, too. The company is already late to the game, and it&#8217;s got a lot of work to do if it hopes to advance the standard for the broader industry.</p>
<blockquote class="memo" style="background: #faf5e5; font-style: normal;"><p><big>PREVIOUSLY:</big></p>
<ul>
<li><a href="http://allthingsd.com/20111109/so-now-what-will-ipad-rivals-say-in-their-commercials/">So Now What Will iPad Rivals Say in Their Commercials?</a></li>
<li><a href="http://allthingsd.com/20111109/horse-flash-apples-steve-jobs-on-adobe-vendetta-in-2010-at-d8-video/">Horse Flash: Apple’s Steve Jobs on Adobe Vendetta in 2010 at D8 (Video) </a></li>
<li><a href="http://allthingsd.com/20111109/adobe-admits-its-saying-buh-bye-to-flash-for-mobile-devices/">Adobe Admits It Is Saying Buh-Bye to Flash for Mobile Devices</a></li>
<li><a href="http://allthingsd.com/20111108/gone-in-a-flash-adobe-said-halting-development-on-mobile-version-of-its-plug-in/">Gone in a Flash? Adobe Halting Development on Mobile Version of Its Plug-In</a></li>
<li><a href="http://allthingsd.com/20100514/chuck-geschke-on-adobe-flash-apple/">Adobe Co-Founder: We Never Abandoned Apple, but Apple Is Abandoning Us</a></li>
<li><a href="http://digitaldaily.allthingsd.com/20100513/adobe-to-apple-you-wanna-hug-it-out/">Adobe to Apple: You Wanna Hug It Out? Let&#8217;s Hug It Out! </a></li>
<li><a href="http://digitaldaily.allthingsd.com/20100507/good-luck-with-that-antitrust-complaint-against-apple-adobe/">Good Luck With That Alleged Antitrust Complaint Against Apple, Adobe…</a></li>
<li><a href="http://digitaldaily.allthingsd.com/20100505/adobe-cto-flash-on-iphone-doesnt-suck-and-apple-knows-it/">Adobe CTO: Flash on iPhone Doesn’t Suck and Apple Knows It </a></li>
<li><a href="http://digitaldaily.allthingsd.com/20100503/a-possible-apple-antitrust-inquiry-nothing-to-see-here/">A Possible Apple Antitrust Inquiry? Nothing to See Here…</a></li>
<li><a href="http://digitaldaily.allthingsd.com/20100430/microsoft-on-flash-what-steve-said/">Microsoft on Flash: What Steve Said</a></li>
<li><a href="http://digitaldaily.allthingsd.com/20100430/adobe-were-done-with-you-too-apple/">Adobe: We’re Done With You Too, Apple</a></li>
<li><a href="http://digitaldaily.allthingsd.com/20100422/apple-to-adobe-i-know-you-are-but-what-am-i/">Apple to Adobe: I Know You Are, but What Am I?</a></li>
<li><a href="http://digitaldaily.allthingsd.com/20100421/qotd-279/"> So Much for Flash on the iPhone</a></li>
<li> <a href="http://digitaldaily.allthingsd.com/20100208/adobe-flash-for-mac-is-getting-better-really/">Adobe: Flash for Mac Is Getting Better–Really!</a></li>
</ul>
</blockquote>
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		<title>Adobe Scrapping Flash for TV, Too‎</title>
		<link>http://allthingsd.com/20111110/adobe-scrapping-flash-for-tv-too%e2%80%8e/</link>
		<comments>http://allthingsd.com/20111110/adobe-scrapping-flash-for-tv-too%e2%80%8e/#comments</comments>
		<pubDate>Thu, 10 Nov 2011 11:17:24 +0000</pubDate>
		<dc:creator>John Paczkowski</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[Air]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Google TV]]></category>
		<category><![CDATA[television]]></category>
		<category><![CDATA[TV]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=142652</guid>
		<description><![CDATA["The right approach to deliver content on televisions is through applications, not a Web browsing experience."]]></description>
				<content:encoded><![CDATA[<p><img src="http://allthingsd.com/files/2011/11/flash_tv-380x285.png" alt="" title="flash_tv" width="380" height="285" class="alignright size-medium wp-image-142653" />Looks like mobile Flash isn&#8217;t the only version of the platform Adobe has soured on. The company seems to have given up on its effort to bring Flash to the television, as well.</p>
<p>With its decision to end development of mobile Flash, Adobe is also abandoning its goal of establishing the platform as the common runtime software on connected TVs and set-top boxes.</p>
<p>“Adobe will continue to support existing licensees who are planning on supporting Flash Player for Web browsing on digital home devices and are using the Flash Player Porting Kit to do so,&#8221;<a href="http://gigaom.com/video/flash-tv-future/"> the company said in a statement given to GigaOm</a>. &#8220;However we believe the right approach to deliver content on televisions is through applications, not a Web browsing experience, and we will continue to encourage the device and content publishing community down that path.”</p>
<p><em>We believe the right approach to deliver content on televisions is through applications, not a Web browsing experience.</em></p>
<p>What does that mean for Google TV, &#8220;<a href="http://blogs.adobe.com/flashplatform/2010/05/flash_player_101_on_google_tv.html">which includes Flash Player 10.1 integrated directly into the Google Chrome browser delivering the full Web to consumers on their television sets&#8221;</a>?</p>
<p>Who cares? Know anyone with a Google TV who actually uses it?</p>
<p><a href="http://allthingsd.com/20110728/qotd-google-tv-sales-worse-than-non-existent/">Didn&#8217;t think so.</a></p>
<p>So, Adobe &#8212; which once hoped to make Flash the de facto multimedia platform on PCs, mobile devices and TVs &#8212; no longer sees that as a viable strategy. Its new tack: Push developers to create native apps for connected TVs using the AIR framework.</p>
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