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	<title>AllThingsD &#187; Xbox 360</title>
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		<title>April Was a Loser for Videogame Industry</title>
		<link>http://allthingsd.com/20130517/april-was-a-loser-for-video-game-industry/</link>
		<comments>http://allthingsd.com/20130517/april-was-a-loser-for-video-game-industry/#comments</comments>
		<pubDate>Fri, 17 May 2013 20:36:14 +0000</pubDate>
		<dc:creator>John Paczkowski</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[consoles]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[hardware]]></category>
		<category><![CDATA[IDC]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[videogames]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=323035</guid>
		<description><![CDATA[April was a cruel month indeed for the videogame industry. Sales of gaming hardware, software and accessories in the U.S. for the month peaked at $495.2 million, according to sales data from research firm NPD, down 25 percent from the same period in 2012. Retail software sales declined 17 percent year over year to $254.3 million. Hardware sales plummeted 42 percent from the year prior to $109.5 million. The top console for the month? Microsoft's Xbox 360, though it sold just 130,000 units in April, down 45 percent from a year earlier.]]></description>
				<content:encoded><![CDATA[<p>April was a cruel month indeed for the videogame industry. Sales of gaming hardware, software and accessories in the U.S. for the month <a href="http://www.bloomberg.com/news/2013-05-16/u-s-video-games-retail-sales-fall-25-in-april-npd-says.html">peaked at $495.2 million</a>, according to sales data from research firm NPD, down 25 percent from the same period in 2012. Retail software sales declined 17 percent year over year to $254.3 million. Hardware sales plummeted 42 percent from the year prior to $109.5 million. The top console for the month? Microsoft&#8217;s Xbox 360, though it sold just 130,000 units in April, down 45 percent from a year earlier.</p>
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		<title>Twitch App for Xbox 360 Will Let You Watch (But Not Stream) Game Videos</title>
		<link>http://allthingsd.com/20130514/twitch-app-for-xbox-360-will-let-you-watch-but-not-stream-game-videos/</link>
		<comments>http://allthingsd.com/20130514/twitch-app-for-xbox-360-will-let-you-watch-but-not-stream-game-videos/#comments</comments>
		<pubDate>Tue, 14 May 2013 13:01:58 +0000</pubDate>
		<dc:creator>Eric Johnson</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Gamecasting]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[streaming]]></category>
		<category><![CDATA[twitch]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[videogames]]></category>
		<category><![CDATA[XBox]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=321117</guid>
		<description><![CDATA[Videogame video-streaming service Twitch is getting an Xbox 360 app, the company announced today. The app will let owners of Microsoft's console watch any of the site's top 300 live channels, though it will not let them make their own videos, one of the features Sony has promised for its upcoming PlayStation 4. However, a Twitch spokesperson said Microsoft will show off the app in more detail shortly after its next-generation console event, "Xbox Revealed," next week.]]></description>
				<content:encoded><![CDATA[<p>Videogame video-streaming service <a href="http://twitch.tv">Twitch</a> is getting an Xbox 360 app, the company announced today. The app will let owners of Microsoft&#8217;s console watch any of the site&#8217;s top 300 live channels, though it will not let them <a href="allthingsd.com/20130409/playing-to-the-crowd-gamecasting-goes-mainstream/">make their own videos</a>, one of the features Sony has promised for its upcoming PlayStation 4. However, a Twitch spokesperson said Microsoft will show off the app in more detail shortly after its next-generation console event, &#8220;Xbox Revealed,&#8221; next week.</p>
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		<title>Microsoft Will Unveil New Xbox May 21</title>
		<link>http://allthingsd.com/20130424/microsoft-will-unveil-new-xbox-may-21/</link>
		<comments>http://allthingsd.com/20130424/microsoft-will-unveil-new-xbox-may-21/#comments</comments>
		<pubDate>Wed, 24 Apr 2013 19:08:03 +0000</pubDate>
		<dc:creator>Eric Johnson</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Product News]]></category>
		<category><![CDATA[D: Dive Into Media]]></category>
		<category><![CDATA[Durango]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Nancy Tellem]]></category>
		<category><![CDATA[The Verge]]></category>
		<category><![CDATA[videogame]]></category>
		<category><![CDATA[XBox]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox 720]]></category>
		<category><![CDATA[Yusuf Mehdi]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=315178</guid>
		<description><![CDATA[Microsoft will show off its next-generation Xbox videogame console at its Redmond, Wash., campus on May 21, according to invitations sent to reporters today. The Verge previously reported that the new Xbox, code-named Durango, will interact with owners' cable boxes. Microsoft's Nancy Tellem and Yusuf Mehdi shared numbers about its current living room fixture, the seven-year-old Xbox 360, at D: Dive Into Media in February.]]></description>
				<content:encoded><![CDATA[<p>Microsoft will show off its next-generation Xbox videogame console at its Redmond, Wash., campus on May 21, according to invitations sent to reporters today. The Verge <a href="http://www.theverge.com/2013/4/10/4208970/next-xbox-tv-entertainment-plans">previously reported</a> that the new Xbox, code-named Durango, will interact with owners&#8217; cable boxes. Microsoft&#8217;s Nancy Tellem and Yusuf Mehdi shared numbers about its current living room fixture, the seven-year-old Xbox 360, <a href="http://allthingsd.com/20130211/xbox-by-the-numbers-76m-devices-and-theyre-not-all-used-by-dudes/">at <strong>D: Dive Into Media</strong></a> in February.</p>
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		<title>BlackBerry's Pitch to iOS and Android Game Developers: We're the Same, but Different</title>
		<link>http://allthingsd.com/20130405/blackberrys-pitch-to-ios-and-android-game-developers-were-the-same-but-different/</link>
		<comments>http://allthingsd.com/20130405/blackberrys-pitch-to-ios-and-android-game-developers-were-the-same-but-different/#comments</comments>
		<pubDate>Fri, 05 Apr 2013 17:33:04 +0000</pubDate>
		<dc:creator>Eric Johnson</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Product News]]></category>
		<category><![CDATA[Anders Jeppsson]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[apps]]></category>
		<category><![CDATA[BB10]]></category>
		<category><![CDATA[BlackBerry]]></category>
		<category><![CDATA[Counter-Strike]]></category>
		<category><![CDATA[cross-platform]]></category>
		<category><![CDATA[Game Developers Conference]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[GDC]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[mobile games]]></category>
		<category><![CDATA[piracy]]></category>
		<category><![CDATA[Research In Motion]]></category>
		<category><![CDATA[RIM]]></category>
		<category><![CDATA[The Astonishing Tribe]]></category>
		<category><![CDATA[Valve]]></category>
		<category><![CDATA[videogames]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[Windows 8]]></category>
		<category><![CDATA[Windows Phone 8]]></category>
		<category><![CDATA[XBox]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[XBox Live Marketplace]]></category>
		<category><![CDATA[Z10]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=307879</guid>
		<description><![CDATA[A few questions for BlackBerry games guru Anders Jeppsson.]]></description>
				<content:encoded><![CDATA[<p><img src="http://allthingsd.com/files/2013/03/blackberry_apps.png" alt="blackberry_apps" width="380" height="285" class="alignright size-full wp-image-306914" />At the Game Developers Conference in San Francisco last week, most mobile devs said they would focus on iOS and/or Android (usually both), and play the &#8220;wait and see&#8221; game with everyone else. But in sync with its <a href="http://allthingsd.com/20130328/blackberry-posts-surprise-quarterly-profit-sells-1-million-z10s/">surprisingly good</a> fourth-quarter earnings, BlackBerry is pitching the idea that bringing games into its new OS is a no-brainer.</p>
<p>&#8220;I&#8217;ve been evangelizing that BlackBerry is not a business device,&#8221; global gaming head Anders Jeppsson said. &#8220;It used to be, maybe, many years ago. But over 80 percent of our users are active consumers today, and they&#8217;re very, very social.&#8221;</p>
<p>In order to get to those users, though, developers must first be persuaded that porting games over to BlackBerry is simple and cheap. Naturally, Jeppsson said it is, thanks in part to the company&#8217;s <a href="https://github.com/blackberry">open-source efforts</a> on Github and the cross-platform social gaming tools provided by BlackBerry-owned <a href="http://www.scoreloop.com/">Scoreloop</a>.</p>
<p>Microsoft is also touting how easy it is for mobile developers to transition into its ecosystem, but &#8212; this is both a positive and a negative for Redmond &#8212; the discoverability gap versus BlackBerry 10 is huge. Windows 8 and Windows Phone 8 are the newest members of a big family, including the proven powerhouse Xbox 360 and its accompanying Xbox Live Marketplace, not to mention Windows 8&rsquo;s backward compatibility with innumerable PC games. Meanwhile, BlackBerry 10 is a nascent OS currently available on just one device, the Z10.</p>
<p>Efforts to bridge that device gap include some monetary incentives for BB10 developers, like the (now ended) &#8220;10K Commitment&#8221; that promised early-adopter devs up to $9,000 in free money if they couldn&#8217;t reach $10,000 in revenue in their first year on BB10. There&#8217;s also a first-mover advantage, Jeppsson added, because the OS is barely two months old. In other words, it&#8217;s easier for a game to break out on a non-Google and non-Apple platform because, at least for now, the pickings are slimmer.</p>
<p><img src="http://allthingsd.com/files/2013/04/40246d55d701e0024cecb6f9b4c6c3bb.png" alt="40246d55d701e0024cecb6f9b4c6c3bb" width="256" height="256" class="alignleft size-full wp-image-309510" />Jeppsson said he&#8217;s been working on developer outreach since he came to Research In Motion in 2012, when RIM acquired Jeppsson&#8217;s user interface design company, The Astonishing Tribe. He claimed &#8220;many&#8221; developers are making more money with BB10 than they are on iOS.</p>
<p>But the devil&#8217;s in the details, and one of the biggest questions is, what proportion of BlackBerry 10 users are frequently playing games on their new Z10s? A company representative said she would try to find out last week, but did not respond to a follow-up request for numbers. (&#8220;Frequently&#8221; is important, because players who download games, open them once and never come back are near worthless for the free-to-play mobile developers that dominate the charts on other operating systems.)</p>
<p>Lack of specific numbers isn&#8217;t stopping Jeppsson from some good old-fashioned competition bashing when it comes to attracting developers from outside BlackBerry&#8217;s ecosystem.</p>
<p>&#8220;I think BlackBerry users are actually users that are willing to pay for quality content,&#8221; he said. &#8220;They expect a quality experience. They&#8217;re not going to sideload stuff and pirate it like Android [users], stealing software.&#8221;</p>
<p>However, he added that his newest goals are less about developer outreach and more about making the case that the consumer&#8217;s gaming experience is better on his side of the fence.</p>
<p>His hope is that, as phone hardware continually improves (&#8220;This is easily an Xbox One in terms of what it can do,&#8221; he said, holding up a Z10), users will be able to play the same games as consoles, so that a game started on the bus can be finished on the couch.</p>
<p>Again, Microsoft is preaching a similar message. But although it already has the console side of the equation worked out, its cross-platform games are more casual than the more complex hardware-constrained games Jeppsson aspires to pair with BlackBerry &#8212; or, indeed, run entirely on his phone.</p>
<p>&#8220;Why would you want to buy a big PC to play Counter-Strike, where you remove all the details anyway because you want 60 frames per second?&#8221; he said. &#8220;That&#8217;s how I play Counter-Strike.&#8221;</p>
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		<title>A Look Ahead at GDC: It's Mobile vs. Consoles in Fight for Game Developers' Attention</title>
		<link>http://allthingsd.com/20130325/a-look-ahead-at-gdc-its-mobile-vs-consoles-in-fight-for-game-developers-attention/</link>
		<comments>http://allthingsd.com/20130325/a-look-ahead-at-gdc-its-mobile-vs-consoles-in-fight-for-game-developers-attention/#comments</comments>
		<pubDate>Mon, 25 Mar 2013 15:00:32 +0000</pubDate>
		<dc:creator>Eric Johnson and Bonnie Cha</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[consoles]]></category>
		<category><![CDATA[Game Developers Conference]]></category>
		<category><![CDATA[GameStick]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[GDC 2013]]></category>
		<category><![CDATA[Indie Devs]]></category>
		<category><![CDATA[Indie Games]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Ouya]]></category>
		<category><![CDATA[phones]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation 4]]></category>
		<category><![CDATA[smartphones]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[tablets]]></category>
		<category><![CDATA[videogames]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Wii U]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=306203</guid>
		<description><![CDATA[A few of the key trends and themes that are powering this year's Game Developers Conference.]]></description>
				<content:encoded><![CDATA[<p><img src="http://allthingsd.com/files/2011/07/streetfighter-380x213.jpg" alt="streetfighter" width="380" height="213" class="alignright size-medium wp-image-95113" />If San Francisco appears to be even geekier than usual this week, there&#8217;s a reason: The annual <a href="http://www.gdconf.com/">Game Developers Conference</a> is taking over the Moscone Center today through Friday.</p>
<p><strong>AllThingsD</strong> will be there keeping an eye on two questions in particular: How is the business of mobile games changing, and how are the makers of consoles and other physical media responding to mobile&#8217;s ascendance? </p>
<p>This year&#8217;s conference also promises to at least touch on the growing relevance of women in the gaming community, and will also highlight the gap between small independent games studios and the larger legacy companies that are finding different degrees of success in staying relevant as their industry continues to expand and fracture.</p>
<p>If you only read one gaming statistic this week, let it be this one: In a pre-conference survey, GDC 2013&rsquo;s organizers found that 58 percent of gaming professionals attending either last year&#8217;s conference or this one plan to release their next game on smartphones or tablets. That&#8217;s a tad greater than commitments to the Xbox 360, Microsoft&#8217;s next console, PlayStation 3, PlayStation 4, Wii U and Wii <em>combined</em>, which together garnered &#8220;next game&#8221; pledges from 56.5 percent of developers.</p>
<p><img src="http://allthingsd.com/files/2013/03/Screen-shot-2013-03-24-at-8.58.51-PM-640x312.png" alt="Screen shot 2013-03-24 at 8.58.51 PM" width="640" height="312" class="aligncenter size-Hero wp-image-306217" /></p>
<p>Nevertheless, interest in gaming hardware is still strong, particularly for established consoles and for the Android-based consoles Ouya and GameStick, both of which bested the next Xbox and the PlayStation 4 when those same survey respondents were asked what platforms most excited or interested them.</p>
<p>Stay tuned for more!</p>
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		<title>Wii U Sales Still Lousy</title>
		<link>http://allthingsd.com/20130315/wii-u-sales-still-lousy/</link>
		<comments>http://allthingsd.com/20130315/wii-u-sales-still-lousy/#comments</comments>
		<pubDate>Fri, 15 Mar 2013 16:30:46 +0000</pubDate>
		<dc:creator>John Paczkowski</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Product News]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[NPD]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Wii U]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=303988</guid>
		<description><![CDATA[Pii U.]]></description>
				<content:encoded><![CDATA[<p><a href="http://allthingsd.com/files/2013/03/WiiU_thumbsdown.jpg"><img src="http://allthingsd.com/files/2013/03/WiiU_thumbsdown.jpg" alt="WiiU_thumbsdown" width="380" height="214" class="alignright size-full wp-image-303989" /></a>Nintendo&#8217;s Wii U isn&#8217;t proving to be much of a successor to the 100-million-selling Wii. New metrics from NPD suggest that sales of the console continue to disappoint.</p>
<p>The market researcher said Friday that Wii U shipments rose over 40 percent month over month in February &#8212; encouraging news were it not for the poor shipment number from which they rose. Wii U shipments are believed to be as low as 57,000 units during January. In other words, Nintendo&#8217;s Wii U shipments for the month of February were <a href="http://www.gamasutra.com/view/news/188567/Wii_U_still_struggles_in_February_sales_charts.php">somewhere in the mid-60,000s</a>. For a console that debuted just a few months ago, that&#8217;s just plain lousy. Consider this: <a href="http://www.bloomberg.com/news/2013-03-14/microsoft-sells-302-000-xbox-consoles-in-february.html">Microsoft shipped 302,000 Xbox consoles</a> during the same period.</p>
<p>Suffice to say, Wii U is vastly underperforming expectations. So much so that you&#8217;ve got to wonder if Nintendo will meet its already lowered projections for the console. Back in January, the company slashed its sales forecast for the Wii U to four million consoles by the end of March from a prelaunch estimate of 5.5 million. If NPD&#8217;s latest numbers are a reasonable indication, even that number may be too high for the company to reach.</p>
<p>Ugly news for Nintendo. If the company&#8217;s brand-new Wii U can&#8217;t hold its own against Sony&#8217;s PlayStation 3 and Microsoft&#8217;s Xbox 360 &#8212; both of which are more than five years old &#8212; how will it fare against the forthcoming PlayStation 4 and Microsoft’s next-generation Xbox?</p>
<p>Time for a price cut? Maybe, but the company has previously ruled that out.</p>
<p>&#8220;With Wii U, we have taken a rather resolute stance in pricing it below its manufacturing cost, so we are not planning to perform a markdown,&#8221; Nintendo president Satoru Iwata said in January. &#8220;I would like to make this point absolutely clear. We are putting our lessons from Nintendo 3DS to good use, as I have already publicly stated. However, given that it has now become clear that we have not yet fully communicated the value of our product, we will try to do so before the software lineup is enhanced and at the same time work to enrich the software lineup which could make consumers understand the appeal of Wii U.&#8221;</p>
<p>Looks like Nintendo still has a lot of work to do communicating that value.</p>
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		<title>Okay, Microsoft -- What's Your Next Game Machine Going to Look Like?</title>
		<link>http://allthingsd.com/20130221/ok-microsoft-whats-your-next-game-machine-going-to-look-like/</link>
		<comments>http://allthingsd.com/20130221/ok-microsoft-whats-your-next-game-machine-going-to-look-like/#comments</comments>
		<pubDate>Thu, 21 Feb 2013 15:50:45 +0000</pubDate>
		<dc:creator>Peter Kafka</dc:creator>
				<category><![CDATA[Dive Into Media]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[News]]></category>
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		<category><![CDATA[Apple TV]]></category>
		<category><![CDATA[cable TV]]></category>
		<category><![CDATA[CBS]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Intel]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Nancy Tellem]]></category>
		<category><![CDATA[Netflix]]></category>
		<category><![CDATA[pay TV]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[PS4]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[Web video]]></category>
		<category><![CDATA[XBox]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Yusuf Mehdi]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=296965</guid>
		<description><![CDATA[At Dive Into Media, Xbox execs Yusuf Mehdi and Nancy Tellem weren't ready to "launch" the new Xbox. But they dropped some hints. Here's the full interview.]]></description>
				<content:encoded><![CDATA[<p><a href="http://allthingsd.com/files/2013/02/tellem_mehdi1.png"><img class="alignright size-full wp-image-293862" alt="tellem_mehdi1" src="http://allthingsd.com/files/2013/02/tellem_mehdi1.png" width="380" height="285" /></a>Sony showed off its next-generation gaming machine last night &#8212; <a href="http://allthingsd.com/20130220/sony-looks-beyond-the-box-with-new-playstation-4/">except it didn&#8217;t</a>.</p>
<p>So what does Microsoft plan to do when it replaces its own gaming console? We asked Xbox head Yusuf Mehdi when he stopped by the <a href="http://allthingsd.com/category/dive-into-media/"><strong>D: Dive Into Media</strong> conference</a> last week, along with Nancy Tellem, the former CBS executive hired to build up Xbox&#8217;s video business.</p>
<p>You can see what they had to say below, in the full-length version of their interview. Warning: Neither Mehdi or Tellem wanted to spill much (then again, they didn&#8217;t promise a &#8220;launch&#8221; event, so you can&#8217;t blame them).</p>
<p>But you can read between the lines and get a sense of where they&#8217;re headed: While lots of people are interested in lightweight casual games and low-cost machines that can play them, Microsoft seems committed to the idea of a heavy-duty machine with lots of proprietary bells and whistles. So you shouldn&#8217;t expect an Apple TV-sized box, for instance.</p>
<p>Tellem, who is building a full-fledged studio in L.A. to create shows, series and events for Xbox, is noncommittal as well (likely because she is still figuring it out). But she is talking about the same kinds of ideas: Video that isn&#8217;t just proprietary to Xbox, but that takes advantage of the device&#8217;s hardware and processing power. Assume that once she gets going, for instance, she&#8217;ll create stuff that takes advantage of Microsoft&#8217;s Kinect motion sensors.</p>
<p>One big difference between Sony and Microsoft is the way the two companies are positioning their machines: While Sony&#8217;s customers spend plenty of time streaming video on the PS3 (they log <a href="http://allthingsd.com/20121204/watching-netflix-on-a-big-screen-youre-probably-on-a-ps3/">more Netflix hours than Xbox users</a>), Microsoft is much more explicit about using the Xbox as an entertainment device, period.</p>
<p>Which is why it&#8217;s interesting that Microsoft has decided, at least for now, not to go ahead and simply become a pay-TV provider, like <a href="http://allthingsd.com/20130220/intel-inside-your-tv-the-chip-guys-want-to-become-cable-guys/?refcat=diveintomedia">Intel says it will do this year</a>.</p>
<p><div class="video-wsj"><object width="640" height="360"><param name="movie" value="http://s.wsj.net/media/swf/microPlayer.swf"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><param name="flashvars" value="videoGUID=82951C3B-5BB9-4A7B-AACE-F97993244DD0&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/"name="microflashPlayer"></param><embed src="http://s.wsj.net/media/swf/microPlayer.swf" bgcolor="#FFFFFF" flashVars="videoGUID={82951C3B-5BB9-4A7B-AACE-F97993244DD0}&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/" name="microflashPlayer" width="640" height="360" seamlesstabbing="false" type="application/x-shockwave-flash" swLiveConnect="true" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"></embed><br />[ See post to watch video ]</div></object></p>
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		<title>These Videogame Sites Are for "Mature" Audiences Only</title>
		<link>http://allthingsd.com/20130219/these-videogame-sites-are-for-mature-audiences-only/</link>
		<comments>http://allthingsd.com/20130219/these-videogame-sites-are-for-mature-audiences-only/#comments</comments>
		<pubDate>Tue, 19 Feb 2013 20:35:01 +0000</pubDate>
		<dc:creator>Miguel Bustillo</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Voices]]></category>
		<category><![CDATA[gamers]]></category>
		<category><![CDATA[videogames]]></category>
		<category><![CDATA[videogaming]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=296262</guid>
		<description><![CDATA[Communities of graying gamers have sprouted up world-wide as generations reared on Pong and Pac-Man have become addicted to the latest iterations of Halo and Call of Duty, but are no longer as fast with their trigger fingers. So they are extending their playing days in virtual versions of the senior leagues.]]></description>
				<content:encoded><![CDATA[<p>When Thomas Abel gets home from a stressful day at work, the 43-year-old airplane mechanic likes to let off steam by playing videogames.</p>
<p>But he doesn&#8217;t like to play against kids. He says they spout mom jokes and infantile nonsense during online matches on Microsoft Corp.&#8217;s Xbox 360 system, which allows players to form teams and battle one another over the Internet.</p>
<p><a href="http://online.wsj.com/article/SB10001424127887324906004578288101986963878.html">Read the rest of this post on the original site »</a></p>
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		<title>Xbox Remains Top Console in U.S., but PlayStation's Strength Is Global</title>
		<link>http://allthingsd.com/20130215/xbox-remains-top-console-in-u-s-but-playstations-strength-is-global/</link>
		<comments>http://allthingsd.com/20130215/xbox-remains-top-console-in-u-s-but-playstations-strength-is-global/#comments</comments>
		<pubDate>Fri, 15 Feb 2013 17:41:23 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[NPD Group]]></category>
		<category><![CDATA[PlayStation]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation 4]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[videogame]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Wii U]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox 720]]></category>
		<category><![CDATA[Xbox Live]]></category>
		<category><![CDATA[Yusuf Mehdi]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=295620</guid>
		<description><![CDATA[There's no doubt about Xbox's strength in the U.S., but internationally, the PlayStation still dominates.]]></description>
				<content:encoded><![CDATA[<p>Microsoft&#8217;s Xbox 360 has been the bestselling videogame console in the U.S. every month for more than two years.</p>
<p><img class="alignright size-full wp-image-268193" alt="xbox_380" src="http://allthingsd.com/files/2012/11/xbox_380.png" width="380" height="285" />There&#8217;s no doubt about it&#8217;s strength in the U.S., but internationally, it&#8217;s not so clear how the seven-year old game console is faring, especially in comparison to Sony&#8217;s PlayStation. </p>
<p>Microsoft sold 281,000 Xbox 360 units in January, up 4.1 percent from 270,000 a year ago, according to the NPD Group, which tracks sales of video-game software, hardware and accessories in the U.S. that occur at retail.</p>
<p>Earlier this week at <strong>D: Dive Into Media</strong>, Yusuf Mehdi, who leads Microsoft’s interactive entertainment business, <a href="http://allthingsd.com/20130211/xbox-by-the-numbers-76m-devices-and-theyre-not-all-used-by-dudes/">also provided an update</a> based on internal data.</p>
<p>He said the overall Xbox installed base is now at 76 million, up from 70 million at the end of September of last year. Also, 24 million Kinects have been sold, up from 20 million last year, and there are 46 million Xbox Live accounts, up from 40 million.</p>
<p>Sales continue to be brisk because the company has been successful at moving beyond a hard-core gaming audience to serve members of the family who like other forms of entertainment, such as streaming video or music.</p>
<p>But the rivalry between the different console makers is particularly intense right now as the industry waits for the next-generation devices to launch.</p>
<p>The Nintendo Wii U was the first to launch this holiday season, but has had <a href="http://allthingsd.com/20130130/nintendo-slashes-sales-outlook-for-wii-u/">a relatively lackluster performance</a>. Next week, Sony is planning to unveil its new home videogame console at an event in New York. But Microsoft has remained mum on its plans for any potential Xbox 720. Earlier this week, <a href="http://allthingsd.com/20130211/microsoft-talks-up-xbox-360-while-staying-mum-on-its-successor/">Mehdi refused to budge on the subject</a>. “I’ll politely decline any comment,&#8221; he said.</p>
<p>So, the question is, will Sony&#8217;s PlayStation 4 be well received?</p>
<p>If global trends are any indication, it&#8217;s possible. Based on numbers culled from the three company&#8217;s earnings reports, <a href="http://www.geekwire.com/2013/official-playstation-atop-console-market/">Geekwire was able to determine</a> that the PlayStation 3 was the best-selling home console worldwide during the holidays.</p>
<p>Sales of the PS2 and PS3 totaled 6.8 million units for the December quarter to beat the number of Nintendo Wii and Wii U units sold (5.3 million), and the number of units reported by Microsoft for the Xbox 360 (5.9 million).</p>
<p>For the full year, the two PlayStation devices together sold 15.6 million units worldwide, compared with 8 million for Nintendo and about 11 million for the Xbox 360.</p>
<p>In other words, Sony continues to have a very strong worldwide presence for the PlayStation, compared to the Xbox which seems to dominate in the U.S.</p>
<p>Overall, however, the hardware sector remains fairly weak. Most executives in the videogame industry believe a new wave of hardware is needed to spur consumer interest again, while others believe that gamers are less attached to the living room than they were before and prefer gaming wherever they are from their phone or tablet.</p>
<p>NPD reported that sales of hardware in January were down 17 percent year over year when taking into account that the month had five weeks instead of four.</p>
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		<title>Microsoft Talks Up Xbox 360 While Staying Mum on Its Successor</title>
		<link>http://allthingsd.com/20130211/microsoft-talks-up-xbox-360-while-staying-mum-on-its-successor/</link>
		<comments>http://allthingsd.com/20130211/microsoft-talks-up-xbox-360-while-staying-mum-on-its-successor/#comments</comments>
		<pubDate>Tue, 12 Feb 2013 00:35:49 +0000</pubDate>
		<dc:creator>Ina Fried</dc:creator>
				<category><![CDATA[Dive Into Media]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Product News]]></category>
		<category><![CDATA[AT&T]]></category>
		<category><![CDATA[content]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Nancy Tellem]]></category>
		<category><![CDATA[U-verse]]></category>
		<category><![CDATA[XBox]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox 720]]></category>
		<category><![CDATA[Yusuf Mehdi]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=293797</guid>
		<description><![CDATA[Speaking at D: Dive Into Media, Microsoft executives talk up the Xbox 360 and new original content efforts, but won't talk about what comes after the 360.]]></description>
				<content:encoded><![CDATA[<p>Microsoft is no doubt cooking up the next Xbox in Redmond, but the company isn&#8217;t yet ready to share details.</p>
<p><a href="http://allthingsd.com/files/2013/02/Mehdi-Tellem-and-Kafka.jpg"><img src="http://allthingsd.com/files/2013/02/Mehdi-Tellem-and-Kafka-380x253.jpg" alt="Mehdi Tellem and Kafka" width="380" height="253" class="alignright size-medium wp-image-293851" /></a></p>
<p>&#8220;All I&#8217;ll say about our current and future investment is [that it is] about doing things that are big and premium,&#8221; said Yusuf Mehdi, head of Microsoft’s interactive entertainment business, speaking at <strong>D: Dive Into Media</strong>. &#8220;Other people will try some lower-end things; what we will do is things that are big and beautiful.&#8221;</p>
<p>The goal, Mehdi said, is to have premium content, voice control, and to be able to do things you have never done before.</p>
<p>On the premium content front, Microsoft is once again dabbling in producing original material. Former CBS executive Nancy Tellem talked about the 125-person production studio Microsoft has opened in Santa Monica with a <a href="http://allthingsd.com/20130211/microsoft-fancies-itself-a-content-producer-again/">goal of having its first fruits land in the living room later this year</a>.</p>
<p>On the distribution front, Mehdi said that the company isn&#8217;t looking to compete with cable TV and satellite, but instead intends to be a good partner with those companies. (Microsoft does have a separate TV software business that powers services such as AT&#038;T&#8217;s U-verse.)</p>
<p>Mehdi also rattled off a series of new statistics on how well the current console &#8212; which has been on the market since 2006 &#8212; <a href="http://allthingsd.com/20130211/xbox-by-the-numbers-76m-devices-and-theyre-not-all-used-by-dudes/">continues to do</a>.</p>
<p>As for any details on the rumored Xbox 720, Mehdi refused to budge. &#8220;I&#8217;ll politely decline any comment.&#8221;</p>
<p><div class="video-wsj"><object width="640" height="360"><param name="movie" value="http://s.wsj.net/media/swf/microPlayer.swf"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><param name="flashvars" value="videoGUID=A56198B1-FB43-40B9-B51F-2B88CBE61250&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/"name="microflashPlayer"></param><embed src="http://s.wsj.net/media/swf/microPlayer.swf" bgcolor="#FFFFFF" flashVars="videoGUID={A56198B1-FB43-40B9-B51F-2B88CBE61250}&playerid=4001&plyMediaEnabled=1&configURL=http://m.wsj.net/video-players/&autoStart=false" base="http://s.wsj.net/media/swf/" name="microflashPlayer" width="640" height="360" seamlesstabbing="false" type="application/x-shockwave-flash" swLiveConnect="true" pluginspage="http://www.macromedia.com/shockwave/download/index.cgi?P1_Prod_Version=ShockwaveFlash"></embed><br />[ See post to watch video ]</div></object></p>
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		<title>Microsoft Fancies Itself a Content Producer Again</title>
		<link>http://allthingsd.com/20130211/microsoft-fancies-itself-a-content-producer-again/</link>
		<comments>http://allthingsd.com/20130211/microsoft-fancies-itself-a-content-producer-again/#comments</comments>
		<pubDate>Tue, 12 Feb 2013 00:23:06 +0000</pubDate>
		<dc:creator>Ina Fried</dc:creator>
				<category><![CDATA[Conferences]]></category>
		<category><![CDATA[Dive Into Media]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Nancy Tellem]]></category>
		<category><![CDATA[XBox]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Yusuf Mehdi]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=293648</guid>
		<description><![CDATA[Former CBS executive Nancy Tellem talks about the 125-person production studio Microsoft has opened in Santa Monica in hope of getting its first original content onto the Xbox later this year.]]></description>
				<content:encoded><![CDATA[<p>Microsoft is once again looking at being a content creator.</p>
<p><a href="http://allthingsd.com/files/2013/02/Tellem-Dive-Into-Media.jpg"><img src="http://allthingsd.com/files/2013/02/Tellem-Dive-Into-Media-380x253.jpg" alt="Tellem Dive Into Media" width="380" height="253" class="alignright size-medium wp-image-293839" /></a></p>
<p>It&#8217;s a path the company has trotted down several times in the past &#8212; in its MSN business, for instance &#8212; usually to eventually retreat.</p>
<p>Microsoft now has a 125-person studio in Santa Monica devoted to making content for the Xbox.</p>
<p>&#8220;We&#8217;re certainly looking at a very robust production schedule,&#8221; Microsoft entertainment and digital media president Nancy Tellem said in an interview at <strong>D: Dive Into Media</strong>. Tellem declined to outline a budget for the effort she is overseeing at Microsoft, but said the company is looking at a range of scripted interactive content.</p>
<p>Pressed by interviewer Peter Kafka on why Microsoft needs to make content versus just partnering with studios, Tellem &#8212; formerly president of the CBS Network Television Entertainment Group &#8212; said that Microsoft has a unique opportunity to make content that is interactive rather than linear.</p>
<p>&#8220;Particularly when you are looking at the younger demographic,&#8221; Tellem said, &#8220;interactivity is a natural extension of what they do.&#8221;</p>
<p>The content could be 10 minutes or an hour and a half, Tellem said.</p>
<p>Microsoft-created content is likely to be part of the company&#8217;s existing paid Xbox Live subscription service.</p>
<p>So, when are we going to see this content?, Kafka asked.</p>
<p>&#8220;It&#8217;s a good question,&#8221; Tellem said.</p>
<p>This year?</p>
<p>&#8220;I&#8217;m hoping,&#8221; she said.</p>
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		<title>The Commercial Birth of Natural Computing</title>
		<link>http://allthingsd.com/20130205/the-commercial-birth-of-natural-computing/</link>
		<comments>http://allthingsd.com/20130205/the-commercial-birth-of-natural-computing/#comments</comments>
		<pubDate>Tue, 05 Feb 2013 19:46:30 +0000</pubDate>
		<dc:creator>Leslie Feinzaig</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Voices]]></category>
		<category><![CDATA[gesture]]></category>
		<category><![CDATA[Intel]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[Leap Motion]]></category>
		<category><![CDATA[Leslie Feinzaig]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Minority Report]]></category>
		<category><![CDATA[natural computing]]></category>
		<category><![CDATA[PrimeSense]]></category>
		<category><![CDATA[Samsung]]></category>
		<category><![CDATA[SoftKinetic]]></category>
		<category><![CDATA[Tobii]]></category>
		<category><![CDATA[TV]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=291721</guid>
		<description><![CDATA[Imagine talking to your next-gen TV with the same tone and sentence structure you would use with a friend.]]></description>
				<content:encoded><![CDATA[<p><img src="http://allthingsd.com/files/2013/02/minorityreport.jpg" alt="minorityreport" width="380" height="285" class="alignright size-full wp-image-291733" />Punch card. Keyboard. Mouse. Touchscreen. Voice. Gesture.</p>
<p>This abbreviated history of human-computer interaction follows a clear trajectory of improvement, where each mode of communication with technology is demonstrably easier to use than the last. We are now entering an era of natural computing, where our interaction with technology becomes more like a conversation, effortless and ordinary, and less like a chore, clunky and difficult. Those of us working in the field are focused on teaching computers to understand and adapt to the most natural human actions, instead of forcing people to learn to understand and adapt to technology.</p>
<p>Three years ago, the industry&#8217;s only point of reference to explain this technology was science fiction, like the movie &#8220;Minority Report.&#8221; Then in November 2010, Microsoft&#8217;s Kinect for Xbox 360 sensor was released, and broad adoption of voice and gesture technology found its way into millions of living rooms. A year later, Microsoft launched Kinect for Windows, which gives researchers and businesses the ability to take the Kinect natural computing technology to market in a variety of industries.</p>
<p>Since then, major investments in the field have been made by established companies like Intel and Samsung, maturing natural user interface (NUI) players like Primesense and SoftKinetic, and new entrants like Leap Motion and Tobii. Natural computing is moving from the realms of researchers to the minds of marketers, and a true commercial category is starting to emerge.</p>
<p>But even just a year ago, there was no definition, no language and no data for the commercial category. Clearly a richer, more informed language was needed. To this end, my colleagues and I have developed a category framework: Kinect and other voice and gesture technologies are part of the Natural Computing category, defined as input devices that enable users to trigger computing events in the easiest, most efficient way possible. Understanding that the term Natural Computing has a variety of different meanings in academia, we found it was a helpful term to describe the business side of human-computer interaction technologies.</p>
<p>In some respects, there is evidence of natural computing all around us, and there has been for many years. Think of automatic doorways, which open up for you with no effort required on your part beyond walking toward them. Think of automatic faucets, soap dispensers and hand driers &#8212; all you have to do is offer them your hand.</p>
<p>These systems are the most rudimentary forms of natural computing. They each recognize a single set of data (your hand placement), automatically interpret your intent (to wash or dry your hands) and immediately respond to it (by dispensing water or soap or air). Now imagine if more complicated forms of technology could understand your intent in all its complexity, and respond to it simply, immediately and perfectly. No learning required. This is how those of us working in this field see the future.</p>
<p>There are currently a limited set of ways that users can interact with computing devices, although there will certainly be more in the future. Today, these include everything from manipulating a mouse and keyboard, to touching, speaking and gesturing. The illustration below breaks down these methods according to how close the user is to the screen (&#8220;far&#8221; vs. &#8220;near&#8221;), and how hard or easy it is to learn the technology (&#8220;learned&#8221; vs. &#8220;natural&#8221;). </p>
<p>First, each input method is designed to solve for different distances. For example, you need to be right next to a screen to be able to touch it, yet you can be several feet or more away from it when using gesture technologies. Similarly, take into consideration how much time it takes someone to learn how to use the technology. Older technologies tend to take longer to learn (think typing lessons or early command line interfaces) while newer ones tend to take less time (think touchscreens). The combination of these two ideas &#8212; proximity and ease of use &#8212; make up the Natural Computing Category Map, which enables us to better envision where certain natural computing technologies play a role now and where they could grow in the future.</p>
<p><img src="http://allthingsd.com/files/2013/02/natcomp.jpg" alt="natcomp" width="640" height="399" class="alignleft size-full wp-image-291723" /><br />
<em>Figure 1. Natural Computing Category Map (Illustrative)</em></p>
<p>Within this new, rising category, the technology receives new information with every single gesture, move or sound, and can adapt to what it learns. After one year in market, my colleagues and I continue to see Kinect for Windows as a fundamentally human technology &#8212; one that sees and recognizes users as a whole person, with thousands of examples of human-centered applications beyond gaming in industries like healthcare, retail, training and automotive. Additionally, competitive activity has also accelerated, with new sensor and SDK releases, updates to more established open source offerings and significant partnership and investment activity by major players and new entrants alike. </p>
<p>These other gesture-based technology companies have evolved to form partnerships with major computer hardware manufacturers or are exploring the possibilities of integrating the technology in smartphones. The category is growing and evolving rapidly. All this activity accretes to businesses and consumers, who benefit from the quickly evolving natural computing experiences.</p>
<p>The future of the natural computing category is to reach end-users directly, fundamentally changing everyday interactions with technology. Imagine walking by a storefront window and having an avatar mirror your every move, talking to your next-gen TV with the same tone and sentence structure you would use with a friend, or improving your tennis swing with an immersive simulation tool. If you are reading this and wonder what the future of natural computing holds in store for you, the future of natural computer interaction is here already, albeit unevenly distributed. And natural computing is quickly beginning to demonstrate what a computer can do if you give it eyes, ears and the capacity to use them.</p>
<p><em>Leslie Feinzaig is the Senior Product Manager for Kinect for Windows. Leslie plays an important role in Microsoft&#8217;s Kinect for Windows business and has researched and developed great insights into the industry and competitive landscapes around natural computing.</em></p>
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		<title>Disney Takes on Games, Again, With Infinity</title>
		<link>http://allthingsd.com/20130115/disney-takes-on-games-again-with-infinity/</link>
		<comments>http://allthingsd.com/20130115/disney-takes-on-games-again-with-infinity/#comments</comments>
		<pubDate>Tue, 15 Jan 2013 22:40:22 +0000</pubDate>
		<dc:creator>Peter Kafka</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Product News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Angry Birds]]></category>
		<category><![CDATA[Disney]]></category>
		<category><![CDATA[Disney Infinity]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[John Pleasants]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Skylander's]]></category>
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		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=285784</guid>
		<description><![CDATA[When it comes to games, it's an Angry Birds world. The Mouse House would like to change that.]]></description>
				<content:encoded><![CDATA[<p><a href="http://allthingsd.com/files/2013/01/disney-infinity.jpg"><img class="alignright size-medium wp-image-285809" alt="disney infinity" src="http://allthingsd.com/files/2013/01/disney-infinity-380x240.jpg" width="380" height="240" /></a>Disney owns the kids entertainment market &#8212; except when it comes to video games, where the Mouse has had a rough go of it.</p>
<p>Here&#8217;s its latest attempt to break through: Disney Infinity, a series of games aimed at console game players.</p>
<p>That is: People who play games on Microsoft&#8217;s Xbox 360, Sony&#8217;s PS3 and the Nintendo Wii.</p>
<p>Short version: Infinity is a series of games linked together via a virtual &#8220;toy box,&#8221; so players can swap and modify characters from one game and bring them into another. Which means Sully from &#8220;Monsters University&#8221; can jump into a &#8220;Pirates of the Caribbean&#8221; game, etc.</p>
<p>The games also incorporate real-world collectible toys, which players use to unlock characters, games, etc. And you can also buy &#8220;power up&#8221; packs and other modules to boost/alter your games.</p>
<p>Or, for those of you who know kids of a certain age: This is a lot like Skylanders, except with Disney/Pixar characters that you can mash up. For the rest of you: Skylanders is a super-successful franchise from Activision that has generated $500 million in retail sales in a couple years.</p>
<p>That last sentence helps clarify what Disney is trying to do here. But if you&#8217;re wondering why Disney is focused on big, expensive (a &#8220;starter pack&#8221; for Infinity, which includes three games, will go for $75) console games, when the big trend in gaming is toward cheap/free casual/mobile games like Angry Birds, then Disney gaming chief John Pleasants wants to reassure you: They&#8217;re not.</p>
<p>&#8220;We&#8217;ve been fairly clear in our communications with folks that we have made a fairly big shift into online, mobile and social,&#8221; he says. And Infinity won&#8217;t change that.</p>
<p>But since people are still spending an awful lot of time on console games &#8212; and Sony et al are prepping the next generation of those machines &#8212; there&#8217;s no reason to abandon the market.</p>
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		<title>Nintendo's Wii U Outperforming the Original Wii, Only Because It Costs More</title>
		<link>http://allthingsd.com/20130110/nintendos-wii-u-outperforming-the-original-wii-only-because-it-costs-more/</link>
		<comments>http://allthingsd.com/20130110/nintendos-wii-u-outperforming-the-original-wii-only-because-it-costs-more/#comments</comments>
		<pubDate>Fri, 11 Jan 2013 01:42:30 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[accessories]]></category>
		<category><![CDATA[consumer spending]]></category>
		<category><![CDATA[December sales]]></category>
		<category><![CDATA[holiday sales]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[microtransactions]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[NPD Group]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[profit]]></category>
		<category><![CDATA[rental]]></category>
		<category><![CDATA[revenue]]></category>
		<category><![CDATA[Scott Moffitt]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[units]]></category>
		<category><![CDATA[used]]></category>
		<category><![CDATA[Valve]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Wii U]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=284469</guid>
		<description><![CDATA[We can talk unit sales and profit later. How about those revenue numbers?]]></description>
				<content:encoded><![CDATA[<p><img class="alignright size-medium wp-image-284481" alt="Nintendo Wii U Lego City" src="http://allthingsd.com/files/2013/01/Screen-Shot-2013-01-10-at-4.26.42-PM-380x222.png" width="380" height="222" /></p>
<p>Nintendo&#8217;s Wii U has managed to outperform the launch of its original Wii, at least in terms of revenue, but only because it costs more.</p>
<p>In the U.S., Nintendo sold 460,000 Wii U devices in December and more than 890,000 since it launched in mid-November, according to NPD, which tracks monthly sales figures for the videogame industry.</p>
<p>As a result, Nintendo said it recorded $300 million in revenue, which is more than the $270 million that the original Wii made at the same point in its life cycle.</p>
<p>But the original Wii, which launched in 2006, cost only $250, and today&#8217;s Wii U is setting players back between $300 and $350 apiece. So, the only reason it was able to exceed prior sales is because it upped the price &#8212; not because it sold more units.</p>
<p>That didn&#8217;t stop Nintendo of America’s EVP of Sales &amp; Marketing Scott Moffitt from singing the company&#8217;s praises: &#8220;While the Wii launch established new benchmarks in the United States, Wii U has surpassed its predecessor in perhaps the most important category: revenue generation.&#8221;</p>
<p>Moffitt, however, did not comment on profits.</p>
<p>The Wii U has two editions: The deluxe offering that costs $350 and the basic offering for $300. The deluxe edition sold out at retail this holiday, and both editions were difficult to find after the Nov. 18 launch. But it was nothing like the launch of the Wii, which experienced shortages for months. Nintendo did run into a few hiccups at launch with customers experiencing long waits for mandatory software updates. Additionally, <a href="http://allthingsd.com/20121118/nintendo-wii-u-launch-hindered-by-software-updates-missing-features/">some of the device’s most notable features</a>, like its TVii service, did not launch until later in the month.</p>
<p><img class="alignleft size-full wp-image-268193" alt="xbox_380" src="http://allthingsd.com/files/2012/11/xbox_380.png" width="380" height="285" />Microsoft also reported strong revenue for the Xbox. The company holds the envious position of having the top-selling piece of hardware for the past 17 months straight. It sold 1.4 million units in December, or three times the number of Wii U&#8217;s sold. (When you add up all the hardware Nintendo sold, it totals more than 2.65 million units).</p>
<p>In all, Microsoft said, consumers spent more than $1.27 billion on the Xbox 360, including games, consoles and accessories.</p>
<p>Following the release of the NPD data, Sony did not immediately break out the PlayStation&#8217;s performance for the month of December.</p>
<p>Even so, the numbers are staggering, especially given the amount of pressure that smartphones and tablets are putting on the game console industry. But some impact can be seen. The amount of money being generated by mobile games and online gaming still has not been enough to offset the declines that the traditional console gaming market is seeing &#8212; at least that&#8217;s NPD Group&#8217;s position.</p>
<p>Historically, the research firm has monitored sales through purchases made at physical retail locations. In recent years, it has expanded its methodologies as more content is sold digitally over services like Valve&#8217;s Steam on the PC or as expansion packs inside of console games.</p>
<p>Overall, it reported for December that new physical retail sales of hardware, software and accessories totaled $3.2 billion, falling 22 percent year over year. It calculates that the physical channel accounts for nearly 50 percent of the total consumer spend on games.</p>
<p>When NPD considers revenue from other channels, such as used and rentals, and digital formats, like full games, micro-transactions, mobile apps and social gaming, its preliminary estimate is that consumer spending in December hit $4.1 billion in all. A final analysis of non-physical spending however, is expected to be released in February.</p>
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		<title>Game On! Xbox Bosses Mehdi, Tellem Come to Dive Into Media.</title>
		<link>http://allthingsd.com/20130104/game-on-xbox-bosses-mehdi-tellem-come-to-dive-into-media/</link>
		<comments>http://allthingsd.com/20130104/game-on-xbox-bosses-mehdi-tellem-come-to-dive-into-media/#comments</comments>
		<pubDate>Fri, 04 Jan 2013 13:41:39 +0000</pubDate>
		<dc:creator>Peter Kafka</dc:creator>
				<category><![CDATA[Dive Into Media]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Charlie Ergen]]></category>
		<category><![CDATA[Chris Hughes]]></category>
		<category><![CDATA[CollegeHumor]]></category>
		<category><![CDATA[Dan Rose]]></category>
		<category><![CDATA[David Carey]]></category>
		<category><![CDATA[David Eun]]></category>
		<category><![CDATA[Dish Network]]></category>
		<category><![CDATA[Eric Kessler]]></category>
		<category><![CDATA[Erik Huggers]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[featured post]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[HBO]]></category>
		<category><![CDATA[Hearst]]></category>
		<category><![CDATA[Intel]]></category>
		<category><![CDATA[Larry Kramer]]></category>
		<category><![CDATA[Live Nation]]></category>
		<category><![CDATA[Michael Lynton]]></category>
		<category><![CDATA[Michael Rapino]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Nancy Tellem]]></category>
		<category><![CDATA[Netflix]]></category>
		<category><![CDATA[New Republic]]></category>
		<category><![CDATA[Nikesh Arora]]></category>
		<category><![CDATA[Ricky Van Veen]]></category>
		<category><![CDATA[Samsung]]></category>
		<category><![CDATA[Shane Smith]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Ted Sarandos]]></category>
		<category><![CDATA[USA Today]]></category>
		<category><![CDATA[Vice Media]]></category>
		<category><![CDATA[XBox]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Yusuf Mehdi]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=282365</guid>
		<description><![CDATA[The Xbox is a Web TV player that also happens to work for games. Meet the people in charge of making it an even bigger deal in the media world.]]></description>
				<content:encoded><![CDATA[<p><a href="http://allthingsd.com/files/2012/09/dive-2013-logo.jpg"><img class="alignright size-medium wp-image-248207" alt="dive 2013 logo" src="http://allthingsd.com/files/2012/09/dive-2013-logo-380x82.jpg" width="380" height="82" /></a>You can spend lots of time speculating about what happens when the TV and the Web finally converge. But if you want to speed things up, just ask Microsoft, which is already watching it happen.</p>
<p>Redmond is facing all sorts of challenges, but its Xbox is a clear success, not only as a gaming console, but as an Internet-connected entertainment device, which gives users access to video services like Netflx and HBO Go, and, increasingly, cable programming from the likes of ESPN. Microsoft says Xbox users now spend more time consuming media than playing games.</p>
<p>Which is why we&#8217;re very excited to bring two key Xbox executives onstage next month at <a href="http://allthingsd.com/conferences/dive-into-media/about/"><strong>D: Dive into Media</strong></a>: Yusuf Mehdi, senior vice president of Microsoft&#8217;s Interactive Entertainment Business, and Nancy Tellem, the former CBS executive who is building a new production studio for the device.</p>
<p><a href="http://allthingsd.com/files/2013/01/Yusuf-Mehdi.jpg"><img class="alignleft size-thumbnail wp-image-282373" alt="Yusuf Mehdi" src="http://allthingsd.com/files/2013/01/Yusuf-Mehdi-150x150.jpg" width="150" height="150" /></a>Mehdi is the man running marketing, strategy and corporate development for Xbox, and he&#8217;s the guy who links the console up with all the studios, networks and publishers who are creating content for the device. Prior to this job, he oversaw Microsoft&#8217;s media presence on the Web.</p>
<p><a href="http://allthingsd.com/files/2013/01/Nancy-Tellem.jpg"><img class="alignright size-thumbnail wp-image-282374" alt="Nancy Tellem" src="http://allthingsd.com/files/2013/01/Nancy-Tellem-150x150.jpg" width="150" height="150" /></a>Tellem, a veteran TV executive, is the former CBS president now tasked with creating new programming for the device. She&#8217;s building out a Hollywood presence for Steve Ballmer, and her hire last fall was Microsoft&#8217;s most aggressive move into the content business so far.</p>
<p>They&#8217;re joining a stellar lineup of speakers Feb. 11 and 12 at the Ritz-Carlton in Laguna Niguel, Calif. Here’s who we’ve told you about so far: Sony Entertainment CEO Michael Lynton, Hearst Magazines president David Carey, Google chief business officer Nikesh Arora, Facebook partnership vice president Dan Rose, HBO co-president Eric Kessler, Live Nation CEO Michael Rapino, CollegeHumor co-founder Ricky Van Veen, Vice Media co-founder Shane Smith, Intel media head Erik Huggers and Samsung media head David Eun, Netflix content chief Ted Sarandos (and guest), New Republic owner Chris Hughes, USA Today publisher Larry Kramer, and Dish Network founder Charlie Ergen.</p>
<p>And, yes, we&#8217;ll have yet more names to announce in the coming weeks. But if you want to see these folks in person, <a href="http://allthingsd.com/conferences/dive-into-media/register/">register now</a>, and we&#8217;ll see you soon.</p>
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		<title>Your Internet Is Already on Your TV</title>
		<link>http://allthingsd.com/20121219/your-internet-is-already-on-your-tv/</link>
		<comments>http://allthingsd.com/20121219/your-internet-is-already-on-your-tv/#comments</comments>
		<pubDate>Wed, 19 Dec 2012 21:19:42 +0000</pubDate>
		<dc:creator>Peter Kafka</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[convergence]]></category>
		<category><![CDATA[Forrester]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[Hulu]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Netflix]]></category>
		<category><![CDATA[NPD]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Web video]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[YouTube]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=279237</guid>
		<description><![CDATA[No need to wait for convergence: More than 40 percent of Americans have already connected the Web to their flat screens.]]></description>
				<content:encoded><![CDATA[<p><a href="http://allthingsd.com/files/2011/06/poltergeist.jpeg"><img class=" wp-image-87042 alignright" alt="poltergeist" src="http://allthingsd.com/files/2011/06/poltergeist-351x285.jpg" width="351" height="285" /></a>Still waiting for the Internet and TV to converge? It may have already happened.</p>
<p>Four out of 10 Americans have connected their TV to the Internet, according to a new Forrester study. If you&#8217;re just talking about the whippersnappers in the 18-to-32 age bracket, the number shoots up to 6 in 10.</p>
<p>Forrester credits Microsoft&#8217;s Xbox 360 and Sony&#8217;s PS3 for most of that; it says 42 percent of connected TV watchers are hooked up via a game console.</p>
<p>If you&#8217;re an oldster like me &#8212; who remembers the days of rabbit ears, Pong and three broadcast networks &#8212; that number seems staggeringly high. And we can attach a few caveats below.</p>
<p>But it&#8217;s not the first time we&#8217;ve seen stats like these.</p>
<p>Earlier this fall NPD reported that <a href="http://allthingsd.com/20120926/tipping-point-were-watching-more-web-video-on-tvs-than-pcs/">TVs have become the most common screen for Web video-watching</a>. And <a href="http://allthingsd.com/20121204/watching-netflix-on-a-big-screen-youre-probably-on-a-ps3/">Netflix says the PS3 often generates more streams per day than PCs do</a>.</p>
<p>So if you&#8217;re willing to say these reports are at least directionally correct, it&#8217;s a big deal, at least for Netflix, Hulu, YouTube and everyone else who has been waiting on this moment.</p>
<p><a href="http://allthingsd.com/files/2012/12/forrester-tv.png"><img class="alignnone size-full wp-image-279276" alt="forrester tv" src="http://allthingsd.com/files/2012/12/forrester-tv.png" width="640" height="325" /></a></p>
<p>If you do want to pick at these numbers, there are a couple ways to do that. For starters, note that the Forrester poll asks people if they have &#8220;ever accessed&#8221; the Internet on a TV, which is different from regular use. And it&#8217;s possible that many gamers are simply counting playing with other gamers as an Internet connection.</p>
<p>Most important is that Forrester&#8217;s numbers come from an online survey. And, as Forrester notes in the footnotes to their research, &#8220;respondents who participate in online surveys generally have more experience with the Internet and feel more comfortable transacting online.&#8221;</p>
<p>In other words: You can probably knock these numbers down a bit if you want to talk about the entire U.S. population. But even then, there&#8217;s definitely something here. And maybe that&#8217;s old news to everyone but me.</p>
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		<title>Watching Netflix on a Big Screen? You're Probably on a PS3.</title>
		<link>http://allthingsd.com/20121204/watching-netflix-on-a-big-screen-youre-probably-on-a-ps3/</link>
		<comments>http://allthingsd.com/20121204/watching-netflix-on-a-big-screen-youre-probably-on-a-ps3/#comments</comments>
		<pubDate>Tue, 04 Dec 2012 17:56:08 +0000</pubDate>
		<dc:creator>Peter Kafka</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Reed Hastings]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[streaming]]></category>
		<category><![CDATA[TV]]></category>
		<category><![CDATA[video]]></category>
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		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=274947</guid>
		<description><![CDATA[The game machine gets less hype as a video player than the Xbox 360, but it's streaming more stuff, says Reed Hastings.]]></description>
				<content:encoded><![CDATA[<p><a href="http://allthingsd.com/files/2012/12/netflix_ps3.png"><img class="alignright size-full wp-image-274958" title="netflix_ps3" src="http://allthingsd.com/files/2012/12/netflix_ps3.png" alt="" width="380" height="285" /></a>Netflix has some 30 million people watching its streaming video service. One of the reasons the company has been able to get those numbers is that you can watch Netflix on just about every gadget imaginable.</p>
<p>But it turns out that people who want to watch Netflix on their TV end up using one device more than any other: Sony&#8217;s PS3.</p>
<p>Netflix announced today that the gaming console is its &#8220;largest TV-connected platform in terms of Netflix viewing.&#8221; And, via a <a href="https://secure.onlineprocessing.biz/3/mr5/netflix.us.en/index.php?s=24309&amp;item=135996">press release</a>, CEO Reed Hastings says that &#8220;this year, at times,&#8221; the PS3 was delivering more hours of video to subscribers than regular computers, &#8220;to become our No. 1 platform overall.&#8221;</p>
<p>Not earth-shaking news, but still interesting &#8212; particularly because Sony rival <a href="http://allthingsd.com/20111005/microsoft-shows-off-its-new-videoxbox-service/">Microsoft has been much more vocal</a> about its plans to use its Xbox 360 game machine as a home-video hub. And earlier this year, video ad company <a href="http://allthingsd.com/20120510/microsofts-sneaky-success-the-xbox-is-the-most-popular-video-player-in-the-u-s/">FreeWheel</a> claimed that the Xbox 360 was getting more video traffic than any other single gadget, including Apple&#8217;s iOS devices and Google&#8217;s Android phones.</p>
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		<title>Twitter Reads Your Mind on Black Friday</title>
		<link>http://allthingsd.com/20121123/twitter-reads-your-mind-on-black-friday/</link>
		<comments>http://allthingsd.com/20121123/twitter-reads-your-mind-on-black-friday/#comments</comments>
		<pubDate>Fri, 23 Nov 2012 19:21:49 +0000</pubDate>
		<dc:creator>Peter Kafka</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[Mobile]]></category>
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		<category><![CDATA[Barbie]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[Galaxy S III]]></category>
		<category><![CDATA[Google]]></category>
		<category><![CDATA[Instagram]]></category>
		<category><![CDATA[iPhone 5]]></category>
		<category><![CDATA[Legos]]></category>
		<category><![CDATA[Mass Relevance]]></category>
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		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=272148</guid>
		<description><![CDATA[A leaderboard for your consumer urges. Big winners: Apple, Xbox, Lego and Barbie.]]></description>
				<content:encoded><![CDATA[<p><a href="http://allthingsd.com/files/2012/11/mind-reading-back-to-the-future.jpeg"><img class="alignright size-medium wp-image-272179" title="mind reading back to the future" src="http://allthingsd.com/files/2012/11/mind-reading-back-to-the-future-380x217.jpeg" alt="" width="380" height="217" /></a></p>
<p>You may not be <a href="http://www.buzzfeed.com/angelameiquan/quiz-black-friday-or-actual-riot-70fn">rioting at Walmart</a>, but you&#8217;re probably still spending part of Black Friday talking about things you are buying, will buy or would like to buy.</p>
<p>Especially, if you&#8217;re on Twitter. Because we love to talk about <a href="https://twitter.com/search?q=black%20friday&amp;src=typd">Black Friday on Twitter</a>.</p>
<p>And here&#8217;s a handy real-time &#8212; or close to real-time &#8212; chart that shows us exactly what kind of Black Friday stuff people are talking about on Twitter, sorted by different categories. The data comes directly from the Twitter &#8220;firehose&#8221; that generates 400 million comments a day, and it&#8217;s sorted by <a href="http://www.massrelevance.com/">Mass Relevance</a>, a company that makes its living sorting social media for brands and other clients.</p>
<p>Not surprising: Twitterers are talking about Apple more than any other electronics brand, by a long shot. A bit surprising: They are more interested in talking about the Xbox 360 than any other gadget.</p>
<p>And when it comes to toys, it&#8217;s Lego, then Barbies, and then everything else is so far behind it barely registers (click chart to enlarge).</p>
<p><a href="http://allthingsd.com/files/2012/11/black-friday-mass-relevance-social-hub.jpg"><img class="alignnone size-full wp-image-272159" title="black friday mass relevance social hub" src="http://allthingsd.com/files/2012/11/black-friday-mass-relevance-social-hub.jpg" alt="" width="640" height="373" /></a></p>
<p>You can see a live version of the chart <a href="http://blackfriday.massrelevance.com/">here</a>, along with other goodies like a stream of Twitter, Instagram and Facebook pics, and breakout charts that compare things like the volume of tweets about iPhone 5s to tweets about Galaxy SIIIs &#8212; the iPhone is currently winning that one by a 4:1 ratio.</p>
<p>It&#8217;s sponsored by <a href="http://www.smvgroup.com/#home">Starcom MediaVest</a>, the big media planning/buying company owned by Publicis. Lisa Weinstein, who heads up digital for Starcom, said her agency is paying for it in order to help convince clients that getting people &#8220;engaged&#8221; on the Web &#8212; as opposed to just seeing banner ads &#8212; has &#8220;lower-funnel implications for brands&#8221; &#8212; that is, it can help convince people to buy stuff.</p>
<p>Next trick: Proving that this chatter actually does result in sales.</p>
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		<title>Activision's Call of Duty Sales Hit $500 Million on Day One</title>
		<link>http://allthingsd.com/20121116/activisions-call-of-duty-sales-explode-on-day-one-hitting-500-million/</link>
		<comments>http://allthingsd.com/20121116/activisions-call-of-duty-sales-explode-on-day-one-hitting-500-million/#comments</comments>
		<pubDate>Fri, 16 Nov 2012 16:15:37 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Media]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[Activision Blizzard]]></category>
		<category><![CDATA[Bobby Kotick]]></category>
		<category><![CDATA[Call of Duty: Black Ops II]]></category>
		<category><![CDATA[Call of Duty: Modern Warfare 3]]></category>
		<category><![CDATA[Halo 4]]></category>
		<category><![CDATA[Hollywood]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Wii U]]></category>
		<category><![CDATA[XBox]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=270305</guid>
		<description><![CDATA[That's more than double the $220 million in sales that Halo 4 achieved last week.]]></description>
				<content:encoded><![CDATA[<p>Every penny it cost to get <a href="http://allthingsd.com/20121029/robert-downey-jr-reports-for-duty-to-help-activision-sell-more-black-ops-ii-video/">Robert Downey Jr. to appear</a> in the TV commercial for Call of Duty: Black Ops II has now paid off.</p>
<p><img class="alignright size-medium wp-image-264879" title="Activision's Call of Duty: Black Ops II featuring Robert Downey Jr." src="http://allthingsd.com/files/2012/10/Screen-Shot-2012-10-29-at-9.34.30-PM-380x225.png" alt="" width="380" height="225" />Activision just confirmed that its big first-person shooter of the year has racked up $500 million in sales on opening day, setting a new record for the Santa Monica, Calif.-based game publisher.</p>
<p>That easily outguns first-day sales of Halo 4, which Microsoft said on Monday totaled $220 million. Activision&#8217;s war-themed title also easily beats last year&#8217;s blockbuster release, Call of Duty: Modern Warfare 3, which achieved $400 million in sales within 24 hours, and about $1 billion after 16 days.</p>
<p>These big videogame titles are often compared to more general entertainment releases, like first-day sales at the box office, given their size and scope. The criticism of using that metric is that one game costs $60 versus the $11-or-so that it costs to go see the new &#8220;Twilight&#8221; flick. However, the counterargument is that a $60 game is much more of a commitment, and will take even the most savvy players weeks to finish, whereas a movie is snack-sized at only two hours.</p>
<p>Here&#8217;s Activision Blizzard&#8217;s CEO Bobby Kotick drawing the obvious Hollywood comparison:</p>
<p>&#8220;With first day sales of over half a billion dollars worldwide, we believe Call of Duty is the biggest entertainment launch of the year for the fourth year in a row,&#8221; Kotick said. &#8220;Life-to-date sales for the Call of Duty franchise have exceeded worldwide theatrical box office receipts for &#8220;Harry Potter&#8221; and &#8220;Star Wars,&#8221; the two most successful movie franchises of all time.&#8221;</p>
<p>On Monday, Microsoft claimed that Halo 4 beat box office releases like “Harry Potter and the Deathly Hallows: Part 2” and the “The Avengers” &#8212; based on day-one sales in the U.S. Halo 4 is sold exclusively on Microsoft’s Xbox, whereas Activision&#8217;s Call of Duty sells across the Xbox, PlayStation 3 and, two days from now, Nintendo&#8217;s Wii U.</p>
<p>Metacritic, which aggregates videogame reviews from various game publications, gave Microsoft’s Halo 4 an impressively high score of 91, based on 37 reviews, compared to Call of Duty: Black Ops II, <a href="http://www.metacritic.com/game/xbox-360/call-of-duty-black-ops-ii">which received an 84, based on 48 scores.</a></p>
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		<title>Xbox Still Holds Console Lead, but Here Comes the Next Generation</title>
		<link>http://allthingsd.com/20121109/xbox-still-holds-console-lead-but-here-comes-the-next-generation/</link>
		<comments>http://allthingsd.com/20121109/xbox-still-holds-console-lead-but-here-comes-the-next-generation/#comments</comments>
		<pubDate>Fri, 09 Nov 2012 19:08:07 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[Nintendo Wii U]]></category>
		<category><![CDATA[NPD Group]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[videogame]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=268156</guid>
		<description><![CDATA[Will the Xbox be the best-selling videogame console for a 23rd straight month? With next-gen hardware on the way, there may be some fresh competition.]]></description>
				<content:encoded><![CDATA[<p>Microsoft said yesterday that the Xbox 360 has now been the best-selling videogame console for 22 straight months, but can that winning streak continue?</p>
<p>On Nov. 18, Nintendo will start selling the Wii U, marking the beginning of the next generation of videogaming hardware. Nintendo has not said how many Wii U’s it expects to sell, but it is forecasting 10 million units combined for both the original Wii and the Wii U this year. Already, retailers have sold out of the limited quantities made available for preorders, but more will be available on launch day.</p>
<p><img class="alignright size-medium wp-image-268166" title="Screen Shot 2012-11-09 at 9.10.52 AM" src="http://allthingsd.com/files/2012/11/Screen-Shot-2012-11-09-at-9.10.52-AM-311x285.png" alt="" width="311" height="285" /></p>
<p>In an <a href="http://allthingsd.com/20121002/nintendos-fils-aime-expects-wii-us-killer-app-to-be-social-networking/">interview with <strong>AllThingsD</strong></a>, Nintendo North American President Reggie Fils-Aime said, “We are looking to max out production as quickly as possible.&#8221;</p>
<p>Meanwhile, Microsoft said it sold 270,000 Xbox units in the month of October; that&#8217;s more than any other console. Based on data from the NPD Group, it says it continues to hold a 56 percent market share of the current generation of consoles in the U.S., including the original Wii U and the Playstation 3.</p>
<p>What&#8217;s more, NPD Group said that $315 million was spent on Xbox 360 products in October, or more than the other two current-generation consoles combined.</p>
<p>Nintendo will be the only one of the three to unveil new hardware in time for the holiday shopping season, and has priced the console fairly competitively. The new Wii U will cost between $300 and $350, depending on the package. At the same time, it is dropping the price of the original Wii to $130. The selling points of the new console are a controller with a touchscreen display, 3-D graphics and integration with live TV programming.</p>
<p>In lockstep with Nintendo&#8217;s launch, Microsoft has started experimenting with several different pricing models for its hardware, which is now more than six years old. On Oct. 28, it started selling different hardware configurations from $99 to $150 with a two-year Xbox Live commitment of $15 a month. The Live account is required to access many additional features on the console. In contrast, Nintendo does not have a subscription pricing model and only requires the upfront purchase.</p>
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		<title>American Express Now Offering Cardholders Special Deals Via Xbox Live</title>
		<link>http://allthingsd.com/20121101/american-express-now-offering-cardholders-special-deals-via-xbox-live/</link>
		<comments>http://allthingsd.com/20121101/american-express-now-offering-cardholders-special-deals-via-xbox-live/#comments</comments>
		<pubDate>Thu, 01 Nov 2012 22:22:39 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[advertising]]></category>
		<category><![CDATA[AMC Theaters]]></category>
		<category><![CDATA[American Express]]></category>
		<category><![CDATA[Best Buy]]></category>
		<category><![CDATA[Card Linked Offers]]></category>
		<category><![CDATA[deals]]></category>
		<category><![CDATA[Halo 4]]></category>
		<category><![CDATA[Leslie Berland]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[PacSun]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox Live]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=266086</guid>
		<description><![CDATA[Maybe there is finally a way for all that time spent playing games to pay off.]]></description>
				<content:encoded><![CDATA[<p>American Express cardholders <a href="http://www.amexbox.com/">who link their cards to their Xbox Live account starting today</a> will receive offers and coupons both in and out of games.</p>
<p><img class="alignright size-medium wp-image-266088" title="Dashboard - US" src="http://allthingsd.com/files/2012/11/Dashboard-US-380x211.jpg" alt="" width="380" height="211" /></p>
<p>The partnership between American Express and Microsoft is similar to other deals the credit card company has made over the past year or so. For example, American Express holders can link their account to their Foursquare, Twitter or Facebook accounts to unlock offers. But this marks the first time American Express has entered the interactive TV space.</p>
<p>Leslie Berland, the SVP of digital partnerships and development at American Express, said the company wants to be visible on the platforms that its customers are using today, &#8220;which we know gets them more engaged in the card and more loyal to us.&#8221; She said it also allows American Express to be considered a digital marketing platform for its merchant partners.</p>
<p>Once a cardholder links his or her account to Xbox Live, the partnership will work in two ways:</p>
<ul>
<li>An American Express page on the Xbox Live dashboard will allow consumers to pick offers and load them directly onto their credit cards, enabling them to redeem them later without taking any further action. The savings will automatically appear on the next statement.</li>
<li>American Express also will connect offers to the actual games, starting with the highly anticipated Halo 4 release. Once players hit certain achievements in the game, they will be eligible to win various prizes, including a trip to E3, the annual video game trade show.</li>
</ul>
<p>The first marketing partners to sign up include AMC Theaters, PacSun and Best Buy in the U.S. and Carphone Warehouse, Cineworld Cinemas, Dixons Travel and Topman in the U.K. Berland said they will continue adding sponsorships and rewards to the platform and will evaluate branching out to other interactive TV and gaming platforms.</p>
<p>Xbox marks a good first move, given that it has been the top-selling game console for several months running now. Likewise, Microsoft has been working on ways <a href="http://allthingsd.com/20120614/raise-your-hand-if-you-want-more-ads-on-your-xbox/">to integrate more ads within Xbox Live</a>, which reaches roughly 40 million users. These people tend to be hard to reach elsewhere, given that the most dedicated users spend about three hours a day, an average of 84 hours a month, on the platform.</p>
<p>Maybe now, through deals like the ones from American Express, all that time spent on the platform will start paying off.</p>
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		<title>L'Oreal Goes Looking for Ladies on the Xbox</title>
		<link>http://allthingsd.com/20121003/loreal-goes-looking-for-ladies-on-the-xbox/</link>
		<comments>http://allthingsd.com/20121003/loreal-goes-looking-for-ladies-on-the-xbox/#comments</comments>
		<pubDate>Wed, 03 Oct 2012 13:01:49 +0000</pubDate>
		<dc:creator>Peter Kafka</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Product News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[advertising]]></category>
		<category><![CDATA[BrightLine]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Jacqueline Corbelli]]></category>
		<category><![CDATA[L'Oreal]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[XBox]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=256334</guid>
		<description><![CDATA[No one else is marketing to women on the game console. More for us, says the cosmetics giant.]]></description>
				<content:encoded><![CDATA[<p><a href="http://allthingsd.com/files/2012/10/LOreal-Xbox.jpg"><img class="alignright size-medium wp-image-256341" title="L'Oreal Xbox" src="http://allthingsd.com/files/2012/10/LOreal-Xbox-380x213.jpg" alt="" width="380" height="213" /></a>The Xbox 360 is a huge hit, and Microsoft is using it for more than just videogames: <a href="http://allthingsd.com/20120510/microsofts-sneaky-success-the-xbox-is-the-most-popular-video-player-in-the-u-s/">Redmond is using the gaming console to invade your living room</a>, where it will serve up movies, TV shows and all sorts of other video goodies.</p>
<p>That makes the device intensely interesting to all sorts of media and marketing companies, who figure it&#8217;s a good place to reach lots of Halo-playing dudes.</p>
<p>And, according to L&#8217;Oreal, it&#8217;s a pretty good way to find women, too.</p>
<p>Really? Really. The cosmetics giant is launching an app for the Xbox 360 Platform, where users can get fashion tips, watch video tutorials and buy product. Conde Nast&#8217;s Lucky magazine will help build out some of the content, which will be updated regularly and will run for at least a year.</p>
<p>Nothing unusual here, except for the platform: &#8220;The Next Level&#8221; is the only &#8220;female-centric&#8221; app to launch on the Xbox so far.</p>
<p>It shouldn&#8217;t have been the first, says Jacqueline Corbelli. She runs BrightLine, the interactive marketing shop that built the app for L&#8217;Oreal. She says Microsoft&#8217;s data says that, in the U.S., a full 40 percent of its 20 million Xbox Live users are female.</p>
<p>&#8220;I&#8217;ve known it for a little while, but I was surprised when I first saw it, too,&#8221; Corbelli says.</p>
<p>If BrightLine and L&#8217;Oreal are right, then look for a flood of imitators.</p>
<p><iframe src="http://www.youtube.com/embed/uKY7KETLnBU" frameborder="0" width="640" height="360"></iframe></p>
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		<title>Tipping Point? We're Watching More Web Video on TVs Than on PCs.</title>
		<link>http://allthingsd.com/20120926/tipping-point-were-watching-more-web-video-on-tvs-than-pcs/</link>
		<comments>http://allthingsd.com/20120926/tipping-point-were-watching-more-web-video-on-tvs-than-pcs/#comments</comments>
		<pubDate>Wed, 26 Sep 2012 16:20:20 +0000</pubDate>
		<dc:creator>Peter Kafka</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Product News]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Apple TV]]></category>
		<category><![CDATA[Blu-ray]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Netflix]]></category>
		<category><![CDATA[NPD]]></category>
		<category><![CDATA[Web TV]]></category>
		<category><![CDATA[Web video]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=254508</guid>
		<description><![CDATA[A story about devices, and a story about content.]]></description>
				<content:encoded><![CDATA[<p><img class="alignright size-medium wp-image-239172" title="netflix just for kids" src="http://allthingsd.com/files/2012/08/netflix-just-for-kids-380x253.png" alt="" width="380" height="253" /></p>
<p>Getting Web video off your PC and onto your plasma screen used to be a niche activity. No more: Consumer-tracking service NPD says TV sets are now the most popular way to watch streaming video.</p>
<p>NPD says 45 percent of consumers report that TV is now their primary Web video screen, up from 33 percent last year. It basically swapped places with the PC, which used to account for 48 percent of viewing but now represents 31 percent.*</p>
<p>This is a story about devices: NPD figures that 10 percent of homes now have at least one Internet-enabled TV (though I bet that only a minority of them are actually plugged into the Web), and we&#8217;re seeing a steady increase in the use of Web-video peripherals, like Blu-ray players, Apple TVs and Microsoft Xbox 360s.</p>
<p>And it&#8217;s also about content: NPD says the most popular service for viewing Web content on TV is Netflix, with 40 percent of connected TV watchers using the service.</p>
<p>Here&#8217;s NPD&#8217;s general screen breakdown by device. Curious that &#8220;mobile&#8221; doesn&#8217;t show up as a category; then again, maybe mobile is always a third choice compared to bigger screens. Also odd that the iPad and other tablets don&#8217;t break 1 percent.</p>
<p><img class="aligncenter size-full wp-image-254553" title="npd streaming video device" src="http://allthingsd.com/files/2012/09/npd-streaming-video-device.png" alt="" width="492" height="301" /></p>
<p>And here&#8217;s NPD&#8217;s summary of how Web-to-TV viewers get their stuff on the big screen:</p>
<p><strong>Percentage of device owners that use the device to acquire online content (video, music, games)</strong></p>
<ul>
<li>43 percent connected TVs</li>
<li>47 percent VG consoles (Wii, Xbox 360, PS3)</li>
<li>62 percent streaming media players (Roku, Boxee, Apple TV)</li>
<li>38 percent computers with direct wired connection to TV</li>
<li>21 percent of BD players</li>
</ul>
<p>* I&#8217;m assuming that mobile accounts for most everything else, but am waiting for confirmation. <strong>Update</strong>: Nope! See above.</p>
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		<title>EA's Madden NFL 13 Rushes to Record Sales on Day One</title>
		<link>http://allthingsd.com/20120830/eas-madden-nfl-13-rushes-to-record-sales-on-day-one/</link>
		<comments>http://allthingsd.com/20120830/eas-madden-nfl-13-rushes-to-record-sales-on-day-one/#comments</comments>
		<pubDate>Thu, 30 Aug 2012 16:54:05 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
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		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Madden NFL 13]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[Paul Rudd]]></category>
		<category><![CDATA[Pittsburgh Steelers]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PlayStation Vita]]></category>
		<category><![CDATA[Ray Lewis]]></category>
		<category><![CDATA[record sales]]></category>
		<category><![CDATA[Super Bowl]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://allthingsd.com/?p=246580</guid>
		<description><![CDATA[EA is dancing in the end zone after this early score.]]></description>
				<content:encoded><![CDATA[<p>Electronic Arts has sold 900,000 units of Madden NFL 13 in its first 24 hours, equivalent to about 13 Super Bowl stadiums&#8217; worth of fans.</p>
<p><img src="http://allthingsd.com/files/2012/08/madden13_rush.png" alt="" title="madden13_rush" width="380" height="285" class="alignright size-full wp-image-246615" />The huge first day marked the best start ever for the franchise on this generation of hardware, with sales up 7 percent compared to last year. EA said the franchise also set a day-one online record, with a 28 percent jump in the number of users logging in to play simultaneously.</p>
<p>At launch, the game was available in North America for four systems: Xbox 360, Nintendo Wii, PlayStation Vita and PlayStation 3, for $40 to $60.</p>
<p>Critics are raving about the new technical innovations that allow tackles and other movements to look more realistic &#8212; and more painful. The game received high rankings on Metacritic.com, including a score of 82 out of 100 on the Xbox and a score of 85 on the PlayStation 3.</p>
<p>Of course, the hilarious YouTube videos that <a href="http://allthingsd.com/20120828/eas-madden-13-looks-to-score-with-more-physical-play/">EA is using to market the game</a> probably helped, too. The clips feature Paul Rudd, perhaps better known as the brother-in-law from “Knocked Up,” and Ray Lewis, the 240-pound linebacker for the Baltimore Ravens, pretending to be best friends and poking fun at each other while playing Madden.</p>
<p>Those viral efforts among others probably helped to generate the estimated 665,464 social interactions on Facebook and Twitter combined during the launch.</p>
<p>For kicks and tackles, <a href="http://www.youtube.com/user/EASPORTS?feature=watch">here&#8217;s the video of Rudd</a> dancing to Wiz Khalifa’s “Black and Yellow” in Lewis’s face to honor the Ravens’ big rival, the Steelers.</p>
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		<title>Despite the Rise of Digital, the Videogames Business Is Not All Fun and Games</title>
		<link>http://allthingsd.com/20120810/despite-the-rise-of-digital-the-videogames-business-is-not-all-fun-and-games/</link>
		<comments>http://allthingsd.com/20120810/despite-the-rise-of-digital-the-videogames-business-is-not-all-fun-and-games/#comments</comments>
		<pubDate>Fri, 10 Aug 2012 17:47:41 +0000</pubDate>
		<dc:creator>Tricia Duryee</dc:creator>
				<category><![CDATA[Commerce]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Social]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[Activision Blizzard]]></category>
		<category><![CDATA[Anita Frazier]]></category>
		<category><![CDATA[consoles]]></category>
		<category><![CDATA[consumer spending]]></category>
		<category><![CDATA[digital content]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[mobile gaming]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo 3DS XL]]></category>
		<category><![CDATA[PCs]]></category>
		<category><![CDATA[physical retail sales]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[social gaming]]></category>
		<category><![CDATA[Take-Two Interactive]]></category>
		<category><![CDATA[The NPD Group]]></category>
		<category><![CDATA[THQ]]></category>
		<category><![CDATA[TV]]></category>
		<category><![CDATA[videogames]]></category>
		<category><![CDATA[Wii]]></category>
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		<description><![CDATA[Consumers are spending less than they used to, and there are more titles and platforms than ever.]]></description>
				<content:encoded><![CDATA[<p><a href="http://allthingsd.com/20120810/downinthedumpsville-morale-sinking-at-zynga-along-with-stock-drop/">Never mind Zynga&#8217;s problems</a>. Even legacy game companies like Electronic Arts, Activision, Take-Two Interactive and THQ are taking their lumps.</p>
<p><img class="alignright size-medium wp-image-141932" title="call of duty MW3" src="http://allthingsd.com/files/2011/11/call-of-duty-MW3-380x213.png" alt="" width="380" height="213" />And here&#8217;s the simple reason why: Despite all the new categories being built over the past two years &#8212; like social and phone and tablet gaming &#8212; consumers are still spending less than they used to on videogames.</p>
<p>Anita Frazier at the NPD Group said the gains that digital gaming formats are realizing were not quite enough to offset a 16 percent drop in consumer spending during the second quarter.</p>
<p>Right now, the industry is close to a break-even point, with half of its sales coming from digital and half coming from software. It&#8217;s just enough to make the argument that companies should be investing in digital, but basically not enough for them to be rewarded for it, especially with standalone entities like Zynga eating up most of the profits in one category.</p>
<p>In the second quarter, $1.39 billion was spent by U.S. consumers on videogame software for consoles and PCs, including new, rental and used sales. In the other category, which includes digital downloads, subscriptions, mobile and social, sales in the second quarter totaled $1.47 billion, NPD Group said.</p>
<p>In June, those trends continued, with consumers spending a total of $1.1 billion, of which $439 million came from digital sales.</p>
<p>Based on how history tells it, the industry is fueled by cycles, with new hardware resulting in a jump in software sales. But the current generation of consoles are hitting their seventh year, which means that consumers have started to get tired of their ancient systems, and have started to slow their spending. Only one console maker, Nintendo, has plans to launch new hardware &#8212; the Wii U &#8212; in time for Christmas.</p>
<p>After two straight weeks of earnings reports, this trend is obvious.</p>
<p>Last week, Take-Two Interactive disappointed analysts with a wider than expected loss, <a href="http://allthingsd.com/20120802/activision-easily-beats-expectations-in-challenging-videogame-market/">Activision was down compared to the prior year</a>, <a href="http://allthingsd.com/20120731/electronic-arts-delivers-a-strong-q1-thats-in-line-with-expectations/">Electronic Arts’ results</a> showed signs of weakness, and the week before, <a href="http://allthingsd.com/20120727/zyngas-john-schappert-talks-up-opportunities-after-a-shocking-quarter/">Zynga shocked investors</a> after wildly missing expectations.</p>
<p>Frazier said in July that there was only one hardware platform that experienced an increase in sales compared to last year: Nintendo&#8217;s portable game unit, the 3DS. This month, we can look forward to a potential lift from the release of Nintendo&#8217;s 3DS XL, which boasts a bigger screen.</p>
<p>Otherwise, it&#8217;s Microsoft&#8217;s Xbox that is sweeping up the remnants in the space. But increasingly, the console is being used to stream video and other content to users&#8217; TVs &#8212; not to play games.</p>
<p>Microsoft said that, based on the NPD results, it sold 203,000 units in July, which was more units than any gaming hardware. It currently holds 49 percent market share of current-generation consoles, and total spending on platform in July (including hardware, software and accessories) reached $218 million. At that rate, consumers spent more on Xbox 360 products in July than they spent on the Nintendo Wii and the Sony PlayStation 3 combined.</p>
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