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	<title>AllThingsD &#187; pause</title>
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		<title>Xbox Kinect: Just How Controlling Can a Body Be?</title>
		<link>http://allthingsd.com/20101123/xbox-kinect-review/</link>
		<comments>http://allthingsd.com/20101123/xbox-kinect-review/#comments</comments>
		<pubDate>Tue, 23 Nov 2010 23:26:29 +0000</pubDate>
		<dc:creator>Katherine Boehret</dc:creator>
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		<guid isPermaLink="false">http://solution.allthingsd.com/?p=1527</guid>
		<description><![CDATA[Xbox Kinect does well with games involving more natural gestures and motions, but its games using objects, like a bowling ball, need more work, says Katie.]]></description>
			<content:encoded><![CDATA[<p>This holiday season, the war against couch potatoes wages on with Microsoft&#8217;s Xbox Kinect, the latest in motion-sensing video-game consoles. While the Nintendo Wii and Sony PlayStation Move encourage people to stand and play games using familiar gestures and simple controllers, Kinect encourages people to motion their way through games and screens using their bodies as controllers.</p>
<p><div class="video-wsj"><object width="640" height="360"><param name="movie" value="http://s.wsj.net/media/swf/microPlayer.swf"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><param name="flashvars" value="videoGUID=CF5E0050-E327-4C31-9941-27D2D27B72F4&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/"name="microflashPlayer"></param><embed src="http://s.wsj.net/media/swf/microPlayer.swf" bgcolor="#FFFFFF" flashVars="videoGUID={CF5E0050-E327-4C31-9941-27D2D27B72F4}&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/" name="microflashPlayer" width="640" height="360" seamlesstabbing="false" type="application/x-shockwave-flash" swLiveConnect="true" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"></embed><br />[ See post to watch video ]</div></object></p>
<p>Kinect (<a href="http://xbox.com/kinect">xbox.com/kinect</a>), a rectangular strip of four microphones, a 3-D sensor and a video camera, is $150 for those who own the Xbox 360. It&#8217;s sold in a $300 bundle with the 4-gigabyte Xbox 360 console; $400 with a 250-gigabyte console. (Sony&#8217;s PlayStation Move is $100 without the console and $400 when bundled with the 320-gigabyte PS3; Nintendo&#8217;s Wii costs $200.)All packages include the Kinect Adventures videogame. There are currently 17 games that work with Kinect, and each costs $50, $10 less than a standard Xbox game. </p>
<p>Kinect can sit on top of, below or beside the TV, plugging into a wall power outlet and the Xbox via a USB cord.The concept used by Kinect has potential far beyond games and might even become a new way of controlling computers of all kinds. </p>
<p>Thirteen of the 17 available Kinect games are rated E for Everyone, and the remaining four are rated T for Teens—a sign that Microsoft is going after a different crowd with Kinect than with its regular Xbox games, which offer a wide range of ratings, including violent games. </p>
<p>It automatically identifies who you are and  pauses when you leave its vicinity, so it isn&#8217;t hard to imagine this ingenuity controlling all kinds of devices, like a PC, smartphone or tablet.</p>
<p>Over the past few weeks, I played a variety of Kinect games with three other people in the room, one other person in the room and completely by myself. I tried it with a 46-inch, 1080p LCD TV as well as using an old standard-definition TV.</p>
<p>My experiences were mixed. Kinect works beautifully for activities that involve only your body, like exercise classes, running, jumping hurdles, yoga and dancing, with the moves feeling natural and fun. The motion sensor detects even slight movements to reflect what you&#8217;re doing on the TV screen. I battled my boyfriend in Dance Central while busting out dance moves called Double Dig &#8216;Ems and Headwrushes. I sprinted down a virtual track, running in place fast enough to earn a game world record. And I toned my arms and abdominals while punching floating boxes in the Your Shape&#8217;s kickboxing class. </p>
<p>But when it came to sports that involved holding or throwing objects like bowling, volleyball or discus, Kinect started to feel a little inauthentic, like I didn&#8217;t really have control over the object. When I threw a discus far enough in Kinect Sports to prompt the game&#8217;s commentator to shout, &#8220;Is that discus a part of the space program?&#8221; I didn&#8217;t know what I did to get that result. </p>
<p>The same was true for driving a car in Kinect&#8217;s Joy Ride game: Players are instructed to hold their hands like they would if they were gripping a steering wheel, turning left or right by moving hands accordingly and leaning back and quickly forward to get a burst of speed. But it&#8217;s hard to mimic a motion to accelerate, and I found myself jerking my body all around to get results. My arms also got tired after holding them up for awhile. </p>
<p>Other games, like Kinectimals and Kinect Adventures, play to the Kinect&#8217;s strengths by using broader gestures and fewer accuracy-focused tasks. With Kinectimals, I moved my hands to virtually scratch a Bengal tiger cub; the cub even became more familiar with me the more it listened to my voice. I rode a raft in Kinect Adventures by leaning left or right to steer through rapids, jumping up to grab on-screen coins for points and ducking to avoid getting clocked in the head with objects. </p>
<div class="media-CENTER" style="width:360px;"><a href="http://online.wsj.com/public/resources/images/PJ-AY081_MOSSBE_G_20101123175929.jpg" rel="lightbox" title="MOSSBERG2"><img src="http://online.wsj.com/public/resources/images/PJ-AY081_MOSSBE_G_20101123175929.jpg" width="360" height="240" style="float: none;" alt="MOSSBERG2" /></a><br />
<br />
Dance Central</div>
<p>In certain games, two people can play simultaneously standing in front of Kinect. The system can identify and sign in up to eight people as they step in and out of play. It recognizes those who are signed into Xbox and playing, so only their gestures maintain control of navigation. Its sensor will identify and log you in a few seconds after you step in front of it. If you walk away in the middle of a game, Kinect will sense that you aren&#8217;t there and will pause the game. </p>
<p>Kinect isn&#8217;t yet fully integrated into the entire Xbox navigation system. Some tasks still require the old Xbox controller, like opening the Xbox Guide, a quick way of launching anything in the system. Xbox&#8217;s Dashboard, which is the first menu you see when you turn on the system, also requires the controller. The Dashboard is separate from Kinect Hub, which lets you use your voice and gestures to do things like opening the system&#8217;s disc tray, selecting menus or even pausing a movie—just by saying, &#8220;Xbox, pause.&#8221; A spokesman said Microsoft plans to integrate these commands throughout the Dashboard. For now, it&#8217;s tempting—but futile—to want to use voice and gesture on every screen. </p>
<p>Many Kinect games capture videos of you as you play games and then play them back for you at the end. The results are hilarious. Kinect Adventures gives you a heads-up so you can make an extra silly pose at the right moment. Kinect Sports compiles a highlight reel as you go, playing this video back at the end of your athletic events, goofy sport gestures and all. And Dance Central announces a freestyle dance for all players at the end of each round, capturing video snippets of these moves. Users who are signed into Xbox Live can share these videos with others.</p>
<div class="media-CENTER" style="width:360px;"><a href="http://online.wsj.com/public/resources/images/PJ-AY082_MOSSBE_G_20101123175818.jpg" rel="lightbox" title="MOSSBERG3"><img src="http://online.wsj.com/public/resources/images/PJ-AY082_MOSSBE_G_20101123175818.jpg" width="360" height="240" style="float: none;" alt="MOSSBERG3" /></a><br />
<br />
Kinect Adventures</div>
<p>Kinect can also be used to video chat with anyone who&#8217;s using Windows Live Messenger and a webcam.</p>
<p>I really enjoyed Dance Central—and not just because I won most of my dance battles (the one who gets the most moves correct wins). This game offered a large variety of songs ranging from old-school rap to Lady Gaga. Each dance was taught in a different virtual venue by an instructor who shouted words of encouragement or instruction, and cheers from the crowd spurred me on.</p>
<p>Navigating the menus in Kinect games is usually more enjoyable with gestures, though it takes a little longer than if you were pressing a controller button to skip ahead. In the Your Shape game, I selected from Personal Training, Fitness Classes and Gym Games using my arm to touch my selection and another red icon below that to confirm it. When I started this game, the sensor scanned my body to measure my height, arm length, leg length and shoulder span, thus customizing games just for me. </p>
<p>In the future, Kinect could use be used to recognize communities like a group of fans all wearing the same team colors while watching a game, in which case the system might display extra on-screen data for that supported team. Another example could include playing along with game shows from home, like reality TV for the masses.For now, Xbox Kinect does well with many games that mimic real-life gestures and motions. Games with specific actions using objects, like rolling a bowling ball, need work to feel more authentic.</p>
<p class="tagline">Edited by Walter S. Mossberg</p>
<p class="tagline">Email <a href="http://mossbergsolution@wsj.com">mossbergsolution@wsj.com</a></p>
]]></content:encoded>
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		<title>Flip Video Mino Takes Aim at the Cool Set</title>
		<link>http://allthingsd.com/20080604/flip-video-mino-takes-aim-at-the-cool-set/</link>
		<comments>http://allthingsd.com/20080604/flip-video-mino-takes-aim-at-the-cool-set/#comments</comments>
		<pubDate>Wed, 04 Jun 2008 00:01:00 +0000</pubDate>
		<dc:creator>Katherine Boehret</dc:creator>
				<category><![CDATA[Katherine Boehret]]></category>
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		<guid isPermaLink="false">http://solution.allthingsd.com/20080604/flip-video-mino-takes-aim-at-the-cool-set/</guid>
		<description><![CDATA[The Flip Video Mino changes the way people capture and share videos, and that's a great thing. And if you really want a sleek, hip-looking gadget, you'll learn to overlook and adjust to the touch-sensitive buttons that aren't as functional as they needed to be.]]></description>
			<content:encoded><![CDATA[<p>When Pure Digital Technologies Inc. introduced its Flip point-and-shoot camcorder a year ago, it dramatically simplified video recording. The Flip measured the size of a small digital still camera, cost less than $150 and its videos could be emailed in one quick process. Consumers gobbled up the tiny, nonintimidating device.</p>
<p>But to the style-conscious set, the Flip looked like a clunky Fisher-Price toy &#8212; especially when compared with a sleek, new iPod or more-sophisticated digital cameras &#8212; and was too thick to comfortably slip into a pocket. Last fall, Pure Digital introduced an enhanced version: the Flip Video Ultra, but its biggest aesthetic difference was new orange, pink and green colors.</p>
<p><div class="video-wsj"><object width="640" height="360"><param name="movie" value="http://s.wsj.net/media/swf/microPlayer.swf"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><param name="flashvars" value="videoGUID=0049FFAC-46F1-4B25-8900-B5042DA2C147&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/"name="microflashPlayer"></param><embed src="http://s.wsj.net/media/swf/microPlayer.swf" bgcolor="#FFFFFF" flashVars="videoGUID={0049FFAC-46F1-4B25-8900-B5042DA2C147}&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/" name="microflashPlayer" width="640" height="360" seamlesstabbing="false" type="application/x-shockwave-flash" swLiveConnect="true" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"></embed><br />[ See post to watch video ]</div></object></p>
<p>Today, the company will begin sales of its $180 Flip Video Mino (pronounced &#8220;minnow&#8221;), the hippest offering yet from Pure Digital. This 60-minute Flip includes many firsts for the company: rechargeable batteries; touch-sensitive buttons rather than old-school, push-down buttons; and a thinner build that measures 40% smaller, overall. The Flip Mino is also the first one in the family to enable publishing to MySpace (NWS); prior software limited Web-site sharing to YouTube (GOOG) and AOL (TWX) Video.</p>
<p>I&#8217;ve been using a glossy, black Flip Mino (it also comes in white) for the past two weeks and it looks much cooler than older models. Its newly positioned USB adapter pops up from the top of the camera like something from a Swiss Army Knife. The Mino offers features such as the ability to lock the delete button, so no one accidentally deletes your videos, and mute all camera sounds, so as to record silently during quiet moments like wedding ceremonies or speeches.</p>
<p>I brought it along with me almost everywhere I went because of its small size and light weight, even fitting it into a thin clutch purse with a cellphone and BlackBerry (RIMM). I used the Mino in various situations ranging from bright, scenic outdoor settings to indoors while eating dinner in a candle-lit restaurant. Overall, I was pleased with the sound and picture quality of the Mino, and I found its built-in software, which automatically starts when the camera plugs into your Mac (AAPL) or Windows (MSFT) PC, to be a pleasure to use.</p>
<div class="media-RIGHT" style="width: 250px;"><img src="http://online.wsj.com/public/resources/images/AK-AH092_MOSSBE_20080603154031.jpg" alt="photo" height="382" width="250" /><br />Today, Pure Digital Technologies introduced its $180 Flip Video Mino, a thinner, more stylish version of its point-and-shoot camcorder.</div>
<p>It took just a few minutes to trim excess footage from my videos before saving them to my computer or sharing them with friends and family. Another way to share videos from the Flip Mino is via Pure Digital&#8217;s server, which sends emails with embedded video links, saving upload and download time on both ends. Though I didn&#8217;t publish any of my videos on a public Web site, AOL, MySpace and YouTube were just one step away.</p>
<p>The Flip Mino&#8217;s touch buttons, while stylish, were difficult to use at first. I missed the tactile feel of physical buttons as I tried to hold this small video camera and press the zoom buttons using just one hand. The new, touch-sensitive buttons weren&#8217;t as satisfying and stable to use, and I pressed them accidentally more than a few times. For instance, the Zoom Out button is directly below Record, making it easy to mistakenly touch it. After about a week of using the Mino, I grew more accustomed to using these new touch buttons, but it shouldn&#8217;t take so long to make the adjustment.</p>
<p>Just looking at the Flip Mino&#8217;s fresh new exterior makes it hard not to think about the things that this redesigned camcorder is still lacking, like a larger viewing screen (the Mino screen is 1.5 inches, no larger than that of the Flip Ultra), high definition video and wireless sharing capability. These features would likely raise the price and/or tax the battery, and many users of the Flip flock to it for its low price and simplicity. Still, Pure Digital says that it will offer HD video and a larger screen on a product within a year, and is looking into features that might include wireless transferring.</p>
<p>I grew fond of the Mino&#8217;s rechargeable battery. Whenever I plugged this gadget into my computer to transfer videos, my Mino charged up via USB without me having to think about it. A full charge lasts four hours and recharging a dead battery takes about three hours.</p>
<p>Pure Digital says that the sound quality and lighting are improved in this model. Like previous models, this Flip records in 640&#215;480 pixels at 30 frames per second.</p>
<div class="media-LEFT" style="width: 250px;"><img src="http://online.wsj.com/public/resources/images/AK-AH089_MOSSBE_20080603120019.jpg" alt="photo" height="464" width="250" /></div>
<p>The Mino didn&#8217;t have a problem with lighting in most situations; indeed it did a nice job of capturing images of my family sitting around a table in a restaurant with little more than candlelight to brighten the picture. It doesn&#8217;t use a flash or a built-in light, but instead uses automatic sensors to adjust to various levels of light.</p>
<p>This svelte camcorder seemed to handle noise more evenly than I remembered in prior Flip models. It didn&#8217;t make my voice sound unbearably louder than everyone else&#8217;s, even though I was closest to the camera&#8217;s microphone, yet it managed to detect voices across the room. I did have some trouble on a windy day: While recording a quick video of a golf course in San Diego, wind audibly muffled my voice during a few moments in the video.</p>
<p>Along with the delete-lock and sounds-off settings, this Mino has a few other tricks up its sleeve. Each of the touch-sensitive buttons is designed to glow only when usable, so as to better help people who might not know which buttons to press while using this camcorder. For example, only the zoom buttons glow while recording since the other buttons (volume, play/pause and delete) can&#8217;t function in this setting.</p>
<p>Shortcuts built into each button provide more functions: Holding the play/pause button down will set the playback mode to play all videos on the Mino; holding the seek ahead or seek back buttons while watching a video will fast-forward by seconds within that video; pressing the record button as the camera starts up opens up the settings menu.</p>
<p>In conjunction with the Flip Mino&#8217;s introduction Wednesday, prices of the former Flip Ultra model will drop to $150 for the 60-minute model. The Flip Ultra 30-minute model will be phased out, as will the Flip Classic, which will cost $130 for a 60-minute unit.</p>
<p>Though the Flip Mino&#8217;s touch-sensitive buttons look great, they aren&#8217;t as functional as they needed to be. But if you really want a sleek, hip-looking gadget, you&#8217;ll learn to adjust to these new buttons. No matter which Flip you choose, Pure Digital&#8217;s software changes the way people capture and share videos, and that&#8217;s a great thing.</p>
<p class="tagline">Edited by Walter S. Mossberg</p>
<ul>
<li>Email <a href="mailto:mossbergsolution@wsj.com" rel="external">mossbergsolution@wsj.com</a></li>
</ul>
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		<title>An Appointment for Sharing Online Videos</title>
		<link>http://allthingsd.com/20080416/an-appointment-for-sharing-online-videos/</link>
		<comments>http://allthingsd.com/20080416/an-appointment-for-sharing-online-videos/#comments</comments>
		<pubDate>Wed, 16 Apr 2008 00:01:00 +0000</pubDate>
		<dc:creator>Katherine Boehret</dc:creator>
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		<category><![CDATA[Safari]]></category>
		<category><![CDATA[screen]]></category>
		<category><![CDATA[SeeToo]]></category>
		<category><![CDATA[sharing]]></category>
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		<guid isPermaLink="false">http://solution.allthingsd.com/20080416/an-appointment-for-sharing-online-videos/</guid>
		<description><![CDATA[Video-sharing service SeeToo lets users watch videos along with the people with whom they're sharing it and type comments to each other in real time. But SeeToo sounds too good to be true, and in many tests, it was.]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s still too hard to share personal videos with friends and family in a truly satisfying manner. Huge video files take a long time to upload and download. And, even when you share clips via online streaming services that eliminate tedious downloads, you don&#8217;t get the fun experience of watching your videos together with others.</p>
<p>This week I tested SeeToo, a free service that lets you share videos in the same time that it takes to open and watch them on your own computer. Even better, you get to watch the video along with the people with whom you&#8217;re sharing it and type comments to each other in real time.</p>
<p>SeeToo works when one user selects a video to share with other people, who get an emailed hyperlink to SeeToo&#8217;s Web site, <a href="http://seetoo.com" rel="external">seetoo.com</a>. After opening the link, these people join a SeeToo session during which everyone can watch the same video at the same time.</p>
<div class="media-CENTER" style="width: 380px;"><a href="http://online.wsj.com/public/resources/images/PJ-AM191_MOSSBE_20080415214936.jpg" rel="external" title="Click to enlarge graphic"><img src="http://online.wsj.com/public/resources/images/PJ-AM191_MOSSBE_20080415214936.jpg" alt="graphic" height="292" width="380" /></a><br />With SeeToo, you and your &#8220;buddy&#8221; can watch and chat about a video at the same time.</div>
<p>While the video is playing for the group, each viewer can pause, rewind and fast-forward the video. A space below the playback screen allows friends to send instant messages to one another during the session. There aren&#8217;t any limits to the size or type of video file that is shared, and other types of media &#8212; including music and photos &#8212; can also be shared on SeeToo without size restrictions.</p>
<p>SeeToo sounds too good to be true, and in many of my tests, it was. The service became available to the public in January in its beta, or test, stage. But I&#8217;ve used many other products in beta that were in better shape than SeeToo. And there is one major catch: Once a video-sharing session is over, the participants, other than the person sharing, can no longer access the video.</p>
<p>People who are invited to watch videos on the service can do so using any popular Web browser (Internet Explorer, Firefox or Safari) on Windows (MSFT) computers and Macs (AAPL). But the person actually supplying the video and initiating the sharing session can use only a Windows PC. The initiator also must download a browser plug-in, which seems old-fashioned in the world of Web-based applications. And sharing sessions time out after 15 minutes of inactivity on the initiator&#8217;s side, after which point the email link doesn&#8217;t work.</p>
<p>I was able to successfully initiate a SeeToo session using Firefox and Internet Explorer on an older Windows XP computer but had trouble with two computers running Windows Vista: Neither worked with SeeToo using Internet Explorer and only one worked using Firefox. SeeToo says this is due in part to Microsoft&#8217;s new Service Pack 1 for Vista, and the company claims it will have this problem fixed by today. I also had trouble with the sound.</p>
<p>The concept behind SeeToo is also somewhat limiting. Some people may not be able to watch a video exactly when someone else wants to watch it. Some might rather watch videos alone than with others. And typing out back-and-forth chats while videos are playing could be somewhat of a distraction from watching the video.</p>
<p>I tested SeeToo by sharing video with family and friends and watching video they shared. My sister and I got a kick out of watching video footage from a wedding I attended in October. I shot the video using an inexpensive, low-resolution Flip Video camera and the footage looked pretty good. But SeeToo&#8217;s site shares video on a rather small screen, and we both wished it were larger.</p>
<p>We sent instant messages to one another in a small space below the screen, making comments about the guests&#8217; dance moves and the DJ&#8217;s choice of music. I used on-screen tools to pause the video when the camera passed by a friend whom I wanted my sister to see. To take a second look, she selected her screen&#8217;s Take Control button and rewound the footage to see my friend.</p>
<p>For the first two seconds of a video, users can see a small image in the top right corner of their screen that displays what the other people are seeing. SeeToo explained that this is a way of confirming one person is indeed seeing the same screen as another person.</p>
<p>I originally invited three people to watch the video with me. One friend I invited was at work, where his computer restricts him from watching videos. When he got home that night, the email hyperlink didn&#8217;t work &#8212; nor did it explain that the session had expired. Instead, it crashed his Firefox browser. I also invited my boss to watch the video with me, but he only saw my invitation two hours later when the session was over.</p>
<p>I didn&#8217;t even try to invite my parents to see the video because neither of them sit in front of a computer all day long and they wouldn&#8217;t have received my invitation in time to see the video.</p>
<p>In some ways, it was probably better that the other people I invited to watch the video weren&#8217;t able to see it, because the instant-message chat screen currently labels everyone as &#8220;buddy,&#8221; without distinguishing one person from another. SeeToo hopes to change this in future versions of the service by offering users a chance to register, thus receiving a specific nickname for chatting purposes. As of now, no one who uses SeeToo needs to enter any personal information such as a name or email address, which is a plus. SeeToo is also ad-free as of now, but the company plans to monetize parts of the service sometime this summer.</p>
<p>I also shared music and photos with friends using SeeToo, but this feature isn&#8217;t obvious; the site is primarily focused on sharing videos. Music playlists can&#8217;t currently be shared with friends, nor can photo slideshows be shared. Instead, individual songs or photos must be selected and shared within a session, one at a time.</p>
<p>SeeToo has high hopes of adding many features in the future, probably by June. Those features include a full-size, higher-resolution viewing screen for sharing and watching videos; a fully Web-based, download-free version of SeeToo; photo slideshows; using names to distinguish viewers; and sharing sessions that don&#8217;t time out. In addition, it hopes to let Mac users initiate sharing sessions. The site aims to be out of its testing stage by September.</p>
<p>Right now, SeeToo can come in handy if you know someone else is at a computer and ready to watch a video. The invited guest never downloads anything and neither party needs to register to use SeeToo. But its screen is a bit on the small side, and the service needs to become more versatile before it can be seen as a reliable sharing site.</p>
<ul>
<li>Email <a href="mailto:mossbergsolution@wsj.com" rel="external">mossbergsolution@wsj.com</a></li>
</ul>
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