News Byte

Cloud Gaming Startup Happy Cloud Raises $4.25 Million Series A Round

The Happy Cloud, one of a slew of “cloud gaming” startups trying to bring videogames to new and different platforms, announced Wednesday it had raised a $4.25 million Series A round of venture capital. The round was led by Avalon Ventures and joined by Jesselson Capital and Shaman Ventures. The Happy Cloud has been in stealth mode since it launched in 2011, but claims that users who download games through its partnerships with publishers can start playing them almost instantly while the full game download finishes in the background. The company also announced the appointment of a new CEO, Tamir Buchler.

Xbox One Design Started From a “Blank Slate”

The Xbox One is not an iteration, Microsoft says. It’s a complete media overhaul
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Durango on the Horizon: Here’s What’s Interesting About Microsoft’s New Xbox

A preview of things to come at today’s Xbox: A New Generation Revealed event.
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Co-Founder Yat Siu on Animoca’s Big Menu of “Fast Food” Mobile Games

With more than 350 games, Animoca is all about quantity, and its co-founder says being based away from Silicon Valley helps.
Pretty Pet Salon is one of the more popular games Animoca has published, and started a "Pretty Pet" franchise.

Meet the Dudes Behind Dots, the iPhone Game of the Moment

You might be surprised by their Dots scores.
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News Byte

King Touts Latest Gaming Numbers: 70 Million Daily Players, 21 Billion Games Played Per Month

On the back of its hit Facebook/mobile game Candy Crush Saga, casual game studio King said in a press release that it has crossed the 70 million mark in daily active players across all platforms. That puts it within striking distance of Zynga’s all-time quarterly peak of 72 million daily active users (achieved in Q2 2012), and well beyond that competitor’s latest quarterly total of 52 million DAU, as reported last month. The company also said that its cross-platform games are now being played more than 21 billion times per month.

Mobile Game Biz to Nintendo and Sony: Seasons? What Are Those?

A double whammy for the devices that used to define “mobile gaming.”
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Voices

ESPN Eyes Subsidizing Wireless-Data Plans

Smartphone users who binge on video, games and other content must monitor their usage to ensure they don’t run over monthly data caps that wireless carriers have put in place in recent years.

News Byte

Club Penguin Waddles Into Mobile

An iPad companion app to Disney’s MMO-for-kids, Club Penguin, is slated to roll out today, the company said in a press release. Players will be able to customize and sync their penguin characters between the iPad app and the popular Web-only Flash game, and also play four mini games ported over from the Web. Disney Interactive VP Chris Heatherly (who sat down for a Q&A with AllThingsD last month) said the studio plans to update the app roughly once a month until the whole game experience is playable on mobile.

Disney’s Star Wars Games Solution: Electronic Arts

May the force be with them.
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