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	<title>AllThingsD &#187; Rock Star</title>
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		<title>Meet Drake Meeting Brizzly: A Spanking New ATD Feature</title>
		<link>http://allthingsd.com/20091106/meet-drake-meeting-brizzly-a-spanking-new-atd-feature/</link>
		<comments>http://allthingsd.com/20091106/meet-drake-meeting-brizzly-a-spanking-new-atd-feature/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 08:03:48 +0000</pubDate>
		<dc:creator>Kara Swisher</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[All Things Digital]]></category>
		<category><![CDATA[Almost Famous]]></category>
		<category><![CDATA[ATD]]></category>
		<category><![CDATA[BoomTown]]></category>
		<category><![CDATA[Brizzly]]></category>
		<category><![CDATA[California]]></category>
		<category><![CDATA[Chris Wetherell]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[Drake Martinet]]></category>
		<category><![CDATA[feature]]></category>
		<category><![CDATA[funding]]></category>
		<category><![CDATA[geek]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[Jason Shellen]]></category>
		<category><![CDATA[Kara Swisher]]></category>
		<category><![CDATA[Kate Hudson]]></category>
		<category><![CDATA[list]]></category>
		<category><![CDATA[Polaris Venture Partners]]></category>
		<category><![CDATA[question]]></category>
		<category><![CDATA[Reader]]></category>
		<category><![CDATA[Rock Star]]></category>
		<category><![CDATA[Ron Conway]]></category>
		<category><![CDATA[San Francisco]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[Start-up]]></category>
		<category><![CDATA[stat]]></category>
		<category><![CDATA[Thing Labs]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://kara.allthingsd.com/?p=20339</guid>
		<description><![CDATA[Today, All Things Digital debuts a new feature called "Almost Famous" in our Voices section.

No, it is not about Kate Hudson and nascent rock stars.

Well, you might meet geek rock stars to be.

Focused on innovative, interesting or just plain odd start-ups, we thought it was a good way for our readers to get a gander at some up-and-coming ideas and trends. It will be penned by Drake Martinet every Friday.]]></description>
			<content:encoded><![CDATA[<p><a href="http://kara.allthingsd.com/files/2009/11/almost_famous.jpg"><img src="http://kara.allthingsd.com/files/2009/11/almost_famous-201x300.jpg" alt="almost_famous" title="almost_famous" width="201" height="300" class="alignright size-medium wp-image-20340" /></a></p>
<p>Today, <strong>All Things Digital</strong> debuts a new feature called <a href="http://voices.allthingsd.com/20091106/almost-famous-brizzlys-chris-wetherell/">&#8220;Almost Famous&#8221;</a> in our Voices section.</p>
<p>No, it is not about Kate Hudson and nascent rock stars.</p>
<p>Well, you might meet geek rock stars to be.</p>
<p>Focused on innovative, interesting or just plain odd start-ups, we thought it was a good way for <strong>ATD</strong> readers to get a gander at some up-and-coming ideas and trends.</p>
<p>We cover start-ups, of course, on the site, but&#8211;given that we have a small staff that breaks a lot of big-company news&#8211;not on a regular time frame.</p>
<p>So, while we are no good at predicting what will work and what will not and who will make it and who will fail, every Friday, Drake Martinet will be paying a video interview visit with, asking some questions of and gleaning a few pertinent stats about a wide range of companies.</p>
<p>Here&#8217;s our first effort: Chris Wetherell, creator of Brizzly, a Web-based social media reader.</p>
<p>The San Francisco start-up, which just rolled out support for Twitter lists last night, is also just wrapping up a new $600,000 round of funding, according to Jason Shellen, CEO of Thing Labs, from which Brizzly sprang.</p>
<p>Brizzly had already raised $1.5 million from Polaris Venture Partners last year. Now it is getting more cash from investors such as Ron Conway to further its software and other efforts.</p>
<p>But don&#8217;t rely on BoomTown for info about Brizzly&#8211;<a href="http://voices.allthingsd.com/20091106/almost-famous-brizzlys-chris-wetherell/">check out Drake&#8217;s take</a>.</p>
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		</item>
		<item>
		<title>QOTD</title>
		<link>http://allthingsd.com/20090601/qotd-141/</link>
		<comments>http://allthingsd.com/20090601/qotd-141/#comments</comments>
		<pubDate>Mon, 01 Jun 2009 10:00:56 +0000</pubDate>
		<dc:creator>John Paczkowski</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[Democratic National Convention]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Hollywood]]></category>
		<category><![CDATA[John Paczkowski]]></category>
		<category><![CDATA[Matt Burns]]></category>
		<category><![CDATA[QOTD]]></category>
		<category><![CDATA[quoted]]></category>
		<category><![CDATA[Randi Zuckerberg]]></category>
		<category><![CDATA[Republican National Convention]]></category>
		<category><![CDATA[Rock Star]]></category>

		<guid isPermaLink="false">http://digitaldaily.allthingsd.com/?p=18409</guid>
		<description><![CDATA[At the Democratic National Convention, we were like rock stars. At the Republican National Convention, I sat in my hotel room by myself for three days. No one would meet with us. I was begging people to meet with us. &#8211;Facebook Marketing Director Randi Zuckerberg With all due respect, Randi Zuckerberg is totally full of [...]]]></description>
			<content:encoded><![CDATA[<blockquote><p>At the Democratic National Convention, we were like rock stars. At the Republican National Convention, I sat in my hotel room by myself for three days. No one would meet with us. I was  begging people to meet with us.</p>
<p>&#8211;<a href="http://www.youtube.com/watch?v=5qSN61Z_uto">Facebook Marketing Director Randi Zuckerberg</a></p>
<p>With all due respect, Randi Zuckerberg is totally full of sh*t on this one&#8230;Is it possible Ms. Zuckerberg sat alone in her hotel room during the Republican National Convention because she never actually contacted anyone? Or maybe she forgot about the major hurricane barreling toward the Gulf Coast on the eve of the Republican National Convention? Or maybe she didn’t really want to be around a group of conservative Americans in the first place?&#8230;Can Ms. Zuckerberg tell us what the Democratic National Convention did with Facebook&#8211;aside from pet their enlarged egos and take them to glitzy parties with the Hollywood elite&#8211;that Republican National Convention planners didn’t? I guess next time we won’t make the mistake of letting the business of nominating our Presidential candidate get in the way of the folks at Facebook being treated like rock stars. Apologies to Facebook. Our bad.</p></blockquote>
<p>&#8211;<a href="http://www.insidefacebook.com/2009/05/29/why-isnt-the-republican-party-more-interested-in-facebook/comment-page-1/#comment-22862">Matt Burns, director of communications for the 2008 Republican National Convention</a></p>
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		<title>New Guitar Hero Rosensweig and Activision CEO Kotick Speak!</title>
		<link>http://allthingsd.com/20090324/new-guitar-hero-rosensweig-and-activision-ceo-kotick-speak/</link>
		<comments>http://allthingsd.com/20090324/new-guitar-hero-rosensweig-and-activision-ceo-kotick-speak/#comments</comments>
		<pubDate>Tue, 24 Mar 2009 13:21:09 +0000</pubDate>
		<dc:creator>Kara Swisher</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[Activision Blizzard]]></category>
		<category><![CDATA[Beatles]]></category>
		<category><![CDATA[Bobby Kotick]]></category>
		<category><![CDATA[BoomTown]]></category>
		<category><![CDATA[Dan Rosensweig]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[DJ Hero]]></category>
		<category><![CDATA[econalypse]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[hardware]]></category>
		<category><![CDATA[hip-hop]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[Kai Huang]]></category>
		<category><![CDATA[Kara Swisher]]></category>
		<category><![CDATA[Mike Griffith]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[private equity]]></category>
		<category><![CDATA[Quadrangle Group]]></category>
		<category><![CDATA[RedOctane]]></category>
		<category><![CDATA[Rock Band]]></category>
		<category><![CDATA[Rock Star]]></category>
		<category><![CDATA[Silicon Valley]]></category>
		<category><![CDATA[social networking]]></category>
		<category><![CDATA[software]]></category>
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		<category><![CDATA[Yahoo]]></category>

		<guid isPermaLink="false">http://kara.allthingsd.com/?p=11158</guid>
		<description><![CDATA[As reported Sunday night by BoomTown, former Yahoo exec and Quadrangle Group partner Dan Rosensweig will become CEO and president of the Guitar Hero division of gaming giant Activision Blizzard.

I chatted with both Rosensweig and Activision president and CEO Bobby Kotick yesterday about the move and where the gaming company is going in the year ahead.

"I love music and I love big brands," said Rosensweig, whose enthusiasm for music, especially for Bruce Springsteen, is well known in the digital industry.]]></description>
			<content:encoded><![CDATA[<p>As <a href="http://kara.allthingsd.com/20090322/exclusive-dan-rosensweig-steps-up-to-takes-his-licks-as-guitar-hero-frontman/">reported Sunday night by BoomTown</a>, former Yahoo exec and Quadrangle Group partner Dan Rosensweig will become CEO and president of the Guitar Hero division of gaming giant Activision Blizzard.</p>
<p>I chatted with both Rosensweig and Activision (ATVI) president and CEO Bobby Kotick yesterday about the move and where the gaming company is going in the year ahead.</p>
<p><a href="http://kara.allthingsd.com/files/2009/03/15_danrosensweig.jpg"><img src="http://kara.allthingsd.com/files/2009/03/15_danrosensweig-233x300.jpg" alt="15_danrosensweig" title="15_danrosensweig" width="200" height="250" class="alignright size-medium wp-image-11181" /></a></p>
<p>&#8220;I love music and I love big brands,&#8221; said Rosensweig (pictured here), whose enthusiasm for music, especially for Bruce Springsteen, is well known in Silicon Valley. &#8220;I wanted to do something different, something fun and something that was going to be the next big space online.&#8221;</p>
<p>And, indeed, the online music gaming space is stronger than most other Internet businesses these days, with a lot of potential, having just started to tap into social networking, mobile and other interactive possibilities.</p>
<p>So far, as a retail and home phenom, Guitar Hero has been a huge success since its release in 2005, followed by several new versions. And the company will be releasing a hip-hop-themed DJ Hero&#8211;complete with a turntable&#8211;soon, for example.</p>
<p>But, to keep up the pace, it will now be Rosensweig&#8217;s job to feed the consumer beast as never before.</p>
<p><span id="more-11158"></span></p>
<p>Kotick said he had spent a lot of time looking for the right exec to turbocharge the company&#8217;s online Guitar Hero network. Already, for example, he pointed out that 200,000 original, user-generated songs had been uploaded to its Web site, with many millions downloaded back.</p>
<p>He noted that the concept of the &#8220;release your inner rock star&#8221; fantasy that Guitar Hero taps into at home had still not gone online as much as it could, and added that the brand would be moving into more and more music genres.</p>
<p><a href="http://kara.allthingsd.com/files/2009/03/bobby_kotick1.jpg"><img src="http://kara.allthingsd.com/files/2009/03/bobby_kotick1.jpg" alt="bobby_kotick1" title="bobby_kotick1" width="225" height="225" class="alignleft size-full wp-image-11182" /></a></p>
<p>&#8220;We already have a big online business, but we have not even reached into five percent of the installed base of gamers,&#8221; said Kotick (pictured here). &#8220;I wanted someone who could focus on this with a passion and who gets how to leverage what we have already built.&#8221;</p>
<p>Kotick said he initially had asked Rosensweig for suggestions about who would be good for the job, having gotten to know him when Rosensweig was COO of Yahoo (YHOO) and Kotick was on its board.</p>
<p>&#8220;It was funny, but as I started talking to him, I thought he was the perfect person for it,&#8221; he said.</p>
<p>And it was perfect timing too, with all the turbulence on Wall Street and in the private equity business. Rosensweig had already been thinking about getting back into operations, after his post-Yahoo stint at Quadrangle.</p>
<p>&#8220;There is a lot of uncertainty in the market, but what I really wanted to do was be part of developing a whole new space for an already hugely successful brand,&#8221; he said. &#8220;The growth opportunity and the ability to scale here is enormous.&#8221;</p>
<p>Rosensweig, who will start April 20, does have his work cut out for him, overseeing Guitar Hero&#8217;s game development, marketing and distribution.</p>
<p>(The division&#8217;s former head and the co-creator of Guitar Hero, Kai Huang, will report to him, while Rosensweig will report to Activision President Mike Griffith.)</p>
<p>Besides dealing with the weak economy, which the company signaled in its most recent quarter could bring trouble, the Guitar Hero behemoth must keep innovating.</p>
<p>Rosensweig is also facing competition when competitor Rock Band releases a Beatles-focused music offering in September. It is likely to be very popular, even though Guitar Hero has typically outsold Rock Band.</p>
<p>More significantly, some think the entire online music gaming trend has played out, with sales down year over year.</p>
<p>Not Rosensweig. &#8220;It is just the beginning of what it could be online in this business,&#8221; he said.</p>
<p>And, for those interested, <a href="http://investor.activision.com/releasedetail.cfm?ReleaseID=372199">here is the full press release</a>:</p>
<blockquote class="memo"><p>Activision Publishing Names Media Veteran and Former Yahoo! COO Dan Rosensweig President and CEO of Guitar Hero(R) Business Unit</p>
<p>&#8211;Appointment Further Strengthens Company&#8217;s Senior Management Team</p>
<p>SANTA MONICA, Calif., March 23, 2009 /PRNewswire-FirstCall via COMTEX News Network/&#8211;Further strengthening its senior management team, Activision Publishing, Inc. (Nasdaq: ATVI) announced today that Dan Rosensweig has been named President and Chief Executive Officer of RedOctane, the business unit which develops the blockbuster Guitar Hero(R) franchise and soon to be released DJ Hero(TM).</p>
<p>Mr. Rosensweig will oversee Guitar Hero&#8217;s global operations including game development, hardware manufacturing, supply chain, logistics and marketing. He will report directly to Mike Griffith, President and CEO of Activision Publishing. Kai Huang, former President and CEO of RedOctane, who along with his brother Charles Huang created Guitar Hero, will continue working at RedOctane reporting to Mr. Rosensweig.</p>
<p>Mr. Rosensweig brings significant experience to Activision having served as Chief Operating Officer of Yahoo! from 2002 through 2006, where he oversaw the company&#8217;s worldwide operations including its product development, marketing, and advertising sales and the development and introduction of inventive new Internet advertising formats.</p>
<p>Additionally, he spent 18 years at Ziff Davis, most recently serving as President where he was responsible for the global operations of the company and the successful merger of ZDNet and CNET. He held several senior positions during his tenure at Ziff-Davis, including President and Chief Executive Officer of ZDNet, which he built from a standalone Ziff-Davis company to a publicly traded, highly trafficked Internet network, President of Ziff-Davis Internet Publishing Group and Vice-President and Publisher of PC Magazine.</p>
<p>Prior to joining Activision, from 2007-2009, Mr. Rosensweig served as an operating principal at Quadrangle Group, a private investment firm, where he focused on the firm&#8217;s media and communications private equity business.</p>
<p>&#8220;Under the leadership of Kai and Charles, Guitar Hero established the music gaming genre and became a global phenomenon,&#8221; said Mike Griffith. &#8220;With the addition of Dan&#8217;s proven operational expertise and leadership, we will continue expanding the franchise&#8217;s global footprint in new and innovative ways. Dan&#8217;s deep understanding of how consumers can be entertained online will be invaluable as we continue to build Guitar Hero&#8217;s complementary growth channels, further establish the franchise as an innovative music platform and develop relationships with new business partners.&#8221;</p>
<p>Robert Kotick, Chief Executive Officer of Activision Blizzard noted, &#8220;I had the great pleasure of working with Dan during his tenure at Yahoo!. Dan has a rare combination of deep business expertise, entrepreneurial instincts and an incredible passion for music. We are looking forward to leveraging his proven online experience to build upon the billions of hours of entertainment we deliver each year in the Guitar Hero network.&#8221;</p>
<p>&#8220;I am extremely excited for this opportunity to work with the talented Guitar Hero team, which has transformed the interactive entertainment landscape,&#8221; said Mr. Rosensweig. &#8220;With a platform and content that universally engages a wide range of audiences, Guitar Hero has incredible growth potential. I look forward to continuing to develop Guitar Hero into an even more successful enterprise.&#8221;</p></blockquote>
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		<title>No Market Seen for Guitar Hero &quot;Bronfman&quot; Edition</title>
		<link>http://allthingsd.com/20080807/bronfman-2/</link>
		<comments>http://allthingsd.com/20080807/bronfman-2/#comments</comments>
		<pubDate>Thu, 07 Aug 2008 22:40:42 +0000</pubDate>
		<dc:creator>John Paczkowski</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Edgar Bronfman Jr.]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[interactivity]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[John Paczkowski]]></category>
		<category><![CDATA[licensing fee]]></category>
		<category><![CDATA[MP3 player]]></category>
		<category><![CDATA[music industry]]></category>
		<category><![CDATA[new media]]></category>
		<category><![CDATA[peer to peer]]></category>
		<category><![CDATA[Rock Star]]></category>
		<category><![CDATA[video game]]></category>
		<category><![CDATA[Warner Music Group]]></category>

		<guid isPermaLink="false">http://digitaldaily.allthingsd.com/?p=3053</guid>
		<description><![CDATA[It wasn’t very long ago that Warner Music Group boss Edgar Bronfman Jr. was demanding a share of Apple’s iPod revenue and calling for mandatory peer-to-peer filtering and taxes on recordable media and MP3 players. So to hear him calling for higher royalties from video games like Guitar Hero and Rock Star isn’t all that surprising.]]></description>
			<content:encoded><![CDATA[<p><img src="http://digitaldaily.allthingsd.com/files/2008/08/guitar-hero-bronfman.jpg" alt="" title="guitar-hero-bronfman" width="200" height="150" class="alignright size-full wp-image-3057" />It wasn’t very long ago that Warner Music Group boss Edgar Bronfman Jr. was demanding a share of Apple’s iPod revenue and calling for <a href="http://digitaldaily.allthingsd.com/20071114/bronfman/">mandatory peer-to-peer filtering and taxes on recordable media and MP3 players</a>. So to hear him calling for higher royalties from video games like Guitar Hero and Rock Star isn&#8217;t all that surprising. Because, according to Bronfman, <a href="http://www.reuters.com/article/marketsNews/idUSWEN736120080807">the success of those games is predicated entirely on Warner&#8217;s music</a>.</p>
<p>“The amount being paid to the music industry, even though their games are entirely dependent on the content we own and control, is far too small,” <a href="http://www.ft.com/cms/s/0/ca3f1b84-64a4-11dd-af61-0000779fd18c.html">Bronfman said</a> during an earnings call today. &#8220;<a href="http://www.forbes.com/feeds/ap/2008/08/07/ap5302140.html">There is what I would call a very paltry licensing fee per song</a>. &#8230;  I think the industry as a whole needs to take a very different look at this business and participate more fully and in a much more partnership way. And if that does not become the case, as far as Warner Music is concerned, we will not license to those games.&#8221;</p>
<p>Leaving aside, for a moment, the question of why Warner (WMG) agreed to a royalty scheme it apparently finds unappealing, you&#8217;ve got to wonder why the company persists in lambasting these new media that so obviously invigorate the industry and promote its music. And beyond that, you&#8217;ve got to wonder why Warner is doing it at a time when <a href="http://www.metallica.com/index.asp?item=601007">games like Guitar Hero and Rock Star are clearly becoming viable distribution outlets</a>.</p>
<p>Of course, we already know the answer. Bronfman himself gave it to us in a speech last year. &#8220;We used to fool ourselves,&#8221; <a href="http://www.pcpro.co.uk/macuser/news/138990/music-boss-we-were-wrong-to-go-to-war-with-consumers.html">he said</a>. &#8220;We used to think our content was perfect just exactly as it was. We expected our business would remain blissfully unaffected even as the world of interactivity, constant connection and file sharing was exploding. And of course we were wrong. How were we wrong? By standing still or moving at a glacial pace, we inadvertently went to war with consumers by denying them what they wanted and could otherwise find, and as a result, of course, consumers won.&#8221;</p>
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		<title>No Market Seen for Guitar Hero "Bronfman" Edition</title>
		<link>http://allthingsd.com/20080807/bronfman-2-2/</link>
		<comments>http://allthingsd.com/20080807/bronfman-2-2/#comments</comments>
		<pubDate>Thu, 07 Aug 2008 22:40:42 +0000</pubDate>
		<dc:creator>John Paczkowski</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Edgar Bronfman Jr.]]></category>
		<category><![CDATA[Guitar Hero]]></category>
		<category><![CDATA[interactivity]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[John Paczkowski]]></category>
		<category><![CDATA[licensing fee]]></category>
		<category><![CDATA[MP3 player]]></category>
		<category><![CDATA[music industry]]></category>
		<category><![CDATA[new media]]></category>
		<category><![CDATA[peer to peer]]></category>
		<category><![CDATA[Rock Star]]></category>
		<category><![CDATA[video game]]></category>
		<category><![CDATA[Warner Music Group]]></category>

		<guid isPermaLink="false">http://digitaldaily.allthingsd.com/?p=3053</guid>
		<description><![CDATA[It wasn’t very long ago that Warner Music Group boss Edgar Bronfman Jr. was demanding a share of Apple’s iPod revenue and calling for mandatory peer-to-peer filtering and taxes on recordable media and MP3 players. So to hear him calling for higher royalties from video games like Guitar Hero and Rock Star isn’t all that surprising.]]></description>
			<content:encoded><![CDATA[<p><img src="http://digitaldaily.allthingsd.com/files/2008/08/guitar-hero-bronfman.jpg" alt="" title="guitar-hero-bronfman" width="200" height="150" class="alignright size-full wp-image-3057" />It wasn’t very long ago that Warner Music Group boss Edgar Bronfman Jr. was demanding a share of Apple’s iPod revenue and calling for <a href="http://digitaldaily.allthingsd.com/20071114/bronfman/">mandatory peer-to-peer filtering and taxes on recordable media and MP3 players</a>. So to hear him calling for higher royalties from video games like Guitar Hero and Rock Star isn&#8217;t all that surprising. Because, according to Bronfman, <a href="http://www.reuters.com/article/marketsNews/idUSWEN736120080807">the success of those games is predicated entirely on Warner&#8217;s music</a>.</p>
<p>“The amount being paid to the music industry, even though their games are entirely dependent on the content we own and control, is far too small,” <a href="http://www.ft.com/cms/s/0/ca3f1b84-64a4-11dd-af61-0000779fd18c.html">Bronfman said</a> during an earnings call today. &#8220;<a href="http://www.forbes.com/feeds/ap/2008/08/07/ap5302140.html">There is what I would call a very paltry licensing fee per song</a>. &#8230;  I think the industry as a whole needs to take a very different look at this business and participate more fully and in a much more partnership way. And if that does not become the case, as far as Warner Music is concerned, we will not license to those games.&#8221;</p>
<p>Leaving aside, for a moment, the question of why Warner (WMG) agreed to a royalty scheme it apparently finds unappealing, you&#8217;ve got to wonder why the company persists in lambasting these new media that so obviously invigorate the industry and promote its music. And beyond that, you&#8217;ve got to wonder why Warner is doing it at a time when <a href="http://www.metallica.com/index.asp?item=601007">games like Guitar Hero and Rock Star are clearly becoming viable distribution outlets</a>.  </p>
<p>Of course, we already know the answer. Bronfman himself gave it to us in a speech last year. &#8220;We used to fool ourselves,&#8221; <a href="http://www.pcpro.co.uk/macuser/news/138990/music-boss-we-were-wrong-to-go-to-war-with-consumers.html">he said</a>. &#8220;We used to think our content was perfect just exactly as it was. We expected our business would remain blissfully unaffected even as the world of interactivity, constant connection and file sharing was exploding. And of course we were wrong. How were we wrong? By standing still or moving at a glacial pace, we inadvertently went to war with consumers by denying them what they wanted and could otherwise find, and as a result, of course, consumers won.&#8221;</p>
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