Videogames Using the Power of Fans to Get a Kick Start

Videogames are fast becoming one of the most popular categories that are able to attract start-up capital from everyday people.
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Take-Two Swings to Loss

Take-Two Interactive Software Inc. posted first-quarter results at the low end of its guidance in the latest indication that the videogame industry continues to struggle to connect with consumers in a sputtering economy.

Game Changer? Sony Uncrates Next Generation Portable

Sony stepped up its game in the mobile gaming market this morning by uncrating the Next Generation Portable, the successor to the dusty PlayStation Portable. A radical redesign of the PSP, the device promises a PlayStation 3-level gaming experience in a handheld form factor.

A Fall Guide: How to Pick Your Next Computer

The biggest question for some buyers this fall will be whether to get a tablet or a laptop, now that Apple’s iPad is a proven hit and a flood of competitors is on the way.
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Nintendo Bets Big on Social DS System

The headline feature of Nintendo Co.’s forthcoming 3DS portable videogame system is the ability to play 3-D games without the need for eyewear, but it is the device’s ability to locate other players that may prove critical to its success.

Two Little Laptops With a Lot to Offer Their Core Users

Walt Mossberg reviews Dell’s M11x and Sony’s Vaio X, two diminutive laptops aimed at radically different customers.
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Apple to Sony, Nintendo: Game Over, Man

“It’s clear that the quality of iPhone games is eclipsing its console counterparts, and that’s even more acute when you compare it against the prior generation.” That’s what ngmoco co-founder and Electronic Arts alum Neil Young said of Apple’s iconic handset at the Game Developers Conference in San Francisco earlier this year, and it’s worth reflecting on a bit in light of a new report from Bernstein Research analyst Toni Sacconaghi that claims the iPhone OS will soon create pricing and customer migration pressure for traditional gaming platforms.
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"Don't Copy That Floppy" Dusts Itself Off for the '00s

Remember “Don’t Copy That Floppy,” the anti-software-piracy video that warned ’90s-era kids away from copyright infringement? The nearly 10-minute clip features two classroom gamers who flirt with making a duplicate disk so they can continue playing after school. A rapper appears onscreen and tells them the error of their ways.

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Cell Phone Gaming on the Rise

Mobile gamers, the jig is up–-now we know what you were really up to during that conference call. In a survey of 1,100 AT&T wireless customers, 57 percent said that they play games on their mobile devices, and half those gamers admitted to playing during work hours.

When You Want Your Own Virtual Trainer

If you’re looking for a fun way to get in shape, the Balance Board will do the trick. Like the Wii, its activities encourage all sorts of people to use it, marking yet another smart move from Nintendo.
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