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	<title>AllThingsD &#187; video game</title>
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		<title>Study: Online Media Pays Off for Consumers More Than Offline</title>
		<link>http://allthingsd.com/20130210/study-online-media-pays-off-for-consumers-more-than-offline/</link>
		<comments>http://allthingsd.com/20130210/study-online-media-pays-off-for-consumers-more-than-offline/#comments</comments>
		<pubDate>Mon, 11 Feb 2013 00:00:21 +0000</pubDate>
		<dc:creator>Kara Swisher</dc:creator>
				<category><![CDATA[General]]></category>
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		<category><![CDATA[Follow the Surplus: How U.S. Consumers Value Online Media]]></category>
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		<guid isPermaLink="false">http://allthingsd.com/?p=293269</guid>
		<description><![CDATA[Apparently, you can get digital media satisfaction.]]></description>
				<content:encoded><![CDATA[<p><a href="http://allthingsd.com/files/2013/02/url3.jpeg"><img src="http://allthingsd.com/files/2013/02/url3.jpeg" alt="url" width="225" height="225" class="alignright size-full wp-image-293354" /></a></p>
<p>Apparently, you <em>can</em> get media satisfaction &#8212; as long as you are online as opposed to offline. </p>
<p>According to a new study by the Boston Consulting Group, consumers accrue more value from their online media usage than from their offline consumption.</p>
<p>The new research report &#8212;  titled &#8220;Follow the Surplus: How U.S. Consumers Value Online Media&#8221; &#8212; calculated that the average U.S. online user got a &#8220;consumer surplus&#8221; of $970, compared to $900 from offline media.</p>
<p>BCG defines consumer surplus as &#8220;the value consumers themselves place on a media-related activity or product over and above what they pay for it.&#8221;</p>
<p>The report looked at seven categories &#8212; books, radio and music, U.S. newspapers and magazines, TV and movies, video games, international newspapers and magazines and user-generated content and social networks.</p>
<p>The largest chunk of online consumer satisfaction came from UGC and social, such as use of Facebook and Google&#8217;s YouTube, which makes sense since the actual cost is nearly zero &#8212; making any benefit essentially digital gravy. </p>
<p>Books were where the least consumer surplus was online. That&#8217;s not a surprise, said BCG senior partner John Rose, who coauthored the report, but it is likely to change soon with the increasing popularity and proliferation of a variety of devices.</p>
<p>That&#8217;s double from three years ago, with the average consumer now owning 2.9 devices, such as mobile smartphones and tablets. It will increase to 4.1 in three years, said the BCG report. Also up, of course, is the number of hours spent online, which &#8212; in turn &#8212; dramatically increases the value of online media consumption.</p>
<p>Advertisers still have not caught up with consumers, of course. &#8220;The value is from the consumers&#8217; perspective and not the advertisers&#8217; perspective yet,&#8221; said Rose, in an interview. &#8220;The business models are still not in place to support what consumers already know they want.&#8221;</p>
<p>Gender is not an issue, with men and women both consuming about 12 hours a week of online content. But men listen to more music, while women prefer social interaction more.</p>
<p>Another interesting result, read the report: &#8220;By a margin of some five to one, U.S. consumers are more excited about the Internet&#8217;s potential rewards than they are worried about the potential risks.&#8221;</p>
<p>In other words, they like online media, they <em>really</em> like it. </p>
<p>That&#8217;s why, said Rose, the medium and the business model will evenutally come together.</p>
<p>&#8220;Different people will say different things about <em>when</em> it will come together and not <em>if</em> it will come together,&#8221; said Rose. &#8220;Advertisers have always found ways to create value, even if they have not done it yet with online media.&#8221;</p>
<p>There are lots of other interesting findings and charts from BCG, some of which are embedded below (click to enlarge them and the whole report can be <a href="https://www.bcgperspectives.com/Images/Follow_the_Surplus_Feb_2013_tcm80-127046.pdf">found and downloaded here</a>).</p>
<p><a href="http://allthingsd.com/files/2013/02/Follow-Surplus-exh1.jpg"><img src="http://allthingsd.com/files/2013/02/Follow-Surplus-exh1-640x417.jpg" alt="Follow Surplus exh1" width="640" height="417" class="aligncenter size-large wp-image-293379" /></a></p>
<p><a href="http://allthingsd.com/files/2013/02/Follow-Surplus-NEW-ex2.jpg"><img src="http://allthingsd.com/files/2013/02/Follow-Surplus-NEW-ex2-640x433.jpg" alt="Follow Surplus NEW ex2" width="640" height="433" class="aligncenter size-large wp-image-293380" /></a></p>
<p><a href="http://allthingsd.com/files/2013/02/Follow-Surplus-exh3.jpg"><img src="http://allthingsd.com/files/2013/02/Follow-Surplus-exh3-640x448.jpg" alt="Follow Surplus exh3" width="640" height="448" class="aligncenter size-large wp-image-293381" /></a></p>
<p><a href="http://allthingsd.com/files/2013/02/Follow-Surplus-exh4.jpg"><img src="http://allthingsd.com/files/2013/02/Follow-Surplus-exh4-640x434.jpg" alt="Follow Surplus exh4" width="640" height="434" class="aligncenter size-large wp-image-293382" /></a></p>
<p><a href="http://allthingsd.com/files/2013/02/Follow-Surplus-exh5.jpg"><img src="http://allthingsd.com/files/2013/02/Follow-Surplus-exh5-640x413.jpg" alt="Follow Surplus exh5" width="640" height="413" class="aligncenter size-large wp-image-293383" /></a></p>
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		<title>Meet the New Sony CEO, Kaz Hirai (Video)</title>
		<link>http://allthingsd.com/20120201/meet-the-new-sony-ceo-kaz-hirai-video/</link>
		<comments>http://allthingsd.com/20120201/meet-the-new-sony-ceo-kaz-hirai-video/#comments</comments>
		<pubDate>Wed, 01 Feb 2012 18:38:30 +0000</pubDate>
		<dc:creator>Kara Swisher</dc:creator>
				<category><![CDATA[AsiaD]]></category>
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		<category><![CDATA[consumer electronics]]></category>
		<category><![CDATA[event]]></category>
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		<category><![CDATA[Industry Moves]]></category>
		<category><![CDATA[Kazuo Hirai]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[unit]]></category>
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		<guid isPermaLink="false">http://allthingsd.com/?p=170157</guid>
		<description><![CDATA[Want to see the new Sony head in action? We've got the goods right here from an onstage interview at AsiaD.]]></description>
				<content:encoded><![CDATA[<p><a href="http://allthingsd.com/20120201/meet-the-new-sony-ceo-kaz-hirai-video/asiad-20111021-082450-06007-l-2/" rel="attachment wp-att-170159"><img src="http://allthingsd.com/files/2012/02/asiad-20111021-082450-06007-l-380x253.png" alt="" title="asiad-20111021-082450-06007-l" width="380" height="253" class="alignright size-medium wp-image-170159" /></a></p>
<p>Sony <a href="http://allthingsd.com/20120201/sony-promotes-hirai-to-president/">said today</a> that it had promoted the long-expected heir apparent, Kazuo Hirai, to take over as president and CEO of the consumer electronics giant.</p>
<p>The exec has most recently been leading Sony&#8217;s CE and video game units, which he talked about on stage at <a href="http://allthingsd.com/category/asiad/">the <strong>AsiaD</strong> conference</a> last fall.</p>
<p>You can see the new top dog in action, talking about a range of issues from mobile to media to gadgets in this <a href="http://allthingsd.com/20111115/sonys-kazuo-hirai-on-reviving-the-iconic-ce-brand-and-more-the-full-asiad-interview-video/">video of the interview</a> with Walt Mossberg at the event:</p>
<p><div class="video-wsj"><object width="640" height="360"><param name="movie" value="http://s.wsj.net/media/swf/microPlayer.swf"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><param name="flashvars" value="videoGUID=F09A3DC9-4FF8-45B0-BF39-0B67B97393EA&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/"name="microflashPlayer"></param><embed src="http://s.wsj.net/media/swf/microPlayer.swf" bgcolor="#FFFFFF" flashVars="videoGUID={F09A3DC9-4FF8-45B0-BF39-0B67B97393EA}&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/" name="microflashPlayer" width="640" height="360" seamlesstabbing="false" type="application/x-shockwave-flash" swLiveConnect="true" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"></embed><br />[ See post to watch video ]</div></object></p>
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		<title>There Better Be Some Cool Stuff at CES, Because CE Holiday Sales Data Bytes!</title>
		<link>http://allthingsd.com/20120108/there-better-be-some-cool-stuff-at-ces-because-ce-holiday-sales-data-bytes/</link>
		<comments>http://allthingsd.com/20120108/there-better-be-some-cool-stuff-at-ces-because-ce-holiday-sales-data-bytes/#comments</comments>
		<pubDate>Sun, 08 Jan 2012 19:26:06 +0000</pubDate>
		<dc:creator>Kara Swisher</dc:creator>
				<category><![CDATA[Commerce]]></category>
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		<guid isPermaLink="false">http://allthingsd.com/?p=161317</guid>
		<description><![CDATA[Camcorders and MP3 players go splat!]]></description>
				<content:encoded><![CDATA[<p><a href="http://allthingsd.com/20120108/there-better-be-some-cool-stuff-at-ces-because-ce-holiday-sales-data-bytes/1980s-music-it-bites/" rel="attachment wp-att-161323"><img src="http://allthingsd.com/files/2012/01/1980s-music-it-bites-277x285.png" alt="" title="1980s-music-it-bites" width="277" height="285" class="alignright size-medium wp-image-161323" /></a></p>
<p>Just as the annual Consumer Electronics Show kicks off this week, according to a report from the NPD Group: Consumer electronics sales during this past holiday period dropped six percent from last year.</p>
<p>That should be some not-so-welcome news for the vendors at the Las Vegas gadget confab, which is seeking to show off new wares to excite said consumers.</p>
<p>Those offerings had better step it up, from a look at the NPD Weekly Tracking Service, which noted that the decline was coming off another decline from a year ago.</p>
<p>While 2011&#8242;s drop was not as bad as 2010&#8242;s, it&#8217;s not the right direction, although the tally did not include some of the more explosive device categories being prominently featured at CES, such as tablets.</p>
<p>Said NPD: &#8220;Total consumer technology sales (excluding cell phones, tablets, e-readers, and video games) fell 5.9 percent to around $9.5 billion for the 5 weeks ending December 24, a slight improvement over the 6.2 percent decline in 2010.&#8221;</p>
<p>Sales of personal computers and televisions fell 4 percent, with flat unit volumes.</p>
<p>&#8220;2010 was the first year in quite awhile where the real drags on the core CE marketplace were not TVs and PCs,&#8221; said Stephen Baker, VP of industry analysis at NPD, in a press release. &#8220;Revenue for those two segments outperformed while the rest of the market dropped by more than 7 percent. The accelerated rate of decline in older technology categories such as DVD, GPS and MP3 players put a ceiling on how well the industry could perform during the holiday.&#8221;</p>
<p>Consumers did snap up flat-panel TVs, with screen sizes of 50 inches and higher rising by 32 percent in unit sales.</p>
<p>And the rocky 3-D TV business also grew by more than 100 percent, with TVs with &#8220;3D capability accounting for more than one in every five dollars spent on TVs during the holiday.&#8221;</p>
<p>Also up: Home theater systems (10 percent) and stand-alone streaming devices (65 percent).</p>
<p>But those increases did not stem the overall negative tide.</p>
<p>For other sectors, here&#8217;s the damage to holiday revenue in percentage change from 2011 dollars spent:</p>
<p>Blu-ray players: Down 17 percent.</p>
<p>Camcorders: Down 42.5 percent.</p>
<p>Digital picture frames: Down 37.5 percent.</p>
<p>GPS: Down 32.6 percent.</p>
<p>HDD: Down 25.1 percent.</p>
<p>Mice and keyboards: Down 7.1 percent.</p>
<p>MP3 players: Down 20.5 percent.</p>
<p>Multifunction printers: Down 9.9 percent.</p>
<p>Point-and-shoot cameras: Down 20.8 percent.</p>
<p><blockquote class="memo" style="background:#faf5e5;font-style:normal;"><p>
<strong>MORE CES NEWS:</strong></p>
<ul>
<li><a href="http://allthingsd.com/tag/ces/">Complete coverage</a></li>
<li><a href="http://allthingsd.com/20120112/hps-former-cto-ultrabooks-are-nothing-new-webos-still-has-life-yet/">HP’s Former CTO: Ultrabooks Are Nothing New, webOS Still Has Life Yet</a></li>
<li><a href="http://allthingsd.com/20120112/walt-shows-off-ces-gadgets-for-fox-business-news-video/">Walt Shows Off CES Gadgets for Fox Business News (Video)</a></li>
<li><a href="http://allthingsd.com/20120112/what-kind-of-web-video-plans-does-sony-have-video/">What Kind of Web Video Plans Does Sony Have? (Video)</a></li>
<li><a href="http://allthingsd.com/20120112/fujitsu-seeking-way-back-into-us-market/">Fujitsu Seeking Way Into Crowded U.S. Smartphone Market</a></li>
<li><a href="http://allthingsd.com/20120112/why-rhapsody-is-probably-bigger-than-spotify-in-the-u-s/">Why Rhapsody Is (Probably) Bigger Than Spotify — In the U.S.</a></li>
<li><a href="http://allthingsd.com/20120111/microsoft-beefing-up-cebit-presence-even-as-it-pulls-back-on-ces/">Microsoft Beefing Up CeBit Presence Even as It Pulls Back on CES</a></li>
<li><a href="http://allthingsd.com/20120111/inside-the-ces-lost-found/">Inside the CES Lost &#038; Found</a></li>
<li><a href="http://allthingsd.com/20120111/fcc-chairman-we-need-that-spectrum-and-we-need-it-now/">FCC Chairman Has New Tablet, but Same Script: More Spectrum!</a></li>
<li><a href="http://allthingsd.com/20120111/verizon-wireless-we-want-to-connect-five-devices-for-every-subscriber/">Verizon Wireless: We Want to Connect Five Devices for Every Subscriber</a></li>
<li><a href="http://allthingsd.com/20120111/ultrabooks-from-hp-and-lenovo-that-are-kinda-sorta-different/">Ultrabooks From HP and Lenovo That Are (Kinda, Sorta) Different</a></li>
<li><a href="http://allthingsd.com/20120110/walt-and-katie-take-a-tour-of-ces-video/">Walt and Katie Take a Tour of CES (Video)</a></li>
<li><a href="http://allthingsd.com/20120110/schmidt-storm-alert-the-google-chairman-didnt-like-your-question/">Schmidt-Storm Alert: The Google Chairman Didn’t Like Your Question</a></li>
<li><a href="http://allthingsd.com/20120110/t-mobile-expands-bobsled-messaging-service/">T-Mobile Expands Bobsled Messaging Service</a></li>
<li><a href="http://allthingsd.com/20120110/intel-shows-just-how-it-plans-to-get-into-phones-video/">Intel Shows Just How It Plans to Get Into Phones (Video)</a></li>
<li><a href="http://allthingsd.com/20120110/motorola-ceo-were-going-to-release-fewer-phones-this-year/">Motorola CEO: We’re Going to Release Fewer Phones This Year</a></li>
<li><a href="http://allthingsd.com/20120110/kinect-helps-keep-aging-xbox-at-the-top-of-its-game/">Kinect Helps Keep Aging Xbox at the Top of Its Game</a></li>
<li><a href="http://allthingsd.com/20120110/more-from-t-mobile-ceo-on-pricing-lte-and-that-ever-elusive-iphone/">More From T-Mobile CEO: On Pricing, LTE and That Ever-Elusive iPhone</a></li>
<li><a href="http://allthingsd.com/20120110/exclusive-new-boss-acknowledges-windows-phone-still-has-awareness-problem/">Exclusive: New Boss Acknowledges Windows Phone Still Has “Awareness Problem”</a></li>
<li><a href="http://allthingsd.com/20120110/and-you-thought-jawbone-up-was-going-to-miss-the-ces-party/">And You Thought Jawbone UP Was Going to Miss the CES Party!</a></li>
<li><a href="http://allthingsd.com/20120110/interview-t-mobile-ceo-says-no-second-att-deal-out-there/">Interview: T-Mobile CEO Says No Second AT&#038;T Deal Out There</a></li>
<li><a href="http://allthingsd.com/20120110/grover-is-at-ces-and-i-am-missing-it/">Grover Is at CES and I Am Missing It</a></li>
<li><a href="http://allthingsd.com/20120110/bluestacks-bringing-android-apps-to-windows-8/">BlueStacks Bringing Android Apps to Windows 8</a></li>
<li><a href="http://allthingsd.com/20120110/why-the-future-of-tv-wont-be-here-soon/">Why the Future of TV Won’t Be Here Soon</a></li>
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<li><a href="http://allthingsd.com/20120109/microsoft-phoning-in-its-last-keynote/">Microsoft Phoning In Its Last CES Keynote</a></li>
<li><a href="http://allthingsd.com/20120109/myspace-yes-myspace-say-its-going-to-sell-you-web-tv/">Myspace — Yes, Myspace — Says It’s Going to Sell You Web TV</a></li>
<li><a href="http://allthingsd.com/20120109/samsung-unveils-super-55-inch-oled-tv/">Samsung Unveils “Super” 55-Inch OLED TV</a></li>
<li><a href="http://allthingsd.com/20120109/live-nokia-unveils-that-lte-windows-phone-its-been-dying-to-share/">Nokia Unveils That LTE Windows Phone It’s Been Dying to Share</a></li>
<li><a href="http://allthingsd.com/20120109/steve-ballmer-gives-ralph-de-la-vega-a-very-vigorous-greeting-video/">Steve Ballmer Gives Ralph De La Vega a Very … Vigorous Greeting (Video)</a></li>
<li><a href="http://allthingsd.com/20120109/interview-atts-de-la-vega-on-lte-tablets-and-life-after-t-mobile/">Interview: AT&#038;T’s De La Vega on LTE, Tablets and Life After T-Mobile</a></li>
<li><a href="http://allthingsd.com/20120109/atts-de-la-vega-shared-data-plans-still-in-the-works/">AT&#038;T’s De La Vega: Shared Data Plans Still in the Works</a></li>
<li><a href="http://allthingsd.com/20120109/lg-55-inch-glasses-free-3-d-tv-is-on-the-way/">LG: 55-Inch Glasses-Free 3-D Screen Is on the Way</a></li>
<li><a href="http://allthingsd.com/20120109/lg-pushes-4g-smartphone-through-verizon-the-lg-spectrum/">LG Pushes 4G Smartphone Through Verizon: The LG Spectrum</a></li>
<li><a href="http://allthingsd.com/20120109/att-uses-vegas-stage-to-tout-lte-plans-nokia-phone/">Live: AT&#038;T’s Vegas Act Stars LTE and, Making Her Return to the Stage, Nokia</a></li>
<li><a href="http://allthingsd.com/20120108/ces-notebook-the-constant-search-for-power-and-vegas-worst-kept-secret/">CES Notebook: The Constant Search for Power and Vegas’ Worst-kept Secret</a></li>
<li><a href="http://allthingsd.com/20120108/belkin-bringing-mobile-tv-to-lots-of-cell-phones-but-will-anyone-tune-in/">Belkin Bringing Mobile TV to Lots of Cellphones, Will Anyone Tune In?</a></li>
<li><a href="http://allthingsd.com/20120108/acer-introduces-worlds-thinnest-ultrabook-and-a-me-too-cloud-service/">Acer Introduces “World’s Thinnest” Ultrabook and a “Me-Too” Cloud Service</a></li>
<li><a href="http://allthingsd.com/20120108/there-better-be-some-cool-stuff-at-ces-because-ce-holiday-sales-data-bytes/">There Better Be Some Cool Stuff at CES, Because CE Holiday Sales Data Bytes!</a></li>
<li><a href="http://allthingsd.com/20120107/ces-2012-snooki-and-bieber-are-in-gaga-is-out/">CES 2012: Snooki and Bieber Are In, Gaga Is Out!</a></li>
<li><a href="http://allthingsd.com/20120106/coming-to-a-smartphone-near-you-gorilla-glass-2/">Coming to a Smartphone Near You: Gorilla Glass 2</a></li>
<li><a href="http://allthingsd.com/20120106/rim-hopes-next-playbook-os-will-impress-at-ces/">RIM Hopes Next PlayBook OS Will Impress at CES</a></li>
<li><a href="http://allthingsd.com/20120104/ultrabooks-the-ultra-fancy-new-name-for-laptops/">Ultrabooks, the Ultra-Fancy New Name for Laptops</a></li>
<li><a href="http://allthingsd.com/20111230/at-ces-expect-more-gadgets-telling-you-to-get-off-the-couch/">At CES, Expect More Gadgets Telling You to Get Off the Couch</a></li>
<li><a href="http://allthingsd.com/20111221/intel-to-detail-its-phone-plans-at-ces-next-month/">Intel to Detail Its Phone Plans at CES Next Month</a></li>
<li><a href="http://allthingsd.com/20111221/microsoft-pulling-out-of-ces-after-this-year/">Microsoft Pulling Out of CES After Upcoming Show</a></li>
<li><a href="http://allthingsd.com/20111221/intel-to-detail-its-phone-plans-at-ces-next-month/">Intel to Detail Its Phone Plans at CES Next Month</a></li>
<li><a href="http://allthingsd.com/20111130/dell-will-drop-the-flashy-vegas-act-for-ces-this-year/">Dell Will Drop the Flashy Vegas Act for CES This Year</a></li>
<li><a href="http://allthingsd.com/20111118/ultrabook-conga-line-preps-for-ces-2012/">Ultrabook Conga Line Preps for CES 2012</a></li>
</ul>
</blockquote>
</p>
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		<title>The "Portal" Movie Is Great, and You Can See It for Free</title>
		<link>http://allthingsd.com/20110824/the-portal-movie-is-great-and-you-can-see-it-for-free/</link>
		<comments>http://allthingsd.com/20110824/the-portal-movie-is-great-and-you-can-see-it-for-free/#comments</comments>
		<pubDate>Wed, 24 Aug 2011 17:42:53 +0000</pubDate>
		<dc:creator>Peter Kafka</dc:creator>
				<category><![CDATA[Media]]></category>
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		<category><![CDATA[Dan Trachtenberg]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[movie]]></category>
		<category><![CDATA[portal]]></category>
		<category><![CDATA[Valve]]></category>
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		<category><![CDATA[YouTube]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=113457</guid>
		<description><![CDATA[The best video game-based movie you'll see this summer is (barely) seven minutes long and on YouTube now.]]></description>
				<content:encoded><![CDATA[<p>There are lots of movies based on cartoon characters and/or video games, and the majority of them stink.</p>
<p>This one, based on the crazily addictive and popular <a href="http://www.thinkwithportals.com/">Portal</a> games, is great. It&#8217;s also free, and short &#8212; a mere seven minutes long. And really, the last 90 seconds are credits, so you can knock this out very quickly.</p>
<p><object width="640" height="390"><param name="movie" value="http://www.youtube.com/v/4drucg1A6Xk?version=3&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/4drucg1A6Xk?version=3&amp;hl=en_US" type="application/x-shockwave-flash" width="640" height="390" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>&#8220;Portal: No Escape&#8221; comes to us via director <a href="http://dantrachtenberg.com/">Dan Trachtenberg</a>, whose resume to date seems to consist primarily of commercials and some hosting work at Revision3 video podcasts; note that Diggnation co-host Alex Albrecht is billed as one of the guards.</p>
<p>This looks like it went up on YouTube just a day ago, and it&#8217;s getting very popular, very quickly.</p>
<p>Love to know the backstory on this one &#8212; it&#8217;s clearly not something Trachtenberg put together on a whim, but there&#8217;s no indication that there&#8217;s a formal tie-in with Valve here. </p>
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		<title>Nintendo 3DS: Nearly Sold Out in Japan?</title>
		<link>http://allthingsd.com/20110301/nintendo-3ds-nearly-sold-out-in-japan/</link>
		<comments>http://allthingsd.com/20110301/nintendo-3ds-nearly-sold-out-in-japan/#comments</comments>
		<pubDate>Tue, 01 Mar 2011 08:00:07 +0000</pubDate>
		<dc:creator>Daisuke Wakabayashi</dc:creator>
				<category><![CDATA[Media]]></category>
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		<category><![CDATA[Daisuke Wakabayashi]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[Enterbrain]]></category>
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		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Japan Real Time]]></category>
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		<guid isPermaLink="false">http://voices.allthingsd.com/?p=37126</guid>
		<description><![CDATA[It may come with a health warning but Nintendo Co.’s 3DS game system nearly sold out its first batch of shipments to retail outlets in the first two days since the new 3-D portable game machine debuted in Japan on Saturday, according to a local research firm.]]></description>
				<content:encoded><![CDATA[<p>It may come with a health warning but Nintendo Co.’s 3DS game system nearly sold out its first batch of shipments to retail outlets in the first two days since the new 3-D portable game machine debuted in Japan on Saturday, according to a local research firm.</p>
<p>The research arm of Japanese videogame magazine publisher Enterbrain said the 3DS sold 371,326 units on Saturday and Sunday. Separately, Nintendo said it had shipped out 400,000 3DS units to Japanese retailers ahead of the launch, although the company said the shops could stagger sales if they so choose.</p>
<p>Japanese consumers certainly flocked to stores in droves over the weekend to be among the first to shell out 25,000 yen ($305) to buy a 3DS, which plays 3-D games without requiring special glasses to create the illusion of depth. The strong first-weekend sales come in the face of concerns that a warning by Nintendo about possible health risks from 3-D for children six years old and younger could crimp sales.</p>
<p><a href="http://blogs.wsj.com/digits/2011/02/28/nintendo-3ds-nearly-sold-out-in-japan/?mod=WSJBlog&#038;mod=">Read the rest of this post on the original site</a></p>
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		<title>OnLive Claims Long-Delayed Patent is Pivotal</title>
		<link>http://allthingsd.com/20101214/onlive-claims-long-delayed-patent-is-pivotal/</link>
		<comments>http://allthingsd.com/20101214/onlive-claims-long-delayed-patent-is-pivotal/#comments</comments>
		<pubDate>Tue, 14 Dec 2010 19:40:47 +0000</pubDate>
		<dc:creator>Don Clark</dc:creator>
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		<category><![CDATA[Don Clark]]></category>
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		<category><![CDATA[patents]]></category>
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		<category><![CDATA[Steve Perlman]]></category>
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		<guid isPermaLink="false">http://voices.allthingsd.com/?p=33970</guid>
		<description><![CDATA[Tech entrepreneur Steve Perlman has his name on more than 100 U.S. patents. He is particularly excited about his latest, but miffed at the same time.]]></description>
				<content:encoded><![CDATA[<p>Tech entrepreneur Steve Perlman has his name on more than 100 U.S. patents. He is particularly excited about his latest, but miffed at the same time.</p>
<p>His company, OnLive, has pioneered the concept of running fast-action videogames over the Internet without the need for users to own a gaming console or a PC with a fancy graphics card. The software runs on servers OnLive maintains “in the cloud,” as people like to say in Silicon Valley. Those machines handle the chore of rendering sophisticated gaming images and compress them so they can be delivered to any computer with a Web browser, or to an HDTV equipped with a small add-on device OnLive sells.</p>
<p>On Tuesday, OnLive announced that it had received what Perlman says is a fundamental patent that covers that concept. Among other things, claims of the patent discuss a video game server executing a “high twitch-action” videogame, a compression unit, a transceiver to transmit compressed game video to one or more players located over a remote distance.</p>
<p>“This is an industry-changing patent,” Perlman says.</p>
<p>What irks him is that it took eight years to receive it.</p>
<p><a href="http://blogs.wsj.com/digits/2010/12/14/onlive-claims-long-delayed-patent-is-pivotal/?mod=rss_WSJBlog&#038;mod=">Read the rest of this post on the original site</a></p>
<p><em>Also, view coverage of Steve Perlman demoing OnLive&#8217;s capabilities from <a href="http://voices.allthingsd.com/20101207/dive-tech-onlive-now-more-than-just-a-game/?mod=dive-into-mobile">last week at D: Dive Into Mobile</a> and from <a href="http://d8.allthingsd.com/20100603/onlive-demo/">last June at D8</a>.</em></p>
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		<title>Microsoft&#039;s Kinect Is Under Pressure to Connect</title>
		<link>http://allthingsd.com/20101103/microsofts-kinect-is-under-pressure-to-connect/</link>
		<comments>http://allthingsd.com/20101103/microsofts-kinect-is-under-pressure-to-connect/#comments</comments>
		<pubDate>Wed, 03 Nov 2010 12:00:39 +0000</pubDate>
		<dc:creator>Nick Wingfield</dc:creator>
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		<category><![CDATA[Kinect]]></category>
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		<category><![CDATA[Windows]]></category>
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		<guid isPermaLink="false">http://voices.allthingsd.com/?p=31990</guid>
		<description><![CDATA[Microsoft Corp. is betting a new product called Kinect will deliver a bigger audience for its Xbox 360 videogame console by letting people play games without a traditional controller.

But Kinect, when it goes on sale Thursday, will also be the most visible test in years of whether Microsoft can churn out breakout consumer products from its huge investment in research and development.]]></description>
				<content:encoded><![CDATA[<p>Microsoft Corp. is betting a new product called Kinect will deliver a bigger audience for its Xbox 360 videogame console by letting people play games without a traditional controller.</p>
<p>But Kinect, when it goes on sale Thursday, will also be the most visible test in years of whether Microsoft can churn out breakout consumer products from its huge investment in research and development.</p>
<p>Microsoft faces increasing pressure from investors to show a payoff from those investments, which amounted to $8.7 billion for the fiscal year ended June 30&#8211;bigger than the R&#038;D budget for any other tech company. Microsoft has poured a chunk of that money into improving existing products and services like its Bing search engine, as well as more traditional franchises like Windows and Office.</p>
<p>Kinect will be especially visible: an entirely new $150 device sold at retail outlets and aimed squarely at the consumer market, a field in which Microsoft has been more sluggish to respond to trends than Apple Inc. and other competitors.</p>
<p><a href="http://online.wsj.com/article/SB10001424052748703778304575590614116143850.html?mod=WSJ_Tech_LEFTTopNews">Read the rest of this post on the original site</a></p>
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		<title>Game Publisher Take-Two in Play?</title>
		<link>http://allthingsd.com/20101029/game-publisher-take-two-in-play/</link>
		<comments>http://allthingsd.com/20101029/game-publisher-take-two-in-play/#comments</comments>
		<pubDate>Fri, 29 Oct 2010 20:25:20 +0000</pubDate>
		<dc:creator>Voices</dc:creator>
				<category><![CDATA[Media]]></category>
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		<category><![CDATA[acquisition]]></category>
		<category><![CDATA[Activision Blizzard]]></category>
		<category><![CDATA[Ben Feder]]></category>
		<category><![CDATA[buyout]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[Electronic Arts]]></category>
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		<category><![CDATA[shares]]></category>
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		<category><![CDATA[Take-Two Interactive Software]]></category>
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		<guid isPermaLink="false">http://voices.allthingsd.com/?p=31800</guid>
		<description><![CDATA[Shares of videogame publisher Take-Two Interactive Software closed up almost 5 percent today on speculation that the impending departure of CEO Ben Feder, announced this morning, will help clear the way for buyout bids. Possible suitors for the company, which just turned in a surprisingly good quarter, include Electronic Arts, Activision Blizzard, Ubisoft and various private-equity outfits.]]></description>
				<content:encoded><![CDATA[<p>Shares of videogame publisher Take-Two Interactive Software closed up almost 5 percent today on speculation that the impending departure of CEO Ben Feder, <a href="http://online.wsj.com/article/0,,SB10001424052702303284604575582153543751736,00.html">announced this morning</a>, will help <a href="http://www.industrygamers.com/news/take-two-being-primed-for-acquisition/">clear the way for buyout bids</a>. Possible suitors for the company, which <a href="http://voices.allthingsd.com/20100902/take-two-shoots-out-the-lights/">just turned in a surprisingly good quarter</a>, include Electronic Arts, Activision Blizzard, Ubisoft and various private-equity outfits.</p>
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		<title>EA Delays Hotly Anticipated Basketball Videogame</title>
		<link>http://allthingsd.com/20100928/ea-delays-hotly-anticipated-basketball-videogame/</link>
		<comments>http://allthingsd.com/20100928/ea-delays-hotly-anticipated-basketball-videogame/#comments</comments>
		<pubDate>Tue, 28 Sep 2010 21:49:30 +0000</pubDate>
		<dc:creator>Dan Gallagher</dc:creator>
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		<guid isPermaLink="false">http://voices.allthingsd.com/?p=30390</guid>
		<description><![CDATA[Videogame publisher Electronics Arts is delaying a highly anticipated basketball title on concerns about the game’s quality.

On a company blog, EA Sports President Peter Moore said the publisher made the decision to delay “NBA Elite,” which was slated to hit stores next week, because of the company’s conclusion that the game “would benefit from more time in development.” No expected launch date was given.]]></description>
				<content:encoded><![CDATA[<p>Videogame publisher Electronics Arts (ERTS) is delaying a highly anticipated basketball title on concerns about the game’s quality.</p>
<p>On a company blog, EA Sports President Peter Moore said the publisher made the decision to delay “NBA Elite,” which was slated to hit stores next week, because of the company’s conclusion that the game “would benefit from more time in development.” No expected launch date was given.</p>
<p>“We are going to keep working until we’re certain we can deliver a breakthrough basketball experience,” Moore wrote on the blog.</p>
<p><a href="http://blogs.wsj.com/digits/2010/09/28/ea-delays-hotly-anticipated-basketball-videogame/?mod=rss_WSJBlog&#038;mod=">Read the rest of this post on the original site</a></p>
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		<title>Halo: Reach Has Impressive $200 Million Launch Day</title>
		<link>http://allthingsd.com/20100916/halo-reach-has-impressive-200-million-launch-day/</link>
		<comments>http://allthingsd.com/20100916/halo-reach-has-impressive-200-million-launch-day/#comments</comments>
		<pubDate>Thu, 16 Sep 2010 16:45:10 +0000</pubDate>
		<dc:creator>Beth Callaghan</dc:creator>
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		<guid isPermaLink="false">http://voices.allthingsd.com/?p=29794</guid>
		<description><![CDATA[Despite an overall sales slump in the videogame industry, Halo: Reach, the latest entry in the Xbox 360 science fiction franchise, scored over $200 million in sales on its launch day Tuesday. Phil Spencer, VP at Microsoft Game Studios, expects its success to support console sales heading into the holiday season. But despite Spencer's boast that "its launch has already surpassed every game, movie, and entertainment launch this year," it's not the record holder for opening day game sales. Those bragging rights belong to "Call of Duty: Modern Warfare 2," which earned $310 million on its launch day last November.]]></description>
				<content:encoded><![CDATA[<p>Despite an overall sales slump in the videogame industry, Halo: Reach, the latest entry in the Xbox 360 science fiction franchise, <a href="http://news.yahoo.com/s/nm/20100916/tc_nm/us_microsoft_sales;_ylt=AkQR2udesLjRlXF03rjuqx1T.3QA;_ylu=X3oDMTJvOGF2bXZ2BGFzc2V0A25tLzIwMTAwOTE2L3VzX21pY3Jvc29mdF9zYWxlcwRwb3MDMQRzZWMDeW5fcGFnaW5hdGVfc3VtbWFyeV9saXN0BHNsawNtaWNyb3NvZnRxdW8-">scored over $200 million in sales on its launch day Tuesday</a>. Phil Spencer, VP at Microsoft Game Studios, expects its success to support console sales heading into the holiday season. But despite Spencer&#8217;s boast that <a href="http://www.pcworld.com/article/205542/halo_reach_snatches_200m_in_first_24_hours.html?tk=hp_new">&#8220;its launch has already surpassed every game, movie, and entertainment launch this year</a>,&#8221; it&#8217;s not the record holder for opening day game sales. Those bragging rights belong to &#8220;Call of Duty: Modern Warfare 2,&#8221; which earned $310 million on its launch day last November.</p>
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		<title>Controversial, Long-Awaited Duke Nukem Forever Will Finally Be Released</title>
		<link>http://allthingsd.com/20100903/controversial-long-awaited-duke-nukem-forever-will-finally-be-released/</link>
		<comments>http://allthingsd.com/20100903/controversial-long-awaited-duke-nukem-forever-will-finally-be-released/#comments</comments>
		<pubDate>Fri, 03 Sep 2010 18:28:43 +0000</pubDate>
		<dc:creator>Kamau High</dc:creator>
				<category><![CDATA[Media]]></category>
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		<category><![CDATA[3D Realms]]></category>
		<category><![CDATA[Duke Nukem Forever]]></category>
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		<category><![CDATA[Gearbox Software]]></category>
		<category><![CDATA[Grand Theft Auto]]></category>
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		<category><![CDATA[Take-Two Interactive Software]]></category>
		<category><![CDATA[video game]]></category>

		<guid isPermaLink="false">http://voices.allthingsd.com/?p=29248</guid>
		<description><![CDATA[After a decade in development, Duke Nukem Forever, a video game synonymous with never being released, is finally being released. The game is being finished by Gearbox Software and will be published by Take-Two Interactive, maker of the Grand Theft Auto series.]]></description>
				<content:encoded><![CDATA[<p>Duke Nukem Forever, a video game synonymous with never being released, is finally being released.</p>
<p>The first person shooter about a space marine with a penchant for off-color humor who battles aliens with increasingly destructive weapons, was to be the fourth installment in a series of games that garnered critical praise and generated controversy for its depiction of women. After 10 years in development, 3D Realms, the studio behind the game, announced it was shutting down in 2009.</p>
<p>The game is being finished by Gearbox Software and will be published by Take-Two Interactive, maker of the “Grand Theft Auto” series. The game is being shown to consumers and the press for the first time at a video game convention today.</p>
<p><a href="http://blogs.wsj.com/speakeasy/2010/09/03/controversial-long-awaited-duke-nukem-forever-will-finally-be-released/">Read the rest of this post on the original site »</a></p>
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		<title>Video Game Tort: You Made Me Play You</title>
		<link>http://allthingsd.com/20100903/video-game-tort-you-made-me-play-you/</link>
		<comments>http://allthingsd.com/20100903/video-game-tort-you-made-me-play-you/#comments</comments>
		<pubDate>Fri, 03 Sep 2010 07:05:02 +0000</pubDate>
		<dc:creator>Eric Felten</dc:creator>
				<category><![CDATA[Media]]></category>
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		<category><![CDATA[Craig Smallwood]]></category>
		<category><![CDATA[end-user license agreement]]></category>
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		<category><![CDATA[EULA]]></category>
		<category><![CDATA[frontpage]]></category>
		<category><![CDATA[Hawaii]]></category>
		<category><![CDATA[lawsuit]]></category>
		<category><![CDATA[Lineage II]]></category>
		<category><![CDATA[Princeton's Center for Information Technology Policy]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[Steven Roosa]]></category>
		<category><![CDATA[video game]]></category>

		<guid isPermaLink="false">http://voices.allthingsd.com/?p=29227</guid>
		<description><![CDATA[A federal judge in Hawaii ruled last month that a man claiming to be addicted to a videogame can sue the game's maker for gross negligence in not warning him he could become a joystick junkie.]]></description>
				<content:encoded><![CDATA[<p>A federal judge in Hawaii ruled last month that a man claiming to be addicted to a videogame can sue the game&#8217;s maker for gross negligence in not warning him he could become a joystick junkie. Craig Smallwood alleges in his lawsuit that, as a result of playing the online game &#8220;Lineage II,&#8221; he has &#8220;suffered extreme and serious emotional distress and depression, and has been unable to function independently in usual daily activities such as getting up, getting dressed, bathing, or communicating with family and friends.&#8221;</p>
<p>Mr. Smallwood did not specify how this differs from the condition of the average videogame aficionado.</p>
<p>Silly as the suit may be, it isn&#8217;t without legal ramifications. Steven Roosa, a lawyer doing research at Princeton&#8217;s Center for Information Technology Policy, sounded almost giddy this week at the prospect that a court might chip away at the enforceability of End User License Agreements, or EULAs. These software license agreements often radically limit how, and for how much, customers can sue if they feel harmed by an electronic product.</p>
<p><a href="http://online.wsj.com/article/SB10001424052748703369704575461822847587104.html">Read the rest of this post on the original site »</a></p>
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		<title>20 Percent Of Americans Have Played Games On Social Networks</title>
		<link>http://allthingsd.com/20100823/20-percent-of-americans-have-played-games-on-social-networks/</link>
		<comments>http://allthingsd.com/20100823/20-percent-of-americans-have-played-games-on-social-networks/#comments</comments>
		<pubDate>Mon, 23 Aug 2010 20:50:10 +0000</pubDate>
		<dc:creator>Eric Savitz</dc:creator>
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		<category><![CDATA[Eric Savitz]]></category>
		<category><![CDATA[Farmville]]></category>
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		<category><![CDATA[Mafia Wars]]></category>
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		<category><![CDATA[social networking]]></category>
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		<category><![CDATA[Tech Trader Daily]]></category>
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		<guid isPermaLink="false">http://voices.allthingsd.com/?p=28617</guid>
		<description><![CDATA[20 percent of the U.S. population ages six or older have played a game on a social network over the past three months, according to a new study by market research firm NPD Group. That’s 56.8 million Americans spending time playing games like Farmville and Mafia Wars.]]></description>
				<content:encoded><![CDATA[<p>20 percent of the U.S. population ages six or older have played a game on a social network over the past three months, according to a new study by market research firm NPD Group. That’s 56.8 million Americans spending time playing games like Farmville and Mafia Wars.</p>
<p>The study finds that 35 percent of social network gamers have not previously participated in computer gaming. In one surprising finding, NPD finds that female social gamers outnumber male social gamers, 53 percent to 47percent.</p>
<p>The report also finds that 10 percent of social network gamers have spent money playing the games.</p>
<p><a href="http://blogs.barrons.com/techtraderdaily/2010/08/23/20-of-americans-have-played-games-on-social-networks/">Read the rest of this post on the original site</a></p>
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		<title>Activision Bets Big on PC Game</title>
		<link>http://allthingsd.com/20100716/activision-bets-big-on-pc-game/</link>
		<comments>http://allthingsd.com/20100716/activision-bets-big-on-pc-game/#comments</comments>
		<pubDate>Fri, 16 Jul 2010 07:00:25 +0000</pubDate>
		<dc:creator>Dan Gallagher</dc:creator>
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		<category><![CDATA[Activision Blizzard]]></category>
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		<guid isPermaLink="false">http://voices.allthingsd.com/?p=27236</guid>
		<description><![CDATA[Game developers at Blizzard Entertainment have been putting the finishing touches on "Starcraft II," a sequel to a science-fiction strategy game that was first released 12 years ago.

Although videogame sales are in a slump, expectations for "Starcraft II" are high. Blizzard's parent company, Activision Blizzard, has spent more than $100 million developing the computer-based game.]]></description>
				<content:encoded><![CDATA[<p>Game developers at Blizzard Entertainment have been putting the finishing touches on &#8220;Starcraft II,&#8221; a sequel to a science-fiction strategy game that was first released 12 years ago.</p>
<p>Although videogame sales are in a slump, expectations for &#8220;Starcraft II&#8221; are high. Blizzard&#8217;s parent company, Activision Blizzard (ATVI), has spent more than $100 million developing the computer-based game.</p>
<p>Analysts expect it will sell several million units globally this year, giving a profit boost to Activision&#8217;s bottom line.</p>
<p>&#8220;There is no shortage of consumers for &#8216;Starcraft&#8217;,&#8221; Activision Chief Executive Bobby Kotick said in an interview last month. &#8220;For a game that is more than 10 years old, there&#8217;s millions of people still playing it.&#8221;</p>
<p><a href="http://online.wsj.com/article/SB10001424052748704682604575369093457494042.html?mod=WSJ_Tech_LEFTTopNews">Read the rest of this post on the original site</a></p>
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		<title>Campaign 2.0: Turtle vs. Tata, the Game</title>
		<link>http://allthingsd.com/20100629/campaign-2-0-turtle-vs-tata-the-game/</link>
		<comments>http://allthingsd.com/20100629/campaign-2-0-turtle-vs-tata-the-game/#comments</comments>
		<pubDate>Tue, 29 Jun 2010 12:00:14 +0000</pubDate>
		<dc:creator>Devin Banerjee</dc:creator>
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		<category><![CDATA[Areeba Hamid]]></category>
		<category><![CDATA[Devin Banerjee]]></category>
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		<category><![CDATA[Greenpeace]]></category>
		<category><![CDATA[India Real Time Report]]></category>
		<category><![CDATA[Olive Ridley Sea Turtles]]></category>
		<category><![CDATA[Orissa]]></category>
		<category><![CDATA[Pac-Man]]></category>
		<category><![CDATA[politics]]></category>
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		<category><![CDATA[Tata Steel]]></category>
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		<category><![CDATA[Turtle vs. Tata]]></category>
		<category><![CDATA[video game]]></category>

		<guid isPermaLink="false">http://voices.allthingsd.com/?p=26580</guid>
		<description><![CDATA[The objective is straightforward: You, a turtle, must eat as much healthy food as you can while avoiding the Tata demons that threaten your home.

The Pac-Man-style video game is based on a real-life tussle involving endangered Olive Ridley Sea Turtles.]]></description>
				<content:encoded><![CDATA[<p>The objective is straightforward: You, a turtle, must eat as much healthy food as you can while avoiding the Tata demons that threaten your home.</p>
<p>The Pac-Man-style video game is based on a real-life tussle involving endangered Olive Ridley Sea Turtles. India’s Tata Steel has been building a series of ports along the coast of Orissa, in eastern India, along beachfront that also happens to be one of the biggest nesting sites of the endangered turtle. The environmental organization Greenpeace launched the game last month on Pac-Man’s 30th anniversary to protest the project.</p>
<p>Greenpeace oceans campaigner Areeba Hamid says “entertainment-campaigning” has brought hundreds of thousands to the group’s environmental causes.</p>
<p>“Since we have had the same audience for a long time, we do different things online to try to engage new interest,” said Ms. Hamid.</p>
<p><a href="http://blogs.wsj.com/indiarealtime/2010/06/29/campaign-20-turtle-vs-tata-the-game/">Read the rest of this post on the original site</a></p>
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		<title>Combat at Activision</title>
		<link>http://allthingsd.com/20100303/combat-at-activision/</link>
		<comments>http://allthingsd.com/20100303/combat-at-activision/#comments</comments>
		<pubDate>Wed, 03 Mar 2010 13:00:57 +0000</pubDate>
		<dc:creator>Nick Wingfield</dc:creator>
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		<category><![CDATA[breach]]></category>
		<category><![CDATA[Call of Duty]]></category>
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		<category><![CDATA[human resources]]></category>
		<category><![CDATA[Infinity Ward]]></category>
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		<guid isPermaLink="false">http://voices.allthingsd.com/?p=21983</guid>
		<description><![CDATA[A skirmish of the corporate variety has broken out inside the company responsible for the blockbuster "Call of Duty" war videogame series.]]></description>
				<content:encoded><![CDATA[<p>A skirmish of the corporate variety has broken out inside the company responsible for the blockbuster &#8220;Call of Duty&#8221; war videogame series.</p>
<p>&#8220;Call of Duty&#8221; publisher Activision Blizzard (ATVI) on Monday filed an annual report with regulators that said the company was &#8220;concluding an internal human resources inquiry into breaches of contract and insubordination by two senior employees at Infinity Ward.&#8221;</p>
<p><a href="http://blogs.wsj.com/digits/2010/03/02/combat-at-activision/">Read the rest of this post on the original site</a></p>
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		<title>GameStop Sets $300M Buyback; to Open 400 More Stores</title>
		<link>http://allthingsd.com/20100112/gamestop-sets-300m-buyback-to-open-400-more-stores/</link>
		<comments>http://allthingsd.com/20100112/gamestop-sets-300m-buyback-to-open-400-more-stores/#comments</comments>
		<pubDate>Tue, 12 Jan 2010 13:00:46 +0000</pubDate>
		<dc:creator>Eric Savitz</dc:creator>
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		<category><![CDATA[Eric Savitz]]></category>
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		<guid isPermaLink="false">http://voices.allthingsd.com/?p=20018</guid>
		<description><![CDATA[GameStop late Monday announced plans to buyback $300 million of its common stock, as part of its "2010 Capital Allocation Plan."]]></description>
				<content:encoded><![CDATA[<p>GameStop (GME) late Monday announced plans to buyback $300 million of its common stock, as part of its &#8220;2010 Capital Allocation Plan.&#8221; The video game retailer intends to spend another $200 million to open 400 new stores and for other capital spending, with $100 million reserved for acquisitions.</p>
<p><a href="http://blogs.barrons.com/techtraderdaily/2010/01/11/gamestop-sets-300m-buyback-to-open-400-more-stores/">Read the rest of this post on the original site</a></p>
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		<title>Early Holiday Spending Suggests Strong Season for TVs, Videogames</title>
		<link>http://allthingsd.com/20091124/early-holiday-spending-suggests-strong-season-for-tvs-videogames/</link>
		<comments>http://allthingsd.com/20091124/early-holiday-spending-suggests-strong-season-for-tvs-videogames/#comments</comments>
		<pubDate>Tue, 24 Nov 2009 13:00:35 +0000</pubDate>
		<dc:creator>Vanessa O'Connell and Miguel Bustill</dc:creator>
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		<category><![CDATA[Mobile]]></category>
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		<category><![CDATA[MasterCard Advisors]]></category>
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		<category><![CDATA[Miguel Bustill]]></category>
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		<guid isPermaLink="false">http://voices.allthingsd.com/?p=18335</guid>
		<description><![CDATA[Consumers are generally cautious heading into the critical holiday shopping season, with preseason trends suggesting that electronics sales may be solid while sales of apparel, particularly women's styles, could get pummeled.

Spurred by the release of a hot videogame and earlier-than-usual promotions on televisions, U.S. shoppers spent 6.1 percent more on electronics in the first half of November the month, through Nov. 14, than a year ago.]]></description>
				<content:encoded><![CDATA[<p>Consumers are generally cautious heading into the critical holiday shopping season, with preseason trends suggesting that electronics sales may be solid while sales of apparel, particularly women&#8217;s styles, could get pummeled.</p>
<p>Spurred by the release of a hot videogame and earlier-than-usual promotions on televisions, U.S. shoppers spent 6.1 percent more on electronics in the first half of November the month, through Nov. 14, than a year ago, according to a recent analysis from MasterCard SpendingPulse, a unit of MasterCard Advisors.</p>
<p>The new data, based on MasterCard SpendingPulse data, which reflect estimates on all payment forms, including cash and checks, comes days before Thanksgiving, the traditional kickoff to the holiday selling season, when consumers traditionally spend several hundred billion of dollars. Retailers count on holiday sales for as much as 40 percent of their annual sales and half their annual profits.</p>
<p><a href="http://online.wsj.com/article/SB10001424052748703819904574554173280422120.html">Read the rest of this post on the original site</a></p>
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		<title>Beyond Gaming: Watching TV on Your Xbox</title>
		<link>http://allthingsd.com/20091112/beyond-gaming-watching-tv-on-your-xbox/</link>
		<comments>http://allthingsd.com/20091112/beyond-gaming-watching-tv-on-your-xbox/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 17:45:01 +0000</pubDate>
		<dc:creator>Yukari Iwatani Kane</dc:creator>
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		<category><![CDATA[Yukari Iwatani Kane]]></category>

		<guid isPermaLink="false">http://voices.allthingsd.com/?p=17813</guid>
		<description><![CDATA[Ben Schefers bought his first Microsoft Corp. Xbox 360 console four months ago to play games remotely with his friends. But the 33-year-old database manager now spends more time using it to play movies, television shows and documentaries.

"It's something that my wife and I can both agree on," he says, adding that he plays Xbox 360 games only a few times a week--and often only after his wife is asleep.]]></description>
				<content:encoded><![CDATA[<p>Ben Schefers bought his first Microsoft Corp. (MSFT) Xbox 360 console four months ago to play games remotely with his friends. But the 33-year-old database manager now spends more time using it to play movies, television shows and documentaries.</p>
<p>&#8220;It&#8217;s something that my wife and I can both agree on,&#8221; he says, adding that he plays Xbox 360 games only a few times a week&#8211;and often only after his wife is asleep. Each night, he and his wife, who live in Berkeley, Calif., spend an hour or two catching up on TV shows with the console. &#8220;It&#8217;s kind of taken over from our DVD player,&#8221; says Mr. Schefers.</p>
<p>Videogame consoles like the Xbox 360 and Sony Corp.&#8217;s (SNE) PlayStation 3 were designed primarily to play games, but the gadgets are increasingly evolving into multimedia home-entertainment devices as manufacturers add nongame features.</p>
<p><a href="http://online.wsj.com/article/SB10001424052748704328104574516240890098438.html">Read the rest of this post on the original site</a></p>
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		<title>Apple Emerges as Nintendo&#039;s Game Rival</title>
		<link>http://allthingsd.com/20091111/apple-emerges-as-nintendos-game-rival/</link>
		<comments>http://allthingsd.com/20091111/apple-emerges-as-nintendos-game-rival/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 13:00:41 +0000</pubDate>
		<dc:creator>Daisuke Wakabayashi</dc:creator>
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		<guid isPermaLink="false">http://voices.allthingsd.com/?p=17692</guid>
		<description><![CDATA[Satoru Iwata, the president of Nintendo Co., is a self-proclaimed Apple Inc. fan. He carries an iPhone and uses a Mac laptop. So when Mr. Iwata says Nintendo and Apple aren't competitors, he should know what he's talking about.]]></description>
				<content:encoded><![CDATA[<p>Satoru Iwata, the president of Nintendo Co., is a self-proclaimed Apple Inc. (AAPL) fan. He carries an iPhone and uses a Mac laptop. So when Mr. Iwata says Nintendo and Apple aren&#8217;t competitors, he should know what he&#8217;s talking about.</p>
<p>Nintendo, whose gadgets and software dominate the portable-videogame market, faces the greatest risk from the emergence of Apple&#8217;s iPhone and iPod Touch as gaming platforms. But Mr. Iwata says attempts to create a rivalry between the two companies make him &#8220;uncomfortable,&#8221; because he says it isn&#8217;t true. He argues the companies appeal to different consumers.</p>
<p>Yet Apple has made clear that it intends to go after Nintendo&#8217;s turf.</p>
<p><a href="http://online.wsj.com/article/SB10001424052748704402404574527572534809890.html">Read the rest of this post on the original site</a></p>
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		<title>High Hopes for Tackling Terror</title>
		<link>http://allthingsd.com/20091106/high-hopes-for-tackling-terror/</link>
		<comments>http://allthingsd.com/20091106/high-hopes-for-tackling-terror/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 16:15:30 +0000</pubDate>
		<dc:creator>Yukari Iwatani Kane</dc:creator>
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		<guid isPermaLink="false">http://voices.allthingsd.com/?p=17533</guid>
		<description><![CDATA[Blowing away terrorists, apparently, never gets old.

The new videogame Call of Duty: Modern Warfare 2, set to hit stores Tuesday, is a sequel spawned by sequels. But rather than following the frequent pattern of franchises fading as they age, Modern Warfare 2 is the most highly anticipated game of the season.]]></description>
				<content:encoded><![CDATA[<p>Blowing away terrorists, apparently, never gets old.</p>
<p>The new videogame Call of Duty: Modern Warfare 2, set to hit stores Tuesday, is a sequel spawned by sequels. But rather than following the frequent pattern of franchises fading as they age, Modern Warfare 2 is the most highly anticipated game of the season.</p>
<p>&#8220;It&#8217;s the biggest launch in our history, bigger than Halo 3,&#8221; said Tony Bartel, merchandising and marketing chief for videogame retailer GameStop, which has been taking pre-orders since April.</p>
<p>The manufacturer, Activision Blizzard Inc. (ATVI), has been advertising the first-person shooter game since March.</p>
<p><a href="http://online.wsj.com/article/SB10001424052748704013004574517513206837376.html">Read the rest of this post on the original site</a></p>
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		<title>Activision Q3 Edges Guidance; No Change In Full Year View</title>
		<link>http://allthingsd.com/20091105/activision-q3-edges-guidance-no-change-in-full-year-view/</link>
		<comments>http://allthingsd.com/20091105/activision-q3-edges-guidance-no-change-in-full-year-view/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 22:47:33 +0000</pubDate>
		<dc:creator>Eric Savitz</dc:creator>
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		<guid isPermaLink="false">http://voices.allthingsd.com/?p=17481</guid>
		<description><![CDATA[Activision Blizzard this afternoon posted slightly better-than-expected Q3 results, and reiterated its previous guidance for the full year.]]></description>
				<content:encoded><![CDATA[<p>Activision Blizzard (ATVI) this afternoon posted slightly better-than-expected Q3 results, and reiterated its previous guidance for the full year.</p>
<p>For the quarter, the video game publisher posted non-GAAP revenue of $755 million and non-GAAP profits of 4 cents a share; previous guidance had been for $700 million and 3 cents.</p>
<p><a href="http://blogs.barrons.com/techtraderdaily/2009/11/05/activision-q3-edges-guidance-no-change-in-full-year-view/">Read the rest of this post on the original site</a></p>
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		<title>World of Online-Game-Regulation Warcraft</title>
		<link>http://allthingsd.com/20091103/world-of-online-game-regulation-warcraft/</link>
		<comments>http://allthingsd.com/20091103/world-of-online-game-regulation-warcraft/#comments</comments>
		<pubDate>Tue, 03 Nov 2009 20:38:39 +0000</pubDate>
		<dc:creator>Juliet Ye</dc:creator>
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		<guid isPermaLink="false">http://voices.allthingsd.com/?p=17373</guid>
		<description><![CDATA[The turf battle between two Chinese bureaucracies appears to be escalating, with NetEase and the World of Warcraft videogame at its center.

According to a statement, China’s General Administration of Press and Publications said it rejected NetEase’s application to operate Burning Crusades, the latest version of World of Warcraft.]]></description>
				<content:encoded><![CDATA[<p>The turf battle between two Chinese bureaucracies appears to be escalating, with NetEase and the World of Warcraft videogame at its center.</p>
<p>According to a statement, China’s General Administration of Press and Publications said it rejected NetEase’s application to operate Burning Crusades, the latest version of World of Warcraft. NetEase acquired the license to the popular game after Activision Blizzard (ATVI) dropped its previous China licensee, The9.</p>
<p>The regulator demanded, however, that NetEase stop taking payments and registering new game accounts, or else face punishment that includes “suspension of its Internet service.”</p>
<p><a href="http://blogs.wsj.com/digits/2009/11/03/world-of-online-game-regulation-warcraft/?mod=">Read the rest of this post on the original site</a></p>
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		<title>The New &quot;Prince of Persia&quot; Trailer: From Videogame to Jake&#039;s Awesome Abs?</title>
		<link>http://allthingsd.com/20091103/the-new-prince-of-persia-trailer-from-video-game-to-jakes-abs/</link>
		<comments>http://allthingsd.com/20091103/the-new-prince-of-persia-trailer-from-video-game-to-jakes-abs/#comments</comments>
		<pubDate>Tue, 03 Nov 2009 15:00:57 +0000</pubDate>
		<dc:creator>Kara Swisher</dc:creator>
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		<guid isPermaLink="false">http://kara.allthingsd.com/?p=20172</guid>
		<description><![CDATA[Here's the new trailer for the upcoming videogame-to-live-action Disney fantasy adventure movie, "Prince of Persia: The Sands of Time."

It still looks an awful lot like a videogame and is chock full of special effects--but the adaptation also seems to feature much in the way of shirtlessness and mascara-wearing on the part of star Jake Gyllenhaal.]]></description>
				<content:encoded><![CDATA[<p><a href="http://kara.allthingsd.com/files/2009/11/ZZ4A11C4A0.jpg"><img src="http://kara.allthingsd.com/files/2009/11/ZZ4A11C4A0-199x300.jpg" alt="ZZ4A11C4A0" title="ZZ4A11C4A0" width="199" height="300" class="alignright size-medium wp-image-20173" /></a></p>
<p>Here&#8217;s the new trailer for the upcoming videogame-to-live-action Disney (DIS) movie, &#8220;Prince of Persia: The Sands of Time.&#8221;</p>
<p>It still looks an awful lot like a videogame and is chock full of special effects&#8211;but the adaptation also seems to feature much in the way of shirtlessness and mascara-wearing on the part of star Jake Gyllenhaal.</p>
<p>Directed by Mike Newell, the fantasy-action adventure is produced by Jerry Bruckheimer of &#8220;Pirates of the Caribbean&#8221; fame, so you just know a theme park ride is next on the list.</p>
<p>Opening May 28, 2010, the story follows along the lines of the videogame, as a rascally prince and a comely princess try to stop an ancient dagger that can reverse time and give unlimited power to evil folks.</p>
<p>If this sounds like every plot of every videogame, with a little &#8220;Lord of the Rings&#8221; and British accents for all thrown in, you win!</p>
<p>The original videogame series was published by Ubisoft.</p>
<p>Here&#8217;s the trailer video, which does look kind of good (and now leads as the choice for the annual movie outing for the <strong>D8</strong> staff before our next conference):</p>
<p><object width="320" height="265"><param name="movie" value="http://www.youtube.com/v/Z8EA7EbFX4k&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Z8EA7EbFX4k&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="320" height="265"></embed></object></p>
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		<title>Finding Closure in The Beatles: Rock Band</title>
		<link>http://allthingsd.com/20091021/finding-closure-in-the-beatles-rock-band/</link>
		<comments>http://allthingsd.com/20091021/finding-closure-in-the-beatles-rock-band/#comments</comments>
		<pubDate>Wed, 21 Oct 2009 23:22:29 +0000</pubDate>
		<dc:creator>Yukari Iwatani Kane</dc:creator>
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		<guid isPermaLink="false">http://voices.allthingsd.com/?p=16890</guid>
		<description><![CDATA[When MTV Networks’ Harmonix Music Systems developed the videogame The Beatles: Rock Band, it made many small changes to some of the most beloved songs in rock history. All of them were made in consultation with Apple Corps, the Beatles’ management company, but some of the changes have come as a shock for fans.]]></description>
				<content:encoded><![CDATA[<p>When MTV Networks’ Harmonix Music Systems developed the videogame The Beatles: Rock Band, it made many small changes to some of the most beloved songs in rock history. All of them were made in consultation with Apple Corps, the Beatles’ management company, but some of the changes have come as a shock for fans.</p>
<p>One that is causing a particular stir is a change in “Her Majesty,” the final song on the final album that the Beatles recorded. In the album “Abbey Road,” the song starts and ends with distinction: a surprisingly loud opening and an abrupt end. To many Beatles fans, the unresolved ending conveys special meaning, a sense that the iconic band’s music has no end to it.</p>
<p>Well, not anymore.</p>
<p><a href="http://blogs.wsj.com/digits/2009/10/21/finding-closure-in-the-beatles-rock-band/?mod=rss_WSJBlog?mod=">Read the rest of this post on the original site</a></p>
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