Voices

Gaming’s New Frontier After Zynga

While the pending IPO of Zynga has the tech world buzzing about casual games on Facebook and the iPhone, the world of high-end gaming is also on fire.

Disney Set to Acquire Top Indian Game Developer Indiagames

Disney is close to finalizing the acquisition of Mumbai-based Indiagames, one of India’s leading developers and publishers of online and mobile games.
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Voices

Zynga, Lady Gaga Discuss Promotional Deal

Zynga Inc. and singer Lady Gaga are in discussions about a partnership to promote the singer’s upcoming album to Zynga’s huge audience of online game players, according to people familiar with the matter.

Voices

First, Give Away the Game

More videogame companies, angling for larger audiences for big-budget online games, are making their products free to play in the hopes they can make more money by charging players for virtual goods. Videogame makers in Asia, who years ago figured out how to make money from free services by began charging players for virtual goods on free services, like weapons and outfits. Now that approach is catching on in the U.S., even among makers of big-budget online games.

Voices

China's Tencent to Buy Stake in Russia's DST

China’s largest Internet company, Tencent Holdings Ltd., is purchasing a 10 percent stake in Digital Sky Technologies Ltd., a Russian investment firm that holds a stake in Facebook Inc. Shenzhen-based Tencent, which popularized instant messaging in China and operates an online game portal and other Chinese Internet services, said it will invest approximately $300 million in Moscow-based Digital Sky, also known as DST.

Plurk Plundered! Microsoft Pulls Plug on Pilfered Property Posthaste [UPDATED]

If Microsoft didn’t know what a Plurk was before, it knows now. The software giant has suspended MSN Juku, its Chinese microblog site, “indefinitely” after confirming that the vendor that developed the site did indeed, as Plurk charged, copy design and code from Plurk, a Twitter rival popular in Taiwan and Indonesia.
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Voices

China to Claim Half of Online Game Market, Report Says

Videogames are serious business in China. The country’s online game market will reach 41 billion yuan ($6 billion) by 2010, accounting for half the global market, according to newly released data from Cnzz.com, a Beijing-based data analysis firm. The Cnzz.com report says that almost two-thirds of China’s 338 million Web users are now online gamers. The online-game industry, which currently accounts for more than half of the total Internet economy, will see strong annual growth at a rate of 20 percent in future years, the report says.

Wi-Fi on Wheels Is Steady, but Has a Speed Bump

Wi-Fi wireless Internet connectivity has become nearly ubiquitous. Whether you’re at home, in a coffee shop, or even on some commercial airliners, you can get online with a Wi-Fi-equipped laptop, smart phone or portable game machine. Now, Wi-Fi is making its way into your car.
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