EA Shuffles Upper Deck With Three Promotions

Electronic Arts has reorganized its management team to take into account its acquisition of PopCap, once it’s complete, and the departure of COO John Schappert, who left in April to fill the same role at Zynga.
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EA CEO: Fastest Growing Game Platform Didn’t Exist 18 Months Ago

The small-screen game war has grown into an industrywide battle, one in which Apple is doing quite well.
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An Inside Look at EA’s Social Games Business as Zynga’s IPO Awaits

As part of Electronic Arts’ first-quarter earnings report today, it shed some light on the company’s social games business, which is both up and down at the same time.
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Supreme Court Axes Videogame Ban, but the Game Isn’t Over Yet

Videogame publishers celebrated the Supreme Court decision today that ruled that a California law banning the sale of violent videogames to minors is unconstitutional, but the issue may be far from dead.
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Three Key Takeaways From Nintendo’s Wii U (Plus Photos!)

Nintendo unveiled its next-generation console this morning at E3, shocking the industry with the first tablet-sized controller for gaming in the home. Here are the three major takeaways from today’s announcement.
The Wii U's touchscreen also has high-definition graphics.

Can Electronic Arts Really Become A Digital Gaming Powerhouse?

Electronic Arts CEO John Riccitiello talked a big game Wednesday, telling analysts on its year-end conference call that the 29-year-old company is well on its way to a major transformation. But the big question is whether EA can turn the ship around when there are 8,000 employees on it who are used to doing business the old way.

Electronic Arts Focuses on Digital Strategy as Earnings Beat Expectations for Fourth Straight Quarter

Electronic Arts’ stock is up after reporting solid earnings for the third quarter. Now the company is turning its attention to digital games, which generated just 15 percent of overall revenues.

EA Narrows Loss, Gives Weak Outlook

Electronic Arts Inc.’s loss narrowed in the holiday quarter from a year-ago period that was weighed down by charges. But the videogame publisher issued a weak outlook for the current quarter, sending its shares tumbling 10% after hours.

Electronic Arts to Sack 1,500

Reporting a second-quarter loss that widened thanks to a weak videogame market, Electronic Arts today said it will cut 1,500 jobs by early next year as part of a restructuring effort aimed at trimming at least $100 million in costs. This after announcing plans this morning to acquire social network game maker Playfish for $400 million.
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Videogame Industry in Massively Multiplayer Sales Decline

The videogame industry may be recession-resistant, but it is clearly not recession-proof, as some once claimed. If it was, surely we wouldn’t be seeing the sixth consecutive month of declining sales reported by NPD. According to the market research firm, overall sales in the United States in August of hardware, software and game accessories were $909 million–a 16 percent drop from the same period a year ago.
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