The Real-World Boom in Online Cities
The internet has been evolving into three dimensions for years without most people noticing. The change has been confined to niche activities, even though some–such as World of Warcraft or Second Life–are big niches. Now there is a worldwide move to bring the 3D web to a mass market, led by the building of “virtual” cities where avatars can walk, shop, club or whatever with links to “real life” activities.



























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