News Byte

Kiloo Touts 175 Million Downloads for Subway Surfers

Danish mobile games company Kiloo’s most popular app, the runner game Subway Surfers, has racked up 175 million downloads since it launched one year ago. In that time, the game has been played 5.5 billion times, the company said in a press release today. Subway Surfers is often used as a reference point among free-to-play game developers seeking to monetize their games with in-app purchases. Kiloo’s IAP store has kept the game in the top 50 of Apple’s “top grossing” charts for the past nine months.

Co-Founder Yat Siu on Animoca’s Big Menu of “Fast Food” Mobile Games

With more than 350 games, Animoca is all about quantity, and its co-founder says being based away from Silicon Valley helps.
Pretty Pet Salon is one of the more popular games Animoca has published, and started a "Pretty Pet" franchise.

Mobile Game Biz to Nintendo and Sony: Seasons? What Are Those?

A double whammy for the devices that used to define “mobile gaming.”
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Running With Friends Adds a Dash of Diversity to Zynga’s Mobile Games Catalog

An important first step for the company toward better multiplayer gaming on mobile devices.
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Six Questions for Sid Meier, Creator of Civilization Franchise and Mobile-First Ace Patrol

The strategy game titan talks simple versus complex games on mobile, the future of multiplayer, leading a small team and how his “bread and butter” — PCs — fit into the equation.
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LivingSocial, Netflix and the Galaxy S 4 Reviewed — 10 Things You Need to See on AllThingsD This Week

A convenient roundup of the Top 10 stories that powered AllThingsD.com this week.
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Playing to the Crowd: Gamecasting Goes Mainstream

Video games have always been social, but now they’re getting hooked up to the social Web.
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BlackBerry’s Pitch to iOS and Android Game Developers: We’re the Same, but Different

A few questions for BlackBerry games guru Anders Jeppsson.
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Mobile Gamers With Better Phone Screens Spend More on In-App Purchases

Mo’ money, mo’ better screens. And vice versa.
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Mind-Boggling: The Numbers Behind Ruzzle’s Rise (And Fall?)

Eat our D-U-S-T, Zynga … hey, wait, where’s everyone going?
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Behind the Scenes at Apple’s Top App: Q&A With Temple Run 2′s Keith Shepherd

Ringya Makes Organizing Mobile Contact Lists Easier

Interview: Mobixa CEO Says You Should Trade In Your iPhone Now

Disney Launches Videogame About Movie About Videogames

Apple’s iPad Mini Event, in Pictures

Breaking News Is Broken and Circa Wants to Fix It

Apple’s iPhone 5 Event, in Pictures

By the Big Numbers: The Apple iPhone, Five Years Later (Infographic)

Maybe You Should Start Paying Attention to Indie Games Developers