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	<title>AllThingsD &#187; online</title>
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	<link>http://allthingsd.com</link>
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		  <title>All Things Digital</title>
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		<title>Are You "Always Addressable"?</title>
		<link>http://allthingsd.com/20120424/are-you-always-addressable/</link>
		<comments>http://allthingsd.com/20120424/are-you-always-addressable/#comments</comments>
		<pubDate>Tue, 24 Apr 2012 18:04:18 +0000</pubDate>
		<dc:creator>Beth Callaghan</dc:creator>
				<category><![CDATA[Numbers]]></category>
		<category><![CDATA[Voices]]></category>
		<category><![CDATA[connection]]></category>
		<category><![CDATA[Forrester Research]]></category>
		<category><![CDATA[location]]></category>
		<category><![CDATA[Melissa Parrish]]></category>
		<category><![CDATA[online]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=199365</guid>
		<description><![CDATA[A recently completed study from Forrester Research says a lot about the persistence of your online habits.]]></description>
			<content:encoded><![CDATA[<p>A recently completed study from Forrester Research says a lot about the persistence of your online habits. Senior Analyst Melissa Parrish describes the &#8220;Always Addressable Customer&#8221; as someone who &#8220;owns and uses at least 3 connected devices, goes online multiple times per day, and goes online from at least 3 physical locations like home, work or school, and in the park.&#8221;  </p>
<p>Currently, 37 percent of all adults online in the United States today qualify, and it is probably no huge surprise that the greatest concentration occurs among what Forrester terms Generation Y and Generation Z, those between the ages of 18 and 31. But one of the more interesting tidbits here (besides the fact that Forrester describes those between 46 and 55 as &#8220;Young Boomers&#8221;) is that Generation X will be mostly Addressable by the end of the year &#8212; an increase of more than 6 percent.</p>
<p><img src="http://allthingsd.com/files/2012/04/addressable.jpg" alt="" title="addressable" width="640" height="480" class="aligncenter size-full wp-image-199366" /></p>
<p><em>Chart/data courtesy of <a href="http://www.forrester.com">Forrester Research</a></em><img src="http://allthingsd.com/files/2012/04/Screen-Shot-2012-04-24-at-12.59.15-AM.png" alt="" title="Screen Shot 2012-04-24 at 12.59.15 AM" width="238" height="89" class="alignright size-full wp-image-199367" /></p>
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		<title>Millions of Americans Dial Up Travel Plans From the Phone</title>
		<link>http://allthingsd.com/20120417/millions-of-americans-dial-up-travel-plans-from-the-phone/</link>
		<comments>http://allthingsd.com/20120417/millions-of-americans-dial-up-travel-plans-from-the-phone/#comments</comments>
		<pubDate>Tue, 17 Apr 2012 21:43:03 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[e-commerce]]></category>
		<category><![CDATA[eMarketer]]></category>
		<category><![CDATA[Expedia]]></category>
		<category><![CDATA[forecast]]></category>
		<category><![CDATA[mobile commerce]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[Priceline]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[retail]]></category>
		<category><![CDATA[travel]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=197281</guid>
		<description><![CDATA[While total spending on online travel continues to grow, it is the mobile travel market that has everyone excited.]]></description>
			<content:encoded><![CDATA[<p>While total spending on online travel continues to grow, it is the mobile travel market that has everyone excited.</p>
<p><img class="alignright size-medium wp-image-177766" title="AirlineSeat" src="http://allthingsd.com/files/2012/02/AirlineSeat-380x256.png" alt="" width="380" height="256" />In a report released today, <a href="http://www.emarketer.com/Article.aspx?R=1008979&amp;ecid=a6506033675d47f881651943c21c5ed4">eMarketer estimates</a> that 16 million Americans will book travel from their mobile devices this year, increasing 33 percent from 12 million in 2011. Even more people &#8212; roughly 37.8 million &#8212; will use their phones to research travel this year.</p>
<p>It&#8217;s no wonder that big online travel agencies, like Priceline and Expedia, <a href="http://allthingsd.com/20120410/pricelines-booking-com-enters-last-minute-deals-race/">are quickly expanding into mobile</a>. One common mobile strategy is to build an app that gives deep discounts to people who book a hotel room from their phone for the same night.</p>
<p>Travelers who may not have access to a computer are an obvious market for hotel information, flights, maps, reviews and other services.</p>
<p>EMarketer said despite mobile&#8217;s rapid growth, total spending on online travel is growing more slowly than overall online retail sales. This year, online travel spending is set to increase 11 percent to $120 billion in the U.S.</p>
<p>But clearly all the trends spell bad news for travel agents and physical travel agencies. EMarketer expects a majority of Internet users to research and book via the Web.</p>
<p><img class="aligncenter size-full wp-image-197430" title="emarketer_travel spending" src="http://allthingsd.com/files/2012/04/emarketer_travel-spending.gif" alt="" width="324" height="319" /></p>
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		<title>Internet-Only Bonobos Gets Cash and Rack Space From Nordstrom</title>
		<link>http://allthingsd.com/20120412/internet-only-bonobos-gets-cash-and-rack-space-from-nordstrom/</link>
		<comments>http://allthingsd.com/20120412/internet-only-bonobos-gets-cash-and-rack-space-from-nordstrom/#comments</comments>
		<pubDate>Thu, 12 Apr 2012 15:54:33 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Accel Partners]]></category>
		<category><![CDATA[Andy Dunn]]></category>
		<category><![CDATA[Bonobos]]></category>
		<category><![CDATA[department stores]]></category>
		<category><![CDATA[HauteLook]]></category>
		<category><![CDATA[Indochino]]></category>
		<category><![CDATA[J. Hilburn]]></category>
		<category><![CDATA[Jamie Nordstrom]]></category>
		<category><![CDATA[Lightspeed Venture Partners]]></category>
		<category><![CDATA[Nordstrom]]></category>
		<category><![CDATA[Nordstrom Direct]]></category>
		<category><![CDATA[offline]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[pants]]></category>
		<category><![CDATA[retail]]></category>
		<category><![CDATA[stores]]></category>
		<category><![CDATA[TrunkClub]]></category>
		<category><![CDATA[VC]]></category>
		<category><![CDATA[venture capital]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=195895</guid>
		<description><![CDATA[Bonobos, the New York-based online clothing brand, says it has closed $16.4 million in new funding from Nordstrom and that it will start selling its pants at the high-end department store.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.bonobos.com">Bonobos</a>, the New York-based online clothing brand, says it has closed $16.4 million in new funding from Nordstrom and that it will start selling its pants at the high-end department store.</p>
<p><img class="alignright size-medium wp-image-195917" title="bonobos" src="http://allthingsd.com/files/2012/04/bonobos-380x253.jpg" alt="" width="380" height="253" />The partnership and funding is a huge vote of confidence for the brand, which up until today only existed on the Internet.</p>
<p>If you haven&#8217;t seen the ads and don&#8217;t already know, Bonobos is known for &#8220;better-fitting&#8221; men&#8217;s pants, and while I&#8217;ve heard many men say it&#8217;s true, it&#8217;s apparently hard to explain why &#8212; sort of like why the company is named after a kind of over-sexed chimpanzee. Wait, maybe it&#8217;s not that difficult to understand. Ahem.</p>
<p>To be sure, the company has a large selection of nice pants.</p>
<p><a href="http://allthingsd.com/files/2012/04/TEMP-Image_1_1.jpg"><img src="http://allthingsd.com/files/2012/04/TEMP-Image_1_1-380x253.jpg" alt="" title="TEMP-Image_1_1" width="380" height="253" class="alignleft size-medium wp-image-195932" /></a></p>
<p>Bonobos said the round of funding was led by Nordstrom, along with full participation from existing investors, such as Accel Partners and Lightspeed Venture Partners.</p>
<p>In a statement, Andy Dunn, founder and CEO of Bonobos, said “We understand there are people who still want to touch and feel clothing before they purchase. We realized we needed help expanding beyond our web-only roots.”</p>
<p>Since launching in 2007, Bonobos has expanded to offer a full clothing line for men. Beginning in April, Nordstrom will carry the top two product lines of Bonobos, including chinos and cotton trousers. The brand will launch at 20 of Nordstrom’s stores and within the Men’s Shop on Nordstrom.com.</p>
<p>“Our investment with Bonobos will enable Nordstrom to participate in the young company’s phenomenal growth, and we look forward to what we can learn from each other as we build the business together,” said Jamie Nordstrom, president of Nordstrom Direct.</p>
<p>Last March, Nordstrom acquired HauteLook, an online retailer that offers flash sales.</p>
<p>Like Bonobos, several venture-backed companies have cropped up over the past couple of years that encourage men to shop more online, such as Indochino, J. Hilburn and TrunkClub. In December 2010, <a href="http://allthingsd.com/20101216/bonobos-raises-18-5-million-to-sell-better-fitting-pants/">Bonobos raised</a> $18.5 million.</p>
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		<title>To Mitt: Here's Your Digital Etch A Sketch</title>
		<link>http://allthingsd.com/20120323/to-mitt-heres-your-digital-etch-a-sketch/</link>
		<comments>http://allthingsd.com/20120323/to-mitt-heres-your-digital-etch-a-sketch/#comments</comments>
		<pubDate>Fri, 23 Mar 2012 17:29:03 +0000</pubDate>
		<dc:creator>Lauren Goode</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Product News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[Amazon]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[campaign]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[Eric Fehrnstrom]]></category>
		<category><![CDATA[Etch-a-Doodle]]></category>
		<category><![CDATA[Etch-a-Sketch]]></category>
		<category><![CDATA[Freeze Tag]]></category>
		<category><![CDATA[Mitt Romney]]></category>
		<category><![CDATA[Newt Gingrich]]></category>
		<category><![CDATA[Obama]]></category>
		<category><![CDATA[Ohio Art Company]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[politics]]></category>
		<category><![CDATA[Romney]]></category>
		<category><![CDATA[sales]]></category>
		<category><![CDATA[sand]]></category>
		<category><![CDATA[SketchyRomney]]></category>
		<category><![CDATA[stock]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=189536</guid>
		<description><![CDATA[Why race to buy a plastic Etch A Sketch when you can download an app or make a Kinect-a-Sketch?]]></description>
			<content:encoded><![CDATA[<p>A remark made by one of Republican presidential candidate Mitt Romney&#8217;s advisers has sent online shoppers &#8212; and investors &#8212; into an Etch A Sketch frenzy.</p>
<p><a href="http://allthingsd.com/files/2012/03/EtchaSketch.png"><img src="http://allthingsd.com/files/2012/03/EtchaSketch-380x241.png" alt="" title="EtchaSketch" width="380" height="241" class="alignright size-medium wp-image-189538" /></a></p>
<p>In case you’ve missed the sandstorm, Eric Fehrnstrom, a top Romney adviser, <a href="http://blogs.wsj.com/washwire/2012/03/21/romney-advisers-etch-a-sketch-quip-shakes-campaign/">said on Wednesday</a> that if Romney wins the GOP nomination, the campaign will &#8220;hit a reset button&#8221; to take on President Obama in the fall.</p>
<p>Fehrnstrom then added, &#8220;It&#8217;s almost like an Etch A Sketch. You can kind of shake it up, and we start all over again.&#8221;</p>
<p>While Romney’s rivals have pounced on the comment &#8212; Newt Gingrich&#8217;s camp has even created a <a href="http://www.sketchyromney.com/">SketchyRomney app</a> &#8212;  Etch A Sketch fans have pounced on the venerable toy, buying it in droves on Amazon.com.</p>
<p>Politico <a href="http://www.politico.com/news/stories/0312/74362.html">reports</a> that sales of the 1950’s relic shot up more than 2,000 percent on the e-commerce site, while <a href="http://www.world-of-toys.com/">Ohio Art Company</a>, the maker of Etch A Sketch, saw its <a href="http://www.marketwatch.com/investing/stock/oart">stock hit a 52-week high yesterday</a>, before closing at $9.65, more than double its Wednesday closing price of $4.</p>
<p>Here at <strong>AllThingsD</strong>, we say: Why go for the plastic version, when you can play with a digital Etch A Sketch on your mobile appendages?</p>
<p>That’s right: Campaign platforms, errant Twitpics, awkward remarks &#8212; all erased with the shake of an iPad.</p>
<p>It’s a politician’s best friend.</p>
<p>For iPhone, there&#8217;s Etch A Sketch Premium, from Freeze Tag, Inc., a company that makes casual games for mobile devices and personal computers. It costs just 99 cents (or about 0.000001309367724577594 percent of the $75,609,012 <a href="http://elections.nytimes.com/2012/campaign-finance">Romney has raised</a> to date).</p>
<p>Unlike the physical Etch A Sketch, users of this app can change the color of the toy&#8217;s frame, choose from a color palette when drawing, use predrawn shapes or a background (like Hangman), and share their drawings with friends via email, Facebook or a photo album. As with the original Etch A Sketch, you simply shake it to erase it.</p>
<p><a href="http://allthingsd.com/files/2012/03/EtchASketchiPad.png"><img src="http://allthingsd.com/files/2012/03/EtchASketchiPad-373x285.png" alt="" title="EtchASketchiPad" width="373" height="285" class="alignleft size-medium wp-image-189580" /></a></p>
<p>But a smartphone screen is just too small for this kind of app, and the knobs of the Etch A Sketch appear to be cut off at the bottom. You <em>can</em> use your finger to draw, but that seems like Etch A Sketch sacrilege.</p>
<p>Fortunately, there&#8217;s an <a href="http://itunes.apple.com/us/app/etch-a-sketch-hd-for-ipad/id397537481?mt=8">iPad app</a> from the same company. This one costs $2.99, and is the real deal.</p>
<p>The <a href="http://allthingsd.com/20120321/looks-like-zynga-just-bought-omgpop-for-200-million/">Draw Something </a>addicts out there can share their Etch A Sketch iPad drawings with friends over Wi-Fi. Or, users can draw alone, add photos from a photo album, use colorful stamps, share through Facebook and even access an iPod song library to set sketches to a soundtrack &#8230; like, maybe a <a href="http://blogs.wsj.com/washwire/2012/02/09/listen-to-the-obama-campaigns-soundtrack/">campaign soundtrack</a>?</p>
<p>For Android devices, there&#8217;s a <a href="https://play.google.com/store/apps/details?id=com.freezetag.etchasketch">free version of Freeze Tag&#8217;s Etch A Sketch</a> with ads; and a 99-cent version without. There&#8217;s also the 99-cent <a href="https://play.google.com/store/apps/details?id=com.bluefoot.etchadoodle3">Etch-a-Doodle</a> app, which replicates the Etch A Sketch experience.</p>
<p>Those who would rather pay a more visible homage to Etch a Sketch can check out <a href="http://www.etsy.com/search/handmade?search_submit=&#038;q=etch+a+sketch&#038;view_type=gallery&#038;ship_to=US">these retro red covers</a> for mobile devices.</p>
<p>And if you&#8217;re feeling really ambitious, you can attempt to make a Kinect-a-Sketch, as these guys did, as seen in the video below:</p>
<p><iframe width="560" height="315" src="http://www.youtube.com/embed/WftiLoqHeZA" frameborder="0" allowfullscreen></iframe></p>
<p>(Photo courtesy of <a href="http://www.flickr.com/photos/tcmindy/4584145959/">Flickr/The Children&#8217;s Museum of Indianapolis</a>)</p>
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		<title>Textbook Renter Chegg Raises $25 Million</title>
		<link>http://allthingsd.com/20120309/textbook-renter-chegg-raises-25-million/</link>
		<comments>http://allthingsd.com/20120309/textbook-renter-chegg-raises-25-million/#comments</comments>
		<pubDate>Fri, 09 Mar 2012 23:50:01 +0000</pubDate>
		<dc:creator>Peter Kafka</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[books]]></category>
		<category><![CDATA[Chegg]]></category>
		<category><![CDATA[funding]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[publishing]]></category>
		<category><![CDATA[textbooks]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=182588</guid>
		<description><![CDATA[Chegg, the on- and off-line textbook rental service, has raised $25 million in an inside round. A PR rep for the company says the money will be used for the "growth of the business and is lead by existing investors." Chegg says insiders aren't selling shares in conjunction with the raise.]]></description>
			<content:encoded><![CDATA[<p>Chegg, the on- and off-line textbook rental service, has raised <a href="http://www.sec.gov/Archives/edgar/data/1364954/000136495412000001/xslFormDX01/primary_doc.xml">$25 million in an inside round</a>. A PR rep for the company says the money will be used for the &#8220;growth of the business and is lead by existing investors.&#8221; Chegg says insiders aren&#8217;t selling shares in conjunction with the raise.</p>
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		<title>Big Fish Scoops Up Mobile Casino-Game Maker Self Aware Games</title>
		<link>http://allthingsd.com/20120306/big-fish-scoops-up-mobile-casino-game-maker-self-aware-games/</link>
		<comments>http://allthingsd.com/20120306/big-fish-scoops-up-mobile-casino-game-maker-self-aware-games/#comments</comments>
		<pubDate>Tue, 06 Mar 2012 16:02:02 +0000</pubDate>
		<dc:creator>Lauren Goode</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[Big Fish]]></category>
		<category><![CDATA[casino]]></category>
		<category><![CDATA[gambling]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Self Aware]]></category>
		<category><![CDATA[tablets]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=180885</guid>
		<description><![CDATA[Casual-gaming company Big Fish has acquired mobile social game developer Self Aware Games, makers of Card Ave: Casino, and its parent company, Social Concepts, in a cash-equity deal of an undisclosed amount. The acquisition comes as more gaming companies are exploring opportunities in gambling-themed games and U.S. states weigh the legalization of Internet gambling. Seattle-based Big Fish, which has more than 2,500 games in its catalog and 45 million game downloads per month, saw revenue north of $180 million in 2011, the company said.]]></description>
			<content:encoded><![CDATA[<p>Casual-gaming company Big Fish has acquired mobile social game developer Self Aware Games, makers of Card Ave: Casino, and its parent company, Social Concepts, in a cash-equity deal of an undisclosed amount. The acquisition comes as <a href="http://allthingsd.com/20120120/zynga-confirms-it-is-seeking-partners-for-online-gambling-initiatives/">more gaming companies</a> are exploring opportunities in gambling-themed games and U.S. states <a href="http://www.nytimes.com/2012/01/18/us/more-states-look-to-legalize-online-gambling.html ">weigh the legalization of Internet gambling</a>. Seattle-based Big Fish, which has more than 2,500 games in its catalog and 45 million game downloads per month, saw revenue north of $180 million in 2011, the company said.</p>
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		<title>Kodak Selling Online Photo Business to Shutterfly for $23 Million</title>
		<link>http://allthingsd.com/20120301/kodak-selling-online-photo-business-to-shutterfly-for-23-million/</link>
		<comments>http://allthingsd.com/20120301/kodak-selling-online-photo-business-to-shutterfly-for-23-million/#comments</comments>
		<pubDate>Thu, 01 Mar 2012 22:15:23 +0000</pubDate>
		<dc:creator>Lauren Goode</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[album]]></category>
		<category><![CDATA[bankruptcy]]></category>
		<category><![CDATA[Eastman Kodak]]></category>
		<category><![CDATA[NYSE: EK]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[photos]]></category>
		<category><![CDATA[Shutterfly]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=179862</guid>
		<description><![CDATA[On the heels of filing for bankruptcy and saying it would stop making cameras, Eastman Kodak said today it would sell its Kodak Gallery online photo services business to Shutterfly for $23.8 million. Users' photos will be transferred to Shutterfly's site.]]></description>
			<content:encoded><![CDATA[<p>On the heels of <a href="http://online.wsj.com/article/SB10001424052970204555904577169920031456052.html">filing for bankruptcy</a> and <a href="http://allthingsd.com/20120209/kodak-to-stop-making-cameras/">saying it would stop making cameras</a>, Eastman Kodak <a href="http://www.businesswire.com/news/home/20120301006910/en/Kodak-Enters-Agreement-Proposed-Sale-Gallery-Photo">said today it would sell</a> its Kodak Gallery online photo services business to Shutterfly for $23.8 million. Users&#8217; photos will be transferred to Shutterfly&#8217;s site. </p>
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		<title>Boku Takes "Pay Any Way You Want" Approach With Mobile Payments</title>
		<link>http://allthingsd.com/20120223/boku-takes-pay-any-way-you-want-approach-with-mobile-payments/</link>
		<comments>http://allthingsd.com/20120223/boku-takes-pay-any-way-you-want-approach-with-mobile-payments/#comments</comments>
		<pubDate>Thu, 23 Feb 2012 15:30:04 +0000</pubDate>
		<dc:creator>Lauren Goode</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Boku]]></category>
		<category><![CDATA[eBay]]></category>
		<category><![CDATA[feature]]></category>
		<category><![CDATA[MasterCard]]></category>
		<category><![CDATA[NFC]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[payments]]></category>
		<category><![CDATA[PayPal]]></category>
		<category><![CDATA[point of purchase]]></category>
		<category><![CDATA[smartphones]]></category>
		<category><![CDATA[Store]]></category>
		<category><![CDATA[wireless]]></category>
		<category><![CDATA[Zong]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=177236</guid>
		<description><![CDATA[Online payments start-up Boku is taking payments offline and into stores with a MasterCard sticker for smartphones.]]></description>
			<content:encoded><![CDATA[<p>In case you missed the memo, mobile payments are heating up. Some companies believe the future of paying for something involves the usage of near field communication (NFC) technology, which enables payments through one tap of your credit card or smartphone. Some have created hardware that plugs into your smartphone to enable credit card swiping. Still others believe the geolocation services of your smartphone can tell a merchant when you&#8217;re in the vicinity and thus allow for payment. <a href="http://allthingsd.com/files/2012/02/Boku_payment_instruments_wpaypass.png"><img src="http://allthingsd.com/files/2012/02/Boku_payment_instruments_wpaypass-285x285.png" alt="" title="Boku_payment_instruments_wpaypass" width="285" height="285" class="alignright size-medium wp-image-177292" /></a></p>
<p><a href="http://www.boku.com/">Boku</a> is a company that has been focused on partnering with wireless carriers for online buying and direct billing through wireless accounts &#8212; until now. Earlier today, the San Francisco-based company said it&#8217;s taking a more holistic approach to mobile payments, through its new Boku Accounts.</p>
<p>Boku&#8217;s new approach is three-pronged, Boku&#8217;s co-founder and vice president Ron Hirson said. To start, it&#8217;s a white-label mobile payment account for a Boku customer, issued by a mobile network operator (carrier), that allows the subscriber to see how much they&#8217;ve spent at certain venues, set up a budget, and most important, pay for things.</p>
<p>Secondly, Boku-friendly businesses can now offer discounts to customers with a Boku-equipped phone. The coupons and deals are meant to be a seamless experience &#8212; for example, a Boku Accounts customer may go to pay for something and the merchant&#8217;s discount should be automatically applied, without the customer having to fumble for coupons or show evidence of the deal on their phone.</p>
<p>Lastly, Boku Accounts includes a PayPass sticker from MasterCard, which works as both a magnetic stripe and an NFC strip, so users can stick it on the back of their phones and pay for something in-store with the sticker.</p>
<p>Online, Boku account holders can pay for things with their carrier-issued account; on mobile, Boku works on iPhone and Android phones, as well as on simpler feature phones.</p>
<p>In some ways, what Boku is doing to enable offline, in-store purchasing is similar to PayPal&#8217;s efforts to establish itself at point-of-sale systems in stores. Late last year, the eBay-owned online payments giant began testing new payment options at Home Depot that allowed PayPal employees to purchase things by entering in their PayPal account numbers at a special terminal or by using a PayPal credit card. In January, the company <a href="http://www.bloomberg.com/news/2012-01-20/paypal-will-expand-in-store-payments-to-2-000-locations-by-march.html">said</a> it plans to roll out this service to more than 2,000 Home Depot stores across the U.S. by March.</p>
<p>In the case of PayPal, new offline payment options are posing a potential threat to traditional credit card companies, such as Visa and MasterCard, as PayPal has the ability to undercut the fees that merchants pay to accept the traditional networks’ cards. Visa&#8217;s global head of product recently <a href="http://allthingsd.com/20120216/paypal-your-data-is-more-secure-in-our-mighty-cloud-than-in-your-pocket/">criticized</a> PayPal&#8217;s new in-store options, pointing out what he believed were data security threats.</p>
<p>But Boku is actually working with MasterCard, since it&#8217;s using a MasterCard magstripe. Many customers would probably still find it easier to tap their MasterCard-stickered smartphones against a credit card terminal than to enter a mobile phone number tied to a payments account. And Boku says the advantage of this system is that merchants don&#8217;t have to &#8220;re-terminalize&#8221; &#8212; install an entirely new payment terminal &#8212; in order to accept Boku payments.</p>
<p>Boku launched in June 2009, has a footprint in 66 counties, and works with more than 240 carriers worldwide to power payments through wireless phones. The company has raised more than $40 million in funding to date from investors at Andreessen Horowitz, Benchmark Capital, Khosla Ventures and others. It has been speculated that the company could be an acquisition target, but Boku declined to say whether it has been in talks with potential buyers. Another one of its competitors, Zong, <a href="http://allthingsd.com/20110707/ebay-acquires-mobile-payments-provider-zong-for-240-million-in-cash/">was acquired by eBay</a> last July for $240 million.</p>
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		<title>Citi: Positive Trends Ahead for E-Commerce</title>
		<link>http://allthingsd.com/20120217/citi-positive-trends-ahead-for-e-commerce/</link>
		<comments>http://allthingsd.com/20120217/citi-positive-trends-ahead-for-e-commerce/#comments</comments>
		<pubDate>Fri, 17 Feb 2012 19:50:59 +0000</pubDate>
		<dc:creator>Lauren Goode</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Citi]]></category>
		<category><![CDATA[December]]></category>
		<category><![CDATA[e-commerce]]></category>
		<category><![CDATA[January]]></category>
		<category><![CDATA[Mark Mahaney]]></category>
		<category><![CDATA[note]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[retail]]></category>
		<category><![CDATA[spend]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=175978</guid>
		<description><![CDATA[According to a brief from comScore, total U.S. online spending in January -- including retail and travel -- grew 13 percent year over year to $23 billion, compared to 11 percent in December. Both months were pointing slightly downward from fourth-quarter online spending, which saw 14 percent year-over-year growth, but Citi analyst Mark Mahaney said in a note that he sees overall positive trends ahead in e-commerce, with the possibility of seeing pre-recession 20 percent growth rates. Key segments contributing to January's overall growth included online sales of computer software, jewelry and watches, and home electronics.]]></description>
			<content:encoded><![CDATA[<p>According to a brief from comScore, total U.S. online spending in January &#8212; including retail and travel &#8212; grew 13 percent year over year to $23 billion, compared to 11 percent in December. Both months were pointing slightly downward from fourth-quarter online spending, which saw 14 percent year-over-year growth, but Citi analyst Mark Mahaney said in a note that he sees overall positive trends ahead in e-commerce, with the possibility of seeing pre-recession 20 percent growth rates. Key segments contributing to January&#8217;s overall growth included online sales of computer software, jewelry and watches, and home electronics.</p>
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		<title>My So-Called Social Super Bowl</title>
		<link>http://allthingsd.com/20120206/my-so-called-social-super-bowl/</link>
		<comments>http://allthingsd.com/20120206/my-so-called-social-super-bowl/#comments</comments>
		<pubDate>Tue, 07 Feb 2012 00:19:46 +0000</pubDate>
		<dc:creator>Lauren Goode</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[ads]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[commercials]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[smartphone]]></category>
		<category><![CDATA[Super Bowl]]></category>
		<category><![CDATA[tablet]]></category>
		<category><![CDATA[Twitter]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=171836</guid>
		<description><![CDATA[Last night, I took a rare break from social media and opted for a real-time, real-life Super Bowl instead. And somehow ... I saw the same game everyone else did.]]></description>
			<content:encoded><![CDATA[<p>I am, by many measures, a digital enthusiast. I write almost exclusively for online media as part of my job, and in my Twitter profile, cop to being a 140-character addict.</p>
<p>But during last night’s super-media-saturated Super Bowl, I somehow managed to ignore digital media. <a href="http://allthingsd.com/files/2012/02/SocialSuperBowl.png"><img src="http://allthingsd.com/files/2012/02/SocialSuperBowl-380x247.png" alt="" title="SocialSuperBowl" width="380" height="247" class="alignright size-medium wp-image-171842" /></a></p>
<p>This wasn’t intentional (and it was very unlike our previous <a href="http://allthingsd.com/20120109/coming-up-live-ballmers-last-act-in-vegas-and-the-bcs-championship-in-3-d/">Footballmer dual-liveblog extravaganza</a>, during which I balanced a laptop with a smartphone with 3-D glasses). The original plan was to watch the game at home and simultaneously monitor my multiple feeds. During the pregame festivities, I even used Foursquare to gauge how many people had already checked into a Boston-themed bar in downtown Manhattan.</p>
<p>Then a friend called and urged me to join him at a neighborhood bar. I brought along a tablet, its interface dotted with Super Bowl-related apps, on which I could keep an eye on the online stream. My Twitter app was open on my smartphone, and I eagerly awaited the smart and sassy commentary from the Twitterverse.</p>
<p>But once the game started, something happened. I decided to actually watch the game on TV and converse with the people around me. My phone was at hand, of course, in the event that someone might call or email with news, but I didn’t check my many apps.</p>
<p>I also paid attention to the commercials &#8212; even the ones I’d already seen on the Internet &#8212; and listened for the reactions of my fellow viewers.</p>
<p>By the end of the night, I had tweeted exactly once.</p>
<p>Apparently, my digital defection put me in the vast minority: My <strong>AllThingsD</strong> colleague Peter Kafka <a href=" http://allthingsd.com/20120205/a-super-social-bowl/ ">reports</a> that social media commentary last night increased sixfold from the previous year’s Super Bowl broadcast. There were so many tweets flying at the end of the game <a href="http://mediadecoder.blogs.nytimes.com/2012/02/06/a-super-bowl-where-viewers-let-their-fingers-do-the-talking/ ">that a new record for simultaneous Twitter messages was set</a>; in television ratings, Super Bowl XLVI turned out to be the most-watched program in TV, with 111.3 million viewers.</p>
<p>But last night &#8212; even without reading updates on Facebook or Twitter &#8212; I sensed that the Audi “Vampire Party” ad was likely a winner, that people liked the idea of a slingshot-bound baby snatching a bag of Doritos, and that the newest Go Daddy commercial didn’t exactly resonate. According to data from the CNBC/Collective Intellect Super Sunday Ad Tracker, Doritos ads captured 15.8 percent of all engaged consumers, and the Go Daddy ad was deemed “offensive.”</p>
<p>Anecdotally, people like dogs. Also, Ferris Bueller triggers nostalgia in some, even if they could care less about Honda’s CR-V. And all you need to do is talk to people to get a feel for this. According to Hulu, &#8220;<a href="http://www.hulu.com/adzone/featured/watch/321248/adzone-volkswagen-the-bark-side-teaser">The Bark Side</a>&#8221; and &#8220;<a href="http://www.hulu.com/adzone/watch/324367/adzone-honda-matthews-day-off---extended">Matthew’s Day Off</a>&#8221; were the most-liked ads of the game.</p>
<p>Some people thought Madonna’s half-time &#8220;Vogue&#8221;-ing was impressive; others felt it was arthritic. This was later supported by postgame social media analysis from Networked Insights. But everyone I saw was glued to it, nonetheless &#8212; <a href="http://www.hollywoodreporter.com/news/super-bowl-madonna-halftime-show-tivo-287340">TiVo says so</a>, too.</p>
<p>I knew that Tom Brady’s performance would be a hot topic of discussion, and that New Yorkers were pumped about the Giants’ victory, not because of Facebook status updates, but because when I walked through midtown after the game ended, the whoops and cheers could be heard for blocks.</p>
<p>Fortunately, I was not bound by my job to liveblog, tweet, tumble, update, text, post, buzz, pin or ping about the the big game. (<strong>AllThingsD</strong>&rsquo;s Ina Fried, however, did an excellent job of <a href="http://allthingsd.com/20120205/live-allthingsd-covers-the-tech-of-super-bowl-xlvi-and-the-game/">liveblogging</a> the Super Bowl for us.)</p>
<p>I’m sure if, say, CNBC’s <a href="https://twitter.com/#!/darrenrovell ">Darren Rovell</a> said, “I decided not to report on the game and just watch instead!” his bosses might have a different reaction than mine would. Not only that, but a strong voice in the field of sports business reporting would be sorely missed.</p>
<p>I doubt mine was missed all that much last night. </p>
<p>Generally, I enjoy monitoring &#8212; and contributing to &#8212; Twitter feeds while I watch live TV. I used Twitter while I watched the most recent State of the Union address. I followed along while the news of Osama bin Laden’s death was unfolding. And I chimed in during last year’s Academy Awards and March Madness games. I think the people I follow on Twitter are some of the brightest in the biz, so to speak, and I usually glean some good insights by following their tweets.</p>
<p>Unaccountably, last night, I just didn’t. And it ended up being the same game it would have been if I had been engaged in social media. I&#8217;m wondering if I didn&#8217;t even have a bit more fun because I communicated face to face instead of reflexively checking my little screens.</p>
<p>Even though I immediately returned to the social media water cooler this morning, enjoying a social Super Bowl in the old-fashioned sense of the term seems a good reminder that we don’t always need to be connected to feel connected.</p>
<p>(Image credit: <a href="http://www.flickr.com/photos/mcwresearch/380762142/">Rickshaw_Man</a>) | Flickr</p>
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		<title>A Look at Walmart's Plans for Making Commerce High-Tech (Video)</title>
		<link>http://allthingsd.com/20120203/a-look-at-wal-marts-plans-for-making-commerce-high-tech-video/</link>
		<comments>http://allthingsd.com/20120203/a-look-at-wal-marts-plans-for-making-commerce-high-tech-video/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 14:00:20 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[@WalmartLabs]]></category>
		<category><![CDATA[Anand Rajaraman]]></category>
		<category><![CDATA[bricks and mortar stores]]></category>
		<category><![CDATA[e-commerce]]></category>
		<category><![CDATA[everyday low prices]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Get on the Shelf]]></category>
		<category><![CDATA[Kosmix]]></category>
		<category><![CDATA[mobile commerce]]></category>
		<category><![CDATA[offline]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[retail stores]]></category>
		<category><![CDATA[shopping]]></category>
		<category><![CDATA[Shopycat]]></category>
		<category><![CDATA[social commerce]]></category>
		<category><![CDATA[Venky Harinarayan]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[Wal-Mart]]></category>
		<category><![CDATA[Walmart.com]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=171033</guid>
		<description><![CDATA[Walmart is typically associated with its everyday low prices, not with technology. But the mega-retailer is trying to change that by building a tech center just south of San Francisco.]]></description>
			<content:encoded><![CDATA[<p>Walmart is typically associated with its everyday low prices, not with technology.</p>
<p><img class="alignright size-medium wp-image-87188" title="walmart_truck" src="http://allthingsd.com/files/2011/06/walmart_truck-380x251.jpg" alt="" width="380" height="251" />But the mega-retailer is trying to change that by building a tech center in San Bruno, Calif., just south of San Francisco, which houses Walmart.com and a growing team of researchers.</p>
<p>The mission of @WalmartLabs is to study how mobile and social platforms are changing commerce, and how the line is increasingly blurring between online and offline shopping.</p>
<p>The lab, which now has a headcount of around 200, was founded about a year ago, when the Bentonville, Ark.-based company <a href="http://allthingsd.com/20110615/what-wal-mart-has-in-store-for-making-commerce-social/">purchased Bay Area start-up Kosmix</a>.</p>
<p>In an interview last week, SVP of global e-commerce Anand Rajaraman, who founded Kosmix along with Venky Harinarayan, said the group has had near-autonomy in trying out several experiments, some of which you might have thought would be taboo for such a large physical retailer.</p>
<p>For instance, <a href="http://allthingsd.com/20111130/dont-trust-your-instincts-wal-mart-uses-algorithms-to-find-gifts-people-want/">the team rolled out Shopycat</a> over the holidays on Facebook, which recommended gifts based on a friend&#8217;s interests.</p>
<p>The notable part was that the gifts did not necessarily come only from Walmart, but other retailers, as well. &#8220;It was the first time we sent traffic to a non-Walmart site,&#8221; Rajaraman said. &#8220;But if we want to be a place to find gifts, we thought the right thing to do was to include other retailers.&#8221;</p>
<p>More recently, the lab launched a contest called &#8220;Get on the Shelf,&#8221; which allowed small businesses to submit a video featuring a product they had invented. Starting on March 7, visitors to <a href="http://getontheshelf.com/">GetOntheShelf.com</a> will be able to vote on those products they think deserve shelf space. Among the submissions is a product called &#8220;the Catcher,&#8221; which, as it implies, can be used to catch your dog&#8217;s poop before it hits the ground.</p>
<p>In the interview video below, Rajaraman also addresses another unfavorable topic among large brick-and-mortars &#8212; the shift from buying offline to online. It is a trend that Walmart&#8217;s big Internet competitor, Amazon, is benefiting from.</p>
<p>Today, retailers are fighting hard not to become showrooms, places where consumers go to decide what to buy before then making the purchase online. But Rajaraman suggested that maybe the concept can be embraced, and physical locations will indeed become showrooms, where shoppers pick up items that were ordered online, or try out products that are ultimately shipped to their homes.</p>
<p>And perhaps Rajaraman will help invent the technology that will make it all happen.</p>
<p><div class="video-wsj"><object width="640" height="360"><param name="movie" value="http://s.wsj.net/media/swf/microPlayer.swf"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><param name="flashvars" value="videoGUID=046158E0-32D5-463F-9314-8B294AF1748C&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/"name="microflashPlayer"></param><embed src="http://s.wsj.net/media/swf/microPlayer.swf" bgcolor="#FFFFFF" flashVars="videoGUID={046158E0-32D5-463F-9314-8B294AF1748C}&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/" name="microflashPlayer" width="640" height="360" seamlesstabbing="false" type="application/x-shockwave-flash" swLiveConnect="true" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"></embed><br />[ See post to watch video ]</div></object></p>
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		<title>Visa Places Bet on New Approach to Payments With Rare Investment in TrialPay</title>
		<link>http://allthingsd.com/20120131/visa-places-bet-on-new-approach-to-payments-with-rare-investment-in-trialpay/</link>
		<comments>http://allthingsd.com/20120131/visa-places-bet-on-new-approach-to-payments-with-rare-investment-in-trialpay/#comments</comments>
		<pubDate>Tue, 31 Jan 2012 15:00:11 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Alex Rampell]]></category>
		<category><![CDATA[CyberSource]]></category>
		<category><![CDATA[DAG Ventures]]></category>
		<category><![CDATA[DFJ Growth]]></category>
		<category><![CDATA[e-commerce]]></category>
		<category><![CDATA[Fandango]]></category>
		<category><![CDATA[Fundamo]]></category>
		<category><![CDATA[Greylock Partners]]></category>
		<category><![CDATA[local]]></category>
		<category><![CDATA[McDonald's]]></category>
		<category><![CDATA[merchants]]></category>
		<category><![CDATA[Netflix]]></category>
		<category><![CDATA[offline retailer]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[online retailer]]></category>
		<category><![CDATA[PlaySpan]]></category>
		<category><![CDATA[QuestMark Partners]]></category>
		<category><![CDATA[Reid Hoffman]]></category>
		<category><![CDATA[Square]]></category>
		<category><![CDATA[Starbucks]]></category>
		<category><![CDATA[T. Rowe Price]]></category>
		<category><![CDATA[TrialPay]]></category>
		<category><![CDATA[Valentine's Day]]></category>
		<category><![CDATA[VC]]></category>
		<category><![CDATA[virtual goods]]></category>
		<category><![CDATA[visa]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=169026</guid>
		<description><![CDATA[Visa, Greylock's Reid Hoffman and others are pouring $40 million into TrialPay, which helps companies like Facebook, Gap and Fandango increase sales through the use of incentives.]]></description>
			<content:encoded><![CDATA[<p>Visa, Greylock&#8217;s Reid Hoffman and others are pouring $40 million into TrialPay, which helps companies like Facebook, Gap and Fandango increase sales through the use of incentives.</p>
<p><img class="alignright size-medium wp-image-169074" title="trialpay_alexrampell" src="http://allthingsd.com/files/2012/01/trialpay_alexrampell-380x283.png" alt="" width="380" height="283" />The Mountain View, Calif.-based company tries to boost online companies&#8217; revenue by placing targeted promotions and offering incentives at the point of checkout.</p>
<p>It&#8217;s a bit similar to how grocery stores try to boost sales by strategically placing tabloid magazines, gum and candy bars at the register to spur last-minute impulse buys.</p>
<p>Instead, TrialPay makes last-minute offers to give people incentive to make a purchase when they are on the fence.</p>
<p>As an example, TrialPay&#8217;s CEO Alex Rampell said that when people visit Fandango&#8217;s site, they may get an offer for a free movie ticket if they sign up for Netflix. Or, in a Zynga game, you might be offered a virtual bouquet for free, in return for purchasing real flowers on Valentine&#8217;s Day.</p>
<p>Visa&#8217;s participation in the investment, which is being announced later this morning, is rare. Over the years, the payments company has made a few acquisitions, including PlaySpan, CyberSource and Fundamo, but Visa&#8217;s only investment in recent memory <a href="http://allthingsd.com/20110427/visa-invests-in-mobile-payment-company-square/">was in payments darling Square</a>, which allows anyone to accept payments using a cellphone.</p>
<p>Rampell said that with Visa&#8217;s help, TrialPay will be able to expand to offline merchants from working exclusively with online retailers, by giving it a way to track if a person visited a store and made a purchase.</p>
<p>&#8220;The question is, how do we send traffic to Starbucks or McDonald&#8217;s or any other offline merchant?&#8221; Rampell said. &#8220;We already have access to people online who are buying or thinking about buying something. It would be great if we could could give you 20 virtual coins if you shopped at McDonald&#8217;s. But how do we close that redemption loop?&#8221;</p>
<p>Today, TrialPay, which has 130 employees, reaches more than 70 million monthly active users worldwide. In 2011, Rampell said, revenues more than doubled; he declined to offer specifics.</p>
<p>Rampell also declined to provide details about potential partnerships with Visa. Visa also declined to comment.</p>
<p>Investors in the company&#8217;s fourth round included new investors Greylock Partners, Visa Inc., T. Rowe Price, DAG Ventures, DFJ Growth and QuestMark Partners. Existing investors also participated. To date, it has raised roughly $70 million.</p>
<p>For more of Rampell&#8217;s opinions on how the payments space will evolve, check out his Web 2.0 speech from October:</p>
<p><object width="560" height="315" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/Vsgvo68inZ8?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed width="560" height="315" type="application/x-shockwave-flash" src="http://www.youtube.com/v/Vsgvo68inZ8?version=3&amp;hl=en_US" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></p>
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		<title>Nintendo to Bring Online Game Network, NFC to New Wii</title>
		<link>http://allthingsd.com/20120127/nintendo-to-bring-online-game-network-nfc-to-new-wii/</link>
		<comments>http://allthingsd.com/20120127/nintendo-to-bring-online-game-network-nfc-to-new-wii/#comments</comments>
		<pubDate>Fri, 27 Jan 2012 21:19:13 +0000</pubDate>
		<dc:creator>Lauren Goode</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[downloads]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[Satoru Iwata]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Wii U]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=168340</guid>
		<description><![CDATA[Nintendo president Satoru Iwata told investors today that the Wii U, the company's long-awaited successor to the Wii gaming console, will come equipped with NFC capabilities that will be used to transfer gaming data and will open the potential for micropayments through the gaming system. Satoru also said the company was readying an online game network for the Wii U system, citing lessons learned from the tepid launch of the 3DS.]]></description>
			<content:encoded><![CDATA[<p>Nintendo president Satoru Iwata <a href="http://www.nintendo.co.jp/ir/en/library/events/120127/index.html">told investors today</a> that the Wii U, the company&#8217;s long-awaited successor to the Wii gaming console, will come equipped with NFC capabilities that will be used to transfer gaming data and will open the potential for micropayments through the gaming system. Satoru also said the company was readying an online game network for the Wii U system, citing <a href="http://www.wired.com/gamelife/2012/01/nintendo-wii-u-online/">lessons learned from the tepid launch of the 3DS</a>. </p>
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		<title>Can We Say Damage Control? Amazon Talks Up Its Role in the Success of Independent Businesses.</title>
		<link>http://allthingsd.com/20111229/can-we-say-damage-control-amazon-talks-up-its-role-in-the-success-of-independent-businesses/</link>
		<comments>http://allthingsd.com/20111229/can-we-say-damage-control-amazon-talks-up-its-role-in-the-success-of-independent-businesses/#comments</comments>
		<pubDate>Thu, 29 Dec 2011 22:30:58 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Amazon]]></category>
		<category><![CDATA[Amazon Price Check]]></category>
		<category><![CDATA[analysts]]></category>
		<category><![CDATA[bar code]]></category>
		<category><![CDATA[Christmas]]></category>
		<category><![CDATA[comScore]]></category>
		<category><![CDATA[e-commerce]]></category>
		<category><![CDATA[eBay]]></category>
		<category><![CDATA[holiday]]></category>
		<category><![CDATA[Ken Reiss]]></category>
		<category><![CDATA[mobile app]]></category>
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		<category><![CDATA[online]]></category>
		<category><![CDATA[Price Check]]></category>
		<category><![CDATA[promotion]]></category>
		<category><![CDATA[Reiss Innovations]]></category>
		<category><![CDATA[Scharf Industries]]></category>
		<category><![CDATA[shopping]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=158113</guid>
		<description><![CDATA[Amazon is not all about squashing the little guy, or at least that is what it wants you to believe this holiday season.]]></description>
			<content:encoded><![CDATA[<p><img class="alignright size-full wp-image-158207" title="damagecontrol" src="http://allthingsd.com/files/2011/12/damagecontrol.png" alt="" width="380" height="285" />Amazon is not all about squashing the little guy, or at least that&#8217;s what it wants you to believe this holiday season.</p>
<p>Take <a href="http://www.reissinnovations.com/">Reiss Innovations</a>, for example.</p>
<p>Six years ago, owner Ken Reiss was selling five to 10 mouse pads a year through Amazon. Flash forward to 2011, Reiss increased the number of products he sells by 50 percent compared to last year and expanded into Canada.</p>
<p>In many ways, Amazon is a giant built on the backs of millions of individuals.</p>
<p>Or at least that&#8217;s the message the Amazon wants you to hear this morning.</p>
<p>Along with a laundry list of holiday announcements, it said its third-party sellers reported record growth this Christmas season. This year, nearly 40 percent of products purchased by Amazon customers were sold by more than two million independent sellers of all sizes.</p>
<p>But it&#8217;s hard to read the story of Reiss Innovations and others in the press release and not think &#8220;damage control.&#8221;</p>
<p>Earlier this month, Amazon faced a flurry of criticism after launching a promotion that would give <a href="http://allthingsd.com/20111206/amazon-will-pay-shoppers-5-to-walk-out-of-stores-empty-handed/">consumers $5 off</a> if they compared prices using Amazon&#8217;s mobile phone application in the store.</p>
<p>The one-day promotion served as a way for Amazon to increase usage of its Price Check application, while also collecting intelligence on prices in the stores. Consumers received the discount if they bought the item using their phone.</p>
<p>Small and large retailers, which worried that their stores would only become showrooms, called the move anti-competitive. Meanwhile, consumers pledged to buy locally and created Facebook pages in opposition and petitions <a href="http://www.change.org/petitions/support-local-small-business">asking Amazon to end the one-day promotion</a>. In addition, <a href="http://allthingsd.com/20111215/amazon-paid-you-5-to-leave-a-store-now-ebay-is-giving-you-10-to-return/">eBay offered consumers $10</a> to walk back into the stores.</p>
<p><a href="http://phx.corporate-ir.net/phoenix.zhtml?c=176060&amp;p=irol-newsArticle&amp;ID=1642935&amp;highlight=">In this morning&#8217;s press release</a>, Amazon also mentioned <a href="http://www.amazon.com/gp/aag/main?ie=UTF8&amp;sshmPath=at-a-glance&amp;isAmazonFulfilled=&amp;marketplaceID=ATVPDKIKX0DER&amp;isCBA=&amp;orderID=&amp;asin=&amp;seller=A37VQZG6U5MF8R&amp;isPopup=">Scharf Industries</a>, an office and electronics provider, that reported a sales increase of more than 500 percent this holiday season compared to last year.</p>
<p>Other third-party successes Amazon pointed to:</p>
<ul>
<li>Sellers sold enough cameras for every fan at the next 10 Super Bowls.</li>
<li>Sellers sold enough toys to give one to every resident of Chicago.</li>
</ul>
<p>It did not mention third-party sellers in last year&#8217;s press release, but it did mention how many times its Price Check application was used &#8212; a fact that was surreptitiously left out of this year.</p>
<p>To be sure, <a href="http://www.amazonservices.com/home.htm/ref=amb_link_356314382_1?ie=UTF8&amp;pf_rd_m=A2CA1KKALKCX2O&amp;pf_rd_s=headerbanner&amp;pf_rd_r=1GCBP40MMVPP7QATK8G7&amp;pf_rd_p=1334652782&amp;pf_rd_t=101&amp;pf_rd_i=soa&amp;ld=AZSOACATLNPOINTAS">Amazon&#8217;s services</a> give these retailers access to millions of consumers they may not ordinarily reach. But these retailers pay dearly for the opportunity.</p>
<p><a href="http://g-ecx.images-amazon.com/images/G/01/AmznServices/en_US/images/SOA_Pricing._V167282841_.pdf?pf_rd_m=A2CA1KKALKCX2O&amp;pf_rd_s=top-1&amp;pf_rd_r=0WZ8J80J51N49QGFAMXE&amp;pf_rd_p=1340329082&amp;pf_rd_t=101&amp;pf_rd_i=soa-pricing&amp;ld=AZSOACATLNPOINTASSSTab">Prices vary widely</a> based on the services being provided and the product being sold, but as an example, a $10 book would glean a proceed of $6.42. Meanwhile, a $200 camera would garner $182.37. In these scenarios, Amazon is also offering fulfillment services, which means it will store, pack and ship orders from its warehouses as soon as an item is purchased online. That results in an additional fee, of course.</p>
<p>If Amazon&#8217;s promotion did motivate people to shop locally instead of buying online, it&#8217;s really not obvious.</p>
<p>ComScore reports that online shopping this holiday season was up 15 percent compared to a year ago and <a href="http://allthingsd.com/20111229/amazon-may-miss-q4-estimates-despite-selling-more-than-one-million-kindles-a-week/">Wall Street analysts are expecting</a> Amazon&#8217;s fourth-quarter revenues to be up at least 38 percent year over year.</p>
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		<title>Verizon Introduces "Convenience Fee" for Some Online, Phone Payments</title>
		<link>http://allthingsd.com/20111229/verizon-introduces-convenience-fee-for-some-online-phone-payments/</link>
		<comments>http://allthingsd.com/20111229/verizon-introduces-convenience-fee-for-some-online-phone-payments/#comments</comments>
		<pubDate>Thu, 29 Dec 2011 21:33:51 +0000</pubDate>
		<dc:creator>Lauren Goode</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[AT&T]]></category>
		<category><![CDATA[bill]]></category>
		<category><![CDATA[customers]]></category>
		<category><![CDATA[fees]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[payment]]></category>
		<category><![CDATA[phone]]></category>
		<category><![CDATA[Sprint]]></category>
		<category><![CDATA[T-Mobile]]></category>
		<category><![CDATA[Verizon]]></category>
		<category><![CDATA[wireless]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=158116</guid>
		<description><![CDATA[There are still plenty of ways to avoid that $2 charge, however.]]></description>
			<content:encoded><![CDATA[<p>Verizon Wireless today instituted a new $2 &#8220;convenience fee&#8221; for customers who make a single bill payment by telephone, and for some who pay online via the Verizon Web site. Customers can avoid the new fee by enrolling in Auto Pay &#8212; or by paying by e-check, online directly from their bank Web site, at a Verizon Wireless store, using a Verizon Wireless gift card or rebate, or by good old-fashioned check or money order.<img src="http://allthingsd.com/files/2011/12/Verizon-380x253.png" alt="" title="Verizon" width="380" height="253" class="size-medium wp-image-158137" /></p>
<p>The wireless company <a href="http://news.verizonwireless.com/news/2011/12/pr2011-12-29b.html">said</a> on its Web site earlier today that the fee will go toward costs incurred by processing individual online or phone payments &#8212; in other words, actual customer service representatives handling telephone transactions.</p>
<p>Verizon did not immediately respond to a request for comment, or to an inquiry about how many of its customers currently pay their bills online or over the phone. </p>
<p>One fed-up user has already launched a <a href="http://t.co/tA04tr8o">fledgling petition drive</a> aimed at getting Verizon to reverse course.</p>
<p>Sprint does not currently charge its customers to pay bills online, though it notes, as other wireless providers do, that if you pay through your bank, you could incur charges from that financial institution. AT&#038;T also doesn&#8217;t charge customers for monthly online bill payments, nor does T-Mobile, though T-Mobile notes that certain types of accounts, such as T-Mobile Monthly4G (prepaid) and certain business and government accounts, aren&#8217;t eligible for paperless payment. T-Mobile customers are actually encouraged to make online payments, as they&#8217;re charged a $5 processing fee for payments made over the phone through a customer service representative.</p>
<p>(Image courtesy of <a href="http://www.flickr.com/photos/eks405/2925228344/">EMay78/Flickr</a>)</p>
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		<title>GoGo Goes for IPO</title>
		<link>http://allthingsd.com/20111223/gogo-goes-for-ipo/</link>
		<comments>http://allthingsd.com/20111223/gogo-goes-for-ipo/#comments</comments>
		<pubDate>Fri, 23 Dec 2011 16:57:32 +0000</pubDate>
		<dc:creator>Lauren Goode</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Air]]></category>
		<category><![CDATA[airplanes]]></category>
		<category><![CDATA[American Airlines]]></category>
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		<category><![CDATA[commercial]]></category>
		<category><![CDATA[Delta Air Lines]]></category>
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		<category><![CDATA[flight]]></category>
		<category><![CDATA[Gogo]]></category>
		<category><![CDATA[inflight]]></category>
		<category><![CDATA[IPO]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[service]]></category>
		<category><![CDATA[spectrum]]></category>
		<category><![CDATA[travel]]></category>
		<category><![CDATA[WiFi]]></category>
		<category><![CDATA[wireless]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=156621</guid>
		<description><![CDATA[Stock symbol? You guessed it: GOGO.]]></description>
			<content:encoded><![CDATA[<p>Another day, another IPO on the docket. </p>
<p>This time it&#8217;s GoGo Inc., maker of GoGo Inflight Internet service, which you&#8217;ve probably used at some point if you&#8217;ve ever accessed Wi-Fi during a flight.  <img src="http://allthingsd.com/files/2011/12/GoGo-380x267.png" alt="" title="GoGo" width="380" height="267" class="alignright size-medium wp-image-156625" /></p>
<p>The company is filing for an initial public offering that could raise as much as $100 million. </p>
<p>GoGo&#8217;s S-1 doesn&#8217;t say how many shares it plans to sell or at what price. But it does plan to trade under the stock symbol &#8212; you guessed it &#8212; GOGO.</p>
<p>There are currently 1,177 commercial airplanes offering Internet access through GoGo: That&#8217;s about 85 percent of North America&#8217;s Internet-enabled commercial aircraft.</p>
<p>According to the filing, GoGo&#8217;s consolidated revenue increased to $113.8 million from $60.1 million, a year-over-year increase of 89.3 percent in the nine-month period ending in September. Despite increasing revenue, the company still lost $25.8 million in the first nine months of 2011.</p>
<p>A large portion of GoGo&#8217;s revenue comes from its customers in the business aviation market, for which it provides both broadband connectivity and satellite-based communications systems. GoGo&#8217;s business aviation arm has sold approximately 6,000 ATG and satellite-based communications systems for private planes and has signed agreements with all of the largest fractional jet operators, according to the filing.</p>
<p>On the the commercial side, the company cites the emergence of the &#8220;connected lifestyle&#8221; for consumers, coupled with the projected growth of the worldwide travel market, as evidence of demand for its in-flight product. In 2010, there were approximately 2.7 billion scheduled passengers on commercial aircraft worldwide, with 630 million in the U.S. According to the International Air Transport Association (IATA), the number of passengers worldwide is expected to grow to nearly 3 billion by 2012.</p>
<p>GoGo plans to expand internationally and to penetrate even more of the business aviation market, with the number of business jets in the North American and global business markets expected to grow by 8.3 percent and 16.7 percent, respectively, by 2015.</p>
<p>One of Gogo&#8217;s biggest risks is its dependence on partnerships with North American airline fleets for about half of its consolidated revenue. Approximately 45 percent of its commercial airline revenue &#8212; generated within a nine-month period ending September 30, 2011 &#8212; was acquired through Delta Air Lines; approximately 18 percent came via GoGo&#8217;s partnership with American Airlines, whose parent company, AMR Corp., recently <a href="http://online.wsj.com/article/SB10001424052970204449804577067880541410146.html">filed</a> for bankruptcy.</p>
<p>The company also cites as risks the increasing demand for in-flight WiFi, and the possible incapacity to meet that demand, as well as the need to keep up with rapidly advancing technologies in network infrastructure. </p>
<p>Low on the risk list, though still worth noting, is that in June of 2006, Gogo <a href="http://www.rcrwireless.com/article/20060529/towers/aircell-affiliate-pays-31m-for-atg-spectrum/">purchased at auction</a> a $31 million, exclusive 10-year license for three megahertz, air-to-ground spectrum, outbidding at the time JetBlue LiveTV LLC and a company called Space Data Spectrum Holdings. GoGo expects to renew that license, but the FCC could, in the future, decide to auction additional spectrum for ATG use that is not currently designated for that purpose. </p>
<p>Illinois-based GoGo Inc. was originally incorporated in Texas in June of 1991 as Aircell Inc., and later became Aircell Holdings Inc. On June 15 of this year, Aircell Holdings Inc. officially changed its name to Gogo Inc.</p>
<p>Morgan Stanley, J.P. Morgan, UBS, Allen &#038; Company, Evercore Partners and William Blair &#038; Company are listed as the underwriters on the IPO filing.</p>
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		<title>The Cost of Online Giving</title>
		<link>http://allthingsd.com/20111217/the-cost-of-online-giving/</link>
		<comments>http://allthingsd.com/20111217/the-cost-of-online-giving/#comments</comments>
		<pubDate>Sat, 17 Dec 2011 23:59:30 +0000</pubDate>
		<dc:creator>Ruthie Ackerman</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[Voices]]></category>
		<category><![CDATA[Blackbaud]]></category>
		<category><![CDATA[charity]]></category>
		<category><![CDATA[Convio]]></category>
		<category><![CDATA[nonprofit]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[Ruthie Ackerman]]></category>
		<category><![CDATA[The Wall Street Journal]]></category>
		<category><![CDATA[Web]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=154853</guid>
		<description><![CDATA[Donating to a charity online may be costlier than you think.]]></description>
			<content:encoded><![CDATA[<p>Donating to a charity online may be costlier than you think.</p>
<p>While online donations account for only 7.6% of total charitable giving, according to Blackbaud&#8217;s 2010 Online Giving Report, it is the fastest-growing segment, increasing 40% in 2010 from the year before, according to a report from fund-raising software provider Convio.</p>
<p>That has helped juice the growth of online &#8220;giving platforms&#8221; with names like CauseVox, Razoo, Network for Good and GlobalGiving. These websites &#8212; some nonprofit and some for-profit &#8212; serve as gateways, making it easier for donors to give money and offering additional services such as website design and campaign promotion.</p>
<p>But those extras come with a price.</p>
<p><a href="http://online.wsj.com/article/SB10001424052970203518404577096793924531200.html?mod=WSJ_hp_MIDDLETopMiniLeadStory">Read the rest of this post on the original site »</a></p>
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		<title>More Internet Heavy Hitters Speak Out in SOPA Saga</title>
		<link>http://allthingsd.com/20111215/more-internet-heavy-hitters-speak-out-in-sopa-saga/</link>
		<comments>http://allthingsd.com/20111215/more-internet-heavy-hitters-speak-out-in-sopa-saga/#comments</comments>
		<pubDate>Thu, 15 Dec 2011 16:53:15 +0000</pubDate>
		<dc:creator>Lauren Goode</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[China]]></category>
		<category><![CDATA[congress]]></category>
		<category><![CDATA[Iran]]></category>
		<category><![CDATA[Jack Dorsey]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[PIPA]]></category>
		<category><![CDATA[privacy]]></category>
		<category><![CDATA[Reid Hoffman]]></category>
		<category><![CDATA[Sergey Brin]]></category>
		<category><![CDATA[SOPA]]></category>
		<category><![CDATA[stop]]></category>
		<category><![CDATA[Washington]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=154142</guid>
		<description><![CDATA[In an open letter to Congress this morning, a group of prominent Internet engineers has spoken out against the Protect IP Act (PIPA) and the Stop Online Piracy Act (SOPA), which are under consideration in the House and Senate. The group argues that censorship of Internet infrastructure will cause network errors and security problems, and points to China and Iran as examples. The letter comes on the heels of yesterday's opposition in an Open Letter to Washington from other tech heavyweights, including Sergey Brin, Jerry Yang, Reid Hoffman and Jack Dorsey.]]></description>
			<content:encoded><![CDATA[<p>In an open letter to Congress this morning, a group of prominent Internet engineers has <a href="https://www.eff.org/deeplinks/2011/12/internet-inventors-warn-against-sopa-and-pipa">spoken out</a> against the Protect IP Act (PIPA) and the <a href="http://thomas.loc.gov/cgi-bin/query/z?c112:H.R.3261:">Stop Online Piracy Act</a> (SOPA), which are under consideration in the House and Senate. The group argues that censorship of Internet infrastructure will cause network errors and security problems, and points to China and Iran as examples. The letter comes on the heels of yesterday&#8217;s opposition in an <a href="http://www.forbes.com/sites/limyunghui/2011/12/15/sergey-brin-jack-dorsey-chad-hurley-et-al-to-u-s-government-do-not-emulate-these-oppressive-nations/">Open Letter to Washington</a> from other tech heavyweights, including Sergey Brin, Jerry Yang, Reid Hoffman and Jack Dorsey.</p>
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		<title>Snapfinger Lets You Peer Inside the Restaurant -- From Your Living Room</title>
		<link>http://allthingsd.com/20111205/snapfinger-lets-you-peer-inside-the-restaurant-from-your-living-room/</link>
		<comments>http://allthingsd.com/20111205/snapfinger-lets-you-peer-inside-the-restaurant-from-your-living-room/#comments</comments>
		<pubDate>Mon, 05 Dec 2011 15:19:53 +0000</pubDate>
		<dc:creator>Lauren Goode</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[food]]></category>
		<category><![CDATA[GrubHub]]></category>
		<category><![CDATA[Jim Garrett]]></category>
		<category><![CDATA[menu]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[ordering]]></category>
		<category><![CDATA[restaurant]]></category>
		<category><![CDATA[seamless]]></category>
		<category><![CDATA[snapfinger]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=150035</guid>
		<description><![CDATA[Ordering food online can be a crapshoot (although we don't mean that literally).]]></description>
			<content:encoded><![CDATA[<p>Ordering from restaurants online can be a crapshoot. Sometimes you just don’t know if the menu is up to date, if &#8220;30-45 minutes&#8221; is an accurate delivery time, or whether the food you&#8217;ve ordered is what will actually arrive at your door.</p>
<p>One app maker is aiming to better that ordering process &#8212; by allowing customers to see in real time when a restaurant is running out of food or changing the menu. <a href="http://allthingsd.com/20111205/snapfinger-lets-you-peer-inside-the-restaurant-from-your-living-room/snapfinger1/" rel="attachment wp-att-150208"><img src="http://allthingsd.com/files/2011/12/Snapfinger1-198x285.png" alt="" title="Snapfinger1" width="198" height="285" class="alignright size-medium wp-image-150208" /></a>  </p>
<p>Snapfinger, an Atlanta-based start-up that powers the online and mobile ordering of nationwide chains like Subway, Outback, California Pizza Kitchen and Boston Market, is updating its service so that it can be fully integrated into point-of-sale computer systems in restaurants.</p>
<p>Thanks to a new version of the app that is meant to serve &#8212; get it? <em>serve</em>? &#8212; both the restaurant employees and the customer who’s ordering the food from blocks away, the customer can now see menu changes and updates as the restaurant staff is entering them. So if there&#8217;s a special on the menu that night, the at-home diner can see it just as the people dining inside the restaurant can &#8212; and when the special runs out, the online or mobile menu will reflect that, too.  </p>
<p>&#8220;We&#8217;ve realized that point-of-sale integration is crucial. As mobile ordering into restaurants gains momentum, the whole customer experience is really going to be dependent on systems like these,&#8221; Snapfinger’s CEO Jim Garrett said. He added that it is Snapfinger&#8217;s goal to be the &#8220;OpenTable of food ordering,&#8221; citing the popular reservation-making service that factors in available tables in real time as reservations are being made. Snapfinger currently powers online and mobile ordering for about 12,000 restaurants in the U.S.</p>
<p>Version 4.0 of the app, which is free, runs on iOS and Android devices. It also includes a map that gives directions to takeout restaurants, along with mobile prepayment features and the ability to have digital receipts sent to users’ iPhones and iPads.</p>
<p>While Snapfinger is spicing up its service &#8212; according to Garrett, it accounts for 70 percent of all U.S. restaurant-ordering applications &#8212; it still faces formidable competition from growing services like Seamless and GrubHub. Both sites have made acquisitions in recent months to expand their reach &#8212; Seamless bought MenuPages, which claims 35,000 menus in its database, while GrubHub acquired Dotmenu, which caters to college campus crowds and boosted GrubHub’s menu database significantly.  </p>
<p>Garrett pointed out that both of those services are focused mainly on local markets in various cities, while Snapfinger has a foothold in big, nationwide restaurant chains and also serves as a white-label app. </p>
<p>Still, in recognizing the growing importance of the local market, Garrett said Snapfinger also plans to try to get more local restaurants to use Snapfinger in the coming year. </p>
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		<title>QOTD: Peter Thiel Invests in Silver Linings</title>
		<link>http://allthingsd.com/20111121/qotd-peter-thiel-invests-in-silver-linings/</link>
		<comments>http://allthingsd.com/20111121/qotd-peter-thiel-invests-in-silver-linings/#comments</comments>
		<pubDate>Mon, 21 Nov 2011 11:36:31 +0000</pubDate>
		<dc:creator>Peter Kafka</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[New Yorker]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[paywall]]></category>
		<category><![CDATA[Peter Thiel]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=146107</guid>
		<description><![CDATA[There is a very cathartic crisis that’s gone on, and it’s not clear where it’s going to go. But at least everyone knows things are rotten. We’re in a much better place than when things were rotten and everyone thought things were great. Facebook investor and futurist Peter Thiel, profiled in the New Yorker (article [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p>There is a very cathartic crisis that’s gone on, and it’s not clear where it’s going to go. But at least everyone knows things are rotten. We’re in a much better place than when things were rotten and everyone thought things were great.</p></blockquote>
<p class="attribution">Facebook investor and futurist Peter Thiel, <a href="http://www.newyorker.com/reporting/2011/11/28/111128fa_fact_packer">profiled in the New Yorker</a> (article only available online to subscribers)</p>
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		<title>Online Sales Play Role in Helping Harry Potter Break Box-Office Records</title>
		<link>http://allthingsd.com/20110715/online-sales-play-role-in-helping-harry-potter-break-box-office-records/</link>
		<comments>http://allthingsd.com/20110715/online-sales-play-role-in-helping-harry-potter-break-box-office-records/#comments</comments>
		<pubDate>Sat, 16 Jul 2011 00:19:15 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[applications]]></category>
		<category><![CDATA[Batman]]></category>
		<category><![CDATA[Comcast]]></category>
		<category><![CDATA[e-commerce]]></category>
		<category><![CDATA[Fandango]]></category>
		<category><![CDATA[Harry Potter and the Deathly Hallows: Part 2]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[movies]]></category>
		<category><![CDATA[MovieTickets.com]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[The Dark Knight]]></category>
		<category><![CDATA[Variety]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=98826</guid>
		<description><![CDATA[Harry Potter's final installment of the massively popular film franchise is on its way to breaking all kinds of records, assisted by nearly magical online and mobile presales that took place in the 45 days leading up to its debut.]]></description>
			<content:encoded><![CDATA[<p>Harry Potter&#8217;s final installment of the massively popular film franchise has already garnered at least $43.5 million in ticket sales as of this morning and is on track to break the opening day record currently held by Batman&#8217;s &#8220;The Dark Knight.&#8221;</p>
<p><img class="alignright size-medium wp-image-98007" title="harry-potter-film-poster-deathly-hallows__oPt" src="http://allthingsd.com/files/2011/07/harry-potter-film-poster-deathly-hallows__oPt-192x285.png" alt="" width="192" height="285" />Helping to achieve these records were nearly magical online and mobile presales that took place in the 45-days leading up to its debut.</p>
<p>Comcast-owned <a href="http://www.fandango.com">Fandango</a>, which sells tickets online and through mobile applications to more than 16,000 screens, reports it sold more midnight and early morning show tickets for “Harry Potter and the Deathly Hallows: Part 2”’ than it did for the late night openings of any other movie (including “The Dark Knight” and &#8220;Twilight&#8221;&#8216;s “New Moon”).</p>
<p>It said many of the sales were for screenings starting at midnight, and that in total, more than 6,000 showtimes sold out on Fandango between midnight and the wee hours of the morning.</p>
<p>In all, the movie represented 93 percent of the day&#8217;s total ticket sales from its site.</p>
<p>Fandango charges a service fee of $1.25 for each ticket sold, but it&#8217;s difficult to say how much it would have grossed from the movie since a spokesperson declined to say how many individual tickets the 6,000 showtimes represented.</p>
<p>Fandango&#8217;s closest competitor <a href="http://MovieTickets.com">MovieTickets.com</a> also reported strong sales, <a href="http://moviecitynews.com/2011/07/movietickets-com-stats-on-harry-potter-and-the-deathly-hallows-part-2/">reports MovieCityNews.com</a>. As of Wednesday, it had sold more tickets for &#8220;Harry Potter and the Deathly Hallows: Part 2&#8243; than any other movie released in 2011 &#8212; and that sales exceeded <em>all</em> ticket sales for &#8220;Pirates of the Caribbean: On Stranger Tides.&#8221;</p>
<p><a href="http://www.variety.com/article/VR1118039999">Variety is reporting</a> that as of 1 pm Pacific time on Friday, the movie had already collected $24 million in domestic day-time sales, putting it on pace to break the record currently being held by &#8220;The Dark Knight.&#8221; That&#8217;s in addition to the $43.5 million in midnight sales.</p>
<p>If the pace continues, it may garner $80 million, which would far exceed Dark Knight&#8217;s $$67.2 million in opening day receipts.</p>
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		<title>The Paywall Around Lego Virtual World Comes Crumbling Down</title>
		<link>http://allthingsd.com/20110621/the-paywall-around-lego-virtual-world-comes-crumbling-down/</link>
		<comments>http://allthingsd.com/20110621/the-paywall-around-lego-virtual-world-comes-crumbling-down/#comments</comments>
		<pubDate>Tue, 21 Jun 2011 16:33:49 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Lego Group]]></category>
		<category><![CDATA[Lego Universe]]></category>
		<category><![CDATA[microtransactions]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[paywall]]></category>
		<category><![CDATA[videogames]]></category>
		<category><![CDATA[virtual world]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=89010</guid>
		<description><![CDATA[The Lego Group, which makes the primary-color building bricks that are a part of most every kid's childhood, is doubling down on its efforts in digital by making its multiplayer online game free to play.]]></description>
			<content:encoded><![CDATA[<p>The Lego Group, which makes the primary-color building bricks that are a part of most every kid&#8217;s childhood, is doubling down on its efforts in digital by making its multiplayer online game free to play. </p>
<p><a href="http://allthingsd.com/20110621/the-paywall-around-lego-virtual-world-comes-crumbling-down/lego_paywall-comes-tumbling-down2/" rel="attachment wp-att-89044"><img src="http://allthingsd.com/files/2011/06/lego_paywall-comes-tumbling-down2-350x285.jpg" alt="" title="lego_paywall comes tumbling down2" width="350" height="285" class="alignright size-medium wp-image-89044" /></a>Beginning in August, players will no longer have to spend $10 a month in order to enter <a href="http://universe.lego.com/en-us/media/default.aspx?section=141011">Lego Universe</a>. Now they can play for as long as they like before deciding whether to subscribe. The game is also becoming a digital download, so players will no longer need to buy a DVD.</p>
<p>By lifting these barriers, Lego is hoping that more players will get introduced to the game and therefore more will end up paying over the long run, much like games found on Facebook or other virtual worlds, like World of Warcraft. Lego has been very successful at building videogames on other platforms, like Nintendo, but most have been for a substantial upfront fee. </p>
<p>Lego says that &#8220;thousands of players&#8221; have played Lego Universe since it launched in October 2010. </p>
<p>Lego says it has no current plans for microtransactions and will stick to its tiered subscription model, which starts at $10 a month. Nonpaying players will have access to two adventure zones and the ability to build Lego models on one property. Full members will have access to all areas in the game and be able to compete and participate in community events. </p>
<p><em>Photo Credit: <a href="http://www.flickr.com/photos/hibiscusroto/2409717469/sizes/z/in/photostream/">Christopher Vigliotti</a></em></p>
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		<title>Nintendo Shows Off Wii U's Online Gaming Features. They're Social!</title>
		<link>http://allthingsd.com/20110608/nintendo-shows-off-wii-us-online-gaming-features-theyre-social/</link>
		<comments>http://allthingsd.com/20110608/nintendo-shows-off-wii-us-online-gaming-features-theyre-social/#comments</comments>
		<pubDate>Thu, 09 Jun 2011 03:01:58 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[Assassin's Creed]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Ghost Recon]]></category>
		<category><![CDATA[Hugues Ricour]]></category>
		<category><![CDATA[Killer Freaks from Outer Space]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[PlayStation Network]]></category>
		<category><![CDATA[Satoru Iwata]]></category>
		<category><![CDATA[tablet]]></category>
		<category><![CDATA[Tom Clancy's Ghost Recon]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Wii U]]></category>
		<category><![CDATA[Xbox Live]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=84650</guid>
		<description><![CDATA[Nintendo's unveiling of the Wii U has been one of the big highlights of this year's E3. At a joint press conference between Nintendo and Ubisoft, the two companies provided additional clues as to how a touchscreen can be used to interact with a console and how it will be connected to the Internet to be more social.]]></description>
			<content:encoded><![CDATA[<p>Nintendo&#8217;s unveiling of the Wii U has been one of the big highlights of this year&#8217;s E3.</p>
<p><a rel="attachment wp-att-83973" href="http://allthingsd.com/20110607/three-key-takeaways-from-nintendos-wii-u-plus-photos/e3_nintendo_wiiu_hd-view/"><img class="alignright size-medium wp-image-83973" title="The Wii U's touchscreen also has high-definition graphics." src="http://allthingsd.com/files/2011/06/E3_Nintendo_WiiU_HD-view-380x213.jpg" alt="" width="380" height="213" /></a>But a lot of the details were still unknown after Nintendo&#8217;s press conference yesterday, leaving a lot to the imagination on how a tablet-based game controller will change console gaming.</p>
<p>At a joint press conference between Nintendo and Ubisoft, a French-based games publisher, the two companies demonstrated how a touchscreen can be used to interact with a game on the TV and how it will be connected online to make the platform more social.</p>
<p>Nintendo&#8217;s President Satoru Iwata kicked off the event by saying, &#8220;I have come here today to introduce you to the most important partner for Nintendo.&#8221;</p>
<p>Ubisoft presented two of the five games it has under development, including one of Ubisoft&#8217;s long-standing brands, Ghost Recon, and an all new first-person alien shooter called Killer Freaks from Outer Space. It also said Assassin&#8217;s Creed was coming.</p>
<p>For now, it appears the most obvious role for a touchscreen controller is to serve as a second window into the game.</p>
<p>In Ghost Recon, the player with the Wii U controller can fly a drone overhead to spot enemies and allies on the battlefield. In Killer Freaks, Ubisoft calls the alternate view &#8220;immersion controlling,&#8221; where you can move the tablet to the left and right to see from where the enemies are attacking.</p>
<p>Of course, if your arms or neck gets tired, you can revert back to normal game play using the buttons.</p>
<p>In addition to providing different views, the tablet can also enable new types of game play. In a demo in Killer Freaks, for example, they called the new approach a shooter vs. strategy game.</p>
<p>The player with the Wii U remote gets to be the strategist or mastermind behind the game, by picking and choosing where the monsters will attack.</p>
<p>The other players, who have only a normal Wii remote, will have to kill the aliens wherever they land.</p>
<p>Besides the console&#8217;s new remote, other big questions remain about how Wii U will connect to the Internet and offer digital and social components like those provided by Xbox Live and PlayStation&#8217;s network. Apple also announced today how its Apple TV product will connect to the iPad to create a gaming platform.</p>
<p>Yves Guillemot, the CEO of Ubisoft, said in his opening remarks that he sees social gaming as the future.</p>
<p>As part of that, Ubisoft demonstrated how the tablet will allow users to be &#8220;always on&#8221; and create &#8220;persistent characters.&#8221;</p>
<p>For example, if the TV is off or you are watching a show, you can track friends and achievements in Ghost Recon and decide based on what the tablet is telling you when an appropriate time to join your friends online is.</p>
<p>&#8220;These are the two big game changers that we believe the tiny connected screen will bring to the gaming world,&#8221; said Hugues Ricour, Ubisoft&#8217;s senior producer.</p>
<p><h4 class="subhed">More From E3</h4>
<ul>
<li><a href="http://allthingsd.com/20110606/live-at-e3-xbox-wants-to-more-than-just-gaming/">At E3, Xbox Lets Kinect Lead the Charge on Gaming, Live TV Ambitions</a></li>
<li><a href="http://allthingsd.com/20110606/justin-tv-broadcasts-gamers-every-move-on-twitchtv/">Justin.tv Broadcasts Gamers’ Every Move on TwitchTV</a></li>
<li><a href="http://allthingsd.com/20110606/who-needs-war-sparks-will-fly-in-eas-new-sims-game-for-facebook/">Who Needs War? Sparks Will Fly in EA’s New Sims Game for Facebook.</a></li>
<li><a href="http://allthingsd.com/20110606/live-at-e3-sony-playstation-on-stage/">Sony Unveils Vita Gaming Device at E3; Will Launch This Year for $249</a></li>
<li><a href="http://allthingsd.com/20110607/live-at-e3-nintendo-to-unveil-the-successor-to-the-wii/">E3: Nintendo Unveils the Wii U With Tablet-Style Controller</a></li>
<li><a href="http://allthingsd.com/20110607/three-key-takeaways-from-nintendos-wii-u-plus-photos/">Three Key Takeaways From Nintendo’s Wii U (Plus Photos!)</a></li>
<li><a href="http://allthingsd.com/20110607/no-hacks-to-report-at-xbox-but-microsoft-isnt-letting-its-guard-down/">No Hacks to Report at Xbox, But Microsoft Isn’t Letting Its Guard Down</a></li>
<li><a href="http://allthingsd.com/20110608/forget-about-99-cents-what-if-you-could-rent-mobile-games-for-25-cents/">Forget About 99 Cents, What If You Could Rent Mobile Games for 25 Cents?</a></li>
<li><a href="http://allthingsd.com/20110608/digital-game-revenues-hit-5-9-billion-in-2010/">Digital Game Revenues Hit $5.9 Billion in 2010</a></li>
</ul>
</p>
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		<title>Can Electronic Arts Really Become A Digital Gaming Powerhouse?</title>
		<link>http://allthingsd.com/20110506/can-electronic-arts-really-become-a-digital-gaming-powerhouse/</link>
		<comments>http://allthingsd.com/20110506/can-electronic-arts-really-become-a-digital-gaming-powerhouse/#comments</comments>
		<pubDate>Fri, 06 May 2011 12:00:48 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
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		<category><![CDATA[Battlefield 3]]></category>
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		<category><![CDATA[Electronic Arts]]></category>
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		<category><![CDATA[featured post]]></category>
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		<category><![CDATA[John Riccitiello]]></category>
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		<category><![CDATA[mobile]]></category>
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		<guid isPermaLink="false">http://emoney.allthingsd.com/?p=5190</guid>
		<description><![CDATA[Electronic Arts CEO John Riccitiello talked a big game Wednesday, telling analysts on its year-end conference call that the 29-year-old company is well on its way to a major transformation. But the big question is whether EA can turn the ship around when there are 8,000 employees on it who are used to doing business the old way.]]></description>
			<content:encoded><![CDATA[<p>Electronic Arts CEO John Riccitiello talked a big game Wednesday, telling analysts on its year-end conference call that the 29-year-old company is well on its way to a major transformation.</p>
<p><img class="alignright size-medium wp-image-5194" title="john_riccitiello" src="http://emoney.allthingsd.com/files/2011/05/john_riccitiello-195x300.jpg" alt="" width="195" height="300" />It argued that instead of creating hits that are sold on store shelves for videogame consoles, the Redwood City, Calif.-based company wants to take popular franchises, like Madden or Need for Speed, and digitally distribute them across a number of platforms, such as mobile, social and PC, to create recurring revenue streams.</p>
<p>Riccitiello was unwavering in his commitment:</p>
<p>&#8220;The consumer has changed. 200 million console players have become 1.5 billion consumers gaming on multiple devices,&#8221; he said. &#8220;Today, we are a very different company&#8230;.From here, it is about building a better, more predictable, and more profitable business, a business that is less dependent on individual hits and more deeply anchored in the ongoing monetization of game franchises.&#8221;</p>
<p>But the big question is whether EA can turn the ship when there are 8,000 employees on it who are used to doing business the old way.</p>
<p>Habits are hard to break, especially when it requires replacing a controller with a mouse or a touchscreen. In the meantime, some of its more nimble competitors are getting most of the credit as the industry shifts to digital.</p>
<p>For example, earlier this year, we watched as the private market valuation of Zynga&#8211;EA&#8217;s much smaller and younger competitor&#8211;exceeded EA&#8217;s public market valuation. Zynga was reportedly worth between $7 and $9 billion, while EA was valued at roughly $6 billion.</p>
<p><img class="alignleft size-medium wp-image-5193" title="nintendo-controller" src="http://emoney.allthingsd.com/files/2011/05/nintendo-controller-275x206.jpg" alt="" width="275" height="206" />Today, EA&#8217;s market cap stands at about $7.25 billion.</p>
<p>Zynga, which makes such Facebook games as FarmVille and CityVille and has dabbled in mobile games, <a href="http://emoney.allthingsd.com/20110214/zynga-revenues-soar-to-850-million-in-2010/?mod=ATD_rss">reportedly had revenues of $850 million in 2010</a>. In comparison, <a href="http://emoney.allthingsd.com/20110504/electronic-arts-digital-revenues-hit-833-million-for-full-year-to-exceed-forecast/">EA&#8217;s digital revenues totaled $833 million for its fiscal year 2011</a>. (Meanwhile, its overall revenues totaled much more, or $3.6 billion.)</p>
<p>Still, smaller competitors, such as Zynga, which strictly make money from digital revenues, are viewed as not having a lot of baggage and can go hard after something new without sacrificing the old.</p>
<p>Just last week, there was a sign that EA wasn&#8217;t winning that battle&#8211;even internally.</p>
<p><img class="alignright size-medium wp-image-5195" title="ATDFarmville_Cropswither" src="http://emoney.allthingsd.com/files/2011/05/ATDFarmville_Cropswither-275x187.jpg" alt="" width="275" height="187" />Electronic Arts disclosed that <a href="http://emoney.allthingsd.com/20110426/eas-coo-john-shappert-leaves-to-join-zynga/?mod=ATD_search">its COO John Schappert resigned</a>. Rumors indicated that he was joining Zynga, although Zynga has not confirmed the appointment.</p>
<p>Despite that potential set-back, and EA&#8217;s public perception, it has been trying.</p>
<p>It has been on an acquisition spree for the past couple of years, picking up everything from Playfish, a social-games developer, to Chillingo, a mobile-games publisher. Earlier this week, it bought a small mobile-games studio <a href="http://emoney.allthingsd.com/20110503/ea-lands-firemint-acquisition-to-bulk-up-mobile-gaming-talent/?mod=ATD_search">called Firemint</a>. (Of course, those investments also become a curse because they have to start paying off.)</p>
<p>Beyond acquisitions, it has also re-prioritized the work it was doing.</p>
<p>On the call, Riccitiello said that involved paring back the number of titles it was making from roughly 70 to around 20. While that was something of a defensive move, he said they are now shifting to offense, by picking the game franchises they do decide to build and porting them across several platforms to increase their profitability. &#8220;Over the coming years, we will transform EA from a packaged goods company to a fully integrated digital entertainment company.&#8221;</p>
<p>He calls it the &#8220;games-as-a-service&#8221; model, which is comparable to the software industry switching from a licensed packaged goods model to SAAS, or software as a service, several years ago.</p>
<p>Under this philosophy, he said, they will rely on intellectual property and strong brands, such as EA sports and Hasbro, and build out a platform of registered users that can be marketed to (in Q4, it had 112 million users, roughly twice as many from a year ago). It&#8217;s also making managers experts across mobile, social and console, rather than making silos for each category.</p>
<p>&#8220;It’s a big change,&#8221; Riccitiello said. &#8220;As an investor, you can see this as a way to better manage our IP, and drive up the ARPU for our core properties.&#8221;</p>
<p>At least one analyst was reluctant to believe the transformation could take place. How does Riccitiello plan to get everyone on board?</p>
<p>&#8220;If only you could spend a couple of weeks with us,&#8221; Riccitiello joked.</p>
<p>His more serious answer was that they&#8217;ve spent the past three years conducting a managerial change: &#8220;We&#8217;ve identified intellectual property owners inside of our company, and we&#8217;re sort of organizing around that.&#8221; Those individuals are charged with plans that involve console, PC, mobile, social and a variety of business models, including microtransactions and subscriptions.</p>
<p>The change will be relatively slow. This year the company is projecting digital revenues to total $1 billion, increasing roughly 20 percent over 2011.</p>
<p>And despite all of its efforts, the company will face other challenges, including some that are out of its control. For instance, the company&#8217;s EA Sports business is facing two potential league lockouts and this year there won&#8217;t be a FIFA World Cup title. Those three things represent roughly a $250 million revenue gap.</p>
<p>It&#8217;s also launching its biggest launch campaign for a game in EA’s history for Battlefield 3, and it&#8217;s unclear when the highly anticipated launch of Star Wars, an online multi-player game, will occur. Depending on when it is ready, EA&#8217;s earnings per share could fluctuate by 15 cents.</p>
<p>Overall, at least some people were sold on the picture Riccitiello painted.</p>
<p>The company&#8217;s stock increased a modest $1.76 a share yesterday, or roughly 8.8 percent, to close at $21.68. And Piper Jaffray analysts raised their price target on EA&#8217;s shares from $19.50 to $25.00.</p>
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		<title>Electronic Arts Hires Ad Exec Dave Madden from WildTangent</title>
		<link>http://allthingsd.com/20110425/electronic-arts-hires-ad-exec-dave-madden-from-wildtangent/</link>
		<comments>http://allthingsd.com/20110425/electronic-arts-hires-ad-exec-dave-madden-from-wildtangent/#comments</comments>
		<pubDate>Mon, 25 Apr 2011 20:08:49 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
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		<description><![CDATA[After working for more than a decade at WildTangent, Dave Madden has accepted a position at Electronic Arts as the SVP of Global Marketing Solutions.]]></description>
			<content:encoded><![CDATA[<p><a href="http://emoney.allthingsd.com/20110209/wildtangent-not-playing-around-when-it-comes-to-advertising-in-social-games-video/?mod=ATD_rss">After working for more than a decade at WildTangent</a>, Dave Madden has accepted a position at Electronic Arts as the SVP of Global Media Sales.</p>
<p><img class="alignright size-medium wp-image-4802" title="wildtangent_davemadden" src="http://emoney.allthingsd.com/files/2011/04/wildtangent_davemadden-258x300.jpg" alt="" width="258" height="300" /></p>
<p>Madden, who shares no relation to EA&#8217;s top-selling NFL title, was most recently WildTangent&#8217;s EVP of sales and marketing. In his new role, he will head up advertising across all of EA&#8217;s properties, including console, online, mobile and social gaming.</p>
<p>&#8220;There&#8217;s a lot of free content being monetized through in-game transactions. That&#8217;s the perfect playground for advertisers to add value,&#8221; he said.</p>
<p>At EA, his focus will be on figuring out a way for advertisers to easily participate in a way that scales&#8211;across all the various platforms&#8211;and leverages their video and other Flash assets.</p>
<p>Madden, who continues to own stock in Redmond, Wash.-based WildTangent, said his decision to leave was the next logical move for his career. He will now be based in Los Angeles. The Global Marketing team has 50 employees.</p>
<p>In his absence, WildTangent, which operates a game platform on PCs, has promoted Bill Clifford to the position of SVP and general manager of WildTangent Media.</p>
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