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	<title>AllThingsD &#187; PlayStation</title>
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		<title>Sony Promotes Hirai to President</title>
		<link>http://allthingsd.com/20120201/sony-promotes-hirai-to-president/</link>
		<comments>http://allthingsd.com/20120201/sony-promotes-hirai-to-president/#comments</comments>
		<pubDate>Wed, 01 Feb 2012 10:30:26 +0000</pubDate>
		<dc:creator>Daisuke Wakabayashi</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Voices]]></category>
		<category><![CDATA[Daisuke Wakabayashi]]></category>
		<category><![CDATA[Howard Stringer]]></category>
		<category><![CDATA[Industry Moves]]></category>
		<category><![CDATA[Kazuo Hirai]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[The Wall Street Journal]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=170135</guid>
		<description><![CDATA[Sony Corp. said Wednesday it tapped Kazuo Hirai, a veteran of its PlayStation videogame business, to be the company's next president and chief executive officer, in a move expected to accelerate a network strategy to align its consumer electronics with content and services.]]></description>
			<content:encoded><![CDATA[<p>Sony Corp. said Wednesday it tapped Kazuo Hirai, a veteran of its PlayStation videogame business, to be the company&#8217;s next president and chief executive officer, in a move expected to accelerate a network strategy to align its consumer electronics with content and services.</p>
<p>The 51-year-old Mr. Hirai, who oversees Sony&#8217;s consumer electronics and videogame divisions, has been considered the front-runner to take over from Howard Stringer, who will remain executive chairman until June, and then become chairman of the board.</p>
<p><a href="http://online.wsj.com/article/SB10001424052970204740904577196214261871258.html">Read the rest of this post on the original site »</a></p>
]]></content:encoded>
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		<title>No PS4 at E3. Really.</title>
		<link>http://allthingsd.com/20120111/no-ps4-at-e3-really/</link>
		<comments>http://allthingsd.com/20120111/no-ps4-at-e3-really/#comments</comments>
		<pubDate>Wed, 11 Jan 2012 18:40:23 +0000</pubDate>
		<dc:creator>John Paczkowski</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[Kaz Hirai]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[PlayStation 4]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PS4]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=162839</guid>
		<description><![CDATA["We are not making any announcements at E3."]]></description>
			<content:encoded><![CDATA[<p><img src="http://allthingsd.com/files/2012/01/kaz_hurai-380x253.png" alt="" title="kaz_hurai" width="380" height="253" class="alignright size-medium wp-image-162844" />Evidently Sony&#8217;s PlayStation 4 rollout plan doesn&#8217;t include the 2012 E3 Gaming Expo. </p>
<p>Speaking to reporters at the Consumer Electronics Show in Las Vegas yesterday, Sony Computer Entertainment Chairman Kaz Hirai reiterated Sony Computer Entertainment President Andrew House&#8217;s declaration that the company has no plans to unveil its new gaming console at E3 this summer.</p>
<p>“Andy is absolutely right in that we are not making any announcements at E3,” <a href="http://blogs.wsj.com/digits/2012/01/10/sony-doesnt-plan-to-unveil-a-new-playstation-at-key-trade-show/">Hirai said</a>. “I’ve always said a 10-year life cycle for PS3, and there is no reason to go away from that.”</p>
<p>Ten years? If Sony&#8217;s sticking to that cycle, we may not see the PS4 until 2016.</p>
]]></content:encoded>
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		<title>AT&amp;T's Vegas Act Stars LTE and, Making Her Return to the Stage, Nokia</title>
		<link>http://allthingsd.com/20120109/att-uses-vegas-stage-to-tout-lte-plans-nokia-phone/</link>
		<comments>http://allthingsd.com/20120109/att-uses-vegas-stage-to-tout-lte-plans-nokia-phone/#comments</comments>
		<pubDate>Mon, 09 Jan 2012 16:30:22 +0000</pubDate>
		<dc:creator>Ina Fried</dc:creator>
				<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[4G]]></category>
		<category><![CDATA[4G LTE]]></category>
		<category><![CDATA[AT&T]]></category>
		<category><![CDATA[CES]]></category>
		<category><![CDATA[CES 2012]]></category>
		<category><![CDATA[LTE]]></category>
		<category><![CDATA[Nokia]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[smartphones]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[tablets]]></category>
		<category><![CDATA[Verizon]]></category>
		<category><![CDATA[Verizon Wireless]]></category>
		<category><![CDATA[Vita]]></category>
		<category><![CDATA[wireless]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=161483</guid>
		<description><![CDATA[Ma Bell is drawing a line in the sand in Sin City as it tries to catch up with rival Verizon Wireless in the battle over 4G.]]></description>
			<content:encoded><![CDATA[<p>As it <a href="http://allthingsd.com/20110105/att-and-friends-talk-up-4g-network-new-devices/?mod=ATD_search">has in years past</a>, AT&amp;T is using the Consumer Electronics Show to make its pitch to developers and unveil its plans for the year ahead.</p>
<p>This year, much of the focus is going to be on the company&#8217;s just-launched LTE network and all of the devices that the company plans to have running on it soon.</p>
<p>On Thursday, AT&amp;T announced that <a href="http://allthingsd.com/20120105/att-lights-up-lte-in-11-more-cities-including-l-a-n-y-and-san-francisco/">it has added service in several more cities</a>, including three of the biggest markets: Los Angeles, New York and the San Francisco Bay Area. In all, the carrier is now in 26 spots, though its network remains far smaller than the LTE footprint of Verizon Wireless.</p>
<p>The company has announced several LTE devices, but a bunch more are expected to be shown later on Monday. The most closely watched of these will be a new Nokia device running Microsoft&#8217;s Windows Phone, though we&#8217;re also expecting to hear from AT&amp;T about other gadgets, including Samsung&#8217;s 5-inch Galaxy Note and Sony&#8217;s PlayStation Vita.</p>
<p>AT&amp;T&#8217;s act runs from 9 am to 11 am PT. We&#8217;ll spare you a full recitation of the script and instead just offer the Playbill summary, along with insight on the performance and maybe a little inside info about the cast.</p>
<p>Earlier:<br />
<strong>8:48 am</strong>: The good news: AT&#038;T is passing out 5-Hour Energy bottles, more than enough for its keynote. The bad news: No power outlets. Many in the press row are fretting their laptops won&#8217;t have enough juice to make it through.</p>
<p><strong>8:50 am</strong>: To keep everyone entertained, AT&#038;T has been posting a set of &#8220;Would you rather&#8221; questions. My favorite one so far was, &#8220;Would you rather telecommute using a 14.4Kbps modem or commute two hours each way carpooling with the Kardashians?&#8221;</p>
<p>Modem all the way, personally.</p>
<p>Other questions include, &#8220;Would you rather use a cellphone from the 1980s or a pager from the 1990s?&#8221; and, &#8220;Would you rather only be able to text during the day and make calls at night or only be able to make calls during the day and text at night?&#8221;</p>
<p>It&#8217;s entertaining, but I&#8217;m not sure making people choose between two painful options is the branding message you need, AT&#038;T.</p>
<p><strong>8:55 am</strong>: OK, we should be getting started in a few minutes. Going to save laptop juice.</p>
<p>By the way, sponsors of AT&#038;T&#8217;s developer summit include the expected array of partners &#8212; Samsung, HTC, Microsoft &#8212; as well as Nokia.</p>
<p>Somehow they managed to get RIM to pay twice, as both QNX and BlackBerry are sponsors.</p>
<p><strong>9:03 am</strong>: We must be getting close. AT&#038;T just put a slide on the big screen with its SEC-appeasing &#8220;safe harbor&#8221; warning. Basically, if things change, you can&#8217;t say they didn&#8217;t warn you.</p>
<p><strong>9:08 am</strong>: AT&#038;T Mobility CEO Ralph de la Vega takes the stage. Overview so far, no news yet.</p>
<p>Expect the new devices toward the end.</p>
<p><img src="http://allthingsd.com/files/2012/01/david_christopher.png" alt="" title="david_christopher" width="380" height="285" class="alignright size-full wp-image-161650" /><strong>9:12 am</strong>: Handoff to head marketing guy David Christopher, who is taking a stroll down memory lane, going back 16 years to when the company launched its developer program. I&#8217;ll let you know when we get back to the present.</p>
<p><strong>9:13 am</strong>: AT&#038;T is announcing a few new programs for developers, including some new programming interfaces to tie into its network.</p>
<p>Lots of carriers are doing this and there are benefits to developers that want to do the extra work. The downside is that developers already have to support multiple operating systems and HTML5. For many, writing to each carrier&#8217;s developer tools is too much extra work.</p>
<p>Among the new APIs, though, is carrier billing for payment &#8212; that appeals because it helps developers actually get paid.</p>
<p><strong>9:20 am</strong>: AT&#038;T is bringing an interesting developer out &#8212; Viva Vision chief and former NFL player Joe Tafoya.</p>
<p>Tafoya is showing an app his firm built for Dallas Mavericks player Jason &#8220;Jet&#8221; Terry. Incidentally, Terry went to high school with our own Tricia Duryee, who is helping out with this live blog, via Webcast.</p>
<p><strong>9:25 am</strong>: Some stats on AT&#038;T&#8217;s TV product, U-Verse. It&#8217;s up to 3.6 million customers, as of last year&#8217;s third quarter.</p>
<p><strong>9:31 am</strong>: Lots of talk about partners and stuff. Apparently developers have to pay a $99 registration fee and can get unlimited access to the programming interfaces this year.</p>
<p>I&#8217;m ready for that energy drink. </p>
<p><img src="http://allthingsd.com/files/2012/01/john_donovan.png" alt="" title="john_donovan" width="380" height="285" class="alignright size-full wp-image-161655" />Anyway, now up is Chief Technology Officer John Donovan.</p>
<p>He&#8217;s talking about the company&#8217;s 4G strategy, which includes both its HSPA+ network as well as the LTE network it is just building out now.</p>
<p>&#8220;AT&#038;T delivers the best possible blended speed,&#8221; Donovan said, noting this is paying off for iPhone 4S users, since that phone supports HSPA+ but not any other 4G network.</p>
<p>He&#8217;s talking about the company&#8217;s network investments including 80,000 new antennas and 150,000 network improvements.</p>
<p>He&#8217;s suggesting the network is going to become like oxygen. Personally, I&#8217;m happy that I am able to get oxygen on my own, without having to pay AT&#038;T or rely on them (or anyone else) to deliver it. But that could be just me.</p>
<p>And, as Tricia points out, wireless connectivity is inherently more limited than oxygen molecules, which are abundant, even if increasingly in the shape of carbon dioxide.</p>
<p><strong>9:39 am</strong>: AT&#038;T also has a cloud strategy, with droplets and other features that I am a little cloudy on. Got distracted by the clouds on the PowerPoint slide, which look like fluffy little pillows to me.</p>
<p>Donovan promises the ability to pay hourly or monthly for its cloud services and pledges more news on this front this year.</p>
<p>Now he&#8217;s talking more about programming interfaces. Developers do care about this stuff, but pretty sure they are all here or watching the Webcast. So I will spare you most of the details.</p>
<p>Donovan said the company expects to see 10 billion calls to its interfaces this year, more than double what it saw in 2011.</p>
<p><strong>9:47 am</strong>: Pretty sure we will get some new devices at some point. </p>
<p>But sadly that point is not now.</p>
<p><img src="http://allthingsd.com/files/2012/01/jeff_bradley.png" alt="" title="jeff_bradley" width="380" height="285" class="alignright size-full wp-image-161666" /><strong>9:52 am</strong>: Promising sign &#8212; now up is Senior VP Jeff Bradley who heads AT&#038;T&#8217;s device business.</p>
<p>First up, though, are the winners of a developer conference &#8230;</p>
<p>Still a bit away from the device news. AT&#038;T is talking about a technology for developers designed to allow their apps to be more power and bandwidth efficient.</p>
<p><strong>10:08 am</strong>: Zynga and Pandora talking about how that tech helps their apps be smarter about when and how to connect to the network.</p>
<p>The tool also works across other devices and networks, Zynga noted.</p>
<p>And, Bradley said, it will be made available as open source code later this year.</p>
<p><strong>10:11 am</strong>: And, just ahead of the device news, AT&#038;T is talking about AppCenter &#8212; its new tool for app discovery. It&#8217;s more of a magazine pointing to existing app stores and mobile Web sites than yet another marketplace.</p>
<p><strong>10:12 am</strong>: Back on stage are David Christopher and John Donovan. They are talking about three apps created in last night&#8217;s hackathon.</p>
<p>It&#8217;s similar to what AT&#038;T does at its foundries, but this time live. The winner gets backstage passes to AT&#038;T&#8217;s concert with Nickelback as well as the opportunity to be featured in an AT&#038;T ad.</p>
<p>First up is Action X-Ray, which lets you share your extreme sports injuries with friends. It&#8217;s really good for targeted ads. Say, if you have a head injury, you get an ad for a helmet.</p>
<p>Next is HopiChest, a health-tracking app for kids to enter stats about their exercise and health habits and tweet it to their friends.</p>
<p>Finally is Sleepbot, which is a mobile and web app designed to help users get a better night&#8217;s sleep and compare one&#8217;s sleep with others who are tracking their Zzzzzs.</p>
<p>Now the audience is being asked to vote by text message for a winner.</p>
<p><strong>10:19 am</strong>: AT&#038;T isn&#8217;t the only carrier making news at CES today, by the way. Verizon has just announced the Verizon Jetpack, a new hotspot from ZTE and a new phone from LG.</p>
<p><img src="http://allthingsd.com/files/2012/01/glenn_lurie.png" alt="" title="glenn_lurie" width="380" height="285" class="alignright size-full wp-image-161718" /><strong>10:22 am</strong>: AT&#038;T is ready to start with its device news as well, with emerging devices head Glenn Lurie on stage. First up is gaming and Sony&#8217;s PlayStation Vita.</p>
<p>AT&#038;T has already said it will have the wirelessly connected game console (an announcement made almost a year ago). It will debut next month.</p>
<p>Now it is sharing the fine print.</p>
<p><img src="http://allthingsd.com/files/2012/01/kuni_suzuki_playstation.png" alt="" title="kuni_suzuki_playstation" width="380" height="285" class="alignright size-full wp-image-161719" />Sony&#8217;s SVP Kuni Suzuki is out, but decides to talk first about Sony&#8217;s Tablet P, a dual-screen clamshell device that folds out into a tablet-size screen. Sony announced the device last year and said it would come to AT&#038;T, but again, we&#8217;ve been waiting on final details like price and availability.</p>
<p><strong>10:30 am</strong>: Now he&#8217;s showing off the PS Vita, which is already on sale in Japan, Hong Kong and Taiwan.</p>
<p>He&#8217;s showing pictures of the long lines that accompanied the launch. However, after a strong initial burst, sales trailed off.</p>
<p>The Vita is coming to the U.S. on Feb. 22, by the way.</p>
<p>Data plans for the Vita will be similar to the iPad, AT&#038;T announced. For $15 a month, gamers will get 250 MB of data and for $25 a month, they will get 2GB.</p>
<p>However, since the Vita is a designated gaming device, it will be interesting to see if consumers will be willing to pay just as much for wireless connectivity.</p>
<p>The device itself will cost $299.</p>
<p><img src="http://allthingsd.com/files/2012/01/ralph_de_la_vega.png" alt="" title="ralph_de_la_vega" width="379" height="285" class="alignright size-full wp-image-161722" /><strong>10:34 am</strong>: OK, back to de la Vega for more devices. But first, the results of that developer live pitch. And the winner is&#8230;</p>
<p>Action X-Ray, the one that lets you share your injuries with friends.</p>
<p><strong>10:40 am</strong>: Device time, starting with six new Android devices, all with LTE.</p>
<p>Sony Xperia Ion, an exclusive to AT&#038;T, will pack a 12 megapixel camera and a 4.6-inch screen. Planned for second quarter (with Sony branding now that it has bought out Ericsson).</p>
<p>Samsung Galaxy S II Skyrocket HD adds a bigger 4.6-inch Super AMOLED screen to the current Skyrocket model as well as a removable battery. Also, as widely leaked, AT&#038;T is getting the Galaxy Note, a 5-inch cross between phone and tablet.</p>
<p><img src="http://allthingsd.com/files/2012/01/wp_hong_samsung.png" alt="" title="wp_hong_samsung" width="380" height="284" class="alignright size-full wp-image-161748" />W.P. Hong, Samsung&#8217;s head of global product strategy, comes out to explain why we actually need such a thing.</p>
<p>It&#8217;s coming to the U.S. exclusively with AT&#038;T and comes in blue and white. U.S. head Kevin Packingham is brought out to add to the Galaxy Note pitch.</p>
<p>He touts the pressure-sensitive pen capability, 5.3-inch screen and other features.</p>
<p>&#8220;And yes, it does make phone calls,&#8221; Packingham said.</p>
<p>De la Vega says AT&#038;T also wants to bring LTE to the masses and is doing so with a lower-end LTE phone and tablet from Pantech as well as entry-level phone from Samsung.</p>
<p><strong>10:50 am</strong>: De la Vega said the Pantech phone will be available for under $50, with a bundle coming that offers the tablet and phone for $249 (as long as you sign up for contracts for both, of course.)</p>
<p>The tablet, the Element, is also waterproof, notes Pantech marketing chief S. Jay Yim, who is now on stage.</p>
<p>Yim ends his talk by dipping the tablet in water, with de la Vega handing him a towel to dry off himself &#8212; and the tablet.</p>
<p>The Samsung Exhilarate, an eco-friendly budget LTE phone, will also be priced at less than $50, AT&#038;T said.</p>
<p><strong>10:57 am</strong>: OK, Windows Phone time, with de la Vega saying it sees a lot of promise in the platform. AT&#038;T has been the biggest backer of the technology.</p>
<p><img src="http://allthingsd.com/files/2012/01/ballmer_att.png" alt="" title="ballmer_att" width="380" height="285" class="alignright size-full wp-image-161744" />AT&#038;T will be first with LTE Windows Phones. And, out comes CEO Steve Ballmer.</p>
<p>&#8220;The devices are blindingly fast,&#8221; Ballmer said, promising more details will come throughout the day. (Think Nokia event at 3 pm.)</p>
<p>Ballmer draws a contrast between Windows Phone and its app-centric rivals and says that others&#8217; approach puts distance between a user and what they want to do.</p>
<p>&#8220;That doesn&#8217;t mean we don&#8217;t love apps,&#8221; Ballmer insists. Microsoft&#8217;s approach lets apps work together more easily, he said.</p>
<p>Ballmer notes that the company now has 50,000 apps in its marketplace, with 300 more coming each day.</p>
<p>As for Windows and Windows Phone getting more similar, Ballmer said, &#8220;We&#8217;ll continue to move in the direction of sharing more technology.&#8221;</p>
<p>Ballmer&#8217;s also sneaking in a quick pitch for Windows 8.</p>
<p>There have been 3 million downloads of the developer preview version of Windows 8, released at the Build conference last fall, Ballmer said.</p>
<p>Beta coming in February, Ballmer reminds developers.</p>
<p>And, he wraps up with his now-familiar chant of &#8220;developers, developers, developers.&#8221;</p>
<p><img src="http://allthingsd.com/files/2012/01/htc_att.png" alt="" title="htc_att" width="380" height="285" class="alignright size-full wp-image-161753" /><strong>11:08 am</strong>: On to Windows Phone devices. Nokia is coming, but first up is HTC.</p>
<p>HTC CEO Peter Chou comes on stage to show that company&#8217;s first LTE-capable Windows Phone.</p>
<p>He shows off HTC Titan II, with its whopping 16 megapixel camera.</p>
<p>&#8220;I&#8217;ve tested it,&#8221; Chou said. &#8220;It&#8217;s blazing fast on the AT&#038;T network.&#8221;</p>
<p>The press conference is running over and it&#8217;s fingernail biting time in the press row as our laptop batteries all dip into the red.</p>
<p><strong>11:15 am</strong>: Chou is cracking up Ballmer and de la Vega. Maybe if he keeps it up there won&#8217;t be any time for Nokia.</p>
<p><img src="http://allthingsd.com/files/2012/01/elop_nokia_att.png" alt="" title="elop_nokia_att" width="380" height="285" class="alignright size-full wp-image-161763" /><strong>11:16 am</strong>: Nope, here&#8217;s Nokia CEO Stephen Elop.</p>
<p>De la Vega said AT&#038;T is betting on Nokia and on Elop. &#8220;We have bet on this person because I think he is the right person for this job.&#8221;</p>
<p>Elop starts out with his now-familiar line about the battle of devices turning into a war of ecosystems.</p>
<p>He also repeats his assertion that Lumia 710 and Lumia 800 were &#8220;the first real Windows Phones,&#8221; a phrase that is now doubt giving Chou fits backstage.</p>
<p>Elop promises first 4G LTE phone will be with AT&#038;T. </p>
<p>But he also says that Nokia will share &#8220;more details&#8221; later this afternoon at its press conference.</p>
<p>And with that, the presentation is over.</p>
<p><blockquote class="memo" style="background:#faf5e5;font-style:normal;"><p>
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<li><a href="http://allthingsd.com/20120110/schmidt-storm-alert-the-google-chairman-didnt-like-your-question/">Schmidt-Storm Alert: The Google Chairman Didn’t Like Your Question</a></li>
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<li><a href="http://allthingsd.com/20120110/motorola-ceo-were-going-to-release-fewer-phones-this-year/">Motorola CEO: We’re Going to Release Fewer Phones This Year</a></li>
<li><a href="http://allthingsd.com/20120110/kinect-helps-keep-aging-xbox-at-the-top-of-its-game/">Kinect Helps Keep Aging Xbox at the Top of Its Game</a></li>
<li><a href="http://allthingsd.com/20120110/more-from-t-mobile-ceo-on-pricing-lte-and-that-ever-elusive-iphone/">More From T-Mobile CEO: On Pricing, LTE and That Ever-Elusive iPhone</a></li>
<li><a href="http://allthingsd.com/20120110/exclusive-new-boss-acknowledges-windows-phone-still-has-awareness-problem/">Exclusive: New Boss Acknowledges Windows Phone Still Has “Awareness Problem”</a></li>
<li><a href="http://allthingsd.com/20120110/and-you-thought-jawbone-up-was-going-to-miss-the-ces-party/">And You Thought Jawbone UP Was Going to Miss the CES Party!</a></li>
<li><a href="http://allthingsd.com/20120110/interview-t-mobile-ceo-says-no-second-att-deal-out-there/">Interview: T-Mobile CEO Says No Second AT&#038;T Deal Out There</a></li>
<li><a href="http://allthingsd.com/20120110/grover-is-at-ces-and-i-am-missing-it/">Grover Is at CES and I Am Missing It</a></li>
<li><a href="http://allthingsd.com/20120110/bluestacks-bringing-android-apps-to-windows-8/">BlueStacks Bringing Android Apps to Windows 8</a></li>
<li><a href="http://allthingsd.com/20120110/why-the-future-of-tv-wont-be-here-soon/">Why the Future of TV Won’t Be Here Soon</a></li>
<li><a href="http://allthingsd.com/20120109/nvidias-tegra-3-tries-to-save-battery-in-all-sorts-of-different-ways/">Nvidia’s Tegra 3 Tries to Save Battery in All Sorts of Different Ways</a></li>
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<li><a href="http://allthingsd.com/20120109/microsoft-phoning-in-its-last-keynote/">Microsoft Phoning In Its Last CES Keynote</a></li>
<li><a href="http://allthingsd.com/20120109/myspace-yes-myspace-say-its-going-to-sell-you-web-tv/">Myspace — Yes, Myspace — Says It’s Going to Sell You Web TV</a></li>
<li><a href="http://allthingsd.com/20120109/samsung-unveils-super-55-inch-oled-tv/">Samsung Unveils “Super” 55-Inch OLED TV</a></li>
<li><a href="http://allthingsd.com/20120109/live-nokia-unveils-that-lte-windows-phone-its-been-dying-to-share/">Nokia Unveils That LTE Windows Phone It’s Been Dying to Share</a></li>
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<li><a href="http://allthingsd.com/20120109/interview-atts-de-la-vega-on-lte-tablets-and-life-after-t-mobile/">Interview: AT&#038;T’s De La Vega on LTE, Tablets and Life After T-Mobile</a></li>
<li><a href="http://allthingsd.com/20120109/atts-de-la-vega-shared-data-plans-still-in-the-works/">AT&#038;T’s De La Vega: Shared Data Plans Still in the Works</a></li>
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<li><a href="http://allthingsd.com/20120109/lg-pushes-4g-smartphone-through-verizon-the-lg-spectrum/">LG Pushes 4G Smartphone Through Verizon: The LG Spectrum</a></li>
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<li><a href="http://allthingsd.com/20120108/there-better-be-some-cool-stuff-at-ces-because-ce-holiday-sales-data-bytes/">There Better Be Some Cool Stuff at CES, Because CE Holiday Sales Data Bytes!</a></li>
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<li><a href="http://allthingsd.com/20120106/coming-to-a-smartphone-near-you-gorilla-glass-2/">Coming to a Smartphone Near You: Gorilla Glass 2</a></li>
<li><a href="http://allthingsd.com/20120106/rim-hopes-next-playbook-os-will-impress-at-ces/">RIM Hopes Next PlayBook OS Will Impress at CES</a></li>
<li><a href="http://allthingsd.com/20120104/ultrabooks-the-ultra-fancy-new-name-for-laptops/">Ultrabooks, the Ultra-Fancy New Name for Laptops</a></li>
<li><a href="http://allthingsd.com/20111230/at-ces-expect-more-gadgets-telling-you-to-get-off-the-couch/">At CES, Expect More Gadgets Telling You to Get Off the Couch</a></li>
<li><a href="http://allthingsd.com/20111221/intel-to-detail-its-phone-plans-at-ces-next-month/">Intel to Detail Its Phone Plans at CES Next Month</a></li>
<li><a href="http://allthingsd.com/20111221/microsoft-pulling-out-of-ces-after-this-year/">Microsoft Pulling Out of CES After Upcoming Show</a></li>
<li><a href="http://allthingsd.com/20111221/intel-to-detail-its-phone-plans-at-ces-next-month/">Intel to Detail Its Phone Plans at CES Next Month</a></li>
<li><a href="http://allthingsd.com/20111130/dell-will-drop-the-flashy-vegas-act-for-ces-this-year/">Dell Will Drop the Flashy Vegas Act for CES This Year</a></li>
<li><a href="http://allthingsd.com/20111118/ultrabook-conga-line-preps-for-ces-2012/">Ultrabook Conga Line Preps for CES 2012</a></li>
</ul>
</blockquote>
</p>
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		<title>Americans Played Anything but Social Games During the Holidays</title>
		<link>http://allthingsd.com/20120103/americans-played-anything-but-social-games-during-the-holidays/</link>
		<comments>http://allthingsd.com/20120103/americans-played-anything-but-social-games-during-the-holidays/#comments</comments>
		<pubDate>Tue, 03 Jan 2012 15:30:18 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
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		<guid isPermaLink="false">http://allthingsd.com/?p=159097</guid>
		<description><![CDATA[The number of people playing games on Facebook tanked last week, as some game makers were unable to capitalize on people's downtime during the holidays.]]></description>
			<content:encoded><![CDATA[<p>The number of people playing games on Facebook tanked last week, as some game makers were unable to capitalize on people&#8217;s downtime during the holidays.</p>
<p><img class="alignright size-medium wp-image-87574" title="zynga gift cards" src="http://allthingsd.com/files/2011/06/zynga-gift-cards-380x213.jpg" alt="" width="380" height="213" />The drop-off in players affected almost all developers, but did not hit all titles equally.</p>
<p>For example, Electronic Arts saw 1.2 million fewer monthly users over the past week for its top title The Sims Social; Zynga&#8217;s Empire &amp; Allies game lost one million monthly users, and its newest game, CastleVille, lost 900,000, according to <a href="http://www.appdata.com">AppData</a>, which publishes such information.</p>
<p>On the flip side, many of the games that performed well were old favorites; these logically would have longer-term, more-committed players, who would make a point of returning during the holidays to take advantage of seasonal promotions.</p>
<p>The games that benefited from the holidays include Zynga&#8217;s Words With Friends and FarmVille, which gained 1.3 million and 800,000 monthly active users, respectively, according to <a href="http://www.insidesocialgames.com/2012/01/02/old-favorites-show-growth-during-holidays-on-this-weeks-list-of-fastest-growing-facebook-games-by-mau/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+InsideSocialGames+%28Inside+Social+Games%29">Inside Social Games</a>. Other gainers rounding out the Top 5 were Tetris Online&#8217;s Tetris Battle; Wooga&#8217;s kingdom-building game, <a href="http://www.appdata.com/apps/facebook/20030663368-magic-land">Magic Land</a>; and <a href="http://www.appdata.com/apps/facebook/271493726217323-men-vs-women">Men vs. Women</a>, a role-playing game by Social Point.</p>
<p>Still, the general direction for the week was heading down.</p>
<p>That contrasts with other game platforms, such as consoles, PCs and mobile, which largely benefit from the holidays and from more free time in general.</p>
<p>Console games often skyrocket in popularity as kids and adults unwrap new titles for Nintendo, Xbox or PlayStation on Christmas morning.</p>
<p>PC gaming also typically surges during the season. EA timed the launch of Star Wars: The Old Republic <a href="http://allthingsd.com/20111220/ea-banks-on-universal-appeal-of-massive-online-star-wars-game/">ahead of the holidays</a>, in hopes of drawing new players who would be sold on sticking around for months, after spending time on the game during their time off.</p>
<p>But perhaps the biggest competitor came from mobile, which benefited from breaking records for the number of new Android and iOS devices that were gifted during the holidays. Flurry reported that <a href="http://allthingsd.com/20120102/appy-holidays-the-first-billion-download-week/">more than one billion apps were downloaded worldwide</a> during the last seven days of 2011, breaking the all-time weekly record. Games are often one of the most-downloaded categories of apps.</p>
<p>So the more important question to ask is, why would Facebook be an exception, if other platforms performed well?</p>
<p>Clearly, all of the platforms are competing for a limited number of minutes in the day, and so are other forms of media, like the Internet, TV and the movies. But when it comes to Facebook, a larger driver may be the environment &#8212; after all, it&#8217;s no big secret that a lot of social networking and social gaming is done in the workplace.</p>
<p><a href="http://www.mediapost.com/publications/article/151981/growing-numbers-play-social-games-at-work.html">In a study conducted last summer</a>, advertising agency Saatchi &amp; Saatchi found that 47 percent of respondents said they play social games at work during a typical day, and that 28 percent play for at least 30 minutes. Without that dedicated time in front of the computer every day, people may have had the opportunity to be more obsessed with other screens, such as phones or TVs.</p>
<p>Another potential reason that Facebook and social games did not see a lift from the holidays is because they have not yet figured out how to capitalize on the Christmas economy.</p>
<p>For years, console games have been timed with the end of the year, so they could be wrapped up and placed under the tree. More recently, smartphones and gift cards for music and apps have helped mobile prosper. Perhaps there wasn&#8217;t enough hype and promotion for social games to compete for people&#8217;s dollars.</p>
<p>Regardless of the reasons, the drop may ultimately be a small a blip on the radar screen for most game developers, who also see several spikes in activity during the year.</p>
<p>The bigger impact may be felt at Facebook, which takes a 30 percent cut of all virtual goods sold inside social games, and would feel the cumulative impact across all of the games.</p>
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		<title>PlayStation Vita Sales Tank in Second Week</title>
		<link>http://allthingsd.com/20111229/playstation-vita-sales-tank-in-second-week/</link>
		<comments>http://allthingsd.com/20111229/playstation-vita-sales-tank-in-second-week/#comments</comments>
		<pubDate>Thu, 29 Dec 2011 11:45:55 +0000</pubDate>
		<dc:creator>John Paczkowski</dc:creator>
				<category><![CDATA[Commerce]]></category>
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		<guid isPermaLink="false">http://allthingsd.com/?p=157871</guid>
		<description><![CDATA[Youch. Down more than 75 percent from launch week.]]></description>
			<content:encoded><![CDATA[<p><img src="http://allthingsd.com/files/2011/12/sink_hole-380x253.png" alt="" title="sink_hole-380x253" width="380" height="253" class="alignright size-full wp-image-158010" />Sony&#8217;s new PlayStation Vita isn&#8217;t selling quite as well as it did when it first launched. Though the company <a href="http://www.reuters.com/article/2011/12/20/us-sony-vita-idUSTRE7BJ0FM20111220">reportedly sold 321,400 Vitas in the game console&#8217;s first two days of availability in Japan</a>, <a href="http://www.gamasutra.com/view/news/39353/PS_Vita_Sales_Nosedive_As_3DS_Sees_Record_Week.php">demand appears to have tapered off drastically</a> in its second week at market.</p>
<p>According to research outfit Media Create, which closely tracks the Japanese console gaming industry, <a href="http://www.neogaf.com/forum/showthread.php?t=457007">Sony sold just 72,479 Vitas during the crucial shopping week before Christmas</a>. That&#8217;s a massive decline in sales following the device&#8217;s debut &#8212; well over 75 percent.</p>
<p>In fact, at 72,479, the Vita actually sold fewer units that its predecessor, the PS3.</p>
<p><img src="http://allthingsd.com/files/2011/12/Media_create_dec19-25-2011.png" alt="" title="Media_create_dec19-25-2011" width="407" height="254" class="aligncenter size-full wp-image-157879" /></p>
<p>So what happened?</p>
<p>That&#8217;s not at all clear. Certainly, inventory issues could be to blame. The decline could also have something to do with early reports of problems with the device. While Sony was <a href="http://www.guardian.co.uk/technology/gamesblog/2011/dec/21/sony-ps-vita-glitch-reports">quick to refute such allegations</a> &#8212; which ranged from <a href="http://www.engadget.com/2011/12/19/sony-issues-appology-and-software-update-for-first-batch-of-vita/">laggy gameplay to freezes and crashes</a>, it wasn&#8217;t able to stamp them out before <a href="http://www.pcworld.com/article/246738/sony_playstation_vita_launches_with_technical_problems.html">reports echoing them appeared in the broader tech media</a>.</p>
<p>Could such negative chatter have put this big a damper on holiday sales? Maybe. A more likely explanation, though, is the Vita&#8217;s high price, its underwhelming lineup of games at launch, and Nintendo’s decision to debut its wildly popular Monster Hunter game at the same time. Knit those three things together with reports of software glitches and you&#8217;ve got a pretty big wet blanket.</p>
<p>Either way, those hiccups will be well behind Sony when the <a href="http://www.prnewswire.com/news-releases/playstation-vita-to-launch-with-biggest-and-best-software-lineup-in-sony-computer-entertainment-history-136089658.html">PS Vita hits the U.S. and Canada on Feb. 22</a>, with a pretty impressive lineup of launch titles.</p>
<p>(Media Create chart courtesy of <a href="http://www.neogaf.com/forum/showthread.php?t=457007">Neograf</a>)</p>
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		<title>Nintendo's President Expecting a Strong Holiday and Says What He Really Thinks of Zynga</title>
		<link>http://allthingsd.com/20111222/nintendos-president-expecting-a-strong-holiday-and-says-what-he-really-thinks-of-zynga/</link>
		<comments>http://allthingsd.com/20111222/nintendos-president-expecting-a-strong-holiday-and-says-what-he-really-thinks-of-zynga/#comments</comments>
		<pubDate>Thu, 22 Dec 2011 14:00:07 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
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		<guid isPermaLink="false">http://allthingsd.com/?p=156088</guid>
		<description><![CDATA[Nintendo is seeing some of its biggest consumer demand this year in the weeks leading up to the holiday, resulting in record sales of its Wii, the 3DS and games, too.]]></description>
			<content:encoded><![CDATA[<p>Nintendo is seeing some of its biggest consumer demand this year in the weeks leading up to the holiday, resulting in record sales of its Wii, the 3DS and games, too.</p>
<p><img class="alignright size-medium wp-image-145855" title="Nintendo_mario Kart with Reggie" src="http://allthingsd.com/files/2011/11/Nintendo_mario-Kart-with-Reggie-380x238.png" alt="" width="380" height="238" />That&#8217;s in spite of Zynga, the rising star of social gaming, garnering much of the media&#8217;s attention last week, when it raised $1 billion in its initial public offering.</p>
<p>In November, Nintendo&#8217;s portable handheld, the 3DS, had its biggest single month of sales, representing an increase of more than 215 percent over the previous month; it has now sold nearly 2.5 million units since launch.</p>
<p>The Wii had its biggest Black Friday ever, with more than 520,000 units sold &#8212; six years into the console&#8217;s life.</p>
<p>The Japanese company also set a software record. Super Mario 3D Land, which was released Nov. 11, is now the fastest-selling portable Super Mario title in U.S. history, and Mario Kart 7 was the fastest-selling Mario Kart game.</p>
<p>In an interview with <strong>AllThingsD</strong> at the company&#8217;s U.S. headquarters in Redmond, Wash., Nintendo&#8217;s North America President Reggie Fils-Aime explained what&#8217;s driving strong holiday U.S. sales this year, and what&#8217;s on the horizon for the maker of games and hardware.</p>
<p>He also left the door wide open for Nintendo to experiment with new business models, including free-to-play or subscription, although he questioned the long-term prospects of social gaming companies, like Zynga.</p>
<p>Here&#8217;s an abbreviated version of our chat:</p>
<p><strong>AllThingsD: It seems videogame sales this holiday kicked off with a bang.</strong></p>
<p>Reggie Fils-Aime: We had a strong Black Friday for both our Wii and 3DS business.</p>
<p>The time frame from mid-November until the end of the year is critically important to us, and is driven by a number of software and hardware initiatives.</p>
<p>For the 3DS, we launched Super Mario 3D Land in November. It had the fastest sell-through for a handheld Super Mario game. That gave us a lot of momentum going into Black Friday, and right after Black Friday, we launched Mario Kart 7, which ended up being the fastest-selling Mario Kart, as well.</p>
<p>Together, that propelled our 3DS business. We&#8217;ve sold through more 3DS&#8217;s in eight months time than the original DS sold in the first 12 months. Our handheld business has a lot of momentum right now.</p>
<p><strong>But it took awhile to get there?</strong></p>
<p>What&#8217;s interesting is that we had a very good launch. The first week sales [of the 3DS] were fantastic. The initial rush of sales was really strong. But what happened after that in the spring and early summer time frame is &#8212; that&#8217;s when sales slowed down a little bit.</p>
<p>It was driven by not having great first-party software, and we were late in bringing some of the online functionality to the 3DS, and that&#8217;s when sales began to fall.</p>
<p>That&#8217;s when we took drastic action to reduce the price, right after the launch of The Legend of Zelda: Ocarina of Time 3D. Our bet was to regain momentum and make the holidays strong. We are having a strong holiday.</p>
<p><strong>A lot of retailers were concerned that we would see a Black Friday rush and then things would trail off after that. Is that what you are seeing?</strong></p>
<p>We haven&#8217;t seen that. We have seen things accelerate as we&#8217;ve gotten closer to Christmas Day itself. We are anticipating this week, across all of our businesses, will be the strongest sell-through week of the year.</p>
<p><strong>What about the Wii?</strong></p>
<p>The Wii had a strong Black Friday, too, driven by strong retailer promotions. This was our sixth Black Friday, and it was the best Black Friday week we&#8217;ve seen to date, so we&#8217;ve had very positive results.</p>
<p>It&#8217;s driven by software, and in this case, a new Legend of Zelda: Skyward Sword. It&#8217;s a game that&#8217;s been recognized by the gaming press to be one of the best games of the year.</p>
<p>The momentum continues for our Wii business, and sales are right on objective.</p>
<p><strong>How does it continue to break records six years in? That&#8217;s baffling.</strong></p>
<p>It&#8217;s because, even today, the Wii provides a family experience that you can&#8217;t get anywhere else. I love the stories I hear of grandparents playing with parents and with the grandkids.</p>
<p>Those are experiences that you can&#8217;t get elsewhere. That&#8217;s why we continue to break records. Plus, this holiday is the first holiday that it&#8217;s available for $149 or below. It&#8217;s reaching a whole new demographic that&#8217;s wanted to buy in, but couldn&#8217;t do it before.</p>
<p>And for consumers, there&#8217;s over 1,000 games that have been published, so the breadth of the gaming experience is extremely wide. The Wii continues to be the fastest-selling home console ever in the history of the gaming industry in the U.S.</p>
<p><strong>Does that change as we get closer to the next-generation console, the Wii U?</strong></p>
<p>The market is going to continue to differentiate based on the types of experiences that consumers want. As an example, if I&#8217;m the head of a household of a family of four, and my disposable income is $50,000 to $60,000, I&#8217;m going to continue to look at the Wii because of the software, and it&#8217;s a great entertainment device. For consumers who want to have the latest gadgets and have a higher disposable income, that&#8217;s for the Wii U.</p>
<p>We haven&#8217;t announced pricing or availability or any other details, but given the current pricing of the Wii, it&#8217;s not going to be there.</p>
<p>We&#8217;ve been very clear, the market is going to decide how long these products will coexist side by side. Our goal is to launch the Wii U and drive it into the marketplace, but it will speak to a different consumer than the one that is buying the Wii today during the holidays.</p>
<p><strong>What about the other consoles? Both Sony&#8217;s PlayStation and Microsoft&#8217;s Xbox are about the same age.</strong></p>
<p>All of the competitors haven&#8217;t talked about what&#8217;s next for them, and given the investments they&#8217;ve made in their technologies, for them to move to new systems &#8212; at least on the same timing we want to move at &#8212; would probably be pretty challenging. But in terms of what they are going to do, when they are going to do it, you&#8217;ll have to talk to them.</p>
<p><strong>What do you think of Microsoft&#8217;s move to make the Xbox the entertainment hub of the living room?</strong></p>
<p>In the end, the consumer decides what equipment to have in the living room. The interesting thing we&#8217;ve found &#8212; because of the family entertainment we provide, and the inclusion of Netflix &#8212; the vast majority of Wiis are set up on the main TV in the living room.</p>
<p><strong>Are you considering adding more content like live TV or movies?</strong></p>
<p>If the consumer wants live TV, they can get it through the options they have today. We always ask the question, &#8216;What can we do that&#8217;s new and provocative?&#8217; And we will continue to think of new and provocative experiences for the user.</p>
<p><strong>I&#8217;ve spent the past week covering Zynga&#8217;s IPO. What&#8217;s your perspective on social gaming?</strong></p>
<p>What&#8217;s the share price? It will be interesting when it breaks below $9 &#8230; I have a couple of thoughts on social gaming.</p>
<p>Consumers want to be entertained in a variety of ways, like watching TV or reading a book. The thing about entertainment &#8212; as consumers have a range of experiences &#8212; their desires for what&#8217;s new continues to be pushed out. So delivering the same experience all the time &#8230; consumers will move on.</p>
<p>So when I look at gaming experiences on social networks, there&#8217;s a variety of entertainment value. Some are strong, some are not. But in the end, how will they evolve? Doing the same thing over and over again is no longer fine.</p>
<p><strong>Is that really fair when you have Mario Kart 7 coming out?</strong></p>
<p>We continue to evolve the experience by providing a level of customization that&#8217;s new, or different ways to race with a sail and a propeller that allows you to drift under water. What we&#8217;ve done with Mario Kart 7, for some of the tracks, you can actually win when you go off the track, which never existed before. We&#8217;ve continued to make it more fun and add more enjoyment for the consumer.</p>
<p><strong>You don&#8217;t see that innovation happening in social gaming?</strong></p>
<p>The companies that will win in the social gaming space need to show an ability to provide the new and different experiences, and a way to monetize it. In the end, these are businesses that need to make money.</p>
<p><strong>Is that your comment on the free-to-play model? Will you experiment with free-to-play?</strong></p>
<p>I have two comments on that.</p>
<p>First, we make games for Nintendo devices, and that is a competitive advantage for us. You can only play Mario on a Nintendo device, so from that standpoint, I wouldn&#8217;t expect to see our franchises on other platforms, and I would argue Facebook is a platform.</p>
<p>My second point, on whether we will experiment with other forms of monetization?</p>
<p>Certainly.</p>
<p>How that comes about, or which ones we do first, that&#8217;s all experimentation that&#8217;s going on right now in our various studios.</p>
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		<title>Complaints About Sony PlayStation Vita Arise After Japan Launch</title>
		<link>http://allthingsd.com/20111220/complaints-about-sony-playstation-vita-arise-after-japan-launch/</link>
		<comments>http://allthingsd.com/20111220/complaints-about-sony-playstation-vita-arise-after-japan-launch/#comments</comments>
		<pubDate>Wed, 21 Dec 2011 04:28:54 +0000</pubDate>
		<dc:creator>Lauren Goode</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[complaints]]></category>
		<category><![CDATA[crashing]]></category>
		<category><![CDATA[device]]></category>
		<category><![CDATA[freezing]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[handheld]]></category>
		<category><![CDATA[issues]]></category>
		<category><![CDATA[Japan]]></category>
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		<guid isPermaLink="false">http://allthingsd.com/?p=155711</guid>
		<description><![CDATA[Sony issued an apologetic statement and posted a system update on Monday, after complaints emerged about its new handheld device, the Sony PlayStation Vita. The portable gaming system launched in Japan this past weekend; 321,400 units were sold in two days. Some users are reporting that the Vita has been freezing and crashing in early use of the device.]]></description>
			<content:encoded><![CDATA[<p>Sony <a href="http://www.bbc.co.uk/news/technology-16267938">issued </a>an apologetic statement and posted a system update on Monday, after complaints emerged about its new handheld device, the Sony PlayStation Vita. The portable gaming system <a href="http://www.usatoday.com/tech/news/story/2011-12-17/sony-playstation-vita-japan/52033684/1">launched</a> in Japan this past weekend; 321,400 units were sold in two days. Some users are <a href="http://www.zdnet.com/blog/asia/sony-struggles-with-playstation-vita-teething-issues-in-japan/565">reporting</a> that the Vita has been freezing and crashing in early use of the device.</p>
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		<title>Thank Activision for Record-Breaking Videogame Sales in November</title>
		<link>http://allthingsd.com/20111209/thank-activision-for-record-breaking-videogame-sales-in-november/</link>
		<comments>http://allthingsd.com/20111209/thank-activision-for-record-breaking-videogame-sales-in-november/#comments</comments>
		<pubDate>Fri, 09 Dec 2011 23:19:37 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Anita Frazier]]></category>
		<category><![CDATA[Assassin's Creed]]></category>
		<category><![CDATA[Batman Arkham City]]></category>
		<category><![CDATA[Battlefield 3]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[Call of Duty: Modern Warfare 3]]></category>
		<category><![CDATA[consoles]]></category>
		<category><![CDATA[Elder Scrolls]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Just Dance]]></category>
		<category><![CDATA[Madden NFL]]></category>
		<category><![CDATA[Nintendo]]></category>
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		<guid isPermaLink="false">http://allthingsd.com/?p=152607</guid>
		<description><![CDATA[Strong sales of Activision's Call of Duty: Modern Warfare 3 led to a record-breaking month in November for videogame sales.]]></description>
			<content:encoded><![CDATA[<p>Strong sales of Activision&#8217;s Call of Duty: Modern Warfare 3 led to a record-breaking month in November for videogame sales.</p>
<p><img class="alignright size-full wp-image-145358" title="call_of_duty" src="http://allthingsd.com/files/2011/11/call_of_duty.png" alt="" width="380" height="285" />“This November marks the best November on record for sales of new physical content,&#8221; said NPD Group&#8217;s Anita Frazier.</p>
<p>Activision said within the first five days of sales, <a href="http://allthingsd.com/20111117/call-of-duty-grosses-more-than-775-million-in-five-days-to-destroy-all-records/">Call of Duty shattered all previous entertainment records</a>, grossing more than $775 million. In fact, its first month of sales beat the game&#8217;s predecessor by about 7 percent, NPD added.</p>
<p>In NPD&#8217;s report released today, it analyzed videogame sales for November, taking into account sales made at retail across both hardware and software. It excludes the sale of digital content, like mobile games and downloadable content.</p>
<p>In November, NPD said software sales totaled $1.7 billion, jumping 15 percent from $1.45 billion in the same month last year. Hardware sales weren&#8217;t so lucky, falling 9 percent to $982 million from $1.1 billion in November 2010.</p>
<p>The second-most popular title during the month was Bethesda&#8217;s Elder Scrolls V: Skyrim for Xbox, PlayStation and the PC. “In one month, Elder Scrolls V: Skyrim is just about half a million units shy of matching Elder Scrolls IV: Oblivion in lifetime sales. Its first month performance was a five-fold increase over Oblivion’s first month sales,” Frazier said.</p>
<p>The rest of the titles in the top 10 are:</p>
<ul>
<li>Battlefield 3, Electronic Arts</li>
<li>Assassin&#8217;s Creed: Revelations, Ubisoft</li>
<li>Just Dance, Ubisoft</li>
<li>Madden NFL 12, Electronic Arts</li>
<li>Uncharted 3: Drake&#8217;s Deception, Sony</li>
<li>Saints Row: The Third, THQ</li>
<li>The Legend of Zelda: SkywardSword, Nintendo</li>
<li>Batman: Arkham City, Warner Bros. Interactive</li>
</ul>
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		<title>Can Microsoft's Xbox Have Another Kinect Christmas, or Will It Be Coal All Around?</title>
		<link>http://allthingsd.com/20111114/xbox-hoping-for-another-kinect-christmas-with-75-games-in-holiday-line-up/</link>
		<comments>http://allthingsd.com/20111114/xbox-hoping-for-another-kinect-christmas-with-75-games-in-holiday-line-up/#comments</comments>
		<pubDate>Mon, 14 Nov 2011 15:00:56 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Bing]]></category>
		<category><![CDATA[Christmas]]></category>
		<category><![CDATA[David Dennis]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Forza]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[Guinness World Record]]></category>
		<category><![CDATA[holidays]]></category>
		<category><![CDATA[Just Dance]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[motion-controlled gaming]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[Netflix]]></category>
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		<category><![CDATA[PlayStation Move]]></category>
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		<category><![CDATA[Tony Key]]></category>
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		<category><![CDATA[Voice Control]]></category>
		<category><![CDATA[XBox]]></category>
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		<category><![CDATA[Your Shape Fitness]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=143562</guid>
		<description><![CDATA[Microsoft's hands-free motion controller made a big splash last holiday season, but can it move past the obvious dance and sports genres?]]></description>
			<content:encoded><![CDATA[<p>Microsoft&#8217;s hands-free gaming controller for the Xbox set a Guinness world record when it sold 10 million units during the 2010 holiday season.</p>
<p><img class="alignright size-medium wp-image-143409" title="Dance Central on Xbox" src="http://allthingsd.com/files/2011/11/IMG_4153-380x285.jpg" alt="" width="380" height="285" />A year later, Microsoft is hoping a large lineup of games &#8212; 75 in all &#8211; will fuel a repeat performance.</p>
<p>And, if more sports and dance games won&#8217;t work, then it&#8217;s also integrating the speech- and motion-controlled Kinect capabilities into all aspects of the Xbox to seal the deal.</p>
<p>&#8220;It&#8217;s not just something for videogames. It&#8217;s something that will have a fundamental change in how people interact with technology,&#8221; said David Dennis, group product manager of Microsoft’s Interactive Entertainment Business.</p>
<p>Dennis declined to provide an update on how many Kinect sensors the company has sold since last season. To be sure, it has a long way to go to a majority of owners having it.</p>
<p>More than 55 million of the latest Xboxes have been sold to date, compared to the 10 million sensors sold, based on last year&#8217;s sales figures.</p>
<p>But he said the 75 new Kinect games available for the Xbox coming out this holiday are four times the number of games that came out for the launch last year.</p>
<p>Sony&#8217;s PlayStation Move, <a href="http://allthingsd.com/20110415/sony-moves-eight-million-motion-controllers-to-challenge-xboxs-kinect/">which it says has sold eight million devices</a>, expects to launch a third of the titles, or 26, between September and December this year.</p>
<p>Tony Key, SVP of Sales &amp; Marketing at Ubisoft, says its company has a dozen games, especially made for the Kinect, coming out this holiday.</p>
<p>&#8220;We are big believers and we&#8217;ve had a lot of success on it. We are going to continue to invest in the space, and it&#8217;s a great way to broaden the market,&#8221; he said. &#8220;Motion-controlled this year will sell more than last year. Kinect has a bright future. We have more Kinect games and a higher forecast on Kinect games.&#8221;</p>
<p>The range of games has expanded vastly beyond the dance, fitness and sports genres that launched last year. However, in general, the games still tend to still be more family-friendly and casual and aren&#8217;t meant for the hardcore demographic.</p>
<p>&#8220;It was about breaking down the barriers and making it easier to play. The games we launched with fundamentally and absolutely exploited the magic of Kinect,&#8221; Dennis said.</p>
<p><img class="alignleft size-medium wp-image-143603" title="Kinect_ghostrecon" src="http://allthingsd.com/files/2011/11/Kinect_ghostrecon-380x234.png" alt="" width="380" height="234" />But that&#8217;s slowly changing. For example, some of Ubisoft&#8217;s titles &#8212; such as Just Dance 3, Just Dance Kids 2 and Your Shape Fitness Evolved &#8212; follow the status quo, but the publisher is bringing Kinect aspects to all future Tom Clancy games, including Ghost Recon Future Soldier, which comes out early next year.</p>
<p>In the game, players use hand gestures to customize weapons and voice controls to choose different attachments.</p>
<p>Dennis said there are many more examples of games that have Kinect features that aren&#8217;t necessarily Kinect-only games.</p>
<p>For instance, in Forza Motorsport 4, a racing game, players can look to their left to see a competitor&#8217;s car out the driver&#8217;s side window. Electronic Art&#8217;s Mass Effect 3, coming out next year, will allow players during battle to use voice controls to talk to their squad mates, including something like, &#8220;take cover on the left!&#8221;</p>
<p>More broadly, Kinect is also being integrated into all aspects of entertainment on the Xbox, including the ability to use Bing to search the music, games and video catalog on Xbox Live, or control Netflix.</p>
<p>In Xbox&#8217;s latest Kinect commercial it illustrates how Kinect has everything to do with it being a replacement for a remote control, and never even shows anyone playing a game.</p>
<p>Here&#8217;s a video showing off Ubisoft&#8217;s Tom Clancy&#8217;s Ghost Recon&#8217;s GunSmith feature:</p>
<p><object width="560" height="315" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/NC6to0ADjeo?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed width="560" height="315" type="application/x-shockwave-flash" src="http://www.youtube.com/v/NC6to0ADjeo?version=3&amp;hl=en_US" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></p>
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		<title>Activision's Modern Warfare 3 Beats Out EA's Battlefield 3 in Early Sales</title>
		<link>http://allthingsd.com/20111111/activisions-modern-warfare-3-beats-out-eas-battlefield-3-in-early-sales/</link>
		<comments>http://allthingsd.com/20111111/activisions-modern-warfare-3-beats-out-eas-battlefield-3-in-early-sales/#comments</comments>
		<pubDate>Fri, 11 Nov 2011 20:49:03 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Assassin's Creed]]></category>
		<category><![CDATA[Batman Arkham City]]></category>
		<category><![CDATA[Battlefield 3]]></category>
		<category><![CDATA[Call of Duty Elite]]></category>
		<category><![CDATA[Call of Duty: Modern Warfare 3]]></category>
		<category><![CDATA[digital downloads]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[first day sales]]></category>
		<category><![CDATA[first-person shooter]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Rocksteady]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Uncharted 3]]></category>
		<category><![CDATA[videogames]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=143226</guid>
		<description><![CDATA[The battle between first-person shooters this holiday season will be a bloody one.]]></description>
			<content:encoded><![CDATA[<p>The battle between first-person shooters this holiday season will be bloody one.</p>
<p><img class="alignright size-medium wp-image-143263" title="IMG_4093" src="http://allthingsd.com/files/2011/11/IMG_4093-380x285.jpg" alt="" width="380" height="285" />Electronic Arts is taking its Battlefield 3 franchise head to head against Activision&#8217;s Call of Duty: Modern Warfare 3, which can only be called a match-up between two giants.</p>
<p>Millions in marketing dollars will be spilled and billions will be mined from consumers seeking to play realistic role-playing war games.</p>
<p>However, the first round has been won by Activision, which clearly had the upper hand going into it based on last year&#8217;s success of Call of Duty: Black Ops.</p>
<p>Today, the company announced that the release on Tuesday shattered its own first-day sales records, leading them to declare that the game has become &#8220;the biggest entertainment launch ever.&#8221;</p>
<p>In all, Activision sold more than 6.5 million units in North America and the United Kingdom in the first 24 hours at an estimated sell-through rate of more than $400 million. Last year, the company&#8217;s first-day revenues totaled $360 million, or roughly 5.6 million copies, on day one sales of the game&#8217;s predecessor Call of Duty: Black Ops.</p>
<p><img class="alignleft size-medium wp-image-141932" title="call of duty MW3" src="http://allthingsd.com/files/2011/11/call-of-duty-MW3-380x213.png" alt="" width="380" height="213" />Comparatively, Electronic Arts&#8217; Battlefield 3, which came out late last month, sold five million units during its first week of sales.</p>
<p>Analysts were bullish on Activision&#8217;s early results.</p>
<p>&#8220;We believe the MW3 Day 1 sell-thru is a positive datapoint, and the stock should react positively on the news,&#8221; said Citi&#8217;s Neil Doshi, who added that if Activision can hit sales of $1 billion in five weeks or less, the stock should jump once again.</p>
<p>Analyst Arvind Bhatia of Sterne Agee wrote in an note to investors that Activision&#8217;s runaway success could result in revenues of $700 million to $750 million in the first week alone.</p>
<p>While both games are heavy on the hardcore action and realistic shooting, the battle between EA and Activision is as real as it can get.</p>
<p>Electronic Arts is calling Battlefield 3 the largest and fastest-selling first-person shooter title in the company&#8217;s 25-year history.</p>
<p>Both companies will also be banking on making additional income from digital components. Activision has developed a standalone social network, called Call of Duty Elite, where players share video and create profiles for free. But the premium version, which includes competition for prizes, costs an additional $50.</p>
<p>Making the competition even more intense is that Activision and EA aren&#8217;t the only two battling for the hardcore players this holiday season.</p>
<p>Ubisoft&#8217;s Assassin&#8217;s Creed: Revelations is now available for preorder ahead of its release next week. PlayStation&#8217;s Uncharted 3 went on sale Nov. 1 and Rocksteady&#8217;s Batman: Arkham City was released on Oct. 18. Microsoft also published its own first-person shooter, Gears of War 3, back in September.</p>
<p>Activision&#8217;s shares fell 17 cents, or 1.3 percent, today to trade at $12.81 a share. Electronic Arts&#8217; shares jumped 30 cents, or 1.3 percent to $23.87 a share.</p>
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		<title>Sony PlayStation Director Not Concerned That the Vita Will Miss the Holidays</title>
		<link>http://allthingsd.com/20111027/sonys-playstation-not-concerned-that-the-vita-will-miss-the-holidays/</link>
		<comments>http://allthingsd.com/20111027/sonys-playstation-not-concerned-that-the-vita-will-miss-the-holidays/#comments</comments>
		<pubDate>Thu, 27 Oct 2011 16:02:17 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[John Koller]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo 3DS]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation Portable]]></category>
		<category><![CDATA[PlayStation Vita]]></category>
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		<guid isPermaLink="false">http://allthingsd.com/?p=137359</guid>
		<description><![CDATA[Don't compare it to the iPad, Nintendo's 3DS, or even its predecessor, the PlayStation Portable. Vita could be in a class of its own.]]></description>
			<content:encoded><![CDATA[<p>Don&#8217;t compare it to the iPad, Nintendo&#8217;s 3DS, or even its predecessor, the PlayStation Portable.</p>
<p><img class="alignright size-medium wp-image-137362" title="sony vita_First Edition Bundle Image" src="http://allthingsd.com/files/2011/10/sony-vita_First-Edition-Bundle-Image-230x285.png" alt="" width="230" height="285" />Vita, the upcoming handheld device, is hoping it&#8217;s in a class of its own, says John Koller, Sony&#8217;s PlayStation director of hardware marketing.</p>
<p>It better be.</p>
<p>In the three years the device has been under development, smartphones and tablets have become mainstream and the need for dedicated portable gaming devices has been weakened.</p>
<p>And if Nintendo&#8217;s 3DS is any indication, Vita&#8217;s prospects aren&#8217;t good. The 3DS struggled after missing the holidays last season, and Nintendo was forced to cut the price drastically almost immediately.</p>
<p>&#8220;This is a larger game experience. We think we are insulated from the competition,&#8221; Koller said. &#8220;We love mobile games. Mobile and tablets games are additive.&#8221;</p>
<p>As an example, while an HD game on the iPad is large, a game on the Vita could range from 2GB to 4GB. That would take up a substantial amount of the iPad&#8217;s memory, and take an awful long time to download.</p>
<p>The horizontal device is large and fits in your hands comfortably.</p>
<p>There&#8217;s a touchscreen on the front and a touchpad on the back, there are both forward-facing and rear-facing cameras, there are dual analog sticks to support first-person shooters, and there&#8217;s integration with the PS3, which will allow game makers to provide the ability to start playing the game on the console, leave the house and pick up where you left playing on the Vita. If developers allow it, users will also be able to stream games that they bought for the console to their handheld using Wi-Fi.</p>
<p>The Wi-Fi version starts at $249 and the 3G version costs $299, not including a data plan with AT&amp;T.</p>
<p>As with any new connected gaming device, it will also experiment with things such as augmented reality, social features &#8212; such as Twitter and Facebook integration &#8212; and location-based services.</p>
<p>Koller described the demand as robust. Of the current PlayStation Portable owners, 60 percent have said they will upgrade in the next 18 months, and of the console owners, 63 percent said they would buy one. Of course, those two markets have a lot of overlap.</p>
<p>Initially, the device was expected to come out before Christmas, but after it was announced at E3 in June it faced delays. Recently, Sony announced it would come out in Japan first, and then hit the U.S. and other areas on Feb. 22.</p>
<p>Koller said the delay was due to meeting demand and that pre-orders are &#8220;substantial.&#8221;</p>
<p>He added, &#8220;We&#8217;ve increased production materially since E3. We learned our lesson to make sure you have enough product.&#8221;</p>
<p>Koller argues that the PSP launched in March 2005 and it still sold one million units in the first week, so missing the holidays is not detrimental.</p>
<p>He believes with more than 100 substantial games in development worldwide, there will be plenty of reasons for people to buy it right away. That&#8217;s where the Nintendo 3DS faltered: Not enough 3-D games at launch to justify buying it.</p>
<p>Today, Sony is announcing a special bundle that will launch a week early for those who are particularly anxious to get their hands on the device.</p>
<p>The PS Vita First Edition Bundle will be available for pre-order starting today. For $350, consumers will get the 3G version of the device, a 4GB memory card, a travel case, and the game, Little Deviants. The devices will be available for pick-up on Feb. 15.</p>
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		<title>Kazuo Hirai: Highlights From AsiaD (Video)</title>
		<link>http://allthingsd.com/20111020/kazuo-hirai-highlights-from-asiad-video/</link>
		<comments>http://allthingsd.com/20111020/kazuo-hirai-highlights-from-asiad-video/#comments</comments>
		<pubDate>Fri, 21 Oct 2011 05:30:14 +0000</pubDate>
		<dc:creator>John Paczkowski</dc:creator>
				<category><![CDATA[AsiaD]]></category>
		<category><![CDATA[Conferences]]></category>
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		<category><![CDATA[Android]]></category>
		<category><![CDATA[consumer electronics]]></category>
		<category><![CDATA[Kazuo Hirai]]></category>
		<category><![CDATA[phones]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[tablets]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=135183</guid>
		<description><![CDATA[Sony's executive deputy president talked about the company's new tablets, game players and efforts to regain market share during a wide-ranging interview at AsiaD today.]]></description>
			<content:encoded><![CDATA[<p>With the PlayStation, Sony once dominated the console gaming market. With the Trinitron and the Walkman, it did the same to the TV and portable music player markets. These days, however, it&#8217;s struggling to hold its own in all three, competing with a host of formidable new rivals. </p>
<p>As the guy who&#8217;s responsible for every single Sony product a consumer can pick up, Kazuo Hirai, the company&#8217;s executive deputy president, talked during a <a href="http://allthingsd.com/20111020/kazuo-hirai-asia/">wide-ranging interview</a> at <strong>AsiaD</strong> today about the company&#8217;s new tablets, game players and efforts to regain market share. He would not, however, talk about whether Sony is interested in buying out Ericsson in its Sony Ericsson joint venture. Below, video highlights of the session:</p>
<p><div class="video-wsj"><object width="640" height="360"><param name="movie" value="http://s.wsj.net/media/swf/microPlayer.swf"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><param name="flashvars" value="videoGUID=0DC3E2BF-81EA-48A5-8890-B13B9C2A16BF&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/"name="microflashPlayer"></param><embed src="http://s.wsj.net/media/swf/microPlayer.swf" bgcolor="#FFFFFF" flashVars="videoGUID={0DC3E2BF-81EA-48A5-8890-B13B9C2A16BF}&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/" name="microflashPlayer" width="640" height="360" seamlesstabbing="false" type="application/x-shockwave-flash" swLiveConnect="true" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"></embed><br />[ See post to watch video ]</div></object></p>
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		<title>Sony's Kazuo Hirai on 3-D, Phones and Tablets, at AsiaD</title>
		<link>http://allthingsd.com/20111020/kazuo-hirai-asia/</link>
		<comments>http://allthingsd.com/20111020/kazuo-hirai-asia/#comments</comments>
		<pubDate>Thu, 20 Oct 2011 23:51:37 +0000</pubDate>
		<dc:creator>Ina Fried</dc:creator>
				<category><![CDATA[AsiaD]]></category>
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		<category><![CDATA[Android]]></category>
		<category><![CDATA[consumer electronics]]></category>
		<category><![CDATA[Kazuo Hirai]]></category>
		<category><![CDATA[phones]]></category>
		<category><![CDATA[PlayStation]]></category>
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		<guid isPermaLink="false">http://allthingsd.com/?p=133904</guid>
		<description><![CDATA[Kaz Hirai, an early pioneer in the PlayStation business, these days is taking on a broader role as Sony looks to regain its position as a preeminent consumer electronics brand.]]></description>
			<content:encoded><![CDATA[<p>Sony, a pioneer in consumer electronics, is looking to regain lost ground with its latest generation of tablets and game players.</p>
<p><img src="http://allthingsd.com/files/2011/10/kazuo-hirai-380x285.png" alt="" title="kazuo-hirai" width="380" height="285" class="alignright size-Medium380 wp-image-133905" /></p>
<p>One of the key players in that effort is <a href="http://allthingsd.com/tag/kazuo-hirai/">Kazuo Hirai</a>, a longtime game unit executive who is now widely seen as <a href="http://allthingsd.com/20110310/sony-picks-possible-heir-to-stringer-in-realignment/">second in command</a> of the entire company behind CEO Howard Stringer.</p>
<p>The company continues to have challenges, though, with its next-generation Vita game player delayed until next year and its first Android tablets just now making their way into the global market.</p>
<p><strong>8:07 am</strong>: Just getting started here on the final day of <strong>AsiaD</strong>.</p>
<p>On his role: If it is a product that is being picked up by a consumer and it&#8217;s got the Sony name on it, it&#8217;s under my name.</p>
<p><strong>8:09 am</strong>: Talking about the TV business.</p>
<p>Hirai says the jury is still out on 3-D, but there is a chicken-and-egg problem.</p>
<p>&#8220;It really is dependent on how much good content there is.&#8221;</p>
<p><img src="http://photos.allthingsd.com/photos/i-RTmMh8t/0/M/i-RTmMh8t-M.jpg" class="aligncenter" alt="" /></p>
<p>One of the driving factors is probably going to be gaming, he said, because it appeals to a younger set. And, because it is not tied to live content, it is easier to tweak 3-D to make it a good experience.</p>
<p>&#8220;Gamers are willing to try new things.&#8221;</p>
<p><strong>8:12 am</strong>: What about Internet-connected TVs? Those also haven&#8217;t taken off all that well, Walt says.</p>
<p>Hirai: &#8220;I think that it is a function of several things. Again, it&#8217;s a bit of a chicken-and-egg.&#8221;</p>
<p><strong>8:16 am</strong>: On Google TV and Apple TV: Everyone is looking for a prominent space in the living room.</p>
<p>&#8220;It&#8217;s a very competitive market,&#8221; Hirai said.</p>
<p>If it is a fight for the living room, the TV is a natural way to get into that space.</p>
<p>Game consoles are another way, as Sony has done with PlayStation 3.</p>
<p>&#8220;That&#8217;s another way to make sure we have a place in the living room.&#8221;</p>
<p><strong>8:20 am</strong>: Walt: Where do things stand with the competition with Xbox?</p>
<p>Hirai: We have a much larger install base in Japan. We were neck and neck in Europe.</p>
<p>In the U.S., though, Xbox has a larger install base.</p>
<p>Hirai says they expect a 10-year lifespan for the PS3, and see it eventually having a greater install base than any console.</p>
<p><strong>8:21 am</strong>: What about the impact on handheld gaming of Apple and smartphone apps? How much of a challenge is that to the traditional structure of gaming?</p>
<p>Hirai: Whether we are talking about iPods, iPads or any Android, they&#8217;ve had an impact on the traditional videogame business, no question about it.</p>
<p>Not all negative impact, though. It has also introduced new customers to gaming.</p>
<p>Hirai notes that Sony is bringing PlayStation games to Android, and is now opening it up to some other PlayStation developers.</p>
<p><img src="http://photos.allthingsd.com/photos/i-SCmKPp2/0/M/i-SCmKPp2-M.jpg" class="aligncenter" alt="" /></p>
<p>As much as those casual games are fun to play, they&#8217;re not the same as a dedicated player like Sony&#8217;s forthcoming PlayStation Vita portable videogame device. It&#8217;s coming to Japan in December, and to the rest of the world early next year, Hirai said.</p>
<p>It&#8217;s optimized for gaming with physical buttons, Hirai said, and allows for input on the back. It can also play HD movies and do other things.</p>
<p>Walt tries putting it in his pocket. Hirai quips that Walt has a stash of devices backstage. &#8220;They should have a metal detector.&#8221;</p>
<p><img src="http://photos.allthingsd.com/photos/i-QDMscps/0/M/i-QDMscps-M.jpg" class="aligncenter" alt="" /></p>
<p>It has a 3G card for cellular connectivity (for data). In the U.S., it will cost $299 for the 3G model and $249 for the Wi-Fi-only model.</p>
<p>Walt: Who is the target market?</p>
<p>Hirai: Same people who have bought PSP and PlayStation 3, as well as those who have gotten into gaming from phones and tablets and iPod touch devices.</p>
<p>&#8220;If we can convert even a small percentage of those players &#8230; then we have also gained.&#8221;</p>
<p><strong>8:31 am</strong>: Hirai notes that the company just started preorders in Japan, and there were people lining up at stores just to order one.</p>
<p><strong>8:31 am</strong>: On to phones &#8212; is Sony interested in buying out Ericsson in its Sony Ericsson joint venture?</p>
<p>Hirai: I&#8217;m not going to comment on the speculation. After April, when Sony made its latest reorganization, one of the things I&#8217;ve done with Sony&#8217;s CEO and Sony Ericsson&#8217;s CEO is recognize that Sony Ericsson is an important part of Sony&#8217;s overall strategy, and that the two are in lockstep, whether it is a joint venture or not. That&#8217;s one of the things we are embarking on.</p>
<p>&#8220;Those are the kinds of things we need to work on to make sure it is a seamless experience.&#8221;</p>
<p><strong>8:38 am</strong>: Why did you sell your camera sensors to Apple?</p>
<p>Hirai: Can you really define who your competitors are, these days?</p>
<p>We sell to Apple. We buy from Samsung. We sell to Samsung.</p>
<p><img src="http://photos.allthingsd.com/photos/i-qr9d8tK/0/M/i-qr9d8tK-M.jpg" class="aligncenter" alt="" /></p>
<p><strong>8:42 am</strong>: Walt: You are not in the top tier of smartphones.</p>
<p>Hirai: In certain regions, you are right.</p>
<p>Walt: So, are you going to buy out Ericsson in the cellphone space? </p>
<p>Again, Hirai says he won&#8217;t comment on speculation. The most important thing is that we are able to work a lot closer with the folks at Sony Ericsson.</p>
<p>Hirai is now showing Sony&#8217;s clamshell Android tablet &#8212; the Tablet P. Walt notes that when you open it up, you have a tablet with a big black bar in the middle.</p>
<p>Sony also has the slate-shaped Tablet S, which acts as a remote control, and which is already on sale in most markets.</p>
<p><strong>8:48 am</strong>: Q&#038;A: What is Sony doing to reinvigorate the videogame business?</p>
<p>Hirai notes that this question comes up every time the industry is in midcycle, and there are lots of sequels.</p>
<p>When we launch PlayStation Vita, we will have new titles.</p>
<p>Next question is on why there are only three PlayStation-certified Android devices &#8212; the Xperia Play phone and Sony&#8217;s two tablets. Will this expand to non-Sony devices?</p>
<p>Hirai: This is not a case where we want to keep it in the Sony family. We are in discussions with non-Sony makers. We&#8217;ll make the announcements as the time comes to go public. &#8220;This is not just for Sony devices.&#8221;</p>
<p><strong>8:52 am</strong>: On cameras, Hirai said that there are continued innovations coming in the point-and-shoot business, despite the rise of camera phones.</p>
<p>&#8220;Stay tuned.&#8221;</p>
<p>Walt: Are you actually optimistic about that business?</p>
<p>Hirai: &#8220;It&#8217;s not a growing business. I get that. The numbers speak for themselves.&#8221;</p>
<p><strong>8:54 am</strong>: Last question, from Joanna Stern of the Verge. What are Sony&#8217;s plans to make all the devices work better together? Where are you guys going with that? It seems like that is a software challenge &#8212; an area where you have struggled.</p>
<p>Hirai: The point you made is a very good one. He notes there is a new group looking at cross-device strategy, particularly among networked devices.</p>
<p>&#8220;I don&#8217;t know about clock radios.&#8221;</p>
<p>Unfortunately, because this is a hardware business, I&#8217;d like to think we can change everything overnight, but we can&#8217;t.</p>
<h4 class="subhed">Kazuo Hirai Session Photos</h4>
<p><ul style="list-style:none;"><li><img src="http://photos.allthingsd.com/AsiaD/Speaker-Sessions/AsiaD-Kazuo-Hirai/i-CTCXVhN/0/L/asiad-20111021-080828-05897-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/AsiaD/Speaker-Sessions/AsiaD-Kazuo-Hirai/i-WwCBngJ/0/XL/asiad-20111021-080907-05908-XL.jpg" class="alignnone" width="413" height="620" alt="" /></li><li><img src="http://photos.allthingsd.com/AsiaD/Speaker-Sessions/AsiaD-Kazuo-Hirai/i-scJCsJ4/0/L/asiad-20111021-081027-05922-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/AsiaD/Speaker-Sessions/AsiaD-Kazuo-Hirai/i-VBpTtZt/0/L/asiad-20111021-081039-05925-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/AsiaD/Speaker-Sessions/AsiaD-Kazuo-Hirai/i-C7fMvfr/0/L/asiad-20111021-081102-05856-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/AsiaD/Speaker-Sessions/AsiaD-Kazuo-Hirai/i-KkSSbqw/0/L/asiad-20111021-081119-05865-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/AsiaD/Speaker-Sessions/AsiaD-Kazuo-Hirai/i-btjtKDP/0/XL/asiad-20111021-081233-05881-XL.jpg" class="alignnone" width="413" height="620" alt="" /></li><li><img src="http://photos.allthingsd.com/AsiaD/Speaker-Sessions/AsiaD-Kazuo-Hirai/i-Nrt5256/0/L/asiad-20111021-081247-05932-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/AsiaD/Speaker-Sessions/AsiaD-Kazuo-Hirai/i-KWZRPmG/0/L/asiad-20111021-081308-05936-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/AsiaD/Speaker-Sessions/AsiaD-Kazuo-Hirai/i-gQ6jPHv/0/L/asiad-20111021-081443-05968-L.jpg" class="alignnone" width="620" height="413" alt="" /></li><li><img src="http://photos.allthingsd.com/AsiaD/Speaker-Sessions/AsiaD-Kazuo-Hirai/i-tvs9fbr/0/L/asiad-20111021-081449-05970-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/AsiaD/Speaker-Sessions/AsiaD-Kazuo-Hirai/i-jg4M48T/0/L/asiad-20111021-081545-05944-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/AsiaD/Speaker-Sessions/AsiaD-Kazuo-Hirai/i-z9K4C6H/0/XL/asiad-20111021-081611-05977-XL.jpg" class="alignnone" width="413" height="620" alt="" /></li><li><img src="http://photos.allthingsd.com/AsiaD/Speaker-Sessions/AsiaD-Kazuo-Hirai/i-324bSFQ/0/L/asiad-20111021-081756-05962-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/AsiaD/Speaker-Sessions/AsiaD-Kazuo-Hirai/i-BWKdzZr/0/L/asiad-20111021-081837-05984-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/AsiaD/Speaker-Sessions/AsiaD-Kazuo-Hirai/i-m6kXkLb/0/L/asiad-20111021-081837-05984-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/AsiaD/Speaker-Sessions/AsiaD-Kazuo-Hirai/i-6tWnWPc/0/L/asiad-20111021-082411-06085-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/AsiaD/Speaker-Sessions/AsiaD-Kazuo-Hirai/i-zfRSfrR/0/L/asiad-20111021-082450-06007-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/AsiaD/Speaker-Sessions/AsiaD-Kazuo-Hirai/i-TZxPtxg/0/L/asiad-20111021-082458-06018-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/AsiaD/Speaker-Sessions/AsiaD-Kazuo-Hirai/i-9fG3xDt/0/L/asiad-20111021-082532-06089-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/AsiaD/Speaker-Sessions/AsiaD-Kazuo-Hirai/i-ttzbMvW/0/L/asiad-20111021-082710-06032-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/AsiaD/Speaker-Sessions/AsiaD-Kazuo-Hirai/i-B4GdN4c/0/L/asiad-20111021-082750-06093-L.jpg" class="alignnone" width="620" height="413" alt="" /></li><li><img src="http://photos.allthingsd.com/AsiaD/Speaker-Sessions/AsiaD-Kazuo-Hirai/i-MDvGSvB/0/XL/asiad-20111021-083307-06061-XL.jpg" class="alignnone" width="413" height="620" alt="" /></li><li><img src="http://photos.allthingsd.com/AsiaD/Speaker-Sessions/AsiaD-Kazuo-Hirai/i-6GrKnnt/0/XL/asiad-20111021-083454-06096-XL.jpg" class="alignnone" width="413" height="620" alt="" /></li><li><img src="http://photos.allthingsd.com/AsiaD/Speaker-Sessions/AsiaD-Kazuo-Hirai/i-jQWMMC9/0/L/asiad-20111021-083957-06103-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/AsiaD/Speaker-Sessions/AsiaD-Kazuo-Hirai/i-TqB9cJ2/0/L/asiad-20111021-084050-06104-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/AsiaD/Speaker-Sessions/AsiaD-Kazuo-Hirai/i-rzn3ts9/0/L/asiad-20111021-084304-06107-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/AsiaD/Speaker-Sessions/AsiaD-Kazuo-Hirai/i-MzVcJKQ/0/L/asiad-20111021-084349-06132-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/AsiaD/Speaker-Sessions/AsiaD-Kazuo-Hirai/i-BhZGjVB/0/L/asiad-20111021-084405-06108-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/AsiaD/Speaker-Sessions/AsiaD-Kazuo-Hirai/i-x9NsBGq/0/L/asiad-20111021-084444-06151-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/AsiaD/Speaker-Sessions/AsiaD-Kazuo-Hirai/i-NB2PT6P/0/L/asiad-20111021-084455-06157-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/AsiaD/Speaker-Sessions/AsiaD-Kazuo-Hirai/i-sWWj4L5/0/L/asiad-20111021-084748-06175-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/AsiaD/Speaker-Sessions/AsiaD-Kazuo-Hirai/i-2MfxcMM/0/XL/asiad-20111021-084929-06182-XL.jpg" class="alignnone" width="413" height="620" alt="" /></li><li><img src="http://photos.allthingsd.com/AsiaD/Speaker-Sessions/AsiaD-Kazuo-Hirai/i-5HwNc4w/0/L/asiad-20111021-085025-06194-L.jpg" class="alignnone" width="620" height="414" alt="" /></li></ul></p>
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		<title>Sony's New PlayStation Portable Will Hit Shelves February 22</title>
		<link>http://allthingsd.com/20111018/sonys-new-playstation-portable-will-hit-shelves-on-feb-22/</link>
		<comments>http://allthingsd.com/20111018/sonys-new-playstation-portable-will-hit-shelves-on-feb-22/#comments</comments>
		<pubDate>Tue, 18 Oct 2011 23:59:22 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[launch]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[PlayStation Vita]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=133702</guid>
		<description><![CDATA[Sony's PlayStation Vita will launch in the U.S., Canada, Latin America and Europe on Feb. 22, missing the critical holiday period by a couple of months. The handheld gaming device, with a five-inch touchscreen and dual cameras, was originally announced at E3 in June and delayed in August. It is expected to be released in Japan by the end of the year. The company said the Wi-Fi model will cost $250; a 3G version will cost $50 more.]]></description>
			<content:encoded><![CDATA[<p>Sony&#8217;s PlayStation Vita will launch in the U.S., Canada, Latin America and Europe on Feb. 22, missing the critical holiday period by a couple of months. The handheld gaming device, with a five-inch touchscreen and dual cameras, was originally <a href="http://allthingsd.com/20110606/live-at-e3-sony-playstation-on-stage/">announced at E3</a> in June and <a href="http://allthingsd.com/20110804/sony-delays-new-playstation-portable-until-next-year-in-u-s-europe/">delayed in August</a>. It is expected to be released in Japan by the end of the year. The company said the Wi-Fi model will cost $250; a 3G version will cost $50 more.</p>
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		<title>Toys Blend With Videogames Even More With Activision's Skylanders</title>
		<link>http://allthingsd.com/20111007/toys-blend-with-videogames-even-more-with-activisions-skylanders/</link>
		<comments>http://allthingsd.com/20111007/toys-blend-with-videogames-even-more-with-activisions-skylanders/#comments</comments>
		<pubDate>Fri, 07 Oct 2011 13:30:52 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Activision Blizzard]]></category>
		<category><![CDATA[Activision Publishing]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Call of Duty]]></category>
		<category><![CDATA[consoles]]></category>
		<category><![CDATA[Disney]]></category>
		<category><![CDATA[Eric Hirshberg]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Jerry Storch]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Skylander's Spryo's Adventure]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[toys]]></category>
		<category><![CDATA[Toys R Us]]></category>
		<category><![CDATA[videogames]]></category>
		<category><![CDATA[virtual world]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[XBox]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=129871</guid>
		<description><![CDATA[Activision is preparing to launch a new videogame that blends virtual worlds with physical toys. The launch mimics other recent debuts, including one by Disney that links toys and Apple's iPad.]]></description>
			<content:encoded><![CDATA[<p>Activision is preparing to launch a new videogame in two weeks that blends virtual worlds with physical toys.</p>
<p><img class="alignright size-medium wp-image-129881" title="Activision_spyro" src="http://allthingsd.com/files/2011/10/Activision_spyro-245x285.png" alt="" width="245" height="285" />On sale Oct. 16, the game, called <a href="http://www.skylanders.com/character/gill-grunt">Skylanders: Spyro&#8217;s Adventure</a>, represents a major deviation from the company&#8217;s hugely successful war-based Call of Duty.</p>
<p>The game melds physical toys with videogames by using a &#8220;portal,&#8221; which is plugged into the console. Once an official Skylanders toy is placed on the portal, the character transports into the game and comes to life on the screen.</p>
<p>The game is similar to one <a href="http://allthingsd.com/20110927/disney-mobile-turns-the-ipad-into-a-race-track-for-toy-cars/">announced recently by Disney</a> that uses miniature toy cars and an iPad. In this case, kids place the physical toy on the iPad&#8217;s screen to interact with the game, which is based on the movie &#8220;Cars 2.&#8221;</p>
<p>Eric Hirshberg, CEO of Activision Publishing, told me in a phone interview that Skylanders has &#8220;got a couple real innovative stories to tell.&#8221;</p>
<p>Not only does the game enable physical toys to come to life inside of a virtual world, Hirshberg said, it also can be played cross-platform. &#8220;The toys travel from console to console and to the Web, and they remember everything that happens to them,&#8221; he said.</p>
<p><img class="alignleft size-medium wp-image-129889" title="activision_spyroadventures_E3" src="http://allthingsd.com/files/2011/10/activision_spyroadventures_E3-380x285.png" alt="" width="380" height="285" />That means a child&#8217;s chosen character will remember what level it has attained and transfer that information from the player&#8217;s Nintendo Wii to an Xbox or Sony PlayStation at a friend&#8217;s house. Players will also be able to pick up where they left off on Android, iOS, Nintendo&#8217;s 3DS and online.</p>
<p>&#8220;If you play on your Wii and level up to 10 and then go to the Xbox, those all go with you,&#8221; Hirshberg said. &#8220;And then, on a road trip, you can log in to the iPhone version and the same thing happens.&#8221;</p>
<p>Skylanders: Spyro&#8217;s Adventure will have more than 30 different characters.</p>
<p>The plot is about a mysterious world that has been taken over by a sinister Portal Master known as Kaos, who has frozen the Skylanders as toys and banished them to Earth. The players are charged with helping to return these heroes back to their world.</p>
<p>In a release yesterday, Activision said the games would be on display in Toys&#8220;R&#8221;Us as soon as this weekend, to get the buzz started ahead of the holidays.</p>
<p>Toys&#8220;R&#8221;Us Chairman and CEO Jerry Storch said, &#8220;We believe that the product line will be one of this holiday&#8217;s hottest gifts, and we can&#8217;t wait to offer customers a one-of-a-kind way to discover Skylanders at our stores.&#8221;</p>
<p>A $70 starter pack includes a copy of the game (on PlayStation 3, Xbox or Nintendo Wii), three Skylanders characters, the portal of power, a character poster, trading cards, stickers, Web codes and batteries.</p>
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		<title>Three Reasons Why GameStop's Sucky Second Quarter Doesn't Matter</title>
		<link>http://allthingsd.com/20110818/three-reasons-why-gamestops-sucky-second-quarter-doesnt-matter/</link>
		<comments>http://allthingsd.com/20110818/three-reasons-why-gamestops-sucky-second-quarter-doesnt-matter/#comments</comments>
		<pubDate>Fri, 19 Aug 2011 01:00:33 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Assassin's Creed]]></category>
		<category><![CDATA[Batman Arkham City]]></category>
		<category><![CDATA[Battlefield 3]]></category>
		<category><![CDATA[digital content]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[earnings]]></category>
		<category><![CDATA[Elder Scrolls]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[GameStop]]></category>
		<category><![CDATA[Gears of War]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo 3DS]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Tony Bartel]]></category>
		<category><![CDATA[Uncharted 3]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=111908</guid>
		<description><![CDATA[Net income fell 23 percent in the second quarter; revenue from stores open for at least a year tumbled nine percent. But the game retailer still has reasons to be optimistic about the rest of the year.]]></description>
			<content:encoded><![CDATA[<p>GameStop reported today that its net income fell 23 percent in the second quarter and that revenue from stores that have been open for at least a year tumbled nine percent.</p>
<p><img class="alignright size-medium wp-image-111947" title="GameStop" src="http://allthingsd.com/files/2011/08/gs-pano-1-380x214.png" alt="" width="380" height="214" />The shaky results led the retailer&#8217;s shares to drop nearly seven percent in morning trading, but by the end of the day the stock had completely recovered, closing at $21.43, up 97 cents a share.</p>
<p>Why?</p>
<p>GameStop president Tony Bartel said the quarter was expected to be weak, due to poor hardware sales and a lack of major game releases. But he noted that there are several reasons to be excited about the second half of the year.</p>
<p>&#8220;As anticipated and forecasted, we knew the market was going to be softer than most anticipated, and sales were going to be down,&#8221; he said. &#8220;And at the same time, we are investing four cents of every quarter for strategic initiatives.&#8221;</p>
<p>Still, the company hit its guidance and exceeded most analysts&#8217; expectations by earning $30.9 million, or 22 cents a share, on revenue of $1.74 billion. On average, analysts were estimating earnings of 21 cents a share on revenue of $1.81 billion, according to FactSet.</p>
<p><strong>Here are three reasons for Bartel&#8217;s optimism: </strong></p>
<p><strong>Price drops: </strong>Game hardware fell 16 percent in the second quarter, according to NPD Group, led by weak sales of Nintendo&#8217;s struggling 3DS and Sony&#8217;s PlayStation 3. Since then, both Sony and Nintendo have cut the price of those devices, which has already helped accelerate sales.</p>
<p><strong>Presales: </strong>Bartel said there was a 30 percent reduction in titles being released in the second quarter compared to last year, but the pipeline of titles is very strong for the rest of the year. So far, GameStop has, over the next two quarters, more titles with a million-plus reservations than it has ever had. No word on which titles those are, but Bartel was willing to list some of the games he is &#8220;excited&#8221; about: Gears of War 3, Battlefield 3, Uncharted 3, Batman: Arkham City, Elder Scrolls and Assassin&#8217;s Creed, among others.</p>
<p><strong>Digital revenues: </strong>GameStop is still on track to hit $450 million in digital revenues this year, which represents a 50 percent bump over 2010. In the second quarter it reported digital sales growth of 69 percent, and some of its latest digital initiatives haven&#8217;t even launched yet. Bartel said a survey found that 50 percent of customers who bought downloadable content at a GameStop store were buying it for the first time, and that they often paid in cash or with gift cards.</p>
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		<title>Digital Chocolate Continues Games Consolidation With Acquisition of Sandlot</title>
		<link>http://allthingsd.com/20110815/digital-chocolate-continues-games-consolidation-with-acquisition-of-sandlot/</link>
		<comments>http://allthingsd.com/20110815/digital-chocolate-continues-games-consolidation-with-acquisition-of-sandlot/#comments</comments>
		<pubDate>Mon, 15 Aug 2011 23:37:47 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[acquisition]]></category>
		<category><![CDATA[Cake Mania]]></category>
		<category><![CDATA[consoles]]></category>
		<category><![CDATA[Dan Bernstein]]></category>
		<category><![CDATA[Digital Chocolate]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[M&A]]></category>
		<category><![CDATA[mobile gaming]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[PopCap]]></category>
		<category><![CDATA[Sandlot Games]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Sucker Punch]]></category>
		<category><![CDATA[Super Granny]]></category>
		<category><![CDATA[Tradewinds]]></category>
		<category><![CDATA[videogames]]></category>
		<category><![CDATA[Westward]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=110319</guid>
		<description><![CDATA[San Mateo, Calif.-based Digital Chocolate has agreed to acquire Sandlot Games, known for developing titles such as Cake Mania, Super Granny, Tradewinds and Westward, across online, PC, mobile phones and consoles. Sandlot Games, which is based in Bothell, Wash., outside of Seattle, is the fourth recent acquisition in the area, following PopCap by EA, Sucker Punch by Sony's PlayStation and Griptonite Games by Glu Mobile. Sandlot's Founder and CEO Dan Bernstein will become VP of Digital Chocolate and manage its studios in and manage its studios in St. Petersburg, Russia, and in Bothell. Terms were not disclosed.]]></description>
			<content:encoded><![CDATA[<p>San Mateo, Calif.-based Digital Chocolate <a href="http://www.businesswire.com/news/home/20110815006676/en/Digital-Chocolate-Acquires-Highly-Respected-Sandlot-Games">has agreed to acquire</a> Sandlot Games, known for developing titles such as Cake Mania, Super Granny, Tradewinds and Westward, across online, PC, mobile phones and consoles. Sandlot Games, which is based in Bothell, Wash., outside of Seattle, is the fourth recent acquisition in the area, following PopCap by EA, Sucker Punch by Sony&#8217;s PlayStation and Griptonite Games by Glu Mobile. Sandlot&#8217;s founder and CEO Dan Bernstein will become VP of Digital Chocolate and manage its studios in St. Petersburg, Russia, and in Bothell. Terms were not disclosed.</p>
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		<title>EA Kicking Off New In-Game Advertising Efforts With Madden Sweepstakes</title>
		<link>http://allthingsd.com/20110809/ea-kicking-off-new-in-game-advertising-efforts-with-madden-sweepstakes/</link>
		<comments>http://allthingsd.com/20110809/ea-kicking-off-new-in-game-advertising-efforts-with-madden-sweepstakes/#comments</comments>
		<pubDate>Tue, 09 Aug 2011 16:00:53 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[advertising]]></category>
		<category><![CDATA[Chevrolet]]></category>
		<category><![CDATA[Chevy Cruze]]></category>
		<category><![CDATA[Dave Madden]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[EA Signal]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[football]]></category>
		<category><![CDATA[in-game advertising]]></category>
		<category><![CDATA[Madden NFL]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Prodigy]]></category>
		<category><![CDATA[Reggie Bush]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Van Bernardino]]></category>
		<category><![CDATA[XBox]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=107577</guid>
		<description><![CDATA[Electronic Arts will give a new Chevy Cruze to the lucky player who masters the free version of Madden NFL 12 that became available for download this morning on Xbox and PlayStation.]]></description>
			<content:encoded><![CDATA[<p>Electronic Arts will give a new Chevy Cruze to the lucky player who masters the free version of Madden NFL 12 that became available for download this morning on Xbox and PlayStation.</p>
<p><a href="http://allthingsd.com/20110809/ea-kicking-off-new-in-game-advertising-efforts-with-madden-sweepstakes/ea_prodigyandreggiebush/" rel="attachment wp-att-107599"><img class="alignright size-medium wp-image-107599" title="Prodigy and Reggie Bush play Madden 12" src="http://allthingsd.com/files/2011/08/EA_prodigyandreggiebush-380x215.png" alt="" width="380" height="215" /></a>The sponsorship is the first example of how EA expects to monetize demos of games going forward. The technology it built to do so is called EA Signal, which allows for advertising in demos, including the ability to insert videos of celebrity appearances and developer interviews or other tutorials into the game.</p>
<p>Brands and marketers can also conduct contests and sweepstakes inside games.</p>
<p>In the case of Madden NFL 12, EA is trying a little bit of everything the first time around. Along with the chance to win a car, the demo lets players watch videos and learn new elements of the game.</p>
<p>The videos feature Van Bernardino, who goes by the name &#8220;Prodigy&#8221; and is known in gaming circles for being a champion Madden NFL videogame player. In the video, he drives a Chevy Cruze down California’s coast to meet up with former New Orleans Saints halfback and Super Bowl champion Reggie Bush.</p>
<p><a href="http://allthingsd.com/20110809/ea-kicking-off-new-in-game-advertising-efforts-with-madden-sweepstakes/ea_audible/" rel="attachment wp-att-107598"><img class="alignleft size-medium wp-image-107598" title="EA_audible" src="http://allthingsd.com/files/2011/08/EA_audible-380x250.png" alt="" width="380" height="250" /></a>Together, Prodigy and Bush demonstrate how to play the game, and give specific instructions on how to run an “audible.” That&#8217;s when the quarterback decides to run a different play at the last minute and calls it out to his players.</p>
<p>If a player uses an audible to score a touchdown, he or she will receive a special code. The code must be entered on the Madden NFL 12 Facebook fan page for a chance to win a 2011 Chevy Cruze.</p>
<p>Most of EA&#8217;s big console releases have a demo, so this will only be the first of many brand partnerships.</p>
<p>Last year the Madden demo was played by more than two million gamers. Overall, EA says it reaches about 70 million users on both Xbox and PlayStation through its demos. That&#8217;s a sizeable audience.</p>
<p>&#8220;In the console environment, one of the great places to identify value is in the demo,&#8221; EA&#8217;s SVP Dave Madden said. &#8220;They are in a buying mode. It’s the right mind-set.&#8221;</p>
<p>The full version of Madden comes on Aug. 30, and the contest ends Sept. 30.</p>
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		<title>Sony Delays New PlayStation Portable Until Next Year in U.S., Europe</title>
		<link>http://allthingsd.com/20110804/sony-delays-new-playstation-portable-until-next-year-in-u-s-europe/</link>
		<comments>http://allthingsd.com/20110804/sony-delays-new-playstation-portable-until-next-year-in-u-s-europe/#comments</comments>
		<pubDate>Thu, 04 Aug 2011 18:18:05 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
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		<guid isPermaLink="false">http://allthingsd.com/?p=106374</guid>
		<description><![CDATA[Sony says the yet-to-be-released PlayStation Vita is facing delays and that the portable game device will no longer be released everywhere in time for the very important holiday shopping season.]]></description>
			<content:encoded><![CDATA[<p>Sony says the yet-to-be-released PlayStation Vita is facing delays and that the portable game device will no longer be released everywhere in time for the very important holiday shopping season.</p>
<p><a href="http://allthingsd.com/files/2011/06/E3_Sony-Vita.jpg"><img class="alignright size-medium wp-image-83510" title="E3_Sony Vita" src="http://allthingsd.com/files/2011/06/E3_Sony-Vita-380x208.jpg" alt="" width="380" height="208" /></a>In June, <a href="http://allthingsd.com/20110606/live-at-e3-sony-playstation-on-stage/">the company said at E3</a> that the new device would be available before the end of the year.</p>
<p>Today, <a href="http://www.bloomberg.com/news/2011-08-04/sony-s-debut-of-playstation-vita-player-in-u-s-europe-to-miss-christmas.html">Bloomberg reports</a> that the schedule has changed and that the product will now be introduced in Japan before the end of December, followed by launches in the U.S. and Europe early next year.</p>
<p>Kazuo Hirai, Chairman Howard Stringer’s top lieutenant, who talked to reporters in Tokyo today, also said the company has no plans to lower the price of the device.</p>
<p>The Vita, which represents a major update from the last PSP, will cost $249 for a Wi-Fi version, while the AT&amp;T-connected 3G version will cost $299 (not including data plans). Two months ago, those prices seemed competitive, but since then, <a href="http://allthingsd.com/20110728/early-price-cut-comes-for-nintendos-new-3ds/">Nintendo has slashed the price of its struggling 3DS</a> to $170, down from $250.</p>
<p>Both delays and a higher price point will make it difficult for Sony to compete against similar devices, as well as other multi-purpose consumer electronics, which are increasingly being used as game devices, such as phones, iPods and iPads.</p>
<p>The Vita is expected to stand out because of its brilliant 5-inch touchscreen, as well as other nice hardware features, such as front and rear touch pads and cameras that provide additional game control and augmented reality. Many of the games will also be stored in the cloud, so players can pick up on the PlayStation 3 where they left off on the Vita.</p>
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		<title>New EA Sports Subscription Service Lets You Play Before You Pay</title>
		<link>http://allthingsd.com/20110802/ea-sports-new-subscription-service-lets-you-try-before-you-buy/</link>
		<comments>http://allthingsd.com/20110802/ea-sports-new-subscription-service-lets-you-try-before-you-buy/#comments</comments>
		<pubDate>Tue, 02 Aug 2011 12:00:29 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[badges]]></category>
		<category><![CDATA[DLC]]></category>
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		<category><![CDATA[EA Sports]]></category>
		<category><![CDATA[EA Sports Season Ticket]]></category>
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		<category><![CDATA[FIFA Soccer]]></category>
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		<category><![CDATA[hockey]]></category>
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		<category><![CDATA[Peter Moore]]></category>
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		<guid isPermaLink="false">http://allthingsd.com/?p=105155</guid>
		<description><![CDATA[Electronic Arts is trying out a new subscription service that will, for a small annual fee, give members early access to the company's major sports releases before they hit store shelves.]]></description>
			<content:encoded><![CDATA[<p>Electronic Arts is trying out a new subscription service that will, for a small annual fee, give members early access to the company&#8217;s major sports releases before they hit store shelves.</p>
<p>The program, <a href="http://www.easports.com/seasonticket">called EA Sports Season Ticket</a>, had been expected for some time, but the company is officially announcing the details today.</p>
<p><a href="http://allthingsd.com/files/2011/08/EA_SeasonTicket.png"><img class="alignright size-medium wp-image-105174" title="EA_SeasonTicket" src="http://allthingsd.com/files/2011/08/EA_SeasonTicket-199x285.png" alt="" width="199" height="285" /></a>For $25 a year, sports fans will be able to download complete versions of Madden NFL Football, NHL Hockey, FIFA Soccer, Tiger Woods PGA Tour and NCAA Football to their consoles and play them for three days until the game is on sale.</p>
<p>At that point, the users will have to pay full retail to continue playing the games, but will be able to continue their achievements in the game.</p>
<p>Other perks will include 20 percent discounts on downloadable extras, including accelerator packs and gear upgrades; free online content, such as the ability to create special teams for FIFA Soccer 12 (normally about $5); and membership recognition through recognition badges.</p>
<p>The subscription service, the first of its kind for Electronic Arts, will result in savings for hardcore players, but at the end of the day it is about giving players early access to the games.</p>
<p>&#8220;This is pretty groundbreaking,&#8221; said Peter Moore, the president of EA Sports. &#8220;We’ve been working on it for over a year now and we are finally ready.&#8221;</p>
<p>Market research revealed that far and away the thing people wanted most was early access and to &#8220;look at the game prior to the general population, and start getting the controls down,&#8221; Moore said. &#8220;It&#8217;s like they get to training camp three days early.&#8221;</p>
<p>EA Sports Season Ticket, which will be available on Microsoft&#8217;s Xbox and Sony&#8217;s PlayStation, will kick off on Aug. 30 with the release of Madden.</p>
<p>The one hitch about this program is that EA will have to ensure that the three days of free access will talk the players into buying the game &#8212; not out of it.</p>
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		<title>Sony's PlayStation Snaps Up Longtime Partner Sucker Punch</title>
		<link>http://allthingsd.com/20110802/sonys-playstation-snaps-up-long-time-partner-sucker-punch-productions/</link>
		<comments>http://allthingsd.com/20110802/sonys-playstation-snaps-up-long-time-partner-sucker-punch-productions/#comments</comments>
		<pubDate>Tue, 02 Aug 2011 07:00:04 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[acqusitions]]></category>
		<category><![CDATA[Brian Fleming]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[inFamous]]></category>
		<category><![CDATA[LittleBigPlanet]]></category>
		<category><![CDATA[Media Molecule Studios]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[PopCap Games]]></category>
		<category><![CDATA[Sly Cooper]]></category>
		<category><![CDATA[Sony]]></category>
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		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=105149</guid>
		<description><![CDATA[Sony has acquired its longtime partner Sucker Punch Productions, which has been developing games for the PlayStation platform for more than a dozen years.]]></description>
			<content:encoded><![CDATA[<p>Sony has acquired its longtime partner <a href="http://www.suckerpunch.com/">Sucker Punch Productions</a>, which has been developing games for the PlayStation platform for more than a dozen years.</p>
<p><a href="http://allthingsd.com/files/2011/08/suckerpunch_crusher.png"><img class="alignright size-medium wp-image-105151" title="suckerpunch_crusher" src="http://allthingsd.com/files/2011/08/suckerpunch_crusher-380x213.png" alt="" width="380" height="213" /></a>Sucker Punch, which is based in Bellevue, Wash., will become part of Sony Computer Entertainment, which now operates 16 videogame studios worldwide with roughly 2,700 employees.</p>
<p>Terms of the deal were not disclosed.</p>
<p>Sucker Punch is known for developing such top-selling game franchises as Sly Cooper and inFamous, which have sold more than seven million units combined worldwide.</p>
<p>Brian Fleming, co-founder and producer of Sucker Punch, said they approached Sony about the idea of acquiring the company for a number of reasons. In particular, he said, they started to feel an enormous sense of risk, given that the 75-employee company would only work on one title at a time.</p>
<p><a href="http://allthingsd.com/files/2011/08/suckerpunch_logo.png"><img class="alignleft size-full wp-image-105152" title="suckerpunch_logo" src="http://allthingsd.com/files/2011/08/suckerpunch_logo.png" alt="" width="180" height="159" /></a>In the beginning, a production might mean taking on a half-million-dollar project, but over time, Sucker Punch&#8217;s projects became more involved.</p>
<p>&#8220;It&#8217;s not that I want to take wild and foolish risks, but we feel this is the right partner for us, and it was time to seal the deal and get back to making great games,&#8221; Fleming said.</p>
<p>Scott Rohde, Sony Computer Entertainment SVP of Worldwide Studios, said Sucker Punch&#8217;s day-to-day operations will continue to be run by the current management team and company founders. He said the acquisition made sense because of the company&#8217;s ability to develop original titles.</p>
<p>&#8220;It’s about purchasing or retaining their culture and their ability to create great products,&#8221; Rohde said. &#8220;We won’t send in new people to manage them. Their management structure will stay the same. They like working with us, and we like working with them.&#8221;</p>
<p>The last acquisition that Sony Computer Entertainment made was in March 2010, when it bought Media Molecule Studios, the creator of the hit PlayStation3 title LittleBigPlanet.</p>
<p>Many of the industry&#8217;s latest acquisitions have been about big game publishers getting bigger and expanding into social or mobile gaming. The largest recent example is Electronic Art&#8217;s purchase of PopCap Games for $750 million; Zynga has also been on a shopping spree, acquiring more than one company every month for more than the past year.</p>
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		<title>June Gloom Hits Videogame Industry</title>
		<link>http://allthingsd.com/20110715/june-gloom-hits-videogame-industry/</link>
		<comments>http://allthingsd.com/20110715/june-gloom-hits-videogame-industry/#comments</comments>
		<pubDate>Fri, 15 Jul 2011 15:43:48 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
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		<category><![CDATA[digital]]></category>
		<category><![CDATA[Duke Nukem Forever]]></category>
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		<guid isPermaLink="false">http://allthingsd.com/?p=98678</guid>
		<description><![CDATA[The cloudy weather at E3 in Los Angeles last month should have been a sign of how videogame sales were faring.]]></description>
			<content:encoded><![CDATA[<p>The cloudy weather at E3 in Los Angeles last month should have been a sign of how videogame sales were faring.</p>
<p><img class="alignright size-medium wp-image-98685" title="lanoire_boxart_800x600" src="http://allthingsd.com/files/2011/07/lanoire_boxart_800x600-380x285.png" alt="" width="380" height="285" />A report released by the NPD Group found that total game sales from the retail channel, including hardware and software, totaled $1.03 billion, down 10 percent from June 2010.</p>
<p>All three sectors &#8212; hardware, software and accessories &#8212; recorded as well. Hardware was down nine percent, software was down 12 percent and accessories were down 11 percent.</p>
<p>The decreases were expected, since June can typically be slow as game developers wait to release big hit titles around the holiday period. Additionally, the makeup of the industry is changing.</p>
<p>The physical retail channel still generates the majority of industry sales, but there are a growing number of ways to play games, including mobile apps and downloadable content.</p>
<p>Earlier this week, <a href="http://allthingsd.com/20110711/digital-videogame-sales-rally-as-physical-revenues-expect-more-declines/">the NPD Group reported</a> that in the first quarter of the year, digital revenues totaled $1.85 billion.</p>
<p>In June, Take-Two Interactive had three of the top-selling games, including L.A. Noire in first place, Duke Nukem Forever in second and NBA 2K11 in seventh. Sony&#8217;s Infamous 2 placed third, and Disney&#8217;s LEGO Pirates of the Caribbean ranked fourth.  Nintendo&#8217;s Legend of Zelda placed fifth with 283,000 units sold.</p>
<p>The Xbox 360 continues to be the best-selling console, selling more units in the U.S. than any other console for 12 of the past 13 months. In June it sold 507,000 units. </p>
<p>But it was the holiday season that Microsoft was most excited about in a statement issued to the press:</p>
<p>&#8220;The size of the Kinect games portfolio will triple by the end of the year and Xbox will bring new partnerships like UFC and Disney to the platform as well as blockbuster games, movies, music and TV together in one place. We expect Xbox 360 to maintain its lead and to be number one worldwide by the end of the year, selling more hardware units than PlayStation and Wii.&#8221;</p>
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		<title>Sony to Finally Complete Restoration of PlayStation Services After Attacks</title>
		<link>http://allthingsd.com/20110705/sony-to-finally-complete-restoration-of-playstation-services-after-attacks/</link>
		<comments>http://allthingsd.com/20110705/sony-to-finally-complete-restoration-of-playstation-services-after-attacks/#comments</comments>
		<pubDate>Tue, 05 Jul 2011 21:44:04 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[Enterprise]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[Eve Online]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[hackers]]></category>
		<category><![CDATA[LulzSec]]></category>
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		<guid isPermaLink="false">http://allthingsd.com/?p=94584</guid>
		<description><![CDATA[Sony is restoring its PlayStation and other online entertainment networks tomorrow in Japan, representing the very last market to be restored after a hacking attack brought it down nearly two and a half months ago.]]></description>
			<content:encoded><![CDATA[<p>Sony is restoring its PlayStation and other online entertainment networks tomorrow in Japan, representing the very last market to be restored after a cyber attack brought everything down nearly two and a half months ago.</p>
<p><img class="alignright size-medium wp-image-78306" title="swisscheese-sony" src="http://allthingsd.com/files/2011/05/swisscheese-sony-337x285.jpg" alt="" width="337" height="285" />In May, <a href="http://allthingsd.com/20110531/sony-says-networks-will-be-back-to-normal-this-week-except-where-they-wont/">Sony started restoring services</a> to many regions with the exception of a few countries, such as Japan. As of tomorrow, the PlayStation Network and Qriocity services will have been restored in all countries, <a href="http://www.marketwatch.com/story/sony-and-sony-computer-entertainment-announce-full-restoration-of-playstationnetwork-and-qriocitytm-services-in-japan-2011-07-05?siteid=nbsh">Sony says</a>.</p>
<p>The Japanese electronics giant was <a href="http://allthingsd.com/20110604/sony-hacked-for-what-seems-to-be-the-umpteenth-time/">the subject of one of the biggest network attacks in history</a> with nearly every one of its online gaming and entertainment properties getting hit, stretching back to March.</p>
<p>Since then, it has been busy conducting an investigation and adding considerable security enhancements to prevent such attacks in the future.</p>
<p>The attacks were reportedly conducted by LulzSec, a hacking troupe, that has targeted <a href="http://allthingsd.com/20110614/lulzsec-blasts-space-game-eve-online-other-gaming-sites/">a number of gaming companies</a>, including Nintendo, Eve Online and Bethesda Softworks.</p>
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		<title>Zynga Finally Files for IPO to Raise $1 Billion</title>
		<link>http://allthingsd.com/20110701/zynga-finally-files-for-ipo-to-raise-1-billion/</link>
		<comments>http://allthingsd.com/20110701/zynga-finally-files-for-ipo-to-raise-1-billion/#comments</comments>
		<pubDate>Fri, 01 Jul 2011 16:13:25 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[CityVille]]></category>
		<category><![CDATA[Empires & Allies]]></category>
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		<category><![CDATA[Facebook Credits]]></category>
		<category><![CDATA[Farmville]]></category>
		<category><![CDATA[featured post]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[Mafia Wars]]></category>
		<category><![CDATA[mark Pincus]]></category>
		<category><![CDATA[microtransactions]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[virtual goods]]></category>
		<category><![CDATA[XBox]]></category>
		<category><![CDATA[Zinga]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=92889</guid>
		<description><![CDATA[At that price, it could be the second-largest tech offering this year.]]></description>
			<content:encoded><![CDATA[<p>Zynga, a four-year-old company which has made its riches off selling virtual goods in social games, has filed to raise $1 billion in an IPO.</p>
<p><a rel="attachment wp-att-93461" href="http://allthingsd.com/20110701/zynga-finally-files-for-ipo-to-raise-1-billion/zynga_farmville_money/"><img class="alignright size-full wp-image-93461" title="zynga_farmville_money" src="http://allthingsd.com/files/2011/06/zynga_farmville_money.jpg" alt="" width="380" height="285" /></a></p>
<p>The IPO may potentially rank among the largest of the year, especially among tech companies. For instance, Yandex, which is considered the Google of Russia, secured $1.4 billion last month.</p>
<p><a href="http://allthingsd.com/tag/zynga/">Zynga</a> said it will use the cash for general corporate purposes, including game development, marketing activities and capital expenditures. It also may continue to make acquisitions. In an interesting twist, it also said it will use a portion of the proceeds to contribute to charitable causes through Zynga.org.</p>
<p>The company&#8217;s underwriters include Morgan Stanley, Merrill Lynch, Barclay&#8217;s Capital, Allen &amp; Co. and  Goldman Sachs. (<a href="http://allthingsd.com/20110701/zynga-has-raised-845-million-in-capital-but-no-mention-of-google-as-an-investor/">One item sadly missing from the filing &#8212; a list of investors</a>.)</p>
<p>In particular, what&#8217;s interesting about Zynga&#8217;s offering is that it will represent <a href="http://allthingsd.com/20110624/what-zynga-will-look-like-as-a-public-company/">the first publicly held company that makes its revenues mostly from the sale of virtual goods</a>, like an energy boost or a virtual collectible garden gnome.</p>
<p>The company said it operates in 166 countries and sells 38,000 virtual items every second. It has 60 million daily active users and 232 million monthly active users. Astoundingly, people play two billion minutes of play a day and have four billion neighbor connections.</p>
<p><img class="alignleft size-full wp-image-92924" title="avatar-mark" src="http://allthingsd.com/files/2011/06/avatar-mark.png" alt="" width="110" height="185" /> The San Francisco-based company, which was founded by Mark Pincus in 2007, was named after his late American Bulldog, Zinga. It got an early start from launching Texas Hold&#8217;em Poker on Facebook, and today dominates the four largest applications on the social network.</p>
<p>Some of its hit titles include CityVille, Empires &amp; Allies, FarmVille and Mafia Wars.</p>
<p>The game-maker has grown extremely quickly, acquiring more than one company every month for the past year. Today, it has 2,000 employees (some of whom, as my colleague Arik Hesseldahl notes, <a href="http://allthingsd.com/20110701/the-zynga-ipo-who-owns-what-who-makes-what/">are about to become very wealthy</a>).</p>
<p>In 2010, the company&#8217;s revenues totaled $597.5 million, compared to $121.5 million in 2009. In the first three months of 2011, it&#8217;s revenues already totaled $235.4 million.</p>
<p>In 2010, profits totaled $27.9 million, reversing a 2009 loss of $52.8 million. In the first three months of the year, the company broke even. </p>
<p>That&#8217;s how the company accounts for its revenues by the law, but Zynga has come up with its own methods in dealing with its financials as one of the first virtual good companies to go public, <a href="http://allthingsd.com/20110624/what-zynga-will-look-like-as-a-public-company/">a subject I&#8217;ve written a lot about</a>. </p>
<p>From 2008 to 2010, it said so-called bookings increased from $35.9 million to $838.9 million, and that its adjusted EBITDA increased from $4.5 million to $392.7 million. </p>
<p>It says bookings is defined as the total amount of revenue from the sale of virtual goods during the same period the purchase was made by the player. Under GAAP accounting, it typically spreads revenues over a 12-month period, which it believes is the average life of a virtual good. </p>
<p>Much of its success has been tied to the ability to create games that are attractive to a large userbase. Many of its early players were women who were looking for a way to unplug after a long day of changing diapers, or while a young baby was napping. Zynga and other social game makers are largely credited with expanding the number of people who play games beyond the traditional gamers, who play on the Xbox or PlayStation.</p>
<p>However, because of this social element of playing games with friends, <a href="http://allthingsd.com/20110701/the-zynga-facebook-relationship-becomes-more-clear/">Zynga&#8217;s success so far has been closely tied to Facebook</a>. Over the years, the two have shared a hot-and-cold relationship. A year ago, Zynga entered into a five-year partnership with the social network, in which it agreed to expand its use of Facebook Credits in games.</p>
<p>The benefit of Facebook Credits is that there is a common currency across all games, which makes it easier to conduct microtransactions. The downside is that Facebook takes a 30 percent cut, representing a big chunk of a company&#8217;s revenues.</p>
<p><a rel="attachment wp-att-79689" href="http://allthingsd.com/20110530/lady-gaga-gives-farmville-a-boost-but-can-it-last/zynga_gagaville/"><img class="alignleft size-medium wp-image-79689" title="zynga_gagaville" src="http://allthingsd.com/files/2011/05/zynga_gagaville-380x268.jpg" alt="" width="380" height="268" /></a>In the filing, Zynga revealed a huge piece of its business comes from games on Facebook. As of December 31, 2010, and March 31, 2011, 69 percent and 82 percent of its accounts receivable were amounts owed to it by Facebook, respectively.</p>
<p>The company&#8217;s dependency on Facebook is just one of its risks. Revealed in the filing is that Zynga does not have any special terms with Facebook. In other words, it must share three cents of every 10-cent credit that is sold to a user, like every other game company.</p>
<p>Another risk is that Zynga also relies on a small percentage of its players for nearly all of its revenues, meaning that many players play for free and avoid having to ever buy any virtual goods. It did not disclose that percentage.</p>
<p>As for growth, one blemish on the company&#8217;s record is that the number of daily active users has fallen to 62 million in March from 67 million in the same period a year earlier. </p>
<p>However, many other companies have seen a drop in that same time period, and is likely correlated to Facebook&#8217;s crackdown on allowing game companies to post an unlimited number of messages to a users&#8217; wall promoting a particular game. </p>
<p><h4 class="subhed">Related posts</h4>
<ul>
<li><a href="http://allthingsd.com/20110701/the-zynga-ipo-who-owns-what-who-makes-what/">The Zynga IPO: Who Owns What, Who Makes What</a></li>
<li><a href="http://allthingsd.com/20110701/zynga-has-raised-845-million-in-capital-but-no-mention-of-google-as-an-investor/">Zynga Has Raised $845 Million in Capital, But No Mention of Google as an Investor</a></li>
<li><a href="http://allthingsd.com/20110701/the-zynga-facebook-relationship-becomes-more-clear/">The Zynga-Facebook Codependency Becomes More Clear</a></li>
<li><a href="http://allthingsd.com/20110701/heres-the-zynga-s-1-to-play-with-get-it/">Here’s the Zynga S-1 to Play With (Get It?!?)</a></li>
<li><a href="http://allthingsd.com/20110701/zynga-finally-files-for-ipo-to-raise-1-billion/">Zynga Finally Files for IPO to Raise $1 Billion</a></li>
<li><a href="http://allthingsd.com/20110701/day-3-zynga-hold-tech-reporters-hostage-in-endless-ipo-watch/">Day 3: Zynga Holds Tech Reporters Hostage in Endless IPO Watch</a></li>
<li><a href="http://allthingsd.com/20110629/what-to-expect-when-youre-expecting-a-zynga-ipo-insider-selling-natch/">What to Expect When You’re Expecting a Zynga IPO (Insider Selling, Natch!)</a></li>
<li><a href="http://allthingsd.com/20110624/what-zynga-will-look-like-as-a-public-company/">A Sneak Peek at Zynga’s IPO: How to Turn Virtual Goods Into Real Money</a></li>
<li><a href="http://allthingsd.com/20110524/exclusive-zynga-about-to-file-for-ipo/">Exclusive: Zynga About to File for IPO</a></li>
<li><a href="http://allthingsd.com/tag/zynga/">Zynga Full Coverage</a></li>
</ul>
</p>
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		<title>Nintendo's Iwata Won't Gamble on Free Games (Part 2)</title>
		<link>http://allthingsd.com/20110615/nintendos-iwata-asks-can-free-games-be-sustained-over-the-long-term/</link>
		<comments>http://allthingsd.com/20110615/nintendos-iwata-asks-can-free-games-be-sustained-over-the-long-term/#comments</comments>
		<pubDate>Wed, 15 Jun 2011 12:30:34 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[advertising]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[E3]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[freemium]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[microtransactions]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Satoru Iwata]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[videogames]]></category>
		<category><![CDATA[virtual goods]]></category>
		<category><![CDATA[Wii U]]></category>
		<category><![CDATA[XBox]]></category>
		<category><![CDATA[Zynga]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=86597</guid>
		<description><![CDATA[Although Nintendo's main mission is to expand the number of people playing games, it draws the line at using emerging platforms, like mobile or social, or new business models, like free-to-play games. 

In an interview, Nintendo's Global President Satoru Iwata's explains why.]]></description>
			<content:encoded><![CDATA[<p>Nintendo&#8217;s next game console is about offering new features, like surfing the Internet or watching a movie, so that more people want to buy the device.</p>
<p><a rel="attachment wp-att-83927" href="http://allthingsd.com/20110607/live-at-e3-nintendo-to-unveil-the-successor-to-the-wii/wii_1/"><img class="alignright size-full wp-image-83927" title="wii_1" src="http://allthingsd.com/files/2011/06/wii_1.jpg" alt="" width="380" height="285" /></a>But Nintendo draws the line at using emerging platforms, like mobile or social, or new business models, like free-to-play games, to attract a larger user base.</p>
<p>In an interview with Nintendo’s Global President Satoru Iwata at E3, he passionately explains why he will continue charging for games and is reluctant to get caught up in the social and mobile game frenzy that is fueling such companies as Zynga, or platform-makers like Facebook and Apple.</p>
<p>Yesterday, <a href="http://allthingsd.com/20110614/part-i-nintendos-iwata-hopes-the-wii-u-will-steal-back-couch-time-from-the-ipad/">I posted the first part of the interview</a> that covers his thoughts on the Wii U. Today&#8217;s section focuses on his opinions on emerging games platforms and other trends.</p>
<p>Here&#8217;s excerpts of the interview as conducted through an interpreter:</p>
<p><strong>Over the years, there have been many references to the console wars between Nintendo, Sony and Microsoft. Are they still alive?</strong></p>
<p>Often times, we have heard such terms as console wars, but we are actually always pushing ourselves and we are not engaged in such limited competition. For example, have we really been battling against only Sony and Microsoft?</p>
<p>With the Wii, Nintendo has been trying to expand the game population. &#8230; In that sense, I have said in interviews in the past, that we have been fighting against the indifference from consumers.</p>
<p>And also, as you know, videogames can be played many other ways today.</p>
<p>They are available on iPhone, iPad and Android, so today it does not make any sense to discuss console wars between the three platform holders. In fact, our thinking has always been in trying to grab the limited amount of spare time people have and always try to offer some unprecedented attraction to the consumer.</p>
<p><strong>In February, <a href="http://allthingsd.com/20110302/nintendo-kicks-off-gdc-with-keynote-reflecting-past-25-years-of-gaming-liveblog/">you talked about how you disagreed with the emphasis of mobile and social games</a> because they are free or 99 cents. But as mobile phones and Apple compete with Nintendo’s core business, which is casual gaming, would you consider a<strong> freemium model, where you&#8217;d monetize with virtual goods or advertising?</strong></strong></p>
<p>Nintendo has been a very unique company because it’s not just hardware, but also one of the major software publishers. Because it is in a unique position, it’s given us a unique advantage. We have no intention to provide a property to any other platforms, or making them available in a mode that does not require consumers to pay at all. Nintendo is a company, which is trying to maintain the overall value of video games.</p>
<p><a rel="attachment wp-att-86369" href="http://allthingsd.com/20110614/part-i-nintendos-iwata-hopes-the-wii-u-will-steal-back-couch-time-from-the-ipad/nintendo_satoru-iwata/"><img class="alignleft size-full wp-image-86369" title="Nintendo_Satoru Iwata" src="http://allthingsd.com/files/2011/06/Nintendo_Satoru-Iwata.jpg" alt="" width="352" height="174" /></a>Of course, if Nintendo asks consumers to pay more money than the other platforms, then it’s Nintendo’s mission to provide the added value for which the people are willing to pay. In order to do that, we must remain unique and cannot be reproduced somewhere else. Something new, something fun and some surprise.</p>
<p>If we were simply going to say OK, the only the way we could sell more products is by decreasing the price, then there wouldn&#8217;t be a bright future and the entire industry will fold. When we look at the entire system of freemium, it’s not always that everyone is happy with the offers. Actually, there’s only a limited number of people who are willing to pay and many others are not paying for game titles at all.</p>
<p>Nintendo is not interested.</p>
<p>If we are going to do something similar, we would come up with a completely unique environment.</p>
<p><strong>Please clarify. You would come up with something completely unique that is free?</strong></p>
<p>I’m not interested in offering software for free of charge. That’s because I myself am one of the game developers, who in the future wants to make efforts so the value of the software will be appreciated by the consumers.</p>
<p><strong>But a lot of companies are making a lot of money on advertising and virtual goods inside of the games through microtransactions.  It seems like the game quality can still remain high if the revenue comes in some other way.</strong></p>
<p>It’s a little different. It’s not just the end result. We can’t simply compare the total revenue generated at the consequence of developing one thing. My point is about how we can keep the public’s perception of the software.</p>
<p>If we are going to destroy the value of the game software &#8212; once we have done so, it’s a difficult job to recover from that situation.</p>
<p>Yes, it is true. There are great examples of advertising and doing the microtranscactions, and several companies who have come up with that kind of system. But on the other hand, if you ask me, is this the system that can be sustatined for the long time? I don’t know the answer. And, my point is that I’m not willing to go that direction, as well.</p>
<p><strong>But your competitiors will…</strong></p>
<p>We have many challenges. Challenges to come up with new business models and challenges against emerging models, and above all, we have to do a better job to come up with unique and unprecedented ideas that have to be more attractive than other devices and companies.</p>
<p>Please understand. For Nintendo, the most important thing is to create something unique and unprecedented. Many people often try to find and compare a company to us. But we can do better. We can do more. But that’s not something Nintendo is interested in.</p>
<p>For example, when you asked me if I’m interested in this kind of system or that kind of system, I have to say, &#8216;No I’m not. No, I’m not interested.&#8217; And, if we do something similar, we are going to come up with something completely different ourselves.</p>
<p><strong>To clarify, when you said &#8220;this kind of system,&#8221; did you mean mobile and social games?</strong></p>
<p>Yeah. To clarify, if you say mobile and social games, why don’t you do the same, I say because they are already doing it and we aren’t doing the same.</p>
<p>If you say freemium is somewhere you can spur new revenue, once again, the answer is the same. Just because many other people are thinking that way, we aren’t thinking that way.</p>
<p><a rel="attachment wp-att-86655" href="http://allthingsd.com/20110615/nintendos-iwata-asks-can-free-games-be-sustained-over-the-long-term/img_4256/"><img class="aligncenter size-Medium380 wp-image-86655" title="IMG_4256" src="http://allthingsd.com/files/2011/06/IMG_4256-380x285.jpg" alt="" width="380" height="285" /></a></p>
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