Sony Ericsson Asks Game Maker The9 to Manage Its App Store in China

The9, which is known for helping to bring games from the U.S. to China, is announcing a partnership with Sony Ericsson to operate its mobile app store there.
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EA Star Wars Game Off to Forceful Start in Quest to Catch World of Warcraft

In a galaxy far, far away, Electronic Arts’ new Star Wars game may conquer Activision Blizzard’s World of Warcraft. At least, that’s what the early numbers are showing.
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EA Bets Big on Online Star Wars Game, Suggests You Let the Wookiee Win

Long overdue and over budget, the ambitious, LucasArts-blessed online game is likely to become one of the most significant game launches over the next decade.
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Activision Raises Full-Year Guidance as Digital and Online Sales Increase

Activision Blizzard said its second-quarter performance exceeded expectations, driven by record digital sales of its online-enabled franchises. It also raised its outlook for the year.
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Supercell Raises $12 Million to Develop Games for the Hardcore Social Gamer

What do you get when you cross a social game like FarmVille with elements from a hardcore online game like World of Warcraft? You get Supercell.

Videogame Publishers Highlight Digital Revenues But Remain Divided on Meaning

Activision Blizzard joins a growing list of videogame publishers that are placing more emphasis on digital revenues over selling boxed games at retail. However, what’s becoming very clear is that the definition of digital is a moving target for all parties involved, a trend that will likely continue as companies continue to experiment with new business models and delivery mechanisms.

Activision Blizzard's First Quarter Earnings Jump on Success of Major Game Franchises

Fueled by its top franchises, like Call of Duty and World of Warcraft, Activision Blizzard reported better than expected first-quarter results today. Revenues increased to $1.4 billion from $1.3 billion in the year-ago period, and net income totaled $503 million, up from $381 million in first quarter 2010. Earnings per share jumped to 42 cents a share, up from 30 cents a share in the same time period. The company also raised its full-year outlook with earnings per share of 61 cents on revenues of $4.05 billion.

Nickelodeon Launching A Virtual World Next Month For Kids To Monkey Around In

Nickelodeon, the TV network targeting kids, is launching a virtual world called Monkey Quest that will be unveiled next month at the Kids’ Choice Awards.

Activision Cuts Losses; Stock Drops on Weaker Outlook

Activision Blizzard on Wednesday posted narrower quarterly losses on the back of better-than-expected sales of blockbuster video games like Call of Duty: Black Ops and the latest from its World of Warcraft franchise. However, the company’s shares slid more than 6 percent after-hours after it issued a forecast for the current quarter and fiscal year that were both sharply lower than Wall Street’s expectations.

China's Tencent Buys Riot Games for $400 Million

Tencent, the giant Chinese Web holding company, has bought Los Angeles-based Riot Games for about $400 million. Yet another big-dollar deal in an industry that’s seen a lot of M&A in the last year, and one of the biggest investments by a Chinese company in an American digital property.

Game Site OMGPOP Asks Teens to Pay Up