<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>AllThingsD &#187; OMGPOP</title>
	<atom:link href="http://allthingsd.com/tag/omgpop/feed/" rel="self" type="application/rss+xml" />
	<link>http://allthingsd.com</link>
	<description></description>
	<lastBuildDate>Fri, 25 May 2012 18:07:00 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.2</generator>
<atom:link rel="hub" href="http://pubsubhubbub.appspot.com"/><image>
		  <url>http://allthingsd.com/theme/images/logo-rss.jpg</url>
		  <title>All Things Digital</title>
		  <link>http://allthingsd.com/</link>
		  <width>144</width>
		  <height>22</height>
	</image>		<item>
		<title>Mobile Gaming Is Hot, but Pocket Gems Won't Sell Out</title>
		<link>http://allthingsd.com/20120517/mobile-gaming-is-hot-but-pocket-gems-wont-sell-out/</link>
		<comments>http://allthingsd.com/20120517/mobile-gaming-is-hot-but-pocket-gems-wont-sell-out/#comments</comments>
		<pubDate>Thu, 17 May 2012 16:26:13 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[acquisition]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[angels]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[Ben Liu]]></category>
		<category><![CDATA[cloned]]></category>
		<category><![CDATA[copycat]]></category>
		<category><![CDATA[DeNA]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[Draw Something]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Funzio]]></category>
		<category><![CDATA[gree]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[M&A]]></category>
		<category><![CDATA[mobile gaming]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[Pocket Gems]]></category>
		<category><![CDATA[PopCap]]></category>
		<category><![CDATA[revenues]]></category>
		<category><![CDATA[Sequoia Capital]]></category>
		<category><![CDATA[Tap Dragon Park]]></category>
		<category><![CDATA[Tap Jungle]]></category>
		<category><![CDATA[Tap Pet Hotel]]></category>
		<category><![CDATA[Tap Zoo]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=209143</guid>
		<description><![CDATA[Pocket Gems says it is not for sale, even though other mobile gaming companies like OMGPOP and Funzio are cashing out at big valuations.]]></description>
			<content:encoded><![CDATA[<p><a href="http://pocketgems.com/">Pocket Gems</a>, which routinely hits the top of the charts with its mobile games, says it isn&#8217;t for sale, even though it must be tempting right now.</p>
<p><img class="alignright size-medium wp-image-209380" title="dragonpark_splashscreen_960x640" src="http://allthingsd.com/files/2012/05/dragonpark_splashscreen_960x640-380x253.png" alt="" width="380" height="253" /></p>
<p>Recently, <a href="http://allthingsd.com/20120501/japans-gree-buys-mobile-social-game-developer-funzio/">Funzio sold</a> to Japan&#8217;s Gree for $210 million, and Zynga acquired OMGPOP for $180 million; not too long before that, Electronic Arts paid $750 million for PopCap.</p>
<p>In an interview, Pocket Gem&#8217;s COO Ben Liu said that mobile game companies are hot commodities right now, but to sell is shortsighted.</p>
<p>&#8220;We feel like it&#8217;s the early days of mobile,&#8221; Liu said. &#8220;There&#8217;s a decade-long shift occurring from PC and the Web to mobile, and games is only the first vertical to take off. There&#8217;s so much opportunity. We need all of our attention on that to be successful.&#8221;</p>
<p>Liu would not disclose the company&#8217;s revenue, but said that it has been growing extremely fast. Over the past year and a half, the company has moved its offices five times to accommodate the growth of its staff &#8212; from 10 to 120 employees.</p>
<p>And as of a few months ago, the company recorded 60 million app downloads since its founding in 2009. Its hit title Tap Zoo generated 20 million downloads alone.</p>
<p>Pocket Gems&#8217; games fall into the &#8220;casual&#8221; genre, and are focused on building products that have fairly addicting play; they attract a predominantly adult female audience. The games normally have &#8220;tap&#8221; in the name &#8212; Tap Zoo, Tap Pet Hotel and Tap Jungle allow players to build, respectively, their own zoo, pet hotel and mystical rain forest.</p>
<p>Last week, Pocket Gems released its first game exclusively for Android, called Tap Dragon Park, which allows players to train dragons to defend their kingdoms.</p>
<p>Pocket Gems has been able to rise in the rankings without having to tap investors too much. (Maybe their next game will be Tap Bank?) It has raised $5 million in capital from Sequoia Capital and a handful of angel investors, and is profitable.</p>
<p>Here are Liu&#8217;s thoughts on some of the issues facing the mobile games industry.</p>
<p><strong>On making acquisitions versus being acquired:</strong></p>
<p>Liu says Pocket Gems isn&#8217;t entertaining offers at this time, but will consider making acquisitions of its own. &#8220;We&#8217;ve been completely focused on organic expansion, but I think as we continue to grow, something we&#8217;ll look at is acquisitions, as well. We are focused on building a great team organically, and are opportunistic.&#8221;</p>
<p><strong>How many games can you release in a year?</strong></p>
<p>&#8220;Last year, we launched 10 games total. Some of them are new IP that requires a larger team and can be franchise-sustaining, and others are seasonal titles or extensions.&#8221;</p>
<p><strong>Is there an issue with copycats in the space?</strong></p>
<p>&#8220;Yes, all of our games have been cloned extensively by most of our competitors. But that&#8217;s one of the prices of success. We&#8217;ve always prided ourselves on being an innovator. The thing that is difficult to clone is creativity. &#8230; We have a saying: Pocket Gems is a leader and not a follower. And many of our competitors have a fast-follower strategy.&#8221;</p>
<p><strong>What are your thoughts about third-party distribution platforms, like Gree and DeNA, which are trying to create mobile social networks?</strong></p>
<p>&#8220;We haven&#8217;t opened our games to third parties. It&#8217;s in our interest to develop our own platform. Their businesses are really compelling, but there&#8217;s no winning platform yet in the mobile space. We have our own loyal community, which is a powerful game engine. We don&#8217;t want to be dependent on someone else&#8217;s platform. Our own great platform is a powerful source of marketing, and it is good at letting our users know about the games. That&#8217;s the most effective.&#8221;</p>
<p><strong>Is summer a good time for people to play and discover new mobile games?</strong></p>
<p>&#8220;It&#8217;s a good time. People are on vacation and in transit, and it&#8217;s a natural device to use during those times. And people have more downtime and free time. We&#8217;ve found historically for it to be good. Holidays are another.&#8221;</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20120517/mobile-gaming-is-hot-but-pocket-gems-wont-sell-out/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>EA Says Digital Will Offset New Console Investments for the First Time</title>
		<link>http://allthingsd.com/20120508/ea-says-digital-will-offset-new-console-investments-for-the-first-time/</link>
		<comments>http://allthingsd.com/20120508/ea-says-digital-will-offset-new-console-investments-for-the-first-time/#comments</comments>
		<pubDate>Tue, 08 May 2012 21:45:24 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[battlefield]]></category>
		<category><![CDATA[console development]]></category>
		<category><![CDATA[digital content]]></category>
		<category><![CDATA[Draw Something]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[John Riccitiello]]></category>
		<category><![CDATA[Madden]]></category>
		<category><![CDATA[Medal of Honor]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[mobile gaming]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[online gaming]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Seeking Alpha]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Star Wars: The Old Republic]]></category>
		<category><![CDATA[touchscreen]]></category>
		<category><![CDATA[TV]]></category>
		<category><![CDATA[videogrames]]></category>
		<category><![CDATA[Wii U]]></category>
		<category><![CDATA[XBox]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=205367</guid>
		<description><![CDATA[Despite having to sink $80 million into new console game development this year, EA's CEO John Riccitiello is upbeat, saying that "we are absolutely a different company in a different spot."]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-medium wp-image-205444" title="electronic Arts_fifa" src="http://allthingsd.com/files/2012/05/electronic-Arts_fifa-380x213.jpg" alt="" width="380" height="213" />Despite having to sink $80 million into new console game development this year, EA&#8217;s CEO John Riccitiello is upbeat, saying that &#8220;we are absolutely a different company in a different spot.&#8221;</p>
<p>Typically at this point in the hardware cycle, he said, the cost of developing new videogames would lead to a loss. But in a conference call with investors yesterday, <a href="http://seekingalpha.com/article/567641-electronic-arts-ceo-discusses-q4-2012-results-earnings-call-transcript?part=qanda">Riccitiello said</a> revenue from digital content will keep EA profitable.</p>
<blockquote class=memo><p>&#8220;In the face of, unfortunately, somewhat of a headwind relative to console, we&#8217;re getting top line growth, robust digital growth, robust margin expansion, robust EPS growth, while affording the investment in the next-gen console. I don&#8217;t think, going back to our foundation in &rsquo;82, that&#8217;s ever happened before. So what we are guiding for is entirely unprecedented, and it&#8217;s a function of everything we&#8217;ve been saying on the call so far. &#8230; It&#8217;s our hope to be able to accelerate top line through a transition and accelerate bottom line growth through a transition because we won&#8217;t be facing sort of negative console compares.&#8221;</p></blockquote>
<p>Nintendo expects to release the Wii U later this year, which will require new games that tap into both the TV and a touchscreen device. Neither Microsoft or Sony have unveiled plans for their respective next-generation hardware systems, the Xbox and PlayStation. Riccitiello did not mention the new consoles by name, and instead referred any direct questions about hardware to Sony, Microsoft and Nintendo.</p>
<p>&#8220;We intend to invest $80 million in Gen4 console development in fiscal &rsquo;13. We are strong believers that console will return to strong growth, and represent a great opportunity &#8212; one that is in lockstep with our digital plans.&#8221;</p>
<p>In fiscal 2012, <a href="https://allthingsd.com/20120507/ea-predicts-digital-games-wilto-make-up-40-percent-of-revenue-next-year/">EA generated $1.2 billion in digital revenues</a>, representing a 47 percent increase year over year. In the past six months alone, FIFA 12 &#8212; one of the company&#8217;s traditional packaged good titles &#8212; was able to break $100 million in digital revenues for the first time. This year, it&#8217;s predicting digital revenues of $1.7 billion, representing 40 percent of the company&#8217;s overall business.</p>
<p>Even though Riccitiello painted a positive outlook, he failed to turn to the tide.</p>
<p>Along with a broader market meltdown, the company&#8217;s stock fell 65 cents, or 4.3 percent, at $14.48 a share. At that price, the company&#8217;s stock is off more than 40 percent from its 52-week high of $26.13 a share.</p>
<p>During the call, Riccitiello also tried to stress that while Star Wars: The Old Republic is an important title for the company, it is getting an unfair amount of attention by analysts. In the quarter, he said the number of subscribers fell to 1.3 million from 1.7 million when the game launched.</p>
<p>&#8220;So while I understand there&#8217;s an enormous amount of interest, I don&#8217;t know that it warrants as much as what we&#8217;re seeing right now,&#8221; he said, <a href="http://seekingalpha.com/article/567641-electronic-arts-ceo-discusses-q4-2012-results-earnings-call-transcript?part=qanda">according to a SeekingAlpha transcript</a>.</p>
<p>The final highlight from the call was when Riccitiello questioned how much Zynga paid for OMGPOP and its hit title Draw Something, which was No. 1 for a short period of time. He didn&#8217;t actually name the two companies, but it was implied.</p>
<p>&#8220;Right now, what I&#8217;m starting to see is valuation expectations that assume that these things are all hockey stick moving up and to the right with no end in sight, and I think those are bad assumptions,&#8221; he said. &#8220;Some of them will work, some of them won&#8217;t, but they can&#8217;t all be worth the multiple that I&#8217;m seeing in the market right now.&#8221;</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20120508/ea-says-digital-will-offset-new-console-investments-for-the-first-time/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Funzio's Big Exit to Gree Fueled by Only Three Hit Game Titles</title>
		<link>http://allthingsd.com/20120504/funzios-big-exit-to-gree-fueled-by-only-three-hit-game-titles/</link>
		<comments>http://allthingsd.com/20120504/funzios-big-exit-to-gree-fueled-by-only-three-hit-game-titles/#comments</comments>
		<pubDate>Fri, 04 May 2012 23:42:46 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Anil Dharni]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[Crime City]]></category>
		<category><![CDATA[DeNA]]></category>
		<category><![CDATA[Draw Something]]></category>
		<category><![CDATA[Funzio]]></category>
		<category><![CDATA[gree]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Ken Chiu]]></category>
		<category><![CDATA[Kingdom Age]]></category>
		<category><![CDATA[M&A]]></category>
		<category><![CDATA[Mobage]]></category>
		<category><![CDATA[mobile gaming]]></category>
		<category><![CDATA[mobile social gaming]]></category>
		<category><![CDATA[Modern War]]></category>
		<category><![CDATA[ngmoco]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=203122</guid>
		<description><![CDATA[Funzio's $210 million sale to Tokyo-based Gree this week makes it the second mobile game company with a relatively short operating history to be snapped up recently.]]></description>
			<content:encoded><![CDATA[<p>Funzio&#8217;s $210 million <a href="http://allthingsd.com/20120501/japans-gree-buys-mobile-social-game-developer-funzio/">sale to Tokyo-based Gree this week</a> makes it the second mobile game company with a relatively short operating history to be snapped up recently.</p>
<p><img class="alignright size-medium wp-image-203942" title="funzio_anil" src="http://allthingsd.com/files/2012/05/funzio_anil-239x285.jpg" alt="" width="239" height="285" />In an interview, co-founder and President Anil Dharni said the company was founded two and a half years ago, but it didn&#8217;t make its first mobile game until nine months ago. Since then, it has launched three titles, including Crime City, Modern War and Kingdom Age, all of which have generated more than 20 million downloads.</p>
<p>The quick multimillion dollar sale is reminiscent of <a href="http://www.google.com/url?sa=t&amp;rct=j&amp;q=&amp;esrc=s&amp;source=web&amp;cd=1&amp;ved=0CGkQFjAA&amp;url=http%3A%2F%2Fallthingsd.com%2F20120321%2Flooks-like-zynga-just-bought-omgpop-for-200-million%2F&amp;ei=lWOkT5TcFKidiAKZueTSAg&amp;usg=AFQjCNGBT_ZtgyVZGTSDhYJPIKdnPirzzg">Zynga&#8217;s recent $180 million purchase of OMGPOP</a>, which had been around for awhile but only recently catapulted to the top of the iPhone charts with its overnight hit Draw Something.</p>
<p>Dharni said the two back-to-back sales are not necessarily an indication of a trend in mobile games.</p>
<p>&#8220;We tend to hear only about the successes,&#8221; he said. &#8220;If you look at some of the other mobile gaming companies, some have gained traction but there&#8217;s others struggling that have fallen off the charts. &#8230; I think the downward trend is also happening.&#8221;</p>
<p>All three of the company&#8217;s games are free to play and monetized through in-game items. Both Kingdom Age and Modern War are among the top 25 grossing apps on the iPad. Crime City is the company&#8217;s oldest title. Neither Funzio nor Gree disclosed how much the apps are grossing, but Dharni said what makes its games stand out from the rest of the pack is player retention. And generally, the longer players engage with the games, the more likely they are to make purchases.</p>
<p>Funzio, which previously raised $20 million in capital, is expecting to be completely integrated into Gree&#8217;s San Francisco operations, relocating all of its 125 employees to Gree&#8217;s offices, where the two will have more than 300 employees all told.</p>
<p><img class="alignright size-medium wp-image-203929" title="modernwar" src="http://allthingsd.com/files/2012/05/modernwar-380x251.jpg" alt="" width="380" height="251" />&#8220;From day one, the thing we proposed was that we didn&#8217;t want to be an independent studio. We want to be integrated as much as possible in Gree,&#8221; he said.</p>
<p>Gree, which is a mobile-gaming powerhouse in Japan, is aggressively trying to build a worldwide social network for games on mobile devices. Rivals include DeNA’s Mobage network, which came to market through the acquisition of San Francisco-based Ngmoco, and Apple&#8217;s Game Center.</p>
<p>Funzio will now begin developing games for Gree&#8217;s mobile social platform, although they will not necessarily be exclusive.</p>
<p>Dharni said both he and the company&#8217;s co-founder and CEO Ken Chiu started talking with Gree a few months back, and since then had discussions with a number of other suitors, whom Dharni characterized as the &#8220;usual suspects.&#8221;</p>
<p>What stood out about Gree was its vast experience and knowledge about the mobile gaming space, he said.</p>
<p>&#8220;Mobile games in Japan make a ridiculous amount of money and we are just getting started in America. They are two to three years ahead of us in terms of understanding game mechanics and monetization. We can learn so much from them,&#8221; he said. &#8220;They are super smart and hungry folks and their vision matched ours. We had excellent alternative options, but we found the perfect partner.&#8221;</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20120504/funzios-big-exit-to-gree-fueled-by-only-three-hit-game-titles/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Japan's Gree Buys Mobile Social Game Developer Funzio for $210 Million</title>
		<link>http://allthingsd.com/20120501/japans-gree-buys-mobile-social-game-developer-funzio/</link>
		<comments>http://allthingsd.com/20120501/japans-gree-buys-mobile-social-game-developer-funzio/#comments</comments>
		<pubDate>Wed, 02 May 2012 00:09:02 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[Andy Keidel]]></category>
		<category><![CDATA[Anil Dharni]]></category>
		<category><![CDATA[Crime City]]></category>
		<category><![CDATA[DeNA]]></category>
		<category><![CDATA[Funzio]]></category>
		<category><![CDATA[gree]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Ken Chiu]]></category>
		<category><![CDATA[M&A]]></category>
		<category><![CDATA[mobile gaming]]></category>
		<category><![CDATA[mobile social gaming]]></category>
		<category><![CDATA[Naoki Aoyagi]]></category>
		<category><![CDATA[ngmoco]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[OpenFeint]]></category>
		<category><![CDATA[Ram Gudavalli]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[VC]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=202203</guid>
		<description><![CDATA[Gree, the Tokyo-based company that bought OpenFeint for $100 million last year and is trying to build a global mobile social network, has acquired Funzio for $210 million.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.gree-corp.com/">Gree</a>, the Tokyo-based company that bought OpenFeint for $100 million last year and is trying to build a global mobile social network, has now acquired some games for its network.</p>
<p><img class="alignright size-full wp-image-202210" title="funzio_crimecity-275x221" src="http://allthingsd.com/files/2012/05/funzio_crimecity-275x221.jpg" alt="" width="275" height="221" />Late today, it announced the acquisition of Funzio for $210 million.</p>
<p>At that price, it exceeds what <a href="http://allthingsd.com/20120321/looks-like-zynga-just-bought-omgpop-for-200-million/">Zynga just paid for OMGPOP</a>, which arguably had just one hit game. Sources said at the time that Gree was also one of the bidders in that deal.</p>
<p>Funzio, which is based in San Francisco, has developed a number of well-received mobile social games, including Crime City, Modern War and Kingdom Age, all of which have generated more than 20 million downloads.</p>
<p>“The team at Funzio is creating some of the best mobile games in the world today. This acquisition allows us to join their talent and expertise with our vision for a mobile social gaming ecosystem,” said Naoki Aoyagi, Chief Executive Officer of Gree International, in a release. “We are extremely excited to expand our mid-core portfolio and continue to show how the mobile games market is the inevitable next step for gamers worldwide.”</p>
<p>Funzio&#8217;s executive team, including CEO Ken Chiu and COO Anil Dharni, will join Gree International as Senior Vice Presidents while CTO Ram Gudavalli and VP of Engineering Andy Keidel will join as Vice Presidents. In February, Gree announced aggressive hiring plans in San Francisco. The company said it was moving into a new 41,000-square-foot office this spring, which will enable it to double its headcount to about 300 employees.</p>
<p>In May 2011, <a href="http://allthingsd.com/20110510/ex-zynga-employee-raises-20-million-to-build-facebook-and-mobile-games/">Funzio raised $20 million</a>, and more recently, <a href="http://allthingsd.com/20110510/ex-zynga-employee-raises-20-million-to-build-facebook-and-mobile-games/">TechCrunch reported</a> it was seeking to raise $50 million at a $350 million valuation.</p>
<p>Gree is aggressively trying to build a social games network for mobile phones, similar to the network Facebook has built for social games on the Internet. Rivals include DeNA&#8217;s mobage network, which came to market through the acquisition of San Francisco-based Ngmoco, and Apple users would compare the network to the iPhone and iPad&#8217;s Game Center.</p>
<p>But in order to attract users, it must first have good games. For foreign companies, like DeNA and Gree, it&#8217;s even more important for those games to appeal to Western markets as they try to expand here.</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20120501/japans-gree-buys-mobile-social-game-developer-funzio/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ConsolidationVille Coming to Social Games Market in 2012</title>
		<link>http://allthingsd.com/20120423/consolidationville-coming-to-social-games-market-in-2012/</link>
		<comments>http://allthingsd.com/20120423/consolidationville-coming-to-social-games-market-in-2012/#comments</comments>
		<pubDate>Mon, 23 Apr 2012 23:25:47 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[bankers]]></category>
		<category><![CDATA[China]]></category>
		<category><![CDATA[consolidation]]></category>
		<category><![CDATA[Digi-Capital]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[investment]]></category>
		<category><![CDATA[king]]></category>
		<category><![CDATA[M&A]]></category>
		<category><![CDATA[mobile gamings]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[Peak Games]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[South Korea]]></category>
		<category><![CDATA[Wooga]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=198688</guid>
		<description><![CDATA[This year is expected to be a strong year for consolidation, as social games companies struggle to become profitable.]]></description>
			<content:encoded><![CDATA[<p>Even more social game consolidation is coming this year.</p>
<p><img src="http://allthingsd.com/files/2012/04/moneyville_slide.png" alt="" title="moneyville_slide" width="380" height="285" class="alignright size-full wp-image-199304" />And here&#8217;s the reason why: There are hundreds of game companies competing on Facebook, and <a href="http://allthingsd.com/?p=199124&amp;preview=true">Zynga is single-handedly</a> grabbing 15 percent of all the revenue.</p>
<p><a href="http://www.digi-capital.com/reports.html">A report published by Digi-Capital</a>, an investment bank focused on videogames, says this year will be a strong one for consolidation, based on the number of discussions it is having with investors and management teams.</p>
<p>The bankers said the catalyst for the consolidation is either lack of revenue, or profitability, or both. The report said that Zynga, Wooga, King, Electronic Arts and Peak Games are all doing well, but as you get further down the list, many others are struggling to gain momentum.</p>
<p>Meanwhile, the leaders in the space &#8212; and particularly Zynga &#8212; are constantly having to come up with new games to keep their user base engaged, which is good news for companies that have strong games or teams and are looking for a buyer.</p>
<p>In the first quarter of 2012, Digi-Capital reports, 30 deals closed across all game sectors for a total value of $1.7 billion. In particular, casual, social, mobile and massively multiplayer online games were in demand.</p>
<p>In 2011, a total of 113 games transactions took place, for a total value of $3.4 billion.</p>
<p>Zynga, which recently spent $180 million to acquire OMGPOP, said <a href="http://allthingsd.com/20120417/omg-zynga-planning-a-few-more-hundred-million-dollar-acquisitions/">it is looking to purchase</a> more companies &#8212; and has the deep pockets to do it. Besides the leading social games company, the report noted that other companies looking acquire or invest are from China and South Korea, and they are specifically interested in social, mobile or other free-to-play games in domestic and international markets.</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20120423/consolidationville-coming-to-social-games-market-in-2012/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Zynga Accounted for 15 Percent of Facebook's Revenues in Q1, Down From Last Year</title>
		<link>http://allthingsd.com/20120423/zynga-accounted-for-15-percent-of-facebooks-revenues-in-q1/</link>
		<comments>http://allthingsd.com/20120423/zynga-accounted-for-15-percent-of-facebooks-revenues-in-q1/#comments</comments>
		<pubDate>Mon, 23 Apr 2012 22:31:48 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[advertising]]></category>
		<category><![CDATA[earnings]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Facebook Credits]]></category>
		<category><![CDATA[IPO]]></category>
		<category><![CDATA[M&A]]></category>
		<category><![CDATA[mobile gaming]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[payments]]></category>
		<category><![CDATA[revenues]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[virtual goods]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=199124</guid>
		<description><![CDATA[Zynga doesn't report first-quarter earnings until Thursday, but Facebook let the cat out of the bag a little early today in an updated IPO filing.]]></description>
			<content:encoded><![CDATA[<p>Zynga doesn&#8217;t report first-quarter earnings until Thursday, but Facebook let the cat out of the bag a little early today in an <a href="http://allthingsd.com/20120423/new-s-1-facebooks-yearly-growth-up-45-percent-but-down-six-percent-from-last-quarter/">updated regulatory filing</a> for its upcoming public offering.</p>
<p><img class="alignright size-full wp-image-93446" title="zuckfarmville" src="http://allthingsd.com/files/2011/06/zuckfarmville.jpg" alt="" width="200" height="198" />Before you get too excited, Facebook didn&#8217;t disclose Zynga&#8217;s actual results, but it did provide an update on how much Zynga is contributing to its overall revenues.</p>
<p>Over the next three days, analysts will do their best to extrapolate what these numbers mean for Zynga.</p>
<p>In late afternoon trading, the market reacted somewhat positively. Earlier this morning, Zynga&#8217;s shares were down as much as 6.9 percent. But, after the filing was released, Zynga closed down only 2.4 percent and was trading at $9 a share.</p>
<p>In the first quarter, Facebook said Zynga made up 15 percent of the social network&#8217;s revenue, from both advertising and the sale of virtual goods. In comparison, Facebook estimated Zynga contributed 19 percent of its revenues for all of 2011.</p>
<p>As it stands today, the two companies are an inseparable pair. Zynga is Facebook&#8217;s largest partner and Facebook is where Zynga attracts most of its user base.</p>
<p>Facebook is able to generate revenue from Zynga three ways: Processing fees generated from the sale of virtual goods using Facebook Credits; third-party advertising on pages generated by Zynga&#8217;s games; and direct advertising from Zynga.</p>
<p>On the surface, it looks like Facebook is becoming less reliant upon Zynga. But Facebook did not explain why Zynga&#8217;s portion of the pie fell this quarter, and it&#8217;s hard to compare one quarter to a full year of results.</p>
<p>Facebook did warn that Zynga recently launched games on its own Web site, and that it could choose to try to migrate users from Facebook to its own platform. &#8220;We may fail to maintain good relations with Zynga or Zynga may decide to reduce or cease its investments in games on the Facebook Platform. If the use of Zynga games on our Platform declines for these or other reasons, our financial results may be adversely affected,&#8221; Facebook wrote in its update IPO filing.</p>
<p>Zynga is also investing more heavily in mobile, including its recent acquisition of OMGPOP, which leverages Facebook&#8217;s social graph, but does not profit from when companies only use the network for credentials on the mobile phone.</p>
<p>In addition to revealing how much revenue comes from Zynga, Facebook also broke down how much revenue came directly from the game maker compared to third-party advertisers. Facebook said direct revenues, including payments and advertising, made up 11 percent of its revenues in the first quarter, and an additional four percent of its revenues came from third-party advertisers displaying ads on Zynga&#8217;s pages. <a href="http://allthingsd.com/20120201/zynga-accounted-for-12-percent-of-facebooks-revenue-in-2011/">As previously disclosed</a>, the same results from the year ended 2011 were 12 percent and seven percent, respectively.</p>
<p>But because Facebook lumps together both advertising and payment revenue when disclosing Zynga&#8217;s contribution to the company&#8217;s revenues, it&#8217;s nearly impossible to back-out Zynga&#8217;s revenues.</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20120423/zynga-accounted-for-15-percent-of-facebooks-revenues-in-q1/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>OMG, Zynga Planning "a Few" More Hundred Million-Dollar Acquisitions</title>
		<link>http://allthingsd.com/20120417/omg-zynga-planning-a-few-more-hundred-million-dollar-acquisitions/</link>
		<comments>http://allthingsd.com/20120417/omg-zynga-planning-a-few-more-hundred-million-dollar-acquisitions/#comments</comments>
		<pubDate>Tue, 17 Apr 2012 17:13:02 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[acquisitions]]></category>
		<category><![CDATA[Barry Cottle]]></category>
		<category><![CDATA[cash]]></category>
		<category><![CDATA[debt]]></category>
		<category><![CDATA[Draw Something]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[M&A]]></category>
		<category><![CDATA[mark Pincus]]></category>
		<category><![CDATA[mobile gaming]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[PopCap]]></category>
		<category><![CDATA[Rovio]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=197261</guid>
		<description><![CDATA[In an interview with Bloomberg, CEO Mark Pincus said he's looking for both great teams and companies that have break-out hits,  and he's willing to pay for them.]]></description>
			<content:encoded><![CDATA[<p>Zynga is picking up its pace of acquisitions and is willing to do &#8220;a few&#8221; more deals over the next couple of years that are equal or greater to <a href="http://allthingsd.com/20120321/looks-like-zynga-just-bought-omgpop-for-200-million/">its $180 million acquisition</a> of OMGPOP last month.</p>
<p><img class="alignright size-medium wp-image-148436" title="0119_mark-pincus_280x340-feature" src="http://allthingsd.com/files/2011/11/0119_mark-pincus_280x340-feature-380x285.png" alt="" width="380" height="285" /><a href="http://www.bloomberg.com/news/2012-04-17/zynga-flashes-1-8-billion-searching-for-the-new-farmville-tech.html">In an interview with Bloomberg</a>, CEO Mark Pincus said he&#8217;s looking for both great teams and companies that have break-out hits.</p>
<p>It&#8217;s not a big surprise that the social games company would go on a buying spree.</p>
<p>As the largest social games developer on Facebook, it has created a hits-driven business, and since it is virtually impossible to sustain a near-perfect record of hits, it must also buy them.</p>
<p>The San Francisco company also has the resources to pull it off. Thanks to its IPO last year, it has $1.81 <del datetime="2012-04-17T18:58:46+00:00">million</del> billion in cash and no debt, and in January, it hired Barry Cottle from EA to head-up acquisitions and corporate development.</p>
<p>OMGPOP is a case in point: It developed a game called Draw Something, which was an instant sensation on iPhones and Android devices. Zynga paid more for the 40-employee company than it did for the past 22 acquisitions combined. Over the past year, it also tried aggressively to purchase both Rovio and PopCap, which ended up selling to Electronic Arts.</p>
<p>And now it&#8217;s telling the world that its purse strings are loosening.</p>
<p>“We’re sitting in a very advantageous position,” Cottle told Bloomberg. “We have a significant amount of cash, we have no debt, and we have access to debt to be as aggressive as we need to be.”</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20120417/omg-zynga-planning-a-few-more-hundred-million-dollar-acquisitions/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Two Years and $33 Million Later, Start-Up Investor Lerer Ventures Starts Building Its Own Companies</title>
		<link>http://allthingsd.com/20120405/two-years-and-33-million-later-startup-investor-lerer-ventures-starts-building-its-own-companies/</link>
		<comments>http://allthingsd.com/20120405/two-years-and-33-million-later-startup-investor-lerer-ventures-starts-building-its-own-companies/#comments</comments>
		<pubDate>Thu, 05 Apr 2012 14:02:49 +0000</pubDate>
		<dc:creator>Peter Kafka</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[AOL]]></category>
		<category><![CDATA[Arianna Huffington]]></category>
		<category><![CDATA[Ben Lerer]]></category>
		<category><![CDATA[Eric Hippeau]]></category>
		<category><![CDATA[funding]]></category>
		<category><![CDATA[GroupMe]]></category>
		<category><![CDATA[Groupon]]></category>
		<category><![CDATA[Huffington Post]]></category>
		<category><![CDATA[Hyperpublic]]></category>
		<category><![CDATA[Ken Lerer]]></category>
		<category><![CDATA[Mario Ruiz]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[Paul Berry]]></category>
		<category><![CDATA[start-ups]]></category>
		<category><![CDATA[Tim Armstrong]]></category>
		<category><![CDATA[venture capital]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=193517</guid>
		<description><![CDATA[Like lots of other investors, Ken Lerer, Ben Lerer and Eric Hippeau are plowing money into start-ups. Unlike some of the other guys, they're making some of them themselves.]]></description>
			<content:encoded><![CDATA[<p><a href="http://allthingsd.com/files/2012/04/eric-hippeau-ben-lerer.jpg"><img class="alignright size-medium wp-image-193523" title="eric hippeau ben lerer" src="http://allthingsd.com/files/2012/04/eric-hippeau-ben-lerer-380x234.jpg" alt="" width="380" height="234" /></a>A couple of years ago, <a href="http://allthingsd.com/20100202/a-father-and-son-team-that-founds-web-startups-wants-to-finance-them-too-ken-and-ben-lerer-get-their-own-fund/">Ken Lerer and his son Ben put together an investment fund</a> that concentrates on early-stage start-ups. Which means they were doing the same thing that lots of other well-off, well-connected guys have been doing for the last couple years.</p>
<p>At the time, the Lerers&#8217; pitch was that they were different because they were primarily focused on New York-area companies, and that&#8217;s still true.</p>
<p>But now they&#8217;re starting to carve out a new niche for themselves by actually building some homegrown companies, too.</p>
<p>These come in two flavors. Some are full-blown start-ups where they are taking on a hands-on role, like YouTube channel programmer Bedrocket Media, or the <a href="http://allthingsd.com/20120327/huffpo-co-founder-ken-lerers-stealthy-startup-aims-at-cnn-fox/">new video news start-up</a> they aren&#8217;t saying much about yet.</p>
<p>The other ones are &#8220;service&#8221; companies they are helping launch, with the notion that they&#8217;ll help their other portfolio companies with functions like PR and marketing.</p>
<p>One thread connecting a lot of these ventures: People who have spent time at the Huffington Post.</p>
<p>The <a href="http://marioruizpublicrelations.com/">PR company</a>, for instance, is run by Mario Ruiz, who until recently was <a href="http://allthingsd.com/20120221/huffpost-pr-guy-escapes-huffpost-for-new-gig-repping-the-huffpost/">HuffPo&#8217;s head flack</a>. Former Huffington Post social media editor Rob Fishman is running <a href="http://www.betabeat.com/2012/03/23/former-huffpostie-launches-first-indie-project-yoke-me-a-facebook-dating-app-that-raised-500k/">Kingfish Labs</a> with the Lerers&#8217;s backing. Former Huffington Post CTO Paul Berry is running both Soho Tech Labs, a sandbox for super-early-stage start-ups, and Rebel Mouse, his own mysterious social media thingamabob that will launch in the next month or so. Etc.</p>
<p>All of which makes perfect sense, since Ken Lerer was a Huffington Post co-founder, and <a href="http://allthingsd.com/20110208/lerer-ventures-considers-new-fund-with-hippeau-addition/">his partner, Eric Hippeau, was HuffPo&#8217;s CEO</a> until AOL acquired the site a year ago.</p>
<p>Still, you wonder if AOL CEO Tim Armstrong considered the fact that some of the $315 million he spent on HuffPo last year would end up reinvested in start-ups populated by HuffPo employees &#8212; in the building that used that used to house HuffPo itself.</p>
<p>In any case, now that Lerer Ventures is a couple of years into this &#8212; they&#8217;ve raised $33 million so far, and have invested in 100 start-ups &#8212; it seems like a good time to check in on them.</p>
<p>Here&#8217;s a video interview with Hippeau and Ben Lerer, where they talk about their philosophy, portfolio and the possibility of raising yet another fund. (Extra features, free of charge: Something off-camera that seemed to occupy Lerer&#8217;s attention, as well as some bona fide New York City audio interference at the end.)</p>
<p><div class="video-wsj"><object width="640" height="360"><param name="movie" value="http://s.wsj.net/media/swf/microPlayer.swf"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><param name="flashvars" value="videoGUID=5582105B-0FB4-4A74-A920-202949BA8F8D&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/"name="microflashPlayer"></param><embed src="http://s.wsj.net/media/swf/microPlayer.swf" bgcolor="#FFFFFF" flashVars="videoGUID={5582105B-0FB4-4A74-A920-202949BA8F8D}&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/" name="microflashPlayer" width="640" height="360" seamlesstabbing="false" type="application/x-shockwave-flash" swLiveConnect="true" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"></embed><br />[ See post to watch video ]</div></object></p>
<p>(Image courtesy of Shutterstock/<a href="http://www.shutterstock.com/gallery-308029p1.html">irin-k</a>)</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20120405/two-years-and-33-million-later-startup-investor-lerer-ventures-starts-building-its-own-companies/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Zynga's Draw Something Slingshots Past Angry Birds in App Store</title>
		<link>http://allthingsd.com/20120405/zyngas-draw-something-slingshots-past-angry-birds-in-app-store/</link>
		<comments>http://allthingsd.com/20120405/zyngas-draw-something-slingshots-past-angry-birds-in-app-store/#comments</comments>
		<pubDate>Thu, 05 Apr 2012 13:00:57 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[Angry Birds Space]]></category>
		<category><![CDATA[App Store]]></category>
		<category><![CDATA[AppData]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[Draw Something]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[mobile gaming]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[paid]]></category>
		<category><![CDATA[Pictionary]]></category>
		<category><![CDATA[Rovio]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[Words With Friends]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=193357</guid>
		<description><![CDATA[Maybe now critics will stop saying that Zynga overpaid for it.]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-medium wp-image-193372" title="Draw Something 1" src="http://allthingsd.com/files/2012/04/Draw-Something-1-190x285.jpg" alt="" width="190" height="285" />OMGPOP&#8217;s Draw Something is once again the top-selling iPhone application, after being knocked off just two weeks ago by the launch of Angry Birds Space.</p>
<p>The top ranking will go a long way in quieting the critics who believed <a href="http://allthingsd.com/20120321/looks-like-zynga-just-bought-omgpop-for-200-million/">Zynga was foolish to acquire OMGPOP for $180 million</a> on the day of Rovio&#8217;s big launch, only to see it fall to second place the next day.</p>
<p>In addition to climbing its way back to the top, Zynga also disclosed that the game has now been downloaded more than 50 million times in 50 days, making it the fastest-growing mobile game ever &#8212; or so it believes.</p>
<p>In other words, that would be like everyone in England downloading the app in less than two months.</p>
<p>While it still may end up being true that Zynga overpaid for OMGPOP, there is little doubt that the game is an overnight success.</p>
<p>If you are one of the few people who haven&#8217;t already played it, Draw Something challenges players to use their finger to draw a picture of a person, place or thing; for example, &#8220;hoodie,&#8221; &#8220;golf cart&#8221; or &#8220;Rihanna.&#8221; The completed picture is handed off to another player, who must guess what is being drawn, sort of like Pictionary.</p>
<p>Inside the game, players can pay for additional features, such as new colors that can help make the illustrations easier to guess, new words if they don&#8217;t like the choices that are presented to them, or bombs that will eliminate some of the letters to make guessing an illustration easier. The free version has ads; users can pay 99 cents to get rid of them.</p>
<p>Zynga also said that since the game launched, more than six billion drawings have been created (that&#8217;s 120 for every resident of England), and that at the game&#8217;s peak hours, it generates 3,000 drawings per second. The most popular words are &#8220;starfish,&#8221; &#8220;pregnant,&#8221; &#8220;six-pack,&#8221; &#8220;Hangman&#8221; and &#8220;boom box.&#8221; The least popular word is &#8220;latrine.&#8221;</p>
<p>The mobile game also registers as the most popular game on Facebook, because it allows people to log in to the game on the phone using their credentials.</p>
<p>However, people do not have to register using Facebook, so the number of players using it is actually bigger than what&#8217;s being reported by AppData, which tracks application usage on Facebook.</p>
<p>Still, AppData reports that the game has 14.4 million daily active users, where it has plateaued for the past week. The next most popular game, also owned by Zynga, is Words With Friends, which draws about eight million daily users, slightly more than half of Draw Something&#8217;s crowd.</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20120405/zyngas-draw-something-slingshots-past-angry-birds-in-app-store/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Games Are Fun</title>
		<link>http://allthingsd.com/20120402/games-are-fun/</link>
		<comments>http://allthingsd.com/20120402/games-are-fun/#comments</comments>
		<pubDate>Mon, 02 Apr 2012 07:01:24 +0000</pubDate>
		<dc:creator>Bo Kim</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[Voices]]></category>
		<category><![CDATA[Dan Porter]]></category>
		<category><![CDATA[Draw Something]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[hoodie]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[share]]></category>
		<category><![CDATA[social relevance]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=191951</guid>
		<description><![CDATA[Games are fun. But they can be socially relevant too. Please share this. At Draw Something, by OMGPOP &#038; Zynga, we just added the word HOODIE. &#8211; OMGPOP CEO Dan Porter, via Twitter]]></description>
			<content:encoded><![CDATA[<blockquote><p>Games are fun. But they can be socially relevant too. Please share this. At Draw Something, by OMGPOP &#038; Zynga, we just added the word HOODIE.</p></blockquote>
<p class="attribution">&#8211; OMGPOP CEO <a href="https://twitter.com/#!/tfadp/status/183572405317406723">Dan Porter</a>, via Twitter</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20120402/games-are-fun/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>QOTD: Stick to Pictures</title>
		<link>http://allthingsd.com/20120401/qotd-stick-to-pictures/</link>
		<comments>http://allthingsd.com/20120401/qotd-stick-to-pictures/#comments</comments>
		<pubDate>Sun, 01 Apr 2012 15:00:53 +0000</pubDate>
		<dc:creator>Peter Kafka</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[Voices]]></category>
		<category><![CDATA[apologies]]></category>
		<category><![CDATA[Dan Porter]]></category>
		<category><![CDATA[Dick Costolo]]></category>
		<category><![CDATA[Draw Something]]></category>
		<category><![CDATA[Mark Pincus]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[Shay Pierce]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=191860</guid>
		<description><![CDATA[I&#8217;m sorry for what I said on Twitter last night. No excuses. &#8211; Former OMGPOP CEO Dan Porter, apologizing after describing Shay Pierce, a former OMGPOP employee who declined to work for Zynga, as &#8220;the weakest one on the whole team.&#8221; Among Porter&#8217;s many critics was Twitter CEO Dick Costolo: &#8220;Wow, what a nitwit comment [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p>I&#8217;m sorry for what I said on Twitter last night. No excuses.</p></blockquote>
<p>&#8211; <a href="https://twitter.com/#!/tfadp/status/186460580201238529"> Former OMGPOP CEO Dan Porter</a>, apologizing after describing Shay Pierce, <a href="http://allthingsd.com/20120327/qotd-thanks-mark-pincus-but-no-thanks/">a former OMGPOP employee who declined to work for Zynga</a>, as &#8220;the weakest one on the whole team.&#8221; Among Porter&#8217;s many critics was <a href="https://twitter.com/#!/dickc/status/186334488836571136">Twitter CEO Dick Costolo</a>: &#8220;Wow, what a nitwit comment that was.&#8221;</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20120401/qotd-stick-to-pictures/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Social Games Developer Kabam Buys Gravity Bear for Undisclosed Sum</title>
		<link>http://allthingsd.com/20120328/social-games-developer-kabam-buys-gravity-bear-for-undisclosed-sum/</link>
		<comments>http://allthingsd.com/20120328/social-games-developer-kabam-buys-gravity-bear-for-undisclosed-sum/#comments</comments>
		<pubDate>Thu, 29 Mar 2012 05:00:04 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[acquisition]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Gravity Bear]]></category>
		<category><![CDATA[hardcore gaming]]></category>
		<category><![CDATA[Kabam]]></category>
		<category><![CDATA[M&A]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=191016</guid>
		<description><![CDATA[Kabam, a hardcore social games developer, has acquired Gravity Bear in a deal that looks nothing like Zynga's recent big-ticket purchase of OMGPOP. Gravity Bear is known for building Battle Punks, a role-playing combat game on Facebook, which is nothing like drawing cute little pictures on an iPhone. Terms of the deal were not disclosed.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.kabam.com">Kabam</a>, a hardcore social games developer, has acquired <a href="http://gravitybear.com/main">Gravity Bear</a> in a deal that looks nothing like <a href="http://allthingsd.com/20120321/looks-like-zynga-just-bought-omgpop-for-200-million/">Zynga&#8217;s recent big-ticket purchase of OMGPOP</a>. Gravity Bear is known for building Battle Punks, a role-playing combat game on Facebook, which is nothing like drawing cute little pictures on an iPhone. Terms of the deal were not disclosed.</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20120328/social-games-developer-kabam-buys-gravity-bear-for-undisclosed-sum/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>QOTD: Thanks, Mark Pincus, but No Thanks</title>
		<link>http://allthingsd.com/20120327/qotd-thanks-mark-pincus-but-no-thanks/</link>
		<comments>http://allthingsd.com/20120327/qotd-thanks-mark-pincus-but-no-thanks/#comments</comments>
		<pubDate>Tue, 27 Mar 2012 12:02:04 +0000</pubDate>
		<dc:creator>Peter Kafka</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[Draw Something]]></category>
		<category><![CDATA[Mark Pincus]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[Shay Pierce]]></category>
		<category><![CDATA[values]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=190312</guid>
		<description><![CDATA[Values aren&#8217;t just for idealists &#8212; they matter. If a company&#8217;s practices make you uncomfortable, pay attention to your instincts and be true to them. &#8211; Shay Pierce, an OMGPOP employee who says he was the only one not to join Zynga when that company acquired the Draw Something game maker last week]]></description>
			<content:encoded><![CDATA[<blockquote><p> Values aren&#8217;t just for idealists &#8212; they matter. If a company&#8217;s practices make you uncomfortable, pay attention to your instincts and be true to them.</p></blockquote>
<p>&#8211; <a href="http://www.gamasutra.com/view/news/167244/Turning_down_Zynga_Why_I_opted_out_of_the_210M_Omgpop_buy.php"> Shay Pierce</a>, an OMGPOP employee who says he was the only one not to join Zynga when that company <a href="http://allthingsd.com/20120321/looks-like-zynga-just-bought-omgpop-for-200-million/">acquired the Draw Something game maker last week</a></p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20120327/qotd-thanks-mark-pincus-but-no-thanks/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Zynga Paid Cash for OMGPOP</title>
		<link>http://allthingsd.com/20120323/zynga-paid-cash-for-omgpop/</link>
		<comments>http://allthingsd.com/20120323/zynga-paid-cash-for-omgpop/#comments</comments>
		<pubDate>Fri, 23 Mar 2012 13:17:25 +0000</pubDate>
		<dc:creator>Peter Kafka</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[Draw Something]]></category>
		<category><![CDATA[filing]]></category>
		<category><![CDATA[IPO]]></category>
		<category><![CDATA[M&A]]></category>
		<category><![CDATA[mark Pincus]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[SEC]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=189498</guid>
		<description><![CDATA[One of the advantages to going public is the ability to use your stock for acquisitions. But Zynga didn't use its newly liquid shares to buy OMGPOP this week -- it paid $180 million cash for the Draw Something game maker, the company told the SEC today. (Per our earlier report, OMGPOP employees may be able to make another $30 million via earnout/retention payments.) Meanwhile, Zynga CEO Mark Pincus has registered to sell another 16.5 million shares, currently worth $228 million.]]></description>
			<content:encoded><![CDATA[<p>One of the advantages to going public is the ability to use your stock for acquisitions. But Zynga didn&#8217;t use its newly liquid shares to buy OMGPOP this week &#8212; it paid $180 million cash for the Draw Something game maker, the company told the <a href="http://www.sec.gov/Archives/edgar/data/1439404/000119312512128284/d312579ds1a.htm">SEC</a> today. (Per our earlier report, <a href="http://allthingsd.com/20120321/looks-like-zynga-just-bought-omgpop-for-200-million/">OMGPOP employees may be able to make another $30 million</a> via earnout/retention payments.) Meanwhile, Zynga CEO Mark Pincus has registered to sell another 16.5 million shares, currently worth $228 million.</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20120323/zynga-paid-cash-for-omgpop/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Zynga's Stock Rises as Wall Street Approves of OMGPOP Acquisition</title>
		<link>http://allthingsd.com/20120322/zyngas-stock-rises-as-wall-street-approves-of-omgpop-acquisition/</link>
		<comments>http://allthingsd.com/20120322/zyngas-stock-rises-as-wall-street-approves-of-omgpop-acquisition/#comments</comments>
		<pubDate>Thu, 22 Mar 2012 16:56:20 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Baird Equity Research]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[M&A]]></category>
		<category><![CDATA[mobile gaming]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[Wedbush]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=189176</guid>
		<description><![CDATA[Despite Zynga paying a pretty penny for OMGPOP yesterday, Wall Street analysts generally approve of the acquisition. In early afternoon trading, Zynga's stock was up about 2 percent, or 26 cents, to trade at $13.98 a share. In a research note, Baird Equity Research wrote that it believes OMGPOP will add an attractive user base to Zynga, and said it was generally bullish on Zynga's prospects, raising its price target to $14 from $13 a share. Wedbush, which has a price target of $17 a share, believes the acquisition will accelerate Zynga's smartphone growth, which it calculates is less than 10 percent of its revenue.]]></description>
			<content:encoded><![CDATA[<p>Despite Zynga <a href="http://allthingsd.com/20120322/what-it-means-now-that-zynga-has-bought-its-way-back-to-the-top-of-the-charts/">paying a pretty penny</a> for OMGPOP yesterday, Wall Street analysts generally approve <a href="http://allthingsd.com/20120321/looks-like-zynga-just-bought-omgpop-for-200-million/">of the acquisition</a>. In early afternoon trading, Zynga&#8217;s stock was up about 2 percent, or 26 cents, to trade at $13.98 a share. In a research note, Baird Equity Research wrote that it believes OMGPOP will add an attractive user base to Zynga, and said it was generally bullish on Zynga&#8217;s prospects, raising its price target to $14 from $13 a share. Wedbush, which has a price target of $17 a share, believes the acquisition will accelerate Zynga&#8217;s smartphone growth, which it calculates is less than 10 percent of its revenue.</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20120322/zyngas-stock-rises-as-wall-street-approves-of-omgpop-acquisition/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>What It Means Now That Zynga Has Bought Its Way Back to the Top of the Charts</title>
		<link>http://allthingsd.com/20120322/what-it-means-now-that-zynga-has-bought-its-way-back-to-the-top-of-the-charts/</link>
		<comments>http://allthingsd.com/20120322/what-it-means-now-that-zynga-has-bought-its-way-back-to-the-top-of-the-charts/#comments</comments>
		<pubDate>Thu, 22 Mar 2012 13:00:22 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Angry Birds]]></category>
		<category><![CDATA[App Store]]></category>
		<category><![CDATA[Dan Porter]]></category>
		<category><![CDATA[David Ko]]></category>
		<category><![CDATA[Draw Something]]></category>
		<category><![CDATA[drawings]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[in-app purchases]]></category>
		<category><![CDATA[iTunes]]></category>
		<category><![CDATA[M&A]]></category>
		<category><![CDATA[mobile gaming]]></category>
		<category><![CDATA[Newtoy]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[Pictionary]]></category>
		<category><![CDATA[PopCap]]></category>
		<category><![CDATA[Rovio]]></category>
		<category><![CDATA[Words With Friends]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=188925</guid>
		<description><![CDATA[By acquiring OMGPOP, Zynga may have set the expectation that if it doesn't create the most popular game organically -- it will acquire it.]]></description>
			<content:encoded><![CDATA[<p>Rest easy: Zynga once again owns the top game on Facebook.</p>
<p>Yesterday, it acquired OMGPOP, the developer that suddenly unseated the social game giant after its overnight success with Draw Something.</p>
<p><img class="alignright size-medium wp-image-189026" title="drawsome_zynga buys omgpop" src="http://allthingsd.com/files/2012/03/drawsome_zynga-buys-omgpop-190x285.png" alt="" width="190" height="285" />Draw Something, which challenges players to guess what another person is drawing, much like Pictionary, has been downloaded more than 35 million times in the past six weeks.</p>
<p>In the words of OMGPOP&#8217;s CEO Dan Porter, that&#8217;s pretty &#8220;Drawsome!&#8221;</p>
<p>But in making the acquisition, Zynga may have inadvertently set the expectation that if it doesn&#8217;t create the No. 1 game on Facebook &#8212; it will acquire it.</p>
<p>In this case, that wasn&#8217;t a cheap thing to do.</p>
<p>Zynga declined to say how much it spent on OMGPOP, <a href="http://allthingsd.com/20120321/looks-like-zynga-just-bought-omgpop-for-200-million/">but our sources say</a> it paid $210 million, including $30 million in employee-retention payments. </p>
<p>The message Zynga is sending with this acquisition is that it is committed to having the most popular games &#8212; a difficult and expensive proposition, especially if acquisitions are always the answer.</p>
<p>Just ask Porter how difficult it is. It took him 34 attempts and six years to build a hit.</p>
<p>&#8220;You are always trying to figure out what everyone wants,&#8221; he said in an interview. &#8220;But a hit is a hit for reasons that are hard to understand. I&#8217;ve told investors before &#8212; if I could, I would only make those games, and not the other games.&#8221;</p>
<p>Porter likened it to the music business, where he started his career. While busy signing every hot band he could find, the unexpected runaway hit was the &#8220;Dirty Dancing&#8221; soundtrack.</p>
<p>Still, the stock market rewarded Zynga&#8217;s decision yesterday, sending the company&#8217;s stock up about 5.3 percent, to $14.45 a share, after getting confirmation of the acquisition at noon. However, by the end of the day, enthusiasm waned, and shares closed at $13.72 a share.</p>
<p>Since going public in December, it&#8217;s been a rocky ride for Zynga.</p>
<p>After raising $1 billion to make it the largest Internet IPO since Google, it has traded as low as $7.97 and as high as $15.91. Based on yesterday&#8217;s closing price, the stock is now up 37 percent.</p>
<p>Acquisitions are hardly a new strategy for the company.</p>
<p>Last year, it set a pace of buying more than one company every month, seeking both employees and new games to maintain its rapid growth rate.</p>
<p>In this case, OMGPOP&#8217;s 40 New York employees will join forces with Zynga&#8217;s existing New York office, and Porter will become the new VP and GM.</p>
<p>What really stands out about this acquisition is the price &#8212; at $210 million, it&#8217;s the most expensive company Zynga has purchased. Prior to this acquisition, Zynga&#8217;s largest buy was the $53 million purchase of Newtoy, the developer behind Words With Friends.</p>
<p>That&#8217;s not to say that Zynga hasn&#8217;t attempted other big purchases. In 2011, <a href="http://allthingsd.com/20110810/should-zynga-be-on-the-hunt-for-some-angry-birds/">it courted Rovio</a>, the maker of Angry Birds, and unsuccessfully bid for PopCap, which instead sold to Electronic Arts for $750 million.</p>
<p>Although Draw Something has been proven to be astonishingly popular in the short term, it doesn&#8217;t have the same kind of track record as Rovio or PopCap.</p>
<p><img class="alignleft size-medium wp-image-188964" title="zyngako_omgpopdan" src="http://allthingsd.com/files/2012/03/zyngako_omgpopdan-380x285.jpg" alt="" width="380" height="285" />The mobile game sits atop the iTunes “top paid,&#8221; “top free” and &#8220;top-grossing app&#8221; lists, an unusual accomplishment. On iTunes, it beats every single Zynga title &#8212; including Zynga Poker, which is frequently one of the highest-grossing apps.</p>
<p>As mentioned at the top of this post, Draw Something is also the most popular game on Facebook. However, what&#8217;s interesting is that the game isn&#8217;t available on the social network. Instead, it uses Facebook credentials as a way for players to register on their mobile phones.</p>
<p>From what we&#8217;ve heard, it has also been generating a lot of cash, based in large part on in-app purchases made by players. People familiar with the company <a href="http://allthingsd.com/20120321/looks-like-zynga-just-bought-omgpop-for-200-million/">told my colleague Peter Kafka</a> that it has recently been netting around $250,000 a day from the game &#8212; <em>after</em> Apple takes its 30 percent cut.</p>
<p>In an interview, Zynga&#8217;s Chief Mobile Officer David Ko said OMGPOP&#8217;s acquisition represents more than a hit game for the company.</p>
<p>&#8220;It was about the team and how well we connected,&#8221; he said. &#8220;We found a great leader in Dan, and an amazing team around him. I couldn&#8217;t be happier in partnering with the team.&#8221;</p>
<p>Indeed, that&#8217;s Drawsome.</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20120322/what-it-means-now-that-zynga-has-bought-its-way-back-to-the-top-of-the-charts/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Zynga Confirms OMGPOP Acquisition, But Not How Much it Paid</title>
		<link>http://allthingsd.com/20120321/zynga-confirms-omgpop-acquisition-but-not-how-much-it-paid/</link>
		<comments>http://allthingsd.com/20120321/zynga-confirms-omgpop-acquisition-but-not-how-much-it-paid/#comments</comments>
		<pubDate>Wed, 21 Mar 2012 19:46:40 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Dan Porter]]></category>
		<category><![CDATA[David Ko]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[M&A]]></category>
		<category><![CDATA[mobile gaming]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=188884</guid>
		<description><![CDATA[As we reported earlier today, Zynga has officially acquired OMGPOP, the New York company responsible for the overnight mobile game hit Draw Something. In a conference call, Zynga's Chief Mobile Officer David Ko declined to say how much it paid, but our sources say it was a pretty penny: About $180 million plus another $30 million in employee retention payments. OMGPOP's CEO Dan Porter will become Zynga's VP and General Manager in New York. Since launching six weeks ago on Android and iOS, Draw Something has been downloaded 35 million times and in the past week alone, players have created one billion drawings.]]></description>
			<content:encoded><![CDATA[<p><a href="http://allthingsd.com/20120321/looks-like-zynga-just-bought-omgpop-for-200-million/">As we reported earlier today</a>, Zynga has officially acquired OMGPOP, the New York company responsible for the overnight mobile game hit Draw Something. In a conference call, Zynga&#8217;s Chief Mobile Officer David Ko declined to say how much it paid, but our sources say it was a pretty penny: About $180 million plus another $30 million in employee retention payments. OMGPOP&#8217;s CEO Dan Porter will become Zynga&#8217;s VP and General Manager in New York. Since launching six weeks ago on Android and iOS, Draw Something has been downloaded 35 million times and in the past week alone, players have created one billion drawings.</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20120321/zynga-confirms-omgpop-acquisition-but-not-how-much-it-paid/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Zynga Just Bought OMGPOP for $200 Million</title>
		<link>http://allthingsd.com/20120321/looks-like-zynga-just-bought-omgpop-for-200-million/</link>
		<comments>http://allthingsd.com/20120321/looks-like-zynga-just-bought-omgpop-for-200-million/#comments</comments>
		<pubDate>Wed, 21 Mar 2012 17:16:35 +0000</pubDate>
		<dc:creator>Peter Kafka</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[Draw Something]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=188816</guid>
		<description><![CDATA["Draw Something" is a huge overnight hit. And apparently Zynga will pay a premium to get it.]]></description>
			<content:encoded><![CDATA[<p><a href="http://allthingsd.com/files/2012/02/draw_something.png"><img class="alignright size-full wp-image-179171" title="draw_something" src="http://allthingsd.com/files/2012/02/draw_something.png" alt="" width="380" height="285" /></a>Looks like <a href="http://allthingsd.com/20120229/after-5-years-draw-something-is-an-overnight-hit-for-omgpop-now-what/">OMGPOP, the company behind the overnight sensation Draw Something</a>, will end up at Zynga, after all. The game maker had been talking to several suitors over the last few weeks. But as <a href="http://techcrunch.com/2012/03/19/zynga-is-in-talks-to-buy-draw-something-maker-omgpop/">TechCrunch</a> reported earlier, it has been in serious discussions with Mark Pincus and company for the past few days.</p>
<p>Now Zynga has scheduled a call for a &#8220;news announcement&#8221; for 3 pm ET. I&#8217;m going to go out on a short limb and assume it&#8217;s to formally acknowledge that they have bought the company.</p>
<p>My sources tell me the purchase price will be in the neighborhood of $200 million, perhaps a bit higher. The company had <a href="http://allthingsd.com/20110106/omgpop-wins-a-10-million-round-for-social-games-from-rho-softbank/">raised around $16 million</a> over the past five years.</p>
<p>(<strong>Update</strong>: No limb necessary. It&#8217;s a done deal, according to people with firsthand knowledge. Here&#8217;s more detail on the price: $180 million, plus another $30 million or so in employee-retention payments, I&#8217;m told. Don&#8217;t know about cash/stock split.)</p>
<p>No comment from Zynga. I haven&#8217;t heard back from OMGPOP CEO Dan Porter.</p>
<p>Zynga will get a New York-based team of about 40 people, and a series of games that OMGPOP has produced over the past few years. But the obvious target here is Draw Something, a sort-of social Pictionary game played on iPhones and Android handsets.</p>
<p>The game is astonishingly popular, and the iPhone app sits atop the iTunes &#8220;top paid&#8221; and &#8220;top free&#8221; lists, which is very unusual. Even more unusual: It is also the top-grossing app at iTunes, based in large part on in-app purchases made by players. People familiar with the company tell me it has recently been netting around $250,000 a day from the game &#8212; that&#8217;s <em>after</em> Apple takes its 30 percent cut.</p>
<p>Zynga is a Facebook games powerhouse, and has been steadily acquiring smaller companies with hits on their hands. Two years ago, it paid $53 million in cash and stock for Newtoy, the company behind Words With Friends. OMGPOP has played with Facebook games itself, but while Draw Something is Facebook&#8217;s &#8220;most popular&#8221; game, it&#8217;s not really a Facebook game at all. Intead, users log in with their Facebook credentials, but play the game on standalone apps.</p>
<p>Draw Something&#8217;s astonishing success may have made it tempting for the OMGPOP folks and their backers to consider taking a large funding round and keep going on their own, a la Rovio and Angry Birds. On the other hand, just a few months ago, OMGPOP had been thinking about raising money under vastly different circumstances &#8212; &#8220;things did not look awesome,&#8221; says one investor &#8212; and then Draw Something hit, out of nowhere.</p>
<p>&#8220;No one had any idea that this would take off, and no one knows why it did,&#8221; says another OMGPOP backer. Now no one has to figure it out &#8212; they&#8217;ve taken all the risk off the table.</p>
<p>&nbsp;</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20120321/looks-like-zynga-just-bought-omgpop-for-200-million/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>After Five Years, Draw Something Is an Overnight Hit for OMGPOP. Now What?</title>
		<link>http://allthingsd.com/20120229/after-5-years-draw-something-is-an-overnight-hit-for-omgpop-now-what/</link>
		<comments>http://allthingsd.com/20120229/after-5-years-draw-something-is-an-overnight-hit-for-omgpop-now-what/#comments</comments>
		<pubDate>Wed, 29 Feb 2012 13:00:07 +0000</pubDate>
		<dc:creator>Peter Kafka</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[Amazon]]></category>
		<category><![CDATA[Amazon S3]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[App Store]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[clones]]></category>
		<category><![CDATA[Dan Porter]]></category>
		<category><![CDATA[Draw Something]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[funding]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[iTunes]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[Pictionary]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=179119</guid>
		<description><![CDATA[From zero to two million users a day, in less than a month. CEO Dan Porter on overwhelming Amazon, navigating iTunes and keeping an eye peeled for Zynga.]]></description>
			<content:encoded><![CDATA[<p><a href="http://allthingsd.com/files/2012/02/draw-something.png"><img class="alignright size-medium wp-image-179124" title="draw something" src="http://allthingsd.com/files/2012/02/draw-something-190x285.png" alt="" width="190" height="285" /></a>OMGPOP is a gaming company that has been plugging away at it for some five years, <a href="http://allthingsd.com/20110106/omgpop-wins-a-10-million-round-for-social-games-from-rho-softbank/">backed by $16 million in venture funding.</a> It&#8217;s had okay but not overwhelming results.</p>
<p>Until this month, when it released <a href="http://itunes.apple.com/us/app/draw-something-free/id488628250?mt=8">Draw Something</a>.</p>
<p>The game is essentially a mobile version of Pictionary and, for whatever reason, it&#8217;s a huge hit. Maybe it touches on some of the same things that Words With Friends mines, except it doesn&#8217;t require spelling.</p>
<p>In any case, it&#8217;s currently atop both the free and paid charts at the iTunes App store. And because it&#8217;s the kind of game that gets better as more people play it, it&#8217;s probably going to stay there for a while.</p>
<p>CEO Dan Porter says Draw Something, which didn&#8217;t exist a month ago, is now averaging two million active users a day. So how does a start-up ride that kind of rocket growth? Bigger question: Now what?</p>
<p>I asked Porter to jot down some thoughts about what he&#8217;s learned over the last few weeks, and what he thinks happens next. This is an edited version of his email replies:</p>
<p><strong><a href="http://allthingsd.com/files/2012/02/dan-porter.jpg"><img class="alignleft size-full wp-image-179186" title="dan porter" src="http://allthingsd.com/files/2012/02/dan-porter.jpg" alt="" width="247" height="316" /></a>All Hands On Deck</strong><br />
Two weeks ago there were five people working on the game. Now there are 40 people. We redeployed resources from a ton of other projects, and with the growth even those people are maxed out. If we were a 10-person company now instead of a 40-person company we would be dead. It causes disruptions when people are quickly moved from one thing to another, but everyone likes being associated with a winner.</p>
<p><strong>Self-Reliance</strong><br />
We started out heavily reliant on Facebook and Amazon S3. We started making too many calls to S3, and almost took down one of their data centers. They throttled us and it took us a while to figure out what was going on; for a while our numbers cratered as users could not connect.</p>
<p>We had to move completely off of Amazon and host everything ourselves. As soon as we did that, our growth exploded again. Going from the 25th to the 1st most popular app was as much about performance as anything.</p>
<p>We also use Facebook to log people in. When Facebook is slow our app is slow, except that users don&#8217;t blame Facebook. They blame us.</p>
<p><strong>A Tale of Two App Stores</strong><br />
The hardest thing about navigating the iTunes App Store is that there is a process for submission and approval. I understand why &#8212; it&#8217;s how Apple keeps things nice. But when you find a problem in the game, you fix it in a day or two but then have to wait a week to get approved. It is stressful. And very different than operating on the Web, where you can push live multiple times a day.</p>
<p>Android accounts for about 15 percent of our installs. The pro is we can push changes to the game live immediately. The challenge is that with their algorithm and so many different app stores, we are low in the charts. It&#8217;s hard to believe the game could be blowing up as big as it is and be somewhat invisible on Android, but that&#8217;s how it is.</p>
<p>Meanwhile, no single Android device makes up more than 3 percent of the downloads. In other words, we are on more than 50 devices, and not one of them is larger than 3 percent. That is really difficult to support.</p>
<p><strong><a href="http://allthingsd.com/files/2012/02/draw-something-2.png"><img class="alignleft size-full wp-image-179127" title="draw something 2" src="http://allthingsd.com/files/2012/02/draw-something-2.png" alt="" width="320" height="480" /></a>Hot Ticket</strong><br />
With the success of the app, investors, celebrities and brands have all come out of the woodwork looking to get involved. The first inclination is to say yes to everyone, especially when you haven&#8217;t had that type of attention. But you have to protect the brand and make very strategic choices.</p>
<p><strong>Attack of the Clones</strong><br />
You always feel like as soon as you are successful other folks are going to come after you. Cloning is inherent in the games business. So you need to think long and hard about how to maintain your advantage against well-funded, well-run companies.</p>
<p>Draw Something is about building the network for the game. When all your friends are in the game, as Zynga has proved with Words With Friends, then the network is the value of the game. Now we have more than two million players using the game daily. That&#8217;s a powerful network. Great offense, and great defense too.</p>
<p><strong>Thanks, Norway! You Too, Instagram.</strong><br />
We&#8217;re huge in Sweden and Norway. We&#8217;ve been #1 there from day one and I have no idea why. And the activity on Instagram, as people share their drawings, has been tremendous. Spreading the game on Instagram would never have been on my radar in a million years.</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20120229/after-5-years-draw-something-is-an-overnight-hit-for-omgpop-now-what/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>OMGPOP Wins a $10 Million Round for Social Games From Rho, Softbank</title>
		<link>http://allthingsd.com/20110106/omgpop-wins-a-10-million-round-for-social-games-from-rho-softbank/</link>
		<comments>http://allthingsd.com/20110106/omgpop-wins-a-10-million-round-for-social-games-from-rho-softbank/#comments</comments>
		<pubDate>Thu, 06 Jan 2011 19:17:07 +0000</pubDate>
		<dc:creator>Peter Kafka</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[advertising]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[BetaWorks]]></category>
		<category><![CDATA[casual games]]></category>
		<category><![CDATA[D: All Things Digital]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[funding]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[investment]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[MediaMemo]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[Peter Kafka]]></category>
		<category><![CDATA[platform]]></category>
		<category><![CDATA[Rho Ventures]]></category>
		<category><![CDATA[social games]]></category>
		<category><![CDATA[social network]]></category>
		<category><![CDATA[SoftBank]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[Spark Capital]]></category>

		<guid isPermaLink="false">http://mediamemo.allthingsd.com/?p=27714</guid>
		<description><![CDATA[Here's that serious investment money for casual/social games company OMGPOP that I told you about in November. The money will go into development for more games for Facebook, and a move into Android and iPhone, too.]]></description>
			<content:encoded><![CDATA[<p><a href="http://mediamemo.allthingsd.com/files/2010/11/OMGPOP_logo.png"><img class="alignright size-full wp-image-25423" title="OMGPOP_logo" src="http://mediamemo.allthingsd.com/files/2010/11/OMGPOP_logo.png" alt="" width="200" height="135" /></a>Here&#8217;s that <a href="http://mediamemo.allthingsd.com/20101102/casual-games-startup-omgpop-raising-a-serious-funding-round/">serious investment money for casual/social games company OMGPOP </a>that I told you about in November: The company has raised $10.1 million in a funding round led by Rho Ventures and Softbank; earlier investors Spark Capital and Betaworks have re-upped as well.</p>
<p>The company, which has made a big push into Facebook games in the last six months, says it will use the new money to develop more games for the social network, as well as for Apple&#8217;s iPhone and Google&#8217;s Android platform.</p>
<p>The new money brings OMGPOP&#8217;s total funding to $16.6 million over its four-year history.</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20110106/omgpop-wins-a-10-million-round-for-social-games-from-rho-softbank/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Q&amp;A: VC Alex Ferrara Dishes on the Business of Shopping and Selling Online</title>
		<link>http://allthingsd.com/20101214/qa-vc-alex-ferrara-dishes-on-the-business-of-shopping-and-selling-online/</link>
		<comments>http://allthingsd.com/20101214/qa-vc-alex-ferrara-dishes-on-the-business-of-shopping-and-selling-online/#comments</comments>
		<pubDate>Tue, 14 Dec 2010 14:00:44 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[acquisitions]]></category>
		<category><![CDATA[Alex Ferrara]]></category>
		<category><![CDATA[Amazon]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Bessemer Venture]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[computer programming]]></category>
		<category><![CDATA[deals]]></category>
		<category><![CDATA[Diapers.com]]></category>
		<category><![CDATA[e-commerce]]></category>
		<category><![CDATA[eMoney]]></category>
		<category><![CDATA[Groupon]]></category>
		<category><![CDATA[inventory]]></category>
		<category><![CDATA[investment]]></category>
		<category><![CDATA[investor]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Java]]></category>
		<category><![CDATA[local]]></category>
		<category><![CDATA[merchants]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[Quidsi]]></category>
		<category><![CDATA[retailers]]></category>
		<category><![CDATA[Salesforce]]></category>
		<category><![CDATA[Shopify]]></category>
		<category><![CDATA[Soap.com]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[space]]></category>
		<category><![CDATA[Start-up]]></category>
		<category><![CDATA[Tricia Duryee]]></category>

		<guid isPermaLink="false">http://emoney.allthingsd.com/?p=531</guid>
		<description><![CDATA[With big-ticket e-commerce acquisitions, like Amazon's $500 million purchase of Diapers.com and Soap.com, and now the failed attempt by Google to purchase Groupon, we decided to chat with Alex Ferrara, a partner at Bessemer Venture Partners, to get a sense of the current state of the market.]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-medium wp-image-533" title="Bessemer Venture Partner Alex Ferrara" src="http://emoney.allthingsd.com/files/2010/12/ATDBessemerAlex-199x300.jpg" alt="" width="199" height="300" />With big-ticket e-commerce acquisitions, like Amazon&#8217;s $500 million purchase of Diapers.com and Soap.com, and now the failed attempt by Google to purchase Groupon, we decided to chat with Alex Ferrara, a partner at <a href="http://www.bvp.com/">Bessemer Venture Partners</a>, to get a sense of the current state of the market.</p>
<p>Bessemer has an impressive list of e-commerce bets: It was an investor in Quidsi, the parent company of <a href="http://diapers.com/">Diapers.com</a> and <a href="http://www.Soap.com">Soap.com</a>, as well as in Yelp. And personally Ferrara is involved in other deals, such as <a href="http://www.yodle.com/">Yodle</a>, which helps local businesses market online, and <a href="http://www.omgpop.com/">OMGPOP</a>, a social gaming company. Yesterday, it announced an investment in <a href="http://emoney.allthingsd.com/20101213/e-commerce-assistant-shopify-raises-7-million-in-first-round/">Shopify, which provides tools to help businesses sell products online quickly</a>.</p>
<p><strong>eMoney: So, you&#8217;re background is actually in computer programming? Does that help you evaluate deals? </strong></p>
<p>Ferrara: I was a software engineer for many years, using Java and Microsoft languages, and I had the pleasure of authoring an O’Reilly book on Web services [O’Reilly &amp; Associates’ "Programming .NET Web Services"]. I don’t know if it helps me, but it causes me to gravitate toward good technology and product teams.</p>
<p><strong>Your most recent investment is Shopify?</strong></p>
<p>Yes, we just closed last week. I just loved the team and was impressed by the product and the tech DNA that these guys had. It provides a commerce platform that can quickly serve small as well as larger businesses. They have about 10,000 to 11,000 customers as of today&#8211;and they&#8217;ve watched a lot of small businesses grow into larger enterprises.</p>
<p>My view of this whole small- and medium-sized business space is that they have a lot of the same pain points as large enterprises&#8230;.Shopify delivers 80 percent of the functionality of larger, more expensive and cumbersome e-commerce software packages at a fraction of the cost. It offers a range of very sophisticated features around inventory management, marketing capabilities, as well as shipping and fulfillment&#8211;all of the capabilities you would get  in an expensive package. They are democratizing the whole expensive enterprise software functionality.</p>
<p><strong>E-commerce is a mature business that&#8217;s been around for a long time. Is there more innovation that&#8217;s happening in the space?</strong></p>
<p>I think the market that Shopify is going after is less about taking share from existing players, and more about the next generation of businesses that are getting started today. A lot of those are mainstream local retailers.</p>
<p>Let&#8217;s say a trillion-plus has been spent in local retail, and it&#8217;s starting to move online, so that&#8217;s a big business. It won’t fully move online, but the local retailers need something besides their Main Street shop. Plus, the retailers want to tie in their physical locations, and use phones to manage their store, and take advantage of [Shopify's] technology to manage their business, whether its physical or online.</p>
<p>An Apple store was the first retail experience I had where I could swipe my credit card anywhere in the store&#8211;there was no waiting in line at the register.</p>
<p>Why can’t all retail experiences be like that? Shopify is going to do that, by moving everything to the cloud, whether you are going to a physical store, to the Web or on a mobile device. It should be one and the same.</p>
<p><strong>What do you think of the local e-commerce market, especially given Google&#8217;s reported $6 billion offer for Groupon? </strong></p>
<p>From what I’ve seen from afar, Groupon seems like a big business. If the rumors are true, it&#8217;s interesting to see Google having an interest. I look at them mostly as a self-serve ad company, which is mostly about technology and automation. Groupon has built a big local salesforce&#8211;it&#8217;s the inverse of Google&#8217;s approach.</p>
<p>I think it says a lot about how Google must be thinking about growth opportunities. To get to the local market, you do need the local salesforce. Self-serve works for a portion, but at the end of the day you need a sales channel.</p>
<p><strong>So, you do think Google needs a local salesforce?</strong></p>
<p>I’m guessing, but it strikes me as something that could be very compelling when [Groupon is] combined with [Google's] machinery. You could leverage each other&#8217;s data to do better at targeting for serving ads.</p>
<p><strong>What about all the Groupon copycats?</strong></p>
<p>Time will tell. It’s one of the questions I&#8217;ve thought about a fair amount. I don’t know. We have not invested, and clearly there&#8217;s a lot of smart people who think there are alternatives and a big enough opportunity to support competitors. I wouldn&#8217;t be surprised if it’s big enough. There&#8217;s a number of players doing quite well. It&#8217;s a good time to be No. 2 to 4.</p>
<p>The big question is, how valuable will it be for the end-business over time. There&#8217;s not a lot of historical information on that.</p>
<p><strong>What&#8217;s the role of mobile in e-commerce going forward?</strong></p>
<p>For a lot of the local businesses, [mobile] fits so perfectly, and it’s got to be a huge part of any local product offering. A lot of the local merchants are mobile, as well. They don’t have large staffs to rely on and are wearing lots of hats. They want to provide service to their customers on the go&#8211;the iPhone and Android really enable that. That&#8217;s why Shopify made an iPhone version that helps the merchants to do that.</p>
<p>On the consumer side, they&#8217;ve also seen an increase in willingness to make purchases on mobile. It’s expected to grow exponentially, and we have some pretty good data on Shopify. Purchases on mobile are starting to grow quickly.</p>
<p><strong>What about virtual goods? You are an investor in OMGPOP, a social gaming company.</strong></p>
<p>They monetize and generate a good portion of revenues from virtual goods&#8230;.One of our former investments is Playdom and they did a fantastic job. [Yes, they did. In July, the Walt Disney Company acquired Playdom for $763 million.]</p>
<p>We are bullish on digital media and gaming. We are seeing more and more game mechanics being applied to other business models. For instance, companies in financial services or online education are having their products include game mechanics to drive behavior and make the product experience more intuitive.</p>
<p><strong>Still opportunities for start-ups, with giants like Amazon around? What would be your advice?</strong></p>
<p>There&#8217;s a tremendous opportunity internationally. I think it would be challenging to go head to head with Amazon in certain categories. You can’t differentiate on price, and you can’t differentiate on customer service because they are impressive. This isn’t my area of expertise, but as a firm, we see that there&#8217;s a space for international e-commerce companies. They understand the local market and the nuances of the local market, and can be in an area that has been overlooked. If they can get scale, they have a chance.</p>
<p><strong>Or niche opportunities, like Diapers?:</strong></p>
<p>That’s a team that did a fantastic job. They provided a great level of customer service. Whenever I told people we were investors, strangers or friends would say, &#8220;I love it.&#8221;</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20101214/qa-vc-alex-ferrara-dishes-on-the-business-of-shopping-and-selling-online/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Casual Games Start-Up OMGPOP Raising a Serious Funding Round</title>
		<link>http://allthingsd.com/20101102/casual-games-startup-omgpop-raising-a-serious-funding-round/</link>
		<comments>http://allthingsd.com/20101102/casual-games-startup-omgpop-raising-a-serious-funding-round/#comments</comments>
		<pubDate>Tue, 02 Nov 2010 20:55:12 +0000</pubDate>
		<dc:creator>Peter Kafka</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[advertising]]></category>
		<category><![CDATA[Bessemer Venture Partners]]></category>
		<category><![CDATA[casual games]]></category>
		<category><![CDATA[Dan Porter]]></category>
		<category><![CDATA[DeNA]]></category>
		<category><![CDATA[Disney]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[freemium]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[investor]]></category>
		<category><![CDATA[IPO]]></category>
		<category><![CDATA[MediaMemo]]></category>
		<category><![CDATA[ngmoco]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[Peter Kafka]]></category>
		<category><![CDATA[Playfish]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[Spark Capital]]></category>
		<category><![CDATA[Start-up]]></category>
		<category><![CDATA[Tapulous]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://mediamemo.allthingsd.com/?p=25420</guid>
		<description><![CDATA[Does the casual games boom have more life in it? Here's another bet that it does: Investors are pouring more money into OMGPOP, via a round that could bring in more than $10 million for the game site.]]></description>
			<content:encoded><![CDATA[<p><a href="http://mediamemo.allthingsd.com/files/2010/11/OMGPOP_logo.png"><img class="alignright size-full wp-image-25423" title="OMGPOP_logo" src="http://mediamemo.allthingsd.com/files/2010/11/OMGPOP_logo.png" alt="" width="200" height="135" /></a>Does the casual games boom have more life in it? Here&#8217;s another bet that it does: Investors are pouring more money into <a href="http://www.omgpop.com/">OMGPOP</a>, via a round that could bring in more than $10 million for the game site.</p>
<p>The New York-based company is still closing the round, but I&#8217;m told existing investors Bessemer Venture Partners and Spark Capital will re-up, and that Softbank Capital NY will also come aboard. There&#8217;s at least one other significant investor likely to join, but I don&#8217;t have their name (feel free to tell me, though&#8211;I keep all correspondence anonymous: <a href="mailto:peter@allthingsd.com">peter@allthingsd.com</a>).</p>
<p>OMGPOP has raised <a href="http://mediamemo.allthingsd.com/20090310/investors-bet-5-million-on-casual-game-site-omgpop-hope-users-start-paying-up/">$6.5 million</a> during its four-year history, which saw it start out as a sorta-dating site. But for the past few years it has focused squarely on free-to-play casual games, and has recently been trying to generate revenue via a freemium model, as well as some forays into advertising.</p>
<p>And like many casual games start-ups, it is getting a big boost by integrating its games into Facebook. It integrated with the social network this summer, and CEO Dan Porter says that  move has doubled the company&#8217;s user base from three million to six million. Porter declined to talk about funding news.</p>
<p>Interest in casual games has sparked a flurry of deals in the past year, including <a href="http://digitaldaily.allthingsd.com/20091109/ea-buys-playfish/?mod=ATD_search">Electronic Arts&#8217; purchase of Playfish</a>, <a href="http://mediamemo.allthingsd.com/20100701/reports-disney-buys-iphone-game-startup-tapulous/">Disney&#8217;s purchase of Tapulous</a> and <a href="http://mediamemo.allthingsd.com/20101012/game-on-dena-buys-iphone-developer-ngmoco-for400-million/?mod=ATD_search">DeNA&#8217;s purchase of Ngmoco</a>. But the big player remains Zynga, which is both tightly integrated with Facebook and often described as an obvious IPO candidate.</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20101102/casual-games-startup-omgpop-raising-a-serious-funding-round/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>OMG + HP + SATC = Yahoo's Big New Ad</title>
		<link>http://allthingsd.com/20100430/omg-hp-satc-yahoos-big-new-ad/</link>
		<comments>http://allthingsd.com/20100430/omg-hp-satc-yahoos-big-new-ad/#comments</comments>
		<pubDate>Fri, 30 Apr 2010 21:04:54 +0000</pubDate>
		<dc:creator>Peter Kafka</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[advertising]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[Hewlett-Packard]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[laptops]]></category>
		<category><![CDATA[MediaMemo]]></category>
		<category><![CDATA[OMG]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[Peter Kafka]]></category>
		<category><![CDATA[Sex in the City]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[Yahoo]]></category>

		<guid isPermaLink="false">http://mediamemo.allthingsd.com/?p=18940</guid>
		<description><![CDATA[Yahoo invents a new way to sell a page of advertising, and gets Hewlett-Packard to try it out, with an assist from Sarah Jessica Parker and friends.]]></description>
			<content:encoded><![CDATA[<p>How does dowdy Hewlett-Packard (HPQ) attract the short-attention-span gossip-seekers who visit Yahoo&#8217;s OMG site? With a giant ad that links Sex and the City and some shiny laptops, of course.</p>
<p>HP has taken over the gossip site&#8217;s <a href="http://omg.yahoo.com/">home page</a> for the day with an ad that manages to mash up the upcoming SATC film with some sort-of blingy laptops.</p>
<p>Home page takeovers are <a href="http://mediamemo.allthingsd.com/20090629/is-bigger-better-here-come-the-supersized-web-ads/">standard practice</a> for the Web, but Yahoo is particularly proud of this one, because it&#8217;s the first time it&#8217;s rolled out this particular ad unit, which it built in-house.</p>
<p>Visitors to the site will notice some messaging for HP and SATC (oh &#8211; and Windows 7, too) at the top of the screen and in one of the 15 headline boxes that dominate the page, but they won&#8217;t see the full-page ad unless they click through.</p>
<p>Yahoo (YHOO) won&#8217;t say what it&#8217;s charging for its prime real estate, which attracts around 20 million uniques a month. But a good bet would be something in the $80,000 range for the day.</p>
<p>Here&#8217;s what OMG visitors will see when the page loads the first time:</p>
<p><a rel="lightbox" href="http://mediamemo.allthingsd.com/files/2010/04/out-ad.png"><img class="alignnone size-full wp-image-18941" title="out ad" src="http://mediamemo.allthingsd.com/files/2010/04/out-ad.png" alt="" width="350" height="415" /></a></p>
<p>And what they&#8217;ll see with the ad turned on:</p>
<p><a rel="lightbox" href="http://mediamemo.allthingsd.com/files/2010/04/ad.png"><img class="alignnone size-full wp-image-18942" title="ad" src="http://mediamemo.allthingsd.com/files/2010/04/ad.png" alt="" width="350" height="405" /></a></p>
<p>The execution is a little confusing: If you click on most parts of the square, the ad will open up a new window in your browser that takes you to this <a href="http://www.hp.com/united-states/campaigns/satc/index.html?jumpid=ex_r602_Q210SATC2/US">HP-hosted page</a>. If you want to stay on OMG and see the ad, you&#8217;d have to make sure you clicked on the &#8220;engage&#8221; button.</p>
<p>I&#8217;m also not sure how many OMG readers will be enticed to click on any part of the square, period. But Yahoo says that future iterations of the unit will offer advertisers the option to take over the screen for a few seconds without any prompting from users, like some other ads already do.</p>
<p>And repetition is the real point of this exercise: Yahoo is trying to create ad units that seem novel and fresh for visitors (and ad buyers), but are designed to be stamped out over and over again. Interesting to see if this one works.</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20100430/omg-hp-satc-yahoos-big-new-ad/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Tumblr Raises Another $5 Million From Spark and Union Square. Now It Wants Your Money.</title>
		<link>http://allthingsd.com/20100420/tumblr-raises-another-5-million-from-spark-and-union-square-now-it-wants-your-money/</link>
		<comments>http://allthingsd.com/20100420/tumblr-raises-another-5-million-from-spark-and-union-square-now-it-wants-your-money/#comments</comments>
		<pubDate>Tue, 20 Apr 2010 10:00:16 +0000</pubDate>
		<dc:creator>Peter Kafka</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[advertising]]></category>
		<category><![CDATA[B round]]></category>
		<category><![CDATA[Bijan Sabet]]></category>
		<category><![CDATA[blogs]]></category>
		<category><![CDATA[C round]]></category>
		<category><![CDATA[company]]></category>
		<category><![CDATA[David Karp]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[infrastructure]]></category>
		<category><![CDATA[inside round]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[investor]]></category>
		<category><![CDATA[IPO]]></category>
		<category><![CDATA[Los Angeles Times]]></category>
		<category><![CDATA[MediaMemo]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[New York magazine]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[page view]]></category>
		<category><![CDATA[paid]]></category>
		<category><![CDATA[Peter Kafka]]></category>
		<category><![CDATA[revenue]]></category>
		<category><![CDATA[Smallbiz Feature]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[Spark Capital]]></category>
		<category><![CDATA[Tumblr]]></category>
		<category><![CDATA[Tumblr Plus]]></category>
		<category><![CDATA[Union Square Ventures]]></category>
		<category><![CDATA[users]]></category>
		<category><![CDATA[VC]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[Yahoo]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://mediamemo.allthingsd.com/?p=18688</guid>
		<description><![CDATA[Tumblr's David Karp, seen carpet surfing on the cover of New York Magazine this week, says his hipster blog service is ready to become a real business. Karp's VC backers seem to believe him.]]></description>
			<content:encoded><![CDATA[<p><a href="http://mediamemo.allthingsd.com/files/2010/04/ny-mag-tumblr-cover.jpg"><img class="alignright size-large wp-image-18696" title="ny mag tumblr cover" src="http://mediamemo.allthingsd.com/files/2010/04/ny-mag-tumblr-cover-452x600.jpg" alt="" width="250" height="331" /></a></p>
<p>Who wants to bet on a Web company with lots of users but very little revenue? The same people who bet on it before. Spark Capital and Union Square Ventures have poured another $5 million into Tumblr, which lets people quickly and easily set up lightweight blogs.</p>
<p>Three-year-old Tumblr doesn&#8217;t charge its 4.5 million users for the service. It doesn&#8217;t sell advertising on the page views they generate. And it is only now beginning to generate &#8220;meaningful&#8221; revenue, says founder <a href="http://www.davidslog.com/">David Karp</a>. (That&#8217;s Karp, flanked by two employees, engaged in some kind of  new-fangled xtreme sport, on the cover of this week&#8217;s <a href="http://nymag.com/news/media/65494/">New York Magazine</a>)</p>
<p>But this hasn&#8217;t dissuaded Spark and Union Square, the sole investors in the company&#8217;s C round, as well as its <a href="http://mediamemo.allthingsd.com/20081211/who-said-web-20-was-rip-microblog-tumblr-raises-45-million-expectations/">B round in 2008</a>.<strong>*</strong> The company has raised $10.2 million to date.</p>
<p>So now what?</p>
<p>Karp, who turns 24 this summer, says his company has &#8220;carved out a real and substantial niche&#8221; in the last year, and he brandishes numbers to bolster his case. The service, for instance, is now generating one billion page views a month. Here&#8217;s a chart! (Click to enlarge.)</p>
<p><a rel="lightbox" href="http://mediamemo.allthingsd.com/files/2010/04/tumblr-traffic.png"><img class="alignnone size-full wp-image-18691" title="tumblr traffic" src="http://mediamemo.allthingsd.com/files/2010/04/tumblr-traffic.png" alt="" width="350" height="268" /></a></p>
<p>But until recently, Tumblr&#8217;s growing popularity hasn&#8217;t done much beyond racking up big infrastructure bills. Now Karp says the company is changing this by rolling out a series of paid services.</p>
<p>The <a href="http://latimesblogs.latimes.com/technology/2010/04/tumblr-ads.html">Los Angeles Times has a nice summary</a> of new services, and Karp says there are a &#8220;dozen more in the pipeline.&#8221; But the short version is that these are primarily bells and whistles&#8211;like digital <a href="http://www.tumblr.com/directory/entrepreneurs">&#8220;stickers&#8221;</a> you buy for your friends at a buck a pop&#8211;that passionate Tumblr users may like, but don&#8217;t need.</p>
<p>This is a switch from the company&#8217;s earlier plan to bundle lots of must-have features into a &#8220;Tumblr Plus&#8221; subscription service aimed at its most passionate users.</p>
<p>The new strategy is a little more seat-of-the pants, but the bet is that it may be easier to coax money out of people a couple dollars at a time.</p>
<p>Not coincidentally, this is the same model that&#8217;s working out very well for social gaming companies like Zynga, which is also funded by Union Square Ventures (and to a lesser degree OMGPOP, which is backed by Spark).</p>
<p>Zynga is reportedly profitable, and many have it pegged for an IPO in the near future. I don&#8217;t see that in Tumblr&#8217;s cards, but if Karp and crew were interested, I can see them attracting interest from the likes of Google (GOOG) and Yahoo (YHOO) sooner than later.</p>
<p>Maybe sooner in Yahoo&#8217;s case, <a href="http://kara.allthingsd.com/20100419/exclusive-andreessen-horowitz-drops-out-of-funding-race-for-foursquare/">if it can&#8217;t snap up another company</a> whose CEO also graces New York Magazine&#8217;s cover this week.</p>
<p><strong>*</strong>&#8220;Inside rounds&#8221; like these are supposed to be no-nos in the VC world because existing investors traditionally want to find new money to validate their wagers. For the counterargument, consult <a href="http://bijansabet.com/post/307803953/the-inside-round">Tumblr investor Bijan Sabet&#8217;s blog</a> (hosted by Tumblr, of course).</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20100420/tumblr-raises-another-5-million-from-spark-and-union-square-now-it-wants-your-money/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Don't Tell a Soul! Media, Tech Moguls Take Manhattan for Semisecret Quadrangle Conference.</title>
		<link>http://allthingsd.com/20091103/dont-tell-a-soul-media-tech-moguls-take-manhattan-for-semi-secret-quadrangle-conference/</link>
		<comments>http://allthingsd.com/20091103/dont-tell-a-soul-media-tech-moguls-take-manhattan-for-semi-secret-quadrangle-conference/#comments</comments>
		<pubDate>Tue, 03 Nov 2009 11:00:37 +0000</pubDate>
		<dc:creator>Peter Kafka</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[Akamai]]></category>
		<category><![CDATA[Alcatel-Lucent]]></category>
		<category><![CDATA[Anne Mulcahy]]></category>
		<category><![CDATA[Barry Diller]]></category>
		<category><![CDATA[Becky Quick]]></category>
		<category><![CDATA[Ben Verwaayen]]></category>
		<category><![CDATA[Best Buy]]></category>
		<category><![CDATA[Biz Stone]]></category>
		<category><![CDATA[Brian Dun]]></category>
		<category><![CDATA[Brian Dunn]]></category>
		<category><![CDATA[Brian Phillips]]></category>
		<category><![CDATA[Brian Roberts]]></category>
		<category><![CDATA[CBS]]></category>
		<category><![CDATA[Chad Hurley]]></category>
		<category><![CDATA[Charles Forman]]></category>
		<category><![CDATA[CNBC]]></category>
		<category><![CDATA[Comcast]]></category>
		<category><![CDATA[Dan Porter]]></category>
		<category><![CDATA[David Faber]]></category>
		<category><![CDATA[David Zaslav]]></category>
		<category><![CDATA[Dennis Crowley]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[Emilio Azcarraga]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[Eric Schmidt]]></category>
		<category><![CDATA[Foursquare]]></category>
		<category><![CDATA[GE]]></category>
		<category><![CDATA[Geoffrey Sands]]></category>
		<category><![CDATA[George Stephanopoulos]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[Grupo Televisa]]></category>
		<category><![CDATA[Howard Stringer]]></category>
		<category><![CDATA[Hulu]]></category>
		<category><![CDATA[IAC]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[Ivan Seidenberg]]></category>
		<category><![CDATA[James Citrin]]></category>
		<category><![CDATA[James Murdoch]]></category>
		<category><![CDATA[Jason Kilar]]></category>
		<category><![CDATA[Jeff Immelt]]></category>
		<category><![CDATA[Joshua Steiner]]></category>
		<category><![CDATA[Ken Auletta]]></category>
		<category><![CDATA[Leslie Moonves]]></category>
		<category><![CDATA[LinkedIn]]></category>
		<category><![CDATA[Marc Andreesen]]></category>
		<category><![CDATA[Maria Bartiromo]]></category>
		<category><![CDATA[MediaMemo]]></category>
		<category><![CDATA[Michael Huber]]></category>
		<category><![CDATA[NBC Universal]]></category>
		<category><![CDATA[Netflix]]></category>
		<category><![CDATA[Olli-Pekka Kallasvuo]]></category>
		<category><![CDATA[OMGPOP]]></category>
		<category><![CDATA[Paul Jacobs]]></category>
		<category><![CDATA[Paul Sagan]]></category>
		<category><![CDATA[Peter Kafka]]></category>
		<category><![CDATA[Quadrangle]]></category>
		<category><![CDATA[Qualcomm]]></category>
		<category><![CDATA[Reed Hastings]]></category>
		<category><![CDATA[Reid Hoffman]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[television]]></category>
		<category><![CDATA[Thread]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[Verizon]]></category>
		<category><![CDATA[Xerox]]></category>
		<category><![CDATA[YouTube]]></category>

		<guid isPermaLink="false">http://mediamemo.allthingsd.com/?p=12666</guid>
		<description><![CDATA[Wouldn't you like to bump elbows with media moguls and hear from the likes of Eric Schmidt, Biz Stone and James Murdoch? Me too! Alas, Quadrangle's Foursquare conference is closed to the public and the press. But at least I can tell you whom you won't be hearing from.]]></description>
			<content:encoded><![CDATA[<p><a href="http://mediamemo.allthingsd.com/files/2009/11/dont-talk.jpg"><img class="alignright size-medium wp-image-12673" title="don't talk" src="http://mediamemo.allthingsd.com/files/2009/11/dont-talk-250x122.jpg" alt="don't talk" width="250" height="122" /></a>Wouldn&#8217;t you like to bump elbows with media moguls and hear from the likes of Google (GOOG) CEO Eric Schmidt, Twitter co-founder Biz Stone and News Corp. (NWS) scion James Murdoch? Me too!</p>
<p>Alas, the Foursquare conference, hosted by the Quadrangle PE fund, is an invitation-only affair. And the event, which kicks off tomorrow, is <a href="http://mediamemo.allthingsd.com/20081111/shhhhhh-media-tech-moguls-meeting-today-dont-tell-anyone/">closed to the press except for reporters onstage</a> to interview the stars. And those conversations don&#8217;t get released to the public.</p>
<p>That&#8217;s a particular bummer this time. Because the Quadrangle guys&#8211;who have had a <a href="http://www.nytimes.com/2009/04/22/business/22quadrangle.html?_r=1&amp;ref=business">rough</a> <a href="http://online.wsj.com/article/SB124034121817339991.html">year</a>&#8211;had the foresight to get a lineup that includes GE (GE) CEO Jeff Immelt, who appears to be in the final stages of selling NBC Universal to Comcast (CMCSA) CEO Brian Roberts, who will also be onstage. Sure would be nice to hear what they say.</p>
<p>Another panel that piques my interest, if only because of the title: &#8220;Are Popularity and Profitability Correlated?&#8221; It features Twitter&#8217;s Stone, LinkedIn founder Reid Hoffman and YouTube co-founder Chad Hurley. And would-be moguls are represented by a start-up pitch panel that includes <a href="http://mediamemo.allthingsd.com/20090908/what-exactly-is-foursquare-and-why-are-investors-clamoring-for-it/">Dennis Crowley of Foursquare</a>, the superbuzzy mobile service whose name has nothing to do with Quadrangle&#8217;s conference.</p>
<p>So once again, here&#8217;s the complete list of those you won&#8217;t be hearing from this week as they gather at the Plaza in Manhattan. Unless, perhaps, one of my more ambitious colleagues sneaks in&#8211;I&#8217;m thinking of you, <a href="http://blogs.reuters.com/blog/2007/09/12/murdoch-up-close-and-personal/">Bobby MacMillan</a>&#8211;and gets us a first-hand account.</p>
<p>2009 SPEAKERS<br />
EMILIO AZCÁRRAGA President, Board of Directors and CEO, Grupo Televisa<br />
DENNIS CROWLEY Co-Founder, foursquare<br />
BARRY DILLER Chairman and CEO, IAC; Chairman, Expedia, Inc. and Ticketmaster Entertainment, Inc.<br />
BRIAN DUNN CEO, Best Buy<br />
CHARLES FORMAN Founder, OMGPOP<br />
REED HASTINGS Founder, Chairman and CEO, Netflix<br />
REID HOFFMAN Executive Chairman and Founder, LinkedIn Corporation<br />
CHAD HURLEY CEO and Co-Founder, YouTube<br />
JEFF IMMELT Chairman and CEO, GE<br />
PAUL JACOBS Chairman and CEO, Qualcomm Incorporated<br />
OLLI-PEKKA KALLASVUO President and CEO, Nokia<br />
JASON KILAR CEO, Hulu<br />
LESLIE MOONVES President and CEO, CBS Corporation<br />
ANNE MULCAHY Chairman, Xerox Corporation<br />
JAMES MURDOCH Chairman and Chief Executive, Europe &amp; Asia, News Corporation<br />
BRIAN PHILLIPS CEO and Co-Founder, Thread<br />
DAN PORTER CEO, OMGPOP<br />
BRIAN ROBERTS Chairman and CEO, Comcast Corporation<br />
PAUL SAGAN President and CEO, Akamai<br />
ERIC SCHMIDT Chairman and CEO, Google<br />
IVAN SEIDENBERG Chairman and CEO, Verizon Communications<br />
BIZ STONE Co-Founder, Twitter<br />
HOWARD STRINGER Chairman, CEO and President, Sony Corporation<br />
BEN VERWAAYEN CEO, Alcatel-Lucent<br />
DAVID ZASLAV President and CEO, Discovery Communications</p>
<p>MODERATORS<br />
MARC ANDREESSEN General Partner, Andreessen Horowitz<br />
KEN AULETTA Author and Writer, &#8220;Annals of Communications&#8221;, The New Yorker<br />
MARIA BARTIROMO Anchor, Closing Bell; Host &amp; Managing Editor, Wall Street Journal Report, CNBC<br />
JAMES CITRIN Co-Leader, Board &amp; CEO Practice, North America, Spencer Stuart<br />
DAVID FABER Anchor, Reporter, CNBC<br />
MICHAEL HUBER Co-President and Managing Principal, Quadrangle Group<br />
BECKY QUICK Co-Anchor, Squawk Box, CNBC<br />
GEOFFREY SANDS Director &amp; Leader, Global Media, Entertainment &amp; Information Practice, McKinsey &amp; Co.<br />
JOSHUA L. STEINER Co-President and Managing Principal, Quadrangle Group<br />
GEORGE STEPHANOPOULOS Anchor, This Week; Chief Washington Correspondent, ABC News</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20091103/dont-tell-a-soul-media-tech-moguls-take-manhattan-for-semi-secret-quadrangle-conference/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

