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	<title>AllThingsD &#187; sensor</title>
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		  <title>All Things Digital</title>
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		<title>From iPods to Thermostats: Nest CEO and Founder Tony Fadell Speaks! (Video)</title>
		<link>http://allthingsd.com/20111129/from-ipods-to-thermostats-nest-ceo-and-founder-tony-fadell-speaks-video/</link>
		<comments>http://allthingsd.com/20111129/from-ipods-to-thermostats-nest-ceo-and-founder-tony-fadell-speaks-video/#comments</comments>
		<pubDate>Tue, 29 Nov 2011 19:02:43 +0000</pubDate>
		<dc:creator>Kara Swisher</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[behavorial]]></category>
		<category><![CDATA[connection]]></category>
		<category><![CDATA[consumer]]></category>
		<category><![CDATA[device]]></category>
		<category><![CDATA[environment]]></category>
		<category><![CDATA[funding]]></category>
		<category><![CDATA[green tech]]></category>
		<category><![CDATA[household]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[Nest]]></category>
		<category><![CDATA[patterns]]></category>
		<category><![CDATA[product]]></category>
		<category><![CDATA[sensor]]></category>
		<category><![CDATA[stainless steel]]></category>
		<category><![CDATA[Start-up]]></category>
		<category><![CDATA[temperature]]></category>
		<category><![CDATA[thermostat]]></category>
		<category><![CDATA[Tony Fadell]]></category>
		<category><![CDATA[user interface]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[wheel]]></category>
		<category><![CDATA[Wi-Fi]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=147986</guid>
		<description><![CDATA[What does the iconic music player have in common with the device you use to regulate the heat in your home? A lot more than you think.]]></description>
			<content:encoded><![CDATA[<p><a href="http://allthingsd.com/20111129/from-ipods-to-thermostats-nest-ceo-and-founder-tony-fadell-speaks-video/img_0513/" rel="attachment wp-att-147987"><img src="http://allthingsd.com/files/2011/11/IMG_0513-380x283.jpg" alt="" title="IMG_0513" width="380" height="283" class="alignright size-medium wp-image-147987" /></a></p>
<p>When Tony Fadell left Apple for good in <a href="http://allthingsd.com/20100330/ipod-architect-tony-fadell-leaves-apple/">March of last year</a>, the man who has been dubbed the &#8220;father of the iPod&#8221; said in an interview that his &#8220;primary focus will be helping the environment by working with consumer green-tech companies.&#8221;</p>
<p>Fadell has kind of kept that promise with the recent launch of Nest, his new start-up <a href="http://allthingsd.com/20111025/a-gadget-for-the-home-learns-by-degrees/">that is focused on super-smart, <em>well</em>, thermostats</a>.</p>
<p>Before you drift off to dreamland at the thought of being even slightly interested in the mundane household device that you fight over with your family (along with the remote), Nest is indeed in keeping with the idea of making the home more digitally aware. </p>
<p>With a wheel user interface, a Wi-Fi connection, sensors aplenty and an ability to learn your behavorial patterns, Nest is a temperature-taking version of an iPod. </p>
<p>And it&#8217;s also pretty, clad in simple brushed stainless steel, and pricey too. And, also like most Apple products, it is selling like hotcakes.</p>
<p>Here&#8217;s the always affable Fadell talking about why he moved in this unusual direction, although he gives up little info about Nest&#8217;s funding:</p>
<p><div class="video-wsj"><object width="640" height="360"><param name="movie" value="http://s.wsj.net/media/swf/microPlayer.swf"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><param name="flashvars" value="videoGUID=B1EFC6A5-EBB6-4A6F-BBDC-F297C5C9A616&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/"name="microflashPlayer"></param><embed src="http://s.wsj.net/media/swf/microPlayer.swf" bgcolor="#FFFFFF" flashVars="videoGUID={B1EFC6A5-EBB6-4A6F-BBDC-F297C5C9A616}&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/" name="microflashPlayer" width="640" height="360" seamlesstabbing="false" type="application/x-shockwave-flash" swLiveConnect="true" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"></embed><br />[ See post to watch video ]</div></object></p>
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		<item>
		<title>Microsoft Loses a Top Kinect Researcher to Google</title>
		<link>http://allthingsd.com/20110118/microsoft-loses-a-top-kinect-researcher-to-google/</link>
		<comments>http://allthingsd.com/20110118/microsoft-loses-a-top-kinect-researcher-to-google/#comments</comments>
		<pubDate>Tue, 18 Jan 2011 19:59:28 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[arrivals departures feature]]></category>
		<category><![CDATA[blog]]></category>
		<category><![CDATA[brain computer]]></category>
		<category><![CDATA[contributor]]></category>
		<category><![CDATA[eMoney]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[Industry Moves]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[Johnny Chung Lee]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[kinetic]]></category>
		<category><![CDATA[Mary Jo Foley]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Microsoft Research]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[paint balloon]]></category>
		<category><![CDATA[post]]></category>
		<category><![CDATA[Project Natal]]></category>
		<category><![CDATA[Rapid Evaluator]]></category>
		<category><![CDATA[sensor]]></category>
		<category><![CDATA[slingshots]]></category>
		<category><![CDATA[steadycam]]></category>
		<category><![CDATA[Tricia Duryee]]></category>
		<category><![CDATA[typography]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[XBox]]></category>

		<guid isPermaLink="false">http://emoney.allthingsd.com/?p=1726</guid>
		<description><![CDATA[Microsoft Research's Johnny Chung Lee, a core contributor to Microsoft's Kinect, the highly successful gaming sensor, has joined Google to work on a special project.]]></description>
			<content:encoded><![CDATA[<p>Microsoft Research&#8217;s Johnny Chung Lee, a core contributor to Microsoft&#8217;s Kinect, the highly successful gaming sensor, has joined Google to work on a special project.</p>
<p><img class="alignright size-medium wp-image-1728" title="Xbox Kinect bar" src="http://emoney.allthingsd.com/files/2011/01/Xbox-Kinect-bar-275x154.jpg" alt="" width="275" height="154" />Lee&#8217;s departure was first <a href="http://www.zdnet.com/blog/microsoft/microsoft-kinect-core-contributor-goes-google/8451">reported by ZDNet&#8217;s Mary Jo Foley</a>, who discovered the update on Lee&#8217;s Web page, where his title is listed as &#8220;Rapid Evaluator&#8221; for Google.</p>
<p><a href="http://procrastineering.blogspot.com/2011/01/hi-google-my-name-is-johnny.html">In a Jan. 18 blog post</a>, Lee had very little to say about his new position, and spent most of his time praising his former babies, the Xbox and Kinect: &#8220;I look forward to seeing all the creative and unexpected ways that game developers will use the data from the camera to create fun experiences. The Xbox is exceptionally well positioned to do great things in the entertainment space.&#8221;</p>
<p><a href="http://emoney.allthingsd.com/20110113/video-game-sales-lagged-in-2010-despite-xboxs-high-scores/">Microsoft&#8217;s Xbox has been selling well</a>, compared to the other consoles in the space, <a href="http://emoney.allthingsd.com/20110105/microsoft-sells-8-million-kinects-well-not-really-but-close-enough/">led by eight million Kinects</a> that flew off store shelves during the holidays.</p>
<p>If his past record is any indication, there&#8217;s no telling what Lee will do next. Among the projects he&#8217;s dabbled in, he lists: The Wii remote, giant paint-balloon slingshots, brain-computer interaction, kinetic typography, a poor man&#8217;s steadycam and more.</p>
<p><a href="http://news.cnet.com/8301-13860_3-10254466-56.html#ixzz1BPruX9Uz">A CNET story</a> about Lee&#8217;s contribution to the Kinect project, back when it was called Project Natal, explains how Lee gained attention for his projects using the Nintendo Wii to work as a head-tracking device, a multitouch user interface and more.</p>
]]></content:encoded>
			<wfw:commentRss>http://allthingsd.com/20110118/microsoft-loses-a-top-kinect-researcher-to-google/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Nike Digital Sport&#039;s Stefan Olander Talks About Its Digital Marathon</title>
		<link>http://allthingsd.com/20110111/nike-digital-sports-stefan-olander/</link>
		<comments>http://allthingsd.com/20110111/nike-digital-sports-stefan-olander/#comments</comments>
		<pubDate>Tue, 11 Jan 2011 14:05:06 +0000</pubDate>
		<dc:creator>Kara Swisher</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[advertising]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[BoomTown]]></category>
		<category><![CDATA[calories]]></category>
		<category><![CDATA[CES 2011 Feature]]></category>
		<category><![CDATA[Consumer Electronics Show]]></category>
		<category><![CDATA[device]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[distance]]></category>
		<category><![CDATA[featured post]]></category>
		<category><![CDATA[geo-location]]></category>
		<category><![CDATA[hardware]]></category>
		<category><![CDATA[in-shoe]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[Kara Swisher]]></category>
		<category><![CDATA[Las Vegas]]></category>
		<category><![CDATA[Nevada]]></category>
		<category><![CDATA[Nike]]></category>
		<category><![CDATA[Nike+ SportBand]]></category>
		<category><![CDATA[Nike+ SportWatch GPS]]></category>
		<category><![CDATA[pace]]></category>
		<category><![CDATA[partnership]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[runner]]></category>
		<category><![CDATA[running]]></category>
		<category><![CDATA[sensor]]></category>
		<category><![CDATA[social networking]]></category>
		<category><![CDATA[stat]]></category>
		<category><![CDATA[Stefan Olander]]></category>
		<category><![CDATA[time]]></category>
		<category><![CDATA[TomTom]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[watch]]></category>
		<category><![CDATA[wireless]]></category>

		<guid isPermaLink="false">http://kara.allthingsd.com/?p=39404</guid>
		<description><![CDATA[While BoomTown was running around the endless floors of the Consumer Electronics Show last week, I jogged right over to the folks at Nike, to see their new Nike+ SportWatch GPS.

The device is yet another step in Nike's long march to try to digitize the running experience.]]></description>
			<content:encoded><![CDATA[<p><a href="http://kara.allthingsd.com/files/2011/01/Nike_SportsWatch1.jpeg"><img src="http://kara.allthingsd.com/files/2011/01/Nike_SportsWatch1-275x184.jpg" alt="" title="Nike_SportsWatch1" width="275" height="184" class="alignright size-medium wp-image-39416" /></a></p>
<p>While BoomTown was running around the endless floors of the Consumer Electronics Show in Las Vegas last week, I jogged right over to the folks at Nike, to see their new Nike+ SportWatch GPS.</p>
<p>The device is yet another step in Nike&#8217;s long march to try to digitize the running experience.</p>
<p>Nike put sweat into its digital efforts in 2006 with its wireless in-shoe sensor, which communicates with an Apple iPod.</p>
<p>Since then, it has moved on to its popular iPhone and iPod app, as well as an earlier watch called the Nike+ SportBand.</p>
<p>Now, in partnership with TomTom, it is upping the game with the new watch, which sends even more information back to the app and also its Nike+ Web site.</p>
<p>Nike is hoping to turn that destination, which has about four million members now, into a kind of inspirational social experience for runners of all levels.</p>
<p>The watch is part of that, of course, chronicling geo-location information and also a wide range of performance stats, such as time, pace, distance and calories.</p>
<p>Here&#8217;s my video interview with Stefan Olander, VP of Digital Sport at Nike in which we talk about it all:</p>
<p><div class="video-wsj"><object width="640" height="360"><param name="movie" value="http://s.wsj.net/media/swf/microPlayer.swf"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><param name="flashvars" value="videoGUID=3CD5D8A4-F8C6-4727-B297-C297ABB039A8&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/"name="microflashPlayer"></param><embed src="http://s.wsj.net/media/swf/microPlayer.swf" bgcolor="#FFFFFF" flashVars="videoGUID={3CD5D8A4-F8C6-4727-B297-C297ABB039A8}&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/" name="microflashPlayer" width="640" height="360" seamlesstabbing="false" type="application/x-shockwave-flash" swLiveConnect="true" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"></embed><br />[ See post to watch video ]</div></object></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Turning a Tablet Into a Board Game</title>
		<link>http://allthingsd.com/20110104/turning-a-tablet-into-a-board-game/</link>
		<comments>http://allthingsd.com/20110104/turning-a-tablet-into-a-board-game/#comments</comments>
		<pubDate>Wed, 05 Jan 2011 00:04:28 +0000</pubDate>
		<dc:creator>Katherine Boehret</dc:creator>
				<category><![CDATA[Katherine Boehret]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Product Reviews]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[The Digital Solution]]></category>
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		<category><![CDATA[analog]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Answers]]></category>
		<category><![CDATA[App Store]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Apple Tablet Feature]]></category>
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		<category><![CDATA[Astonishing Comparisons]]></category>
		<category><![CDATA[aturday Night Live]]></category>
		<category><![CDATA[Blackberry]]></category>
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		<category><![CDATA[CES 2011 Feature]]></category>
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		<category><![CDATA[Craig Olson]]></category>
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		<category><![CDATA[digital]]></category>
		<category><![CDATA[Discovery Bay Games]]></category>
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		<category><![CDATA[Yoomi]]></category>

		<guid isPermaLink="false">http://solution.allthingsd.com/?p=1590</guid>
		<description><![CDATA[In the new Digital Solution column, Katie tests a game that successfully marries digital and analog games by using the first physical device to digitally interact with the Apple iPad.]]></description>
			<content:encoded><![CDATA[<p>At this year&#8217;s Consumer Electronics Show, companies from around the world are gathering this week to show off various tablet computers—much like last year. The good news about the Year of the Tablet Part II is that developers have had the past year to churn out cool tablet apps. </p>
<p>One area of apps involves gaming. I&#8217;m not just referring to the single player, heads-down games that consume a person for hours until she beats her own best score, or the scores of strangers around the Internet—though plenty of those exist for the tablet. I&#8217;m talking about old-fashioned board games, the kind that involve sitting around with friends or family and actually having fun together. Some of these apps are purely digital. But one company is bringing real board-like elements to tablet games.</p>
<p>This week, I tested a game that successfully marries digital and analog games by using the first physical device to digitally interact with the Apple iPad screen. The $40 Duo by Discovery Bay Games (<a href="http://yoomigame.com">yoomigame.com</a>) doesn&#8217;t plug into the iPad, nor does it connect to the iPad via Bluetooth or other means. It sits on the iPad screen in a specific spot and uses a built-in light sensor on its underbelly to interpret light signals displayed on the iPad screen during a game.</p>
<div class="media-CENTER" style="width:360px"><a href="http://online.wsj.com/public/resources/images/PJ-AY682_DSOLUT_G_20110104162306.jpg" rel="lightbox" title="DSOLUTION"><img src="http://online.wsj.com/public/resources/images/PJ-AY682_DSOLUT_G_20110104162306.jpg" width="360" height="240" style="float: none" alt="DSOLUTION" /></a><br />
<br />
To play the Yoomi game with Discovery Bay Games&#8217; Duo, players drop jewel-like tokens onto the top of the device to vote on possible answers to questions.</div>
<p>The first accompanying game app to use the Duo, called Yoomi, is free from the Apple App Store and can be played by kids as young as 3 years old. It simply asks players to guess what one person would choose between two possible answers, or options, both of which are displayed as digital cards with text and images on the iPad screen. Cards include options like, &#8220;dig a hole to China&#8221; or &#8220;find buried treasure.&#8221; Up to six people or teams can play, and each receives a set of jewel-toned tokens that they&#8217;ll try to get rid of before the other players by guessing each person&#8217;s choice. Playful music and sound effects accompany each game.</p>
<p>Players cast their votes by placing tokens on one of two spaces atop the Duo, a plastic hollow device with clear sides and a tiny black switch. Each space represents an answer, and the person about whom everyone else guesses privately chooses one answer by reaching into the Duo and touching the iPad screen to select the answer.</p>
<p>After the other players cast their votes, a Reveal button on the iPad screen uncovers the chosen answer. Suddenly, the space at the top of the Duo representing the correct chosen answer drops like a trap door, collecting all tokens that were there. The iPad is passed to the next person and play continues, with each person selecting an answer for others to guess until one person or team is out of tokens. </p>
<p>At first, I was skeptical that the Duo and the Yoomi game could replicate playing with traditional board games. Since so few aspects of my life aren&#8217;t touched by digital technology, putting down my laptop, iPad or BlackBerry to play a board game always feels like a treat. But I found that while playing Yoomi, the iPad becomes the game board, stationed in the center of a table or circle of friends and passed around for each person to cast a vote. </p>
<p>Since the iPad has plenty of additional functions, playing a game on it may invite distractions from the outside world. Other apps continued to work in the background on my iPad, like my Facebook and Entertainment Weekly apps, which send occasional pop-up notifications onto the screen. The thought of personal Facebook messages popping up would be enough to embarrass any teen into not wanting to use his or her iPad to play with family members. On a good note, the chime indicating I received a new email on the iPad was automatically silenced during game play.</p>
<p>And of course, the iPad costs at least $500, so even though the $40 Duo is relatively affordable, the whole set won&#8217;t fit most family budgets.</p>
<p>Still, several advantages come from using a digital game that incorporates physical components, like tokens and a device that collects those tokens. Instead of holding a controller and staring at a TV, like with video games, players need to look up at one another to see how many tokens each person has and who&#8217;s winning. And the Yoomi game questions are provocative enough that people will want to ask one another why they chose their answers or voted a certain way. </p>
<p>One of the most exciting things about this technology is its ability to use a light sensor for communication between the iPad screen and another object. Discovery Bay Games CEO Craig Olson said the company might consider using this technology for other products such as a health-related device that, when placed on the iPad screen, allows data to be automatically recognized and recorded.</p>
<p>Like other digital apps, Yoomi can be updated with new content to replenish the 150 pairs of digital cards that come loaded with this free game; another 150 pairs will be sent in an update later this year. Mr. Olson said people tend to burn through digital games much faster than traditional board games, and the ability to send new game material without manufacturing and delivering physical parts is a real boon.</p>
<p>The people working at Discovery Bay Games know a thing or two about traditional board games: Numerous Discovery Bay Games employees worked at Cranium, the charades-esque game that gets people humming, whistling, drawing with closed eyes and miming. Duo is likewise deliberately designed to encourage interaction with others. </p>
<p>In the next nine months, some 12 to 15 other iPad app games will be released for use with Duo, including a $2.99 Smithsonian Fact or Fiction game and a $2.99 Discovery for Kids–Astonishing Comparisons game. </p>
<p>This summer, Discovery Bay Games will start releasing other physical devices that will work with the iPad and range in price from $30 to $60. Some will use the light-sensor technology while others will use different signaling methods to communicate with the iPad. These will launch in conjunction with lead titles, like a Highlights for Children game and a Saturday Night Live game. Mr. Olson said the company is developing for the Android platform as well as for Windows 7 devices. </p>
<p>For now, the Duo and Yoomi are a fun way to add technology into family game night, with continuously updated content keeping game material fresh. As games improve to take full advantage of the other tablet functions, they&#8217;ll become even more enjoyable and interactive. </p>
<p>Write to Katherine Boehret at <a href="mailto:katie.boehret@wsj.com">katie.boehret@wsj.com</a></p>
<hr />
<h4 class="subhed">Notice to Readers</h4>
<p>Starting today, The Mossberg Solution column becomes The Digital Solution. It will still be written by Katherine Boehret and edited by Walter S. Mossberg.</p>
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		<title>Kinect Score: 2.5 Million Down, 2.5 Million to Go</title>
		<link>http://allthingsd.com/20101130/kinect-score-2-5-million-down-2-5-million-to-go/</link>
		<comments>http://allthingsd.com/20101130/kinect-score-2-5-million-down-2-5-million-to-go/#comments</comments>
		<pubDate>Tue, 30 Nov 2010 11:00:04 +0000</pubDate>
		<dc:creator>John Paczkowski</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Black Friday]]></category>
		<category><![CDATA[consumers]]></category>
		<category><![CDATA[demand]]></category>
		<category><![CDATA[device]]></category>
		<category><![CDATA[Don Mattrick]]></category>
		<category><![CDATA[forecast]]></category>
		<category><![CDATA[gaming]]></category>
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		<category><![CDATA[holiday]]></category>
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		<category><![CDATA[John Paczkowski]]></category>
		<category><![CDATA[Kinect]]></category>
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		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[motion]]></category>
		<category><![CDATA[sales]]></category>
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		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://digitaldaily.allthingsd.com/?p=53294</guid>
		<description><![CDATA[Microsoft’s Kinect videogame motion sensor passed the one-million-sold milestone after just 10 days at market. And now, 15 days later, it's passed another: 2.5 million sold in 25 days.]]></description>
			<content:encoded><![CDATA[<p><img src="http://digitaldaily.allthingsd.com/files/2010/07/ballmerkinect.jpg" alt="" title="ballmerkinect" width="350" height="257" class="aligncenter size-full wp-image-45131" /></p>
<p>Microsoft&#8217;s Kinect videogame motion sensor passed the one-million-sold milestone after just 10 days at market. And now, 15 days later, it&#8217;s passed another: <a href="http://www.microsoft.com/presspass/press/2010/nov10/11-29MSXboxBlackFridayMoPR.mspx">2.5 million sold in 25 days</a>.</p>
<p>That&#8217;s 100,000 units sold <em>per day</em>.</p>
<p>Evidently, already strong demand for the device grew stronger still over the Black Friday weekend, so much so that there&#8217;s little doubt that Microsoft will hit the aggressive sales forecast it set for the device at launch. Said Don Mattrick, president of Microsoft&#8217;s Interactive Entertainment Business, &#8220;With sales already exceeding two and a half million units in just 25 days, we are on pace to reach our forecast of 5 million units sold to consumers this holiday.&#8221;</p>
<p>Below, video of <a href="http://d8.allthingsd.com/20100602/microsoft-xbox-demo/">Microsoft showing off Kinect at <strong>D8</strong></a>.</p>
<p> <div class="video-wsj"><object width="640" height="360"><param name="movie" value="http://s.wsj.net/media/swf/microPlayer.swf"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><param name="flashvars" value="videoGUID=371153EA-45C8-4505-92A0-D4E68FAFD320&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/"name="microflashPlayer"></param><embed src="http://s.wsj.net/media/swf/microPlayer.swf" bgcolor="#FFFFFF" flashVars="videoGUID={371153EA-45C8-4505-92A0-D4E68FAFD320}&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/" name="microflashPlayer" width="640" height="360" seamlesstabbing="false" type="application/x-shockwave-flash" swLiveConnect="true" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"></embed><br />[ See post to watch video ]</div></object></p>
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		<title>Xbox Kinect: Just How Controlling Can a Body Be?</title>
		<link>http://allthingsd.com/20101123/xbox-kinect-review/</link>
		<comments>http://allthingsd.com/20101123/xbox-kinect-review/#comments</comments>
		<pubDate>Tue, 23 Nov 2010 23:26:29 +0000</pubDate>
		<dc:creator>Katherine Boehret</dc:creator>
				<category><![CDATA[Katherine Boehret]]></category>
		<category><![CDATA[Product Reviews]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[The Digital Solution]]></category>
		<category><![CDATA[The Mossberg Solution]]></category>
		<category><![CDATA[3-D]]></category>
		<category><![CDATA[Adventures]]></category>
		<category><![CDATA[bowling]]></category>
		<category><![CDATA[bowling ball]]></category>
		<category><![CDATA[Chat]]></category>
		<category><![CDATA[consoles]]></category>
		<category><![CDATA[controllers]]></category>
		<category><![CDATA[Dance Central]]></category>
		<category><![CDATA[dashboard]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[disc]]></category>
		<category><![CDATA[discus]]></category>
		<category><![CDATA[Double Dig 'Ems]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[exercise]]></category>
		<category><![CDATA[Fitness Classes]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gestures]]></category>
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		<category><![CDATA[hardware]]></category>
		<category><![CDATA[Headwrushes]]></category>
		<category><![CDATA[Holiday Product Roundup]]></category>
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		<category><![CDATA[integration]]></category>
		<category><![CDATA[Joy Ride]]></category>
		<category><![CDATA[kickboxing]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[Kinectimals]]></category>
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		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[XBox]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Your Shape]]></category>

		<guid isPermaLink="false">http://solution.allthingsd.com/?p=1527</guid>
		<description><![CDATA[Xbox Kinect does well with games involving more natural gestures and motions, but its games using objects, like a bowling ball, need more work, says Katie.]]></description>
			<content:encoded><![CDATA[<p>This holiday season, the war against couch potatoes wages on with Microsoft&#8217;s Xbox Kinect, the latest in motion-sensing video-game consoles. While the Nintendo Wii and Sony PlayStation Move encourage people to stand and play games using familiar gestures and simple controllers, Kinect encourages people to motion their way through games and screens using their bodies as controllers.</p>
<p><div class="video-wsj"><object width="640" height="360"><param name="movie" value="http://s.wsj.net/media/swf/microPlayer.swf"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><param name="flashvars" value="videoGUID=CF5E0050-E327-4C31-9941-27D2D27B72F4&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/"name="microflashPlayer"></param><embed src="http://s.wsj.net/media/swf/microPlayer.swf" bgcolor="#FFFFFF" flashVars="videoGUID={CF5E0050-E327-4C31-9941-27D2D27B72F4}&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/" name="microflashPlayer" width="640" height="360" seamlesstabbing="false" type="application/x-shockwave-flash" swLiveConnect="true" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"></embed><br />[ See post to watch video ]</div></object></p>
<p>Kinect (<a href="http://xbox.com/kinect">xbox.com/kinect</a>), a rectangular strip of four microphones, a 3-D sensor and a video camera, is $150 for those who own the Xbox 360. It&#8217;s sold in a $300 bundle with the 4-gigabyte Xbox 360 console; $400 with a 250-gigabyte console. (Sony&#8217;s PlayStation Move is $100 without the console and $400 when bundled with the 320-gigabyte PS3; Nintendo&#8217;s Wii costs $200.)All packages include the Kinect Adventures videogame. There are currently 17 games that work with Kinect, and each costs $50, $10 less than a standard Xbox game. </p>
<p>Kinect can sit on top of, below or beside the TV, plugging into a wall power outlet and the Xbox via a USB cord.The concept used by Kinect has potential far beyond games and might even become a new way of controlling computers of all kinds. </p>
<p>Thirteen of the 17 available Kinect games are rated E for Everyone, and the remaining four are rated T for Teens—a sign that Microsoft is going after a different crowd with Kinect than with its regular Xbox games, which offer a wide range of ratings, including violent games. </p>
<p>It automatically identifies who you are and  pauses when you leave its vicinity, so it isn&#8217;t hard to imagine this ingenuity controlling all kinds of devices, like a PC, smartphone or tablet.</p>
<p>Over the past few weeks, I played a variety of Kinect games with three other people in the room, one other person in the room and completely by myself. I tried it with a 46-inch, 1080p LCD TV as well as using an old standard-definition TV.</p>
<p>My experiences were mixed. Kinect works beautifully for activities that involve only your body, like exercise classes, running, jumping hurdles, yoga and dancing, with the moves feeling natural and fun. The motion sensor detects even slight movements to reflect what you&#8217;re doing on the TV screen. I battled my boyfriend in Dance Central while busting out dance moves called Double Dig &#8216;Ems and Headwrushes. I sprinted down a virtual track, running in place fast enough to earn a game world record. And I toned my arms and abdominals while punching floating boxes in the Your Shape&#8217;s kickboxing class. </p>
<p>But when it came to sports that involved holding or throwing objects like bowling, volleyball or discus, Kinect started to feel a little inauthentic, like I didn&#8217;t really have control over the object. When I threw a discus far enough in Kinect Sports to prompt the game&#8217;s commentator to shout, &#8220;Is that discus a part of the space program?&#8221; I didn&#8217;t know what I did to get that result. </p>
<p>The same was true for driving a car in Kinect&#8217;s Joy Ride game: Players are instructed to hold their hands like they would if they were gripping a steering wheel, turning left or right by moving hands accordingly and leaning back and quickly forward to get a burst of speed. But it&#8217;s hard to mimic a motion to accelerate, and I found myself jerking my body all around to get results. My arms also got tired after holding them up for awhile. </p>
<p>Other games, like Kinectimals and Kinect Adventures, play to the Kinect&#8217;s strengths by using broader gestures and fewer accuracy-focused tasks. With Kinectimals, I moved my hands to virtually scratch a Bengal tiger cub; the cub even became more familiar with me the more it listened to my voice. I rode a raft in Kinect Adventures by leaning left or right to steer through rapids, jumping up to grab on-screen coins for points and ducking to avoid getting clocked in the head with objects. </p>
<div class="media-CENTER" style="width:360px;"><a href="http://online.wsj.com/public/resources/images/PJ-AY081_MOSSBE_G_20101123175929.jpg" rel="lightbox" title="MOSSBERG2"><img src="http://online.wsj.com/public/resources/images/PJ-AY081_MOSSBE_G_20101123175929.jpg" width="360" height="240" style="float: none;" alt="MOSSBERG2" /></a><br />
<br />
Dance Central</div>
<p>In certain games, two people can play simultaneously standing in front of Kinect. The system can identify and sign in up to eight people as they step in and out of play. It recognizes those who are signed into Xbox and playing, so only their gestures maintain control of navigation. Its sensor will identify and log you in a few seconds after you step in front of it. If you walk away in the middle of a game, Kinect will sense that you aren&#8217;t there and will pause the game. </p>
<p>Kinect isn&#8217;t yet fully integrated into the entire Xbox navigation system. Some tasks still require the old Xbox controller, like opening the Xbox Guide, a quick way of launching anything in the system. Xbox&#8217;s Dashboard, which is the first menu you see when you turn on the system, also requires the controller. The Dashboard is separate from Kinect Hub, which lets you use your voice and gestures to do things like opening the system&#8217;s disc tray, selecting menus or even pausing a movie—just by saying, &#8220;Xbox, pause.&#8221; A spokesman said Microsoft plans to integrate these commands throughout the Dashboard. For now, it&#8217;s tempting—but futile—to want to use voice and gesture on every screen. </p>
<p>Many Kinect games capture videos of you as you play games and then play them back for you at the end. The results are hilarious. Kinect Adventures gives you a heads-up so you can make an extra silly pose at the right moment. Kinect Sports compiles a highlight reel as you go, playing this video back at the end of your athletic events, goofy sport gestures and all. And Dance Central announces a freestyle dance for all players at the end of each round, capturing video snippets of these moves. Users who are signed into Xbox Live can share these videos with others.</p>
<div class="media-CENTER" style="width:360px;"><a href="http://online.wsj.com/public/resources/images/PJ-AY082_MOSSBE_G_20101123175818.jpg" rel="lightbox" title="MOSSBERG3"><img src="http://online.wsj.com/public/resources/images/PJ-AY082_MOSSBE_G_20101123175818.jpg" width="360" height="240" style="float: none;" alt="MOSSBERG3" /></a><br />
<br />
Kinect Adventures</div>
<p>Kinect can also be used to video chat with anyone who&#8217;s using Windows Live Messenger and a webcam.</p>
<p>I really enjoyed Dance Central—and not just because I won most of my dance battles (the one who gets the most moves correct wins). This game offered a large variety of songs ranging from old-school rap to Lady Gaga. Each dance was taught in a different virtual venue by an instructor who shouted words of encouragement or instruction, and cheers from the crowd spurred me on.</p>
<p>Navigating the menus in Kinect games is usually more enjoyable with gestures, though it takes a little longer than if you were pressing a controller button to skip ahead. In the Your Shape game, I selected from Personal Training, Fitness Classes and Gym Games using my arm to touch my selection and another red icon below that to confirm it. When I started this game, the sensor scanned my body to measure my height, arm length, leg length and shoulder span, thus customizing games just for me. </p>
<p>In the future, Kinect could use be used to recognize communities like a group of fans all wearing the same team colors while watching a game, in which case the system might display extra on-screen data for that supported team. Another example could include playing along with game shows from home, like reality TV for the masses.For now, Xbox Kinect does well with many games that mimic real-life gestures and motions. Games with specific actions using objects, like rolling a bowling ball, need work to feel more authentic.</p>
<p class="tagline">Edited by Walter S. Mossberg</p>
<p class="tagline">Email <a href="http://mossbergsolution@wsj.com">mossbergsolution@wsj.com</a></p>
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		<title>OmniVision to Supply Front and Rear Cameras in Next-Gen iPad</title>
		<link>http://allthingsd.com/20101029/omnivision-to-supply-front-and-rear-cameras-in-next-gen-ipad/</link>
		<comments>http://allthingsd.com/20101029/omnivision-to-supply-front-and-rear-cameras-in-next-gen-ipad/#comments</comments>
		<pubDate>Fri, 29 Oct 2010 21:00:11 +0000</pubDate>
		<dc:creator>John Paczkowski</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[camera]]></category>
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		<category><![CDATA[CMOS]]></category>
		<category><![CDATA[Detwiler Fenton]]></category>
		<category><![CDATA[FaceTime]]></category>
		<category><![CDATA[front-facing]]></category>
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		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone 4]]></category>
		<category><![CDATA[John Paczkowski]]></category>
		<category><![CDATA[next generation]]></category>
		<category><![CDATA[OmniVision]]></category>
		<category><![CDATA[rear-facing]]></category>
		<category><![CDATA[second generation]]></category>
		<category><![CDATA[sensor]]></category>
		<category><![CDATA[VGA]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://digitaldaily.allthingsd.com/?p=51683</guid>
		<description><![CDATA[Apple’s second-generation iPad will likely have a front-facing camera and a rear-facing camera as well, both to be supplied by digital-imaging outfit OmniVision. That’s the word from Detwiler Fenton, anyway.]]></description>
			<content:encoded><![CDATA[<p><a href="http://digitaldaily.allthingsd.com/files/2010/06/steve-jobs-ipad-bike1.jpg"><img src="http://digitaldaily.allthingsd.com/files/2010/06/steve-jobs-ipad-bike1-275x275.jpg" alt="" title="steve-jobs-ipad-bike" width="275" height="275" class="aligncenter size-medium wp-image-42945" /></a></p>
<p>Apple’s second-generation iPad will likely have a front-facing camera and a rear-facing camera as well, both to be supplied by digital-imaging outfit OmniVision. That&#8217;s the word from Detwiler Fenton, which claims the former will be VGA and the latter a 5MP camera based on OmniVision’s CMOS sensor. </p>
<p>Seems a reasonable prediction&#8211;after all, the next iteration of the iPad is expected to support the company&#8217;s FaceTime video chat technology, and <a href="http://www.chipworks.com/en/technical-competitive-analysis/resources/recent-teardowns/2010/06/silicon-teardown-of-the-apple-iphone-4-smart-phone/">OmniVision is responsible for the camera in the iPhone 4</a>.</p>
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		<title>Billboards That Can See You</title>
		<link>http://allthingsd.com/20100903/billboards-that-can-see-you/</link>
		<comments>http://allthingsd.com/20100903/billboards-that-can-see-you/#comments</comments>
		<pubDate>Fri, 03 Sep 2010 12:02:56 +0000</pubDate>
		<dc:creator>Juro Osawa and Daisuke Wakabayashi</dc:creator>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[Shinagawa]]></category>
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		<category><![CDATA[Toshinari Sasagawa]]></category>
		<category><![CDATA[vending machine]]></category>

		<guid isPermaLink="false">http://voices.allthingsd.com/?p=29233</guid>
		<description><![CDATA[Inside Tokyo's bustling Shinagawa train station here, a futuristic-looking vending machine has replaced rows of drink bottles and cans with a 47-inch touch-screen monitor.

When a person stands in front of the screen, a camera captures his image and a sensor determines the person's gender and approximate age.

Based on that reading, the machine "recommends" drinks that fit the customer's profile.]]></description>
			<content:encoded><![CDATA[<p>Inside Tokyo&#8217;s bustling Shinagawa train station here, a futuristic-looking vending machine has replaced rows of drink bottles and cans with a 47-inch touch-screen monitor.</p>
<p>When a person stands in front of the screen, a camera captures his image and a sensor determines the person&#8217;s gender and approximate age.</p>
<p>Based on that reading, the machine &#8220;recommends&#8221; drinks that fit the customer&#8217;s profile.</p>
<p>&#8220;With this machine, we can actually see who is buying what, instead of relying on educated guesses,&#8221; said Toshinari Sasagawa, general manager of sales at an East Japan Railway subsidiary that operates vending machines in train stations.</p>
<p><a href="http://online.wsj.com/article/SB10001424052748703369704575461462071622330.html">Read the rest of this post on the original site »</a></p>
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		<title>Qualcomm CEO Paul Jacobs Live at D8</title>
		<link>http://allthingsd.com/20100602/paul-jacobs-session/</link>
		<comments>http://allthingsd.com/20100602/paul-jacobs-session/#comments</comments>
		<pubDate>Wed, 02 Jun 2010 22:25:37 +0000</pubDate>
		<dc:creator>John Paczkowski</dc:creator>
				<category><![CDATA[Conferences]]></category>
		<category><![CDATA[D]]></category>
		<category><![CDATA[D8]]></category>
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		<category><![CDATA[A4]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[ARM]]></category>
		<category><![CDATA[AT&T]]></category>
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		<guid isPermaLink="false">http://d8.allthingsd.com/?p=480</guid>
		<description><![CDATA[Qualcomm may not be a household name, but it probably should be. The company commercialized the CDMA mobile standard and its chips can be found in many of today's smartphones. Though if things play out as Qualcomm CEO Paul Jacobs would like, they'll soon be showing up in a wide variety of consumer electronics devices as well.]]></description>
			<content:encoded><![CDATA[<p><img class="alignright photo" src="http://allthingsd.com/files/2010/06/887870046_8TyJw-M-150x150.jpg" alt="Paul Jacobs" width="150" height="150" />Qualcomm may not be a household name, but it probably should be.</p>
<p>The company commercialized the CDMA mobile standard and its chips can be found in many of today&#8217;s smartphones. If things play out as CEO <a href="http://d8.allthingsd.com/speakers/paul-jacobs/">Paul Jacobs</a> would like, Qualcomm (QCOM) chips will soon be showing up in a wide variety of consumer electronics devices as well. As Jacobs said at the Consumer Electronics Show earlier this year, &#8220;consumer electronics devices will essentially be phones inside&#8211;different shapes, different software, but fundamentally, inside they&#8217;ll be phones.&#8221;</p>
<p>With its latest chips, which ably bridge the performance gap between smartphones and larger devices like netbooks and tablets, Qualcomm is delivering on Jacobs&#8217;s prediction. And that is increasingly putting the company at odds with some formidable rivals in the ultramobile computing market&#8211;Intel (INTC), for example.</p>
<p><span id="more-5798"></span></p>
<h4 class="subhed">Liveblog</h4>
<p><strong>3:28 pm</strong>:  Off to a bit of a late start here. The interview should begin momentarily.</p>
<p><strong>3:31 pm</strong>: A few quick words of introduction from Walt, who notes that most of the folks in the audience have likely used Qualcomm products at one time or another, and Jacobs takes the stage.</p>
<p><strong>3:32 pm</strong>: Walt&#8211;You make chips, right?</p>
<p>Jacobs: We ship 36 chips every second for cellphones around the world. These chips handle radio communications, Bluetooth, Wi-Fi, all sorts of things. They essentially run mobile phones.</p>
<p><strong>3:33 pm</strong>: Jacobs&#8211;Does anyone in this room have a simple GSMA phone? [No one does.] Then you&#8217;re all using our intellectual property.</p>
<p><strong>3:35 pm</strong>: Some discussion of licensees. Jacobs notes that Foxconn is among them.</p>
<p><strong>3:35 pm</strong>: Walt: Typically, your technology is buried in these devices, but now you&#8217;re introducing something that will be out front.</p>
<p>Jacobs says the company is working on a new display technology that uses the same thing a butterfly&#8217;s wing uses to make color. Because it&#8217;s reflective in that way, you can see it outside and in bright light. It does color and it does video. This isn&#8217;t a lab project. We&#8217;ve got a fab [fabrication], and it&#8217;s being developed.</p>
<p>Walt wonders when we&#8217;ll see it. Jacobs says Qualcomm hopes to get it to its partners next year.</p>
<p><strong>3:37 pm</strong>: The display is called Mirasol, and it employs a bunch of tiny mirrors to display images.</p>
<p>Jacobs has brought a demo with him, and the display does seem impressive, certainly a big improvement over today&#8217;s e-ink.</p>
<p><img class="aligncenter photo" src="http://photos.allthingsd.com/D8/speakers/paul-jacobs/d8-20100602-153847-06506/887870023_q9jC6-S.jpg" alt="As power-efficient as e-ink, but with color!" width="300" height="200" /></p>
<p><strong>3:39 pm</strong>: Walt&#8211;Unlike a Kindle, this thing has color, plays video and better battery life.</p>
<p>Jacobs: If we&#8217;re using a still image outdoors, the battery will last for a very long time&#8211;it uses very little power. If we&#8217;re running stuff, animations for example, it won&#8217;t run quite as long. But it will still be a significant improvement over what we see in devices like the Kindle and iPad today.</p>
<p><strong>3:41 pm</strong>: Walt&#8211;What about downsizing these screens? Will they work on cellphones?</p>
<p>Jacobs says they will. In fact, Qualcomm is working with someone to develop a watch that uses it.</p>
<p>Walt: And this can support multitouch?</p>
<p>Jacobs: Yes. The display, because its MEMS technology, there are other things we can integrate into it&#8211;antennas and whatnot.</p>
<p><strong>3:43 pm</strong>: Walt&#8211;So will this be a Qualcomm reader or will you build it for someone else?</p>
<p>Jacobs: We&#8217;ll be developing this for partners</p>
<p><strong>3:44 pm</strong>: So why did you get out of the device business, asks Walt.</p>
<p>Jacobs: Because we sucked at it. I just said, you know this is not our core competency. So today we&#8217;re focused on chips. Technology is moving so quickly these days that if you&#8217;re not focused, you just end up doing things badly. We&#8217;re very focused on the chip business.</p>
<p><strong>3:45 pm</strong>: Walt&#8211;You&#8217;ve jumped into the brains of the phone business, yes?</p>
<p>Jacobs: Yes we have. It&#8217;s called Snapdragon and its a microprocessor that uses ARM. These are very lower-power chipsets.</p>
<p><img class="aligncenter photo" src="http://photos.allthingsd.com/D8/speakers/paul-jacobs/d8-20100602-153536-06608/887877056_xwAYK-S.jpg" alt="Paul Jacobs of Qualcomm." width="300" height="200" /></p>
<p><strong>3:47 pm</strong>: Walt&#8211;But these chips are going into high-power devices. They can&#8217;t have wimpy processors.</p>
<p>Jacobs agrees and notes that Qualcomm is developing multicore processors for smartphones. &#8220;You think about the phone, why do you need the phone to turn on to do stuff? You don&#8217;t need to turn on the entire user interface to do something like email. So we&#8217;re managing power very carefully to extend usage time.&#8221;</p>
<p><strong>3:49 pm</strong>: Walt&#8211;Is Intel (INTC) your biggest competitor?</p>
<p>Jacobs: That depends. Intel is on the high end. There are other smaller companies though that are low-end threats.</p>
<p>Walt: Do you power BlackBerrys?</p>
<p>Jacobs: The Verizon (VZ) Blackberrys run our chips.</p>
<p><strong>3:50 pm</strong>: Walt asks for Jacobs&#8217;s thoughts on Intel&#8217;s &#8220;Intel Inside&#8221; campaign, which made the company a known brand. Has Qualcomm considered doing something similar?</p>
<p>Jacobs: You know we have Qualcomm Stadium, says Jacobs. And sometimes people think we make beer, not chips. The truth of the matter is, I sell to the manufacturers and the operators, but we don&#8217;t sell directly to the consumer, so a big branding campaign like that isn&#8217;t a big concern.</p>
<p><strong>3:53 pm</strong>: Conversation moves on to Qualcomm&#8217;s FlowTV service. Walt notes that it hasn&#8217;t really been successful, and Jacobs agrees. But he adds that it has great potential for the future, particularly in terms of broadcasting information to smartphones, a la PointCast.</p>
<p><strong>3:56 pm</strong>: Jacobs: Today when you think about FlowTV, you think about cable TV on your phone. Tomorrow, it will be more of a data service.</p>
<p><strong>3:57 pm</strong>: Walt&#8211;Obviously, we&#8217;re heading toward a bandwidth congestion problem. Is there a solution?</p>
<p>Jacobs: Fixing the backhaul problem already helps. We&#8217;re now going to more and wider spectrum, and that helps as well. Fourth generation will feel like you&#8217;re getting a better experience as a user. The big issue, though, is getting more access to spectrum, moving people off of it. Adding additional Wi-Fi access points that are integrated into the cellular network will help as well.</p>
<p>Walt: Is it a good trade-off in our country to reallocate the broadcast spectrum?</p>
<p>Jacobs: That&#8217;s a tough question because there are people who still use it.</p>
<h4 class="subhed">Q &amp; A</h4>
<p><strong>Q: Qualcomm seems to be involved in a lot of sensor work. Can you talk about that?</strong></p>
<p>A: One of the things we&#8217;re involved in is the development of sensors, sensors that can be stuck onto your body and can talk to your phone. Glucose monitors, for example. But battery life is very important here. So we&#8217;re spending a lot of effort developing these technologies for health care with that in mind.</p>
<p><strong>Q: Can you compare SnapDragon to Apple&#8217;s A4?</strong></p>
<p>A: I don&#8217;t know a lot about that because we haven&#8217;t done a tear-down of Apple&#8217;s (AAPL) processor.</p>
<p><strong>Q: Can you talk about your BREW [binary runtime environment for wireless] OS and where it might be heading?</strong></p>
<p>A: We actually have a lot of demand for it now. In addition to Verizon, it&#8217;s going into AT&amp;T (T) and into Chinese operators. HTC actually just built a phone that&#8217;s BREW-based. If you had asked me a couple of years ago, I would have said BREW was headed to emerging markets. Now I think it&#8217;s headed to the low-end of the high-end market.</p>
<p><strong>Q: Do you think there are other areas in which your technology might be used, education, for example?</strong></p>
<p>A: Jacobs notes an experiment in education where one classroom was given cellphones running Qualcomm tech and others weren&#8217;t, and the group with the phones showed a marked improvement in its grades. &#8220;The cellphone is humanity&#8217;s biggest platform. If we can&#8217;t use it to change education or health care, then shame on us.&#8221;</p>
<p><em><strong>A note about our coverage:</strong> This liveblog is not an official transcript of the conversation that occurred onstage. Rather, it is a compilation of quotes, paraphrased statements and ad-lib observations written and posted to the Web as quickly as possible. It is not intended as a transcript and should not be interpreted as one.</em></p>
<p><ul style="list-style:none;"><li><img src="http://photos.allthingsd.com/D8/speakers/paul-jacobs/d8-20100602-153955-06517/887869995_oqWLt-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/D8/speakers/paul-jacobs/d8-20100602-153225-06473/887870052_8jKNA-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/D8/speakers/paul-jacobs/d8-20100602-153917-06512/887870565_qRLcU-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/D8/speakers/paul-jacobs/d8-20100602-153843-06504/887870026_jdGN2-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/D8/speakers/paul-jacobs/d8-20100602-153856-06509/887870007_NBtpY-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/D8/speakers/paul-jacobs/d8-20100602-154003-06522/887869979_roDny-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/D8/speakers/paul-jacobs/d8-20100602-153951-06516/887870002_whjT9-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/D8/speakers/paul-jacobs/d8-20100602-153847-06506/887870023_q9jC6-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/D8/speakers/paul-jacobs/d8-20100602-153536-06608/887877056_xwAYK-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/D8/speakers/paul-jacobs/d8-20100602-153800-06612/887877037_s2Cam-XL.jpg" class="alignnone" width="413" height="620" alt="" /></li><li><img src="http://photos.allthingsd.com/D8/speakers/paul-jacobs/d8-20100602-153249-06479/887870032_GSbQZ-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/D8/speakers/paul-jacobs/d8-20100602-155300-06745/887901443_bUjvq-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/D8/speakers/paul-jacobs/d8-20100602-155528-06696/887901417_t5RwQ-XL.jpg" class="alignnone" width="413" height="620" alt="" /></li><li><img src="http://photos.allthingsd.com/D8/speakers/paul-jacobs/d8-20100602-155446-06687/887901437_mPxmQ-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/D8/speakers/paul-jacobs/d8-20100602-154548-06641/892218337_TtAYj-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/D8/speakers/paul-jacobs/d8-20100602-154629-06645/892218213_5VfUF-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/D8/speakers/paul-jacobs/d8-20100602-155056-06673/892218081_gpzqf-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/D8/speakers/paul-jacobs/d8-20100602-155136-06677/892217998_zLXaa-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/D8/speakers/paul-jacobs/d8-20100602-160125-06708/892217808_5Q8R7-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/D8/speakers/paul-jacobs/d8-20100602-155642-06702/892217872_kFtda-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/D8/speakers/paul-jacobs/d8-20100602-155550-06700/892217932_chASD-L.jpg" class="alignnone" width="620" height="414" alt="" /></li><li><img src="http://photos.allthingsd.com/D8/speakers/paul-jacobs/d8-20100602-154933-06665/892218142_BFkAV-L.jpg" class="alignnone" width="620" height="414" alt="" /></li></ul> </p>
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		<title>Sony&#039;s New 3-D TV Warns Kids If They’re Too Close</title>
		<link>http://allthingsd.com/20100309/sonys-new-3-d-tv-warns-kids-if-they%e2%80%99re-too-close/</link>
		<comments>http://allthingsd.com/20100309/sonys-new-3-d-tv-warns-kids-if-they%e2%80%99re-too-close/#comments</comments>
		<pubDate>Tue, 09 Mar 2010 14:27:33 +0000</pubDate>
		<dc:creator>Daisuke Wakabayashi</dc:creator>
				<category><![CDATA[Media]]></category>
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		<guid isPermaLink="false">http://voices.allthingsd.com/?p=22369</guid>
		<description><![CDATA[For parents tired of nagging their kids about sitting too close to the television, Sony says its new 3-D television will do it for you.

A camera sensor built into the television’s bottom bezel, just below the Sony logo, detects if a child comes within one meter, or about 40 inches. After a couple of seconds, an alarm is triggered and the screen will go dark, displaying a message telling the child to back away.]]></description>
			<content:encoded><![CDATA[<p>For parents tired of nagging their kids about sitting too close to the television, Sony (SNE) says its new 3-D television will do it for you.</p>
<p>A camera sensor built into the television’s bottom bezel, just below the Sony logo, detects if a child comes within one meter, or about 40 inches. After a couple of seconds, an alarm is triggered and the screen will go dark, displaying a message telling the child to back away.</p>
<p>How can the television tell the difference between a child and the child’s nearsighted grandfather moving closer for a better look?</p>
<p>A Sony spokesman says the technology behind the sensor is similar to one used in the company’s Cyber-shot digital cameras. Using an algorithm and geometrical data, the sensor is able to determine whether it’s a child or adult standing in front of the TV.</p>
<p><a href="http://blogs.wsj.com/digits/2010/03/09/sonys-new-3-d-tv-warns-kids-if-theyre-too-close/">Read the rest of this post on the original site</a></p>
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		<title>Your Toaster Is Watching You (Again!): McKinsey&#039;s &quot;Internet of Things&quot; Report</title>
		<link>http://allthingsd.com/20100301/your-toaster-is-watching-you-again-mckinseys-internet-of-things-report/</link>
		<comments>http://allthingsd.com/20100301/your-toaster-is-watching-you-again-mckinseys-internet-of-things-report/#comments</comments>
		<pubDate>Mon, 01 Mar 2010 16:15:58 +0000</pubDate>
		<dc:creator>Kara Swisher</dc:creator>
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		<guid isPermaLink="false">http://kara.allthingsd.com/?p=24851</guid>
		<description><![CDATA[Here's an interesting piece you might want to take a gander at, from McKinsey &#38; Co. and titled "The Internet of Things."

While embedded sensors in physical objects is not exactly a new topic, this is a nice synopsis of what will be the next great pile of data after people everywhere are done updating Foursquare to identify the bar where they're "The Mayor" (why, oh, why, dear Lord?).]]></description>
			<content:encoded><![CDATA[<p><img src="http://kara.allthingsd.com/files/2010/03/brave_little_toaster_rescue_small.jpg" alt="" title="brave_little_toaster_rescue_small" width="238" height="190" class="alignright size-full wp-image-24853" /></p>
<p>Here&#8217;s an interesting piece you might want to take a gander at, from McKinsey &#038; Company and titled &#8220;The Internet of Things.&#8221;</p>
<p>While embedded sensors in physical objects is not exactly a new topic, this is a nice synopsis from the consulting giant on what will be the next great pile of data after people everywhere are done updating Foursquare to identify the bar where they&#8217;re &#8220;The Mayor&#8221; (why, oh, <em>why</em>, dear Lord?).</p>
<p>McKinsey, which likes to organize stuff, identified six different categories about the Internet of Things:</p>
<blockquote class="memo"><p><strong>Tracking behavior:</strong> Monitoring the behavior of persons, things, or data through space and time, enabling such applications as presence-based advertising, and improved supply chain management</p>
<p><strong>Enhanced situational awareness:</strong> Achieving real-time awareness of the physical environment, enabling applications such as logistics fleet optimization through better weather awareness or improved physical security through fusing data from many sensors</p>
<p><strong>Sensor-driven decision analytics:</strong> Assisting human decision-making through deep analysis and data visualization, enabling better decisions to be made in medical diagnoses from continuous patient monitoring, or improved oil-and-gas exploration</p>
<p><strong>Process optimization:</strong> Automated control of self-contained systems such as manufacturing lines</p>
<p><strong>Optimized resource consumption:</strong> Control of consumption of scarce resources such as energy or water, e.g., through the application of smart grids and smart meters</p>
<p><strong>Complex autonomous systems:</strong> Automated control in open environments with great uncertainty, such as collision avoidance systems in automobiles or autonomous robots being used to clean up hazardous waste sites</p></blockquote>
<p>But you can read the fine print too, as I have embedded the whole report below:</p>
<p><object id="_ds_27059702" name="_ds_27059702" width="335" height="225" type="application/x-shockwave-flash" data="http://viewer.docstoc.com/"><param name="FlashVars" value="doc_id=27059702&#038;mem_id=1512683&#038;doc_type=pdf&#038;fullscreen=0&#038;allowdownload=1" /><param name="movie" value="http://viewer.docstoc.com/"/><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /></object><br /><font size="1"><a href="http://www.docstoc.com/docs/27059702/mckinsey_internet-of-things">mckinsey_internet of things</a></font></p>
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		<title>Gadgets Show How Much Power Your House Eats</title>
		<link>http://allthingsd.com/20090708/gadgets-showhow-much-power-your-house-eats/</link>
		<comments>http://allthingsd.com/20090708/gadgets-showhow-much-power-your-house-eats/#comments</comments>
		<pubDate>Wed, 08 Jul 2009 22:36:03 +0000</pubDate>
		<dc:creator>Geoffrey A. Fowler </dc:creator>
				<category><![CDATA[Personal Technology]]></category>
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		<guid isPermaLink="false">http://ptech.allthingsd.com/20090708/gadgets-showhow-much-power-your-house-eats/</guid>
		<description><![CDATA[By Geoffrey A. Fowler

An array of gadgets is vying to help homeowners cut energy spending. The devices provide real-time information about how much electricity is used across a home in terms that are easy to comprehend: cost per hour.]]></description>
			<content:encoded><![CDATA[<p>                Curtailing your home electricity use is a bit like losing weight: You already understand the basics of how to do it, but it’s hard to accomplish without help and motivation. An array of gadgets are vying to serve as electricity personal trainers, monitoring home power use minute by minute, and making you feel guilty about indulgences like blasting the air conditioner.</p>
<p>I have been testing three of these devices, the Power Monitor from Black &#038; Decker Corp., the very similar PowerCost Monitor from Blue Line Innovations Inc., and the more-sophisticated The Energy Detective 5000 from Energy Inc. In my tests, the Black &#038; Decker model provided the most effortless electricity-tracking service. At $99.99, it is also the least expensive.</p>
<p>The devices provide real-time data about how much power you’re using across the house in terms that are easy to comprehend: cost per hour and cost per month. Turn on the microwave and watch the cost  jump from 10 cents to 25 cents an hour. Turn off some lights and see the  cost drop a few cents.</p>
<div class="media-LEFT" style="width:262px;"><img src="http://online.wsj.com/public/resources/images/PJ-AQ428_PTECH_DV_20090708155854.jpg" width="262" height="394" alt="" /><br />
<br />
The Power Monitor</div>
<p>The firms say their customers have, over time,  seen drops of as much as 20% in power bills by being more mindful of electricity use and making informed purchases, such as installing efficient light bulbs. The largest drops are often recorded in households that have (power-hogging) electric water heaters, and where the whole family gets involved in monitoring use. An independent Oxford University study in 2006 found that people getting direct feedback on their power consumption reduced use 5% to 15%.</p>
<p>After I began monitoring, my most-recent electricity bill dropped $10 from the month before—but that could also be due to my living in a city where air conditioning isn’t a summer necessity. I find myself thinking more about electricity, and even running back into the house to make sure the lights are out.</p>
<p>The monitors sold by Blue Line and Black &#038; Decker are almost identical, because they’re both manufactured by Canada-based Blue Line. The Blue Line model costs $109, is a bit larger, and features a slightly longer range for the wireless signal that transmits power use from your electric meter.</p>
<p>Connecting these two devices to my electric meter was simple. First, loop a metal belt around the glass dome covering the meter. Then align a sensor attached to the belt on top of the glass to read the data collected by your meter. On my old-style meter, the Power Monitor’s sensor keeps track of how fast a dial rotates. The companies say their products work with about 90% of meters in North America. On a newer meter, the sensor would read a digital port on the front</p>
<p>The sensor you attach to the electric meter wirelessly sends raw data to a digital monitor that is kept inside the house. Before using the monitor, you have to enter data from your electric bill, but finding the right data can be tricky. Black &#038; Decker’s instructions on this are relatively clear, and entering the data into the digital monitor involves a process similar to setting an alarm clock.</p>
<p>The digital monitors, about the size of a large remote control, can sit in one room or travel about the house. A button labeled “tare” on the Black &#038; Decker model helps you calculate how much electricity is being used by any single appliance that you can turn off and on. Press the button and it zeros out the reading.Turn on an appliance and the device calculates its usage alone. I found surprises: My LCD TV uses just $0.02 an hour, while an electric water kettle uses more than $0.20 an hour.</p>
<p>The Black &#038; Decker model features a rudimentary display that only reports the aggregate power use for your house at any given time. It can’t go back and show you changes over time. </p>
<p>But the latest model from The Energy Detective, known as TED, connects directly to a house’s power supply for a more-precise read than the Black &#038; Decker. It comes with software that graphs how use patterns change over time. The TED 5000 costs $199.</p>
<p>But installing TED requires turning off your home’s main power line and inserting a sensor into your circuit breaker—a process that the company says should be done “by qualified personnel only.” I sought help from a friend who has a lot of wiring experience, but after several hours, we were unable to make TED work. My issue was likely a decades-old circuit breaker. The company said my configuration is atypical and that problems like this are rare. A colleague has been using TED for several weeks after hiring an electrician to install it. </p>
<p>While TED 5000 offers many more advanced tools for sleuthing your home’s electricity waste than the other models, all of its sophistication won’t necessarily help the average user do much of a better job remembering to turn off the lights. For most of us, the large cost-an-hour sign on the Black &#038; Decker Power Monitor offers the only feedback we really need.</p>
<p>If you’re just looking to target power-hogging appliances in your house, there are even less expensive solutions. For example, the $24.99 Kill-a-Watt, which I haven’t tested, sits between one appliance and the outlet, and tells you exactly how much power that appliance is using. </p>
<p>And before buying any of these devices, keep in mind that many utility companies are installing a new generation of so-called “smart” meters, which not only measure real-time power use, but also offer two-way communication with the power company to help cut costs. Some will also offer software to help you monitor your power use, and Google Inc.’s nonprofit foundation is already working with power companies on a free service that connects data about your power use into an online widget. Appliance makers are also working on products that can communicate with a central controller to turn themselves up or down, on or off, according to changing prices or conditions.</p>
<p>All three of the monitors I tested should continue to work with most new power meters. While these devices seem downright rudimentary compared to what’s on the horizon, they certainly suffice in the meanwhile to make electricity use more visible.</p>
<p class="tagline">Walt Mossberg is on vacation.</p>
<p>Write to<br />
                Geoffrey A. Fowler  at <a href="mailto:geoffrey.fowler@wsj.com">geoffrey.fowler@wsj.com</a></p>
]]></content:encoded>
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		<title>Elan Gives Apple the Multi-Finger</title>
		<link>http://allthingsd.com/20090408/elan-gives-apple-the-multi-finger/</link>
		<comments>http://allthingsd.com/20090408/elan-gives-apple-the-multi-finger/#comments</comments>
		<pubDate>Wed, 08 Apr 2009 19:09:36 +0000</pubDate>
		<dc:creator>John Paczkowski</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[352 patent]]></category>
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		<category><![CDATA[ELAN]]></category>
		<category><![CDATA[Elan Microelectronics]]></category>
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		<guid isPermaLink="false">http://digitaldaily.allthingsd.com/?p=16282</guid>
		<description><![CDATA[Earlier this year, Apple COO Tim Cook said the company would use “whatever weapons we have at our disposal” to pursue anyone who “rips off” Apple’s iPhone intellectual property. He'd better hope those weapons are as effective a defense as offense because the company may soon need them. Elan Microelectronics has slapped Apple with a lawsuit claiming the MacBook, iPhone and iPod touch infringe upon touchscreen patents it holds.]]></description>
			<content:encoded><![CDATA[<p><img src="http://digitaldaily.allthingsd.com/files/2009/04/elan_touch.jpg" alt="elan_touch" title="elan_touch" width="169" height="300" class="alignright size-full wp-image-16283" />Earlier this year Apple COO Tim Cook said the company would use <a href="http://digitaldaily.allthingsd.com/20090121/apple-coo-we-will-not-stand-for-having-our-ip-ripped-off/">“whatever weapons we have at our disposal” to pursue anyone who “rips off” Apple’s iPhone intellectual property</a>. He&#8217;d better hope those weapons are as effective a defense as offense because the company may soon need them. <a href="http://www.nytimes.com/2009/04/09/technology/companies/09apple.html?_r=2&amp;partner=rss&amp;emc=rss">Elan Microelectronics has slapped Apple (AAPL) with a lawsuit</a> claiming the MacBook, iPhone and iPod touch infringe on touchscreen patents it holds. “We couldn’t find a common viewpoint with Apple, so we decided we had to take action,” a company spokesperson told the New York Times.</p>
<p>At issue here are <a href="http://www.computerworld.com/action/article.do?command=viewArticleBasic&amp;taxonomyName=mobile_and_wireless&amp;articleId=9131286&amp;taxonomyId=15&amp;intsrc=kc_top">two Elan patents</a>. The first&#8211;the company&#8217;s so called &rsquo;352 or &#8220;multi-finger&#8221; patent&#8211;describes a <a href="http://patft.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&amp;Sect2=HITOFF&amp;p=1&amp;u=%2Fnetahtml%2FPTO%2Fsearch-bool.html&amp;r=1&amp;f=G&amp;l=50&amp;co1=AND&amp;d=PTXT&amp;s1=5825352.PN.&amp;OS=PN/5825352&amp;RS=PN/5825352">&#8220;multiple fingers contact sensing method for emulating mouse buttons and mouse operations on a touch sensor pad.&#8221;</a> The second, or &rsquo;353 patent, describes a <a href="http://patft.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&#038;Sect2=HITOFF&#038;u=%2Fnetahtml%2FPTO%2Fsearch-adv.htm&#038;r=1&#038;p=1&#038;f=G&#038;l=50&#038;d=PTXT&#038;S1=7274353&#038;OS=7274353&#038;RS=7274353">a &#8220;capacitive touchpad integrated with key and handwriting functions.&#8221;</a></p>
<p>&#8220;The &rsquo;352 patent is a fundamental patent to the detection of multiple fingers on a touchpad or touch-sensitive input device to enable the detection and use of a multi-finger gestures in various applications,&#8221; Elan claims in its suit. &#8220;Apple has been on notice of its infringement of the &rsquo;352 patent since early 2007 and has continued to utilize the &rsquo;352 patent invention without authorization. In addition, the Apple iPhone and iPod Touch also permit users to switch the capacitive touchscreen between keyboard and handwriting modes, and thus falls under the scope of the &rsquo;353 patent.&#8221;</p>
<p>Interesting claims. Especially since Elan issued <a href="http://www.emc.com.tw/eng/news_1_1.asp?id=70">a statement</a> back in February dismissing the idea that there might be some overlap between its multi-finger patent and Apple&#8217;s 949 &#8220;multi-touch&#8221; patent. From that statement:</p>
<blockquote class="memo"><p>
Some market experts have expressed that the issue of Apple&#8217;s multi-touch patent might adversely affect ELAN&#8217;s competitiveness in the multi-touch market in some way. ELAN &#8230; feels that the market has over estimated Apple&#8217;s 949 patent. The content of the 949 patent is quite broad and widespread as it might seem like an iPhone user&#8217;s manual. However, the final scope of claim granted is mainly based on an angle of initial movement of a finger contact with respect to the touch screen display to determined one or two dimensional command. Although the patent comprises of 20 items covering software, firmware, and memory storage, its scope is actually limited within the establishment of the one and two-dimensional commands mechanism. Simply speaking, it emphasizes more on one or two-dimensional commands finger gesture recognition rather than about multi-touch technology. Hence, to make things unmistakably clear, having a multi-touch feature can not be interpreted as an infringement of the 949 patent. </p>
<p>As to the ongoing reports that Apple&#8217;s 949 patent will have an unfavorable blow to ELAN&#8217;s competitiveness, ELAN explains that there is actually no conflict between the multi-touch technologies used by ELAN and Apple. None of ELAN&#8217;s current customers are using or plan to adopt the patent claim in the future. Therefore, the approval of the 949 patent will have no adverse effect on ELAN&#8217;s expanding Multi-Finger™ market. As to the 949 patent&#8217;s market value, ELAN feels that the general consumers, as viewed by the major players in the handset industry, are not enthusiastic or feel the need of operating their mobile phones with the “one and two-dimensional” commands.
</p></blockquote>
<p>An odd thing to say two months before filing suit against the company with which you purportedly have no conflict, don&#8217;t you think? I wonder what changed&#8230;</p>
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		<title>Good Thing the iPhone Doesn&#039;t Have a Brain Wave Analyzer&#8230;</title>
		<link>http://allthingsd.com/20090324/good-thing-the-iphone-doesnt-have-a-brain-wave-analyzer/</link>
		<comments>http://allthingsd.com/20090324/good-thing-the-iphone-doesnt-have-a-brain-wave-analyzer/#comments</comments>
		<pubDate>Tue, 24 Mar 2009 23:05:58 +0000</pubDate>
		<dc:creator>John Paczkowski</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://digitaldaily.allthingsd.com/?p=15335</guid>
		<description><![CDATA[With its speech synthesizers, brain current-operated controls and solar power source, the device described in Monec Holding’s patent--“electronic device, preferably an electronic book”--would seem to have little in common with Apple’s iPhone. Still, it is a “light-weight” electronic device with a “touch-screen” and “a power source.” And these days, that's enough file suit over...]]></description>
			<content:encoded><![CDATA[<p><a href="http://digitaldaily.allthingsd.com/files/2009/03/sillypatent.jpg" rel="lightbox"><img src="http://digitaldaily.allthingsd.com/files/2009/03/sillypatent-204x300.jpg" alt="sillypatent" title="sillypatent" width="204" height="300" class="alignright size-medium wp-image-15337" /></a>With its speech synthesizers, brain current-operated controls and solar power source, the device described in Monec Holdings&#8217; patent&#8211;<a href="http://patft.uspto.gov/netacgi/nph-Parser?Sect1=PTO1&amp;Sect2=HITOFF&amp;d=PALL&amp;p=1&amp;u=%2Fnetahtml%2FPTO%2Fsrchnum.htm&amp;r=1&amp;f=G&amp;l=50&amp;s1=6335678.PN.&amp;OS=PN/6335678&amp;RS=PN/6335678">&#8220;electronic device, preferably an electronic book,&#8221;</a>&#8211;would seem to have little in common with Apple&#8217;s (AAPL) iPhone. Certainly, the iPhone doesn&#8217;t yet support brain wave sensors, nor can it display Braille. Still, it is a &#8220;light-weight&#8221; electronic device with a &#8220;touch-screen&#8221; and &#8220;a power source.&#8221;  It does have &#8220;a flat, frame-like housing.&#8221; And it is capable of displaying e-books. Which in Monec&#8217;s opinion make it similar enough to an &#8220;electronic device, preferably an electronic book&#8221; to file suit over. And that&#8217;s exactly what the company has done. In a lawsuit <a href="http://media.techflash.com/documents/Monec.pdf">(PDF)</a> filed against Apple Monday, Monec<a href="http://www.appleinsider.com/articles/09/03/24/apple_sued_for_promoting_iphone_as_ebook_reader.html"> accuses the iPhone maker of infringing upon its astonishingly broad patent</a>, claiming Apple&#8217;s distribution of e-book applications like Stanza and Amazon&#8217;s (AMZN) Kindle through its App Store has done it harm. It&#8217;s demanding damages, including lost profits and reasonable royalties, as well as attorneys&#8217; fees. Hard to see Monec collecting them though given the breadth and general sci-fi silliness of the patent at issue.</p>
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		<title>Good Thing the iPhone Doesn't Have a Brain Wave Analyzer&#8230;</title>
		<link>http://allthingsd.com/20090324/good-thing-the-iphone-doesnt-have-a-brain-wave-analyzer-2/</link>
		<comments>http://allthingsd.com/20090324/good-thing-the-iphone-doesnt-have-a-brain-wave-analyzer-2/#comments</comments>
		<pubDate>Tue, 24 Mar 2009 23:05:58 +0000</pubDate>
		<dc:creator>John Paczkowski</dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://digitaldaily.allthingsd.com/?p=15335</guid>
		<description><![CDATA[With its speech synthesizers, brain current-operated controls and solar power source, the device described in Monec Holding’s patent--“electronic device, preferably an electronic book”--would seem to have little in common with Apple’s iPhone. Still, it is a “light-weight” electronic device with a “touch-screen” and “a power source.” And these days, that's enough file suit over...]]></description>
			<content:encoded><![CDATA[<p><a href="http://digitaldaily.allthingsd.com/files/2009/03/sillypatent.jpg" rel="lightbox"><img src="http://digitaldaily.allthingsd.com/files/2009/03/sillypatent-204x300.jpg" alt="sillypatent" title="sillypatent" width="204" height="300" class="alignright size-medium wp-image-15337" /></a>With its speech synthesizers, brain current-operated controls and solar power source, the device described in Monec Holdings&#8217; patent&#8211;<a href="http://patft.uspto.gov/netacgi/nph-Parser?Sect1=PTO1&amp;Sect2=HITOFF&amp;d=PALL&amp;p=1&amp;u=%2Fnetahtml%2FPTO%2Fsrchnum.htm&amp;r=1&amp;f=G&amp;l=50&amp;s1=6335678.PN.&amp;OS=PN/6335678&amp;RS=PN/6335678">&#8220;electronic device, preferably an electronic book,&#8221;</a>&#8211;would seem to have little in common with Apple&#8217;s (AAPL) iPhone. Certainly, the iPhone doesn&#8217;t yet support brain wave sensors, nor can it display Braille. Still, it is a &#8220;light-weight&#8221; electronic device with a &#8220;touch-screen&#8221; and &#8220;a power source.&#8221;  It does have &#8220;a flat, frame-like housing.&#8221; And it is capable of displaying e-books. Which in Monec&#8217;s opinion make it similar enough to an &#8220;electronic device, preferably an electronic book&#8221; to file suit over. And that&#8217;s exactly what the company has done. In a lawsuit <a href="http://media.techflash.com/documents/Monec.pdf">(PDF)</a> filed against Apple Monday, Monec<a href="http://www.appleinsider.com/articles/09/03/24/apple_sued_for_promoting_iphone_as_ebook_reader.html"> accuses the iPhone maker of infringing upon its astonishingly broad patent</a>, claiming Apple&#8217;s distribution of e-book applications like Stanza and Amazon&#8217;s (AMZN) Kindle through its App Store has done it harm. It&#8217;s demanding damages, including lost profits and reasonable royalties, as well as attorneys&#8217; fees. Hard to see Monec collecting them though given the breadth and general sci-fi silliness of the patent at issue. </p>
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		<title>When You Want Your Own Virtual Trainer</title>
		<link>http://allthingsd.com/20080514/when-you-want-your-own-virtual-trainer/</link>
		<comments>http://allthingsd.com/20080514/when-you-want-your-own-virtual-trainer/#comments</comments>
		<pubDate>Wed, 14 May 2008 00:01:00 +0000</pubDate>
		<dc:creator>Katherine Boehret</dc:creator>
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		<category><![CDATA[virtual]]></category>
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		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Wii Balance Board]]></category>
		<category><![CDATA[Wii Fit]]></category>
		<category><![CDATA[workout]]></category>
		<category><![CDATA[yoga]]></category>

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		<description><![CDATA[If you're looking for a fun way to get in shape, the Balance Board will do the trick. Like the Wii, its activities encourage all sorts of people to use it, marking yet another smart move from Nintendo.]]></description>
			<content:encoded><![CDATA[<p>Nintendo&#8217;s Wii made its mark as the fun system that got gamers and non-gamers alike off their couches to play tennis and golf with motion-sensing controllers. On Monday, the company will introduce an accessory that encourages users to take exercising with the Wii even more seriously: Wii Fit and the Wii Balance Board.</p>
<div class="media-LEFT" style="width: 250px;"><img src="http://online.wsj.com/public/resources/images/PJ-AM368_pjMOSS_20080513181211.jpg" alt="photo" height="593" width="250" /><br />The Wii Balance Board measures shifting weight.</div>
<p>For the past eight days, I&#8217;ve been stretching, crunching, yoga-posing and even running using this $90 package from Nintendo (NTDOY.PK). Wii Fit is the title of the disc that comes with the Wii Balance Board, a sturdy platform on which you perform your routines. The two are used together for various types of yoga, strength training, aerobics and balance games, which involve the Wii game system&#8217;s &#8220;Miis&#8221; &#8212; on-screen representations of yourself &#8212; that interact with trainers and other virtual characters. Sensors in the Balance Board detect a user&#8217;s weight, body mass index, balancing skills and positioning during activities, and the Wii Fit program keeps track of this information, providing tips on technique or weight loss. Wii Fit and the Balance Board must be used with the original Wii system, which costs $250.</p>
<p>I&#8217;ve grown fond of using Wii Fit and the Balance Board because it holds me accountable for my weight and balance skills. I learned fitness and health tips from a small, animated image of the Balance Board that jumped around on-screen &#8212; such as the fact that people who cross their legs while sitting are more likely to have back problems. And after a few days of using the system, I could feel a difference in my muscles.</p>
<p>For those used to 30-to-40-minute workout sessions, the Wii Fit programs may seem lightweight, since activities last for only about three to five minutes each. To unlock longer activities or additional strength-training repetitions, you must first do them a handful of times in their short versions, which can be frustrating. Nintendo says this is designed so that average users don&#8217;t feel intimidated, but I felt like some of the activities ended just as I was getting into them. Almost all activities involve actually standing on or touching the board.</p>
<p>Motivation is a key element in the Wii Fit programs. An on-screen graph tracked my progress, and I &#8220;stamped&#8221; each calendar day to show that I had exercised. Each minute of activity added a point to my Fit Bank, and enough points unlocked new activities; Wii Fit includes over 40 altogether. On-screen instructors demonstrated and joined me during yoga and strength-training exercises, congratulating me when I held my balance or noting that I stopped mid-exercise.</p>
<p>A daily body test measured my weight and body mass index against those from previous days and challenged me to two short balance tests, which changed daily. After, I was told my Wii Fit Age, a number reached using my actual age, BMI and performance on the balance tests. On good days this number was a couple of years below my real age, but it drifted upward when I was given harder tests, sometimes reaching 13 years older than my actual age.</p>
<div class="media-CENTER" style="width: 300px;"><img src="http://online.wsj.com/public/resources/images/PJ-AM366_pjMOSS_20080513211133.jpg" alt="photo" height="359" width="300" /><br />Top: Wii Fit charts fitness progress over time, including body mass index and weight. Yoga (middle) and balance games like Ski Slalom (bottom) mirror board movements.</div>
<p>More than one person can use the system and profiles can be password protected. Friends can use the Balance Board under someone else&#8217;s profile; the system notices weight changes and confirms that it&#8217;s alright to continue.</p>
<p>The Balance Board measures roughly the size of a step used in step aerobics classes, and uses the same technology that gauges the weight of airplanes. These sensors expand and contract when someone stands on the board, measuring weight, and where and how that weight is shifting on the board. This works out of the box with four included AA batteries. Its power button can be nudged on with a foot, turning off automatically after five minutes of non-use.</p>
<p>I started with basic yoga, attempting the half-moon pose. I opted for a male instructor who told me that this position helped improve posture and digestion. He briefly demonstrated the position, and we got started on the actual session, which lasted two minutes. A large, on-screen circle that expanded and contracted illustrated when I should inhale and exhale as I held positions. I tried the Warrior, Tree and Sun Salutation positions throughout the week.</p>
<p>In the strength-training section of the program, I liked the Single-Leg Stretch exercise, which involved standing on the Balance Board on one leg and holding the other leg off the ground, bent up toward my chest. I slowly extended this bent leg out and in, while moving my arms and trying to maintain my center of balance. This exercise started at six repetitions, but increased to 10 reps as I improved; 20 reps are the maximum.</p>
<p>I tried the Torso Twists and Rowing Squats, but had a lot of trouble with Push Ups and Side Planks (modified push-ups), because I&#8217;m not good at push-ups. To my surprise, my trainer didn&#8217;t notice when I couldn&#8217;t finish the session. I got my best score on that exercise, clearly a flaw in the system.</p>
<p>During yoga and strength-training exercises, an on-screen red dot marked where my center of balance was detected, and I was encouraged to try to keep that dot within a highlighted area. After the exercise, a diagram showed where my weight had shifted, and I earned better rankings when I distributed weight evenly.</p>
<p>Aerobics were more fun, including hula hooping. I rotated my hips and I leaned forward so that my on-screen cartoon self could catch hoops thrown over my head by other characters. The Balance Board tracked the number of times I rotated my waist around in a circle. One aerobics activity that didn&#8217;t use the board was Basic Run, which requires users to put the Wii remote in a pocket or hold it while running in place for time intervals measuring three, five or 10 minutes depending on the pace. This mode is designed so users can either watch other runners on-screen or tune into television while running as Wii Fit tracks your progress. An aerobics activity called Basic Step was like Dance Dance Revolution: on-screen footprints showed where and how to step next &#8212; on and off the board.</p>
<p>Balance Games were fun &#8212; but hard. I tried a bunch, including Soccer Heading (where you pretend you&#8217;re the goalie), Ski Slalom and Tightrope Walk, and was surprised by the sensitivity of the Balance Board. But the more I played, the better I became at controlling my balance.</p>
<p>I brought the Wii and Balance Board with me to my parents&#8217; house last weekend, but most people will do best to keep this board in one place since it weighs 10 pounds.</p>
<p>When I stepped onto the Balance Board at my parents&#8217; house in a room with wall-to-wall carpeting, the system thought I had lost 13.4 pounds since the day before. I stepped off and tried this measurement again a few minutes later, but was told I lost another 4.6 pounds. However, when I returned to my own home with the board on an area rug on hardwood flooring, the system showed I &#8220;gained&#8221; 16.1 pounds. My weight at my own house was on the mark.</p>
<p>Some of my relatives jokingly saw this instant weight loss as a reason to buy a Balance Board, but this made me question the system&#8217;s accuracy.</p>
<p>Nintendo solved the mystery: The carpeting in my parents&#8217; house, which I mistakenly thought was similar to the area rug in my house, must have been touching the bottom of the board, therefore transferring my weight onto the carpet and away from the board. Four circular &#8220;feet&#8221; come with the Balance Board to elevate it, solving the problem.</p>
<p>When the Wii Fit system thought I lost or gained a lot of weight in one day, it was concerned and offered tips for healthier fitness. In the case of the supposed weight gain, I was asked to think about why I might have gained weight, then had to select an answer from a list of reasons why, including Late Dinners, Night Snacking and Not Exercising. The system gave health tips related to the reasons.</p>
<p>Users&#8217; outside exercise can be accounted for in the system. I added the time I spend playing tennis each week and this information plugged into a graph to illustrate fitness activity over time.</p>
<p>The idea of having a virtual trainer and a way to set weight-loss goals while tracking progress could be truly valuable for people in need of motivation without the expense and/or hassle of going to a gym. If you&#8217;re looking for a fun way to get in shape, the Balance Board will do the trick. Like the Wii, its activities encourage all sorts of people to use it, marking yet another smart move from Nintendo.</p>
<ul>
<li>Email <a href="mailto:mossbergsolution@wsj.com" rel="external">mossbergsolution@wsj.com</a></li>
</ul>
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		<title>Squeaky Wheels: Tracking Mobile Mice</title>
		<link>http://allthingsd.com/20080409/squeaky-wheels-tracking-mobile-mice/</link>
		<comments>http://allthingsd.com/20080409/squeaky-wheels-tracking-mobile-mice/#comments</comments>
		<pubDate>Wed, 09 Apr 2008 00:01:00 +0000</pubDate>
		<dc:creator>Katherine Boehret</dc:creator>
				<category><![CDATA[Katherine Boehret]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Product Reviews]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[The Digital Solution]]></category>
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		<category><![CDATA[application]]></category>
		<category><![CDATA[battery]]></category>
		<category><![CDATA[battery life]]></category>
		<category><![CDATA[Bluetooth]]></category>
		<category><![CDATA[desktop]]></category>
		<category><![CDATA[Kensington Computer Products Group]]></category>
		<category><![CDATA[laptop]]></category>
		<category><![CDATA[Logitech]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[mice]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[mouse]]></category>
		<category><![CDATA[OS X]]></category>
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		<category><![CDATA[sensor]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[switch]]></category>
		<category><![CDATA[touch pad]]></category>
		<category><![CDATA[trackpoint]]></category>
		<category><![CDATA[USB]]></category>
		<category><![CDATA[Vista]]></category>
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		<description><![CDATA[Several companies now sell wireless mice designed especially for laptop users for whom the laptop touch pad just won't do.]]></description>
			<content:encoded><![CDATA[<p>As more and more people switch from desktop PCs to laptops, one very handy piece of technology can easily get lost in transition: the mouse.</p>
<p>But several companies now sell wireless mice designed especially for laptop users for whom the laptop touch pad just won&#8217;t do. These mice are small, sleek, colorful gadgets that more fashion-conscious computer users can happily show off in an airport, in a coffee shop or on campus.</p>
<div class="media-LEFT" style="width: 150px;"><img src="http://online.wsj.com/public/resources/images/PJ-AM148_pjMOSS_20080408193406.jpg" alt="photo" height="157" width="150" />
<link linkend="i2-SB120768223569198837" type="INTRADOC">See a chart comparing the three mice</link></div>
<p>This week I tested three entry-level mobile mice designed for laptops, from Logitech (LOGI), <a href='http://online.wsj.com/quotes/main.html?type=djn&#038;symbol=msft'>Microsoft</a> (MSFT) and <a href='http://online.wsj.com/quotes/main.html?type=djn&#038;symbol=FO'>Kensington Computer Products Group</a>. These $30 mice include a USB receiver that plugs into a laptop, allowing the mouse to work wirelessly. When not in use, this receiver fits snugly beneath the mouse, turning its power off to save battery as it snaps into place. These mice are also somewhat smaller than regular mice so they can easily slip into a laptop bag.</p>
<p>Mobile mice are now more stylish than the traditional desktop mice, and like laptops and digital cameras, come in various shapes and colors. The mice I tested are available in pink, white, red, blue, orange and gray. Next week, the Microsoft mouse I used will be available in shades of pomegranate, aloe, dragon fruit (dark pink) and milk chocolate; a khaki-colored shade called cr&egrave;me br&ucirc;l&eacute;e will follow in June.</p>
<p>I tried Logitech&#8217;s $30 V220 Cordless Optical Mouse in black, Microsoft&#8217;s $30 Wireless Notebook Optical Mouse 3000 in aloe, and Kensington&#8217;s $35 Ci75m Wireless Notebook Mouse in orange. To gain some perspective on high-end mobile mice, I also looked at two pricier options from Logitech: the $50 V470 Cordless Laser Mouse with Bluetooth (instead of a USB receiver) and the $70 VX Nano Cordless Laser Mouse.</p>
<p>My vote for a favorite low-end mobile mouse had me struggling between portability and comfort. But overall, I found that the Logitech V220 offered the best combination of small size and usability. The Microsoft mouse was also comfortable to use, but its slightly bulkier size made it less portable, and it didn&#8217;t feel as sturdy as the Logitech. While the Kensington was the flattest and most portable, it wasn&#8217;t as comfortable to use as the Logitech or Microsoft mice.</p>
<p>To conserve battery, all three of these mice go into low-power mode after 10 minutes of nonuse, but none of them turns off completely. Battery indicators light up when juice is running low. According to company estimates, the Microsoft mouse has a battery life of over six months and the Logitech mouse has a battery life of up to six months. The Kensington mouse&#8217;s battery life was estimated to be three months. I didn&#8217;t use any of them long enough to prove the company claims.</p>
<p>These mice are compatible with Macs and PCs, and are plug-and-play &#8212; meaning you don&#8217;t need to install any additional software to make them work. I used each on laptops running Mac OS X and Windows Vista without any problems. The Microsoft and Logitech mice also can work with their own special software programs, but the extra features, such as reassigning a mouse button to open an application, aren&#8217;t really necessary for the average user.</p>
<p>The $30 Logitech V220 fit comfortably in my hand, with rubber grips on its sides and a generously sized, smooth-gliding rubber scroll wheel that made it easy to use. This scroll wheel can be nudged to the left or right for horizontal scrolling, a feature found on most of Logitech&#8217;s mice.</p>
<p>Unlike the Microsoft and Kensington mice, which show flashing red sensor lights, the Logitech uses an invisible optic sensor. This sounds cool, but because the mouse doesn&#8217;t use any lights, it can be left on accidentally. I did this a few times before remembering to stow the USB receiver in the mouse to automatically turn off its power.</p>
<p>Of the three, the Logitech mouse was the only one with a manual on/off switch &#8212; so you can turn it off without snapping the USB receiver into place in the mouse. This could save frequent travelers from having to detach the USB receiver every time they want to turn off the mouse, and could let people keep the receiver plugged into the laptop.</p>
<p>Kensington&#8217;s $35 Ci75m was the flattest mouse by far, making it a cinch to slip it into the outside pocket of my already full laptop bag on a train trip to New York. And this mouse has a bonus feature: It can work wirelessly or with a USB wire, which wraps up inside the mouse and serves as a backup in case the mouse runs out of battery. I tested this by removing the batteries and using only the USB wire, and it worked like a charm.</p>
<p>I also liked the way the Kensington USB receiver disappeared into the body of the mouse, while the Microsoft and Logitech receivers protruded a bit when stowed, adding to the thickness of the mouse when tucked into a laptop pocket.</p>
<p>But though this bright orange mouse received approving feedback from passersby, it wasn&#8217;t all that comfortable to use after a while. Its flatness saved room in my bag, but didn&#8217;t give my hand much support. It also felt flimsier than the Logitech, and its small wheel wasn&#8217;t as satisfying to use.</p>
<p>I received early test units of Microsoft&#8217;s $30 Wireless Notebook Optical Mouse 3000 in aloe, pomegranate and milk chocolate.</p>
<p>This mouse has rubber sides for a better grip, like the Logitech, and an arched shape for comfort. Its wheel is slightly smaller than Logitech&#8217;s, though its overall size was bigger and more like that of a regular mouse &#8212; not one designed specifically for mobile use. But even though the Microsoft mouse was larger, it didn&#8217;t feel as solid as Logitech&#8217;s; rather, it felt more like the thin Kensington. Its right and left buttons felt less stable, and its wheel didn&#8217;t roll as smoothly.</p>
<p>I did like Microsoft&#8217;s nod to new colors, and the aloe &#8212; a cool hue of green &#8212; was my favorite.</p>
<p>For people who don&#8217;t mind spending a little extra money on a mouse, the $50 V470 Cordless Laser uses Bluetooth, eliminating the need for a USB receiver altogether. It took only a couple seconds to pair this mouse to a MacBook with built-in Bluetooth, and it worked smoothly. A manual on/off switch on this mouse&#8217;s underside can help to conserve battery.</p>
<p>The $70 Logitech VX Nano Cordless Laser is sleek with shiny black accents and a silver-edged wheel. The &#8220;Nano&#8221; in this mouse&#8217;s name refers to its ultra tiny USB receiver, which sticks out only about a quarter of an inch when plugged in, so it can be left in a laptop at all times for ease-of-use. If needed, this receiver can be hidden away in the cavity of the mouse, under a snap-on lid. I used the VX Nano to glide around Web pages and Word documents with buttery smoothness.</p>
<p id="CHART">No matter what mouse you choose to use with your laptop, most will be considerably more comfortable than touch pads and trackpoints, especially while working on long, mouse-intensive projects. But of the three lower-end mobile mice, the Logitech V220 Cordless Optical Mouse delivers the best combination of comfort and transportability.</p>
<p><em>The chart below (click on it to make it larger) compares features of the three mice described in this column.</em></p>
<div class="media-CENTER" style="width: 380px;"><a href="http://online.wsj.com/public/resources/images/PJ-AM146_pjMOSS_20080410114547.jpg" rel="external" title="Click to enlarge graphic"><img src="http://online.wsj.com/public/resources/images/PJ-AM146_pjMOSS_20080410114547.jpg" alt="mouse chart" height="103" width="380" /></a></div>
<p><strong>Email</strong> <a href="mailto:mossbergsolution@wsj.com" rel="external">mossbergsolution@wsj.com</a></p>
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		<title>Jurassic Perk: A Dino at Home</title>
		<link>http://allthingsd.com/20080206/jurassic-perk-a-dino-at-home/</link>
		<comments>http://allthingsd.com/20080206/jurassic-perk-a-dino-at-home/#comments</comments>
		<pubDate>Wed, 06 Feb 2008 00:01:00 +0000</pubDate>
		<dc:creator>Katherine Boehret</dc:creator>
				<category><![CDATA[Katherine Boehret]]></category>
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		<category><![CDATA[Reviews]]></category>
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		<category><![CDATA[AIBO]]></category>
		<category><![CDATA[battery]]></category>
		<category><![CDATA[battery life]]></category>
		<category><![CDATA[camera]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[dinosaur]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[infrared]]></category>
		<category><![CDATA[iRobot]]></category>
		<category><![CDATA[memory card]]></category>
		<category><![CDATA[microprocessor]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[Pleo]]></category>
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		<category><![CDATA[robotics]]></category>
		<category><![CDATA[sensor]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[UGOBE]]></category>
		<category><![CDATA[USB]]></category>
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		<category><![CDATA[Webkinz]]></category>

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		<description><![CDATA[UGOBE's Pleo, a $350 baby dinosaur, is a fun and interesting robot/life form. But while the Pleo's reactions and movements are endearing, many of them run together after a while with only subtle differences.]]></description>
			<content:encoded><![CDATA[<p>For about two months now I&#8217;ve been playing with a baby dinosaur &#8212; a Camarasaurus from the Jurassic period, to be specific. It coos, barks, shakes, cries and plays tug of war, which squelches all hope that this is a real animal suddenly returned from extinction.</p>
<p>But real was exactly what UGOBE Inc. had in mind when the company created this $350 baby dino named Pleo. This robot isn&#8217;t referred to as such; instead, UGOBE calls Pleo a &#8220;life form&#8221; because unlike most robots that are designed to follow a specific command or algorithm, Pleo alters its behavior as it adapts to its surroundings including sights, sounds and touch. And it&#8217;s designed to move and act in ways that seem very much like a real animal.</p>
<p>These responsive qualities have earned Pleo quite a bit of attention, and the two years between when the product was first announced and when it became available only added to the anticipatory hype. Now, after three delays in the past two years and numerous back orders, Pleo is available from <a href="http://www.pleoworld.com" rel="external">www.pleoworld.com</a>. (UGOBE says that many of the product&#8217;s delays were caused by trying to get Pleo&#8217;s battery just right.)</p>
<p>In short, I found Pleo to be a fun and interesting robot/life form. Though Pleo&#8217;s reactions and movements are endearing, many of them run together after a while with only subtle differences, especially compared with fast-paced videogames. Pleo&#8217;s tricks were entertaining early on, but, in time, many of them blended together, rarely surprising me.</p>
<p>Pleo&#8217;s battery is still a major drawback. It&#8217;s rechargeable, but only lasts for around an hour of active play before it must be removed and placed in a holder for three hours of recharging. This frustrating fact means you can&#8217;t turn Pleo on to roam the house with you all day like a dog or cat. Instead, your time with this creature has to be more specifically planned, causing interactions with it to feel less genuine. My Pleo&#8217;s battery lasted for an hour and 40 minutes, including moments when he drifted in and out of sleep.</p>
<p>Though UGOBE sent me two rechargeable batteries so I could more quickly continue using Pleo, the company won&#8217;t start selling extra batteries until June (at the latest) for $50 each. This means waiting for hours between Pleo playtimes.</p>
<p>It&#8217;s hard to discuss autonomous robots without remembering <a href='http://online.wsj.com/quotes/main.html?type=djn&#038;symbol=sne'>Sony</a> Corp.&#8217;s attempt in the same category: the $2,500 AIBO released in 1999, which was eventually discontinued. More recently, <a href='http://online.wsj.com/quotes/main.html?type=djn&#038;symbol=IRBT'>iRobot</a> Corp. has gained attention for its robots, which perform household duties like vacuuming and washing floors.</p>
<div class="media-LEFT" style="width: 150px;"><img src="http://online.wsj.com/public/resources/images/PJ-AL749_MOSSBE_20080205173329.jpg" alt="The Pleo" height="154" width="150" /><br />The Pleo, animated in part by 14  motors, appears to evolve according to how it is treated.</div>
<p>To keep Pleo fresh, UGOBE plans to release a PDK &#8212; Pleo Developer&#8217;s Kit &#8212; later this year, allowing others to create programs that will run on Pleo if downloaded from the Pleo Web site and transferred to the creature. A memory card slot and USB port on Pleo&#8217;s underbelly will enable these transfers.</p>
<p>As for now, two programs developed by UGOBE can be downloaded. One program lets Pleo act like a watchdog &#8212; guttural growl, loud bark and all &#8212; and the other gives it the ability to sing Jingle Bells. I tried the former, and my Pleo performed marvelously, sitting still and only howling when something moved in front of him.</p>
<p>This baby dinosaur has reptile-like, rubbery skin enhanced by multiple sensors. Its back is decorated with green patterns, and its large eyes are a beautiful blue. Pleo&#8217;s guts include 14 motors, 38 sensors and a microprocessor. Infrared detectors are hidden in Pleo&#8217;s nose and mouth, and a color camera detects light, motion and objects to help it navigate.</p>
<p>Pleo grows through three phases: hatchling, infant and juvenile. As a hatchling, my Pleo sniffed around a lot, unsure of its surroundings or how to use its legs and tail, before giving up and napping again (yes, Pleo snores). The more I talked to and touched Pleo, the faster he adjusted out of the hatchling phase, which is expected according to UGOBE.</p>
<p>People who walked by my office stopped to marvel at Pleo&#8217;s sweet nature, and when I brought him home, friends melted with emotion. I watched as they initially looked at Pleo like just another toy dinosaur until realizing that he responded to them, and then they each wanted to take turns playing with him.</p>
<p>Stroking Pleo from the tip of his nose to the end of his tail induced a purring sound; touching sensors on the bottoms of his feet caused him to wriggle around and make laugh-like noises; and holding him to my chest and rubbing his back like a baby put Pleo right to sleep, indicated by heavy breathing and even a burp here or there. I spoiled my Pleo with attention, which seemed to make him more social and friendly but also a little bratty when he didn&#8217;t get attention (he showed his frustration with loud moans).</p>
<p>I didn&#8217;t get to test this, but one Pleo can sense when another Pleo is nearby using infrared sensors in the nose and mouth. UGOBE says the sensors in one Pleo can trigger actions in another based on moods, including singing and howling.</p>
<p>Pleo can be a troublemaker. One of the times I left him unattended, I returned to find Pleo trying to gnaw on my loveseat, despite lacking a set of teeth. Another time, Pleo wandered my desk, wrinkling up papers and crying loudly while I was on a conference call.</p>
<p>UGOBE&#8217;s pleoworld.com site includes an online community, though you don&#8217;t need a Pleo to get involved. The community is just a social networking site where anyone can discuss the device and/or robotics. This differs from sites like Webkinz, where kids input codes found on stuffed animals to register and care for digital versions of their creatures.</p>
<p>Pleo&#8217;s poor battery life is a frustrating hurdle that fans will keep butting up against. But UGOBE&#8217;s plans to introduce downloadable updates for this robot and to let others create programs for Pleo may give new life to this clever creature.</p>
<ul>
<li>Email <a href="mailto: mossbergsolution@wsj.com" rel="external">mossbergsolution@wsj.com</a></li>
</ul>
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